Hi, excellent section on Azurite. As a former dev for it (I'm the "Blade - sound effects" one), I cannot express how frustrating it is to see people join the Discord for Azurite after we sent the document there, (only to be completely disregarded there) and be excited for a dead project. I held a lot of passion for the project's concepts for fakemon (Kurian Hitmontop is a fave), but it was absolutely a nightmare dealing with the lead dev. I'm not going to point fingers at them right now, but I will leave this comment here as a cautionary message - Azurite is *never* coming out. Don't believe the lies that you're fed on their Discord server. I'm sorry if this comes off as accusatory anyway, but Azurite was a time of my life that I could have spent doing fakemon cries for other games.
No I completely respect your resentment, that sounds awful I'm really sorry. And yeah, I didn't want to sound super negative in the video but I have very little hope of the game ever being playable. As a developer myself, it also really bothered me just how little the lead dev wanted to share with the community, I'm sure you all had so much more work put into the game you wish could've seen the light of day.
@@ayrei1503 Oh for sure! I told the lead dev that "all my friends think this game is never coming out and that it's too ambitious" and she replied with "I'm not making this game for your friends." and then revoked my dropbox access for fear of me leaking stuff. That was a while ago, but's a stinging wound to my pride of my work that never really went away.
@@BladeVap so i see that in the vid the document addresses sleepy jirachi as an issue, however what's interesting is a document regarding the dex made by her on the website as of march 7th says the drama was because of former devs and while i personally don't know her i have been in a mutual server with her and i've always felt something was off with her, and tbh you seem like a pretty down to earth person, i just thought you should know, take care!
@@Urastinker Believe me, I knew and still know. I wish it never came to this, but here we are. The game was very alluring at first, but as (lots of) time passed without any real progress and setbacks like updating Essentials and a data breach, I lost all hope. =c It sucks because there was serious potential for something fun and truly enjoyable! I also want to point out that when I made my comment on the state of things in the Discord in mid-late February of this year, I dropped out as a dev (as a result, as of the time of this comment, Sleepy is not allowed to use my cries anymore for the game and will have to find someone else, IF she can!). However, Sleepy basically did damage control on my departure saying I did very little for the game (I made 81 cries including scraps that weren't finished, and now they are being used for another project) and that I had no idea what was going on behind the scenes. That really stung, let me tell you...
Most people don't understand the role motivation plays in art. If you arent motivated you're either going to work slowly or not make very good art, its simply not the same as regular work.
Indeed so. Altought it's saddening i'd recommend work at them but never force yourself due that only ruins it. Take breaks and time as much as you need and let people know you will work on it eventually. I notice that helps my motivation a little this way.
To be honest, when you study phenomenal artists like Michellangelo, Leonardo Da Vinci, you see that their work ethic was crazy, artists now a day don't have 10% of that will
A fangame that was abandoned by Moonlight Eli, who now goes by Mixeli, is Pokémon BlazeRed & WaveBlue. It's a Pokémon Black and White style of the Pokémon Red and Blue game.
Felt bad for Azurite I remember playing Insurgence years ago and saw Taen wiki that he'll be featured on Azurite as a character with importance and was so hyped for it cuz its like a pseudo Insurgence sequal in my view Sad to see its state now
with azurite i was an acquaintance of one of the artist, not cowctus, and through them I learned of azurite back in 2017 and talked to the head dev a bit have been following ever since and I remember one day them editing their discord and twitter to no longer include azurite. i wanted to ask because I was curious but I didn't want to be "that" guy that knows a fangame dev and to constantly ask questions that they are tired of hearing or do not want to answer and after reading the doc it really bummed me out. i haven't seem the doc till I saw this video and it was a bit of heavy blow to read it
Hey, good video! I didn't know about the Phoenix Rising problems, just that I recently found out that they suddenly were making it into a OG game of their own, so, good to know what probably happened. And I of course I will be interested in more covering of these kind of cases! Specially from the mouth of someone that have personal experience on the matter.
Takes a lot of logistical planning with no pay and usually a full team to make a quality pokemon fangame come to life, big praise to those who pull off the development marathon o7
Its absolutely funny to me how fans would be all "gamefreak should take more time in development!" but when a fangame or romhack does take more time in development theyre all "why is it not completed?" "its never getting completed is it" like, hello? 😭😭
Well, the difference is that gamefreaks actually creates their own engine each generation if not each game, while fan game creators, or even worse at that point, rom hacks are created using already existing engines, sprites, applications and etc. created by other devs, with their communities that has other devs that can actually help you of how to use their tools. And yeah, gamefreaks does 3d games nowadays, everyone knows it's much complicated in development rather 2d games. Fan game creators has no obligation over them since they are indie developers and they can resume to developing their game whenever they want, but gamefreak are under Nintendo who only wants to release new game and get their money as soon as possible, so they are forcing devs with development So it's not actually funny, as i can say, i think we can understand this point of view of people who want to have hands on game asap
@@commandercringe7901 well that's true and probably the most important point about developing a fan game. But the thing is, people creating fan games because they want to demonstrate their ideas, they are developing games because that's their way of expression, they are creating games not for money, instead they want to see others enjoy their game. Almost any fan game creators do this as their hobby rather than job. They're not doing games for money as GF do, and that's why we love playing rom hacks and fan games.
As someone who just finished chapter 27 of Vanguard and is dying to keep going, we thank you for your hard work and perseverance. I love nuzlockes but was getting tired of alot of the romhacks and Reborn is good but a little bit of an edgefest. Vanguards world, story and types are so refreshing. So, as much as I want to keep playing, take your time, we appreciate it, just don't give up on us 🖤🔥
In regards to Phoenix rising, I hope it succeeds in being its own thing. Maybe even going so far as to be like “Casette beasts” where it’s like Pokémon but has its own flavor and won’t get Gulaged by by Nintendo and gamefreak.
@@ayrei1503 low, but never zero. Nintendo’s attitude towards fan work seems to be so random it would give a schizophrenic pause. So I don’t blame anyone for playing it safe when dealing with the former Hanafuda manufacturer.
Honestly I should be commenting about the actual games in this video (rip Phoenix Rising, you were fun for the roughly 2 hours of content you had) but too busying screaming EEEEEEEEs of joy because I did NOT know about Relic Castle becoming Eevee expo and I am SO HAPPY to learn about it so thank you thank you thank you for mentioning it!
Azurite is absolutely dead, the main "dev" that wants to keep it afloat is a liar, who wants to keep the game in a state of "it's coming" due to egotistical reasons.
i've been developing a Pokemon romhack for a few years now almost entirely by myself and i can assure you creating a whole world takes a VERY long time, and i'm not anywhere closed to finished either.
and these are only the projects that got pretty far along and caught attention. game dev is so hard, and the tools for romhacking aren't up to industry standard. it's no wonder people give up. i wonder if developing in an open-source way would make projects more likely to be finished
5:00 they want to make a new not pokemon related game. Sure these questions will be asked there:D 6:35 yeah you need the demo for certain points: -feedback, am I doing right -FINDING bugs
Honestly my biggest problem is the art, more specifically UI and such. I'm an artist, but no pixel artist or graphic designer lol But I've considered just proceeding to make my game (coded from the ground up) even if it LOOKS kinda dumpy. Maybe it'll even have a certain appeal in its crude menus and sprites XD
interestingly, some fan games stop development cause of weird internal drama, as opposed to the reasons you mention. I recall the Pokemon Myth discord server having a meltdown and deleting all Pokemon related things from it. Now Myth is stuck in this state.
I think the developers are working on a new game. Afaik, they just didn't feel like working on myth anymore when one of the heavily contributing developers had done something pretty bad, but I'm not going to share anything personal
On another video, the lead dev of Phoenix raising wrote that they gave up on the Pokemon ip really because of the Relic shutdown. They were already concerned - for example they changed the name from Pokemon Phoenix rising to only Phoenix rising... They still want to develope it, but not with Pokemon in it... For us, it feels like an overreaction. For them, working on the projection in the fear that it gets shut down like Uranium does not increase their motivation. Some can handle that better, others dont. Besides, the original devs gave up on Pokemon Phoenix rising. If the new ones did not step up on the task, it would have been already over... In my opinion, I want a good Pokemon game with a unique story. Getting rid of the Pokemon ip decreases any of my interest for it...
Relic castle was barely "shut down", it's back up under a new name with all its original content and it wasn't even a targeted attack it was from a third party AI company authorized by TPCi I don't feel like they overreacted, but rather saw it as a way out of making a fan game
@@SanjanaSingh-zd5oh Hey, former Azurite dev here (I'm the Blade on Sound Effects in the credits). It's...complicated. We tried to make it clear to the deserving-to-know public that the game is not coming out, but we were made out to be the bad guys in the situation, even though, y'know, we all had extremely valid concerns.. I even made a post on Flux's discord server ranting about how people still think it's coming out. News flash: the lead dev did not and does not care. They say they do, but it's the equivalent of dangling keys in front of an infant to distract them. EDIT: I just want to use this comment to highlight an important factor in this: just because someone says a project is in the works...does not make it true. I have proof that Sleepy is using the project to increase her online clout, but she has ZERO proof of any progress. We haven't seen ANY of it.
@@SanjanaSingh-zd5oh please dont believe the lies being fed to you, the lead of the project will never release the game. when I left we barely had our battle system tied together with duct tape, not to mention the complete lack of coherent plans for story or world
Procoyon/Deneb is a Japanese game afaik, so I'm not very familiar with it. Sage isn't abandoned as the developers are pretty active in the discord. I wasn't familiar with spectrum
I want to summarize the Document regarding Azurite and ask question on the way. I assume that it is the truth: The first 4 sites: So the Co-producent was a friend of SleepyJirachi-the boss. (I call her that way for simplicity) At first, he also wanted to archieve too much. He had to fulfill different roles - which weakened his mental health SleepyJirachis interest in the fangame decreased - however she still wanted the credit as the boss when it will be finished. She has a vision of how the game should be but did not tell anyone about it. The only way she did was by dissapproving of what has been archieved which let to much unecassary work. My question up to this point is: Why did they gave her this power? This is a fan game and if she does not put work into it, she has no rights to dictate the direction of the game. I mean they could have also make they own vision of Azurite and leave this mess... Uhh, he made a terrible mistake and got supended on Twitter. Because his account was linked to Sleepyjirachis and Azurite, the marketing was gone.
Sleepy holds control over the dropbox and other spaces where files, art and progress are kept. Its far easier said than done to get that control taken away from her as it kinda has to be relinquished willingly. Which she won’t do, cause she wants credit
Hi, excellent section on Azurite. As a former dev for it (I'm the "Blade - sound effects" one), I cannot express how frustrating it is to see people join the Discord for Azurite after we sent the document there, (only to be completely disregarded there) and be excited for a dead project. I held a lot of passion for the project's concepts for fakemon (Kurian Hitmontop is a fave), but it was absolutely a nightmare dealing with the lead dev. I'm not going to point fingers at them right now, but I will leave this comment here as a cautionary message - Azurite is *never* coming out. Don't believe the lies that you're fed on their Discord server.
I'm sorry if this comes off as accusatory anyway, but Azurite was a time of my life that I could have spent doing fakemon cries for other games.
No I completely respect your resentment, that sounds awful I'm really sorry. And yeah, I didn't want to sound super negative in the video but I have very little hope of the game ever being playable. As a developer myself, it also really bothered me just how little the lead dev wanted to share with the community, I'm sure you all had so much more work put into the game you wish could've seen the light of day.
@@ayrei1503 Oh for sure! I told the lead dev that "all my friends think this game is never coming out and that it's too ambitious" and she replied with "I'm not making this game for your friends." and then revoked my dropbox access for fear of me leaking stuff. That was a while ago, but's a stinging wound to my pride of my work that never really went away.
@@BladeVap so i see that in the vid the document addresses sleepy jirachi as an issue, however what's interesting is a document regarding the dex made by her on the website as of march 7th says the drama was because of former devs and while i personally don't know her i have been in a mutual server with her and i've always felt something was off with her, and tbh you seem like a pretty down to earth person, i just thought you should know, take care!
@@BladeVapthis is funny because sleepy isnt even the one making the game and just sits idly by in a directors role
@@Urastinker Believe me, I knew and still know. I wish it never came to this, but here we are. The game was very alluring at first, but as (lots of) time passed without any real progress and setbacks like updating Essentials and a data breach, I lost all hope. =c It sucks because there was serious potential for something fun and truly enjoyable!
I also want to point out that when I made my comment on the state of things in the Discord in mid-late February of this year, I dropped out as a dev (as a result, as of the time of this comment, Sleepy is not allowed to use my cries anymore for the game and will have to find someone else, IF she can!). However, Sleepy basically did damage control on my departure saying I did very little for the game (I made 81 cries including scraps that weren't finished, and now they are being used for another project) and that I had no idea what was going on behind the scenes. That really stung, let me tell you...
Most people don't understand the role motivation plays in art. If you arent motivated you're either going to work slowly or not make very good art, its simply not the same as regular work.
Indeed so.
Altought it's saddening i'd recommend work at them but never force yourself due that only ruins it.
Take breaks and time as much as you need and let people know you will work on it eventually.
I notice that helps my motivation a little this way.
To be honest, when you study phenomenal artists like Michellangelo, Leonardo Da Vinci, you see that their work ethic was crazy, artists now a day don't have 10% of that will
A fangame that was abandoned by Moonlight Eli, who now goes by Mixeli, is Pokémon BlazeRed & WaveBlue. It's a Pokémon Black and White style of the Pokémon Red and Blue game.
Any info on why he stopped development?
@@DrawciaGleam02 I don't know.
Felt bad for Azurite
I remember playing Insurgence years ago and saw Taen wiki that he'll be featured on Azurite as a character with importance and was so hyped for it cuz its like a pseudo Insurgence sequal in my view
Sad to see its state now
with azurite i was an acquaintance of one of the artist, not cowctus, and through them I learned of azurite back in 2017 and talked to the head dev a bit have been following ever since and I remember one day them editing their discord and twitter to no longer include azurite. i wanted to ask because I was curious but I didn't want to be "that" guy that knows a fangame dev and to constantly ask questions that they are tired of hearing or do not want to answer and after reading the doc it really bummed me out. i haven't seem the doc till I saw this video and it was a bit of heavy blow to read it
A very well-constructed video and best of all you are speaking from experience as a game developer, much respect.
Hey, good video! I didn't know about the Phoenix Rising problems, just that I recently found out that they suddenly were making it into a OG game of their own, so, good to know what probably happened.
And I of course I will be interested in more covering of these kind of cases! Specially from the mouth of someone that have personal experience on the matter.
Takes a lot of logistical planning with no pay and usually a full team to make a quality pokemon fangame come to life, big praise to those who pull off the development marathon o7
Phoenix Rising devs were worried they flew too close to the sun with all the trailers and stuff they put out
The ones from yeaarrrrrsssss ago? Idk how they could be worried about those in 2024
I think it was due to Relic Castle getting a cease and desist......
@DrawciaGleam02 it didn't get a c&d, idk who told you that, it got a DMCA, completely different and a whole lot less threatening
@@ayrei1503
I didn't know the legal term.
But they got a warning from Nintendo and understandably got spooked.
@DrawciaGleam02 it wasn't from Nintendo, it was from a third party AI company authorized by TPCi
Surprised Ethereal Gates isnt on here i have a feeling that game got abandoned it never was finished
Its absolutely funny to me how fans would be all "gamefreak should take more time in development!" but when a fangame or romhack does take more time in development theyre all "why is it not completed?" "its never getting completed is it" like, hello? 😭😭
I agree, most people just want the finished product and don't care about the tears and sweat poured into the project over the years
Well, the difference is that gamefreaks actually creates their own engine each generation if not each game, while fan game creators, or even worse at that point, rom hacks are created using already existing engines, sprites, applications and etc. created by other devs, with their communities that has other devs that can actually help you of how to use their tools.
And yeah, gamefreaks does 3d games nowadays, everyone knows it's much complicated in development rather 2d games.
Fan game creators has no obligation over them since they are indie developers and they can resume to developing their game whenever they want, but gamefreak are under Nintendo who only wants to release new game and get their money as soon as possible, so they are forcing devs with development
So it's not actually funny, as i can say, i think we can understand this point of view of people who want to have hands on game asap
@@fokspokswell Fan Game creators dont get paid. Thats a Thing. They have to Work another Job.
@@commandercringe7901 well that's true and probably the most important point about developing a fan game. But the thing is, people creating fan games because they want to demonstrate their ideas, they are developing games because that's their way of expression, they are creating games not for money, instead they want to see others enjoy their game. Almost any fan game creators do this as their hobby rather than job. They're not doing games for money as GF do, and that's why we love playing rom hacks and fan games.
Cause most of it comes to 5 years with little to no progress. Especially when people donate to the project, of course they would complain lol
As someone who just finished chapter 27 of Vanguard and is dying to keep going, we thank you for your hard work and perseverance. I love nuzlockes but was getting tired of alot of the romhacks and Reborn is good but a little bit of an edgefest. Vanguards world, story and types are so refreshing. So, as much as I want to keep playing, take your time, we appreciate it, just don't give up on us 🖤🔥
In regards to Phoenix rising, I hope it succeeds in being its own thing.
Maybe even going so far as to be like “Casette beasts” where it’s like Pokémon but has its own flavor and won’t get Gulaged by by Nintendo and gamefreak.
It had an extremely low chance of being hit by nintendo anyway
@@ayrei1503 low, but never zero.
Nintendo’s attitude towards fan work seems to be so random it would give a schizophrenic pause.
So I don’t blame anyone for playing it safe when dealing with the former Hanafuda manufacturer.
I played Phoenix Rising, it was so good, it was a real shame that it wasn't finished.
Honestly I should be commenting about the actual games in this video (rip Phoenix Rising, you were fun for the roughly 2 hours of content you had) but too busying screaming EEEEEEEEs of joy because I did NOT know about Relic Castle becoming Eevee expo and I am SO HAPPY to learn about it so thank you thank you thank you for mentioning it!
Do you have a link for the Azurite document?
It's in the description.
@@BladeVap Oh thanks, didn't see that the first time, lol.
Azurite is absolutely dead, the main "dev" that wants to keep it afloat is a liar, who wants to keep the game in a state of "it's coming" due to egotistical reasons.
Oh my god phoenix rising, god I loved the short time I could play it,
great video i was confused about somethings but you explained them really well but btw what fan game were you playing in the beginning and the end???
i've been developing a Pokemon romhack for a few years now almost entirely by myself and i can assure you creating a whole world takes a VERY long time, and i'm not anywhere closed to finished either.
World building is the easiest part for me, I can finish a full fledged region in around a month.
and these are only the projects that got pretty far along and caught attention. game dev is so hard, and the tools for romhacking aren't up to industry standard. it's no wonder people give up. i wonder if developing in an open-source way would make projects more likely to be finished
It worked for Fire Emblem, so it should work for Pokemon
5:00 they want to make a new not pokemon related game.
Sure these questions will be asked there:D
6:35 yeah you need the demo for certain points:
-feedback, am I doing right
-FINDING bugs
Yeah it's unfortunate many game project not having demo
Honestly my biggest problem is the art, more specifically UI and such. I'm an artist, but no pixel artist or graphic designer lol
But I've considered just proceeding to make my game (coded from the ground up) even if it LOOKS kinda dumpy. Maybe it'll even have a certain appeal in its crude menus and sprites XD
interestingly, some fan games stop development cause of weird internal drama, as opposed to the reasons you mention. I recall the Pokemon Myth discord server having a meltdown and deleting all Pokemon related things from it. Now Myth is stuck in this state.
I think the developers are working on a new game. Afaik, they just didn't feel like working on myth anymore when one of the heavily contributing developers had done something pretty bad, but I'm not going to share anything personal
@@ayrei1503
I heard about the myth drama. I saw a post from the creator and it was awful.....
I thought myth was complete and done?
Does anyone know if pokemon crown is still even getting worked on? I don't think I've seen it updated since the demo came out
On another video, the lead dev of Phoenix raising wrote that they gave up on the Pokemon ip really because of the Relic shutdown.
They were already concerned - for example they changed the name from Pokemon Phoenix rising to only Phoenix rising...
They still want to develope it, but not with Pokemon in it...
For us, it feels like an overreaction. For them, working on the projection in the fear that it gets shut down like Uranium does not increase their motivation.
Some can handle that better, others dont.
Besides, the original devs gave up on Pokemon Phoenix rising.
If the new ones did not step up on the task, it would have been already over...
In my opinion, I want a good Pokemon game with a unique story.
Getting rid of the Pokemon ip decreases any of my interest for it...
Relic castle was barely "shut down", it's back up under a new name with all its original content and it wasn't even a targeted attack it was from a third party AI company authorized by TPCi
I don't feel like they overreacted, but rather saw it as a way out of making a fan game
There is also pokemon naranja and pokemon blue sea very old abandoned fangames
did phinex rising end at like the 1st gym?
Phoenix RIsing devs probably realised that their game was too good to be just a fan game
What a shame...It is very nice game
Pokemon Azurite is abandoned really ???
It's complicated, watch it's segment of the video
It's not abandoned. I have joined their discord, it is still ongoing. But yes there is still no official announcement regarding the release date.
@@SanjanaSingh-zd5oh Hey, former Azurite dev here (I'm the Blade on Sound Effects in the credits). It's...complicated. We tried to make it clear to the deserving-to-know public that the game is not coming out, but we were made out to be the bad guys in the situation, even though, y'know, we all had extremely valid concerns.. I even made a post on Flux's discord server ranting about how people still think it's coming out. News flash: the lead dev did not and does not care. They say they do, but it's the equivalent of dangling keys in front of an infant to distract them.
EDIT: I just want to use this comment to highlight an important factor in this: just because someone says a project is in the works...does not make it true. I have proof that Sleepy is using the project to increase her online clout, but she has ZERO proof of any progress. We haven't seen ANY of it.
@@SanjanaSingh-zd5oh please dont believe the lies being fed to you, the lead of the project will never release the game. when I left we barely had our battle system tied together with duct tape, not to mention the complete lack of coherent plans for story or world
@@benrueter2321 Just posting this to say I can vouch for your comment since I know who you are. This is entirely accurate.
U forgot three: Pokemon Procyon/Deneb, Pokemon Spectrum, and Pokemon Sage.
Procoyon/Deneb is a Japanese game afaik, so I'm not very familiar with it.
Sage isn't abandoned as the developers are pretty active in the discord.
I wasn't familiar with spectrum
@@ayrei1503 Have you heard of Pokemon Altair and Sirius? Or Pokemon Vega?
@@mauricerichardson4976 I'm playing Vega rn, it's not enjoyable to play for me yet and new fakemons are ok, but i'm not in love with them
@@fokspoks that's OK. And Procyon and Deneb is like a unfinished sequel to vega. It's up to the sixth gym.
Nintendo was not thinink bout Phoneox rasing it all the fame lost relevence with the fandom sad it gone.
Pokerogue has been streamed to thousands of people by people like ludwig and XQC and it's completely fine.
@@ayrei1503what another MMO game besides rouge, and pokengine. What's XQC
Maybe not put the website online
I want to summarize the Document regarding Azurite and ask question on the way.
I assume that it is the truth:
The first 4 sites:
So the Co-producent was a friend of SleepyJirachi-the boss. (I call her that way for simplicity)
At first, he also wanted to archieve too much.
He had to fulfill different roles - which weakened his mental health
SleepyJirachis interest in the fangame decreased - however she still wanted the credit as the boss when it will be finished.
She has a vision of how the game should be but did not tell anyone about it.
The only way she did was by dissapproving of what has been archieved which let to much unecassary work.
My question up to this point is: Why did they gave her this power? This is a fan game and if she does not put work into it, she has no rights to dictate the direction of the game.
I mean they could have also make they own vision of Azurite and leave this mess...
Uhh, he made a terrible mistake and got supended on Twitter. Because his account was linked to Sleepyjirachis and Azurite, the marketing was gone.
Sleepy holds control over the dropbox and other spaces where files, art and progress are kept. Its far easier said than done to get that control taken away from her as it kinda has to be relinquished willingly. Which she won’t do, cause she wants credit
Pokémon azurite battle theme 😔😔😔