Blender Intermediate Rigging - Bendy Bone Neck Rig

แชร์
ฝัง
  • เผยแพร่เมื่อ 15 ก.ย. 2024

ความคิดเห็น • 58

  • @WaterShowsProd
    @WaterShowsProd 3 ปีที่แล้ว +24

    This is one of the most intricate bendy-bones tutorials I've seen. It addresses a lot of the issues I've encountered using bendy-bones, and the final results are very interesting, indeed.

  • @ggdough2926
    @ggdough2926 2 ปีที่แล้ว +7

    Dude Thank you Soooooooooo much, I've searched "How to make bones transparent in blender?" for 1 hour and 30 minutes and I found nothing that can help me, but I found my answer in your tutorial at 5:13

  • @skapaloka222
    @skapaloka222 ปีที่แล้ว +3

    Really helpful tutorial! I especially appreciate that the head control is a baseball cap for the bird :)

  • @TheBryancrochet
    @TheBryancrochet 2 ปีที่แล้ว +5

    Still watch this video every time I need to do bendy bones

  • @ItsMe-et7cn
    @ItsMe-et7cn 3 ปีที่แล้ว +1

    My tiny brain hurts after watching this. Amazing video, never wouldve figured this out otherwise.

  • @bobabooey8367
    @bobabooey8367 3 ปีที่แล้ว +1

    My brain just exploded...
    Thanks Armin Much educating

  • @sw1tchu
    @sw1tchu 3 ปีที่แล้ว +4

    Thank you so much for this! I hope your channel takes off, this is a very good and well presented tutorial. I'll definitely watch your future content too.

    • @arminhalac
      @arminhalac  3 ปีที่แล้ว

      Hello! Thank you for those very kind comments. I am happy to hear that you like my videos. More is coming :)

  • @sagaevan9641
    @sagaevan9641 3 ปีที่แล้ว +4

    i love that the head control is a baseball cap

  • @LawrenceAaronLuther
    @LawrenceAaronLuther ปีที่แล้ว

    thank you so much for this tutorial. I'm going to look into a way to stop the bones from stretching as I don't need that funcionality, but this rig is a great idea.

  • @3dioot
    @3dioot 3 ปีที่แล้ว +3

    This was brilliant! Thank you. I just subscribed and hope we can expect more great material such as this. :)

  • @sefofiwilliamlebea4071
    @sefofiwilliamlebea4071 4 ปีที่แล้ว

    Thanks a lot, I'll surely check this video out when I'm more experienced as it is way too advanced for me right now

    • @arminhalac
      @arminhalac  4 ปีที่แล้ว

      Cool, thanks for stopping by nevertheless. When you are ready for this one, don't hesitate to ask questions if you need help

  • @xerograde
    @xerograde ปีที่แล้ว

    supremely helpful. many thanks!!

  • @RomboutVersluijs
    @RomboutVersluijs 2 ปีที่แล้ว

    Awesome tutorial man! Its mindbogling how much actually needs to be setup for bendybones

    • @Mocorn
      @Mocorn 2 ปีที่แล้ว +1

      Yeah. The amount of work needed for this means that I'm not even gonna try this for now. Things needs to make sense for me, otherwise I can't remember it. I'll come back to this video in two years :P

    • @RomboutVersluijs
      @RomboutVersluijs 2 ปีที่แล้ว

      @@Mocorn there add-ons which simplify this process, without them it way too much work

    • @Mocorn
      @Mocorn 2 ปีที่แล้ว +2

      @@RomboutVersluijs I've been using Rigify to get started with animating characters. The appeal of a video like this is the true understanding of how this stuff actually works. One day :)

  • @AlimayoArango
    @AlimayoArango 4 ปีที่แล้ว

    Thanks for this video Armin.

  • @zetsology
    @zetsology 2 หลายเดือนก่อน

    Fantastic❤

  • @andregustavoantunes
    @andregustavoantunes ปีที่แล้ว

    Really Amazing solution!!!! Great one!!!!

  • @krishnanpotti7797
    @krishnanpotti7797 9 หลายเดือนก่อน

    very nice tutorial. Thanks for sharing

  • @Legend64Project
    @Legend64Project 2 ปีที่แล้ว +2

    Is it possible to get this to work with Unreal Engine?

  • @Thewolfpackops
    @Thewolfpackops 2 ปีที่แล้ว

    I like how one of the controllers was just a hat for the birb

  • @ДмитрийШачин-ь1с
    @ДмитрийШачин-ь1с ปีที่แล้ว +1

    this is all great, of course, but do you know how to transfer this skeleton to the engine (unity, for example, or unreal)?

  • @1564168453415
    @1564168453415 2 ปีที่แล้ว

    Thank you so much!

  • @PhiHung93
    @PhiHung93 4 ปีที่แล้ว

    it's very helpful , thank bro!

  • @blendflair9589
    @blendflair9589 4 ปีที่แล้ว +1

    Good one bro

  • @tapplek
    @tapplek ปีที่แล้ว +1

    at 6:18, how are you adjusting ease in and ease out together? It looks like you click and drag on ease in. If I do that, it adjusts ease in. But in the video, both ease in and ease out move together
    EDIT: nevermind. I figured it out. press ease in, drag down to select ease out, then drag side to side to adjust the value

  • @MaxJohnsonINK
    @MaxJohnsonINK 2 ปีที่แล้ว +3

    At 5:50, the head mesh itself is distorted when moving the rig, then this is fixed later, so that the head volume stays the same as the rig is moved. How is this done exactly?

    • @zixea3318
      @zixea3318 2 ปีที่แล้ว +1

      I’m assuming with weight paint? Sorry if I’m late. Haha

    • @MaxJohnsonINK
      @MaxJohnsonINK 2 ปีที่แล้ว +1

      @@zixea3318 no worries! I ended up solving my issue in a different way, weight paints didn’t quite work if my memory is correct.

    • @1564168453415
      @1564168453415 2 ปีที่แล้ว +1

      I re-parented the DEF-head to the Head control to fix this issue~

  • @PokeHeadroom
    @PokeHeadroom 2 ปีที่แล้ว

    pretty good

  • @mr.cobalt1668
    @mr.cobalt1668 2 ปีที่แล้ว

    When I do the neck-follow setup I can't manually move the middle bone anymore. Is the middle handle supposed to be what gets the Copy Transforms constraint? Because I think that's what's stopping me from moving it.

  • @vu8422
    @vu8422 6 หลายเดือนก่อน

    10:47 move to collection

  • @DanAlm13
    @DanAlm13 4 ปีที่แล้ว

    Super nice!!

  • @seth_liao
    @seth_liao 4 ปีที่แล้ว

    Good work!!

  • @jpaikmedia6972
    @jpaikmedia6972 2 ปีที่แล้ว

    For some reason after adding them the handle bones don’t seem to deform the bendy bones at all?

  • @Legend64Project
    @Legend64Project 2 ปีที่แล้ว

    so when I connect my bendy bones to the handles the bendy bones shift position. What am I doing wrong??

    • @Legend64Project
      @Legend64Project 2 ปีที่แล้ว +2

      Solved for anyone who cares. I had the handle bone pivot points in the wrong position.

  • @pickledherring4136
    @pickledherring4136 หลายเดือนก่อน

    Whenever I rotate the handles the bbones roll like crazy to a full 360 degree :(

    • @pickledherring4136
      @pickledherring4136 หลายเดือนก่อน

      I figured it out minutes after making this comment despite bothering with this for hours yesterday.. It's because my bones' roll wasn't matching

  • @owen7w7
    @owen7w7 2 ปีที่แล้ว

    thank youuuuuuuuuuuu

  • @SuperGari2
    @SuperGari2 2 ปีที่แล้ว

    why i used shift + ctrl + C doesn't work for me?

  • @啊寻呀呀
    @啊寻呀呀 ปีที่แล้ว

    good!

  • @bestbest6565
    @bestbest6565 3 ปีที่แล้ว

    Спасибо!

  • @sndosc
    @sndosc 3 ปีที่แล้ว

    cool cool cool

  • @_plaha_
    @_plaha_ 8 หลายเดือนก่อน

    Don't use bbones for this, use spline IK. Setup is much easier and you won't get any dents between bones

    • @SleepyEngi
      @SleepyEngi 7 หลายเดือนก่อน +1

      Spline IK does not have easy stretching and controls like this one does

  • @TheBryancrochet
    @TheBryancrochet 4 ปีที่แล้ว

    Thanks
    +1 sub

  • @durgam_sumerian7815
    @durgam_sumerian7815 3 ปีที่แล้ว

    is Bendy- bones rigs animations works in Unity ?????

    • @arminhalac
      @arminhalac  3 ปีที่แล้ว +2

      Nope, the bendy bone would become just a regular bone in Unity. But you can attach multiple bones to the bendy bone and get the same behaviour and it would work in any game engine.

  • @Atomic-toons00
    @Atomic-toons00 4 หลายเดือนก่อน +1

    Bro we dont want hack nasa we just want creat sum fun animations why there is to much work

    • @stumppalicious
      @stumppalicious 3 หลายเดือนก่อน +1

      Than find a basic rig tutorial. Not an advanced one

  • @johnsmith56920
    @johnsmith56920 2 ปีที่แล้ว

    Well good tutorial, maybe but you really should not say "get it there" and ask money for it without saying it before.

  • @theoneandonly3nasty
    @theoneandonly3nasty 4 ปีที่แล้ว

    booooorrring