Thanks for the information! I'm likely to either try TGC Winterhold (with the patch to add the keep on the hill from COTN) or Hold Capitals: Winterhold, because I feel like the vanilla Winterhold is awful and I'd prefer a more thorough rebuild of it like TGC Winterhold provides. It's a difficult choice between those two, though. I hadn't known about Hold Capitals: Winterhold, it looks lovely.
I agree with you about Winterhold. Considering it was the actual capital once upon a time, it feels like there should be more there. I guess to some extent that is because since the collapse happened, a lot of folks living there have sort of given up, but it still seems like it should be more impressive overall despite this. I tend to use a combo pack that includes TGC for Winterhold as I am always trying to save space due to console limitations.
Hold Capitals looks amazing but the fps drops to unplayable levels. Has anyone else found this? It's in the usual cities part of my load order and I have no other winterhold mods bar the College expansion.
I did not play extensively with Hold Capitals, so I can't speak to the frame rate. I feel like there are some drawbacks to most of the Winterhold mods available on Playstation, unfortunately. That said, I usually use Great Cities, despite it having a couple of navmesh issues for your followers. It makes the town seem a bit more like the Skyrim capital it supposedly once was.
@@Lightstrider42 Yeah I used Great Cities on my last playthrough and it worked very well. I'm playing it again 2 years later on ps5 AE and much better TV so the game looks way prettier, just trying to find other city mods to get to get a different feel for the game this time around. Thanks for the videos btw, did a great job!
@@Lightstrider42 Also, sounds random but I remember a mod for Winterhold that had similar exterior textures as Hold Capitals but it was a different mod (layout similar to TGC) and the entrace to the Jarl's longhouse was around the side of the building. Unless I'm going crazy I had this mod on ps4. Can't seem to find it anywhere so it may have been removed.
@@kanglongshankz3313 Sometimes modders remove a mod because they are updating it, so maybe that is where it went and so it may be back one day. I do think Winterhold needs some lone on Playstation--though not as much as Windhelm.
I myself never combine city overhauls. Other people have told me that they have sometimes had success doing so. The problem is that each overhaul is adding/subtracting things, which can lead to problems for the NPC''s, among other things. I once accidentally had two overahauls on Whiterun and it ended up making certain areas inaccessible. Of course, since we only have 100 mods allowed on Playstation, I am also reluctant to spend more than one mod slot on a city. If you experiment, I would not get too invested in your save until you have made sure it is working.
Thanks for the information! I'm likely to either try TGC Winterhold (with the patch to add the keep on the hill from COTN) or Hold Capitals: Winterhold, because I feel like the vanilla Winterhold is awful and I'd prefer a more thorough rebuild of it like TGC Winterhold provides. It's a difficult choice between those two, though. I hadn't known about Hold Capitals: Winterhold, it looks lovely.
I agree with you about Winterhold. Considering it was the actual capital once upon a time, it feels like there should be more there. I guess to some extent that is because since the collapse happened, a lot of folks living there have sort of given up, but it still seems like it should be more impressive overall despite this. I tend to use a combo pack that includes TGC for Winterhold as I am always trying to save space due to console limitations.
Hold Capitals looks amazing but the fps drops to unplayable levels. Has anyone else found this? It's in the usual cities part of my load order and I have no other winterhold mods bar the College expansion.
I did not play extensively with Hold Capitals, so I can't speak to the frame rate. I feel like there are some drawbacks to most of the Winterhold mods available on Playstation, unfortunately. That said, I usually use Great Cities, despite it having a couple of navmesh issues for your followers. It makes the town seem a bit more like the Skyrim capital it supposedly once was.
@@Lightstrider42 Yeah I used Great Cities on my last playthrough and it worked very well. I'm playing it again 2 years later on ps5 AE and much better TV so the game looks way prettier, just trying to find other city mods to get to get a different feel for the game this time around. Thanks for the videos btw, did a great job!
@@Lightstrider42 Also, sounds random but I remember a mod for Winterhold that had similar exterior textures as Hold Capitals but it was a different mod (layout similar to TGC) and the entrace to the Jarl's longhouse was around the side of the building. Unless I'm going crazy I had this mod on ps4. Can't seem to find it anywhere so it may have been removed.
@@kanglongshankz3313 Sometimes modders remove a mod because they are updating it, so maybe that is where it went and so it may be back one day. I do think Winterhold needs some lone on Playstation--though not as much as Windhelm.
I like them all,can I put them together?
I myself never combine city overhauls. Other people have told me that they have sometimes had success doing so. The problem is that each overhaul is adding/subtracting things, which can lead to problems for the NPC''s, among other things. I once accidentally had two overahauls on Whiterun and it ended up making certain areas inaccessible. Of course, since we only have 100 mods allowed on Playstation, I am also reluctant to spend more than one mod slot on a city. If you experiment, I would not get too invested in your save until you have made sure it is working.