Blunderbuss - Modelling & Painting Simple Game Assets - Part1

แชร์
ฝัง
  • เผยแพร่เมื่อ 19 พ.ย. 2024

ความคิดเห็น • 130

  • @Arrkail
    @Arrkail 3 ปีที่แล้ว +66

    i like how you make mistakes on purpose to teach us about them
    it's something you don't find on other channels thanks alot.

    • @swiftcreations
      @swiftcreations 3 ปีที่แล้ว +1

      Oh man these bot's are getting smarter

    • @bloodshoot1115
      @bloodshoot1115 3 ปีที่แล้ว

      @@swiftcreations the @ sign is not blue, so its easy spottable as a bot :D

  • @LordBroth
    @LordBroth 3 ปีที่แล้ว +20

    Hey Grant, just wanted to say thank you for the tutorials you have been making. I have watched you since august last year and you really inspired me and helped me get into 3d, I am now in University studying 3d animation and design and it is mostly because of you. Thank you!

    • @grabbitt
      @grabbitt  3 ปีที่แล้ว +4

      Great to hear!

  • @Outmind01
    @Outmind01 3 ปีที่แล้ว +7

    Oooh, that's a nice-looking blunderbuss Grant! The modeling part is easy, but I'm eager to see how you'll go about painting it since that's something I've yet to learn.

  • @mrspookypoo727
    @mrspookypoo727 ปีที่แล้ว +1

    This is probably one of the most useful tutorial series. When I first started out I always thought the geometry had to be connected to work. This made it so difficult for me to make complex objects. You made me think a different way in terms of modeling and have helped me model 10x faster than I would of in the past

  • @lucasfrancisco3d
    @lucasfrancisco3d 3 ปีที่แล้ว +24

    Your tutorials are great! Would love to see a post-2.8 series on an animated asset like your older spartan warrior one :)

    • @MoJw98
      @MoJw98 3 ปีที่แล้ว

      I'm testifying✋🤩🤩

  • @TechnoAsh
    @TechnoAsh 3 ปีที่แล้ว +1

    Thank you Grant for keeping these gold tutorials free for all of us🙏

  • @bennyoaks131
    @bennyoaks131 3 ปีที่แล้ว

    The comment below is exactly what I was going to say. Purposely making a mistake, and then explaining how to fix it is very nice. I make those mistakes a lot. Great job!

  • @ShizzleMyChizzle
    @ShizzleMyChizzle 3 ปีที่แล้ว +2

    Amazing that this kind of quality is free, thank you Grant!

  • @jeffosborne440
    @jeffosborne440 3 ปีที่แล้ว +3

    I'm glad you mention,"How do you know when to make something all one object, or make it a separate object." This is something I struggle a bit with. Going too far as something being one object becomes a pain sometimes down the road....

  • @bryansailer5927
    @bryansailer5927 3 ปีที่แล้ว

    I enjoy these type of video series that allow us to follow along. I went ahead and challenged myself to model the rest of the Blunderbuss. I will share my result on the Discord server.

  • @BarbeelBarbeelBarbeel
    @BarbeelBarbeelBarbeel 3 ปีที่แล้ว

    It’s amazing that these tutorials are free!

  • @Cedrek
    @Cedrek 3 ปีที่แล้ว +1

    good tutorial as always , by the way in 5:43 , if you hit F9 you can get back your properties

  • @Viigan
    @Viigan 3 ปีที่แล้ว +7

    I know you probably do it to show viewers what happens when you drag images in while in standard view and how to correct it, but... It's easier in general to just go to front view before dragging in the image, so it has the right orientation from the start.

    • @grabbitt
      @grabbitt  3 ปีที่แล้ว +5

      Indeed

  • @Cicno
    @Cicno 3 ปีที่แล้ว

    Loving your tutorials (the one with the PBR textured axe too), a must for anyone wanting to get into 3d and texturing with blender!!!

  • @Josabooba
    @Josabooba 3 ปีที่แล้ว

    Excellent - looking forward to starting with some hand painted low poly. Thanks Grant, awesome as always...

  • @blackgod2940
    @blackgod2940 3 ปีที่แล้ว +2

    whoa !! Abbitt with another great tutorial !!

  • @jeffosborne440
    @jeffosborne440 3 ปีที่แล้ว +1

    ABBITTcadabra....Magic! This was really good, Thank you.

  • @shirotonbo6315
    @shirotonbo6315 2 ปีที่แล้ว +1

    Excellent! Can't wait to stay up all night making this 🤭

  • @SaifulIslam-th2uw
    @SaifulIslam-th2uw 3 ปีที่แล้ว

    Just wait for part 2. thank you for a great tutorial. I hope you will make a product design tutorial

  • @trystanbleuven791
    @trystanbleuven791 3 ปีที่แล้ว

    would you eventually make a tutorial on sculpt vertex paint ? on a creature for exemple ? it would be so cool and you are the perfect teacher for this i believe!

  • @theBigNine
    @theBigNine 3 ปีที่แล้ว

    thank you for the tutorial, Mr. Grant.

  • @marly1017
    @marly1017 3 ปีที่แล้ว

    I just like your tutorials so much they are my asmr

  • @Toiarc
    @Toiarc 3 ปีที่แล้ว

    Im already having problem with the importing of the picture. Not sure how, but the origin is at center, but not inside the picture at all making "resetting to center" impossible by just simply typing alt + g and alt + r :(
    Edit: Deleting the image and drag and drop it again to blender made its origin point to center. How nice, now it works.
    And done. Great lecture, got the basics right there and a bit of self learning. Cant wait to get to the part when we paint it!

  • @mateoselj
    @mateoselj 3 ปีที่แล้ว

    wow cant wait for part 2 gun looks indeed fun to model

  • @ahzibania
    @ahzibania 3 ปีที่แล้ว

    Man i love your videos and tutorials.

  • @fabiovaz2460
    @fabiovaz2460 3 ปีที่แล้ว

    Thank you Grant!! Learning a lot from your videos! Much obliged.

  • @jar1041
    @jar1041 3 ปีที่แล้ว

    Thank you for making these tutorials!! it is so appreciated

  • @fandiramadhan1020
    @fandiramadhan1020 3 ปีที่แล้ว

    oooh cant wait for the rest. thank you so much sir..

  • @Sultan-iw2xu
    @Sultan-iw2xu 3 ปีที่แล้ว +1

    Thanks .... You are awesome .... I learned a lot from you

  • @qudratkhan9627
    @qudratkhan9627 3 ปีที่แล้ว

    Amazing ....Waiting for part 2 ...

  • @ShockwaveStu
    @ShockwaveStu 3 ปีที่แล้ว

    Grant, your the best mate, keep up the fab tuts :)

  • @kasmozacar1371
    @kasmozacar1371 3 ปีที่แล้ว

    Nice and clear tutorial! Thanks man!

  • @dh-qn4ch
    @dh-qn4ch 3 ปีที่แล้ว

    awesome cant wait for part 2!

  • @CopyCatBlack
    @CopyCatBlack 3 ปีที่แล้ว

    yeahhh new tutorial especially game modeling:)

  • @ApexLionheart
    @ApexLionheart 3 ปีที่แล้ว

    I finished watching this and searched for part 2 not realising it was a new video 😂

  • @IndianaJoe3
    @IndianaJoe3 3 ปีที่แล้ว

    A telescopic sight on a blunderbuss - gnomish engineering at its finest!

  • @ธีรวัฒน์ช่อสุวรรณ

    your tutorial is amazingly!

  • @minot0_
    @minot0_ 3 ปีที่แล้ว +1

    people be talkin about some "circle of life" thinkin its REAAALLY important. nah fam the circle of influence is where its at

  • @LaszloIvanyi
    @LaszloIvanyi 3 ปีที่แล้ว

    Nice work, man. I'm tempted to follow along, but instead of hand painting I'll use Substance Painter since I'm a rebel :D

  • @Manuelmv90
    @Manuelmv90 ปีที่แล้ว

    Thank you sooooo much, teacher!

  • @christophernixonart
    @christophernixonart 3 ปีที่แล้ว +1

    Hey Grant, Is there a rule of thumb for how many segments you start with on a cylinder for low poly objects? I'm enrolled in your Blender course, and when you are making the low poly mech, you start the cylinders at 20 segments, if I remember correctly. I know it's super basic, but it's nice to know why you are choosing one over the other, so I can make good decisions when designing my own stuff. Thanks for the great tutorials! They are really helpful.

    • @grabbitt
      @grabbitt  3 ปีที่แล้ว

      It depends on the style and how low you need to go for the game your making and how visible the object will be

    • @christophernixonart
      @christophernixonart 3 ปีที่แล้ว

      @@grabbitt Thanks!

  • @blenderzone5446
    @blenderzone5446 3 ปีที่แล้ว +1

    very nice!

  • @sebastianmontrose488
    @sebastianmontrose488 3 ปีที่แล้ว

    That was fun.

  • @samighasemi3333
    @samighasemi3333 3 ปีที่แล้ว

    Very helpful, Thank you❤

  • @__Rizzler__
    @__Rizzler__ 3 ปีที่แล้ว

    Thanks gabbit

  • @mcfloaty5314
    @mcfloaty5314 3 ปีที่แล้ว

    Grant: Blunderbuss
    Me: Blenderbuss

  • @abdullahsherazi406
    @abdullahsherazi406 3 ปีที่แล้ว +3

    Hello Sir,
    Can you please explain the nodes section from basic to a professional in a single video.
    Please make a video on this. If you have already made please mention that here.
    Thank you

    • @grabbitt
      @grabbitt  3 ปีที่แล้ว +5

      see my nodes school playlist

    • @gabrielegagliardi3956
      @gabrielegagliardi3956 3 ปีที่แล้ว +2

      @@grabbitt you and blender guru are the best, cheers from italy ❤🇮🇹

  • @redlantern01
    @redlantern01 3 ปีที่แล้ว

    although not included in this vid, is there a difference between moving vertices with the grab tool and using G key twice? (unsure if its a different name)

    • @GriffinSteve15
      @GriffinSteve15 3 ปีที่แล้ว +2

      G key twice slides the vertices along the edge and does not move change the shape of the geometry

  • @paulorego9334
    @paulorego9334 2 ปีที่แล้ว

    me @12:55 :P thanks Grant!

  • @gamehawk24
    @gamehawk24 ปีที่แล้ว

    thanks bro

  • @JameStudios88
    @JameStudios88 3 ปีที่แล้ว

    Hey, actually i struggle a lot while making lowpoly
    Hair's for my 3d model so please can you make a tutorial for stylised hair In blender

  • @AmitKumar-cp1oz
    @AmitKumar-cp1oz 3 ปีที่แล้ว

    thank you : D

  • @eleventwentyone3473
    @eleventwentyone3473 3 ปีที่แล้ว

    The poly character when i upload to Mixamo it does not show complete color. I send you message in discord to help me fix it. how you will see "Yusf Murals Graffit"

  • @cyb3ristic
    @cyb3ristic 3 ปีที่แล้ว

    for the drawing course, what’s the difference between a one time payment and a one time purchase? Will I get all future updates if I choose the one time purchase option?

    • @grabbitt
      @grabbitt  3 ปีที่แล้ว

      There is no difference there's a slight error in the site

    • @cyb3ristic
      @cyb3ristic 3 ปีที่แล้ว

      @@grabbitt Alright, thanks! purchasing soon :)

  • @ravanin
    @ravanin 3 ปีที่แล้ว

    what are the recomended render settings for handpainted assets? also do I set my roughness all the way to the top?

    • @grabbitt
      @grabbitt  3 ปีที่แล้ว

      I use the emmision

    • @ravanin
      @ravanin 3 ปีที่แล้ว

      @@grabbitt Do you have any tutorial on rendering? specially for handpainted stuff?

  • @hazchickgames2840
    @hazchickgames2840 3 ปีที่แล้ว

    I imagine you'll cover in future and that I'm just being impatient, but beyond CTRL+J, do all the separate parts need to be connected into one object for game models? I thought it was that way for years, but then others showed me that you should use a load of separate objects that are joined as one object but not as one big mesh?

    • @RugbugRedfern
      @RugbugRedfern 3 ปีที่แล้ว

      You dont need to join them together, but it's a lot easier to manage-them in-engine if they are all one object

    • @hazchickgames2840
      @hazchickgames2840 3 ปีที่แล้ว

      @@RugbugRedfern That I get, but do they need to be one mesh is what I'm saying. Do all the separate objects need to have their meshes welded at the vertices together? Or can they just exist as the same object but not be physically joined.

    • @grabbitt
      @grabbitt  3 ปีที่แล้ว +2

      No they don't have to be a manifold mesh

    • @RugbugRedfern
      @RugbugRedfern 3 ปีที่แล้ว +2

      @@hazchickgames2840 Oh yeah I never weld the vertices together, it makes it easier to adjust in post if I don't as well. There's no reason to except maybe minor performance benefits

    • @hazchickgames2840
      @hazchickgames2840 3 ปีที่แล้ว +1

      @@RugbugRedfern Ok coolie! Phew... had me worried there, meshes are really difficult to stitch together sometimes. Thanks for your time to confirm :)

  • @RenierBoshoff
    @RenierBoshoff 3 ปีที่แล้ว

    Howdy! Do you use your graphics tablet when modeling like this?

    • @grabbitt
      @grabbitt  3 ปีที่แล้ว +1

      No just a mouse

  • @Keltoi87
    @Keltoi87 3 ปีที่แล้ว

    Sorry for the stupid question, but where in the description does it say where to download the reference image?

    • @Arrkail
      @Arrkail 3 ปีที่แล้ว +1

      i think he forgot to put it
      you can take screen shot of the video and crop it

    • @grabbitt
      @grabbitt  3 ปีที่แล้ว +2

      I forgot to put it in I'll sorry it out now🤣

  • @LaszloIvanyi
    @LaszloIvanyi 3 ปีที่แล้ว

    All right, here it is: imgur.com/exvvDpZ imgur.com/0LvjCJS I'm not all happy with it, but it's a first effort.
    Btw, as I made it the engineer in me slowly realized that a blunderbuss is a spread-weapon. And it has a scope. :D A precision enhancer, on, what's essentially a shotgun with bigger spread.

    • @grabbitt
      @grabbitt  3 ปีที่แล้ว +1

      Looks pretty good🙂

    • @LaszloIvanyi
      @LaszloIvanyi 3 ปีที่แล้ว

      @@grabbitt Thanks!. I'm looking forward for the rest of the tutorial too regardless, I'm sure there will be good advice in it, I was just in the mood for modelling so I went a bit forward.

  • @Luca-Scott
    @Luca-Scott 3 ปีที่แล้ว

    Can i make a couple of colour adjustments and use this for my game?

    • @grabbitt
      @grabbitt  3 ปีที่แล้ว

      Yes. Just for use in game 👍

    • @Luca-Scott
      @Luca-Scott 3 ปีที่แล้ว

      @@grabbitt Thanks

  • @KitCoffeee
    @KitCoffeee 3 ปีที่แล้ว

    i made the mistake of moving the center cursor and ended up getting farther in and realizing how dumb i was, the cursor doesn’t stick to images so everything wasn’t mirroring right

  • @HO-bndk
    @HO-bndk 3 ปีที่แล้ว

    11:55 Why do you have to join them all together at the end? Does it do any harm to keep them as separate parts?

    • @grabbitt
      @grabbitt  3 ปีที่แล้ว

      No you can keep them separate but I talk about it later

    • @RugbugRedfern
      @RugbugRedfern 3 ปีที่แล้ว

      In-game it's easier to manage if they are all one object. Otherwise you have to manage 5 separate objects together. Being able to drag and drop one model into the game is a lot easier.

    • @HO-bndk
      @HO-bndk 3 ปีที่แล้ว

      @@grabbitt Thanks for the reply. I should have waited until later, then, sorry.

  • @Colteal
    @Colteal 3 ปีที่แล้ว

    any ideas why my X-Ray wont work like in 13:33? Great video for beginners :)

    • @grabbitt
      @grabbitt  3 ปีที่แล้ว

      Not sure why that would be

    • @Colteal
      @Colteal 3 ปีที่แล้ว

      @@grabbitt a. for some reason. i was watching your video and a bit later i tried to click on the menu panels, suddenly worked like a charm, but not x-ray mode but you should look at viewport shading that works really well

  • @Rude_soup_cat
    @Rude_soup_cat 3 ปีที่แล้ว +1

    It's like PBR material on it. But very hard to bake ;

    • @grabbitt
      @grabbitt  3 ปีที่แล้ว +2

      its hand painted so you dont need to bake

  • @TheZetorian
    @TheZetorian 3 ปีที่แล้ว

    Mate, you sure about that E then G ? 10:15 ? Because When I press E and then G its grabbing that edge and just spinning it arround

    • @grabbitt
      @grabbitt  3 ปีที่แล้ว

      Yes e to extruder then g to grab. You may have some doubles

  • @hubsoniasty
    @hubsoniasty 3 ปีที่แล้ว

    Any tutorial how to convert the object from blender to Unity? Available tutorials are not good enough ;/

    • @Arrkail
      @Arrkail 3 ปีที่แล้ว

      im not sure if i understood u correctly but i think you should export the object in blender as FBX file or Obj file then import it into unity ?
      you go to file tab in blender then click export then choose the format you need
      click on FBX then drag that into your unity project?

    • @hubsoniasty
      @hubsoniasty 3 ปีที่แล้ว

      @@Arrkail thanks for answer :D However the main problem is that the exported material that i made is just a black basic color instead of colorful one made in vector paint :(

    • @Arrkail
      @Arrkail 3 ปีที่แล้ว +1

      @@hubsoniasty join the grant's discord group you might find some experts to help you there

  • @GB-ko8cv
    @GB-ko8cv 2 ปีที่แล้ว

    Idk why but when you say ''grab it'' i confused it with ''Grant Abbitt''

  • @jonathanjblair
    @jonathanjblair 2 ปีที่แล้ว

    If anyone tries to do this with Blender 3, the png file might not come in as a reference correctly. I had to re-export it as a png (used inkscape) in order to get the image in so that I could see it.

    • @grabbitt
      @grabbitt  2 ปีที่แล้ว

      It should already be a PNG. Glad you got it working though👍

    • @jonathanjblair
      @jonathanjblair 2 ปีที่แล้ว

      @@grabbitt It was. I literally just exported it as a png again with a different name. I think my download might have got corrupted as it was the only image that didn't work. Wanted to share though in case anyone else ran into. Love the content as always.

  • @jamessmith6294
    @jamessmith6294 3 ปีที่แล้ว

    A scope on a blunderbuss?

    • @grabbitt
      @grabbitt  3 ปีที่แล้ว +1

      Definitely. It's a special long range scatter gun

  • @skaar7
    @skaar7 2 ปีที่แล้ว +1

    you are lovely

  • @uyuzkunduz
    @uyuzkunduz 2 ปีที่แล้ว

    @grant abbitt, there is no asset ://

    • @grabbitt
      @grabbitt  2 ปีที่แล้ว

      Not sure what you mean. The reference image link is in the description

  • @pjosxyz
    @pjosxyz 7 หลายเดือนก่อน

    not receiving assets from link :(

    • @grabbitt
      @grabbitt  7 หลายเดือนก่อน +1

      I think add blockers can stop it working

    • @pjosxyz
      @pjosxyz 7 หลายเดือนก่อน

      @@grabbitt thanks

  • @busyman7571
    @busyman7571 ปีที่แล้ว

    when we are downloading the reference image from the link given, it almost take 5 to 8 minutes to get it through the email.... please make less the time

  • @roastman9753
    @roastman9753 3 ปีที่แล้ว

    Comment #25!

  • @missmisa039
    @missmisa039 3 ปีที่แล้ว

    ive put 70 hours into blender and i still think im crap. am i
    to early for this vid

    • @grabbitt
      @grabbitt  3 ปีที่แล้ว +1

      Difficult to say. Give it a go and if it's too tough try an earlier playlist

    • @missmisa039
      @missmisa039 3 ปีที่แล้ว

      @@grabbitt thank you

    • @missmisa039
      @missmisa039 3 ปีที่แล้ว

      not to hard my pc kinda bad tho so cant do much more than model sculpt and and color

  • @matthewdee6023
    @matthewdee6023 3 ปีที่แล้ว

    Aka a 'blenderbuss'! I'll leave.....

  • @madscience6283
    @madscience6283 3 ปีที่แล้ว

    Number your titles.

  • @__Rizzler__
    @__Rizzler__ 3 ปีที่แล้ว

    U didnt paint

    • @contentwh0re
      @contentwh0re 3 ปีที่แล้ว

      false advertising!!! lol

    • @grabbitt
      @grabbitt  3 ปีที่แล้ว +2

      It's on its way in the future

    • @__Rizzler__
      @__Rizzler__ 3 ปีที่แล้ว

      @@grabbitt ok thanks gabbit