A couple of goofs have been pointed out to me and are worth raising here and they have a fairly big impact on gameplay: 1) (A smaller point) Fished, dug and foraged cards are placed next to your rucksack card rather than your character card. 2) When you fail to defeat a hazard in a fight, you have to keep fighting until you've defeated it, or until you flee. 3) With Story cards with choices (such as the corpse), you can only choose 1 of the given options (so in that case you either check her pockets, loot her rucksack OR bury her).
A couple of goofs have been pointed out to me and are worth raising here and they have a fairly big impact on gameplay:
1) (A smaller point) Fished, dug and foraged cards are placed next to your rucksack card rather than your character card.
2) When you fail to defeat a hazard in a fight, you have to keep fighting until you've defeated it, or until you flee.
3) With Story cards with choices (such as the corpse), you can only choose 1 of the given options (so in that case you either check her pockets, loot her rucksack OR bury her).
… really cool game, I didn’t realize the depth. Thanks for taking us along🤘
Pretty cool game!
Oof, way too many bits and bobs for a solo game. I hope you're able to find more pen and paper games, lol.
Got plenty of those lined up just like to cover a variety of stuff 🙂