Daz to Unreal Engine Bridge ~ How to Animate Genesis 8.1 Using Live Link Face and iPhone X

แชร์
ฝัง
  • เผยแพร่เมื่อ 4 ม.ค. 2025

ความคิดเห็น • 47

  • @derrickberry3423
    @derrickberry3423 3 ปีที่แล้ว +2

    Thank you Solomon! Another great tutorial!

  • @djjuanito3863
    @djjuanito3863 3 ปีที่แล้ว +1

    Thank you my friend! I was working on this last before bed and I couldn't figure it out! You just answered all my questions with this video!

  • @matthewisikhuemen8907
    @matthewisikhuemen8907 3 ปีที่แล้ว +1

    Thanks Solomon for this. This is timely

  • @TeamGuerrillaFilms
    @TeamGuerrillaFilms 2 ปีที่แล้ว

    thank you Solomon!

  • @PhotoMakers
    @PhotoMakers 3 ปีที่แล้ว +3

    Thank you!!!!!
    Do you know what could potentially be my mistake when I'm not getting the eyes and head rotations even when the settings are setup to true? I can only have my facial movements tracked.

  • @unrealvizzee
    @unrealvizzee ปีที่แล้ว +2

    Hi, great video but I'm trying to use Live Link Face with a Gen 8.1 Female character and the head rotation is not working and the face remain in this weird expression at 6:54 . Btw the lips and eyes are moving but not the jaw.

  • @spiritrealmfilm
    @spiritrealmfilm 3 ปีที่แล้ว

    its working!!! thank you so very much!!!!!

  • @hannibalanonymous5228
    @hannibalanonymous5228 ปีที่แล้ว

    its working !!!!! thanks for the amazing and detailed guide.
    however im facing some problems on my end
    1. the character 's head tiles when i set the anim class to Genesis81arkitexample.
    2. the lip ends rotate inwards (?) when i open my mouth, or try complex expressions.
    3. single eyebrow arch isnt translating.

  • @michaelnicola1006
    @michaelnicola1006 2 ปีที่แล้ว

    Amazing

  • @zenparvez
    @zenparvez ปีที่แล้ว

    Hey brother Solomon, could you make an updated tutorial of this topic ? Somehow its not working on UE 5.1 with the latest Daz3d version and its driving me crazy.

  • @AL3DStudio
    @AL3DStudio ปีที่แล้ว

    Hi, do you know how to animate the body of the daz character and have the iphone going on the face at same time? Thanks

  • @forbiddenorigins
    @forbiddenorigins ปีที่แล้ว

    This helped so much. How do you get the neck to move?

  • @amiralisepehri1315
    @amiralisepehri1315 2 ปีที่แล้ว +1

    Thank you
    When I use this method and set the character subdivisions to more than 0, the character skin breaks down.

  • @rickykngo
    @rickykngo 2 ปีที่แล้ว

    which produce better facial animation render? Unreal, Iclone or Daz?

  • @visualdojo2469
    @visualdojo2469 ปีที่แล้ว

    Hi! Thank you for the lesson! Do you know how to adjust this ARKit? In my case the jaw doesent respond - lips are moving but teeth and jaw are static. Can't find any information.

  • @ariecroitoru3860
    @ariecroitoru3860 3 ปีที่แล้ว +1

    Thanks Solomon. Great tutorial!
    Is there a way to get hold of this update?

    • @SolomonJagwe
      @SolomonJagwe  3 ปีที่แล้ว

      Thank you :) There are some still some kinks that they are working out before they release it.

  • @thirasheela8334
    @thirasheela8334 3 ปีที่แล้ว +1

    Can we do motion capture by connect webcam on pc . pls do a video about this

  • @thedarksunproject1888
    @thedarksunproject1888 2 ปีที่แล้ว

    Please can you do a tutorial on the plug-in preferences or something, I can’t get it working at all, eg do you need the live link component in the character BP? My iPhones shows up as sun just but still nothing

  • @toapyandfriends
    @toapyandfriends 2 ปีที่แล้ว +1

    😀Can you help me with something? I'm using Victoria 8.1 and I don't have those face_ctrl like you have those new updated ones I installed the latest daz to unreal bridge but I don't have those.... why is that? 😀

  • @AhmadFaris-p4c
    @AhmadFaris-p4c ปีที่แล้ว

    hi man, how can we fix the issue of neck problem with DAZ body and metahuman face when we using livelink (Face_AnimBP ) ,, and thanks in advanced for all your valuable vidoes

  • @goldennboy1989
    @goldennboy1989 2 ปีที่แล้ว +1

    How could I record animations using Live Link?

  • @MackLawrencefilms
    @MackLawrencefilms 3 ปีที่แล้ว

    I really neeeeeed this update

  • @deanbowen658
    @deanbowen658 3 ปีที่แล้ว +2

    I'm using a Daz 8.1 character and the head rotation is not working. I only get facial animation. Am I meant to turn on head rotation somewhere?

    • @MagnumRoland
      @MagnumRoland 2 ปีที่แล้ว +1

      Yup, there's literally a tick box that says head rotation

  • @_casg
    @_casg ปีที่แล้ว

    does this work for genisis 9?

  • @byondent
    @byondent ปีที่แล้ว

    Hey, could i possibly pay for a 1 on 1 lesson on how to use livelink with daz3d characters in ue5.2 ?

  • @Fancy.languages1
    @Fancy.languages1 2 ปีที่แล้ว

    please update the full body daz mocap, you split the facial and body tutorial. But when I connect them both, they became supper big and ramdom shape, even though I used transform (modified bone)... Please kindly advise!

  • @romesvonwolf
    @romesvonwolf ปีที่แล้ว

    I can't find the tickbox to follow head rotation...

  • @appliedclinicalvr2359
    @appliedclinicalvr2359 3 ปีที่แล้ว +1

    Tired this on a G8 and G8.1 character in Daz 4.16. When I export to FBX and select ARKit, Daz does not give me all 52 blendshapes. Only 40 show for export. Lacking are all the facts_ctrl morphs.

    • @CloutBot
      @CloutBot 2 ปีที่แล้ว

      me 2

  • @thirasheela8334
    @thirasheela8334 3 ปีที่แล้ว +1

    without motion capture suit we can do finger motion capture

  • @thirasheela8334
    @thirasheela8334 3 ปีที่แล้ว +1

    Hi bro I am your new subscribers I have a doubt you are doing the facial motion capture on Android mobile or iOS and with apps is using for this pls comment the names

    • @SolomonJagwe
      @SolomonJagwe  3 ปีที่แล้ว

      thank you. I used the iOS app called Live link Face. It's not available for Android.

    • @thirasheela8334
      @thirasheela8334 3 ปีที่แล้ว +1

      @@SolomonJagwe Solomon sir you use a android mobile for facial motion this finds of apps name is comment

    • @SolomonJagwe
      @SolomonJagwe  3 ปีที่แล้ว

      @@thirasheela8334 this only works on iOS not Android.

  • @bduder
    @bduder 3 ปีที่แล้ว

    Have you ever had an issue with the face becoming all distorted in Unreal? It looks like the morphs are being added on top of each other when I use ARKit in Unreal. Can't figure out why. Nothing from Daz seems to work properly in Unreal though; at least I haven't head any luck with it.

    • @bduder
      @bduder 3 ปีที่แล้ว

      @토비 TOBY No. I'm now converting Daz models to Reallusion CC3 characters. Not the biggest fan of CC3, but seems to work better in Unreal.

  • @tianjin8208
    @tianjin8208 ปีที่แล้ว

    Hello! where is the tuto for Genesis81ArkitExample blueprint? that's actually the key point

    • @DanielMercerArt
      @DanielMercerArt ปีที่แล้ว

      You probably didnt have DaztoUnreal plugin enabled in the project that you were working in. Once you enable that plugin then that "Genesis81ArkitExample" blueprint option will show up in the Anim Class window like he shows.

  • @deanbowen658
    @deanbowen658 3 ปีที่แล้ว

    Looks like Live Link dropped support for older IPhones. I only own an IPhone for Mocap, I'm not buying a new one.

  • @CHITUS
    @CHITUS 2 ปีที่แล้ว +2

    its working!!! thank you so very much!!!!!