Star Citizen just SURPRISED me... again!!
ฝัง
- เผยแพร่เมื่อ 27 ส.ค. 2024
- Star Citizen 3.20 is absolutely filled with updates and the Hull C is the latest ship to come to Star Citizen, It's one of the best ships in the game. It's the biggest cargo ship and moving cargo with it can get you some really big profits. If you want to make easy money in star citizen, this might be the ship for you.
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Before you leave your ship, (to prevent pirating) you should lock the inner airlock room door!!
“Like a midget at a urinal, I was going to have to stay on my toes.”
You can lock the cockpit door as well.
that'll only stop noobs. you cant stop real pirate orgs unless you fly with a fleet.
@@tiestofalljaysgood thing no one got on. To be killed on your own ship would be the final insult.
Lock them all you want im already in your walls
Protip: instead of aiming at a station and going high speed, aim next to it, then even if you don't slow down in time you don't hit it, same idea with ground locations, aim above them so you can stop while going past, not hitting the ground
That is a really good advice, I have been doing that with the reclaimer and his extremely bad breaks, saved me multiple times
im not a pro but i know this... because learned it hard way XD
I usually still hit a turret or something as they are quite hard to see in the dark :)
I do the same, combined with pinging to get a sense of what's going on. Especially in the RAFT with its atrocious retro thrust, I have to do the "Snowboard" maneuver to slow down, where, I roll 90 degrees, pitch up 90 degrees, go into VTOL mode, and Apply 100% upward thrust to use the main engines to slow me down. For those unaware, there's a velocity indicator that shows which direction you're heading on the hud, but there's also an indicator for the opposite direction, so you can turn all the way around until you find that indicator and just full thrust toward that if you don't have VTOL mode on that ship.
None of that will save you if you fly right at the station and wait too late to hit the brakes lol.
I like going decoupled and doing the old "flip-n-burn" because it looks cool and works quite well.
Aiming next to the station is a must, though. 100% agree.
I think it is really important for CIG to get the RAFT up and running fully, now that there are larger Hull ships coming out. Seems like that is what is missing from the "unable to sell on ground" equation
You're suggesting to park the hull at the unloading areas, then raft to the station from there?
The R.A.F.T. is a flying crane specifically designed to unload Hull series ships.
I'm seeing how having a kitchen on a ship like this would really come in handy so you can get up in hyperspace and eat/drink.
Doing things while in hyperspace sounds really cool in general, I hope there's more downtime activities to do while in hyperspace.
Its Wild to me that they took away the ability to scan and see terrain, thats exactly how i would see the dark side of stations and planets. Such a force of habbit to scan for terrian its gonna be jarring not having it
Isn't it a glitch? Features usually tend to stop working after updates..
@@stefanmarinov2864 It was on the patch notes that Salt-e-mike Did a video on unless i heard wrong
Known Issue: Multivehicle - PU - Ship / HUD - PING wave does not visually activate for players
It's a bug, they didn't take it away
Scan is Hull C is working for me. They just changed it so its hold down V momentarily.
Actually i like how long it takes to collect these cargo runs. When engineering comes in and you have a crew. While you are unloading. There will be other things to do like pilot prepare next trip avoiding danger and most efficient route. Engineering repairing and readying the ship etc. Just doing it solo waiting around when you cant do anything else right now does seem boring. But 5 mins to plan your next route and refresh would be a fun chill session if you want to cargo haul.
I think the best way is to be able to sell and buy the cargo while it's docked. And you don't have to return to your ship move to a different location and move it back when you want to buy and move it again to load it. That way, you can buy some food or go to the med center while you wait for the cargo to transfer
You're supposed to dock to the cargo deck and do the transaction using freight elevators, but since they haven't finished those yet, this seems to be the compromise
It’s so dodgy right now. Really hope they’ll make changes. I tried 6 times doing Hull-c cargo runs, and i cannot complete one because of bugs and 30k. Most annoying was blue box area not reacting to load or unload containers for some reasons…
This is why I stopped playing the game, way too buggy
@@Raphael.0013
21:27 When that other Hull C flew by, I thought to myself how cool it's going to be seeing a bunch of cargo haulers going about their business. Coruscant vibes lol
What most excited me was seeing you jump out of the airlock without glitching all over the place.
Amazing that you pulled off a full trip! Great work and glad the server held out long enough!
man just watched a video of olli from 2011 and the evolution is insane. From kid who just liked filming his gameplay on his xbox 360 to a man who explores the galaxy! The nostalgia of seeing olli play bo1 and making the gta videos is unreal. Been here for the ride olli and u have always been able to take my mind off the stresses of life. Thank you for who you are olli, u changed my life genuinely. You will forever be a legend bro. Who knows maybe today they’ll be a kid who sees this video as his first and watches Olli for the next 12 years. Life is incredible. TEAM43FTW🧡
THANK YOU OLLI, now im scared of people stealing my hull while im docked to the station :) :) :)
Now imagine how long loading/unloading the Hull E will take haha.
That unloading process seems tailor-made for a crew. Might be a bit boring, but I can see some people enjoying the process. Someone dedicated to running into the station, another 1 or 2 staying on the ship, etc.
It would be cool if the Hull C would have a shuttle and when you can not land you go near an planetary mining facility and hover above then you take the shuttle and sell of your cargo then go back and fly to another settlement :) just thinking aloud here :)
awesome idea man, i wonder where it would fit though? it would be cool if you could land a shuttle on the cargo pads and have it stay there.
Kind of like the concept of the Caterpillar, where the "bridge" is technically a separate ship.
Techniclly the Hull C should have "support" ships that run with it for both security and to transfer cargo. Like the Vulture but for moving cargo between ships or stations.
9:02 - A tip. Never fly aiming directly at the station.
Instead, aim slightly to the side of the station. That way, even if you go a bit too fast, you will merely fly past and not crash into it.
In 20 hours or so in the PTU I have yet to be able to get them to unload my Hull C lol. The wait is stressful, as well as the door to the ship and docking port being wide open for any trolls to climb aboard, as well as having two stops to do every step in the Hull C. But the gung-ho types claim they want it to take days to load/unload and travel to a place to sell. They love time sinks I guess. Great video.
I think the biggest protection against piracy for the Hull series will be the lack of reward for doing it. Transferring the cargo will take forever and the value of the cargo is likely low. This means that for pirates, it isn't fun and there is likely more desirable prey. It sounds like it is robbing a dump truck full of gravel while there are armored cars around. Extra trouble, you need your own Hull C to move all the loot since it dwarfs the capacity of other haulers.
Olli43 please keep videos coming. I just unsubed from salty mike & boredgamer for being CIG shills. It was amazing how quickly they jumped in to help CIG dispel the lay off rumors and down play CIG's misspending of OUR money, misleading/manipulating us, not delivering promised things and just total lack of care for what we think or want.
In EvE Online big hauls took hours. Bigger ships tend to be slower but could load more cargo.
I liked it. Hauling with big ships was relaxing 😀
Just a little heads up on the Hull series ships. Many of us want the game to have both manual and automatic loading of cargo because it would be fun and give us the ability to haul multiple different types of cargo from point A to multiple different stops during our travels in the verse.
In addition, as far as security goes on your ship. It is our job to police our own ship along with the crew working with us. It's also one of the many reasons why CIG is working toward providing us the ability to shot anyone who is foolish enough to board our ship while docked at the space station.
Plus, if you are foolish enough to solo a multi-crew ship. Then you deserves to have it stolen while docked and unmanned.
Just letting you know, we’ve been loading up H-Cs and crashing them to crash the servers.
As soon as a fully loaded H-C crashes or gets destroyed soft death or otherwise, and releases its containers, BOOM 💥 server crash.
Hi Ollie, I’ve been playing star citizen since god knows I think it was just before the major hud rework, I’d be interested to here your take on the current development of Star citizen and how it’s becoming more of a shell of what it should be by now
Lmao now that’s a leading question if I’ve ever seen one
@@aleclowry7654 it wasn’t intended to be, I would just really like to hear what Ollie has to say about it and his opinion as someone who also really enjoys the game, I love star citizen and am concerned for it and I’d love to hear his opinions on it, nothing malicious at all.
Does that window (the one labeled "blast door" on the crew space) overlook the cargo spindles? Also, does Orison have a docking collar, or just landing pads? (Could you possibly fly down to Orison & dock / sell at the TDD there?)
Also Ollie, if you play with a mouse, you reeeeeally need to set a bind to "Toggle Relative / V-Joy" under the movement keybinds. This is super handy for finesse & tight space maneuvers.
Orison does have docking collars, my 890j always spawned at these collars and before 3.18 i could not undock
Hitchhikers Guide to the Galaxy - "Buttons arent toys."
@15:29 the only those buttons did was add a few additional lines to an error log buried somewhere in User/AppData/StarCitizen. A button pressed now is spontaneous combustion 10 mins later.
Great video, Olli! Nice to see you having fun in the verse, man!
The last weekend of August I rented a Prospector and setup a bunch of refinery work orders at ARC-L2. Once done I hauled them to Orison on my Hull-A. Then hauled scrap from Orison to HUR-L5 on the return trip. I'm guessing there is no way for the Hull-C to sell scrap at HUR-L5 then.
They need a nightvision mode for the ship HUD. E:D did that really well
starfield just came out, and yet it is nothing compared to star citizen. Star Citizen is on another level altogether.
The real question is, can you land a ship on the spindle and quantum with it?
The half doors to the elevator, those r pretty sick.
I wonder what would have happened if you just drove your Hull's cargo arms through the floating boxes... might they attach themselves?
Yeah they need to add more/any ship functionality to the mobi glass, like a key fob and a keybinding to open certain doors while not in the pilot seat.
The ship needs a screens showing a top down, rear view, and third person in the cockpit.
I'd say a park assist like a car and a hologram indicating which part of the ship is about to collide much like a car does but then in 3D would be much nicer
Did you fix the stutter from last video, and if so, what was the cause because I have been getting quite a bit of stutter as well recently.
Cargo was there because no weapon zone prevented tractor being used to move it..
Probably edited out but I was in that server with Olli lol oh wait I was at the end 😂
One day dragging your mouse to do something while in the pilot seat will probaby have you crash. I have sticks so i have un bound all flight controls once i move my sticks, but if you can find a way to intentionally toggle your mouse to control your pitch and what not on or off, it might save you a headache
Olli god damm, you putting out the vods Keep it up chieftain
Tractor beams don't work in armistice unless you are on a pad, I came across a ship loaded up with gold that was soft death in armistice and I spent half an hour trying to bump it in my ship
I really love the idea of SC, love keeping up to date on new things added to the verse and such. I just don't enjoy playing it. The fear of my ship being taken (again...) or crashes, or whatever.
I LOVED doing hauling missions when I played but I can't imagine how long it would take to grind up the money for this hauler.
Wait for 4.0 at xmas
Its a test environment, so theres nothing wrong with not liking it all the time
Fyi. You can sell scrap at the refinery stations. Have you tried them. For example MIC-L5?
Hull is a great looking ship. Cannot wait for my B to get to game. I am not sure why they decided to make the cargo as large as possible from the sides of the ship. It has plenty of space between the cargo and the hull split so why not fold the arms 90 degree so they run along the ship length instead of sticking straight out from it? Then rotate the arm spindle 45 degrees so it is on an X layout and may even be able to land loaded. Probably too much logical reasoning for CIG ship design.
Seems like they could easily add an admin desk or terminal right inside the docking port.
Right… plus desk is already there
I thought you could sell scrap at one of the out of the way stations... I think I heard maybe the refinery deck.
@Olli43
At 15:09 I noticed the door open when you approach, does the door remain shut when you leave via elevator? Should have a 2nd person (not in your group) verify that
But what it also means is that they now have the expandable/moveable grids tech that can be used other/new ships
Could you land a Fury on the Hull C cargo Grid? or like 97 of them?
That’s a good idea hope someone does this 😎
Are you able to use the tractor beam multi tool to move the strap from the hull c to a ship that can land on the surface
Given how similiar the Hull series is in layout to the Orion series, do you imagine that solving the Hulls issues will being us the Orion sooner..? Hoping, as I love the Orion😊
At 15:08 you can see the doors opening meaning that they automatically close. Or at least it looks that way..
You mentioned that you cant sell scrap anywhere but you can sell scrap at CRU-L5 and HUR-L5 that pay the most, more than places on the ground too.
in live you can sell scrap at hur l5 and cru l5, is the hull c unable to dock at those places?
Yes. The Hull C can only buy and sell at Baijini Point, Port Tressler, Seraphim Station and Everus Harbor. Additionally, it can dock at Orison, but not trade there.
isnt there a window in the cabin to watch the cargo??? would be amazing to see the fiew
Can you do a video about the Anvil Hawk? It's such a cool and under-rated ship full gattlings, also I believe the only light fighter that will fit in the RSI Galaxy! 💯🔥🤌🏻sorry for the weird request but could be fun 😌
this game seems insanely ambitious!!
8:50 Use the TAB Scanner... It will show up where the station is at least for a short period of time...
Not sure though if the Hull-C has one...
not anymore, they removed that... and yes i know, it's sad and painful
Olli.... 6:30 unless you want to do something completely crazy like try and build a home base out of boxes like lego.... madness, who would do such a thing.... 😅 erm...
Are you going to do a series on starfield Olli??
Would be super nice if you can just purchase cargo via the mobiglas and buy+load or sell+unload remotely. Save the trouble docking and undocking all the damn time
best star citizen video to date, the ending was perfect HA!
Mission Accomplished! 30K be damned!
Your idea about dressing as an NPC is something that already happens. Some Pirates dress as NPCs and hangout in busy refineries to see when peoples orders are coming in. 😂
Dude, if you're going to fly full-speed at a space station and aren't sure if you will be able to slow down in time, just aim slightly away so you miss it. This is the easiest problem to remedy...
When every video I've watched on the hull c everyone is like huh? blast door? what's this? in the living quarters and none of them realize it's a window that opens up when the ship is expanded. yet me as a viewer put that together without being able to see it in game for myself yet none of them have taken a moment in game to actually look at it and show us... which makes me feel like none of them have figured it out.
Is it just me that noticed that or am I the only one?
I know it's not a big deal but I'd still like to see it.
Question, can you take off one of those monster SCU boxes and stuff it in another ship for extra storage or to bring into bunkers?
🤔now that the Hull C can carry the large cargo containers... and we can move them around with a regular tractor beam attachment... does that mean it's time to revisit the cargo box "base" to see if it's possible with bigger boxes?
Are you able to take the Hull C to any of the space refinery stations like CRU L1 or MIC L1? I know one of them buys scrap at a good price and would make the Hull C valuable to run it there. -Din_Solo, a Star Citizen
will the vulture be available to buy in game? thats the only ship i want to grind and buy in this game
yes for 1.2m
I realized as you EVA'd around the ship, that the "Emergency Blast Door" in the upstairs area in the Living Quarters looks out onto your cargo spindles. Looks really cool from the outside, but I bet it looks awesome from the inside too.
They should add a remote buy/sell terminal to save having to dock-buy-undock-load-dock-sell-undock-unload. Other than that I love the ship!
Do we have to sit in pilot’s chair the entire time or can you switch to auto pilot to walk around the ship?
I favor the style of Drake ships, but I must admit this is a beautiful ship.
What a cool ship. I love MISC
stations should have big floodlights pointing at themselves
i run cargo normally so i cant wait for this to see how it goes for me
The lighting team actually got upset at some point because people ask for brighter lights, and they think "it ruins the mood".
My brothers and sisters in Christ, it's not a mood, I can't fucking see anything!
I guess you could buy Hull C full of scrap and then have another ship ferrying the stuff from orbit to where it's sold. How many of those containers can you stuff in C2? Misc Raft could take three containers of course (if it works...).
If you go to smo-10 they usually have 30,000 scu of beryl which is far more profitable. Not sure how you would load it onto this ship though.
You could build a house with the 32 scu boxes
This is you daily friendly reminder for a HELMET CHECK!
Nothing worse than forgetting to put one on or it gets CIG'd back into inventory.
I really want to know what will be the solution to the darkness situation. If I want to see a black screen I can just turn off my monitor, I don't have to fry my GPU.
they could kill the opacity to make it easier to see 17:15
6:41 could you team up with some smaller ships and transfer the scrap down?
I made that mistake and filled up with Scrap... but.... I WAS able to sell it at Everus Harbor. I am not sure there was even a profit on it... was just happy to be clear of it. Thought I was going to have to drop it in space and take the loss. LOL
CRU-L5 and HUR-L5 buy the scrap at the highest price in the game btw. More than any place that buys it on the ground.
You can sell scrap at a couple L5 stations, dont those have docks?
pro tip just park near a landing pad and eva into the station., skip the entire docking process. it weill make your hull-c less buggy, (no docking at all) and its more secure (nobody can just waltz in like the own it off the docking collar) fyi its fantastic at braking. you must not be paying attention to the MASSIVE fucking retro thrusters it has. i cant believe how fast this thing stops for its size. try flying it more than once. the reclaimer takes 44 FUCKING WHOLE KILOMETERES to reach a full stop from full speed. the huill c is nowhere near that. not even a fraction.
Can we see "Olli makes a base | Part 2" with the 32u containers :) please.......
... please....
Microtech Smo22 or Smo10 usually have 30k Beryl. But can the Hull C dock at Orison?
10.2mil buy-in but you could profit 2.7million in 1 run. Would definitely want security ships
not gravity...magnetic, which deactivates as long as you have no containers on it
can you not sell scrap at orison? I thought Hull C could land loaded there
i wish ships in SC is not preset and you can module the ships
how does it run? fps wise? i have a 3070 ti, i7 11700k 32gb ddr4 ram and would run it at 1080p
I'd say around 50fps average (but that varies depending on the location in game).
Search for "space engineers telemetry" and you can see a chart with actual fps data from players depending on cpu and gpu. Weirdly you need to select 3.18 which is weird since the live version is 3.19 right now.
wow that is really stupid that you need to dock, sell, and then move the ship to a cargo grid. IDK why they don't just sell it all off the ship when docked.
Do you still have to pay real money for spacecraft or is there an in game currency now?
Is it true that the C is 100% open when it spawns on a dockong port?
I find it tedious to enter a station and sell cargo. Hope CIG plan to do it through the mobiglas.
I think that’s why you will have a crew, am sure this isn’t intend to be one man ship
I'm gonna make an educated guess that the hull C will not be buyable in game in 3.20 live?
11:00 that docking sound is odd. What is that supposed to be exactly? Sounds like a techno whale or something.
Perhaps they should make the game a bit more persistent for the player character and their ship. Log out wherever (or 30k) and log back in where you are. Like Elite Dangerous, or almost any other MMO out there.
That's why they plan to in 3.20 or 3.21. Which is the separating the Replication Layer and that other thing. The reason why they're not doing it like the other MMOs is because of server meshing, the other MMOs like Elite Dangerous there's one server and you'll return to that server the same as before. In star citizen there's a shard with many servers within it as a step towards server meshing. The replication layer replicates your state and sends it to other servers, we have it already in a hybrid server which consists of the replication layer, gateway, Atlas and another things. As you can probably tell it gets slow that's why they will separate them into their complete own server or make many replication servers as needed in the future. Well at least this is what I understand 😅
@@yous2244 GW2 has you log in exactly where and how you were but you can be placed on any server(Megaservers. Used to be called overflow servers) and it tries to prioritize which one you are connected to based on guild, party, friends. I wish every MMO had their server setup. Sounds like Star Citizen's meshing may go a similar direction.
Somehow I get a FrankieOnPC vibe from this!