The recovery is the most impressive part, honestly. These folks aren't just memorizing the right inputs, they have an understanding of this game's systems that is kind of unreal. It's always a pleasure to see people take a game I love and just completely demolish it, and this is one of the finest examples I've seen yet.
Mad props to the runner for flexing their game knowledge and pushing through every roadblock the category threw at them. Keeping cool and problem-solving on the fly is no easy feat. I honestly enjoy the runs where things go wrong even more than ones that are all smooth sailing. It really highlights the runners knowledge and shows just how difficult these runs are to perform.
My friend loves the hookshot so I had fun telling him about the new (at least to us) glitches. He apparently skipped this one because he's seen so many ALttP runs already. I almost skipped it too. Glad I checked it out.
Ok, I have never watched a speed run before. For some reason it has just never interested me. I keep hearing about this event on my favourite podcast (shout out new game plus podcast) and this is my all time favourite game, so I have bit the bullet. So glad I did, because this is absolutely fascinating to watch! And so calm doing it lol we’ll done!
Look up any game you have fond memories of, the older and more popular the better. Look up a speedrun, then look up a speedrun explanation because I guarantee you missed half the tiny tricks they did (like looking certain directions to avoid lag, or avoiding certain invisible triggers)
I remember doing the warp glitch with Link's Awakening back in the 90s and the game getting confused about tiles and collisions like that. But I had no idea LTTP was so breakable too and I certainly couldn't do the routing they do here. This is absolutely beautiful.
It's interesting that there are categories for runs that allow full use of the Exploration Glitch. I mean, you can literally just walk to the transition of the door in Ganon's arena and get the Triforce cutscene within a couple of minutes, of starting so modes and runs that allow it just feel kind of strange.
Reminds me of another run that I think Andy was involved in; "Can we get a donation since we've seen this part already?" Kudos to Glan for understanding the game enough to adjust on the fly and do a whole bunch of extra glitches to get back on the rails
On one hand, I feel bad seeing a runner making mistakes on stage. On the other hand, it really does it make it look so much more impressive when everything goes right.
Fun run, y'all! But - I have to ask. In several GDQ runs so far this year there's been this constant clicking sound. What's the deal? Mic issue? Noisy controller?
it's definitely not the controller. there's a distinguishably deeper "knocking/rattling" sound going on. it's actually extremely annoying, whereas the controller itself isn't
Honestly, some of the improv showed off great game knowledge we wouldn't have seen if everything had gone perfectly. Great run!
The recovery is the most impressive part, honestly. These folks aren't just memorizing the right inputs, they have an understanding of this game's systems that is kind of unreal. It's always a pleasure to see people take a game I love and just completely demolish it, and this is one of the finest examples I've seen yet.
Mad props to the runner for flexing their game knowledge and pushing through every roadblock the category threw at them. Keeping cool and problem-solving on the fly is no easy feat.
I honestly enjoy the runs where things go wrong even more than ones that are all smooth sailing. It really highlights the runners knowledge and shows just how difficult these runs are to perform.
People running Zelda swordless will be hyped to find out what the next Zelda game is all about :D
This was an incredible watch. I don't think I've ever seen a run that showcased the runner's knowledge of the game like this. Amazingly cool.
Glan is such a pro! Great run - they made an insanely risky category look marathon safe.
My friend loves the hookshot so I had fun telling him about the new (at least to us) glitches. He apparently skipped this one because he's seen so many ALttP runs already. I almost skipped it too. Glad I checked it out.
Ok, I have never watched a speed run before. For some reason it has just never interested me. I keep hearing about this event on my favourite podcast (shout out new game plus podcast) and this is my all time favourite game, so I have bit the bullet. So glad I did, because this is absolutely fascinating to watch! And so calm doing it lol we’ll done!
Andy did a different swordless run in 2017 that does some different glitches and is also very fun.
@@jimbo_13 do you know if the video is still up? I’ll have to watch that
Then you should really watch the run Andy did on GDQ. Very entertaining.
@@GenerationGamezshould be on this channel. GDQ is very good at archiving their runs. The reverse boss order run by Andy was also very entertaining.
Look up any game you have fond memories of, the older and more popular the better. Look up a speedrun, then look up a speedrun explanation because I guarantee you missed half the tiny tricks they did (like looking certain directions to avoid lag, or avoiding certain invisible triggers)
I understood everything that happened in this run……
Hahaha 😂 great comment. Agreed!
Crystal clear 👌🏻
Stop the CAP
Yo shoutouts to my mom at 50:33.
The only game I can subconsciously 100%
I remember doing the warp glitch with Link's Awakening back in the 90s and the game getting confused about tiles and collisions like that. But I had no idea LTTP was so breakable too and I certainly couldn't do the routing they do here. This is absolutely beautiful.
It's interesting that there are categories for runs that allow full use of the Exploration Glitch. I mean, you can literally just walk to the transition of the door in Ganon's arena and get the Triforce cutscene within a couple of minutes, of starting so modes and runs that allow it just feel kind of strange.
Imagine being Ganon and just watching Link glitch his way across the world.... lol
Great commentary! Loved that run of alttp!
one thing i love about this is how DIFFERENT it is to Andy's swordless run a few years back
You know what, after i played this LTTP, it turns out that I know nothing. Mad respect to the runner
Reminds me of another run that I think Andy was involved in; "Can we get a donation since we've seen this part already?"
Kudos to Glan for understanding the game enough to adjust on the fly and do a whole bunch of extra glitches to get back on the rails
On one hand, I feel bad seeing a runner making mistakes on stage. On the other hand, it really does it make it look so much more impressive when everything goes right.
Really cool to see the real time problem solving.
This is so crazy. Some link between worlds jammed in here lol
Let’s go Glan! GG, Hype!!
Fun run, y'all! But - I have to ask. In several GDQ runs so far this year there's been this constant clicking sound. What's the deal? Mic issue? Noisy controller?
Yea it's from the controller. Some controllers are louder than others.
it's definitely not the controller. there's a distinguishably deeper "knocking/rattling" sound going on. it's actually extremely annoying, whereas the controller itself isn't
Wait, so you go from the 4th dark dungeon, to the 2nd dark dungeon to the 3rd light dungeon?!?!? Crazy speedrun, good stuff to the runner
...... That was hilarious. Epic Ganon fight!
Well done, wild .
Legendary
What is making that sound throughout the run? Sounds like a click from a metronome
It was so annoying!!
I'm wondering the same thing. Was really distracting.
Sounds like the controller to me.
sensitivity warning during the flashing lights. rip
"The estimate has always been 1:15"
Is 'mind blown' where Link ends up in that trailer for the new Zelda game?
Is this even randomized?
No. This is vanilla.
gg