Small side note, this is my 100th upload, so I thought I should make it something good and not a shitepost. Thanks to anyone who has been watching me for every one of those hundred videos, there will be many hundreds more to come. 👍 Edit: Also apoligies for the slightly badly timed text at 10:51 at that point of the video I was pretty much editing on pure adrenaline due to my PC having issues and threatening to fuck over my work. Who cares xdddd
@@SpaceyChip doesnt really matter, all the changed except the shadows will not affect performance. the game will look nicer on higher graphics settings, but that would be true in any case so its up to you and your specs really
I already boosted the bass frequencies, if I did it any more then it would just sound boomy and it would be like 40% background noise. Sometimes you can't fix shit mics lmao
Highly recommend lowering the shadow distance too. On bigger open maps the popin isn't worth it, but if you rarely look too far ahead, lowering it to about 1000 can drastically increase the perceived resolution. Make sure the shadow fade distance is always lower though, otherwise all shadows will dissappear!
@@SourDisc it also fixes shadow bitdepth issues. Essentially, no matter what the resolution, there will always be a gap between an object and it's shadow that overdark can't fix but a lower shadow distance can
0:50 F11 (Activate World Editor) 0:55 In SceneTree (on the left; or Window > ScenTree) search for "sunsky" (otherwise "scattersky") In the Inspector (on the right): 1:20 rayleighScattering: 0.0001 2:05 skyBrightness: 1000 (I personally use 500) 2:32 (3:14) groundAlbedo: R: 255, G: 202, B: 155 4:13 brightness: 5 (i personally use 2 or 3) 4:36 flareType: LightFlareExample 2 4:52 occlusionScale: 0.001 5:08 moonLightColor: R: 12, G: 21, B: 30 6:22 texSize: 2048 (3 fps performance hit) 6:37 overDarkFactor: 100000 100000 10000 1000 Optionally, you can also change: 7:46 sunSize: 0.1 7:57 flareScale: 2.0 In the SceneTree again, search for clouds: 8:51 for clouds/clouds1, play with texScale, exposure and height values according to preference 10:35 At the end, press Ctrl+S to SAVE the config
I'm sure thousands have already said it but man, I really hope the devs see this one day and include the changes in the base game. Seems like such a dumb and easy tweak lol
As a user of your old graphics settings and someone who knows jack shit of what 75% of the things do in the editor this update makes me very happy. Thank you!
My favorite tweaks are to always increase the sunscale and brightness and lower the ambient light so the shadows are darker, and reduce the shadow distance for crisper shadows.
I think this is gonna blow up, I just got it reccomended on my TH-cam homescreen, currently it's at 2712 views, 462 likes, and SourDick is at 6.41K subscribers! Good Luck! :)
Hey SourDisc, you can also change the logweight from 0.980 to 0.970 (less quality more detailed shadow distance) to 0.999 (more quality less shadow detail distance) 0.990 is recommended!!
Worked amazingly man in 2024 almost 2025 I appreciate the content and I’m running 110fps lowest on a rtx 2060 super i7 and 16gb ram no Ethernet just WiFi
One good mod for this is the 'CK graphics mod' menu, you can boost the shadow quality, LOD, Ambeint Oclusion quality, and it will save for you everytime you get into a game if you press the hotkey to toggle it on or off. The only unfortunate part of using it Is you lose some FPS.
I'm thinking CK could really take notes from this video aswell. If you could combine these settings with that menu then you would have a super popular mod
Someone should really make a mod that loads all of these graphics tweaks on startup Edit: I didn’t watch until the very end when I made this comment, sorry! I’m a dumb ass
@@SourDisc could be cool, although what would really be powerful is if someone could make a preset manager for it... now that I think about it you could probably do that through a basic UI mod and some INI files(?) i don’t know, I’m not an experienced moder
If you're asking about simply saving the map, then once you save it, the settings will persist. If you mean when you enter a separate map, then yes you need to change that map aswell. You're changing the map itself, not anything common.
I've already answered this, both in the video and in another comment, but If you want it to save on just that map, then just save the map. But you will have to do it on every map because the world editor is only effective on one map at a time.
Clear information, followed by instructions and showed by example. This is the meaning and definition of an Excelent! Tutorial. Thanks, thanks, and thanks
@@SourDisc and you also have to save the changes,which may break if a map is reworked.which means you'll probably also have to delete the changes from your userdirectory and do it again.
First, thank you for your video. I have a question. Can i save this Options for the next start of the Game? Cause every time i start the Game i have to set These Option New...
Is there any way to adjust the bloom level in game or is that just a limitation of the shaders? I'm trying to keep some of the sun bloom without it just taking over the entire sky
Is it safe to save this on a career mode? also, the video is pretty good, i appreciate this, but for this video, your mic is really harsh in the mid-high end.
Yeah it should work no matter what game mode you save it in, although I haven't tried career. And yeah you're not the first to mention the mic, I've got a new one since and it's miles better
Yeah i was just a bit afraid to ruin my save file, so i'm thinking i'll open up the map in freeroam, save it, and see if the career loads map that i modified, thanks!! @@SourDisc
quick question. How can I stop the camera from rotating 180 when I am reversing? I been looking forever and a guy said go to lua then vehicle then main and change the code obj.cam something but I could not find that line in the main file. Thank you so much for your info.
not really something i would know sorry, but sounds like you could ask on the forums since there has to be someone there who knows more about that kind of thing
Small side note, this is my 100th upload, so I thought I should make it something good and not a shitepost. Thanks to anyone who has been watching me for every one of those hundred videos, there will be many hundreds more to come. 👍
Edit: Also apoligies for the slightly badly timed text at 10:51 at that point of the video I was pretty much editing on pure adrenaline due to my PC having issues and threatening to fuck over my work. Who cares xdddd
be honest, bro just wants to cash in on views 😂
@@Delta132 bro I do that with all my videos. I wouldn't be a TH-camr if I didn't want views 💀
@@SourDisc Uhm does it depend on which graphic settings you are on?
@@SpaceyChip if you are going for looks then yes
@@SpaceyChip doesnt really matter, all the changed except the shadows will not affect performance. the game will look nicer on higher graphics settings, but that would be true in any case so its up to you and your specs really
You could use a bit of eq on your mic. boost the bass frequencies and it'll help it sound less thin. Very helpful video, will try.
I already boosted the bass frequencies, if I did it any more then it would just sound boomy and it would be like 40% background noise. Sometimes you can't fix shit mics lmao
@@SourDisc have you tried the new adobe AI thingy? I've got no idea if it would help in your case but i guess it's worth it to try.
@@SourDisc might be your speakers, if they’re too bassy. When editing you want to use a balanced audio source.
Nah just take 1cm of sponge and stick the mic in
No keep it, it sounds like old bub games video
Sunsky/Scattersky:
rayleighScattering> 0.0001
Skybrightness> 500-1000
GroundAlbedo> Hue:20. Saturation:100. as bright as can be.
Brightness> 2-5
Flare> LightFlareExample 2
Moonlight colour> Saturation:150. Hue:150. Brightness:50
Shadow texsize> 2048 (performance affective)
overDarkFactor> 100,000. 100,000. 10,000. 1,000
Clouds:
coverage> 0.2
exposure> 5
height> 2-10
texscale> 1 1 1 or 3 2 1
make sure all are white and bright
Thanks bro
Bro is a perfect example of "its not the mic, its the person" love the commentary bro. Subbed for sure
yeah my mic has a great personality dont worry 💀💀
@@SourDisc respect lmao
I think it's incredible how far even the vanilla graphics have come, but a little improvement is always appreciated! Thank you!
Highly recommend lowering the shadow distance too. On bigger open maps the popin isn't worth it, but if you rarely look too far ahead, lowering it to about 1000 can drastically increase the perceived resolution.
Make sure the shadow fade distance is always lower though, otherwise all shadows will dissappear!
I actually used to do this, thanks for reminding me lmao
@@SourDisc it also fixes shadow bitdepth issues. Essentially, no matter what the resolution, there will always be a gap between an object and it's shadow that overdark can't fix but a lower shadow distance can
How to do it?
0:50 F11 (Activate World Editor)
0:55 In SceneTree (on the left; or Window > ScenTree) search for "sunsky" (otherwise "scattersky")
In the Inspector (on the right):
1:20 rayleighScattering: 0.0001
2:05 skyBrightness: 1000 (I personally use 500)
2:32 (3:14) groundAlbedo: R: 255, G: 202, B: 155
4:13 brightness: 5 (i personally use 2 or 3)
4:36 flareType: LightFlareExample 2
4:52 occlusionScale: 0.001
5:08 moonLightColor: R: 12, G: 21, B: 30
6:22 texSize: 2048 (3 fps performance hit)
6:37 overDarkFactor: 100000 100000 10000 1000
Optionally, you can also change:
7:46 sunSize: 0.1
7:57 flareScale: 2.0
In the SceneTree again, search for clouds:
8:51 for clouds/clouds1, play with texScale, exposure and height values according to preference
10:35 At the end, press Ctrl+S to SAVE the config
thanks dude
tysm
I'm sure thousands have already said it but man, I really hope the devs see this one day and include the changes in the base game. Seems like such a dumb and easy tweak lol
Wow, a real human talking to me, honest, no cringe intro, straight to the point and doesn’t murder my computer. 10/10 video
As a user of your old graphics settings and someone who knows jack shit of what 75% of the things do in the editor this update makes me very happy. Thank you!
My favorite tweaks are to always increase the sunscale and brightness and lower the ambient light so the shadows are darker, and reduce the shadow distance for crisper shadows.
i do not even play this game, but i really enjoyed your commentary, editing and your sense of humor. loved the video!
Thanks, finally I can drive under a realistic looking sky! The devs should really make these settings the default ones.
Ok so beamNG still needs a new graphics engine. Thx for the vid :D
No, It really doesn't man. You gotta upgrade that pc
I think this is gonna blow up, I just got it reccomended on my TH-cam homescreen, currently it's at 2712 views, 462 likes, and SourDick is at 6.41K subscribers! Good Luck! :)
SourDick💀
now it’s 6.57k! (:O
Now at 13k and I found it on my homepage
2 days later u were damn right its at 44k views
6 days later (from video upload). Was also recommended on homescreen. At 52,000 views, 3,800 likes, and SourDisc is at 7.13K subscribers! Woohoo!
These jokes/memes and references were hilarious. Thank you for such a in depth look at how to make the game look good ❤
Set the log weight for the sunsky shadows to .995 for extra sharp shadows.
i was subscribed to your channel 💀
Don't worry i have a good PC and it goes really good, love you.
I don't even play the game or watch your content, but I stayed the duration. Good job.
This is definitely going to affect the current economic situation of Cambodia.
Good point, should have sticked to reshade
You can edit your cars paint work too, use the siders so the clear coat is a little bit more reflective makes the cars look a lot better.
Aaaaaand also change time of day after doing all those settings to make all those changes look even more awesome ;)
Hey SourDisc, you can also change the logweight from 0.980 to 0.970 (less quality more detailed shadow distance) to 0.999 (more quality less shadow detail distance) 0.990 is recommended!!
Worked amazingly man in 2024 almost 2025 I appreciate the content and I’m running 110fps lowest on a rtx 2060 super i7 and 16gb ram no Ethernet just WiFi
damn, not sure if my version or your version looks better now, also absolutely gonna be using that shadow clipping fix
i just watched the entire 11:55 of an TUTORIAL
love the editing
This guy is like a smarter version of MuYe
best tutorial, used comments for those who don't know editor. do more tutorials!!
One good mod for this is the 'CK graphics mod' menu, you can boost the shadow quality, LOD, Ambeint Oclusion quality, and it will save for you everytime you get into a game if you press the hotkey to toggle it on or off. The only unfortunate part of using it Is you lose some FPS.
I'm thinking CK could really take notes from this video aswell. If you could combine these settings with that menu then you would have a super popular mod
You just earned yourself a subscriber this made an absolute difference for me tysm❤
Nice video it definitely worked and thanks for including me in your video I know im 6 months late
Instructions unclear, sky is now a jpeg of chainsaw man
It's surprising that BeamNG doesn't have a 4k shadows setting by default
yeah the ultra option should make the shadow resolution 2048 by default
@@SourDisc what if I do 4096
@@ItsartoTV pc go boom
@@0165Pim ok cool
@@ItsartoTV you cant i tried
Bro, the water bit killed me.
The brightness is a V probably because it stands for value, which is the standard in 3d editors !
What map is this because it looks looks really nice, btw great video, my game does look better!
automation test track (saw a comment)
Beam ng needs to hire this dude
The game is finally beautiful, thank you very much!
One setting that no one’s talking about is the gamma slider, put it on 0.75 and enjoy more contrasted and colourful graphics.
this is also true
Great Quality! Loved the video
i recomend for future videos that you use Adobe Podcast with your audio, it will only make your videos better... and its free
One thing you can do to make shadows higher quality is setting the logWeight to 990 to 999
Someone should really make a mod that loads all of these graphics tweaks on startup
Edit: I didn’t watch until the very end when I made this comment, sorry! I’m a dumb ass
I could pack up a mod that does it to all default maps, that wouldn't take much work at all actually
@@SourDisc could be cool, although what would really be powerful is if someone could make a preset manager for it... now that I think about it you could probably do that through a basic UI mod and some INI files(?) i don’t know, I’m not an experienced moder
@@briananeuraysem3321 yeah im sure it would be possible
ВОТ УЖ НЕ ОЖИДАЛ УВИДЕТЬ ГАРАЖ 54 ИМЕННО ЗДЕСЬ)
your mic makes this wayy better
no it doesnt
@@ayyorta yes it does >:(
@@TrashCompactorACR no! >:)
@@ayyorta yes :>{
Thanks, bro! That helped a lot! 😎👍
This is good, only thing is you always do that again when you enter new map?
If you're asking about simply saving the map, then once you save it, the settings will persist. If you mean when you enter a separate map, then yes you need to change that map aswell. You're changing the map itself, not anything common.
@@SourDisc this is a lot easier now when i know what i need to do, thank you very much
Absolutely lovely video, nice one.
Now all jokes aside, this was pretty helpfull and still being funny af to watch so, thanks bud
does it actually save, or do we have to do it all every time we change a map
I've already answered this, both in the video and in another comment, but If you want it to save on just that map, then just save the map. But you will have to do it on every map because the world editor is only effective on one map at a time.
Now make some 4k gameplay of these settings at different times of day
le built in laptop mic has arrived
this is the best mic roast i have heard so far
@@SourDisc youre welcome.
V in HSV color model stands for value
Saving this for later, thank you
Brother I didn't know I needed this and I love look forward to more of your content.
Clear information, followed by instructions and showed by example. This is the meaning and definition of an Excelent! Tutorial. Thanks, thanks, and thanks
Thx for showing my comment in ur vid and the tips really helped me👑😎👍
Brightness is V because it's Value.
i like to open the camera and play with a ambient occlusion then alt + u.
So apparently real life grass is green??? I’ve never seen it.
does doing this only work on the map that you are in or does it also automatically change it for other maps?
it works only on the map you change it on. you will have to do it again on other maps because the world editor only changes one map at a time
@@SourDisc and you also have to save the changes,which may break if a map is reworked.which means you'll probably also have to delete the changes from your userdirectory and do it again.
@@Damian-cilr2 yes i know this, i dont see this as a problem unless you are extremely lazy though 💀💀
good video bro maybe work on mic quality sometime 🤙
Mate this is absolutely fantastic. subbed!
My broke ahh watching this video as if my pc could ever even dream of running high graphics or beam ng ever looking good on it
i apply all changes i save the file but i changed the map and the config dissapear :(
so, beamng is aleady unplayable because of its fps. what youve done now is make my pc melt internally. great video thanks!
i cant tell if youre joking or not 💀💀
@@SourDisc i am, but beamngs fps optimisatiok is arse
@@st.coiled true actually
I've seen a comment about your Mic already but G, I hope you managed to Upgrade in the last 11 months.
Yeah check out my latest videos and it's a new headset, big ups to logitech it's probably the best value for money thing I've ever owned
@@SourDisc Nice man
Edit: Ah, yeah Way Better.
First, thank you for your video. I have a question. Can i save this Options for the next start of the Game? Cause every time i start the Game i have to set These Option New...
watch the whole video and i explain this exact question as it is one i anticipated
@@SourDisc oh, thank you. Have a nice day!
0:48 I see iv come too the right place.
NOW does it save… Cuz i dont want to go through this shit everytime i play
watch the whole video
@@SourDisc Im guessing that means yes
@@Imapigeonindeed so clever
is there a way to get some of the AA jaggedness in the distance to go away without increasing resolution?
Is there any way to adjust the bloom level in game or is that just a limitation of the shaders? I'm trying to keep some of the sun bloom without it just taking over the entire sky
Thanks for featuring my comment. Felt weird seeing my name and fat dog nelly on a TH-cam video
Great video! Any way to apply these settings to all maps at once? Without having to manually change them in every map?
Is it safe to save this on a career mode?
also, the video is pretty good, i appreciate this, but for this video, your mic is really harsh in the mid-high end.
Yeah it should work no matter what game mode you save it in, although I haven't tried career. And yeah you're not the first to mention the mic, I've got a new one since and it's miles better
Yeah i was just a bit afraid to ruin my save file, so i'm thinking i'll open up the map in freeroam, save it, and see if the career loads map that i modified, thanks!! @@SourDisc
This won't affect your PC if you can run the game.
Me with computer that barely runs the game on 24fps.
before / previously 🔥🔥🔥
Can I ask what PC specs you have?
I have no idea why the clouds don't look like that by default. They're always just dark and gray.
yeah me neither
I still need to install the update with my utterly shite internet
M8 get a propper quite fast internet mate, it’s bloody brilliant ma’te innit
@@simsimw i want to trust but our house is set up for virgin media💀
Do you need to do this for every map? I assume so.
Yeah you do, it's just the way it is, id say that's the only disadvantage to this method
@@SourDisc bummer, oh well ill just watch your video for each map i wanna do it on.
Thanks for the great video definitely improved my experience.
MuYe style editing skills. *nice*
quick question. How can I stop the camera from rotating 180 when I am reversing? I been looking forever and a guy said go to lua then vehicle then main and change the code obj.cam something but I could not find that line in the main file.
Thank you so much for your info.
not really something i would know sorry, but sounds like you could ask on the forums since there has to be someone there who knows more about that kind of thing
@@SourDisc thank you
Bruh i watched the whole thing despite not having a pc that can run the game...
do i lose fps or not? I'm asking you because I don't know English. I took these words from Google and translated them from Portuguese to English
you dont lose fps, as long as you dont mess with the shadows
@@SourDisc thanks bro
Im pretty sure that this video is good but idk because my headphones blew up from your mic.
youre not the first to say this, maybe i should get a new mic and unbox it. that would make a good video by itself
@@SourDisc True, thanks for the vid again tho
i love the microphone.
nice i didnt loose any fps. good job
brightness is v because it is technically called value
does this apply to every map or only one? also does it reset after a restart?
You haven't watched the whole video my guy
@@SourDisc yeah, that part literally came right after i hit send on my comment. Appreciate the vid, gonna try this out as soon as possible
@@Seikatsu121 thanks man, hope it works well for you
Honestly doesn't look much different. The before and after at 10:48 is underwhelming.
Good video keep things like that and you dont need to worry xD
Id say sun size should be lowered as the sun doesent look THAT big irl
Thanks bro, you reckon this can fix my marriage?
for sure, you got this. nice graphics really spice a broken marriage up
@@SourDisc Thanks for believing in me. I need to get married first before I try this
Is this required on every single map, or does this save it to the general game graphics?
you have to do it to every map
0:00 oh look, now i'm reinstalling KSP again.
Only thing i dislike about about these settings is that on some maps, white cars become a glowing white sun
Then just... Don't turn the brightness up 💀
@@SourDisc yeh but then i have to adjust a ton of other settings too cause it looks kinda goofy without high brightness, atleast on italy map
the thumbnail was clickbait tbh
funny video tho i laughed about 6 times ( i cant count more then 6 )
You deserve my sub Good work!
Do i have to do this on every other map?
Yes
KSP spaceplane hanger ahh music