Zelda A Link to the Past: Changes from SNES to GBA (10th Anniversary Youtube Remake)
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- เผยแพร่เมื่อ 21 ส.ค. 2024
- As my channel is about to turn 10 years old very soon, here is a video to celebrate. Unlike the Super Mario 64 N64 vs DS remake, this one was remade to improve the presentation
Time stamps:
(0:47) Title Screen and File Select
Yep, a slow paced segment but it includes footage from the Super Famicom JP (V1.0) version.
(3:49) Sprite Design and Gameplay Mechanics
The first part covers most of the graphic tweaks and the second part covers the majority of gameplay mechanic tweaks
(27:28) Japanese V1.0 Super Famicom Changes
A special section to cover that all of the tricks used in the original JP V1.0 versions were tweaked in later releases
(36:09) Level Design
Unlike Mario 64 and even Sonic 1 8-Bit, the level design was 95% faithful.
(39:23) GBA exclusive content
In previous CHANGES videos, I tend to ignore this segment because they were technically additions but now I think it's a wise idea to add it to show the bonus incentive for veteran players.
(57:41) Original Credits
I didn't cover the staff credits because different GBA Versions have different staff members. For example, the US GBA version mentions Bill Trinen but that got replaced by European Localisation staff in the European GBA release. So I only focused on Light World name changes and the number of plays/saves at the very end.
#GreenalinkChanges
Majora's Mask comparison is up!
th-cam.com/video/bTDIagIAhUo/w-d-xo.html
@Greenalink, 3:50 was this version of “Golden Land” made by yours truly? It’s the first time I’ve heard about it and it sounds so beautiful😭❤️.
If you got the soundtrack from another source, kindly please please tell me where to find it? I feel like I want to listen to this gem all day hahaha🥹
@@retrobutiongames202
It's the Lorule theme from the 3DS game:
The Legend of Zelda - A Link Between Worlds
th-cam.com/video/5-04QwKe2Ws/w-d-xo.html
Nintendo will never re-release the DSiWare port of Four Swords, and that makes me so sad.
You can still get an ROM, i suppose...🤔
Great comparison🥰. I’ve been trying to figure out for the past 2 years what people love so much about the SNES version more than the GBA. I get that the resolution of the SNES is far larger than the GBA, but I knew there was something else about the GBA that speaks more “HD” quality in my eyes than the SNES. This video finally explains it.
For the sound chips, SNES is definitely far better than GBA. You can hear more instruments in it crisp and clear. But somehow, I love the watered down version of the GBA more. Only a personal opinion of mine, but the GBA in a way turned some notes into basses, which I always loved to hear.
And I love that particular soundtrack in GBA more in the parts where you finally saved each maiden after a boss fight. It sounded more magical and I felt like Link was somehow holding a giant shining diamond.
34:49 The "press Y and A to pull off shenanigans" glitch made me laugh.
been watching your channel since i was 9, I'm 24 now and in 3 years your channel will be 20 years old. insane how fast time flies. always come back here now and then during and after my yearly lttp completions
An hour long? Goddam, you did your research.
I have no idea who you are, but damn, take a like. You earned it.
And my axe!
And my sword!
Wow the GBA port is great! They've provided quality of life improvements while sacrificing small details from the original SNES version. I had both versions growing up but I prefer the SNES version for the sound and bass. Its also the version I played when I was 8 before playing the gba version when I was 14. Nostalgia is a heck of a drug.
This game has got to be the best SNES to GBA conversion I've ever seen! I really love that they included the option to use the original colour palette.
How do you change it to the original color pallete?
@@Fendera1 he's talking about a romhack patch I believe
@@Valientlink No, the "dark" brightness option is identical to the SNES.
Actually it's not the same. It's a little darker than the SNES version
@MariaFlores-KAIIactually it was the frontlit (ags-001) model gba sp that washed out the colors. The light illuminated from the sides on top of the panel, which washed out the colors. The backlit (ags-101) model gba sp was actually a very vibrant screen with over saturated colors. I have both models and there’s a HUGE difference in colors and brightness between the two sp models
This game traumatized me in many ways.. the boss battles when i was a child were some of the hardest battles ever.. the themesong during such only added to the trauma and yet i still believe is one of the best themesongs of boss battles yet.. the same goes when picking up the stuff they were guarding like the pendants that represent the Triforce and the Crystals that hold the Sage Descendants imprisoned.. the fanfare that indicates you have overcome these battles and emerged victorious is one of the many reasons A Link To The Past will remain my all-time favorite of any game. *holds coffee mug* change my mind
16:24 Nooo! The bad memories of that sound...
Yadiel Gaming which one?
Helmasaur King. 1994 The cartridge crashing sound. It's like static.
Yeeeees!
The corruption room in the GBA version is so scary as fuck like you just entered hell!
I love how they added Maple into the game. Seems fitting.
Mudkip971 Though her color palette looks out of place with the art style (and graphics) of the GBA ALTTP
I think it's because they pulled her sprite directly from the Oracle games and just recolored it.
*Oh, Canada~*
13:49 That's pure nightmare fuel. 😕😕😕😕
13:39 Keep writing those creepypasta's, everyone
54:55 so wait, the alternate ending on GBA has a new music track? Every single recording of this ending I've found uses the standard ending theme and no audio-only recording of that track seems to exist.
The new track is only available in the Japanese and European versions of the GBA game.
USA version does not have it at all.
@@Greenalink That explains why I can't find a recording of that at all.
@@Greenalink I found a wrong warp glitch on the GBA version (discovered on real hardware) with the overworld camera glitch you showed in one of your videos. I fell in one of Skull Woods hole entrances while Link was out of the center of the camera and depending on the position of Link on the screen I would fall into in specific rooms from other dungeons and areas. The areas I got warped into were Eastern Palace at the entrance, a cave in Death Mountain, another Death Mountain cave, the bug kid's room (no music was playing and when I exited there was still no music), the cave on the ledge above the graveyard, the cave right of the graveyard where Lake Hylia is, the Sanctuary, and Ganon's room (sometimes you fall into out of bounds but if you're in the right position on the camera you fall into the room and can fight him). Specific positions also cause the game to crash like what happened in the video. I tried this with the other holes that aren't Skull Woods entrances but it didn't work and I just fell into the room where the hole leads to normally.
UPDATE: I went into a different Skull Woods hole and it took me to a new location that wasn't any that I mentioned before. I warped to the left entrance of Hyrule Castle, a Dark World Death Mountain Cave, Link's House (the screen was black and I couldn't see anything until I left), as well as some other caves.
I still can't believe there are people who memorize this game's glitches.. thats just insane bro.
Yeah, heck i still remenbered the exploration bug to beat it quickly.
Definitely learned quite a few stuff for the SNES version after knowing the game for many years!
22:40 that's pretty fuckin' morbid.
exploding head
Ten whole years, time certainly does fly.
It was the cursed mirror glitch (and other glitches) in the GBA version that led me to your channel in the first place.
I've been hooked ever since. Never stop being great and here's to ten more.
I'm surprised the GBA version looks EXACTLY like the original
They did a very good job at porting the music to the Game Boy Advance.
true. for how fuzzy the gameboy advances sound quality is, it sounds great, PERIOD. the thing about the snes version, is that the water noises are so loud. but the gameboy advance version maked them more quiet. so thats why i prefer the gba version!
Thanks for this. With it being such a good conversion I was struggling to decide which to play portably. I think I'll be going for the GBA version for the gameplay and qol tweaks. Link's voice doesn't annoy me because I have more nostalgia for OoT than I do for ALttP. Shame about the reduced depth in the background music sound quality though.
Is it the best version to play, the gba one? I ve never played a zelda game before.
@@ogroto no gbas one is bad
No
Inb4 anyone mentions
"Greenalink, you forgot to add ACE glitch that was shown during TASBot at AGDQ 2017"
Well, address it then
No because the video was made and uploaded before TASbot block and I record my footage in real time on actual console.. This isn't Watchmojo where they just 'borrow' and credit people's footage as video material
Just a suggestion, but could you consider doing constant voiceovers to keep things more interesting? It might attract some fresh blood.
I got a spin-off series in mind and the structure is going to be a bit different. I still like to make these kinds of videos because action speaks louder than my own voice.
You make a good point, and I am looking foward to the spin off. :)
I liked the original presentation with the barebones! :o
It was nice to have an increased character limit, though.
Congratz dude! Here for another 10 years :)
You forgot 1 GBA change.After getting master sword,Link Magic and Health will fully restore while SNES don't
the SNES version will always be perfection, you just can't beat it :) love that you can see the gloves!
one step closer to the Majoras Mask 3D comparison video ^_^
One of the finest GBA games I've ever played
I'm so proud I bought this unused condition when it was released but only for a cheaper price
Used cartridge for my SNES was pure childhood it's not a shame to own it twice 😅
congratulations on 10th Anniversary
Jeez has it really been ten years? Well, happy anniversary Green, keep on making some of the best comparison videos on YT!
DigitalSlicer teb
The Great Arceus teb
Benjamin Williams T E B
The Great Arceus *T E 🅱*
lol teb
the extra dungeon sounds fun... i gotta try it someday. ^^
Hard as hell, but at least the new versions of the bosses aren't pushovers like the originals.
whoa. that corruption room in the GBA version looks FUN. :D
It does but goddamn I am NOT tolerating that incessant beeping.
It's the fucking worst in this and 3
I was just looking forward to hearing the voice clips from the GBA version, instead of learned about small details I never noticed in LTTP! :o
The graphics in the GBA port seem to be enhanced, especially on the Super bomb and spinning Triforce scene (Animated at 30-60fps, and Super bomb uses scaling effects)
I like the cool additions for these GBA rereleases. There should be more of that
Thanks for doing this, learnt a lot about this game I didn't know :D
That Mirror Reset Curse thumbnail :) I got so good at that glitch, such fun times and talking about it on gamefaqs and all...
3:49 SNES's bird looks weird, like it's having a seizure.
23:27 nice tip 👊🏻
The GBA editions of the original 3 Zelda games are the best versions, as they are the only ones with expanded lore and spelling corrections.
Nicolas Brandon You're talking about the Classic NES Series, right?
Ismael Moncada Yes.
Nicolas Brandon The GBA port is also the only one that retconned the story to better fit with LA (DX), OOT, and MM.
I just went through my old games and found my old scratched up Nintendo DS with Advance Wars & Zelda: A link to the past GBA cartridge, cool stuff!
Very interesting, there was a lot I didn't know or had forgotten about. It's a shame that you need to play through Four Swords to get access to the Palace of the Four Sword unless you use a glitch, because Nintendo obviously put a fair amount of effort in to it and the bonus ending and it's a shame that people who never had any way of playing Four Swords also never got to see the bonus dungeon.
35:58 "Spindash glitch" I GET ITTTTTTTTTTTTTG
Who thinks the GBA remake has better sound effects
In some ways, it kinda does, but there's some which sounded better on the SNES. Playing on a GBA SP, the added voice clips never bothered me, kinda liked them, but playing on emulator, they are grating as hell, at least the slashing yells, so it was nice to be able to patch it out.
I was watching this did not know it was an hour long lol but you just made me wanna replay this thx bro ❤️
Nothing wrong with playing the GBA version, it's still the full game, but all of these tiny changes, even though I didn't even notice them individually, resulted in the GBA version just evoking quite as much of a sense of nostalgia that playing the SNES version does.
3:38, Link's soul is being delivered 😂
46:18 "Link... Zelda is your... grandmother"
13:51 that’s not permanent, right?
there are some slight improvements in the gba version but I still prefer the classic SNES version
Like what improvements?
@@garymanning62 2 yr old comment lol. But in the gba version they made it so you can sprint in all directions with the boots, and you could keep the shovel, among other tiny changes
But the voice they replaced is so annoying that it’s not worth to play at all.
@@crossroads2361 ok. Lol
@@crossroads2361 yeah I agree, I love the grunts link makes in TP and SS but the child link screams every time you swing you're sword is awful, it's a shame too because the gba has some really cool features and I've heard there's a new side quest and boss too.
@@itadapeeza8559 Pretty sure there's a patch out there that removes it if it bothers you that much
happy anniversary.
Hey I just discovered this. Cool this exists
After 5 minutes, I realized the video is one hour long. I just wanted to know which of these both I should play. Any suggestions?
They're essentially the same game, but with minor graphical differences. However, I personally prefer the SNES version because it doesn't have a shouting Link when swinging the sword, the screen is zoomed out more in the SNES version, the music is much higher quality and over a few other differences. However, the GBA version has the four swords dungeon if you care about that.
Try the SNES version first, then try the GBA one and see which one you like.
5 years late but the GBA version has some QOL improvements over the original as you can keep the Shovel there
My favourite Zelda game of all time!
As always, excellent work!
If only there was a hack of the SNES version that adds the improvements made to the GBA port.
The redux hack makes it better than the gba tho
@@nickramos5614 Doesn't it lack the Four Swords dungeon?
dang. ten years. feeing old
THAT GBA CORRUPTION WAS VERY INTERESTING
How was it done if I may ask first time I saw that ;0;
(also can't forget those GBA crashes/cartridge tilting sounds -w- )
Just enter that room and boom, corrupted Link.
alttp on gba used OoT Young Link sounds
27:06
I don’t know if anyone mentioned this, but that chime sound is missing, due to a bug, when you open up the cave southwest of Lake Hylia, using a bomb, which has Mini-Moldorms inside. Opening up that cave disables the chime for the portal that leads to the Ice Palace. A patch exists to fix this, but only on an SNES ROM. Just thought I’d pass this along.
I’m here because A Link to the Past & Four Swords got added to the Nintendo Switch Online library of Gameboy Advance games! That is a HUGE DUB in my book cuz I’ve LONG AWAITED TO PLAY IT AFTER YEARS OF SILENCE BEFORE MY PRAYERS GOT ANSWERED!
Do you think you'd be able to compare the Dreamcast and GameCube versions of both Sonic Adventure games?
The stuff about reaching the Four Swords dungeon without beating Vaati and Ganon was interesting.
Ages ago, I spent a lot of time trying to collect as much of the stuff in the game without ever leaving the first phase of the game, when it's still raining, and I eventually reached the FS dungeon via Tower of Hera, I believe. I was never able to fight the 4 Dark World bosses due to how volatile EG was, but I remember being abe to pass the barrier and fight the 4 Dark Links.
Great video! I'm a new subscriber now! I always thought of the GBA as a little portable SNES, but when I see how they had to water down the sprites to make this game work, I guess maybe I was wrong.
"Pull it out, but... Too bad!"
(lennyface)
Awesome video !
Congratulations!
GBA ALTTP just launched on NSO
Huge dub in my book!
0:30 You forgot one - BS Zelda.
I explored all of the out of bounds it took 3 days
Whoa, this should be interesting.
12:32
What do you mean? I wonder why the glitch happens in the first place?
13:32
That crash noise though.
16:24, 32:38
Wow, that nasty long high-pitch beep.
18:30
Same as 12:32.
25:19
That's an oversight that they could've caught that the first time if you ask me.
30:21
That seems kind of hard to do though.
33:09
So, it softlocks the game if you do that in the GBA version, right?
44:31
Well, the answer sounds kinda obvious.
the cane of somaria bug is also different. in the snes version, the screen blacks out while in the gba port the screen just freezes.
As spanish memes say:
*No es lo que esperaba pero estoy satisfecho*
:v
dat boi
"It is not what I expected but I'm satisfied" ?
fascinating!
Greena is a f***ing legend.
Ahh... the greatest game ever made
04:41
sacrifice girl!
04:47
sacrifice girl vanish!
There was also a change between the names: Like the seven wise mens seal
Great video. A link to the past is on my top five Zelda game list.
100% Alttp on gba is a nightmare me and my buddy spent hours playing through four swords just to get the hurricane spin and then more hours to complete it
Is it me, or does the Blue Four Sword Shard kind of look like the Master Sword?
Hey did you know that the master sword was longer in the snes version and shorter in gba version?
Something should do a low enemies slain run, an low items used run or a combination of both.
Check this out for all differences (especially general changes and audible/visual changes): strategywiki.org/wiki/The_Legend_of_Zelda:_A_Link_to_the_Past/Version_differences
Many extras are small but convenient tweaks. I played both versions but I have to say I wouldn't want to miss those tweaks. As for the music, just play it with headphones on the GBA or DS Lite, it's good enough. And the screaming didn't bother me, after all Link makes a sound when getting hit, so why not making one when swinging the sword.
You forgot perhaps one of the biggest changes. The master sword is shorter in length in the GBA version. It's the same size as your first sword which to me was really lame.
when you first hear about the master sword you get all these expectations. It's not only a sword that's more powerful it's a longsword as opposed to the shortsword you get from your uncle.
So of course a longsword is naturally longer. It also does double the damage of your first blade. This was a huge implication in the fact not only did you do more damage now but at full health you shot sword beams. also your reach to do damage was now extended.
oddly enough though when you held the sword for a spin attack it shrunk down to the size of a smaller sword. However in the GBA version the master sword is always that small length which was a real lame change if you ask me.
I just watched this entire video and it was awesome but i need one thing cleared up.. you mentioned that the 2nd part of the credits after beating the palace of the four sword has different music 54:55 ..and i hear it in this video but I dont remember hearing that at all when i beat it before, then i looked it up and im not the only one, the first video i found of someone else beating the palace of the four sword and getting to the 2nd part of the credits music also DID NOT play the music that you have here in this video.. is there a reason for this?
After making this video. It turns out that the music played during the second half of the Palace of the Four Swords ending is based on the region of the game.
USA (first release) doesn't have the track at all.
Japan and Europe (released a little later) have the new track.
ohhh okay good to know.. kinda wish i heard that track when I played the game lol thanks for clearing that up for me I subscribed to your channel!
Greenalink Oh no wonder
I wish someone made a mod for the SNES version to have the GBA content
Nah the redux mod make it better than the gba version
Missed the difference between GBA fake light/dark world and SNES fake light/dark world.
SNES fake light/dark world is disabled on a screen transition, whereas GBA fake light/dark world persists (hence the early golden sword + silver arrows).
Is simple ram corruption the only explanation to that room? I remember actually finding the wall glitch on my own on the GBA and wandering into that room. Yes now coming here I know its ram corruption which is rather interesting. But WHY that room? Especially in two different forms (SNES/GBA). * I did not know it corrupted there on the SNES until watching this xD*
45:12 - 45:26 He just doesn't shut up in this version huh?
I’m honestly GLAD ASF they silenced tf outta him when doing this move in The Minish Cap.
Am I wrong, or does the forest animals only appear in the forest before pulling out the Master Sword? I may be wrong, but I believe in the SNES version the tunic doesn't change to what tunic Link is wearing when a bunny, it just stays green. I believe the GBA changes the tunic for bunny link to what tunic link is supposed to be wearing. I may be wrong in both of these comments though.
The bunny part is a false fact.
In the GBA version, the playable bunny Link is always green regardless.
Only the carvers statue of the bunny can be red.
Greenalink Thank you, I never played the GBA version, but I was curious. What about the forest animals part? Do they disappear forever after receiving the Master Sword? I forget.
Wait, there's a GBA exclusive dungeon?
Yes. A lot of people probably never saw it, because you needed to beat Four Swords to enter it, and Four Swords was multiplayer only. It's also hard as all hell, four previous bosses make a return, as powered up versions, which is nice because those bosses weren't actually very hard to begin with, so being stronger and having twists I think was nice.
At the end you fight four Shadow Links (not four at once, thank goddamn god), and they're near merciless. I was hoping you'd get something out of it, but it seems that you don't, besides the added challenge (some of the puzzles are nicely esoteric).
There are tricks to get into the dungeon without playing Four Swords though, such as using a cheat device or emulator cheat to toggle the right bit so the game thinks you're allowed in, or a walk through walls cheat. There's also a glitch maneuver you can do to pass underneath the floor through the 4th Dark World dungeon.
I own the GBA version of ALttP yet I still need to exit and re-enter the digging minigame area to replay. Could this be a regional difference? I play the American version by the way.
oh my god my ears
i remember the Four Swords...
While i got the Master Sword,my cousins tried playing Four Sword and the message appears
"you have aquired the Master Sword" and i was like...
"Uhhhh....how is this possible again"
Can we have virtual console so I can beat this on my Switcg for the 20th time?
27:29 What glitch is that on JP 1.0?
44:17 A limp penis?
Anyway, it looks like the GBA version is about 95% superior to the SNES version(unless you really like exploiting glitches and bugs). It's amazing to see just how many little things they fixed or improved. They really payed attention to every little detail in the game, and that's why I find it REALLY odd that they actually removed the debree coming down after bombing a dirt wall. Maybe it was accidental?
Corrupted files make great kaizo files.
IcariW kaizo?
It is like playing the normal, except its much harder, so much harder.
The corrupted files have only one life unit (GBA only, SNES can't handle corrupted files), that is equal to half a heart in this game and Z1, but a quarter in future games.
The thing that also makes it hard is if you're new to LTTP, you don't know where the items are.
Can someone please send me a link to the song at the beginning in that quality it's amazing