The Hidden Egg Hatching Mechanics of Gen 4 Pokémon
ฝัง
- เผยแพร่เมื่อ 24 พ.ย. 2024
- It took people over 10 years to discover the hidden mechanic that speeds up egg hatching, so in this video I go over exactly how the mechanic works and everything you need to know in order to hatch eggs as quickly as possible.
All footage captured on my Nintendo DS with authentic Pokemon Diamond, Pearl, Platinum, and SoulSilver cartridges.
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Sorry, mistake in the script that I missed. To be clear, this is how you get around the time travel protection for the special dates:
Set date/time to day before a special date
Load game and save
Wait 24-ish hours
After that point, you can get eggs and hatch them with the increased speed. Just letting the date rollover does not work, it must be ~24 hours (again this timer can get delayed if you are actively playing during this time). I explained it properly the paragraph before then messed it up immediately after :(.
A few people have mentioned the 23:59 date rollover trick. This does not work for the encounter/hatching dates, but does work for some other daily stuff. HGSS in particular combines multiple different time tracking systems lol. I'm working on a massive video on time travel that will go over all of this, its extremely complicated :)
Also something I implied but didn't explicitly say: While you can't do anything about the issue I described around the 2:00 mark, you can prevent it from happening by staggering your eggs. I've seen some shiny hunters in the past just stockpile eggs then hatch them all at once, by withdrawing from the PC. Do not do this! It's best to just grab new eggs as you're hatching to naturally stagger them (ex: grab an egg, take 510 steps (2 cycles), grab next egg, etc).
Then you should, optimally, reverse the order of eggs in your party. That's because the eggs process one at a time in party order. So as soon the first possible egg in your party hatches, all eggs after it don't have their cycle process. You don't need to reverse as soon as you grab an egg, just when the first egg is about to hatch, so don't waste time reordering after every single egg. This is another known thing that I completely forgot to mention, my bad! If you aren't staggering cycles then you don't have to worry about this aspect.
Are you sure it doesn't work for shuffling dates by repeatedly changing the time to before midnight and letting it roll to the next day? I recall using that just fine for the Safari Zone, but I might be misremembering and I don't know if it is different for the egg hatching bonus.
Is there anywhere I can see the differences between breeding in the original gen 4 games and breeding in BDSP?
For example, you say that only one egg will hatch per cycle in the gen 4 games and any other eggs in the party will be delayed by an extra cycle when this happens, but I know that doesn't happen in BDSP because you can have multiple eggs hatch at the same time. As a result, I'm curious what else works differently.
Why 2 cycles?
I thought: hatch first egg (party has 5 eggs), take new egg, 1 cycle (hatch), take new egg and so on?
In BDSP I will say I had back to back eggs hatch within the second, and I withdraw eggs from the PC as soon as one hatches.
@thomasc9248 yeah the amount of cycles between doesn't matter I was just giving an example
One effect of this would be to have statistically slightly more Pokémon hatch on these egg holidays than on other days, so that you're slightly more likely to have Pokémon with memorable hatch dates.
Great point!
This logic would also explain stuff like decreasing the encounter rates on dates like 9/11 (less likely to have Pokemon met on that day). Although the rate decrease is so minor it shouldn't really have any impact (10% encounter decrease ends up being more like 3.5%, its weird)
God, I find the Step Tracker on the Poketch to be perhaps the most miraculous mechanic in the history of Pokemon. Like, it singlehandedly makes non-TAS traversal of the Void feasible, and provides constant easy insight into underlying mechanics affected by steps. We're so lucky it's in those games.
Poketch is so GOATed. It also has the Dot Artist app which is huge for ACE
I feel more jipped that we never got it back, but I guess that's just the other side of the same coin
Thank you for taking the time to check the information and report back to us instead of just going along with it. This kinda stuff it's what makes the Pokémon community great!
gen 4 has so much content it's ridiculous, platinum and hgss are games i could play forever and never run out of things to do. i replayed them recently and told myself i'd transfer my pokemon up to gen 5 when i'm completely done with them but i honestly don't know if i ever will be haha. been really enjoying your channel, man. i recently restarted my platinum file again because i love the pokedex so much and wanted to build another team, while transferring my pokemon to hgss and it's so cool seeing how many mechanics are in this game through a more recent and reliable lens. i always get excited when a video of yours drops, keep up the great work :)
Even as someone who has played these games a lot (both when they came out and now), I'm still learning new stuff constantly. HGSS in particular has SO much content that is never touched by 99% of players.
maybe you can duplicate your save file so you can still send them to gen 5 but still keep them in their original games?
Damn old gens breeding was even more brutal than i thought
Ruby/Sapphire didn't even have Ditto at all 😱
ironically, gen 2 breeding is super straightforward. it is only in gen 3, with the new mechanics, that it became a nightmare to breed a half decent pokemon.
@@theaveragesquire Gen 2 even has a really high Shiny Chance. It's really weird how convoluted and griny the mechanic became later.
Thats only for the gift egg in crystal @lpfan4491
Without context, this sound "interesting"
Man this explains why the time taken hatching eggs was so inconsistent for me and now I have one less persistent question in the back of my mind whenever I pick up a Gen 4 game. 😆
I actually think little things like this and the developers not revealing them works out. Eggs hatching at precisely the same predictable time would make things feel too artificial. In real life you can't perfectly predict exactly when someone is born, only a decent estimate, which the little variations in Egg Hatching times replicate. I wouldn't be surprised if it was coded like this to specifically make Egg Hatching times variable without adding RNG to it.
@@tailgrowth (Somehow it failed so I'm re-posting this comment. Apologies if you get double notifications)
Absolutely agree. I love learning how different developers go about adding elements of "random"ness to games. One thing that fascinated me to learn about the (obviously non-Pokémon) game Banjo-Tooie is that Jinjo and Minjo locations are randomized when a save file is initialized based on the delay from you booting up the game to starting a new file.
0:16 don't you mean the caviar involved... you know cause eggs … I'll see myself out 🚶
Get out
Omfg i love you for that. Even i thought of it before i saw this hahahaha
No, please, stay a while 🫳
Can someone please explain the joke to me? I don’t get the joke.
@@BlackMaleLionCaviar is sturgeon eggs, sturgeon is a fish.
When I was playing these games years ago, I thought Halloween was just my lucky day because I was hatching eggs so much faster. It's really cool to see that wasn't just my young mind playing tricks on me. :]
I literally passed the time hatching eggs on this past Halloween while waiting for trick-or-treaters to come for candy. I didn’t even know Halloween was a good day for hatching eggs until I saw this video!
I was already aware of the fast hatching dates and how the egg cycles worked, but this new information about the fast hatching days being a bit different in Platinum, comparing to DP and vice versa, but all working in HGSS is huge! I learned something new today! 👀
One thing about eggs that still baffles me is that I know it's possible to hatch the gift Riolu egg in as little as 3,061 steps if you collect the egg one step before the current cycle reduces and have one of the two fire abilities in your party, but also, for some Oddish reason, it throws an eggstra cycle onto the egg to hatch it in 3,316 steps instead, although one shiny hunter I saw on Twitch did accidentally manage to have one of his four game's Riolu eggs hatching in as little as 3,061 steps without it being a fast hatch day. This needs more investigation on how to make the Riolu gift egg shiny hunt 255 steps shorter than what most people believe is optimal. No matter what he tried, none of his other games were hatching that quickly and upon changing the time and date settings on the game that was hatching quicker, he was never again able to hatch it in as little as 3,061 steps and had to make do with all four hatching at 3,316 steps. Huge mystery! 👀
Also, I'm convinced that the HGSS bike is slower than the Sinnoh bike, so if you're hatching for a shiny Pokémon, it'll be a bit quicker to hatch the eggs in Sinnoh, instead of HGSS. Also, if you're hatching full parties of eggs that take a lot of cycles to hatch, the 5th egg will still take 1,020 steps longer to hatch than the first, if you're never hatching the first one or two eggs prior to collecting it. The 255 step trick is more practical for eggs that hatch in no more than a default 10 cycles.
Overall, great video! 😎
Thanks! The gift eggs probably don't reset your hatch counter like Daycare eggs do. I did some tests with ACE just running the AddEgg script and it doesn't reset the counter, so I'm assuming that's the script that runs for the gift eggs like Riolu and Happiny.
I used to know exact movement speeds for the bikes but I forgot lol, I'll ask some speedrunners and comment again when I find out.
I have been told they're the same when they reach max speed in terms of frames / tile! Was also told Gen 5 bike is faster than both the Sinnoh and HGSS bikes lol
You are the most competently insane Pokémon fan I’ve ever seen. I tip my hat to you good Pokémaniac
now too immediately forget all this information
That's gonna make for a unique livingdex challenge: Bulbasaur on januari 1st, Ivysaur on january 2nd, Venusaur on januari 3rd, and so on.
The yearly dex.
Idk why but the joke at 3:53 got me hard. I like to think that the chuckle was exclusively because of the mere thought of knowing the spongebob clip was gonna be put in there
A comma would help you.
Saying a joke got you hard is a problem.
Saying a joke got you, hard; is funny.
@@Altais_Who are you to assume they didn't get turned on by the joke?
Bruh 😂 op Franklin, you gotta tell us, did you forget the comma, or were you actually turned on?
I very much read this wrong
it got u hard??
Really enjoyed the video, is amazing seeing a content creator take his time to do research and show the results to the viewers with simple and proper explanations
I didn't know about the special days! That's so cool.
"egg cycles steps resset once you take a new egg" soooooo that's why my egg hatchings were so irregular!
that's brutally interesting! i really can't believe how many hidden mechanics there are in gen 4, i'm currently shiny hunting for a smeargle with masuda method in SoulSilver and i was always so frustrated on how the egg hatching timing was so irregular some times, good video!
Yeah, there is a damn near 100% chance that I benefited from the faster egg days, but had absolutely no idea. I was at my peak of pokemon playing and competitive mon breeding in the gen 4 era.
That's the most amusing thing about this feature. How many people even noticed it was there? You'd pretty much have to be using the step counter, already know the expected steps to hatch, and be familiar with quirks like receiving an egg resetting the step counter, otherwise the slight reduction in steps might seem like random noise. And then the date change protection mechanic could easily foil attempts at replication if anyone did notice a difference and tried to verify it.
Love these videos. Gen 4 tends to be very vague and keep a lot of things hidden. So much missed content and so many things still being uncovered.
Gotta love the uncovering of secrets in these beloved games nearly 20 years post release
I believe you can bypass the time manipulation restrictions by turning off your ds, remove the card, turn the ds back on, set date and time, turn ds off, insert card back into your ds, then finally turing it back on. Another option is to use a second ds.
Just in time! My JP copy of SS just came in explicitly so I could do Masuda Method hunting. Thanks for this!
I really appreciate all the effort you put into these videos to educate people especially those of us who still play the Gen 4 games frequently lol. your channel is a miracle tbh
I had actually noticed the 230 steps with Pokétch but I never thought of special days. Now I am using RNG and need to hatch only 1 egg per Pokémon so this is less important, but still great to know! Keep digging into my favourite games for more secrets!🎉
Interestingly Brilliant Diamond and Shining Pearl don't have the issue with multiple eggs hatching at once, they'll all hatch on the same step. In Sword and Shield they'll hatch after one extra step, which Bulbapedia says has been the case since gen 5. Then they put the problem back in gen 9...
Also, according to Bulbapedia the part where it won't reduce the egg cycles if an egg hatches goes in party order. If that's true and you have eggs that wouldn't reach zero at the same time, putting the egg(s) that will hatch next at the bottom of your party would speed up hatching.
Gamefreak and coding problems, a tale as old as time
If you're a trans/egg and the thumbnail made you think this video was about something else, then give this a like
Lol I saw a tumblr post that screenshotted the thumbnail and said "good for her", you are not alone
Man I remember changing the date on the DS a minute before midnight, on the day before the date I wanted, waited for it to change to bypass all the date crud for DS games. Especially Pokemon.
I remember using similar trick to farm Leppa Berry for my 2nd Platinum playthrough.
This is cool. Thank you for taking the time and effort to verify the HGSS special dates!
The goat continues to be the goat
Boi am I glad to be a patient player that just plays at their own pace, I like it when my egg randomly hatches.
That said, this stuff is invalueble for those that need it, thanks a lot for sharing ^^
I appreciate how you actually manually verify the information for hgss, I can’t stand uncited information or data either
Its crazy that we are still learning little niche things about these games even now. I really like that you've been finding out all of this niche stuff. It's cool!
I'm really impressed with your poke work, subbed
First video after daylight saving time ended!
I didn't know about this... but wow, you learn something new every day.
I bet these games still have lots of undiscovered features waiting to be discovered...
Nice work, thanks for helping with another somewhat undocumented gen 4 topic!
I will always love hearing about obscure discoveries in games that were considered solved for years or even decades, especially if they are minor things that don't really change anything for the average player but only affect specific challenges or minmaxing
Great video! Love it when people do their own research
Nice video!! 😊 Looking forward to more!
As a kid and well into adulthood, I had no clue about the additional egg cycle per hatch! I just thought it took a long time, haha. (Does it also function this way in earlier gens?) These are very informative videoes, glad I found this channel
Eggcelent video!
I’m grateful for the effort and time that went into checking the HGSS dates, thank you for doing that!
Oh... Oh, this explains... EVERYTHING about why I hated breeding in Gen 4. How is anyone supposed to figure any of this out organically?!
Mad props to you as always, sir. 8 hours of testing every single date...
Huh, never figured this out. I’m going to write this down in the Pokémon document notes.
Thank you for this
Thats crazy! Amazing to find out this info now
I found out about it while shiny hunting Riley's egg Riolu, the recent source code discoveries weren't made yet at that time so we just figured it was magic at work (it was july 7th aka Tanabata btw)
WE LOVE NICHE GEN 4 INFORMATION LETS GOOOOO
Fascinating stuff man.
3:48 Lol this was the last thing I was expecting
Actually, scratch that. The real last thing I was expecting was a reference to 9/11 in Pokémon's source code
You mean eggxpecting?
I didnt realize how tedious it was to hatch eggs in gen 4, to this day i pretty much found atleast 1 shiny using every method besides Masuda lol
New Etchy video let's gooo
0:57 yeah, it sounds interesting-🪷
4:01 Uploading this on one of the hatching dates... Clever you!
Just say you set the time to 23:59 and waited for the date to roll over to reset the timer. It is a very well known trick for these games, no need to hide it.
The 23:59 trick doesn't work for everything, I'll cover it in more detail in my time travel video. You can just google Pokemon 3ds RTC to find out what I did(didn't promote in the video for obvious reasons).
i'd be interested in a video about anything like this stuff that exists in the more recent gens, like 6-9, if any of it does exist. thanks for the content etchy, vegas people support
I'll have 1 video out on a specific Gen 7 game hopefully in December! Generally sticking with Gen 4 since I'm just way more knowledgeable about it compared to other gens.
I think the June 11th date may either refer to the date Okinawa was returned to Japan in the 70s, or the date in 1992 when Nintendo purchased the Seattle Mariners
in Anville Town in BW/B2W2, the Neo Train can be found on June 12th. ¿Why is that? ¿Are these dates connected?
0:55 "The Rate Change is Marginal"
Nuzlockers: "I must rework my entire strategy to have the best RNG to team build the-"
Been fishing for the level 100 Magikarp in Platinum. Would love a video explaining every detail of fishing mechanics
Definitely have to do a fishing video! I've done a lot of fishing there and haven't gotten one Level 90+ yet haha
@ I actually just got a lvl 99 yesterday! Best of luck on your hunt!
June 11th and August 21st are known as "dummy". so they are indeed not linked to something specific. (maybe to have at least 1 per month?)
We love your videos ❤
so 25 steps is saved per cycle on special days and thus a magikarp (which would use 6 cycles worth of steps) without other bonuses would save you 150 steps of walking. the savings on a 10 cycle egg (11 in practice) would be 275 steps. since 275 contains 255, that's one egg cycle the player manages to avoid, thus the end result is 10 egg cycles plus 20 steps. the formula for step savings would be 25*(x+1), x being cycle number, obviously.
Very good video! I always love the effort that you put into making sure that things are right. Im currently trying to shiny hunt a beldum in hgss and im not able to get any combination of ditto and beldum that like each other very much, so theres quite a lot of time where i just dont have a full party of eggs and its much slower as a result. Would you happen to know anyway that i can influence this better? Ideally id want it to be adamant so i use an everstone, but i dont care about breeding for ivs
I cant find anything about it anywhere online :/
@@goldenpsi8764 Thanks! I haven't looked into it specifically for Gen 4, but if you can have the parent Ditto and Beldum both have different Trainer ID's that should help? Article says incomplete so not sure if this is 100% accurate for Gen 4, but check this: bulbapedia.bulbagarden.net/wiki/Pok%C3%A9mon_breeding#Breeding_rate
Guess I should take advantage of this whenever I begin my play through of it. Will be a long time at the current rate but still.
Observing 9/11 in the JPN version is crazy bro 😭
I'll be honest, I always thought eggs just had a set number of steps they needed to hatch. I had no idea they basically ran off multiple step counters like that. Definitely explains why it always felt faster to hatch eggs when I just did it all at once instead of constantly getting new ones from the daycare though, if that resets the current counter.
I JUST finished your para social video haha
The only thing left that we need to know about HG/SS is if there is more reliable ways to shiny hunt besides random encounters, Rng manipulation, eggs or the cute charm Glitch. Because of all the gen 4 games I find odd that HGSS wich are remakes of games where Shinies were introduced, *don't have other reliable ways to find shinies* while Platinum, Diamond and Pearl have the Pokeradar wich is to me the best way to shiny hunt imo.
I have a feeling that the Pokegear (or the Phone if you will) might have some effects and we just don't know, the pokegear already has a special feature where it helps you catch pokemon outside of johto with the music channel, could there be a specific mechanic of it??
Hi! I love your videos! I love learning new things about pokemon!
I was wondering if you possibly knew anything about a gen 3 anomoly that I've encountered. I recently replaced the batteries in my ruby, sapphire, and emerald games.
I did not want to start the game over, but I also wanted to get the clock going again. So I followed a tutorial on bulbapedia and went into the game and manually reset the day counter. (Using a ds lite and a flashcart with pokemon chest)
Now something strange is happening. Berries grow again, but daily events still no longer occur. I noticed this happening on both my Emerald and my Sapphire. Its as if my clock is only half fixed. For example, berries grow fine, but I can't get any new berries from the berry master.
I haven't been able to find any answers. Its driving me absolutly nuts because I just like knowing how things work and I cant think of a logical reason for the clock to seemingly only half work.
Thanks for reading!
Hi! Not familiar too much with gen 3, also not familiar with pokemon chest. Can try with this program and see if that works? otherwise no idea github.com/megaboyexe/GBA_RTCRead
cool video 😁
My comment poofed for some reason unfortunately, but I’m confused on what you said at 8:10, as from everything you said beforehand that seems to be impossible as it forces the 24 hours on you after changing the date. What am I missing?
A little curious about this as well, since all he really says is he used old speedrunning tricks to bypass the 24 hour penalty. Might try looking into it myself? I can update here, too, if I don't see he has at the time, cause if there's a way to bypass that penalty without action replay, it would be nice to know
he's a wizard, harry
I bet it is some hardware manipulation instead of software manipulation, probably either complicated or he didn't want to anger Nintendo by spreading the method.
You can just google Pokemon 3ds RTC to find out what I did (didn't promote in the video for obvious reasons).
@@Etch Ah, understood. I wouldn’t have known what to look up though, is why I asked. Ty, I knew I was missing something.
I'm eggstatic to learn that I wasn't crazy back then when I thought that taking an egg made the hatching last longer
5:45 WAIT omg? june 11th is my birthday... cant believe TPC celebrates my bday with an egg hatching day, thanks guys 💚 /j
Making the mother of all Pokémon eggs here Jack, can't fret over every bad egg.
2:40 What if you put all but one in the PC shortly before the cycle?
same problem as the step counter is the same # of extra steps to hatch unfortunately effectively the counter resets to its 255 regardless
I tried that method too. But they don't hatch all at once. So they are always one cycle apart.
I love how game freak will just make mechanics that nobody will ever appreciate for no reason. It's my favourite part of pokemon
Considering that Junichi Masuda added his daughter as an NPC in Sootopolis City, I have a guess that one the unknown dates may be his daughter's birthday or some other date that has personal meaning.
On the topic of "Why wouldn't you mention this helpful feature?", I think the intention was just to give a silent help to the player, like a gift they're not told about. So some kid might think "Huh, that hatched faster than I expected." Just something nice that you couldn't easily explain
I used to hatch eggs while keeping an eye on my steps, in 2006/2007... but I guess I never played on any special days, or just never noticed
Every pokemon discovery is "10+ years later"
As someone who doesn't play pokemon, some of the design decisions in these games are bewildering
Of course this comes out the day after I hatch two dozen tyrogue to try and get a Hitmontop. But, hey, I'm always happy to learn something new.
Huh, I knew there was some special days that slighly changed the wild rates, never knew it affected eggs as well.
I remember the brutal shiny swablu egg i got in ss. Took over 2k eggs and took about a year or two ._.
for a second i thought i recalled this, but i'm like 90% sure it's mixed up with diamond dust (?) in my mind
Do your egg cycles reset when withdrawing an egg from the PC or when receiving an egg in a trade, or only when receiving an egg from the Daycare Man?
Only when receiving an egg
This is really interesting, if i didnt only rng manip eggs then id use this for shiny hunting
Gamefreak: Lets make a special process for speeding up egg hatching on special days!
Also Gamefreak: Lets not tell anyone about it and if they change the date we will turn it off.
Is there any gen 5 content like this? Id really love to see a video in your style covering some obscure gen 5 content; maybe something like the B2/W2 join avenue?
Hoping to do some Gen 5 stuff in the future, lots to dive into for sure!
How does the egg mechanic works with storage exactly?
Like, let's say you store your egg at 140 steps on a cycle qnd take it back at 170 during another cycle. How much steps would it take to go to the next cycle?
Thr thought just crossed my mind and now I'm curious.
Think of the step cycle counter as a global counter constantly running in the background. If it completes a cycle and the egg is in storage, nothing happens. It only impacts eggs in your party. So if you did 140 steps, deposit egg, then complete the cycle with another 115 steps, the stored egg makes no progress.
can you keep the rocket outfit in hgss by using the twaking glitch?
is this the fastest way to hatch eggs in the series, or just in gen 4/bdsp? for example, are oras/xy’s o powers quicker?
Some of these bugs were fixed in HG/SS(Also Gen 4)
Eggs hatch one step after the other. I only know this bc I breed spammed in SS
5:41 actually July 7th is my birthday John Pokemon put it in there to celebrate :)
Odd thing that I noticed as a kid when I was playing through D/P/Pt was you could get around some of the "date change" locks but setting the time to 11:59pm, then letting the DATE roll over on its own. This worked for me for stuff like the Pokemon swarms where just changing the date to the next wouldn't but the 11:59 methodology did. I will also say this DOES NOT change how honey trees worked or berry growth or things like that. But things that seemed to be tied to a "new date" cycle did seem to work. Not sure if it works with this type of thing or not. I assume the game does some check with the ds system check and saves it somewhere in the game's memory, then re-syncs it when launched and I'm guessing these different things are just coded in different ways to check the time.
Yeah doesn't work for this specific thing, but it does work with some other time-gated mechanics. Usually stuff that's checked daily. Dppt is very strict with a lot of things for time stuff, while HGSS is a bit more lax and you can use the rollover trick on more things. Will go over all this in my next video
@@Etch Yeah, I read through your pinned comment a minute after I posted that.
This channel is making me feel like up until four minutes ago we knew nothing about Gen 4 other than acid rain and tweaking (I know there's more but this is a lot as of late)
I personally would love to know about how the date affects the encounter rates
I love you
The thought of some speedruns taking multiple months in real time in order to slightly optimize game time amuses me.
Is the feature that resets the current cycle when you grab a new egg only in gen 4, or also in other games? Specifically BDSP since there's alot of copied code from the originals
I wonder if they intentionally made that long egg-hatching path with that exact length to test this feature
Question: in BDSP, while breeding Feebas searching for a shiny, I would sometimes hatch two or three eggs at a time. Their cycles all completed at the same time, and the "Oh?" message would appear immediately after a hatch, with no input. My understanding from your video was that an egg hatching reset the cycle for every egg, and receiving an egg reset the cycle, and I was doing quite a lot of both. How could this be true for BDSP if I'm hatching multiple eggs off of one cycle?
BDSP fixes the issue described in the video, I’m only talking about DPPt and HGSS. But the special dates that reduce egg hatching time do work in BDSP
It still surprises me how many hidden mechanics this game for 3 yo baby's has