The Secret BeamNG Setting No One Is Talking About

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  • เผยแพร่เมื่อ 9 พ.ค. 2023
  • BeamNG's graphics have had a massive glow up, but some things just do not make sense
    But as with all things, there is a solution, and it fixes almost all of its issues
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  • เกม

ความคิดเห็น • 1.4K

  • @MuYe
    @MuYe  ปีที่แล้ว +2646

    Your computer be like

    • @youknowwhat3563
      @youknowwhat3563 ปีที่แล้ว +45

      Ea games be like

    • @eskimo5973
      @eskimo5973 ปีที่แล้ว +32

      Just get more money bro its that easy.

    • @ZanderStrom10
      @ZanderStrom10 ปีที่แล้ว +7

      Yes, on fire

    • @Jibisgig
      @Jibisgig ปีที่แล้ว +20

      My PC when opening steam sounds like a ps4

    • @totallynotjustas
      @totallynotjustas ปีที่แล้ว +3

      Yes

  • @santiagobianchi5883
    @santiagobianchi5883 ปีที่แล้ว +1749

    It's like when you think you're seeing fine but it turns out you needed glasses and now you see everything in 4K

    • @jwalster9412
      @jwalster9412 ปีที่แล้ว +109

      I got glasses in 7th grade (way to late) and boy my eyes were definitely F* up more than I thought.

    • @santiagobianchi5883
      @santiagobianchi5883 ปีที่แล้ว +19

      @@jwalster9412 I got mine at 11th grade 💀

    • @sennthemanwin98
      @sennthemanwin98 ปีที่แล้ว +9

      imagine having glasses (jk)

    • @MuYe
      @MuYe  ปีที่แล้ว +205

      That is exactly what it felt like (I have never worn glasses in my life)

    • @EthanHuang-hr6gf
      @EthanHuang-hr6gf ปีที่แล้ว +19

      @@MuYe your right I've never seen you wear glasses ever in my life.

  • @stephenkilpatrick9224
    @stephenkilpatrick9224 ปีที่แล้ว +1617

    Thank you to whoever gave 400 or whatever gift subs during the lemans race. I like being able to watch Muye before I’m supposed to.

  • @profanedgod
    @profanedgod ปีที่แล้ว +300

    i love how he said i5 10th gen 3060 mid range... that is literally high end over here and a pc with 1060 is considered mid range

    • @Squify69
      @Squify69 ปีที่แล้ว +33

      The 1060 had one hell of a run. Time fly's and all but it's weird to think its probably considered a low range card now. Years from now I'll still be thinking the 1060 is pretty decent.

    • @randomperson34548
      @randomperson34548 ปีที่แล้ว +16

      fr bro thats high end lmao

    • @nathanielpillar8012
      @nathanielpillar8012 ปีที่แล้ว +19

      It all depends on relativity. If we're just talking about the current gen, then 3060 is midrange. If we're talking about literally any gpu being used by a decent number of people, including 9, 10, 20 series etc, then it's probably high range.

    • @dieselgeezer18
      @dieselgeezer18 ปีที่แล้ว +6

      @@Squify69 1060 is low range what the hell are you talking about???? A 1060 can play even some of the heaviest of modern games at atleast medium settings.

    • @aircraftmen_
      @aircraftmen_ ปีที่แล้ว +4

      @@Squify69 i have a 1060 and i can play beamng on ultra graphics with no lag

  • @adasdasas9405
    @adasdasas9405 ปีที่แล้ว +532

    i always wanted to crash a car with realistic physics in 69k

  • @Mt.Everest
    @Mt.Everest ปีที่แล้ว +349

    Most of these settings are able to be edited in the map Editor.

    • @LaVaZ000
      @LaVaZ000 ปีที่แล้ว +64

      Yeah but it's more complicated and the settings gotta be saved individually for each map

    • @sennthemanwin98
      @sennthemanwin98 ปีที่แล้ว +24

      basically, the devs need to intergrate this into the game.

    • @sa3byes
      @sa3byes ปีที่แล้ว

      ​@@LaVaZ000 naww it aint complicated at all

    • @jaopedro8732
      @jaopedro8732 ปีที่แล้ว +1

      but with the mod is less complicated

    • @sebastianmcdermott234
      @sebastianmcdermott234 ปีที่แล้ว +2

      @@LaVaZ000 and my game completely shits itself when i try to load in the save

  • @dragonfire3289
    @dragonfire3289 ปีที่แล้ว +258

    Would be interesting to also mention, which hardware needs to carry the extra weight. Since BeamNG is pretty CPU heavy and also RAM hungry I can imagine that in a lot of scenarios it wouldn't even drop the FPS at really, if you are CPU bound with AI cars and it mainly needs GPU power.

    • @itsleett
      @itsleett ปีที่แล้ว +5

      I got the i5-4690K, oc at 4.5 ghz, gtx 1060 6gb and 16gb of ram. I have around 40-50 fps with these settings. Sometimes around 30

    • @josteinbrekke4343
      @josteinbrekke4343 ปีที่แล้ว +12

      I have an RTX 3080 and an R5 5800X3D with tuned bdie and on Ultra preset 1440P I fell from 150ish fps to around 135 on this recommended preset solo on Italy map. 100% GPU Bound

    • @whywhy8575
      @whywhy8575 ปีที่แล้ว +11

      @@josteinbrekke4343 So I found with higher end cards that running the game normally will not use most of your GPU even if it seems GPU bound. But running the game in vulkan will bump up your frame rate and use more of your GPU.
      This is most notisable in AMD cards like mine 6600XT and can net a 30+ FPS bump... Hope this helps

    • @kinda4728
      @kinda4728 ปีที่แล้ว

      Running 5700x with 1080 8gb 24gbddr4 get about 130-144 max settings with a single car and about 70-90 with 10-15 cars

    • @Phantogram2
      @Phantogram2 11 หลายเดือนก่อน +2

      @@josteinbrekke4343 You really should be getting more on RTX 3080. I'm getting 120 on GTX 1080Ti, same res and settings (granted, I have intel which is better for simulators, but still).

  • @gamlng36
    @gamlng36 ปีที่แล้ว +115

    Thank you, now I can have true max graphics with my pentium 4 integrated graphics

    • @MuYe
      @MuYe  ปีที่แล้ว +60

      Let him cook, literally

    • @Oscarooney9947
      @Oscarooney9947 ปีที่แล้ว +16

      Pc more like personal fire hazard

    • @awii.neocities
      @awii.neocities 2 หลายเดือนก่อน

      I hope you have a cooler made out of liquid nitrogen

  • @cs.marcell469
    @cs.marcell469 ปีที่แล้ว +24

    5:41 my dumb*ss brain imediatley read GTAO as Grand Theft Auto Online.

    • @CXSMICFEAR
      @CXSMICFEAR 10 วันที่ผ่านมา

      u aint alone

  • @Neilogical
    @Neilogical ปีที่แล้ว +16

    Car Killer also made the photo studio map that i use for like half my thumbnails lol

    • @SwoopScoopie
      @SwoopScoopie ปีที่แล้ว

      Hi lol

    • @Smisky
      @Smisky ปีที่แล้ว

      interesting

    • @MuYe
      @MuYe  ปีที่แล้ว +4

      He really is doing the most hahaha

  • @klaussfreire
    @klaussfreire ปีที่แล้ว +28

    The likely reason for low res shadow maps is VRAM budget. All games are developed with a VRAM budget, and shadow mups use quite a bit of VRAM. Different maps use different texture sets and the one with higher res shadows probably is the one with fewer textures, so it had enough space in that budget for higher res shadow maps. You should measure VRAM usage with those mods to see how big of an impact they have. I don't expect the GTAO to have a huge VRAM impact, but the shadow ones probably does, not to mention RAM bandwidth.

    • @ambientconclusion
      @ambientconclusion 7 หลายเดือนก่อน

      But dynamic, real-time shadows, like the one of the car, cannot be baked, and thus are not part of the shadowmap.

    • @klaussfreire
      @klaussfreire 7 หลายเดือนก่อน +2

      @@ambientconclusion you may be thinking of light maps. Shadow maps are dynamic in nature.

  • @bullet4346
    @bullet4346 ปีที่แล้ว +19

    Certainly one of the muye videos ever made

  • @quinnobi42
    @quinnobi42 ปีที่แล้ว +30

    you can edit a lot of these by pressing f11 and going into the world editor. I've been increasing shadow resolution and tweaking the settings for the sky that way for a while.

  • @MIGGET
    @MIGGET ปีที่แล้ว +15

    He really used the How Its Made theme when showcasing the medium end pc.......I love it. Absolute masterpiece.

    • @Ivanpasc
      @Ivanpasc ปีที่แล้ว +1

      I came to the comments just to see if anyone else had realized 😂

  • @BADBADGER18
    @BADBADGER18 ปีที่แล้ว +37

    You can actually increase the resolution of the shadows in the world editor under the “sunsky” tab

  • @eskimo5973
    @eskimo5973 ปีที่แล้ว +10

    The devs just wanted to get a bit quirky with it.

    • @MuYe
      @MuYe  ปีที่แล้ว +10

      They just forgor or something idk 😭

    • @eskimo5973
      @eskimo5973 ปีที่แล้ว +2

      On god.

  • @jemil1112
    @jemil1112 ปีที่แล้ว +8

    Those people with potato PCs (including me):
    *SHADOWS?!*

  • @mohamedadheel83
    @mohamedadheel83 ปีที่แล้ว +17

    "it is as shrimple as that-" got me laughing

  • @existentialselkath1264
    @existentialselkath1264 ปีที่แล้ว +186

    I still think, development time/priorities asside, raytraced reflections would be a massive boost to both visuals AND performance (hear me out).
    Currently, the dynamic reflection system tanks even the highest end GPUs. It's effectively rendering the entire game 6 times + the main camera (total of 7), every frame if you tell it to!
    That may have been the fastest way to do it before but now that raytracing is hardware accelerated most games with basic RT reflections don't even come close to the same performance hit as beamng with dynamic reflections.
    Thats without mentioning the obvious visual advantages of a view aligned resolution, cars reflecting themselves and wings, intakes, etc occluding the sky (fixing the glowy look we have now)

    • @jwalster9412
      @jwalster9412 ปีที่แล้ว +2

      I think they should (in the long run) switch the game engine to unreal 5. This game would fare so well from that I think.

    • @existentialselkath1264
      @existentialselkath1264 ปีที่แล้ว +72

      @@jwalster9412 ooooh, absolutely not. I'm a huge fan of unreal, I use it a lot (even as I write this), but the assumption that it's the best pick for every game just because of the visuals is founded in a misunderstanding of game engines.
      Unreal engine tries to be a jack of all trades, which is great, but it ends up bloated and heavy. Beamng has fine tuned the physics engine to be relatively realistic and performant. Moving that to unreal would be a massive undertaking. The engine they have is very lightweight and easier to add features onto as needed, rather than rely on what Epic Games decided to include.

    • @kak8895
      @kak8895 ปีที่แล้ว +39

      ​​​@@jwalster9412 Hell no! Unreal engine is not meant for vehicle simulators. Look at the disaster Unreal 4 did to ACC. Plus, it'll take years to port everything from their current game engine into unreal. It'll also take a while to strip everything unnecessary in the engine. It's best they stay on their own and improve upon. It's already looking good for today's standards and I think it'll improve in the future.

    • @crestofhonor2349
      @crestofhonor2349 ปีที่แล้ว +11

      RT Reflections and RT shadows would be my biggest wants for BeamNG. Shadows so you can get multiple shadow casting lights and proper soft shadowing from light sources.

    • @existentialselkath1264
      @existentialselkath1264 ปีที่แล้ว +5

      @@crestofhonor2349 RT shadows can still do a lot more than rasterised ones, as you mentioned they can have accurate softness for example.
      The issue with multiple lights casting shadows however is one that beamng already supports. It's detrimental to performance, especially if beamng doesn't use a deferred renderer (idk if it does or not), so shadows are infrequently enabled. If the alternative is the even heavier performance hit of RT (which can still be enabled/disabled per light) then rasterised shadows are still a good option.
      The exception to this is full path tracing or even just global illumination. That would inherantly cause every light or bright object to emit light and cast soft shadows without having to enable anything, but that's even heavier still.

  • @plasuma
    @plasuma ปีที่แล้ว +4

    that "it is as shrimple as that" really fcking cracked me up.. for reasons, of course

  • @ICKY427
    @ICKY427 ปีที่แล้ว +6

    the shadow edges and lod pop have been bothering the heck out of me lately, i cant wait to try this out

  • @FutureKLX300SMowner
    @FutureKLX300SMowner ปีที่แล้ว +31

    excited for the vulkan api update, should significantly reduce CPU Overhead on the graphics side freeing up performance for more frames

    • @beamboy07
      @beamboy07 ปีที่แล้ว

      What, you saying there will be more strain transferred to the GPU instead of cpu?

    • @FutureKLX300SMowner
      @FutureKLX300SMowner ปีที่แล้ว

      @@beamboy07 basically yes

    • @beamboy07
      @beamboy07 ปีที่แล้ว +4

      @@FutureKLX300SMowner thats not good, my gpu is the bottleneck here
      i bought a decent cpu specifically for this gmae

    • @FutureKLX300SMowner
      @FutureKLX300SMowner ปีที่แล้ว +6

      @@beamboy07 oh it’s not going to reduce performance, and would also most likely be an optional setting. Vulkan reduces cpu overhead but doesn’t add gpu overhead per se.

    • @FutureKLX300SMowner
      @FutureKLX300SMowner ปีที่แล้ว +1

      @@beamboy07 my apologies, my explanation wasn’t very clear haha. If you’d like to learn more, do some research on OpenGL vs Vulkan.

  • @bsaulgoodman
    @bsaulgoodman ปีที่แล้ว +69

    12:19 a 3060 is a mid range gpu?? I’d consider it a high end tbh

    • @danstransportspots
      @danstransportspots ปีที่แล้ว +20

      Compared to his 4090 yes it is a midrange GPU

    • @4kpoison784
      @4kpoison784 ปีที่แล้ว +1

      @@danstransportspots what about 3070

    • @RandomGuy37
      @RandomGuy37 ปีที่แล้ว +25

      Jesus. 3060 is mid range now? What is 1070 now then 💀

    • @karmoto7775
      @karmoto7775 ปีที่แล้ว +2

      @@RandomGuy37 Bro the APU´s are ps1 now 💀

    • @user-df3ty8ei2u
      @user-df3ty8ei2u ปีที่แล้ว +16

      because it is high range. the most average and common card on steam is the 1660

  • @Helix142
    @Helix142 ปีที่แล้ว +18

    mans really called a RTX 3060 mid range lol mid range would be like the 2000 series

    • @Bird_Nugget3000
      @Bird_Nugget3000 7 หลายเดือนก่อน

      i have a 2060 12gb variant

    • @JustSodaChems
      @JustSodaChems 5 หลายเดือนก่อน

      I have a 1070 😭😭

    • @gold1division
      @gold1division 3 หลายเดือนก่อน

      Mid range is the 4060 Ti and 4070 Super not 2000 series

    • @-Mari.0-
      @-Mari.0- 3 หลายเดือนก่อน +1

      @@gold1divisionthe most crazy thing ive heard

  • @blank6184
    @blank6184 ปีที่แล้ว +9

    I don't understand why game devs don't implement a more clever LOD loading system. Pop in is one of the worst things in games it ruins immersion so much.

    • @matthewbarabas3052
      @matthewbarabas3052 7 หลายเดือนก่อน

      probably because just about everyone would notice the pop in even at the best LoD oading systems so they didnt bother. people who play these graphically intensive games are absolutely anal about it.

  • @thatonefastbaguette
    @thatonefastbaguette ปีที่แล้ว +31

    There was one way to improve shadow quality. Choose any map, then press F11 key and find the sunsky or sun_sky or ScatterSky (idk) find "texSize" in the properties of the thing and change it to a higher value like 2048

    • @qu4rkz
      @qu4rkz ปีที่แล้ว +3

      and logweight 0.990 or 0.996

  • @theedgybeatle
    @theedgybeatle ปีที่แล้ว +1

    this is one of the best mod showcase videos I've seen in a long long time, thank you MuYe

  • @mosaclipz6549
    @mosaclipz6549 ปีที่แล้ว +89

    I think the biggest issue is the lack of good anti aliasing. The edges only look good in 4K but most of us can’t run that

    • @YourTypicalChannel
      @YourTypicalChannel ปีที่แล้ว +6

      exactly everything looks jagged especially trees bushes and lines on a car. i use 1080p monitor but downscaling resolution from 4k makes the game so crispy

    • @aidsface
      @aidsface 9 หลายเดือนก่อน +1

      Just stop being poor.

    • @2hotflavored666
      @2hotflavored666 9 หลายเดือนก่อน +7

      ​@@aidsfaceIkr just buy a house 🙄

    • @aidsface
      @aidsface 9 หลายเดือนก่อน +2

      @@2hotflavored666 Exactly.

    • @Odin3v
      @Odin3v 8 หลายเดือนก่อน +2

      Playing at 5120x1440 it still has jaggies. I use FXAA, and SMAA added with reshade to try and crisp the AA since its weak maxed out.

  • @theexplodedguys264
    @theexplodedguys264 ปีที่แล้ว +5

    0:27 What pisses me off? That now i meed a graphics card to play this game

  • @Ruftinator
    @Ruftinator ปีที่แล้ว +4

    Muye absolutely borked explaining what ambient occlusion is😂😂

  • @unfunny4ever
    @unfunny4ever ปีที่แล้ว +2

    i love seeing people who complain about groundbreaking graphics and im just over here playing in 10p and pissing myself over those amazing graphics

  • @pfunkle
    @pfunkle ปีที่แล้ว

    Wow, thanks for this. One of the reasons I stopped playing Horizon 5 was my setup wasn't strong enough to run "extreme" settings, and all other settings included horrible pop-in.

  • @abh1675
    @abh1675 ปีที่แล้ว +3

    1:47 that transition thoo

  • @manicgamingguy6161
    @manicgamingguy6161 ปีที่แล้ว +3

    you can also go into world editor to change the shads so that they are sharper. in fact you can do loads in world editor to change the look. like change the sky detail.

  • @BeamDriver
    @BeamDriver ปีที่แล้ว +1

    Very nice and informative video! Installing this mod right away :)

  • @DreamOfFlying
    @DreamOfFlying ปีที่แล้ว +3

    I got a McDonalds ad right after 3:51 😂

  • @geckoram6286
    @geckoram6286 ปีที่แล้ว +5

    I realized I was watching the video at 360p when the video was about to finish. I was starting to think MuYe finally went crazy.

  • @ltrace8651
    @ltrace8651 ปีที่แล้ว +12

    SINCE WHEN RTX 3060 IS MID RANGE??????!!!!???? BLUD LOST HIS MIND 🔥🔥🔥‼️‼️‼️💀💀💀💀

    • @kylermccombs2645
      @kylermccombs2645 3 หลายเดือนก่อน +4

      Since invidia released it as an entry to mid range card.. considering every card with the exception of the 3050 is better than the 3060, I’d say mid range is being generous

    • @szczur03
      @szczur03 2 หลายเดือนก่อน

      ​@@kylermccombs2645 it's a real workhorse. It's mid to high tier considering the current statistics.

    • @jayswarrow1196
      @jayswarrow1196 23 วันที่ผ่านมา

      Somewhere in this world people using Maybachs as Taxis, and recycle 1 year old bikes. These facts are the proof that the internet is an evil creation. It reveals too many things, we're better off to never know.

  • @matt92hun
    @matt92hun ปีที่แล้ว

    Really helpful video, subscribed.

  • @TechnoRacerX
    @TechnoRacerX 10 หลายเดือนก่อน

    Great freaking video! Subed.

  • @OffhandNebula18
    @OffhandNebula18 ปีที่แล้ว +3

    Hello there MuYe, I absolutely love all of your videos. But possibly some more every time I crash? 😀

    • @MuYe
      @MuYe  ปีที่แล้ว +3

      Next week

  • @TechMaster3733
    @TechMaster3733 ปีที่แล้ว +3

    6:04 Your probably watching this on a tiny phone screen, Me watching on my school chromebook

  • @Lock_Cone
    @Lock_Cone ปีที่แล้ว +2

    me being swedish and hearing muye is a volvo hater (kinda): its time to message volvo.

    • @MuYe
      @MuYe  ปีที่แล้ว +1

      I love Volvo, and I love Volvo even more when you void the warranty and unlock its full potential

    • @Lock_Cone
      @Lock_Cone ปีที่แล้ว

      @@MuYe epic muye reply, and im also too broke to join membership since im saving for beamng

  • @RetroPlus
    @RetroPlus ปีที่แล้ว +2

    Oh my god tell me about it, i felt the same way when i noticed photo mode has the options that really should be in the regular graphical setting menu. I have no idea why they would make it like that.

  • @diesottodrives
    @diesottodrives ปีที่แล้ว +4

    is there any way to improve quality of grass being loaded like stripes? I know that increasing resolution partially solves this, but to some degree, not fully. so at 1080p grass (and some trees) looks like fence or stripes or whatever you call it, until you come closer to make it fully load

  • @theneonbop
    @theneonbop ปีที่แล้ว +4

    Antialiasing is the biggest problem in BeamNG. You don't really notice it in 4k, but it is a big problem in 1080p.

    • @IntegerOfDoom
      @IntegerOfDoom ปีที่แล้ว

      Yup! the complete lack of AA is infuriating. An awesome feature of "modern" rendering engines.

    • @tourmaline07
      @tourmaline07 ปีที่แล้ว

      @@IntegerOfDoomnot sure I'd fully agree especially if we're talking temporal AA , I do agree beamng could use better AA methods but they'll get round to it

    • @theneonbop
      @theneonbop ปีที่แล้ว

      ​@@IntegerOfDoom not a complete lack, it does have smaa and fxaa, but those are just basic post processing and msaa and taa would be a lot higher quality because they get their information from the actual scene

  • @GAMERIN-rn6dj
    @GAMERIN-rn6dj ปีที่แล้ว +2

    Thanks muye, now i can play bmng whilst cooking at the same time 😌

  • @xenoyparxi
    @xenoyparxi ปีที่แล้ว

    through the F11 World Editor you can also adjust the shadow's sharpness with the sun and sky settings if I recall correctly

  • @ericgessau2845
    @ericgessau2845 ปีที่แล้ว +4

    My laptop is going to get airtime with the amount fan speed it'll need to cool itself once I try this mod

  • @NoX-gx6xm
    @NoX-gx6xm ปีที่แล้ว +6

    It’s as shrimple as that

    • @MuYe
      @MuYe  ปีที่แล้ว +4

      It really is

  • @krnt13
    @krnt13 ปีที่แล้ว +1

    Weren't we able to change this settings a few versions ago? I remember having crippling performance drops because I messed too much with the LODs and shadow resolutions...

  • @pearlcommodore4772
    @pearlcommodore4772 ปีที่แล้ว +1

    I'm American and when you said "computers" my heart stopped

  • @yudi8662
    @yudi8662 ปีที่แล้ว +6

    We need to take a note that the dev still hiddes the "ultimate graphic settings" like we see on the 0.27 release video.🤷‍♂️

    • @qu4rkz
      @qu4rkz ปีที่แล้ว +2

      What? Where?

  • @Vaczil
    @Vaczil ปีที่แล้ว +4

    Im pretty sure that shadow resolution you can change with ingame World Editor lol

    • @MuYe
      @MuYe  ปีที่แล้ว +5

      You can, but imagine having to resort to the World Editor to change any other graphical setting 💀

  • @catt0215
    @catt0215 ปีที่แล้ว

    Reusing that old clip (which was how I first found you Lolol) was the most Muye thing ever

  • @channelro112
    @channelro112 5 หลายเดือนก่อน

    Almost 50k likes! I like your videos, keep on!

  • @SupezYoutubeStudios
    @SupezYoutubeStudios ปีที่แล้ว +6

    certified classic

  • @thesalmonking
    @thesalmonking ปีที่แล้ว +3

    One thing I laugh about is people saying 70 fps is bad when I play terraria (a 2d game) on 9

    • @becurious24x7
      @becurious24x7 ปีที่แล้ว

      wait what

    • @arnie5854
      @arnie5854 ปีที่แล้ว +1

      What are you using that cannot run Terraria?

  • @timlevisson749
    @timlevisson749 8 หลายเดือนก่อน +1

    you can go in to the level editor and search sunsky and on advanced lighting you can change texsize to 2048 and play around with shadowsoftness, shadowdistance and logweight

  • @samresende675
    @samresende675 ปีที่แล้ว +1

    this video screams “tell me you just bought a 4090, without telling me you just bought a 4090”

  • @SourDisc
    @SourDisc ปีที่แล้ว +4

    You know you can make the god awful sky and lighting better in the world editor? And also the LODs and shadow resoluition can be edited.

    • @MuYe
      @MuYe  ปีที่แล้ว +8

      I am too stupid for the world editor, and yes, I have seen the atrocious skies some people have been cooking up 💀

  • @Ride-Drive
    @Ride-Drive ปีที่แล้ว +3

    I want GTA-like game with BeamNG driving, Snowrunner mud-climbing, thanks lol

    • @jayswarrow1196
      @jayswarrow1196 23 วันที่ผ่านมา

      You forgot CitiesSkylines-like building, Sims-like bot behavior and WildLife-like... uuuhm.. boulder humping.

  • @jvogler_art4708
    @jvogler_art4708 4 หลายเดือนก่อน

    Funny ending lol. Great video, gonna play around with this when I get home. My dad whos 65 and retired loves Beamng and I was thinking of building him a whole new pc to play it. He’s on a gtx 770 so hes really really bogged down and slow with the new updates. It was slow before but now boarders on unplayable. I will try to see if the performance optimization of this mod will help him for the time being without upgrading his whole rig.

  • @kyperactive
    @kyperactive ปีที่แล้ว

    This looks so beautiful I might reach my apex immediately!

  • @Roadbobek
    @Roadbobek 8 หลายเดือนก่อน +4

    13fps on lowest settings on 2.5k laptop 💀

    • @mynameisname6162
      @mynameisname6162 27 วันที่ผ่านมา

      2,500 dollars???? cap

    • @Fetidaf
      @Fetidaf 10 วันที่ผ่านมา

      @@mynameisname6162MacBook maybe?
      Only way that makes sense

  • @instant98
    @instant98 ปีที่แล้ว +8

    Ion kno man to me ur complaining about stuff most wouldn't notice

  • @RevDevGaming
    @RevDevGaming 9 หลายเดือนก่อน

    I’ve never noticed any of these things before but now that I have they can’t be unseen.

  • @G_CLASS_AMG_63
    @G_CLASS_AMG_63 ปีที่แล้ว

    Hi muye love your content 🤝keep it up

  • @mikiplgames2437
    @mikiplgames2437 ปีที่แล้ว +3

    The Fun thing you can change all of them in editor mode (for example the shadows sharpness)

  • @julalagaming
    @julalagaming ปีที่แล้ว +3

    wow, so original content

  • @bestclient3446
    @bestclient3446 ปีที่แล้ว +1

    MuYe: Look at that difference
    me watching with 144p:

  • @DXVLPLAYA
    @DXVLPLAYA 3 หลายเดือนก่อน +1

    Update on CarMighty. He finished sunbathing and when he was driving back his goofy ahh miata combusted on the spot. And he died.

  • @TsunauticusIV
    @TsunauticusIV ปีที่แล้ว +4

    Imagine caring about shadows

    • @dansimrgcompare2780
      @dansimrgcompare2780 ปีที่แล้ว +1

      Shadows are literally one of the main graphical affects

  • @joaogoncalves7645
    @joaogoncalves7645 ปีที่แล้ว +5

    I love this idea, so original 😍

  • @DJCraylebYT
    @DJCraylebYT ปีที่แล้ว +1

    I was literally playing BeamNG today and I crashed because an orange barrier appears on a road out of nowhere. The recording thing BeamNG has showed it the entire time 💀💀💀💀💀💀💀💀

  • @maplearrow1842
    @maplearrow1842 ปีที่แล้ว +1

    Me watching Muye complain about graphics while I have to turn down half of my settings 🗿

  • @FijiDiamonds
    @FijiDiamonds 10 หลายเดือนก่อน +5

    Listen man, this game was never meant to be the way YOU personally desire. It was simplistic at first, yet with enough depth to entertain you for hours. The beauty of the game was also that you didn't need an insane rig in order to play it. Its come a long way already, and its more then enough for 99 percent of the people who play it.

    • @ozzyp97
      @ozzyp97 9 หลายเดือนก่อน +2

      How does gatekeeping features the game already has help people play it on lower end hardware? Nobody's forcing you to use max settings if your rig can't handle it.

    • @-IE_it_yourself
      @-IE_it_yourself 9 หลายเดือนก่อน

      i feel like each update i loose 5fps and everything is glitchier graphics wise. when i bought the game in 2020 it looked fine. but things like slow menus and stuff phasing through the car in cockpit view are most frustrating. i just want some simple smooth graphics and the rest, just make it a true to live driving sim.

  • @_plugz
    @_plugz 11 หลายเดือนก่อน +3

    Tutorial starts at 13:30

  • @yanisaerelgallardo8222
    @yanisaerelgallardo8222 10 หลายเดือนก่อน +2

    2:02 there's no way I laugh at this XD

  • @bingchilindotnogo
    @bingchilindotnogo ปีที่แล้ว

    Detailed explanation article film. Flavor added with some jokes. Perfect!

  • @Ichwiebrot
    @Ichwiebrot ปีที่แล้ว +1

    MORE SHRIMPLE JOKES
    WE WANT SOMETHING SHRIMPLE AS THAT
    MORE
    SHRIMPLE

  • @leonium__
    @leonium__ ปีที่แล้ว +1

    And then there’s me, perfectly content playing at potato graphics settings on an integrated graphics card.

    • @IcyAtticus-w-
      @IcyAtticus-w- ปีที่แล้ว +1

      Dont worry this guy is weird😭he's entitled and manipulative

  • @maxirides
    @maxirides ปีที่แล้ว +2

    The game still needs an optimation!!

  • @benbucher9323
    @benbucher9323 2 หลายเดือนก่อน +1

    Finally 50k likes. Can’t wait for those juicy mods.

  • @gcsm12
    @gcsm12 ปีที่แล้ว

    You can make shadows sharper in world editor i’m pretty sure, but I do agree it should be in settings

  • @silvix3137
    @silvix3137 ปีที่แล้ว +1

    a mid range build will forever be one with a gtx 1060, i refuse to ever change my opinion

  • @APBXylon
    @APBXylon 9 หลายเดือนก่อน

    I'm a 3D Tech Artist that specializes in render pipelines. This guy is right to criticize things that seem to be a simple fix by "cranking up the numbers" in the game engine.
    However, I'm not sure if he's joking or this guy has no clue about what he's talking about but expecting a real-time engine to have path-tracing is like expecting your toilet to shoot itself to space and orbit around the Earth while giving GPS data - It will never be possible.
    As a side note for those who are interested in how ambient occlusion works: non-material Ambient Occlusion (or non baked AO) is a real-time screen space effect and it works by placing probes around mesh intersection points. The probes shoot ray's all around to check whether or not a ray intersects with another mesh - darkening the albedo if ray intersection is true. The improved AO simply adopts a probabilistic Monte Carlo method of averaging multiple ray samples over a period of time rather than true real-time sampling, ultimately producing a smoother AO effect.
    Game engines use AO because, as I said, path-tracing is not possible in a real-time engine. AO's sole purpose is to "cheat" soft shadows in a 3D scene. In Global Illumination, soft shadows and bounced lighting go hand-in-hand and they are produced by modeling how a photon would behave in the real world. A photon, or a light ray would hit and bounce off a surface, lose some energy to the surface, scatter into multiple new directions and keep going until the light ray has completely run out of energy - gradually becoming darker with less color data until reaching total darkness. This is how physically accurate soft shadows are produced in the real-world and in path-tracing. It is also important to note that path-tracing and ray-tracing are two completely different techniques of calculating illumination in a 3D engine.
    Disclaimer: I'm not affiliated with this game, I'm just annoyed that some read a sentence in wikipedia and throw around game engine technology terms they do not understand.

  • @Phant0m0321
    @Phant0m0321 5 หลายเดือนก่อน +1

    If my computer decided to run this at your graphics it'd cook itself

  • @dark_unknown69
    @dark_unknown69 ปีที่แล้ว

    Oo i finally understand the video plot. Muye bragging about his pc 😂😂.

  • @sennthemanwin98
    @sennthemanwin98 ปีที่แล้ว +1

    i am blessed by the how it's made music.

  • @deadturret4049
    @deadturret4049 7 หลายเดือนก่อน +1

    I suspect the issue with the shadows comes down to shadow masking. Not sure how they do it in their engine, but unity and similar 3D engines, baked shadows can be used to as samples to approximate how a dynamic shadow would look. If that one map has better baked shadows and more probes for those dynamic shadows, it would look better than other maps.

  • @renanlopes6508
    @renanlopes6508 10 หลายเดือนก่อน

    Maybe you can disable some of the vanilla settings and test the mod to see if it reaches a nice preset without losing much performance :D

  • @Ju4nk_
    @Ju4nk_ ปีที่แล้ว +2

    We need a le mans highlight video

    • @MuYe
      @MuYe  ปีที่แล้ว +3

      It's coming

  • @donichiro
    @donichiro 11 หลายเดือนก่อน

    12:04 ooh nice the "How it's made" theme :)))

  • @lauriosaurusplayz6028
    @lauriosaurusplayz6028 ปีที่แล้ว

    wow really cool idea so original!

  • @tpoIl
    @tpoIl ปีที่แล้ว

    Finally an upload

  • @EM_Ind
    @EM_Ind ปีที่แล้ว +1

    Me with a PC that can't run high settings: "Yup, I wish the graphics could be better"

  • @chizzles964
    @chizzles964 ปีที่แล้ว +1

    that burp at the start legit terrified me

  • @wretchedslippage3255
    @wretchedslippage3255 ปีที่แล้ว

    The evolution of this game both graphically and with its physics is unmatched. I fucking love it.

  • @8todd8
    @8todd8 6 หลายเดือนก่อน

    your videos are epic, such good info!!!!!!!!