Hi, i got a new 2k display at a good discount and is advertised as freesync premium but it shows as adaptive sync compatible in the radeon software settings. Is it the same or is there any other way to enable the premium version.
Bro are u sure by saying vrr only work with DP cable because and wrote their own site it will be work fine with HDMI 2.0. Or should I by DP for only use with freesync
It's great to see you reflect on how far you've gone and changed since them becoming more accustomed to the platform and how to present yourself. You definitely deserve all this growth!!!
You can use CRU to use a VR display like a TV with an old videocard that only supports Freesync, you create a custom FreeSync range with the specs of your display range (like 46-60 for a TV). Remember that you can't use both VR / Freesync and Motion Interpolation (from your TV / Display) at the same time. Thanks for the video: very good one :)
To check if Freesync is properly working, I use RTSS' built-in FCAT tool. When the framerate is within the Freesync range, you can see the scanline is pushed to the bottom of the screen. When it's out of range, the scanlines are much more erratic running all over the screen.
Nice video! In my experience, I have variable refresh rate enabled in Windows graphics settings, and enhanced sync alongside free sync. Also, I have v-sync off within game settings, AMD Chill is off and no FPS cap using other methods, running on 144hz monitors. I haven't noticed any issues doing this. But anyway, this was a good video on the subject. Cheers.
Hi, do you know if it is neccesary to activate vrr in windows and in amd software ? becouse even if i have it activated on both i get a lot of micro stuttering and audio problems.
@Nicolás Diddi123 Hmm. I don't think it's necessary, but you can probably just use AMD tools and settings without Windows VRR. I suppose what I would do is try turning off and on one feature at a time and test after each change to rule out the problem. For my machine, I have freesync enabled and Windows VRR, with AMD's enhanced sync and anti lag turned on. And I have in-game v-sync off. For your monitor, try turning things off, test the game and one by one, and re-enable features until you have the problem reoccur. Then turn off the last thing you enabled to go back to where you don't have a problem again.
@@VDDftw I'm not sure what you're trying to say here. I play on a Windows OS, yes, but my games are normal games. For example, I have Starfield on Steam, and quite a few games on Epic, plus GOG games, and some older CD / DVD media games. They are all normal PC games. System Specs: Lian Li Lancool II Mesh Performance Seasonic Focus GX-850 MSI Mag X570 Tomahawk WIFI Ryzen 5 5600x Arctic Liquid Freezer II 240 32Gigs G Skill Trident Z Neo @3600MHz, 8GB MSI RX6650XT - Gaming X So yeah, my system plays "normal" games just fine and I use the setting mentioned in my original comment above.
Do note that using Freesync or any kind of variable refresh rate technique will result in heavier ghosting if your display isn't great at response times. I made the mistake of not checking those, and now I'm stuck using Vsync because my monitor HATES low refresh rates and ghosting gets everywhere.
@@AncientGameplays I'm using Freesync Premium, so it also runs on lower framerates and so lowers my monitor's refresh rate. I can't figure out how to only use 'regular Freesync' :(
@@soup-not-edible Old comment, but there are (at least) 3 types of Freesync. I'll copy and paste one list of comparisons I found. I initially thought it had to do with just the monitor's resolution + refresh rate, but it appears there may be more to it than that. FreeSync FreeSync is AMD's take on Adaptive-Sync, similar to Nvidia's G-Sync. Just like you need an AMD GPU to use FreeSync, you need an Nvidia GPU (it could also be third-party branded) to use G-Sync. One key difference is that in addition to DisplayPort (which also works over USB-C), FreeSync works with HDMI. G-Sync only works with DisplayPort, with the exception of LG's G-Sync Compatible TVs, which work over an HDMI connection to a supported PC. For a look at which port is better for gaming, see our DisplayPort vs. HDMI analysis. Performance-wise, we've found negligible discrepancies between standard FreeSync and G-Sync. For a detailed exploration of the performance differences, see our FreeSync vs. G-Sync article. FreeSync is built on an open standard, and display makers don't have to pay AMD a licensing fee or for hardware modules to incorporate it. Contrastingly, to use G-Sync, monitor makers have to pay for Nvidia's proprietary chip, which replaces the scaler they'd typically buy. As a result, FreeSync monitors are usually cheaper than G-Sync ones. However, Nvidia is fighting back with G-Sync Compatible monitors, which are certified to run G-Sync despite lacking the hardware as a standard G-Sync display. Many G-Sync Compatible displays are also FreeSync-certified, and we've found that numerous FreeSync monitors can also run G-Sync Compatibility even though they're not certified to do so. To learn how, check out our instructions for how to run G-Sync on a FreeSync monitor. FreeSync Premium While all types of FreeSync fight against screen tearing, flickering and low latency, FreeSync Premium kicks things a notch up by requiring a 120Hz refresh rate or greater when operating at FHD, aka 1080p (1920 x 1080), resolution. It also adds low frame rate compensation (LFC). With LFC, if your game’s frame rate drops below the monitor’s lowest supported refresh rate, frames automatically display multiple times. This means you’ll stay in your monitor’s supported refresh rate range and, therefore, maintain smooth gameplay. There are currently more than 300 FreeSync Premium monitors, according to AMD. FreeSync Premium Pro FreeSync Premium Pro, known as FreeSync 2 HDR until January, targets those with HDR content (for HDR recommendations, see our article on choosing the best HDR monitor). A FreeSync Premium Pro display should differ from a non-FreeSync HDR monitor by offering lower input latency by having games tone map directly to the display, circumnavigating large in-between steps. It also promises over 400 nits brightness with HDR. And like FreeSync Premium, FreeSync Premium Pro automatically activates LFC if the game’s frame rate dips below the monitor’s refresh rate. Gamers should note that not all games support FreeSync Premium Pro.
@@joonhani4032 Check out my comment above this. I just learned the actual difference. Pretty much, Freesync Premium turns on "LFC" (low framerate compensation) when you get below your monitor's Freesync range. When you get below, for example 40fps/40hz (like many Freesync monitors support down to), it starts displaying the same frames multiple times to give the illusion (not the best word I can think of right now) of a smoother output.
I got a g7 144hz 4k monitor the other day and I still have my old gtx 1080. G sync is so important for this. It is insanely smooth. I never hated tearing so much until I lived without it. 😊
The problem with freesync is the flickering it causes on the screen, this happens every time we have stutters, it's very noticeable on loading screens for example
@@RenatoCGomes-yw7tp and i am telling you it isn't. If it was, it would happen in all monitors and it never happened a single time to me, in all of my 4 of them. Although, I've seen people fixing it by getting a good and newer cable with the lastest version of DP/HDMI
@@AncientGameplays In this video he explains this problem, in his case it's an LG tv, but in my case it's a samsung qled. In addition to TVs I've seen other cases also in monitors. Flickering is not absurd and can go unnoticed if your game runs with a smooth frametime, otherwise it will flicker: th-cam.com/video/RWwqzQ6CD2M/w-d-xo.html
Cheers man, this really helped out. I have been misinformed for the past couple years but now that I'm using your guide for the settings my games are running smooth and with less stutter. There is a forum thread regarding freesync and how to make it work that I took as gospel. One of the comments was from a Radeon Engineer who specifically said to keep Vsync setting to "Always On". Clearly this was NOT the way.
I've been using Freesync Premium Pro on my 3440x1440 144hz ultrawide for a couple of years now - with a screencap of 140hz (and often running games with caps of 120hz) - it's flawless and seamless even with my Nvidia RTX graphics card, much better than the older versions and idiosyncrasies. I've not tried Nvidia's latest Gsync Ultimate, but I can't imagine how there's much if any real difference anymore, and Freesync Premium Pro is definitely at least as good as the original Gsync in my experience.
Great and well explained video, man! It's nice to see you improve every day and don't feel cringe about your old video. It shows how greatly you improved and, besides, you didn't do bad back then :D I have a question. I tried to use FreeSync on my monitors but, for some reason, I started to have random white blinks on any of them. And also, I had issues using TH-cam as this started to stutter or crashing when I opened a video. I updated drivers, changed cables (at least two of them have DP), I did a clean install of Windows, downgraded to 10, went back to 11... But still happens. But all of that happens only when I activate FreeSync. It's weird. Do you know what could be triggering this behavior?
Hey man, thanks. I believe you might need a better cable, or maybe you just need to update chipset drivers and the monitor's firmware. in last instance, disable windows MPO
FRTC (FrameRate TargetControl) which is the "old" mechanic from the older drivers, grants you a huge Input Lag Delay, though perfect Frametimings, it is nearly as bad as the Vsync Delay when used to limit the FPS to stay in the Fsync Range. Nobody should use that. . When you just use an ingame FPS Limiter or ingame config command (fps_max in Apex or CS) and nothing else, depending on the Game Engine ofc, the Monitor Sync is fluctuating a lot, which can still give you some tearing, especially in the lower third of your monitor. Though, this method give you the lowest Input Lag when combined with Freesync. You can test this out yourself when your Monitor has a HZ Number showing in the Onscreen Monitor Menue. Lock your FPS to 200 on a 240hz Monitor as example, and just sit still, your frames stay at 200fps all the time, but the Monitor Sync is going up and low of 200hz sometimes down to 170 and up to 220 (depends on the Monitor ofc). Again, this gives you the least amount of input lag, but not ULTRA Buttersmooth Freesync Experience. . Using the AMD Chill Option, with equal Numbers does not work in all game engines sadly, especially not with unity engine games and though way better than FRTC to limit the FPS, the frametimings are not as good as with Rivatuner. Which is not the biggest problem at all, but, and here comes the big B...you cant use Chill combined with AMD Anti-Lag, and it also blocks you from using RSR to upscale Games that dont have Native FSR Support. . Coming to Rivatuner RTSS now, and having Vsync disabled ingame ( don´t touch the Option in the Drivers or in your Game Profile, there were some serious issues with Chrome and Twitch if you change that globally to always off - though they said they fixxed it....) - Rivatuner has the best Frametimings of all the options listed here above...BUT, with the last Version there is a new Option called "Passive Waiting". You find it at the bottom of the first Page when you click on Setup under Compatibilty Tab something... you can hover over it and READ what it actually does. It is enabled by default, and you need to deactivate it, to have the perfect frametimings that you are used from RTSS, if not, your Monitor Sync will fluctuate again like crazy. And thats where we come to the best method if you want to LIMIT the FPS for Freesync below your HZ Refresh Rate...when you want smooth gameplay ....BUT, you have get input lag of course and if you are sensitive to input lag but not so much about a bit of tearing just use the ingame fps limiter and nothing else. The opposite is true when you need very good framepacing to keep track of your enemies and the crosshair on them (like in Apex). Not so much in CS or Valorant, where maybe, input lag as low as possible, may play a bigger role for you. . To finalize my monologue i need to thank Fabio for his awesome AMD Presence here for so many years, and how much better his non native language has become. I love you, and i love AMD...BUT,...this is the first time i need to "correct" you a little bit when it comes to Vsync and Freesync. . The BEST, smooth experience you get with Freesync is, when you JUST enable Vsync ingame (double Buffer a bit lower input lag, tripple buffer a bit more but ULTRASMOOTH) and i tell you why it is so much more "smooth" than even with rivatuner. With Rivatuner, your HZ in the Monitor OSD still fluctuate by 1-7ish HZ when having rocksolid FPS, with Vsync enabled INGAME the fluctuations are totally gone. Keep in mind, this only accounts when your Frames actually drop by more than just 5 or 8 when you normally run 240fps. With INGAME Vsync enabled you get the benefits of PERFECT Frametimings, better than RTSS (with passive waiting disabled) or any other method listed above. The Vsync Option literally LOCKS the fps to the maximum that your monitor reported to the OS AND...very important, it adjust the HZ exactly one to one, when your frames drop down and does not use a range higher or lower, of what your fps is. No, there is no old VSYNC Input Lag that comes with this method, i personally only use it in singleplayer games but again, you can test all of my information out by yourself, it just takes a lot of time...and ofc not everybody is sensitive enough to actually see or feel the difference, that is another part of the story. This VSYNC ingame enabled Butterysmooth Experience wont work if you set Vsync Globally OFF in the AMD Drivers. (which a lot here sure have). Thats it, i need to go back to my UFO now and do flybys with my Alien-Bros and abduct some sheep or cows and burn some crop circles into the cornfields of your PLANET. Lasergunz gooo ZaaaapppppZaaaapppp :D Have a nice day, and FABIO....UNA RAZZA UNA FAZZA (my dad always said to his old italian friends) keep the Videos coming ! And if you have lots of time and your Monitor sure has an HZ Counter in the Monitor OSD, try it out yourself. But yeah, i guess you have twenty other Videos in the pipeline that need your attention ;) looking forward for your next Video...have a nice day
Thanks my man, but fro. Experience i disagree. You absolutely don't need ans shouldnt need vsync with freesync at the same time. Also, frtc input latency is nowhere near v-sync. Rtss and frtc use cpu frame limiting so they add more input latency (rtss adds way less than frtc), while chill uses gpu limiting adding less input latency but in some specific scenarios less stable frametimes (if your cpu is quite bad for example). Have a nice day you too 💪💪
@@AncientGameplays i did not say you need it to make Freesync work. But the differences i pointed out, everybody with an HZ OSD Number can test and approve by himself. I mean,...all you need to do is enable Vsync ingame only, and close RTSS and have nothing else lock your FPS. Then go back, only fps command, or rtss, or chill or whatever. WHILE watching your OSD HZ Numbers :) . I see the difference...instantly. But again, some people may not be sensitive to that ( i dont mean you specifically ) and see/feel no difference at all. But the Numbers in the OSD at least dont lie, but maybe its only on my 2 LG Monitors, who knows. o7 (salute you)
@@ALIENiAM I mostly agree with you, especially on that part turning FreeSync + V-Sync on, ofc only with an fps limiter. I also can confirm those fluctuating refresh rates even with fps cap while FreeSync enabled and stable fps. For example in Left4Dead2 with fps capped (console) @130 on a 144Hz Monitor with FreeSync Premium, I can see jumping my refresh rate on monitor OSD 2-4ish (Gigabyte M34WQ, it's not an "old" Monitor). Now when I also turn V-Sync on, my OSD Hz is stable af @130Hz. More than that, I can set that fps cap to 141 and my OSD Hz is still bomb stable! This is definitely not the case when I leave V-Sync off. I also tested this with an older Nvidia card (GTX 1060 6G using G-Sync compatible mode. Unfortunately not every in-game limiter do perform better than RTSS (mostly, but not every time!). V-Sync is also affected here. Especially on Nvidia cards in some cases you get better smoothness by turning V-Sync on, game specific in driver panel.
To anyone that’s interested in buying a monitor with either gsync or freesync just do it. It is going be the best investment since it’s going to make your game look so much smoother.
I prefer the constant frametime vs variable. In this case limiting fps to around 1%lows is much better than variable refresh rate. I do this in RTSS. See battle(non)sense video. This was a great video though! Than you.
@@AncientGameplays Thank you, My mistake, the wording confused me. Assume I can get 155fps consistently with no drop below 155fps. Then I set RTSS max fps to 144, yet play on a 165hz monitor I will experience screen tearing with Freesync off. However if I then also change my monitor to 144hz mode OR enable freesync, then I will avoid screen tearing AND achieve constant frametime latency for smooth gameplay. Freesync is very useful when I can achieve a max fps in between the refresh rate modes available to my monitor, say for example 155hz. Do I understand correctly? Thank you
@@Carter_Moody Freesync is a MUST all the time. Doesn't matter if you're running at 60-70-80-90-144 or 155. As long as you're inside your range, freesync is always working and no tearing will be shown
Hi Fabio, great video as always, I don't know if this info is valid to Freesync as well, but Blur Busters (UFO test) recommend leaving G-Sync/Freesync ON and V-Sync ON on Nvidia control pannel / AMD control pannel and turn V-sync off in game, alongside the -3 FPS cap. Do you think it is valid for today monitors ? (the article is from 2017). Cheers !
Hmm good video as Always, Well my Experience is that I have Freesync on my monitor and on AMD Radeon, but did always had a ton of screen tearing on the lower part of my monitor. But after i while i tried to Enable V-sync on all my Games and have also hade Freesync always on. And After V-sync on All my Games tearing went away :) And the FPS drop with V-sync was very very low. I remember several years ago that i never used V-sync cuz the FPS dropped like Hell, but now it didn't drop so much, so my thing is to always play with V-sync on
@@AncientGameplays Damn mate fastest replay ever :D Could be, have actually for a week ago fixed a problem with my PC that i have had for soon a year, did convert my OS SSD to GPT boot instead of MBT, and have fixed so i can use SAM. So might actually try to Disable V-sync again now and see if my Free-sync works better now :)
Unfortunately, some misconceptions are told here as well. You should not only use FreeSync or G-Sync with a fps-limiter, but additionally (!) to the activated V-Sync. Yes, you are reading correctly: V-Sync ON + FreeSync/G-Sync ON + FPS limiter. Why? Because neither FreeSync nor G-Sync eliminates tearing 100%. That has something to do with the frame time variances. The adaptive sync is based on the average fps and thus adjusts the refresh rate. But frame times can be subject to strong fluctuations, so that one image had 6ms, the other 9ms, and so on. If V-Sync is now additionally switched on, it pushes these frame times that are out of line into the right grid. Thereby no additional input lag is generated ! Very important ! The most important thing is always the fps-limiter, because without fps-limiter the additional V-Sync would very well create an input lag here, if the fps shoot over the adaptive sync zone. We summarize: FreeSync/G-Sync + fps limiter + V-Sync = Maximum Smoothness, no InputLag penalty You probably won't believe me, but even AMD recommends it ;) I recommend the detailed articles by BlurBusters, who already took this topic apart several years ago.
I've never turned on v-sync since moving to a freesync monitor and I've never gotten tearing in any of the games I've beaten since. That's 71 games, excluding all the emulators I run as well. I play all genres. Dunno what you're going on about.
No missconception at all, that's what somebody told you and you ate it. Freesync does not and never did need vsync at all. I tried it several.times in several monitors and only older freesync monitor had some issue with that
@@AncientGameplays I also never noticed any tearing with FreeSync or GSync. But that doesn't mean that what I wrote in the main comment is wrong. Many people think that turning on VSync in addition would somehow "manipulate" AdaptiveSync or "break" something, or even bring an inputlag. None of that happens once you set a fps limiter and stay within the adaptive sync range of the monitor. That one has "no need for additional VSync" may well be individual. Nevertheless, turning it on doesn't offer any disadvantages, doesn't break anything, on the contrary: It eliminates tearing 100% completely, while it can still occur with FS/GS, albeit with a low probability. That's why it's more than just wrong to say "You have to turn VSync off for FreeSync/GSync to work". Not that you explicitly mentioned it that way, but that's usually the result of not explaining it.
Been using freesync since I got my LG29um67-P in 2015. Was only 2560x1080 75hz with LFC 32, but using a R9 290x, then a R9 Fury X it was a perfect match. I have had 4 different freesync monitors. Now on a 49 inch Samsung CRG9 5120x1440 120hz HDR1000 Fresync Premium Pro. Good video mate. Lots of good info. Currenlty using a 6800xt and its still such a great match eventhough the gpu is 2 years old and this is a demanding resolution. Cant wait to get a 7900xtx.
@@MrNova39X the difference it’s actually massive when you also OC the 7900xtx. I play on 3440x1440 and trust me the 6800xt will go down pretty early in the settings 😅 I won’t even consider the 6950xt to be close
@@YordanHristooov well, my 6800xt is fantastic silicon, I can get up to 25% extra perf with the OC, I would consider the 7000 series if it would be better priced, but currently I am not even thinking about it, let alone buying one 😄 Also play on 3440x1440, it keeps up surprisingly well with the newest games. I am very disappointed with the pricing politics of both AMD and Nvidia, so wont buy either this gen on principle.
@@MrNova39X completely agree on the pricing! Also very happy happy about the silicon lottery. I’ve hit that with my 5800x3d. -30 on all cores and on prime95 stays on 80c after long torture 😄 kinda in love with amd SAM too
I whould highlight the most important things: Freesync/g-sync (comaptible) first. Much more important than high refresh. If you play competetive, than you need high refres rate monitor. If you do not play competetive games, forget high refresh, no needed. Just get a good 60Hz/75Hz monitor. If you do no believe me? I tell you why you should trust me: I have everything from 60Hz to 280Hz and I play mostly fast-paced games in most of the time in try-hard playstyle, like quake. But playing AAA games or any other, not fast paced game, like AC series, Strategy games, GTA, etc...? 57fps/60Hz or 73fps/75Hz is perfectly fine playable and enjoyable with any Active Sync. A good Freesync/G-sync (compatible) monitor do not add noticable input-lag for the gameplay, but gives butter smooth visual experience. And that is the most important enjoying any game.
@@AncientGameplays Hi Fabio! May I ask what is your GPU and Monitor combo? And which games do you mean for the minimum 80-85 fps? Could you tell 2-3 titels for example? GPU+Monitor is important because of proper VRR and the game itself for graphics motion pace. And a good monitor is essential because of having good pixel response time. I tested my experiences a lot (low framerate to high), but I want do understand others experience as well. Thank you your answer!
@@maestrohun I now use a LG 34GN850 + RX 7900XTX + R7 7700X. I play mostly single player games. The Last of Us, Hogwarts Legacy, Cyberpunk, Dead Space, Callisto Protocol and so on
FYI : AMD FreeSync™ Technology Recommended Settings Recommended Settings for Ultimate Fluid Gameplay FreeSync ON Radeon™ Anti-lag2 ON VSync ON For gamers looking for the most fluid gaming experience, turning on VSync will ensure full frames are displayed when above the refresh rate range. In non-ultra-competitive scenarios, the input lag introduced is negligible and the benefit gained is an optimized fluid gaming experience. Recommended Settings for Fluid, Competitive Gameplay FreeSync ON Radeon™ Anti-lag2 ON VSync and Enhanced Sync OFF Tessellation cap of 8x Use framerate cap at your own discretion For competitive gamers, we know every millisecond matters and that’s why all FreeSync enabled-monitors are all tested to meet a low latency standard. These software settings are recommended to ensure minimal input lag is introduced while enabling a fluid gaming experience.
Cheers for letting me know I wasn't using Freesync because I'm using an HDMI cable, which, according to the instructions, me doesn't support it on this monitor. Gonna change to Display Port. However, the Adrenalin settings do show Freesync is on, which confuses me on whether it's working or not.
Helpful video. Frustrating that Radeon Super Resolution has to be disabled to use Radeon Chill. I use RSR with a custom resolution in games that don't support FSR. Didn't know there is also a global setting for max FPS, thank you.
In game limiter gives the lowest input lag but has bigger frametime fluctuations. AMD Chill and RTSS are almost identical and give perfect frametimes at the cost of slightly extra input lag. AMD Chill only works for 3D workloads so it may not work in menus unlike RTSS which always works, however RTSS may be blocked by anticheats.
Fabio , what about vrr option inside windows , turn it on as well or turn it off? Thanks for the informations in all of your videos, I really appreciate it, keep up the good work!!!
I've followed all steps. Did it a long time ago. I have nvidia. But I turned on gsync capped refresh rate to 141 and turned on vsync in control panel. Everything looks and feels fine. But fsync is off in my Monitor settings. Maybe that don't matter since I'm using gsync instead??. 3080 12gb samsing g70a oddysey
@Ancient Gameplays so I'm good? I suare my cod warzone movement feels slower with all this on. When I just have on gsync and don't cap and turn on vsync I feel like it's faster? Placebo?
Fabio I have a question regarding all of this! I hope you can help me out. I have a FreeSync compatible monitor, which in theory works from 45hz to 75hz range... But for some reason while inside the range even if I manually cap FPS to 60 or 70, even 75max sometimes I can see the tearing lines! I really don't understand how and why, or if it is related to GPU load/usage? RX6600 btw. Both freesync options are enabled in my monitor control panel in the Adrenalin software settings including for each game (if I combine it with the enhanced sync the issue goes away but enhanced sync tends to make things strange, gameplay feels janky even at high FPS) ... If I could get some sort of explanation why! Thanks good video as always!
@@AncientGameplays Hello again, alright so, manually locked my everygame to 72fps with RTSS as my max refresh is 75hz... Tested on Cyberpunk77 and SOTTR without enhanced sync, vsync off and the tearing seems to be gone, the mouse movement and overall feeling instant response and smooth. The gpu is giving it all exactly at 72fps limited. 13.8ms. Hope it stays that way. thanks for the advice!
LTT is busy making sponsored video after sponsored video. Anyone remember the Dyson vacuum videos released by all the tech tubers on the same day, like a new GPU embargo was lifted?
My Monitor (KTC H27T22) supports "FreeSync Premium 48~165Hz @DP1.2 48~165Hz / HDMI2.0 48~144Hz" which I activated in the OSD menu, but when I go to my AMD Display settings, the toggle doesn't say "AMD Freesync Premium" (like at 5:00 in the video), but only says "Adaptive Sync Compatible" instead. Does that mean it's not working properly? Or why isn't it saying Freesync Premium?
@@AncientGameplays I use a DP 1.2 cable (which arrived with the Monitor itself), and since it says Freesync Premium on a DP 1.2 cable, I would assume it would work
@@AncientGameplays Now I plugged in one of thouse Stouchi HDMI 2.1 cables into my 6800XT and monitor and now the display options say "VRR", perhaps AMD and their drivers don't "know" my monitor 😅
LG monitor sometimes have an option under the freesync toggle that says "Simple" or "extended". Maybe your monitor has that too. Also check and use the latest display port version available. This includes both the port (maybe one of them uses an older version), the cable and also your GPU side of things. Other than that you shouldn't worry much about what the AMD control panel says if you see it's working correctly
if only showing adaptive sync compatible in AMD setting, that's mean your monitor is not certified by AMD, i have both monitor that support freesync premium but only one show "freesync premium" and the other one "adaptive sync compatible" just test with low framerate, if LFC activated that mean you have freesync premium display. edit : my freesync premium monitor : xiaomi ultrawide 144hz, adaptive sync compatible monitor : local oem brand airo 280hz
Got a warning and question at the same time; I got LG display with FS premium + 6800 XT. Now, fonny thing is, FS got 2 options - standard and extended. On Standard Freesync works upwards my refresh rate - for example, when i got 60Hz and freesync Standard, freesync range is 80-60Hz. When using Freesync Extended at 60Hz, Freesync Range is 48-60Hz. Not sure if thats normal, but be aware that happens, so if you got weaker card, that can drop framerate, be sure to use FS Extended instead standrad, otherwise it will not work. Standard will not work by its overall rule with limiting framerate -3 from refresh rate. When my FS range is 80-60 (60Hz) and i limit FPS to 57... it wont work. My display have 144Hz max refresh rate, and i checked every available setting, and on FreeSync Standard, it allways work in that way.
when using freesync my monitor screen keeps flickering its brightness (mostly when theres a fps drop in the current game) how can i fix it? i stopped used fresync because of this
Correct me if im wrong but if someone has a free sync monitor then they have the option to either cap their fps to their monitors refresh rate - 3 and take advantage of their free sync in the form of reduced input lag and avoiding tearing. The other option being lets say their GPU can render a much higher fps then their monitors refresh rate, they could choose to let their fps run higher then lets say a 144hz monitor and tearing would exist b/c theyre not taking advantage of adaptive sync but their input lag would be reduced b/c the frametimes would be lower? So you basically choose b/t having reduced input delay and no tearing w/ free sync, or having even lower input delay but with tearing if you choose not to cap your fps and your GPU's fps > monitors refresh rate?
hi! i got this setting in windows under graphics settings called "variable refresh rate", should i turn this on aswell when using freesync? great video btw!
Oh! I thought using both the in-game vsync and freesync would be perfect... so that's why I get screen tearing sometimes HAHAHA...IDK I'm using game settings in a wrong way until now😂 thanks for the info
ah just some additions for some laptops with optimus amd + nvidia, both need to be enabled simultaneously in adrenaline "wait for vertical sync refresh = always on" and nvidia control panel "vertical refresh = on/adaptive(not 100% will always work)/fast(rec, in my case)"
Input latency is not the top priority for some but graphic fidelity. So which provides the absolute best image quality experience? Traditional vsync, or freesync, or freesync+vsync together?
In some games, like L4D2, when Freesync enabled + FPS locked 3 fps under refresh rate with RTSS, the gameplay still not smooth, feels like choppy. And then when enabled Vsync, everything seem to be way smoother. Does that mean my Freesync not working correctly or the RTSS not doing well in this game?
It's because even with the frame cap some frames still have a really low frametime which results in tearing. This is worse in some games due to their engine. For instance, for me Apex has crazy tearing without vsync even when capped at 4 frames under my refresh rate with freesync on. While battlefield 4 doesn't have much tearing even without vsync. That's why if you cap your fps it's better to enable vsync as well.
I believe it is because you have some frame pacing issues with your cpu (maybe) or the game just isn't working well, or the drivers aren't "recognizing" freesync there. Had it happening on mafia 3 where I had to reconnect the monitor to the GPU to make it work
@@AncientGameplays It's at very specific fps numbers. My monitor is 155hz and for instance, at 142 capped fps without vsync it's fine but has some slight tearing but not very visible. At 151 fps which is my normal cap it has incredible tearing without vsync. At 160 fps capped it has low tearing. At 170 fps capped the tearing is unplayable. When the fps is above 180 with uncapped there is almost no tearing. Since my 5700xt can't maintain above 180 fps at all times, when it drops to 145-180 it has unplayable tearing. And this is in the firing range so it can't be a CPU or RAM problem. With an fps cap of 151 using RTSS, anti-lag enabled and double buffered vsync, my frametimes are perfect, there is no tearing and there is slightly higher latency over using the in game cap which weirdly enough still produces tearing even with in game vsync enabled.
Some other guides say to activate v-sync in amd adrenaline but disable vsync ingame when trying to use freesync, is this not a good idea? Great video as always
I have a GSync Ultimate monitor with the chip in it. I always wondered how that interacts with Freesync? Does it improve the experience in some way? Is it enabled in the same way? As far as I know it should be fully compatible with AMD Freesync.
Hi Fabio. I hope you're doing good. I have bought a 4k TV from the brand 'VU' in India which supports HDMI forum VRR (48-60hz). I have connected it to my PC which has RX 6750 XT through a 48 GBPS HDMI 2.1 cable. When I use Enhanced mode of HDMI in TV, VRR is enabled in Adrenalin. However, when I play games locking frame rate at 60, it is still out of sync and shows tearing. Now, my question is, has AMD started supporting HDMI forum VRR fully?
@@AncientGameplaysI have capped the frame rate to 60 already. I guess I have to restrict it further to 58 or 57 frames to ensure that it stays in sync. Thank you!
I enabled AMD FreeSync Premium in the AMD Adrenalin display settings. Then I noticed in AMD Adrenalin software game settings (for example Cyberpunk 2077) one option called AMD FreeSync which I have set to "AMD optimized".Is this option correct or I have to change it to "on" ?
I have 3 2k 165hz displays with Free-sync. Should I lock the refresh rate at 162hz or give the card more room with 154hz? I currently have a 7900XT on a Ryzen 9 3900x and upgrading my DDR4 from CL18 32GB to CL14 32GB to help the cause.
Hey, first of all, I love ur content and keep it up!! Im facing a dilemma rn. I have a Benq Mobiuz EX240 and its certified Freesync Premium with a range of 48-165hz. Problem is that ALL my games that are locked to 60fps like Skyrim, Mafia Definitive Edition, Dark Souls, Elden Ring or even when I cap the framerate at 60fps, it feels choppy like it is like 30fps when I do camera panning. I used RTSS to cap the frames and take a look at the frames and its a solid stable 60fps without stutters nor framedrops but it still feels choppy, like some kind of judder. I had this problem with my old monitor aswell. It was a VA144hz with freesync. Now I have an IPS panel and its doing the same thing. I hope you know what could be causing this.
Quest streaming needs to update their shit as well and allow av1 as ot is much better ans rx 7000 series support ir natively. Also, perf will get better once they solve the issues they're having
Depends, i have a 160hz monitor and play those game at 157fps, at lower fps you might consider play with fps unlocked. You don't need to disable freesync, just unlock the fps
I know im late, but, is there any input lag when using freesync? Also i average high fps in online shooters over 200fps. Would i be seeing more of benefit using freesync vs it off at higher fps. Thanks.
I have a 144 hz freesync monitor but in the game (PUBG) I don't have more than 100 fps, what should I do? how much should I limit the fps, or set the monitor to lower hz? Thank you! ^^
In my Adrenalin panel there is no "enable frysync" option, there is "Adaptive sync compatible" instead, but it works the same way. Why is that? My monitor supports freesync as well as my Radeon 6700 XT. My monitor is connecter via DP. Also: after activating, power consumption in idle dropped from 38W to 9W! Thanks!
FreeSync is a great technology and I always use it for gaming. However it is not the most straightforward to use, so it is a good idea to keep people informed. For example, some might not know that you have to limit your FPS. If you run with FPS above your screen limit then you're gonna have bad time because FreeSync will try to sync the frames.. in vain, resulting in occasional stutters
LG monitors have Freesync premium with two options "basic" and "extended" and i have no ide what that means and i have to choose blindly testing which one goes smoother playing, any data?
So, what should I do if I have a 144hz monitor but (for example) cyberpunk runs at 85-100 fps? Would Freesync just not work with this game since I can't reach the 144fps?
When I play competitive fps am I better off to have freesync enabled even if I’m not having screen tearing or stuttering? Or is this mostly used for people who are experiencing those issues?
@@raul1642 my monitor has freesync. It’s the acer aopen “firelegend” 1080p 390hz monitor. I play with my frames capped in fortnite to 400 and average around 355-370fps. Would I be better off capping frames to 387 and turning freesync on? Or just leave it off and keep doing what I’m doin? I’m sure that 13 fps difference is negligible. Thanks for the reply btw!
@@notblazedfordays9536 i don't know the exact answer, if you have setup like that, i believe it's better to use freesync then, if you have 390hz monitor or maybe watch freesync comparison video with freeysnc on or off in competitive games, i don't know if freesync increased the latency or not.
@@notblazedfordays9536 If you see tearing and it annoys you enough, it would be best to cap to 386 fps with the in game cap and turn on double buffering vsync. Else if you don't see the tearing or it doesn't annoy you, run uncapped.
[Just a note here]
Freesync Premium now support up to 480Hz after 2022 :D
Hi, i got a new 2k display at a good discount and is advertised as freesync premium but it shows as adaptive sync compatible in the radeon software settings. Is it the same or is there any other way to enable the premium version.
@@xerozen2628 humm, should show freesync premium... watch the monitor settings
@@AncientGameplays In the monitor settings shows freesync premium as ON
@@xerozen2628 well, maybe you need a better cable? Or you need to use another ouput put (like display port instead of HDMI or vice-versa)
Bro are u sure by saying vrr only work with DP cable because and wrote their own site it will be work fine with HDMI 2.0. Or should I by DP for only use with freesync
It's great to see you reflect on how far you've gone and changed since them becoming more accustomed to the platform and how to present yourself. You definitely deserve all this growth!!!
Thank you!!
You can use CRU to use a VR display like a TV with an old videocard that only supports Freesync, you create a custom FreeSync range with the specs of your display range (like 46-60 for a TV).
Remember that you can't use both VR / Freesync and Motion Interpolation (from your TV / Display) at the same time.
Thanks for the video: very good one :)
Thanks!
To check if Freesync is properly working, I use RTSS' built-in FCAT tool. When the framerate is within the Freesync range, you can see the scanline is pushed to the bottom of the screen. When it's out of range, the scanlines are much more erratic running all over the screen.
Thanks for the info
even if i don’t interest the content, i just want to hear GVG MALLL everyday. Love you man :)
Thanks man!
THANK YOU, I finally got to understand, what,why, how, and knowing about freesync
Fabio power is lies in his hair...
The longger the Hair the Better of power Tech he had
Just like Samson
Pahahhaha, I laughed xD
I had my hair down today all day which is rare for me. I always feel majestic and stoic lmao 😂 💪
@@AncientGameplays hope you have wonderful days my friend cheers 🍻🍻🍻
@@christophermullins7163 👍👍 i envy you guys that have long hair and look majestic
Long hair don't care
Maybe do a follow up video with explaining how enhanced sync on AMD and fast sync on NVIDIA works - as an alternative Freesync
Nice video! In my experience, I have variable refresh rate enabled in Windows graphics settings, and enhanced sync alongside free sync. Also, I have v-sync off within game settings, AMD Chill is off and no FPS cap using other methods, running on 144hz monitors. I haven't noticed any issues doing this. But anyway, this was a good video on the subject. Cheers.
Thank, cheers
Hi, do you know if it is neccesary to activate vrr in windows and in amd software ?
becouse even if i have it activated on both i get a lot of micro stuttering and audio problems.
@Nicolás Diddi123 Hmm. I don't think it's necessary, but you can probably just use AMD tools and settings without Windows VRR.
I suppose what I would do is try turning off and on one feature at a time and test after each change to rule out the problem.
For my machine, I have freesync enabled and Windows VRR, with AMD's enhanced sync and anti lag turned on. And I have in-game v-sync off.
For your monitor, try turning things off, test the game and one by one, and re-enable features until you have the problem reoccur. Then turn off the last thing you enabled to go back to where you don't have a problem again.
That's for windows games, not for normal games buddy.
@@VDDftw I'm not sure what you're trying to say here. I play on a Windows OS, yes, but my games are normal games. For example, I have Starfield on Steam, and quite a few games on Epic, plus GOG games, and some older CD / DVD media games. They are all normal PC games.
System Specs:
Lian Li Lancool II Mesh Performance
Seasonic Focus GX-850
MSI Mag X570 Tomahawk WIFI
Ryzen 5 5600x
Arctic Liquid Freezer II 240
32Gigs G Skill Trident Z Neo @3600MHz,
8GB MSI RX6650XT - Gaming X
So yeah, my system plays "normal" games just fine and I use the setting mentioned in my original comment above.
Variable refresh rate is a MUST in a modern monitor imo. Wouldn't buy one without it.
Completely agreed
Wait to try a good Motion interpolation and do 60 -> 120fps, or even 30 -> 60fps for slow games.
Do note that using Freesync or any kind of variable refresh rate technique will result in heavier ghosting if your display isn't great at response times.
I made the mistake of not checking those, and now I'm stuck using Vsync because my monitor HATES low refresh rates and ghosting gets everywhere.
Freesync usually don't, at least in the recent years
@@AncientGameplays I'm using Freesync Premium, so it also runs on lower framerates and so lowers my monitor's refresh rate. I can't figure out how to only use 'regular Freesync' :(
@@soup-not-edible Dont know what u mean but u can use "regular freesync" when you low your refresh rate below 120hz on 1920x1080
@@soup-not-edible Old comment, but there are (at least) 3 types of Freesync. I'll copy and paste one list of comparisons I found. I initially thought it had to do with just the monitor's resolution + refresh rate, but it appears there may be more to it than that.
FreeSync
FreeSync is AMD's take on Adaptive-Sync, similar to Nvidia's G-Sync. Just like you need an AMD GPU to use FreeSync, you need an Nvidia GPU (it could also be third-party branded) to use G-Sync.
One key difference is that in addition to DisplayPort (which also works over USB-C), FreeSync works with HDMI. G-Sync only works with DisplayPort, with the exception of LG's G-Sync Compatible TVs, which work over an HDMI connection to a supported PC. For a look at which port is better for gaming, see our DisplayPort vs. HDMI analysis.
Performance-wise, we've found negligible discrepancies between standard FreeSync and G-Sync. For a detailed exploration of the performance differences, see our FreeSync vs. G-Sync article.
FreeSync is built on an open standard, and display makers don't have to pay AMD a licensing fee or for hardware modules to incorporate it. Contrastingly, to use G-Sync, monitor makers have to pay for Nvidia's proprietary chip, which replaces the scaler they'd typically buy. As a result, FreeSync monitors are usually cheaper than G-Sync ones. However, Nvidia is fighting back with G-Sync Compatible monitors, which are certified to run G-Sync despite lacking the hardware as a standard G-Sync display. Many G-Sync Compatible displays are also FreeSync-certified, and we've found that numerous FreeSync monitors can also run G-Sync Compatibility even though they're not certified to do so. To learn how, check out our instructions for how to run G-Sync on a FreeSync monitor.
FreeSync Premium
While all types of FreeSync fight against screen tearing, flickering and low latency, FreeSync Premium kicks things a notch up by requiring a 120Hz refresh rate or greater when operating at FHD, aka 1080p (1920 x 1080), resolution. It also adds low frame rate compensation (LFC). With LFC, if your game’s frame rate drops below the monitor’s lowest supported refresh rate, frames automatically display multiple times. This means you’ll stay in your monitor’s supported refresh rate range and, therefore, maintain smooth gameplay.
There are currently more than 300 FreeSync Premium monitors, according to AMD.
FreeSync Premium Pro
FreeSync Premium Pro, known as FreeSync 2 HDR until January, targets those with HDR content (for HDR recommendations, see our article on choosing the best HDR monitor).
A FreeSync Premium Pro display should differ from a non-FreeSync HDR monitor by offering lower input latency by having games tone map directly to the display, circumnavigating large in-between steps. It also promises over 400 nits brightness with HDR.
And like FreeSync Premium, FreeSync Premium Pro automatically activates LFC if the game’s frame rate dips below the monitor’s refresh rate.
Gamers should note that not all games support FreeSync Premium Pro.
@@joonhani4032 Check out my comment above this. I just learned the actual difference.
Pretty much, Freesync Premium turns on "LFC" (low framerate compensation) when you get below your monitor's Freesync range. When you get below, for example 40fps/40hz (like many Freesync monitors support down to), it starts displaying the same frames multiple times to give the illusion (not the best word I can think of right now) of a smoother output.
Bro. Without yourself accent, you're one of many american TH-camrs.
With your accent and long hair, you are ancient gameplays.
Don't lose either!
Thank you so much for this video!!! Just got an amd card, finally will be able to use the freesync from my monitor
Great!
I got a g7 144hz 4k monitor the other day and I still have my old gtx 1080. G sync is so important for this. It is insanely smooth. I never hated tearing so much until I lived without it. 😊
Exactly haha
Exactly... Like you only hate 60hz after trying 144
@@LuisC7yup 💯
You do feel the lack of smoothness under 60fps.
The problem with freesync is the flickering it causes on the screen, this happens every time we have stutters, it's very noticeable on loading screens for example
If you have flickering it is not freesync. Update chipset drivers and get a good cable, simple
@@AncientGameplays no, this is an inherent problem with freesync
@@RenatoCGomes-yw7tp and i am telling you it isn't. If it was, it would happen in all monitors and it never happened a single time to me, in all of my 4 of them. Although, I've seen people fixing it by getting a good and newer cable with the lastest version of DP/HDMI
@@AncientGameplays In this video he explains this problem, in his case it's an LG tv, but in my case it's a samsung qled. In addition to TVs I've seen other cases also in monitors. Flickering is not absurd and can go unnoticed if your game runs with a smooth frametime, otherwise it will flicker: th-cam.com/video/RWwqzQ6CD2M/w-d-xo.html
The bigget difference I see with your old video is that you were more buffed . This has to change again. LETS GO
Actually not really, it seems like it though as my hair was shorter and the angle was different as well haha
This is a REALLY remake!
Thanks Fabio
Um abraço!
Thank you for the explanation. I love your tutorials!!
Cheers man, this really helped out. I have been misinformed for the past couple years but now that I'm using your guide for the settings my games are running smooth and with less stutter.
There is a forum thread regarding freesync and how to make it work that I took as gospel. One of the comments was from a Radeon Engineer who specifically said to keep Vsync setting to "Always On". Clearly this was NOT the way.
I never use V-Sync with Freesync, like ever, and I have smooth gameplay all the time :D
Thank you!
@@AncientGameplays understood, best wishes to you and yours!
5:54 that was unexpected haha, made me laugh a bit too loud! :)
hahaha xD
I've been using Freesync Premium Pro on my 3440x1440 144hz ultrawide for a couple of years now - with a screencap of 140hz (and often running games with caps of 120hz) - it's flawless and seamless even with my Nvidia RTX graphics card, much better than the older versions and idiosyncrasies. I've not tried Nvidia's latest Gsync Ultimate, but I can't imagine how there's much if any real difference anymore, and Freesync Premium Pro is definitely at least as good as the original Gsync in my experience.
My monitor has both, no difference here at least
Great and well explained video, man! It's nice to see you improve every day and don't feel cringe about your old video. It shows how greatly you improved and, besides, you didn't do bad back then :D
I have a question. I tried to use FreeSync on my monitors but, for some reason, I started to have random white blinks on any of them. And also, I had issues using TH-cam as this started to stutter or crashing when I opened a video. I updated drivers, changed cables (at least two of them have DP), I did a clean install of Windows, downgraded to 10, went back to 11... But still happens. But all of that happens only when I activate FreeSync. It's weird. Do you know what could be triggering this behavior?
Hey man, thanks. I believe you might need a better cable, or maybe you just need to update chipset drivers and the monitor's firmware.
in last instance, disable windows MPO
Thanks! I never knew disabling Vsync is needed to Freesync.
It isn't needed, but locking fps below is a thing
FRTC (FrameRate TargetControl) which is the "old" mechanic from the older drivers, grants you a huge Input Lag Delay, though perfect Frametimings, it is nearly as bad as the Vsync Delay when used to limit the FPS to stay in the Fsync Range. Nobody should use that.
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When you just use an ingame FPS Limiter or ingame config command (fps_max in Apex or CS) and nothing else, depending on the Game Engine ofc, the Monitor Sync is fluctuating a lot, which can still give you some tearing, especially in the lower third of your monitor. Though, this method give you the lowest Input Lag when combined with Freesync.
You can test this out yourself when your Monitor has a HZ Number showing in the Onscreen Monitor Menue. Lock your FPS to 200 on a 240hz Monitor as example, and just sit still, your frames stay at 200fps all the time, but the Monitor Sync is going up and low of 200hz sometimes down to 170 and up to 220 (depends on the Monitor ofc).
Again, this gives you the least amount of input lag, but not ULTRA Buttersmooth Freesync Experience.
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Using the AMD Chill Option, with equal Numbers does not work in all game engines sadly, especially not with unity engine games and though way better than FRTC to limit the FPS, the frametimings are not as good as with Rivatuner. Which is not the biggest problem at all, but, and here comes the big B...you cant use Chill combined with AMD Anti-Lag, and it also blocks you from using RSR to upscale Games that dont have Native FSR Support.
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Coming to Rivatuner RTSS now, and having Vsync disabled ingame ( don´t touch the Option in the Drivers or in your Game Profile, there were some serious issues with Chrome and Twitch if you change that globally to always off - though they said they fixxed it....) - Rivatuner has the best Frametimings of all the options listed here above...BUT, with the last Version there is a new Option called "Passive Waiting". You find it at the bottom of the first Page when you click on Setup under Compatibilty Tab something... you can hover over it and READ what it actually does.
It is enabled by default, and you need to deactivate it, to have the perfect frametimings that you are used from RTSS, if not, your Monitor Sync will fluctuate again like crazy. And thats where we come to the best method if you want to LIMIT the FPS for Freesync below your HZ Refresh Rate...when you want smooth gameplay ....BUT, you have get input lag of course and if you are sensitive to input lag but not so much about a bit of tearing just use the ingame fps limiter and nothing else.
The opposite is true when you need very good framepacing to keep track of your enemies and the crosshair on them (like in Apex). Not so much in CS or Valorant, where maybe, input lag as low as possible, may play a bigger role for you.
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To finalize my monologue i need to thank Fabio for his awesome AMD Presence here for so many years, and how much better his non native language has become. I love you, and i love AMD...BUT,...this is the first time i need to "correct" you a little bit when it comes to Vsync and Freesync.
.
The BEST, smooth experience you get with Freesync is, when you JUST enable Vsync ingame (double Buffer a bit lower input lag, tripple buffer a bit more but ULTRASMOOTH) and i tell you why it is so much more "smooth" than even with rivatuner.
With Rivatuner, your HZ in the Monitor OSD still fluctuate by 1-7ish HZ when having rocksolid FPS, with Vsync enabled INGAME the fluctuations are totally gone. Keep in mind, this only accounts when your Frames actually drop by more than just 5 or 8 when you normally run 240fps. With INGAME Vsync enabled you get the benefits of PERFECT Frametimings, better than RTSS (with passive waiting disabled) or any other method listed above. The Vsync Option literally LOCKS the fps to the maximum that your monitor reported to the OS AND...very important, it adjust the HZ exactly one to one, when your frames drop down and does not use a range higher or lower, of what your fps is.
No, there is no old VSYNC Input Lag that comes with this method, i personally only use it in singleplayer games but again, you can test all of my information out by yourself, it just takes a lot of time...and ofc not everybody is sensitive enough to actually see or feel the difference, that is another part of the story.
This VSYNC ingame enabled Butterysmooth Experience wont work if you set Vsync Globally OFF in the AMD Drivers. (which a lot here sure have).
Thats it, i need to go back to my UFO now and do flybys with my Alien-Bros and abduct some sheep or cows and burn some crop circles into the cornfields of your PLANET. Lasergunz gooo ZaaaapppppZaaaapppp :D Have a nice day, and FABIO....UNA RAZZA UNA FAZZA (my dad always said to his old italian friends) keep the Videos coming ! And if you have lots of time and your Monitor sure has an HZ Counter in the Monitor OSD, try it out yourself. But yeah, i guess you have twenty other Videos in the pipeline that need your attention ;) looking forward for your next Video...have a nice day
Thanks my man, but fro. Experience i disagree. You absolutely don't need ans shouldnt need vsync with freesync at the same time. Also, frtc input latency is nowhere near v-sync. Rtss and frtc use cpu frame limiting so they add more input latency (rtss adds way less than frtc), while chill uses gpu limiting adding less input latency but in some specific scenarios less stable frametimes (if your cpu is quite bad for example).
Have a nice day you too 💪💪
@@AncientGameplays i did not say you need it to make Freesync work. But the differences i pointed out, everybody with an HZ OSD Number can test and approve by himself. I mean,...all you need to do is enable Vsync ingame only, and close RTSS and have nothing else lock your FPS. Then go back, only fps command, or rtss, or chill or whatever. WHILE watching your OSD HZ Numbers :)
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I see the difference...instantly. But again, some people may not be sensitive to that ( i dont mean you specifically ) and see/feel no difference at all. But the Numbers in the OSD at least dont lie, but maybe its only on my 2 LG Monitors, who knows. o7 (salute you)
@@ALIENiAM it depends a lot on the machine as well. Frtc, rtss and chill are different
@@ALIENiAM I mostly agree with you, especially on that part turning FreeSync + V-Sync on, ofc only with an fps limiter.
I also can confirm those fluctuating refresh rates even with fps cap while FreeSync enabled and stable fps. For example in Left4Dead2 with fps capped (console) @130 on a 144Hz Monitor with FreeSync Premium, I can see jumping my refresh rate on monitor OSD 2-4ish (Gigabyte M34WQ, it's not an "old" Monitor). Now when I also turn V-Sync on, my OSD Hz is stable af @130Hz. More than that, I can set that fps cap to 141 and my OSD Hz is still bomb stable! This is definitely not the case when I leave V-Sync off.
I also tested this with an older Nvidia card (GTX 1060 6G using G-Sync compatible mode.
Unfortunately not every in-game limiter do perform better than RTSS (mostly, but not every time!). V-Sync is also affected here. Especially on Nvidia cards in some cases you get better smoothness by turning V-Sync on, game specific in driver panel.
@@gohangoku3447 thank you
thx a lot
making fps limit to -3 really helped
Glad I helped
@@AncientGameplays im gay
thanks bro for the vids... the last cpl yrs you helped me so many times an always have cool tips an tricks happy new year buddy
Thanks, happy new year!
Thanks bro! Thanks to your information it fixes the pulling problem on my rx 6600 xt
Great!!
To anyone that’s interested in buying a monitor with either gsync or freesync just do it. It is going be the best investment since it’s going to make your game look so much smoother.
I prefer the constant frametime vs variable. In this case limiting fps to around 1%lows is much better than variable refresh rate. I do this in RTSS. See battle(non)sense video. This was a great video though! Than you.
One thing has nothing to do with another haha, you are still using VRR
@@AncientGameplays Is it VRR if it is a fixed Framerate?
@@Carter_Moody of course, VRR is still working as it adjust at the frame rate your running at
@@AncientGameplays Thank you, My mistake, the wording confused me. Assume I can get 155fps consistently with no drop below 155fps. Then I set RTSS max fps to 144, yet play on a 165hz monitor I will experience screen tearing with Freesync off. However if I then also change my monitor to 144hz mode OR enable freesync, then I will avoid screen tearing AND achieve constant frametime latency for smooth gameplay. Freesync is very useful when I can achieve a max fps in between the refresh rate modes available to my monitor, say for example 155hz. Do I understand correctly? Thank you
@@Carter_Moody Freesync is a MUST all the time. Doesn't matter if you're running at 60-70-80-90-144 or 155. As long as you're inside your range, freesync is always working and no tearing will be shown
I have to say my freesync looks and performs loads better with V-SYNC on
You're either using freesync or G-sync. Freesync premium is on G-sync "premium" levels as well 💪
@@AncientGameplays Sorry i meant v-sync
my man, a new driver for amd has arrived.. 23.4.2 looking forward for your video
I know, will work on it soon 💪
Hi Fabio, great video as always, I don't know if this info is valid to Freesync as well, but Blur Busters (UFO test) recommend leaving G-Sync/Freesync ON and V-Sync ON on Nvidia control pannel / AMD control pannel and turn V-sync off in game, alongside the -3 FPS cap. Do you think it is valid for today monitors ? (the article is from 2017).
Cheers !
Can be, but for me vsync was never needed
Hmm good video as Always, Well my Experience is that I have Freesync on my monitor and on AMD Radeon, but did always had a ton of screen tearing on the lower part of my monitor. But after i while i tried to Enable V-sync on all my Games and have also hade Freesync always on. And After V-sync on All my Games tearing went away :)
And the FPS drop with V-sync was very very low. I remember several years ago that i never used V-sync cuz the FPS dropped like Hell, but now it didn't drop so much, so my thing is to always play with V-sync on
It means what was causing the fps drop was the cpu I believe
@@AncientGameplays Damn mate fastest replay ever :D
Could be, have actually for a week ago fixed a problem with my PC that i have had for soon a year, did convert my OS SSD to GPT boot instead of MBT, and have fixed so i can use SAM. So might actually try to Disable V-sync again now and see if my Free-sync works better now :)
Unfortunately, some misconceptions are told here as well.
You should not only use FreeSync or G-Sync with a fps-limiter, but additionally (!) to the activated V-Sync. Yes, you are reading correctly:
V-Sync ON + FreeSync/G-Sync ON + FPS limiter.
Why? Because neither FreeSync nor G-Sync eliminates tearing 100%. That has something to do with the frame time variances. The adaptive sync is based on the average fps and thus adjusts the refresh rate. But frame times can be subject to strong fluctuations, so that one image had 6ms, the other 9ms, and so on.
If V-Sync is now additionally switched on, it pushes these frame times that are out of line into the right grid. Thereby no additional input lag is generated ! Very important !
The most important thing is always the fps-limiter, because without fps-limiter the additional V-Sync would very well create an input lag here, if the fps shoot over the adaptive sync zone.
We summarize:
FreeSync/G-Sync + fps limiter + V-Sync = Maximum Smoothness, no InputLag penalty
You probably won't believe me, but even AMD recommends it ;)
I recommend the detailed articles by BlurBusters, who already took this topic apart several years ago.
I've never turned on v-sync since moving to a freesync monitor and I've never gotten tearing in any of the games I've beaten since. That's 71 games, excluding all the emulators I run as well. I play all genres. Dunno what you're going on about.
No missconception at all, that's what somebody told you and you ate it. Freesync does not and never did need vsync at all. I tried it several.times in several monitors and only older freesync monitor had some issue with that
@@AncientGameplays I also never noticed any tearing with FreeSync or GSync. But that doesn't mean that what I wrote in the main comment is wrong.
Many people think that turning on VSync in addition would somehow "manipulate" AdaptiveSync or "break" something, or even bring an inputlag.
None of that happens once you set a fps limiter and stay within the adaptive sync range of the monitor. That one has "no need for additional VSync" may well be individual. Nevertheless, turning it on doesn't offer any disadvantages, doesn't break anything, on the contrary: It eliminates tearing 100% completely, while it can still occur with FS/GS, albeit with a low probability.
That's why it's more than just wrong to say "You have to turn VSync off for FreeSync/GSync to work". Not that you explicitly mentioned it that way, but that's usually the result of not explaining it.
Been using freesync since I got my LG29um67-P in 2015. Was only 2560x1080 75hz with LFC 32, but using a R9 290x, then a R9 Fury X it was a perfect match. I have had 4 different freesync monitors. Now on a 49 inch Samsung CRG9 5120x1440 120hz HDR1000 Fresync Premium Pro. Good video mate. Lots of good info. Currenlty using a 6800xt and its still such a great match eventhough the gpu is 2 years old and this is a demanding resolution. Cant wait to get a 7900xtx.
Thank you for watching and for commenting, freesync is the way!
Also have a 6800XT, and the 7000 series is a hard pass for me, if you can OC your card the difference is too small to be worth an upgrade.
@@MrNova39X the difference it’s actually massive when you also OC the 7900xtx. I play on 3440x1440 and trust me the 6800xt will go down pretty early in the settings 😅 I won’t even consider the 6950xt to be close
@@YordanHristooov well, my 6800xt is fantastic silicon, I can get up to 25% extra perf with the OC, I would consider the 7000 series if it would be better priced, but currently I am not even thinking about it, let alone buying one 😄
Also play on 3440x1440, it keeps up surprisingly well with the newest games.
I am very disappointed with the pricing politics of both AMD and Nvidia, so wont buy either this gen on principle.
@@MrNova39X completely agree on the pricing! Also very happy happy about the silicon lottery. I’ve hit that with my 5800x3d. -30 on all cores and on prime95 stays on 80c after long torture 😄 kinda in love with amd SAM too
Love the video, useful as always!😄
Thank you!
I whould highlight the most important things: Freesync/g-sync (comaptible) first. Much more important than high refresh. If you play competetive, than you need high refres rate monitor.
If you do not play competetive games, forget high refresh, no needed. Just get a good 60Hz/75Hz monitor.
If you do no believe me? I tell you why you should trust me: I have everything from 60Hz to 280Hz and I play mostly fast-paced games in most of the time in try-hard playstyle, like quake. But playing AAA games or any other, not fast paced game, like AC series, Strategy games, GTA, etc...? 57fps/60Hz or 73fps/75Hz is perfectly fine playable and enjoyable with any Active Sync. A good Freesync/G-sync (compatible) monitor do not add noticable input-lag for the gameplay, but gives butter smooth visual experience. And that is the most important enjoying any game.
Well, i play mostly single player and and 60hz hurts my eyes bad. Minimum for me is 80-85, usually prefer 95-100
@@AncientGameplays Hi Fabio! May I ask what is your GPU and Monitor combo?
And which games do you mean for the minimum 80-85 fps? Could you tell 2-3 titels for example?
GPU+Monitor is important because of proper VRR and the game itself for graphics motion pace.
And a good monitor is essential because of having good pixel response time.
I tested my experiences a lot (low framerate to high), but I want do understand others experience as well.
Thank you your answer!
@@maestrohun I now use a LG 34GN850 + RX 7900XTX + R7 7700X. I play mostly single player games. The Last of Us, Hogwarts Legacy, Cyberpunk, Dead Space, Callisto Protocol and so on
FYI :
AMD FreeSync™ Technology Recommended Settings
Recommended Settings for Ultimate Fluid Gameplay
FreeSync ON
Radeon™ Anti-lag2 ON
VSync ON
For gamers looking for the most fluid gaming experience, turning on VSync will ensure full frames are displayed when above the refresh rate range. In non-ultra-competitive scenarios, the input lag introduced is negligible and the benefit gained is an optimized fluid gaming experience.
Recommended Settings for Fluid, Competitive Gameplay
FreeSync ON
Radeon™ Anti-lag2 ON
VSync and Enhanced Sync OFF
Tessellation cap of 8x
Use framerate cap at your own discretion
For competitive gamers, we know every millisecond matters and that’s why all FreeSync enabled-monitors are all tested to meet a low latency standard. These software settings are recommended to ensure minimal input lag is introduced while enabling a fluid gaming experience.
Cheers for letting me know I wasn't using Freesync because I'm using an HDMI cable, which, according to the instructions, me doesn't support it on this monitor. Gonna change to Display Port. However, the Adrenalin settings do show Freesync is on, which confuses me on whether it's working or not.
See if it is better now qith DP
How it works with fixed refresh rate monitor? Like 60, but card give you 60+ and what is the best settings in this case..
You use enhanced sync and limit the fps to 60
Got this in combination with a Samsung Q90b tv, its awesome.
Indeed :D
THAT WAS VERY INFORMATIVE AND CLER THANK U VERY MUCH!
Thank you as well
Helpful video. Frustrating that Radeon Super Resolution has to be disabled to use Radeon Chill. I use RSR with a custom resolution in games that don't support FSR. Didn't know there is also a global setting for max FPS, thank you.
Well you have fsr nowadays, much better
Which one is better? Locking FPS in game, using AMD or Nvidia software, or using RTSS to lock FPS?
I find RTSS to be best. It's definitely better than Nvidias driver version but I'm not sure with AMD. In game limiters are the best option regardless.
In game limiter gives the lowest input lag but has bigger frametime fluctuations. AMD Chill and RTSS are almost identical and give perfect frametimes at the cost of slightly extra input lag. AMD Chill only works for 3D workloads so it may not work in menus unlike RTSS which always works, however RTSS may be blocked by anticheats.
Depends on the game engine usually, i would use rtss and call it a day, or nvidia one
Thanks for this detailed and clear explanation Video
Thank you 💪
Fabio , what about vrr option inside windows , turn it on as well or turn it off? Thanks for the informations in all of your videos, I really appreciate it, keep up the good work!!!
That will be ON once you enable freesync
Dude i thought you cut your hair at first lol , thank you that -3 tip is very useful also RTSS thing, thanks a lot
Glad I could help :D
I've followed all steps. Did it a long time ago. I have nvidia. But I turned on gsync capped refresh rate to 141 and turned on vsync in control panel. Everything looks and feels fine. But fsync is off in my Monitor settings. Maybe that don't matter since I'm using gsync instead??. 3080 12gb samsing g70a oddysey
You're using g-sync thats why
@Ancient Gameplays so I'm good? I suare my cod warzone movement feels slower with all this on. When I just have on gsync and don't cap and turn on vsync I feel like it's faster? Placebo?
Fabio I have a question regarding all of this! I hope you can help me out. I have a FreeSync compatible monitor, which in theory works from 45hz to 75hz range... But for some reason while inside the range even if I manually cap FPS to 60 or 70, even 75max sometimes I can see the tearing lines! I really don't understand how and why, or if it is related to GPU load/usage? RX6600 btw. Both freesync options are enabled in my monitor control panel in the Adrenalin software settings including for each game (if I combine it with the enhanced sync the issue goes away but enhanced sync tends to make things strange, gameplay feels janky even at high FPS) ... If I could get some sort of explanation why! Thanks good video as always!
Use FRTC or RTSS to lock the fps as they do it via your cpu. I believe your cpu is the issue there. Try this and let me know
@@AncientGameplays Hello again, alright so, manually locked my everygame to 72fps with RTSS as my max refresh is 75hz... Tested on Cyberpunk77 and SOTTR without enhanced sync, vsync off and the tearing seems to be gone, the mouse movement and overall feeling instant response and smooth. The gpu is giving it all exactly at 72fps limited. 13.8ms. Hope it stays that way. thanks for the advice!
Thank you! How come LTT and Gamers Nexus don't make these kind of video's? You're a good teacher!
They did some years ago, I just remade it haha, thanks :D
LTT is busy making sponsored video after sponsored video. Anyone remember the Dyson vacuum videos released by all the tech tubers on the same day, like a new GPU embargo was lifted?
Great video! I was wondering if I should have the Radeon enhanced sync turned off or on when using freesync?
If your range and Hz are high simply use freesync alone
My Monitor (KTC H27T22) supports "FreeSync Premium 48~165Hz @DP1.2 48~165Hz / HDMI2.0 48~144Hz" which I activated in the OSD menu, but when I go to my AMD Display settings, the toggle doesn't say "AMD Freesync Premium" (like at 5:00 in the video), but only says "Adaptive Sync Compatible" instead. Does that mean it's not working properly? Or why isn't it saying Freesync Premium?
That's actually interesting. Are you running it via DP or HDMI? Also, maybe get a better cable
@@AncientGameplays I use a DP 1.2 cable (which arrived with the Monitor itself), and since it says Freesync Premium on a DP 1.2 cable, I would assume it would work
@@AncientGameplays Now I plugged in one of thouse Stouchi HDMI 2.1 cables into my 6800XT and monitor and now the display options say "VRR", perhaps AMD and their drivers don't "know" my monitor 😅
LG monitor sometimes have an option under the freesync toggle that says "Simple" or "extended". Maybe your monitor has that too. Also check and use the latest display port version available. This includes both the port (maybe one of them uses an older version), the cable and also your GPU side of things. Other than that you shouldn't worry much about what the AMD control panel says if you see it's working correctly
if only showing adaptive sync compatible in AMD setting, that's mean your monitor is not certified by AMD, i have both monitor that support freesync premium but only one show "freesync premium" and the other one "adaptive sync compatible" just test with low framerate, if LFC activated that mean you have freesync premium display.
edit : my freesync premium monitor : xiaomi ultrawide 144hz, adaptive sync compatible monitor : local oem brand airo 280hz
Got a warning and question at the same time;
I got LG display with FS premium + 6800 XT. Now, fonny thing is, FS got 2 options - standard and extended. On Standard Freesync works upwards my refresh rate - for example, when i got 60Hz and freesync Standard, freesync range is 80-60Hz. When using Freesync Extended at 60Hz, Freesync Range is 48-60Hz.
Not sure if thats normal, but be aware that happens, so if you got weaker card, that can drop framerate, be sure to use FS Extended instead standrad, otherwise it will not work. Standard will not work by its overall rule with limiting framerate -3 from refresh rate. When my FS range is 80-60 (60Hz) and i limit FPS to 57... it wont work. My display have 144Hz max refresh rate, and i checked every available setting, and on FreeSync Standard, it allways work in that way.
when using freesync my monitor screen keeps flickering its brightness (mostly when theres a fps drop in the current game) how can i fix it? i stopped used fresync because of this
Get a better cable, update monitor's firmware and install chipset drivers
Steve from Gamers Nexus called to say you have to get a haircut. There can't be two of you guys with all that long hair in the tech space.
🤣🤣💪
Correct me if im wrong but if someone has a free sync monitor then they have the option to either cap their fps to their monitors refresh rate - 3 and take advantage of their free sync in the form of reduced input lag and avoiding tearing. The other option being lets say their GPU can render a much higher fps then their monitors refresh rate, they could choose to let their fps run higher then lets say a 144hz monitor and tearing would exist b/c theyre not taking advantage of adaptive sync but their input lag would be reduced b/c the frametimes would be lower?
So you basically choose b/t having reduced input delay and no tearing w/ free sync, or having even lower input delay but with tearing if you choose not to cap your fps and your GPU's fps > monitors refresh rate?
Exactly what you said. If you want both you need to get something like a 240/360Hz Freesync monitor
hi! i got this setting in windows under graphics settings called "variable refresh rate", should i turn this on aswell when using freesync? great video btw!
Hey, leave it on
@@AncientGameplays okay! :) thank you!
Love your accent, don't change please
Thank you 💪
Oh! I thought using both the in-game vsync and freesync would be perfect... so that's why I get screen tearing sometimes HAHAHA...IDK I'm using game settings in a wrong way until now😂 thanks for the info
Let me know how it went
great vid as always Fabio - really interesting stuff and well explained 🙂
Thank you 💪💪
ah just some additions for some laptops with optimus amd + nvidia, both need to be enabled simultaneously in adrenaline "wait for vertical sync refresh = always on" and nvidia control panel "vertical refresh = on/adaptive(not 100% will always work)/fast(rec, in my case)"
Input latency is not the top priority for some but graphic fidelity. So which provides the absolute best image quality experience? Traditional vsync, or freesync, or freesync+vsync together?
*brain explosion* so THIS is why i can't go over 144 fps on my 144 hrz monitor with freesync. Everything makes sense now!
Otherwise, tearing haha
@@AncientGameplays for some reason WoW keeps me directly at 144 and I have the fps limit unchecked. Who knows that game is always buggy
@@nickb6324 thats vsync usually
Hi Fabio…just one thing …vrr on Windows settings is correlated with freesync?
Have I to keep it on?
Thanks 😊
Yes, of course
In some games, like L4D2, when Freesync enabled + FPS locked 3 fps under refresh rate with RTSS, the gameplay still not smooth, feels like choppy. And then when enabled Vsync, everything seem to be way smoother. Does that mean my Freesync not working correctly or the RTSS not doing well in this game?
Just use enchanced sync + freesync and lock your fps to 144hz with rtss, l4d2 works well for me
It's because even with the frame cap some frames still have a really low frametime which results in tearing. This is worse in some games due to their engine. For instance, for me Apex has crazy tearing without vsync even when capped at 4 frames under my refresh rate with freesync on. While battlefield 4 doesn't have much tearing even without vsync. That's why if you cap your fps it's better to enable vsync as well.
I believe it is because you have some frame pacing issues with your cpu (maybe) or the game just isn't working well, or the drivers aren't "recognizing" freesync there. Had it happening on mafia 3 where I had to reconnect the monitor to the GPU to make it work
Strange, apex legends runs smooth here with no vsync
@@AncientGameplays It's at very specific fps numbers. My monitor is 155hz and for instance, at 142 capped fps without vsync it's fine but has some slight tearing but not very visible. At 151 fps which is my normal cap it has incredible tearing without vsync.
At 160 fps capped it has low tearing. At 170 fps capped the tearing is unplayable. When the fps is above 180 with uncapped there is almost no tearing.
Since my 5700xt can't maintain above 180 fps at all times, when it drops to 145-180 it has unplayable tearing. And this is in the firing range so it can't be a CPU or RAM problem.
With an fps cap of 151 using RTSS, anti-lag enabled and double buffered vsync, my frametimes are perfect, there is no tearing and there is slightly higher latency over using the in game cap which weirdly enough still produces tearing even with in game vsync enabled.
Some other guides say to activate v-sync in amd adrenaline but disable vsync ingame when trying to use freesync, is this not a good idea? Great video as always
Not in all the years I've been using it
@@AncientGameplays Thanks alot
Man how do I check my HDMI cable version because it's don't work versions under 2.1
I have a GSync Ultimate monitor with the chip in it. I always wondered how that interacts with Freesync? Does it improve the experience in some way? Is it enabled in the same way? As far as I know it should be fully compatible with AMD Freesync.
Freesync premium uses a chip as well I believe
@@AncientGameplays I think all the chip is doing is enabling HDR 10 with Freesync running
For AMD FreeSync options I have On/Off/AMD Optimized. Which should I select On or Optimized?
Sincerely I never noticed any difference
you rock Fabio 💪💪🙌
Thanks!
mi monitor tiene la opción de freesync basico o extendido. Cual es la diferencia??
It maybe has to do with range
thank you so much. vry smooth explanation. easy to understand
Thanks 💪💪
Is intel arc more effecient in term of price to performance now after fixing drivers issues? I heared it somewhere, not sure if it is true.
Depends on the price actually
Hi Fabio. I hope you're doing good.
I have bought a 4k TV from the brand 'VU' in India which supports HDMI forum VRR (48-60hz). I have connected it to my PC which has RX 6750 XT through a 48 GBPS HDMI 2.1 cable. When I use Enhanced mode of HDMI in TV, VRR is enabled in Adrenalin. However, when I play games locking frame rate at 60, it is still out of sync and shows tearing.
Now, my question is, has AMD started supporting HDMI forum VRR fully?
watch the video part where I mention the FPS lock
@@AncientGameplaysI have capped the frame rate to 60 already. I guess I have to restrict it further to 58 or 57 frames to ensure that it stays in sync. Thank you!
@@shafeeq_ use enhanced sync + freesync if you want to lock the fps to 60, not 57 or 58
I enabled AMD FreeSync Premium in the AMD Adrenalin display settings. Then I noticed in AMD Adrenalin software game settings (for example Cyberpunk 2077) one option called AMD FreeSync which I have set to "AMD optimized".Is this option correct or I have to change it to "on" ?
Both will work fine don't worry
what about input lag?? does it improves it,, or is it better without any sync for input lag?
unnoticeable, but MUCH more smoothness
I have 3 2k 165hz displays with Free-sync. Should I lock the refresh rate at 162hz or give the card more room with 154hz? I currently have a 7900XT on a Ryzen 9 3900x and upgrading my DDR4 from CL18 32GB to CL14 32GB to help the cause.
You can lock it even lower. Adjust the locking depending on how your game runs
Hey, first of all, I love ur content and keep it up!! Im facing a dilemma rn. I have a Benq Mobiuz EX240 and its certified Freesync Premium with a range of 48-165hz. Problem is that ALL my games that are locked to 60fps like Skyrim, Mafia Definitive Edition, Dark Souls, Elden Ring or even when I cap the framerate at 60fps, it feels choppy like it is like 30fps when I do camera panning. I used RTSS to cap the frames and take a look at the frames and its a solid stable 60fps without stutters nor framedrops but it still feels choppy, like some kind of judder. I had this problem with my old monitor aswell. It was a VA144hz with freesync. Now I have an IPS panel and its doing the same thing. I hope you know what could be causing this.
Is freesync better than gsync , which should I use if I have a Nvidia GPU and my monitor support both
If you're using an NVIDIA GPU, use G.Sync firstly, then Freesync
do you think that the 7000 series will have allot more performance updates and also maybe allow havc for quest streaming since the h264 is really bad
Quest streaming needs to update their shit as well and allow av1 as ot is much better ans rx 7000 series support ir natively.
Also, perf will get better once they solve the issues they're having
Have one doubt, what to do in case of competitive games, should we use freesync or leave our fps uncapped?
leave, freeynsc doesn't works anyway if your fps beyond your freesync range, and more fps less input lag.
Depends, i have a 160hz monitor and play those game at 157fps, at lower fps you might consider play with fps unlocked. You don't need to disable freesync, just unlock the fps
@@AncientGameplays Alright will implement this 😁
@@raul1642 Got it thank you 😁
I know im late, but, is there any input lag when using freesync? Also i average high fps in online shooters over 200fps. Would i be seeing more of benefit using freesync vs it off at higher fps. Thanks.
The input latency is minimum especially if you're using Freesync Premium and you have a butter smooth experience
@AncientGameplays thank you, and for the super fast response.
I have a 144 hz freesync monitor but in the game (PUBG) I don't have more than 100 fps, what should I do? how much should I limit the fps, or set the monitor to lower hz?
Thank you! ^^
Limit for example to 90 fps
In my Adrenalin panel there is no "enable frysync" option, there is "Adaptive sync compatible" instead, but it works the same way. Why is that? My monitor supports freesync as well as my Radeon 6700 XT. My monitor is connecter via DP.
Also: after activating, power consumption in idle dropped from 38W to 9W! Thanks!
Adaptive sync is the "base" technology per se. Should work fine as well
As for the power draw, great, freesync or adaptive sync should always be enabled
Any doubts, leave them in the comment section below ^_^
Whenever I turn Freesync on my monitor flickers constantly in games. I've read that it's a very common issue with Samsung VA panels.
you may need a firmware update for that monitor and to install chipset drivers and disable MPO
FreeSync is a great technology and I always use it for gaming. However it is not the most straightforward to use, so it is a good idea to keep people informed. For example, some might not know that you have to limit your FPS. If you run with FPS above your screen limit then you're gonna have bad time because FreeSync will try to sync the frames.. in vain, resulting in occasional stutters
That's what I explain here yeah
It has input lag ?
Almost none
LG monitors have Freesync premium with two options "basic" and "extended" and i have no ide what that means and i have to choose blindly testing which one goes smoother playing, any data?
That means OC or maybe a higher range
thank for the advice to lock the fps to 141 its my first time to have a 144hz monitor❤
glad I helped
@@AncientGameplays I got 90-100 FPS in modern warfare game is it okay?
@@baphometrag7751 why wouldn't it be?
There is also a variable refresh rate in the windows Graphic settings . What is your take on that, should it be disabled?
No, leave it alone. Freesync is a VRR tecnology
It was the hair, definetely
What is the difference between freesync Vs freesync premium Vs freesync premium pro
As explained, better range, lower latency, color depth
So, what should I do if I have a 144hz monitor but (for example) cyberpunk runs at 85-100 fps? Would Freesync just not work with this game since I can't reach the 144fps?
As explained in the video, Freesync works inside the range of your monitor. So at 85-100FPS it is still working. Watch the video :D
@@AncientGameplays ohhhh! sorry, I didn't quite get that part
thank you for answering!
I enabled Free sync on both monitor and AMD Adrenalin
Do I need to turn on V-sync in game?
watch the video my friend :D
When I play competitive fps am I better off to have freesync enabled even if I’m not having screen tearing or stuttering? Or is this mostly used for people who are experiencing those issues?
off, freeynsc doesn't works anyway if your fps beyond your freesync range, and more fps less input lag
@@raul1642 my monitor has freesync. It’s the acer aopen “firelegend” 1080p 390hz monitor. I play with my frames capped in fortnite to 400 and average around 355-370fps. Would I be better off capping frames to 387 and turning freesync on? Or just leave it off and keep doing what I’m doin? I’m sure that 13 fps difference is negligible. Thanks for the reply btw!
@@notblazedfordays9536 i don't know the exact answer, if you have setup like that, i believe it's better to use freesync then, if you have 390hz monitor or maybe watch freesync comparison video with freeysnc on or off in competitive games, i don't know if freesync increased the latency or not.
@@notblazedfordays9536 If you see tearing and it annoys you enough, it would be best to cap to 386 fps with the in game cap and turn on double buffering vsync. Else if you don't see the tearing or it doesn't annoy you, run uncapped.
@@raul1642 bet, good looking
What Is difference between freesync vs freesync premium vs freesync premium pro ?
Its the range, color depth, latency and so on
i prefer 150 fps ingame lock and combine it with enhanced sync
What about discussing games running in windowed vs fullscreen? ACC for example doesn't engage freesync unless the game is running fullscreen mode.
Might be a topic to lay an eye on
Do you need to enable Variable Refresh Rate in the graphics settings along with freesync or just disabled it and let freesync alone do its thing?
VRR and Freesync are the same thing. Option in Windows shall be always activated