For as much truth as there is to criticisms like the wobbly aim, input delay, messed-up perspectives, etc... it's interesting how much the gunfights play out like actual shootouts you can see on real camera footage. It's either over in a shot or two because one party had their sights up and good positioning, or it's two dudes panic-firing at close range trying to work around cover and hopefully get lucky.
It's BECAUSE of those things. Same thing the people that hated the ICO can't wrap their heads around. In a video game you can't emulate fear, stress, body posture, micro-movements, etc. Video games have to put in mechanics that abstract these things and make them relevant like the ICO did for Squad, otherwise you just get laser tag like most tactical shooter garbage slop, where everyone fearlessly sprints around with zero teamwork or concern for actual tactics/positiong/the various other things that justify a 'tactical shooter' even existing other than lots of walking and long respawns.
I played the closed beta and for what they are going for, the feel of the game is freaking amazing, like it really crosses the line into that completely realistic zone, it’s kinda scary. And I picked up the controls in 5min. I love it
@@ninjireal Doesn't work, they just trade like in Siege or counterstrike. There is no way to implement fear of death in a video game, you HAVE to put in mechanics to emulate it if you want tactics to exist.
@@tracklizard4018it can’t look last gen as it’s literally the best looking nanite maps on the unreal engine 5 marketplace + ray tracing. It looks better than anything else.😊
The foundation they have built here is dying to be built upon to produce the best milsim experiences we have ever had by a long shot. The ragdolls, general animation, the sound, and the way you actually would look down the sights or point shoot the weapon are some of the standouts to me.
Love how this is one of the few games in this tactical shooter space actually doing something unique and different with it's presentation and gameplay, and many of the comments here are shitting on it because it doesn't look or play like every other game in the genre. Top shit lads. 👍
"something unique" Copy Unrecord in less than 6 months to scam 1M whishlist pigeon that doesn't learn their lesson when The day before came out I found all the maps in the unreal market place I found some weapons and I also found movement and "unique" camera system The bugs and optimisation will never be fixed you all are dreaming on a clear scam
Pubg came out. Battle royales everywhere. Tarkov comes out and now we have grayzone and incursion. It’s a breath of fresh air to see something completely different. This is the start of playing “movies”.
The problem is, making a hyper realistic first person shooter means incorporating all the awkward aspects of real life, like the lag with turning, there is always going to be a balance between playability and realism
I’ll be honest tried it last night for first time and I’m blown away. My brother’s birthday I got it for him he tried it before I got there snd he didn’t really like it. Then I came over and from the very start was blown away. If you think you’re trying to hop on cod when you play this you’re wrong. I came in thinking I was going to war and I’ll tell you what I wasn’t the least bit let down. Played it all night. Then got my brother to realize he just needs to give it a chance. Now he loves it!!!
@@andrededecraf The ragdolls don't step around in an effort to stay upright or flail their arms, so im pretty sure they made their own system for this game
@@andrededecraf nope. Just tries to achieve some of the same things. This uses unreal 5 which has it's own ragdolls which you can mess with, making them animated as they are also in a ragdoll state. GTA 4 had the rage engine which used a third party tool called euphoria.
@@cd-ft4hsnope. It’s the base unreal engine physics. They didn’t.t make shit in the game. The maps were bought from the unreal engine store, same for the animations and gun models.
In the oil rig map you were playing with menos trece, a spanish youtuber, he uploaded a vid about the game too and youre in his vid and, well, viceversa
bodycam and unrecord are going to change the shooter genre no matter if we like them or not, its fun, and thats all we need. the triple a industry has no more excuses and it goes to show how awesome the unreal engine is "video games are hard to make" is a thing of the past (if you're good at coding)
Don’t compare unrecord with body cam. Bodycam is basically 2 teenagers seeing the hype around unrecord, buying multiple maps off of the unreal engine market place and making an asset flip.
Unrecord shouldn’t have released footage so early. Bodycam has among us style matchmaking for a reason. They saw the hype for unrecord and jumped on it as fast as they possibly could
@@playbabethebookshelf6249 Considering youtubers can't even wrap their head around the ICO and think soldiers in combat IRL are fearless, stoic robots with laser rifles on stable platforms, this is harder for people to understand than you think. Their idea of guns and combat is purely based off of plinking at a civilian range and watching some youtube videos.
@@slick4415actually, these are supposed to be chest cams. when you die during a round, you take control of a drone. if the drone gets destroyed, you then can switch between your teammates' helmet cams, which are from a different POV than their body cams.
Hot take: bodycam took unrecords hype, it’s clear they got the idea to make a the game from unrecord and now know one talks about it and its slowly dying
small precision, there's rain drops on the camera, and for the bomb, the closer from the ennemy spawn you are, and activate the bomb, the faster it'll explode
I'm having the worst day of my life. With tears in my eyes, I click on this video. The first sentence makes me laugh, and for that, I thank you with all my heart, Slorgs.
is this the game of the month that’s going to replace Helldivers? wait that game got replaced by content warning. is this the game of the month that’s going to replace content warning?
By Unturned do you mean Unrecord? Unturned was definitely NOT an asset flip that I'm aware and has a long history of development dating all the way back to a roblox game from the early to late 2000s
@@W3NNIS from what i can see hiting targets in Bodycam is not easy eather.... lots of unrealistic sway makes targets hard to hit sometimes even at close range. Both games have over exaggerated elements in shooting mechanics.
Just looks like team deathmatch with cool graphics and a physics gimmick. Would be impressive if the gameplay was deeper, something like ready or not/ ground branch with these graphics would be worth its asking price imo
We really need something new and unique, every game nowadays is just the same thing over and over again, while there are many, many very fun games, you still can't deny that no one is taking a risk to come up with something completely new. I haven't played Bodycam, but I'm very excited for it and Unrecord, no idea if I will like it, but I will absolutely try it out.
I think im gonna wait awhile to buy this game, the last early access game i bought was ww3 and i could barely get a match because of the low player count
Why are people slamming this game? Not perfect enough for you? Not to YOUR STANDARD? This game was developed by two individuals. A 20 year old and a 17 year old. I think it looks and feels ground breaking with so much potential as it develops. We are heading in the right direction with the way fps game is developed here. I am hearing of people buying this game and then demanding a refund while hiding behind their keyboard and monitor critiquing it in the comments. Go take a look at real bodycam footage of a real situation and see what is recorded on it. People complaining how it looks with the movements? Lol you are overlooking something. If this is the beginning stages of this game? I can't wait to see what it will develop into as it develops even more! I absolutely love this game so far. Most realistic game I've ever experienced playing against online players.
A million wishlists when most people haven't even heard of the game is a small niche group? Expand the game, bring in more squad/teamwork elements, bring in some customization and release it on console to bolster sales
@@Aesthention It's a visually impressive game, but I'm not willing to be so sure that the initial interest will lead to eventual success. Gameplay-wise the control looks clunky, and movement and vision are quirky. Maybe it's better if one is playing the game, but looking at the footage even for a short moment makes my eyes hurt. All that considerd, this doesn't look like BicMac of a first-person shooter, so I'm hesitant to expect that this will appeal to a wide audience. There are too many inconveniences that you must get over.
It's new, different concept while also not being "the first"(nevermind that we haven't heard anything about 'Unrecord' in over a year now...) - therefore "I don't like it cuz literally irrelevant personal reasons" I don't know why people are like this, but that's just where a significant amount of them are.
Open your eyes this is clearly a scam made to steel the hype unrecord created This shit BODYsCAM is just marketplace asset pit together EVERYTHING you see was not build by the dev themselves so guess how they will "fixe" everything before 7th june They will not and you will all cry afterwards like the day before
I'm just like "what hate?!"?? I haven't seen any hate on this awesome game. There are positives and negatives, but throughout everything I've seen it's mostly positive feedback.
@@xxmagfracerxx4697 not hate I just think we will witness another the day before the 7th june The thing is that the situation is differente and if it's a scam people are taking bodycam for Unrecord and if they are scammers they will destroy the confidence people have for this type of game and the real scammed people will be the guys at the Unrecord studio losing sells because bodycam has scammed people with the same type of game and promise but i am sure Reissard studio is not competente enough for what they are selling to people and they stay blurry on their communication so people are saying all and everything on this game
@@Conquered They built on the idea of Unrecord by making it multiplayer PvP and actually releasing it. Who cares if its fun. The entire point is to enjoy it, not debate if it used assets in a way you do or do not like.
If it was being released on consoles, I feel it would be one of them games that never gets old, but because it's only on steam I feel it will be forgotten about a lot sooner than it should be.
makes you wonder how AAA titles can't reach the level of fluidity and realism of actors movements , they have been pouring trash on us and we're paying them money
Sorry to say this but this is basically just a next gen asset flip. Its basically a bunch of high resolution assets dropped into Unreal Engine 5, with all the jankiness hidden by strong post process effects and view bobbing. Based on the described input delay, the gun animations are probably handled through a fairly basic physics/spring based system. This kind of animation can feel really grounded, but also has the drawback of being difficult to control, so theres a reason why most bigger games prefer the traditional systems. Most of all, this game is a marketing masterpiece. It came in during a time when developers are still very careful about relying on the latest UE5 tech, the gameplay looks like something unlike anything people have seen before, the bodycam style will probably keep players entertained for just long enough before the novelty wears off.
I am kinda pumped for this game. For those who are comparing witn Unrecord - they are different games in a similar genre - pubg is more similar to fortnight than unrecord is to bodycam. Look similar, play very different
It’s not a similar genre, they literally ripped off THE SAME EXACT MAP AS UNRECORD’s earlier demo + copy/pasted the gun mechanics + added the same camera effects like face blur. They knew what they were doing, riding on the unrecord hype to make people think this is unrecord.
Saving my cash for the other projects upcoming in UR5 code gameplay, the BOIS did a good job with the code in their project, but still some fixes to do tho. Yes I tested played before the release and frankly I can say personally I hold my cash for this until some fixes are worked. Congrats to the BOIS for their project tho. I can wait another 3 months or so, for the new projects coming in UR5 for games like this . Anyhow thnsk Slorgs was fun to shot you tho ;P in the test play. For now we will wait for the the new (other) games incoming tho, they looked, played and performed relly good , you are gonna go FOR A TREAT !! Something that will change PC gaming , stay TUNED . CHEERS !!
@@Devin13132 about as real as you can get on a flatscreen. Obviously it has to take *some* liberties. Trying to aim when your viewpoint is the body cam would be a nightmare if the sights lined up with the character's eyes instead of your view, especially considering how disorienting the experience is already (which is part of the point, but the game still needs to be *playable*). But for the most part, it's pretty damn spot on. People are shaky and unstable, and can't always control themselves very well, and the game depicts that very faithfully
Its good but I feel it serves better as framework for 3rd party projects. Its simply not worth the 30 dollar price tag at this time. Could benefit greatly from accessible modding tools.
The big problem I have with it is that the entire game is an asset flip for 30 dollars. I understand that it's an early access title but you can genuinely find just about every single part of the game on the Unity asset store. And the few things they did actually make are entirely broken.
Sounds like they copied the trailer for Unrecord when it came out lol. Pretty common to happen on roblox with how fast their engine allows people to turn games out.
For as much truth as there is to criticisms like the wobbly aim, input delay, messed-up perspectives, etc... it's interesting how much the gunfights play out like actual shootouts you can see on real camera footage. It's either over in a shot or two because one party had their sights up and good positioning, or it's two dudes panic-firing at close range trying to work around cover and hopefully get lucky.
It's BECAUSE of those things. Same thing the people that hated the ICO can't wrap their heads around. In a video game you can't emulate fear, stress, body posture, micro-movements, etc. Video games have to put in mechanics that abstract these things and make them relevant like the ICO did for Squad, otherwise you just get laser tag like most tactical shooter garbage slop, where everyone fearlessly sprints around with zero teamwork or concern for actual tactics/positiong/the various other things that justify a 'tactical shooter' even existing other than lots of walking and long respawns.
I played the closed beta and for what they are going for, the feel of the game is freaking amazing, like it really crosses the line into that completely realistic zone, it’s kinda scary. And I picked up the controls in 5min. I love it
@@shadow7988There is a way to implement fear, it’s called permadeath.
@@ninjireal not really the same thing.
@@ninjireal Doesn't work, they just trade like in Siege or counterstrike. There is no way to implement fear of death in a video game, you HAVE to put in mechanics to emulate it if you want tactics to exist.
I feel like this was the jump in graphics I was expecting for next gen. truly feels like an actual leap.
You're blinded by the effects. IDC abt graphics but these are on par with modded racing sims from 2014 lol if not worse.
@@tracklizard4018 wow graphics are mainly effects and shaders thank you for your beautiful knowledge master
@@Grizzalis yeah but these aren't next gen at all. These graphics look last gen lol
@@tracklizard4018 absolutely not
@@tracklizard4018it can’t look last gen as it’s literally the best looking nanite maps on the unreal engine 5 marketplace + ray tracing. It looks better than anything else.😊
The foundation they have built here is dying to be built upon to produce the best milsim experiences we have ever had by a long shot. The ragdolls, general animation, the sound, and the way you actually would look down the sights or point shoot the weapon are some of the standouts to me.
Completely agree, they just need to tighten up the weapon handling and remove the fisheye and damn 🔥🔥🔥
I don't find the sound particularly good. At-least sound related to weapons being fired around and towards you. Environmental is very good.
these guys look more like swat would that still be considered milsim?
@@capolean2902 yes
The "foundation" could be built by anyone, its an Unreal asset flip.
Love how this is one of the few games in this tactical shooter space actually doing something unique and different with it's presentation and gameplay, and many of the comments here are shitting on it because it doesn't look or play like every other game in the genre. Top shit lads. 👍
Totally agree with you!
"something unique"
Copy Unrecord in less than 6 months to scam 1M whishlist pigeon that doesn't learn their lesson when The day before came out
I found all the maps in the unreal market place
I found some weapons and I also found movement and "unique" camera system
The bugs and optimisation will never be fixed you all are dreaming on a clear scam
Also I probably found the spectator drones asset like the whole thing not juste the model....
@@MrFUBGaming So what? Perfectly normal for devs to use assets. Also consider its not just a simple slap in and it works.
Pubg came out. Battle royales everywhere. Tarkov comes out and now we have grayzone and incursion. It’s a breath of fresh air to see something completely different.
This is the start of playing “movies”.
The problem is, making a hyper realistic first person shooter means incorporating all the awkward aspects of real life, like the lag with turning, there is always going to be a balance between playability and realism
I’ll be honest tried it last night for first time and I’m blown away. My brother’s birthday I got it for him he tried it before I got there snd he didn’t really like it. Then I came over and from the very start was blown away. If you think you’re trying to hop on cod when you play this you’re wrong. I came in thinking I was going to war and I’ll tell you what I wasn’t the least bit let down. Played it all night. Then got my brother to realize he just needs to give it a chance. Now he loves it!!!
A gunfight is above all else a clusterfuck, and games like this and Squad post-ICO capture that beautifully. Very authentic.
Well said
squad post ICO is absolutely awful lol
This game also its Just a stupid demo where you have to pay for 😂😂😂@@cr1tikal_arc
The year is 2064, people are upset because games dont look enough like video games
thats what the indie market is for, made up of the same copy paste games with a different aesthetic, going to the right of the screen
@@colonel1003 ok bot
🤣🤣🤣
nobody upset in 21st century when there's not so many movie released in black and white film.
I had a dream where slorgs found out his name was some horrible slur or something so he had to change his name and make a lengthy video about it
Your dreams are my nightmares
cute pfp
@@CasperTheRamKnightsimp
Simp@@CasperTheRamKnight
@@CasperTheRamKnightloser, nerd, freak.
9:56 gotta say i think they did a great job with the ragdolls
That's actually the selling point for me, they look so well done
@@cd-ft4hs Yeah it does make us want to try it out. Def wanna add good ragdolls to games nowadays, some games do it really poorly
@@andrededecraf The ragdolls don't step around in an effort to stay upright or flail their arms, so im pretty sure they made their own system for this game
@@andrededecraf nope. Just tries to achieve some of the same things. This uses unreal 5 which has it's own ragdolls which you can mess with, making them animated as they are also in a ragdoll state. GTA 4 had the rage engine which used a third party tool called euphoria.
@@cd-ft4hsnope. It’s the base unreal engine physics. They didn’t.t make shit in the game. The maps were bought from the unreal engine store, same for the animations and gun models.
In the oil rig map you were playing with menos trece, a spanish youtuber, he uploaded a vid about the game too and youre in his vid and, well, viceversa
"controlling your character feels like you're riding a horse" 🤣🤣
Accurate description lol
It is lol. It's slimy
Then u did never ride horses lol
That's a great analogy lol
@@aldorio12dont expect people that enjoy games with a bunch of unrealistic sway to know horses let alone guns
in cameras rain drops are rarely seen, that's why movie makers need to make "fake rain" to make it visible...
I’ve watched plenty of sport on tv where the rain is clearly visible
Damn, didn't know you had to line up your gun so your bodycam could see through your sight! Now i know why I'm always missing my shots!
bodycam and unrecord are going to change the shooter genre no matter if we like them or not, its fun, and thats all we need.
the triple a industry has no more excuses and it goes to show how awesome the unreal engine is "video games are hard to make" is a thing of the past (if you're good at coding)
That's the catch. "if you're good at coding". Due to industry hiring practices, literally everyone is bad at coding at these large companies.
Mw2 has done it with their helmet cams
@@UmiZoomR MW2 didn't do anything
Don’t compare unrecord with body cam. Bodycam is basically 2 teenagers seeing the hype around unrecord, buying multiple maps off of the unreal engine market place and making an asset flip.
@@melcorchancla9431this is still a feat for 2 teenagers. no AAA company has done it and yet this makes their shit look archaic
reminds me of totally accurate battlegrounds
golden game
hell yeah, masterpiece
@@has3n961 miss it
Unrecord shouldn’t have released footage so early. Bodycam has among us style matchmaking for a reason. They saw the hype for unrecord and jumped on it as fast as they possibly could
Unfortunate reality with asset flips. They'll always beat real devs to the punch.
You’re not wrong but I haven’t forgotten Unrecord. I don’t think they’ll get scooped
This game is so realistic, I also aim with the camera on my chest and not my eyes.
oh my god?? game sacrifice a few realistic point for gameplay reasons? man what next? you gonna tell me the sky is blue?
@@playbabethebookshelf6249 Considering youtubers can't even wrap their head around the ICO and think soldiers in combat IRL are fearless, stoic robots with laser rifles on stable platforms, this is harder for people to understand than you think. Their idea of guns and combat is purely based off of plinking at a civilian range and watching some youtube videos.
helmet cam
@@slick4415actually, these are supposed to be chest cams. when you die during a round, you take control of a drone. if the drone gets destroyed, you then can switch between your teammates' helmet cams, which are from a different POV than their body cams.
@slick4415 oh, I recend my last statement. I definitely hold up my gun so helmet cam can see down the sights.
Hot take: bodycam took unrecords hype, it’s clear they got the idea to make a the game from unrecord and now know one talks about it and its slowly dying
No excuses for big companies
If a big company released this, there would be riots in the streets because of the lack of content.
why they should have, they re capitalists
small precision, there's rain drops on the camera, and for the bomb, the closer from the ennemy spawn you are, and activate the bomb, the faster it'll explode
if they nail the game systems, they could easily introduce some found footage style horror coop levels, or some scp extraction action
I'm having the worst day of my life. With tears in my eyes, I click on this video. The first sentence makes me laugh, and for that, I thank you with all my heart, Slorgs.
You're welcome! Hopefully your day only gets better from here
Hope you are okay.
Wishing you the best, buddy
@@xif9036you too:)
@@king124kine Thank you 🙏
It's an asset flip. So was Unturned. This includes code mind you.
It's probably gonna have the same life span and progression as Unturned.
is this the game of the month that’s going to replace Helldivers? wait that game got replaced by content warning. is this the game of the month that’s going to replace content warning?
you can't make a game but talk shit in comments lol
@@yoyodude662 Bodycam Ripped off of Unrecord though. Just stole the idea and is riding on it while Unrecord takes a while to actually finish.
@@simonbales5590 so Bodycam and unrecord both are different games damn🤯
By Unturned do you mean Unrecord? Unturned was definitely NOT an asset flip that I'm aware and has a long history of development dating all the way back to a roblox game from the early to late 2000s
Raindrops do appear on the camera lens! ive seen it in the house map :)
Let me guess.... there is bunch of people who like this shaky shit but are against Squad's ICO? 😂
I hated ICO for a week then got used to it and enjoyed the game more 🤣
Because in this game there isnt this terrible forced suppresion system where my gun sways randomly making it unrealistically harder to fire shots.
@@W3NNIS from what i can see hiting targets in Bodycam is not easy eather.... lots of unrealistic sway makes targets hard to hit sometimes even at close range. Both games have over exaggerated elements in shooting mechanics.
Love ICO was on every playtest.
Was able to playtest this, amazing game and sad playtest is over.
@@W3NNIS try to get blasted from every angle and maintain perfect aim when your breathing and heart rate have gone overdrive
Just looks like team deathmatch with cool graphics and a physics gimmick. Would be impressive if the gameplay was deeper, something like ready or not/ ground branch with these graphics would be worth its asking price imo
Dude getting tricked by the radio keying was awesome.
From the way youve played the first match, it feels like real warfare. And I love it, thats what the game was going for and they fucking delivered!
This style of gameplay has a huge potential for an insane single player / coop experience!
Lol the Drones are literally a 3D Model of a DJI FPV, even the Lights are true to the real one xD
Feels like Google Earth tactical simulator.
Street view
@@sjmphotonyc street view to playable map when
This game makes me think an extended play session beyond an hour will give me a migraine
Just play any game of your choice with a body cam mod and avoid this cash grab.
@@Slay_No_More yeah true. Maybe it will be fun but I can’t help but think I’m going to get a headache
I did get a headache after an hr
Damn the animations after blasting someone with a shotgun and them wincing in pain on the floor is kinda brutal....when can I buy? :P
It’s on steam..I bought it yesterday but I didn’t really enjoy it. Still worth a shot
I laughed a lot watching this.. love your channel! Playing with your friends reminded me of Jack frags format which I also enjoy.
We really need something new and unique, every game nowadays is just the same thing over and over again, while there are many, many very fun games, you still can't deny that no one is taking a risk to come up with something completely new. I haven't played Bodycam, but I'm very excited for it and Unrecord, no idea if I will like it, but I will absolutely try it out.
Where this game would truly shine in my opinion is through VR
I think im gonna wait awhile to buy this game, the last early access game i bought was ww3 and i could barely get a match because of the low player count
Yeah ww3 was a real shame.
The input lag analogy is spot on. "Feels like you're riding your character like a horse"
I could imagine this with a Counter Strike economy system
Why are people slamming this game? Not perfect enough for you? Not to YOUR STANDARD?
This game was developed by two individuals. A 20 year old and a 17 year old. I think it looks and feels ground breaking with so much potential as it develops. We are heading in the right direction with the way fps game is developed here. I am hearing of people buying this game and then demanding a refund while hiding behind their keyboard and monitor critiquing it in the comments.
Go take a look at real bodycam footage of a real situation and see what is recorded on it. People complaining how it looks with the movements? Lol you are overlooking something.
If this is the beginning stages of this game? I can't wait to see what it will develop into as it develops even more! I absolutely love this game so far. Most realistic game I've ever experienced playing against online players.
imagine if this is a milsim game like squad... man that would be awsome
Arma 3 body cam mods + other FX mods its already a thing
@@fritzplay2746arma 3 will never look like unreal 5 with lumen global illumination, which is the main wow factor here
I love the name of the last chapter XD
Its a game made by 2 kids. And the entire world is taking about it.
You cant get better than that
I wish people that play with randoms actually use voice chat
Discord ruined that
this looks like the kind of games that looks more fun to watch than to play
that intro caught me off guard but its so perfect lmao
It would be amazing on VR, but graphics would sadly not be as good
rain drop apprear on camera lens, you just have to look the sky while it rain
Looks like these guys know what it’s actually like to shoot guns. Something games and Hollywood more than often get wrong
Getting a feeling that this game is going to attract a very small group of niche players.
Mil-sim isn't exactly small niche anymore.
@@garrettmccullough2249 The genre isn't, but that doesn't mean all types of games within the genre will please the mainstream gamers.
@@squirrelonmapletree nothing can ever please everyone. But this I think will attract a lot more people than one would expect.
A million wishlists when most people haven't even heard of the game is a small niche group?
Expand the game, bring in more squad/teamwork elements, bring in some customization and release it on console to bolster sales
@@Aesthention It's a visually impressive game, but I'm not willing to be so sure that the initial interest will lead to eventual success. Gameplay-wise the control looks clunky, and movement and vision are quirky. Maybe it's better if one is playing the game, but looking at the footage even for a short moment makes my eyes hurt. All that considerd, this doesn't look like BicMac of a first-person shooter, so I'm hesitant to expect that this will appeal to a wide audience. There are too many inconveniences that you must get over.
I think this is dope, I don't understand the hate.
It's new, different concept while also not being "the first"(nevermind that we haven't heard anything about 'Unrecord' in over a year now...) - therefore "I don't like it cuz literally irrelevant personal reasons"
I don't know why people are like this, but that's just where a significant amount of them are.
Open your eyes this is clearly a scam made to steel the hype unrecord created
This shit BODYsCAM is just marketplace asset pit together
EVERYTHING you see was not build by the dev themselves so guess how they will "fixe" everything before 7th june
They will not and you will all cry afterwards like the day before
I'm just like "what hate?!"?? I haven't seen any hate on this awesome game. There are positives and negatives, but throughout everything I've seen it's mostly positive feedback.
@@xxmagfracerxx4697 not hate I just think we will witness another the day before the 7th june
The thing is that the situation is differente and if it's a scam people are taking bodycam for Unrecord and if they are scammers they will destroy the confidence people have for this type of game and the real scammed people will be the guys at the Unrecord studio losing sells because bodycam has scammed people with the same type of game and promise
but i am sure Reissard studio is not competente enough for what they are selling to people
and they stay blurry on their communication so people are saying all and everything on this game
@@Conquered They built on the idea of Unrecord by making it multiplayer PvP and actually releasing it. Who cares if its fun. The entire point is to enjoy it, not debate if it used assets in a way you do or do not like.
If it was being released on consoles, I feel it would be one of them games that never gets old, but because it's only on steam I feel it will be forgotten about a lot sooner than it should be.
Like you said looks like a VR game played by keyboard and mouse. Sometimes i doubt if it was VR, IRL or a very realistic keyboard game XD
"forest map is super hard" ahhhhh I can see my friend has never played woodland airsoft
this was what I imagined for CS2
I don’t know obviously what it’s like in game, but the recoil looks insane!!
DR Hax is class, more of him pls
A map with a village and trenches would be sick af
ngl, this would suit best on Single player or co-op campaign type of game rather than PvP.
or milsim
thats why unrecord is a game
@@CursedFlame what? its not unrecord
sorry if you didn't mean that, I don't understand much English 😅
@@andrededecraf unrecord is another bodycam game like "bodycam" but its single player
the aiming reminds me of call of duty on the wii
Its like if ratatouille and ground branch had a baby
watch this video in 360p and with an EQ that drops all low and extreme high frequencies for that real bodycam effect
If it's on VR, it's gonna worth it
If it's not VR, that'll be suck.
The reason is that when you aim, it's totally different than real life.
it has potential just hope it doesn’t want to have an esport scene
How everyone expected GTA 6 to look like .
makes you wonder how AAA titles can't reach the level of fluidity and realism of actors movements , they have been pouring trash on us and we're paying them money
Yeah in real life i sway side to side while standing still too so realistic!!
Sorry to say this but this is basically just a next gen asset flip. Its basically a bunch of high resolution assets dropped into Unreal Engine 5, with all the jankiness hidden by strong post process effects and view bobbing.
Based on the described input delay, the gun animations are probably handled through a fairly basic physics/spring based system. This kind of animation can feel really grounded, but also has the drawback of being difficult to control, so theres a reason why most bigger games prefer the traditional systems.
Most of all, this game is a marketing masterpiece. It came in during a time when developers are still very careful about relying on the latest UE5 tech, the gameplay looks like something unlike anything people have seen before, the bodycam style will probably keep players entertained for just long enough before the novelty wears off.
Looks incredibly fun and innovative
wow even when he didnt know whjat to do with the bomb his character really looked like he didn't know what to do with the bomb
30:00 spaghettification
I am kinda pumped for this game.
For those who are comparing witn Unrecord - they are different games in a similar genre - pubg is more similar to fortnight than unrecord is to bodycam.
Look similar, play very different
It’s not a similar genre, they literally ripped off THE SAME EXACT MAP AS UNRECORD’s earlier demo + copy/pasted the gun mechanics + added the same camera effects like face blur.
They knew what they were doing, riding on the unrecord hype to make people think this is unrecord.
@@melcorchancla9431I thought they were the same developers
@@melcorchancla9431yea ofc you can you get another’s game source code and put it in your own. Shows how much you know bout development
this is the real definition of next gen
That Max guy is an absolute legend!
if it A bodycam how come we can see the ironsights
Who knew people wanted an FPS where your viewpoint is a crappy camera on your chest instead of your eyes
can the camera effects be dialed back? Otherwise the gameplay looks sick
Lets do what super smash did and turn it into a community esports
how amazing is the Forest Map
rain gets on your screen when you look up at the sky, similar to vice city
First Time watching your Content @slorgs Really Enjoyed This bit of Gameplay you have put together and Dr.HAX was Very Funny at 7:54
Cheers!
@@slorgsno problem mate enjoying the content keep it up
Saving my cash for the other projects upcoming in UR5 code gameplay, the BOIS did a good job with the code in their project, but still some fixes to do tho.
Yes I tested played before the release and frankly I can say personally I hold my cash for this until some fixes are worked.
Congrats to the BOIS for their project tho.
I can wait another 3 months or so, for the new projects coming in UR5 for games like this .
Anyhow thnsk Slorgs was fun to shot you tho ;P in the test play.
For now we will wait for the the new (other) games incoming tho, they looked, played and performed relly good , you are gonna go FOR A TREAT !!
Something that will change PC gaming , stay TUNED .
CHEERS !!
I choked on my coffee at "We've got a drone with special needs" 🤣
If they made it that they allow Mods. Imagine the potential of SCP, Zombie, or other mods.
This looks like how it feels trying to aim in dreams
Lol i love how everyone criticizing the unstable recoil and shaky camera have never fired a gun.
Lol yeah because swaying around side to side while standing still and aiming through a body cam is real
@@Devin13132 about as real as you can get on a flatscreen. Obviously it has to take *some* liberties. Trying to aim when your viewpoint is the body cam would be a nightmare if the sights lined up with the character's eyes instead of your view, especially considering how disorienting the experience is already (which is part of the point, but the game still needs to be *playable*). But for the most part, it's pretty damn spot on. People are shaky and unstable, and can't always control themselves very well, and the game depicts that very faithfully
Game needs realistic sounding proximity chat
this is a comment for the algorithm
Indeed
you guys remember that movie GAMER?
Squad players trained after ICO: we will dominate this game
This is what siege started out as and turned into the cartoon game that it is today
A game doesn't need to be realistic, needs to be good.
I cant imagine this game being good for your well being playing it for many hours
I want this game to get an aircraft carrier map. That would be amazing.
super random question, can you use a controller?
With steam input but it won’t be fun lol
U will hear " BOT " very often then😂
Better than that body cam eye candy tech demo UNRECORD
Its good but I feel it serves better as framework for 3rd party projects. Its simply not worth the 30 dollar price tag at this time. Could benefit greatly from accessible modding tools.
Why not ?
Yes its "wobbly" but the immersion of the gameplay is totally unique for an FPS game
The experience will be differents
The big problem I have with it is that the entire game is an asset flip for 30 dollars. I understand that it's an early access title but you can genuinely find just about every single part of the game on the Unity asset store. And the few things they did actually make are entirely broken.
how did you know that, i mean how can you know what they do and what they not do
this reminds me of a roblox game that was made in 2023 where ur pov is from the headcam of ur character (game is called "Headcam")
Sounds like they copied the trailer for Unrecord when it came out lol. Pretty common to happen on roblox with how fast their engine allows people to turn games out.
ITS RELEASED