Command & Conquer Remastered Collection Basic Gameplay Tips and Tricks

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  • เผยแพร่เมื่อ 4 มิ.ย. 2020
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    Welcome to Command & Conquer Remastered! Today's video is aimed to help you get up to speed with learning the basic gameplay and the most vital hotkeys while playing the CNC Remastered Collection! It is important to note that almost every hotkey and game function discussed in this Command & Conquer guide can be utilized in both Tiberian Dawn Remastered and Red Alert Remastered, too! First we talk about the most basic gameplay tips and tricks, and then we move into a more advanced hotkey guide for the Command & Conquer Remastered Collection.
    First we start with deploying the MCV, building a power plant, barracks, and building infantry units on Red Alert. With the barracks we discuss basic unit control in Tib Dawn and Red Alert. Then we'll discuss the importance of miners and ore refinery placement. The Radar is up next with the importance of scouting and basic use of the mini map. I mention how power is the most important resource in Command & Conquer, and is one of the most valuable gameplay tips to keep in mind. The hotkeys get pretty in depth but represent a vital but not exhaustive guide to the most important hotkeys you can use in both Red Alert and Tiberian Dawn.
    Command & Conquer Remastered launches today, June 5th, 2020 worldwide. The game was a conglomeration between EA and Petroglyph games, made up in part by some of the former Westwood Studios developers that created the C&C franchise! Command and Conquer was originally launched in 1995, and Red Alert 1 in 1996. I personally became involved with the Command & Conquer Remastered collection's reboot of Command & Conquer and Red Alert in November of 2018 as a member of what would become the Community Council.
    Be sure to subscribe for more Command & Conquer Remastered Collection content of both Command & Conquer and Red Alert videos!
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ความคิดเห็น • 274

  • @GhostBoyGhoul
    @GhostBoyGhoul 4 ปีที่แล้ว +83

    After not playing a command and conquer game since Tiberian Dawn on Nintendo 64 and I'm finally playing it on PC I thank you very much for this refresher and tips I didn't even know back then. Cheers.

    • @BryanVahey
      @BryanVahey  4 ปีที่แล้ว +2

      so glad to hear that, Colin!

    • @judicatorhurayth1927
      @judicatorhurayth1927 2 ปีที่แล้ว +1

      Years of training. Never knew you can play it in Nintendo

    • @leegoll2477
      @leegoll2477 2 ปีที่แล้ว

      Same here. I had it on N64

    • @jokerjosh3
      @jokerjosh3 ปีที่แล้ว

      ​@BryanVahey how do you rotate barriers?

  • @theletterw3875
    @theletterw3875 4 ปีที่แล้ว +38

    Bryan, I get this is a noob tutorial, but you are doing newcomers to your channel an immense disservice by not including Mike's dog rages. Other than that, 10/10

    • @BryanVahey
      @BryanVahey  4 ปีที่แล้ว +10

      ROFL I was reading this waiting for the truly critical mistake I made ... yikes. 😂😂😂

  • @kyoai
    @kyoai 4 ปีที่แล้ว +45

    I think It would be great to have RA2:YRs system so when using the building tab key again while having the building tab open should allow you to place the constructed building. Having to memorize invidivual buttons for placing each building is a bit much, IMO.

    • @BryanVahey
      @BryanVahey  4 ปีที่แล้ว +10

      100% agreed. I'm pushing for a universal building placement hotkey.

  • @hachimaki
    @hachimaki 4 ปีที่แล้ว +6

    Man, that force move to drive over enemy units really changes everything

  • @xXxMrRazorxXx
    @xXxMrRazorxXx 4 ปีที่แล้ว +7

    Holy shit our boy actually got sponsored by EA. Congrats!
    Hope you're enjoying the game as much as we are :-)

  • @alanliang9538
    @alanliang9538 4 ปีที่แล้ว +14

    The silo looks like it has a cup of coffee in it

    • @christopher9000p
      @christopher9000p 3 ปีที่แล้ว +2

      EA should have included an Ore Silo coffee mug with the Collector's Edition.

  • @ZyklonBeast12
    @ZyklonBeast12 8 วันที่ผ่านมา

    Dude this is exactly the informstion a beginner guide should have. You have no idea how long ive been trying to find information like this.

  • @atsam
    @atsam 4 ปีที่แล้ว +6

    double tapping 1-3 to teleport your camera to selected units is actually amazing

  • @darkprinc979
    @darkprinc979 4 ปีที่แล้ว +7

    A couple more tips: When you go into low power, your buildings will slowly start to take damage. It isn't a lot, but it'll accumulate if you take too long to restore power. This doesn't apply to your power plants or (I think) your construction yard. Another is that if you can sell vehicles if you have them on the repair pad. You'll know that you're going to sell the vehicle because the sell icon will change from gold to green. There is also a "move in formation" hotkey for control grups (alt+f by default) that forces your units to move at the speed of the slowest unit in the group, which is useful for keeping your units from getting too spread out. I think this feature is exclusive to Red Alert.

    • @Nyerguds
      @Nyerguds ปีที่แล้ว +2

      Another fun trick: low power only has an effect on new constructions you start. Constructions that are already running will not be affected by it (though the next one in a build queue will, of course). And power usage is only added after the building's deploy animation finishes. This means that if you built something expensive and want to place it down, but you know this will give you low power but don't want to cancel it and waste the invented time, you can place down the building, and within its build-up time, start the construction of a new power plant. The power plant will build at full speed, allowing you to resolve the low power as quickly as possible.

  • @konkeydong9048
    @konkeydong9048 3 ปีที่แล้ว +3

    everyone online seems to be keen on rushing your base immediately. Glad to know things havent changed at all :')

    • @DieDooie
      @DieDooie 3 ปีที่แล้ว

      Affirmative !!!

  • @phillbaska
    @phillbaska 4 ปีที่แล้ว +1

    Extremely well produced video, thanks.

  • @Alixdkari
    @Alixdkari 3 ปีที่แล้ว +1

    THANK YOU! Haven't played for 20 years since playstation 1, it really gets me up to speed.
    New construction options

    • @BryanVahey
      @BryanVahey  3 ปีที่แล้ว

      nice! glad you found it helpful!

  • @Korninator1989
    @Korninator1989 3 ปีที่แล้ว +3

    The Soundtrack of this Game is truly a Masterpiece!

  • @XGhettotacoX
    @XGhettotacoX 4 ปีที่แล้ว +1

    nice job getting EA to sponsor you,. Hope to see the tips and tricks for RA2 remastered when it comes out ;)

  • @kosmosfantasias7545
    @kosmosfantasias7545 4 ปีที่แล้ว +4

    Thanks, this really helps me a lot as I'm new to the series. I've only played red alert 3 and C&C 3 but I haven't played them competitively. I would like to know about how to manage the economy as well as your army. So far, I haven't found any video considering that.

    • @adennjusik5455
      @adennjusik5455 4 ปีที่แล้ว

      The lack of that content is because the economy and army management systems are very basic in the 1st 2 C&C games. Build a refinery as close to the resource patches as you can (as stated in the video), build a 2nd gathering vehicle, if the map is resource rich you can double up on refineries (x2) and gathering vehicles (x4) and still be cost efficient. Army management is a simple "rock,paper,scissors" affair. If the enemy masses tanks either mass rocket/grenade infantry or mass tanks yourself. If infantry massing, mass vehicles and micro them to squish the enemy. If air unit massing, you mass rocket infantry or anti air defense buildings. If you face Allied Naval units, Mass Navy or Air Units yourself. Micro your infantry to prevent enemy vehicle squish. Enemy gathering units or production structures are targets of opportunity.

  • @BLACKLIMA
    @BLACKLIMA 2 ปีที่แล้ว

    Thanks for this video Bryan, I feel a very real sense of pride and accomplishment.

  • @ismaelorantes4408
    @ismaelorantes4408 4 ปีที่แล้ว +2

    Great refreshing video Bryan! thank you!

    • @BryanVahey
      @BryanVahey  4 ปีที่แล้ว +1

      Glad you enjoyed it!

  • @sting2death2
    @sting2death2 4 ปีที่แล้ว

    Excellent video, didn't know some of the stuff.

  • @RealComp5
    @RealComp5 ปีที่แล้ว +3

    When I played this game on PlayStation 1, there was a way to set a spawn point for units so as soon as they came out of a barracks or war factory they would go to a specific spot on the map. This was such a great thing to have. Really disappointed there's no way to do that in this game.

    • @bobzombie2710
      @bobzombie2710 ปีที่แล้ว

      Weird because only tiberium sun had it, and that didn't come out on ps1

  • @Sharnoy1
    @Sharnoy1 4 ปีที่แล้ว +2

    I used to love this game.
    Now I adore the remaster!

  • @Mattanja1992
    @Mattanja1992 4 ปีที่แล้ว

    Nicely done!

  • @h3nnkka90
    @h3nnkka90 3 ปีที่แล้ว

    i was so hyped and happy when saw this on sale 😍😍😍 red alert 1 my ultimate favorite

  • @David_K_C
    @David_K_C 4 ปีที่แล้ว +3

    So helpful, thank you!
    I wish I knew about using Q back in the late 90s lol

    • @Planetdune
      @Planetdune ปีที่แล้ว

      There is some functionality here that didn't exist back then.

    • @paulwatford3197
      @paulwatford3197 8 หลายเดือนก่อน

      He missed out the most important part of q move... In between way points units fire and move.

  • @Tarik360
    @Tarik360 2 หลายเดือนก่อน

    I'm here when assaulting Sarajevo became an absolute nightmare on normal mode and I finally realized that minigunners have the same range as the flame thrower guys

  • @Hellgie1
    @Hellgie1 4 ปีที่แล้ว +3

    You don't need silos in either game if you "process" the tiberium or ore by building an expensive building then cancelling when it's complete. This will convert the price of the building from tiberium or ore into money. It protects your funds from being destroyed when the enemy destroys a silo or refinery.

    • @Nyerguds
      @Nyerguds 4 ปีที่แล้ว +1

      Overall, having a few silos is always good to have a buffer to make sure you don't lose any money. But a buffer was always the only thing they were meant to be; if you have too much money you're simply not building enough actual stuff to attack with.

    • @Terminate1783
      @Terminate1783 3 ปีที่แล้ว +2

      @@Nyerguds
      I build silos to base crawl thats what they r for

    • @RealEnerjak
      @RealEnerjak 2 ปีที่แล้ว +1

      I consider it an exploit that breaks the game. There's another exploit where you can block the pathfinding of the ai and really units in general by blocking paths with sandbags. You can basically cheese a hard AI by doing this.

  • @mjc0961
    @mjc0961 4 ปีที่แล้ว +2

    2:24 - Oh thank goodness, I was looking for a way to do that.

  • @hentaiguy1989
    @hentaiguy1989 2 ปีที่แล้ว

    Thank you, that will Help ne a lot.

  • @SuperC17X
    @SuperC17X 3 ปีที่แล้ว

    now i have holiday and play THE BEST RTS Game EVER again, and looked that VIDEO - THANK YOUUUU!!!! it helps a LOT :)

  • @bloodrunsclear
    @bloodrunsclear 4 ปีที่แล้ว +3

    I didn’t know that about engineers healing buildings!

    • @Nyerguds
      @Nyerguds 4 ปีที่แล้ว +2

      Like the Q moving, it's only in Red Alert 1, though. The video doesn't mention that detail.

  • @maurovinicius1605
    @maurovinicius1605 ปีที่แล้ว

    So useful tips/tricks, thanks! Some of them i never known.
    Thx for the content. God bless you. \o/

  • @abdulmasaiev9024
    @abdulmasaiev9024 ปีที่แล้ว +1

    A tip that's mostly really useful for campaign missions is that the ore/tiberium grows to neighboring tiles, but only if that tile is saturated and the neighbor is empty. As such you can really stretch what cash you get out of a field by harvesting it in a diagonal criss-cross pattern, trying not to harvest tiles unless they have 0 empty neighbors. You will end up harvesting all of it anyway (after the empty tiles around get seeded by minimal amounts of resources - that's good enough, you can harvest the full ones now), just in a different order, but in a while the field will recover for being harvested again if you wait for that. And even if you don't and just harvest it bare, you'll still end up with more money this way.
    This level of micromanagement is not really viable to keep up forever, especially if things get hectic (and sometimes you just need the cash NOW, rather than trying for a long term sustainable resource management strategy, in which case just harvest it all), but you can still get a lot of benefit if you just move your harvesters elsewhere when you notice they're leaving significant holes in a resource field. It also helps that their AI usually likes to harvests diagonally by default (their primary preference is I believe to move to the highest yield neighbor tile next, unless there's multiple equal ones in which case they prefer to go diagonally).
    Also gems don't spread so they're just blockers while on the ground, so try to start with collecting those, especially if they're woven into a regular resource field.

    • @Nyerguds
      @Nyerguds ปีที่แล้ว +2

      An interesting trick I used in some missions was to place some vehicles on my ore field so the ore under them wasn't harvested away and would act as spawn point for more ore. It helps a lot if there are no ore mines around.
      Also note, due to a bug in the harvesting logic, the very lowest growth stage of ore (and tiberium) actually gives nothing when harvested. So it's always better to leave it to grow more.

  • @RADMAN5240
    @RADMAN5240 4 ปีที่แล้ว +21

    zero deaths

  • @Stormsong93
    @Stormsong93 4 ปีที่แล้ว +1

    So many things I didn't know about C&C Tiberian Dawn when I was a kid. Engineers healing your own buildings for example...

    • @Nyerguds
      @Nyerguds 4 ปีที่แล้ว +2

      That isn't a Tiberian Dawn feature. It's been introduced in Red Alert.

  • @bitcoincryptofreedom3652
    @bitcoincryptofreedom3652 3 ปีที่แล้ว

    Thank you for allowing this remaster EA.

  • @h3nnkka90
    @h3nnkka90 2 ปีที่แล้ว +1

    Great video straight to point instead talking shit:)) . i was so hyped and happy when saw this on sale 😍😍😍 red alert 1 my ultimate favorite.

  • @AaronCMounts
    @AaronCMounts 4 ปีที่แล้ว +1

    - You should have mentioned that you can actually set the action button from left click to right click, so it feels like regular RTS games.
    - Light tanks (or Soviet heavy tanks) make better scouts than infantry. They have longer sight range, move faster and are tough enough to take a few hits and return home.
    - All tanks can crush infantry, but some vehicles such as the Allied Ranger or Soviet V2 cannot.

  • @123koko123ijn
    @123koko123ijn 4 ปีที่แล้ว

    i got a question... i got a good laptop lenovo legion y520. when i play c&c red alert remastered after about 15 min of game time my clicks etc delay... like there is something wrong with the fps... what can i do about this?

  • @bbglas007
    @bbglas007 4 ปีที่แล้ว

    Building's having hotkeys is a game changer.. Would be amazing if units had them too

  • @goblindeter8258
    @goblindeter8258 2 ปีที่แล้ว +1

    Running over units when I'm surrounded by rocket launchers !!! Damn it saved my life so many times !

  • @vincemincevince
    @vincemincevince 3 ปีที่แล้ว

    this was a really helpful tutorial i keep spamming allot of soldiers and then select them all at once to attack stuff

  • @alexmarinaccio4721
    @alexmarinaccio4721 2 ปีที่แล้ว

    How do you do the queued unit movements? I hold down the hotkey and click on the map but when I let go, nothing happens

  • @HugoBolzer
    @HugoBolzer 4 ปีที่แล้ว +1

    awesome thank you

  • @h3nnkka90
    @h3nnkka90 3 ปีที่แล้ว +2

    I thought i know the hotkeys well. Wow i have always hated to separate the infantry by clicking and didnt know that x :DD. Also that alt + force move thnx for these tips!

    • @hustlerespect
      @hustlerespect 2 ปีที่แล้ว

      do you still play?

    • @h3nnkka90
      @h3nnkka90 2 ปีที่แล้ว

      @@hustlerespect yes sometimes

  • @user-lj2wd3oq7y
    @user-lj2wd3oq7y 3 ปีที่แล้ว

    Very useful hotkey would be the deploy a special command for a unit. Chrono tank for example.

  • @shampo0oLWD
    @shampo0oLWD 4 ปีที่แล้ว +2

    In Red Alert can you still hold Q (or another button) and move around your tanks while they keep firing at enemies in all directions? This was a great trick back in the days, helped me alot with those pesky ants.

    • @granttutty6210
      @granttutty6210 4 ปีที่แล้ว +1

      Yesh

    • @BryanVahey
      @BryanVahey  4 ปีที่แล้ว +3

      yeah it still exists! If I end up playing this pretty regularly I might do a more advanced guide for higher level play and include this for attacking tanks and buildings, too.

  • @danielpayne1597
    @danielpayne1597 4 ปีที่แล้ว

    Not really understanding how the Q move works. You set up movement paths beforehand and that somehow helps you dodge everything while killing enemy tanks? How do you manage that?

  • @LittleRedCapBWR
    @LittleRedCapBWR 3 ปีที่แล้ว

    In the original version, the skirmish AI does not build navy. Does this bug persist in the remastered version?

  • @bitemeborb
    @bitemeborb 4 ปีที่แล้ว

    I have not been able to find the hotkey to SELECT LIKE UNITS ACROSS VIEW OR ENTIRE FIELD. I want to select all engineers across the entire field and assign them as group 1. All I can find is SHIFT A which select all types across view or entire field.

  • @pwnagemuffinz
    @pwnagemuffinz 4 ปีที่แล้ว +66

    You know bryan has been in medical school by his use of the word "high yield"

    • @BryanVahey
      @BryanVahey  4 ปีที่แล้ว +9

      lmfao u rite

    • @ermac81
      @ermac81 4 ปีที่แล้ว +1

      it's 2 words but yeah

    • @betablockade7990
      @betablockade7990 3 ปีที่แล้ว

      HAHA yess! So true!

  • @PiperTMTotalWar
    @PiperTMTotalWar 4 ปีที่แล้ว +1

    Does shifting still work in the remastered version ie tanks moving and shooting at the same time?

    • @Nyerguds
      @Nyerguds 4 ปีที่แล้ว +1

      that's a function of Q that he didn't mention, yes.

  • @rambosclone8410
    @rambosclone8410 4 ปีที่แล้ว +60

    bryans not a real pro pliar

  • @AGROBURIN
    @AGROBURIN 4 ปีที่แล้ว

    thank you

  • @petergreatorex1739
    @petergreatorex1739 4 ปีที่แล้ว

    If I recall can you get your rocketmen to attack inside an apc or was that on zero hour

  • @Amp661
    @Amp661 4 ปีที่แล้ว

    Great recap video of a classic game, Bryan! Do you know if the remastered collection has an "attack move" command? Basically moving to a spot and attacking any enemy along the way?

    • @BryanVahey
      @BryanVahey  4 ปีที่แล้ว +1

      Nope. No attack move. instead it's Q attack (hold down Q when you click to attack, then keep holding Q and click a nearby location; your tank will keep attacking while moving to the next waypoint)

    • @Nyerguds
      @Nyerguds 4 ปีที่แล้ว

      As Bryan said, RA doesn't do automated attack move, and instead chose to specifically go for a micro-intensive way to do that. Having real attack move would defeat the point of Q micromanagement.
      You can use ctrl+alt+click to target the ground, but it's not really attack move, more of a targeted area guard. They'll only attack things around the target area, not along the path.

  • @robbieh440
    @robbieh440 3 ปีที่แล้ว

    Also you can hold ctrl and alt then click on an area/unit for the selected units to guard it

  • @MGoogle3146
    @MGoogle3146 4 ปีที่แล้ว

    Weren't kidding about basic, very handy though!

  • @Jinny-Wa
    @Jinny-Wa 4 ปีที่แล้ว +1

    Good old times when E was to select all units on the screen and it also selected the harvesters :D

  • @gertytk5528
    @gertytk5528 4 ปีที่แล้ว

    So there is no hotkey for selecting all units of the same type? The only way is to double click a unit?

  • @koraytumay5827
    @koraytumay5827 2 ปีที่แล้ว

    is it normal that after ı played like 3 hours, there is no load game button? it looks like there is no progression but in mission select ı can see what ı have done. can anybody help me please.

  • @leftyg4587
    @leftyg4587 3 ปีที่แล้ว

    will this run on vega 6 graphics ryzen 3 ??

  • @XIxR3DEEM3RxIX
    @XIxR3DEEM3RxIX 4 ปีที่แล้ว

    Great tutorial! I really liked it! But I have an objection about the guard command. I noticed it doesn't work perfectly. Sometimes the units don't attack until they get attacked. Maybe it has something to do with the moment where you use it. If you use it outside of a combat it works well. Inside a battle not so well. Just a guess. But like I said I noticed it doesn't work perfectly.

  • @Chr0n0s38
    @Chr0n0s38 4 ปีที่แล้ว +7

    Hmmm I feel like I've seen those recommended hotkeys before... I wonder which game used them... lol

  • @___RazoR___
    @___RazoR___ ปีที่แล้ว +1

    How you get full map on radar? I only have uncovered pieces, but no full map.

  • @petergreatorex1203
    @petergreatorex1203 4 ปีที่แล้ว

    how do you stop ore trucks queuing ?

  • @Savior20061
    @Savior20061 4 ปีที่แล้ว +1

    Dear God those updated graphics look nice.

  • @animalmother5988
    @animalmother5988 4 ปีที่แล้ว

    2:40 I'm having problems like 10 mins into the game with the economy and all ores seems to be gone at some point which stales the game to an extreme. Is this because I start out with 3-5 ore miners and forget silos? I've only played C&C 3 where the ore (tiberium) miners would get stuck without enough silos.

    • @BryanVahey
      @BryanVahey  4 ปีที่แล้ว

      yeah, they are probably going to increase the rate of ore regeneration.

  • @HadiNass
    @HadiNass 4 ปีที่แล้ว

    Is there a hotkey for using the abilities of the units (Like deploying the MCV) because I’m struggling with releasing the units from the transporters and the APCs . I have to click on each one to release the units :(

    • @Chr0n0s38
      @Chr0n0s38 4 ปีที่แล้ว

      Yes, the default hotkey for deploying units is the '/' key. You'll probably want to remap that to something else though, as it's kind of inconvenient. Like Bryan, I would suggest the "d" key.

  • @trancevoyagesessions
    @trancevoyagesessions 4 ปีที่แล้ว +2

    Bio weapon launched. Our base is under lockdown.

  • @salamsemaan1238
    @salamsemaan1238 3 ปีที่แล้ว

    Is there a way to set a rally point for a building? so that when a unit is created they automatically go there.

  • @bloodlessrvc420
    @bloodlessrvc420 2 ปีที่แล้ว +2

    The biggest thing is watching your stupid AF harvesters doing circles around the refineries, taking the longest possible route and sometimes just deciding to park and not move...... Be aware and guide them to ensure supply lines are consistent 👌

  • @Bruunelas
    @Bruunelas หลายเดือนก่อน

    How to move the MPV after it is deployed, I saw you doing it in your videos

  • @MusicHavenSG
    @MusicHavenSG 4 ปีที่แล้ว

    Wish that Online / Skirmish allows you to play across all 4 factions. Like GDI vs Allies, Soviet vs Nod or combination of the lot. Like Dawn of the Tiberium Age Mod for TS.

    • @MrTBSC
      @MrTBSC 4 ปีที่แล้ว +2

      ballance difference is too radicaly different between those games ... but then .. mods ...

  • @BrianHallmond
    @BrianHallmond 4 ปีที่แล้ว

    I thought you could build multiple bunkers before and pump out soldiers quicker, but it seems you can't now unless I've missed something?

    • @Nyerguds
      @Nyerguds 4 ปีที่แล้ว

      No, you can totally do that. Added factories decrease build time.

  • @Sayoh
    @Sayoh 4 ปีที่แล้ว +1

    Hey everyone, I need some clarification and was wondering if someone can enlighten me. The concept of ctrl +1, 2, 3, 4 to have different squads is simple enough, but in his gameplay videos, I've noticed that he does this extremely fast in the beginning of a match to assign scouts..does this mean he has ctrl set to another bind or something? Because My pinky can't reach that far down with my left hand and hit the numbers that fast. Can someone explain how this is done?

    • @cspjdbh
      @cspjdbh 4 ปีที่แล้ว +1

      Either a mouse with side numbers, or a tiny-keyboard with set combinations.

    • @Nyerguds
      @Nyerguds 4 ปีที่แล้ว +1

      Uh? There's a ctrl key right below the numbers. I honestly don't see the issue...

  • @paulwatford3197
    @paulwatford3197 8 หลายเดือนก่อน

    You missed the fast deploy option. Where you (if you start with only a mcv) press select all then hit the deply hotkey. Insta deploy..

  • @DieDooie
    @DieDooie 3 ปีที่แล้ว

    Regarding red alert 1 @3:00 , dont always Buy silo’s, instead buy an expensive structure, And cancel it when Its ready to place. The green bar of the öre refinery drops back when You spend money. But doesnt ‘Grow back’ when You are able to undo the investment like in the buying the structure thing.
    This way your Money is not in silo’s in your base But safe in your bank account. You can store a lot of money in the bank this way Just repeat the Buy And sell before playing the structure process over And over.

  • @Skorpychan
    @Skorpychan 7 หลายเดือนก่อน

    'Haven't played in 20 years' is me all over. And, tbh, I wasn't much good at it in the first place.
    It's just so different to C&C Generals!

  • @ShadowNetBG
    @ShadowNetBG 4 ปีที่แล้ว

    Is there an attack move? What does alt+ctrl do?

    • @Nyerguds
      @Nyerguds 4 ปีที่แล้ว

      Ctrl+Alt is basically "guard target". It makes units guard the area around the targeted spot or object. It will not make them attack enemies along the way to that target, though.
      It's more or less a one-click way of ordering your units to move to a position, waiting until they arrived there, and then putting them on Area Guard mode. The main advantage of ctrl+alt+click is that they will attack enemies inside that area without necessarily having reached the center of that area first.

  • @KILAH4716
    @KILAH4716 4 ปีที่แล้ว

    I was never a big fan of the 1st games of the franchises. I've been more into Tiberian Sun onward, so my first real day of playing this game against my friends, I gotta ask since this is my biggest complaint about the game: How the hell do you establish a stable economy? It seamed like no matter what we did, all of my friends and I were struggling with economy AND eating up all the Tiberium on the map at the same time, and Tiberium grows back VERY slowly.

  • @martynhogarth3286
    @martynhogarth3286 4 ปีที่แล้ว

    Is this only available on Steam or Origin ? I'm not a gamer anymore but wanted to play c&c without having to download both the services stated

    • @MrTBSC
      @MrTBSC 4 ปีที่แล้ว

      you only need steam, no need for origin but i doubt you will get this any other way ..
      i doubt even more so that when you go buy it from a store that you will be able to play it with just the disk ..

  • @krisfrederick5001
    @krisfrederick5001 4 ปีที่แล้ว

    Can I assume your initial barracks hot key was "B" and refinery "C"? I'm just wondering where it ends, the radar, airfields, tech centers. I suppose it has to stop at a practical point for early building. Just thinking out loud

    • @BryanVahey
      @BryanVahey  4 ปีที่แล้ว +1

      C is my power, V barracks, B ref, N warf, M radar

    • @krisfrederick5001
      @krisfrederick5001 4 ปีที่แล้ว

      @@BryanVahey Alright, makes sense I was shooting in the dark there.

  • @vladimirtchuiev2218
    @vladimirtchuiev2218 4 ปีที่แล้ว

    I wonder how as a former SC2 player I can adapt a similar hotkey scheme here...

  • @AuroraCypher
    @AuroraCypher 4 ปีที่แล้ว

    Hi guys in the old RA there is an option to follow your ore truck to protect it, how can I do the same in the new RA please thank you.

    • @BryanVahey
      @BryanVahey  4 ปีที่แล้ว

      I think you can still do that with Guard? or maybe control alt.

    • @AuroraCypher
      @AuroraCypher 4 ปีที่แล้ว

      @@BryanVahey Hey you are right ! I just went to test it. Thanks a lot have a good day

    • @Nyerguds
      @Nyerguds 4 ปีที่แล้ว +1

      ctrl+alt does this, but honestly, it's a really good way to half your income since they will constantly push around your harvester and generally obstruct it from properly doing its job.

  • @ransom182
    @ransom182 4 ปีที่แล้ว +8

    Huh I never knew the Engineer was such a fatty! I definitely need to pick this game up

    • @sarahd2623
      @sarahd2623 4 ปีที่แล้ว +2

      haha makes it sound like you're picking it up just for the engineer

  • @shrek4949
    @shrek4949 4 ปีที่แล้ว +1

    is that a resident evil 1/0 soundtrack at the start?

    • @Tomboo
      @Tomboo 4 ปีที่แล้ว +1

      It's Red Alert OST.
      Remastered Version: th-cam.com/video/kzhkTZCi02k/w-d-xo.html
      Original Version: th-cam.com/video/bDO6bRg3QHg/w-d-xo.html

  • @dustbustr91
    @dustbustr91 4 ปีที่แล้ว

    can you explain what the ctrl + alt does?????????? it seems to turn the move crosshair gold colored. what is this feature????? thank you

    • @_blackbird_
      @_blackbird_ 4 ปีที่แล้ว

      In classic version it used to guard another unit.

    • @Nyerguds
      @Nyerguds 4 ปีที่แล้ว +1

      Ctrl+Alt is targeted Area Guard. It's basically a one-click command to replace ordering your units to move to a point, and then setting them to Area Guard when they arrived there. Note that it's not an attack-move command; they will not attack enemies along the way, only around the targeted end point.
      In the original game this could only be targeted on objects, but in the remaster they added the ability to target it on the ground.

  • @seriousshuck3484
    @seriousshuck3484 4 ปีที่แล้ว

    You know anything about the 'mobile shroud makes all units on the map invulnerable' glitch? I ran into that today... Freaked me out.

    • @BryanVahey
      @BryanVahey  4 ปีที่แล้ว

      I just know that the devs are aware of it haha

  • @BishoHamdoun
    @BishoHamdoun 4 ปีที่แล้ว +28

    When Civilians take out ur mcv tho 💔

    • @BryanVahey
      @BryanVahey  4 ปีที่แล้ว +13

      BIG OOF

    • @xChimkin
      @xChimkin 4 ปีที่แล้ว +1

      joe and phil coming for ya

  • @krisfrederick5001
    @krisfrederick5001 4 ปีที่แล้ว +12

    When Tesla tanks were Tesla tanks.

    • @Dimitris4110
      @Dimitris4110 4 ปีที่แล้ว +7

      Hope real life tesla makes a Tesla Tank.

  • @gamerwolf500
    @gamerwolf500 ปีที่แล้ว

    How do I get Tanya to auto shoot enemies??

    • @Marc_Araujo
      @Marc_Araujo ปีที่แล้ว

      Put her in "guard mode" by clicking on her and then hitting the "g" key.

  • @Wesker0o0o0
    @Wesker0o0o0 2 ปีที่แล้ว

    Guard doesn’t work right???

  • @HecthorDoomhammer
    @HecthorDoomhammer 4 ปีที่แล้ว

    Waypoints don't seem to work proeperly?

    • @oppaarby
      @oppaarby 4 ปีที่แล้ว

      try holding the hotkey while clicking

  • @bertoldus5928
    @bertoldus5928 2 ปีที่แล้ว

    I'm honestly here because of not knowing what to put next after setting up the base and build the power plant

  • @s-man5647
    @s-man5647 4 ปีที่แล้ว

    the rifle infantry cameo shows them with bolt actions rifles hahahaha

    • @JustinK0
      @JustinK0 4 ปีที่แล้ว +1

      yea, bolt action rifles were common in WW2 Era

  • @IronHeel
    @IronHeel 4 ปีที่แล้ว

    They really need to allow you to pause the build queue and also to use hotkeys to select military units (not engineers) or all of a unit type.

    • @Nyerguds
      @Nyerguds 4 ปีที่แล้ว +1

      they fixed build queue pausing in the first patch.

    • @IronHeel
      @IronHeel 4 ปีที่แล้ว

      @@Nyerguds Yeah, I was happy about that. Also, I love your work (if you are the real Nyerguds) and appreciate all your efforts.

  • @joshyoder871
    @joshyoder871 3 ปีที่แล้ว +1

    Shame this video wasn't made until 2020. One of the reasons I never got into C&C before now is there were zero tutorials and an incredibly steep learning curve. First time I played I wasted the entire first mission just trying to figure out how to select and move units.

  • @sheppardsg1gaming582
    @sheppardsg1gaming582 4 ปีที่แล้ว

    im strugle with hotkeys for some reason i remember few of them then 0 xd and for some reason when i play online player can produce more economy in tib down faster than me even if put refinery closer to fields then he spam with tanks if hes gdi im getting some wins here and there i think im getting better but then i did not play this since 99 im rusty as hell xd maybe its that :)

  • @enzoTHEferrari
    @enzoTHEferrari 4 ปีที่แล้ว

    It’s a pretty stupid question, but can I play with a controller like we used to on the PS1?

    • @kratosgow342
      @kratosgow342 4 ปีที่แล้ว

      Nope this version is based on the original PC version

    • @MrTBSC
      @MrTBSC 4 ปีที่แล้ว

      nope
      and not to be mean or anything as i originaly played C&C on the saturn back in the day (as well as RA on the PS and tiberian wars on the xbox) but especialy with that in mind .. why would you ever want to play an RTS with a controller ..
      like the difference in capability of control and execution is worlds apart that it makes me scratch my head why console companies and devs for them are so unwilling to provide keyboard and mouse support for RTS games on consoles ... it shouldn´t be difficult neither add up in cost that much i assume ... rather it´s more difficould to create a UI that truely helps a player using a controler with submenus and tabs you should be able to select holding a button or buttoncombination ...
      and my god was it a mess when i played supreme commander 2 on the xbox ..

    • @Nyerguds
      @Nyerguds 4 ปีที่แล้ว

      If you got a controller that works on PC, and can be mapped to normal PC controls like mouse and keyboard buttons, I guess you could. But there's no specific support for it.

  • @barsguerillaofficial9314
    @barsguerillaofficial9314 4 ปีที่แล้ว

    Now i wonder if generals has a force move hotkey ?

    • @MrTBSC
      @MrTBSC 4 ปีที่แล้ว

      iirc, nope it didn´t, pretty much the reason i didn´t play it for long ... but tiberian wars has ..

  • @SHADOWHEAT2008
    @SHADOWHEAT2008 4 ปีที่แล้ว

    But there is another change..... Tanks can't shoot enemies when they recieve the order to move. Even when the enemy is near/closer/ next to the tank, it would not shoot.