Only trust VPN services if you fully trust the company. It's true that an ISP can see your traffic, but do you trust said traffic with a middleman who can be much shadier?
I would like to go on a Charlie Day style conspiracy rant, if you will. I've been in and out of the modding scene for games for the past decade, currently working on the team for Doom's "Project Brutality". I got my proverbial foot in the door, and absolutely fell in love with the modding scene, with my introduction to a mod for Total War. It was a Zelda mod, called Hyrule: Total War. Specifically, I found it, because at the time it was released, IGN put its trailer ON ITS OFFICAL TH-cam CHANNEL, mistaking it as official product. This was in Fall of 2011. While HTW has been discontinued, the creator never received a CND or any legal threats. In fact, the game lives on today as Hyrule Conquest, which plays more like Civilization.. I became confused with how, despite a major gaming publication drawing attention to the mod, Nintendo never took any action. ...then Breath of The Wild came out. While playing I came to an interesting discovery - the general design and locations of the map, including their names, were VERY similar to the strategy map found in HTW. I wrote this off as pure coincidence, until the AM2R takedown. For Metroid fans, a remake of 2 was the MOST REQUESTED game in its franchise. To meet that market demand, DrMario64 worked on his own ground-up remake for a DECADE. The game was also widely publicized online, and was in open development for a decade. I ask you, why was it left to finish development.... ...and WHY, almost a year to the day did Nintendo make it's own official remake only after the fact? I am of the belief that Nintendo allows some games to exist to parasitize off of them, making them no better than Bethesda - stealing content and Ideas, driving hype for other games, and the like. They do exactly the scumbag things that say, Beth does, but much more subtly.
"I cut like 10 minutes out of this video wherein I tediously explain the relationship between The Pokemon Company, Nintendo, Game Freak, and Creatures Inc." My disappointment is immeasurable, and my day is ruined.
I just LOVE the fact that Pokemon Showdown actually shows crucial information that normal Pokemon games hide for no apparent reasons. How am I supposed to do calculations during the fight when all the info I'm given is 'it slightly boosts the power...' ?
Because the games have never been MEANT to be a professional battle game, it's an RPG that has battling elements as a major part of the gameplay... like basically every other RPG, just with the oft-excluded element of PvP. Ya'll are the ones treating it as a battle-focused game because of that PvP addition. Just like Smash Bros. is just a party-fighting game yet the tourney-goers beg daily for it to be a sponsored thing. Legends Arceus reminds people of just how amazing Pokemon games really are without the need for a competitive scene by just not having the PvP option. Not that I think it should be removed, it's totally fun to battle friends and others! Just that people are ridiculously annoying by treating that as THE focus of the games that deserves everything.
fucking random damage spread some modes like VGC i think dont tell you the actual dmaage done but im so glad double ou and the other modes actually tell your exact damage roll.
@@JarieSuicune To be fair to Smash players the only thing they're actually asking for at this point is rollback netcode, which is invisible to the casual playerbase and makes the game _functional_ for people who do want to take competition seriously. I assume Sakurai is doing the typical Japanese-game-dev thing of going "we tested with people in Chiba *and* Shizuoka, and the problems caused by delay-based netcode were smaller than the problems caused by wifi", whereas in the rest of the world there's still going to be 100ms of lag between me and someone in the United States regardless of how my computer is connected to the router, and only rollback will allow me to have a fluid gameplay experience with them.
I feel like Pokémon knows that the moment they get rid of showdown, the entire competitive Pokemon fanbase collapses. They don't have anything even close to what showdown provides not just to the players, but to themselves either. It's almost like a symbiotic relationship. If Pokemon gets rid of Showdown, the entire VGC scene loses most if not all of it's players as they no longer are able to properly test teams before investing in them. It'd be frustrating and outright cruel to subject competitive players to spending their resources on a team that they learned just doesn't work.
Maybe. But I'll die laughing if that day comes because that's definitely not what would happen, no matter how diehard those fans are. Admittedly, the vast majority of the competitive scene comes off as whiny to me anyways so there is easy bias on my part, but it's seemed that way since I started paying attention at all to the competitive scene during Gen III. And most of those fans have only gotten worse by my reckoning.
Showdown disappearing would def impact the competitive scene but not in such a drastic way. You can test everything in the actual games rather fast even if you don't hack your pokes, which is rather easy to do as well. I can see most invested players just using the games, especially since there's nothing out there that is similar enough and has the massive appeal of competitive Pokémon.
at this point, I wonder if they don't do anything about it because they know it's 1000% the best resource for crafting and practicing with competitive teams. I think the VGC (official in-person tournaments) community wouldn't be nearly as large if Showdown wasn't the main driving force for the doubles meta. So many good Pokemon are one-time catch legendaries you have to transfer between games and stuff, so forcing people to do 100% of their teambuilding in-game is something even the Pokemon Company probably knows is cruel.
It works in their favor (audience goodwill), but if PS started charging money Nintendo wouldn't hesitate one second to -DMCA- teleport them to the shadow realm.
@@Slenderquil While I do agree that the existence of Showdown discourages some amount of cheating, it also encourages this idea that competitive Pokemon should be entirely isolated from the main game. This can create unrealistic expectations for things like quality of life improvements. People start expecting in-game teambuilding to be as easy as sliding a couple of bars to the right, which is just unreasonable outside of a dedicated game like Pokemon Stadium. Even then, its pretty unlikely, considering how much Pokemon likes to generalize these sorts of numbers into abstract absolutes when it comes to manipulating them.
@@BoomBoom-ym5oy They're just a contractor or whatever, no? Same thing as with ILCA, they just have the license to make a game and don't have any deeper working relationship with the other companies, right?
It wouldn't have been such a high quality video without all of these high quality rips! It's truly an honor to have you here in the comments. I'd pin this comment if I could! Folks, if you enjoyed this video's music, please don't forget to check out Silvagunner!
When you think about it, Yuzu really was dumb. They did ALL the things you shouldn't do in the face of Nintendo. It's almost comical in retrospective. Seriously, a premium version of an emulator that lets you play games on release??? On a fully officially supported modern(ish) console???? A NINTENDO console????? Surely Nintendo is just being mean and overprotective for no reason
Retrospective? It was comical immediately! Anyone who knew even a little bit about Nintendo's approach towards protecting their IP knew that they were shooting themselves in the foot with a cannon. Like, I think Nintendo can be pretty over-zealous, but Yuzu really crossed every line they could cross.
when i watched the video about yuzu i yelled "WHAT???" several times bc of how ridiculously, obviously Not Allowed it all was. like copyright law and emulation are hellish grey areas for everyone involved but yknow what isn't grey? a patreon boasting pirated access to a highly anticipated game BEFORE RELEASE
lol exactly, but people still whine about how "evil" and "anti-fan" they were being for that (and somehow using the takedown of Yuzu as justification for them to engage in piracy???)
Can I just say major props on the joke about squirtle and cut? I had to actually go double check that Squirtle is the only Kanto starter that cannot learn cut.
I don't have much to add here but just a joke. If you give an Eevee a thunder stone you get a Jolteon, a water stone you get a Vaporeon, so if you give them too much money, they turn into a Patreon.
"...Of seeing pokemon less as collecting bugs or rocks or coins, and more like collecting friends..." But, I do collect bugs and rocks, and they are all friends...
@ryanvandoren1519 Sorry to hear that. My pet rock grew legs, and almost ran away, but it decided to stay with me after it couldn't find any pencil lead to chew on.
"Pokemon is unironically the friends we made along the way" is so damn powerful funny, it literally shattered me into pieces just like a focused laser blast would
Can I just say I love this video. I was intrigued by the title because I WAS surprised at showdown still being up, but I didn't think I'd be interested enough to watch an hour video about it... And then I watched an hour video about it. Entertaining, reasonably paced, no nonsense and you've clearly done due diligence. I wish the best for the future of this channel. Oh and also I love the high quality rips in the background. A perfect example of another media that has been allowed to survive... Somewhat... Despite using Nintendo and many other companies content.
Pokemon games have always been overwhelmingly expensive here in Brazil. As we grew up in the 2000's (and the anime was super popular in "Rede-TV"), kids had to rely in emulators to have any game experience . It isn’t strange to imagine how we invaded the servers when a free way to experience pokemon online showd up.
I don't think they CAN afford to shut down Pokemon Showdown if they wanna maintain a VGC presence. NO ONE except a very small basement of people is going to spend 10-20 (postgame) hours minimum in raising a TESTING team only to find they need to revise the whole setup.
You mean we would finally have only the actual players of the games show up? Sign me up for that timeline! Legends Arceus shows we don't even need the PvP and tourneys for people to love a Pokemon game. PvP is just icing that is overhyped by those obsessed with it.
@@JarieSuicune hey, stupid. Just because you don't like to play a game in one way doesn't mean others can't enjoy it that way. But I wouldn't expect Pokémon fans in 2024 to be capable of such complex concepts. After all, you folks defend Dexit.
Well they could if they wanted to... Let's be honest, if you take down showdown so no one can test then it still fundamentally fair as no one is testing. Plus it's like you didn't watch the almost an hour video. The pokemon company and their laser isn't focused on solely battling. So what if the competitive scene is hurt, that is a minor fraction of their brand. The pokemon company can afford to shut down showdown. There is just no benefit to do so
This makes me think back to Nintendo taking down all Nintendo GMod mods from the Steam Workshop. Some copywrite troll initially sent the request, but Valve confirmed it with Nintendo. If I understand correctly, since Valve basically informed Nintendo about the infringing material, the law essentially FORCED them to take it all down, since they could no longer argue they weren't aware of it. It's irritating to know copywrite law is so bad, it forces companies to do crud like this just so they can maintain their copywrite.
@@lpnp9477 More like the owner's right to copy their own work, as opposed to everyone having the right to copy everything (albeit an oversimplification of this incredibly messy and sometimes counterintuitive aspect of the law).
The law didn't "force" them, it's part of a misinformation campaign to make you think that it did. Someone somewhere thought for some reason that it would be more beneficial to have this thing no longer exist, so they abused copyright to remove it and relied on the public misunderstand how copyright works to mitigate the backlash in fact fooling people into thinking that "this is how copyright functions" may have been their true intentions behind the take-down, because now they have more power and control over not just their IPs but also the very way the general public thinks.
@@finaldusk1821 It's more like copy restriction. It in no way resembles a "right"; in fact it's the complete opposite, it's considered a crime with the restriction lifted only for the "rights holder" and those they lend a "license" to.
Something to note within the game industry: Is that game companies do and don't want you to make fan games / mods. Moony is on the money about the legal side but something I learned from going to Uni that has heavy connection to the game industry is that often what gets your foot in the door is making stuff, especially in engine but most notably, making mods. The best example is Bethesda, Valve and Rare. A lot of the people who now work for these companies got their foot in the door by just posting their fan-games. Mods especially shows that a person can not only work in engine but also work in a handicap state since they don't have everything a normal developer will have. Yes, game companies will take down people fan games / mod, as Moony said, they have to protect their brand but for most companies, they are going to keep an eye out on the person that made said product and may even offer them a job because of said fan game / mod. They now know that you exist and that you know your stuff. The reason why people don't say this is partly because people on the internet focuses more on the negative, "company takes down fan game, emulate, etc. They are the bad guy even if said fan game had bad practice in scamming people". It what gets TH-camr and Streamers the most view and profit. But also due to NDA and how social media works. Advertising where you now work can cause a lot of hassle but for the company if said dev is a bad apple but also for the devs and how prone to harassment gamers are to devs. Those devs who advertise where they work do so out of passion, building connection and portfolio but also to help build the next generation of developers. It ultimately interesting and this was a interesting video yet again Moony.
Sometimes fan game/mod developers may get picked up by rival companies and become competing IPs. A group Kancolle fan game developers were scouted and later become Azur Lane. And Blizzard screwed up over DOTA...
Japan is extremely far behind and their companies will generally not do this. Also there is no need to protect a brand, that's a silly, immature idea from big companies.
To not get your fangame taken down, you need to not provide an alternative to the Paid official content. You need to not be seen as a replacement for some people, but as an expansion to the experience. There are people that ONLY play showdown, but it's a small amount. The bulk of people using it just use it to test teams and formats before competing officially. Sure, it's IP infringement with the assets, but being completely free & not for profit buys a lot of respect and a wink & a nod to keep running. Take Pokémmo, that has to jump through some hoops to work, relying on the player to source their own Roms so the program works, the entire Pokémmo program contains zero code or assets from the games, it gets it all from the Roms directly. Things like Ship of Harkinian, the Zelda Ocarina of Time PC port function in the same way. The framework takes the data from the Rom and decodes it to run correctly. It's not copyright infringement because the project does not use copyrighted material. The end-user has to supply their own _legally aquired_ Rom. Thus, any breaches come down to idiots pirating Roms and those sites and the pirates take the legal hit.
1) The claim that companies are required to take down fan content is an outright lie. All that is required to protect a trademark is that its use does not become part of the general vocabulary. Something that video games do not need to worry about unless the title their franchise becomes the name of a genre (individuals games are fully protected by copyright). 2) Nintendo and Gamefreak take down fan content for malicious reasons. They do it because they are under the mistaken belief that doing so benefits their bottom line. They do not treat it as an opportunity to scout for talent. They see fan content as competition and will to pretty much anything they can get away with (regardless of whether it's legal) to make that competition disappear.
@@rendomstranger8698 If you're going to counter someone's reply with a claim and imply that they need to back their argument up with evidence, you should back it up with evidence like quotes directly (doesn't have to be verbatim) from the lawyers themselves or an executive as well. Your argument that they do it to avoid competition is conspiratorial at worst and a half-truth at best. Your only evidence is cherry-picked instances where they went after fangames or rom hacks that have a goal of profit or promoting a harmful image of the IP. They did not go after Palworld (albeit they themselves are kind of crashing into a sad but deserved fate) nor did they go after the Pokémon mod because it was creating competition, they went after it because it was paywalled. They didn't go after the game, they went after the mod.
Copyright aside, Nintendo has nothing to gain from targeting Pokemon Showdown. As it stands, showdown isn't taking a single cent of their revenue, and is helping make the competitive scene more accessible with how easy it is to use. The competitive aspect of the games- whether in an official or fan-organized scene, brings more people to the game, brings in more sales, and they don't have to do anything on their end. Why would Nintendo bother making their own version of Pokemon Showdown when that would require: -Hiring and paying dozens of developers to make their own battle simulator -Spending months or even possibly years developing it -Taking a huge hit to their PR both when they take down PS and when they release their own simulator -Advertising and promoting this battle simulator to a competitive community that now hates their guts -Keeping some of those developers on payroll permanently to fix bugs and update it with each new generation All for an end product that will likely be worse than what showdown is right now, due to not having the 13 years of bug fixes, tweaks, and optimizations that showdown has been though, in addition to whatever the higher-ups might demand (it might require Nintendo online or at least a Nintendo account, which would largely ignore one of the biggest draws of showdown being that it's free and anyone with an internet-connected device and start playing in literal seconds). Essentially, a Pokemon battling simulator is a source of free advertising, so there's no point in paying developers to make a potentially worse version of it when they can just leave it alone and watch as a handful of dedicated fans make their battle simulator for them free of charge.
Honestly... people seem to say that the competitive scene is "the big draw" for Pokemon. And I would be rather amused to see that part of the fandom largely drop off just to see how wrong they really are. They are vocal, sure, painfully so, but that doesn't make them the big population for real. Sure, I can't speak for anyone but myself. But I have never been into Pokemon because of the battles and would be more than happy to see it be LESS of a core focus of the fandom. I love the setting, the creatures, the relationships, the stories. The battles are just a part of that. Who knows, if GameFreak felt less pressured to appease the battle-obsessed-fans, maybe we could get a combat overhaul that would really allow the games to feel even more varied/in-depth/whatever. Dunno how that would really work, there is a reason that turn-based gameplay works so well and is plenty fun. And there is undoubtedly a concern that making too significant a shift would alienate a "too large" amount of the fandom. For now, I'm happy with the little steps that are taken here and there, with Megas, Z-Crystals, Dyna/Gigantimax, Legends Arceus's battle system, and now Teras, each one testing a way to alter the formula more or less and find what things feel better or worse.
In all honesty, i think actual logical players want a nintendo made showdown. Gen 9 has been out for about 2 years and there are about 6 animated gen 9 mons. Most tiers are unplayable due to a lack of players.
Free advertising has never stopped copyright claims. And also pokemon showdown is slowly dying, because all the people who just want to have fun playing with their favorite pokemon were chased out by the stupid bans a long time ago. Now only the crybaby people who in reality need much more practice are left and are currently eating each other. I remember when pokemon showdown had over 100k people on it, now it can't even top 20k players online.
Having spent over a decade on Smogon and Showdown it is funny to the community described as many adults, when is long running joke that everyone is a 14 year old boy.
Showdown is a "simulator". It doesn't purport itself to be a Pokemon game. It doesn't have catching or setting stuff, or anything else. Just the battles.
Everything about your channel speaks of lots of time and effort put in. Thank you especially for taking the time to create a playlist with the music, it's quite nice!
Did a lawyer just call MIT copyLEFT? MIT is not Copyleft. The GPLs and MPL are copyleft. If it doesn't require continued publication and sharing of code it's not copyleft, just open source
They made it on their own volition, and since most actual video game ost channels have been taken down it’s quite easy to just use their music. Moony has been doing it for quite a while now actually
4:28 "Tons of you who play showdown have probably never even heard of Zarel." That would've been true until like 6 months ago when he accidentally deleted everyone's saved replays
You mentioned the Mother 3 fan translation earlier in the video, and towards the end you implied there might be an actual "under the table" agreement between Showdown and Nintendo. There's an interesting bit of trivia with the Mother 3 fan translation. Tomato said the night before he planned to launch the translation, he was contacted by someone pleading with him to not release it, otherwise Nintendo would never be able to do a proper localization because Tomato's translation was such high quality. Tomato of course released it anyway and he never heard back from that person. There's a theory that said person was some Nintendo executive who caught wind of the fan translation because Nintendo was exploring the possibility of doing their own translation. Hard to say if there's any merit to that theory, but it could explain why Nintendo has never done their own but have publicly acknowledged the fan demand for it.
I don't know the exact phrasing, but that sounds more like the logic a kid would use than a corpo exec. Some Nintendo kid convinced that Big N will pull through and that everybody else has to stay out of the way.
I'd say there's little merit to that theory at all. Nintendo isn't gonna look at a fan translation and go "Ah shit, they beat us to it" if they were planning on doing their own.
I will never get tired of the Brazil mentioned joke thank you Moony for one of my favourite gags on youtube essays. Also, another great video can't wait for the next one! ! !
If I learnt something of Club Penguin Rewritten is that as long as smogon or whoever is the owner of Showdown these days does not try to make money out of the website (even if is just putting ads) where you play battles, the game will be fine...
The thing about Club Penguin Rewritten was not only the money, it was the bad press Disney got from the other private servers, Club Penguin Online. If all that hadn't happen, Rewritten would have continued with operations normally, according to staff. The bad press was so bad (yeah), Disney is not willing to touch the IP in any way, shape or form for the foreseeable future.
The explanation of trademark generification is so good: stated first in legal terms, then in business terms, then in layfolk terms, then in a video game metaphor, each step more accessible than the last. It's so so good from an educational standpoint!
Honestly this wasn't really something I'd questioned until you brought it up in your poll but I'm glad for this video. I'd always considered battling to be the main part of Pokemon, but my focus has just been on the games themselves. Those sales numbers were....telling. ...I would actually like that video breaking down the relationship between The Pokemon Company, Nintendo, Creatures Inc, and Game Freak, though.
@@medagross999 I’ve never heard him referred to as Zariel. The guy could have just told me they were the same person instead of trying to fucking describe him, lol
17:47 Man... I really miss Iwata. I feel something intrinsic to Nintendo was lost when he passed and the companies leadership was passed on to more financially minded management as you said in the video... R.I.P to one of the greatest creative minds of our generation.
I'll be honest, this video is probably one of THE BEST if not *THE* BEST put together videos I have EVER seen. I've neved seen something that informs and helps me learn thinfs so well. Keep it up
hearing the beginning of a Nintendo song I'm familiar with and hearing it get derailed into an entirely different song in the background of these videos never fails to do psychic damage to me
It's very simple: Because Nintendo doesn't offer an alternative. The vast majority of fan content they take down, is either actively harmful to the brand (drugs, alcohol, guns, sex, malware), made for-profit (like Pointcrow's mod, which the actual creators of the mod made a profit on when Pointcrow comissioned them), or something Nintendo already offers (A Mario platformer, an RPGinabox Pokemon fangame, etc). Or it releases way too close to an official game's release (never release a Pokemon fangame near the release of a mainline Pokemon game or remake) Showdown doesn't fall into any of that criteria. It's clean, safe, non-profit, not something Nintendo offers, and not released within a couple months of an official Pokemon game.
Something I found very interesting you sort of said just in passing is that companies will use *Copyright* infringement claims/notices as a *Trademark* enforcement method: Would the courts actually view Copyright enforcement as sufficient to ward off claims of genericization, dilution, laches, or other forms of losing one's Trademark, then, if they're not actually formally filing Trademark enforcement claims directly? I still think it'd be really interesting for you to make a whole video about genericization, dilution, abandonment, laches, how meaningful cases like Petrella v. Metro-Goldwyn-Mayer, Inc are in actually removing pressure from Copyright holders to go after derivative works/how much of their call to do so is truly their choice or not, and what hypothetical reforms to the law might be to enable IP/Trademark holders to not have to overenforce and could allow derivative works with less a threat. Also, on a somewhat related note, I do think what you say at 47:59 can give some mixed signals: Pokemon still makes 100 billion dollars if we're talking about Pokemeon Prism instead of Showdown, and "look at how much money the official product is making do you really think X fangame impacts their sales" is an arguement you and many other lawyers have criticized before as not really holding up or mattering. I do get that that this is a point you're making here with showdown IN TANDEM with the other points raised which makes less a appealing target, but there's also other cases where fanworks are no more profitable, are no less widely advertised, and are no less a limited slice of the essence of the overall work then Showdown is that have been taken down: You bring up the old Mario guidebook on the Internet Archive as an example of an "advertised" thing that got taken down for example, but was that really more advertised or publicized then showdown? Zarel still did post it online and had to spread the word about it a bit intially, they post on the showdown forums, etc. Is that that different from the guy announcing the IA upload? The IA upload got reported on by gaming news mags, but showdown has come up at times there too, TH-camrs show it off all the time, etc. In terms of the other criteria, the guidebook upload wasn't for profit doesn't serve as a proxy for the whole essence of mario as an IP, and doesn't impact the market either. All of that to say, while I agree with your analysis overall and trust you're more informed on these issues then I am, I do still think sometimes there's more capriciousness to takedown decisions then how you frame it.
44:18 This. My buddy would never have bought a single Pokémon game or piece of Pokémon merchandise if it weren't for me getting him into Pokémon Showdown back in High School
make more dad joke-esque video game analogies please, big fan of this new addition to your writing process, this youth pastor shit rly be hittin different
Another high quality video with high quality music and content from my favorite lawyer Moony. I'm very grateful of the day you made a video of Brazil history, since that TH-cam algorithm recommendation I'm here supporting you. Also please speak about your cut content, I don't mind sleeping in the middle of long videos (which in fact I did in that 2h long video you did and even got startled when you said hey are you still there please wake up😂)
A small addition wrt fair use; while the criteria overlap, the main *idea* behind fair use having to exist is to ensure copyright doesnt actually end up interfering with a few categories of "societal good" that we deem as more important than enforcing a copyright. The main two of note are education and freedom of the press. Most educators are allowed to make use of unlicensed copyrighted material under fair use because we decided that improving human knowledge matters more than serving major corporations (for good reason and no, your fangame likely doesnt serve an educational purpose). Fair use for freedom of the press means that if youre reporting on or reviewing copyrighted material, youre allowed to display/use said copyrighted material to a limited degree. For example, youre allowed to play a short jingle of a song on the radio or use gameplay footage if you're talking about the latest releases or reviewing a video game. In other countries, this is sometimes called right to quote or the right to cite, rather than fair use (and is therefore more limited in scope compared to fair use.)
I think the only thing I'd say about Yuzu is that Yuzu (and Emus in general) is considered actual legal competition. Yuzu actually shut down people on their discord talking about how to pirate games pre-release, they made ToTK run better on day-1 by optimizing BoTW, not touching ToTK until day-1 (whether it was Day-1 in the US or another region, which varied sometimes, letting them work on things "early"). And despite the amount of money Emulators get from direct donations and sites like patreon, they make no where near enough to even consider fighting lawsuits like this and survive. That's why we see Ryujinx down now too, not because the Yuzu devs did something massively wrong (again the piracy issues and conduct was *mostly* the community, not the emu devs), but because they pretty much finacially bullied the emulators into takedowns. With Dolphin on Steam, the devs actually did the research and found that the concerns Valve brought to them would actually not be a problem at all, and Nintendo had no case if they decided to sue. The problem was Valve would have to get tangled into the suit since it was their storefront, and again, emu devs even with donations can not finacially fight Nintendo and plan on survival. And it's not about Yuzu and Ryujinx emulating a current console. ShadPS4 is closing in on being able to play Bloodborne start to finish, breakthroughs are being made in "translators" for playing Xbox One games on Windows, these are still technically current market consoles; people still buy them, games are still published for them, they still hold market share. When Sony sued Kinectix over their *COMMERCIAL* PS1 emulator, it was while the PlayStation was still on the market. And the court threw the case out because it was seen as the same as if Sony had sued Nintendo for making consoles that had certain cross-platform games, and thus being competition in the market. Steve Jobs announced a PS1 emulator for Mac on a stage. It's not that Emulators have been making missteps, some do, but the recent Nintendo cases have not been that. They have been Nintendo finacially bullying devs into shutting down their projects because they have the money for it.
Not only do they bully but nintendo could also bribe them into shutting down or making a contract for them to stop the development. some countries have different law and if they cannot win in a legal court they will just give them a sum that will silence them. that happens a lot in every industry
Watching this video made me understand why an online client of a different card game I play, Disney Lorcana, got C&Ded. There was a fanmade client called pixelborn made by one person that made the game playable in a similar format to hearthstone and gave access to all the cards for free- it really pushed the competitive scene to the next level and made the meta evolve really quickly as well as giving people who didn't have a local community access to quick and easy games. But it was run off of donations from the devs patreon, he donated a majority of the excess money he made that didn't go to server cost to various charities- but he was still making money, and was in the line of the mouses laser. A big portion of the community is still upset that they shut down free advertising, and will not offer an online client themselves- but this video puts it more into perspective for me. Great video.
Some of the extra stuff you cut sounds pretty interesting. The pokemon centers post-Iwata. Rom hacks like Kaizo mario, Pokémon Uranium's self own. Those last two could be an additional topics that relate to this videos topic as well. Heck, I'd like to see a dive into the relationship between Nintendo and TCPi. The Corporate Reaction could also be a good topic to cover extensively too. You have a lot of topics you could use to make many videos to inform a lot of people. I hope you get the chance to cover them if you want to.
You mentioned at the end that you cut a lot to make this video easy to understand. I just wanna say I think you did a good job cuz I think this one is the most concise and easy to follow out of all your videos :)
Hey Moony! Missed seeing ya in my feed but it has been crazy of late. Hope this comment finds you well! First thing, I would love to hear that whole thing about the relationship between the companies and all that, I absolutely love hearing about corporate relations and such, like I only recently found out that my favorite Vocaloid from back when I was still active in that scene was designed by Aka Akasaka, which blew my mind. Second, that deadpan delivery over the chip tune pokemon theme from pokemon puzzle league is masterful! Had me cackling.
Moony, would you consider doing a video on the Sonic /Ken Penders situation? He won the rights to many of his "original" ideas a few years ago and has now begun selling reprints of this old material with almost no changes, including characters he doesn't own, like Sonic and Knuckles.
@@moon-channel yeah, I mostly ask because of the new development. He started selling Juli-Su Chronicles with the Archie run Mobius 25 Years Later as the bulk of the book. It's out there, you can find reviews of the hardcover here on TH-cam. He also claimed on Twitter that he intends to sell the ENTIRE run of the book, including a lot he didn't work on. I don't know if there is much actual legal detail that's publicly available that wasn't already, though.
@@SIXminWHISTLE I'm pretty sure Ken is just playing chicken with SEGA. He's made outrageous claims in the past that were debunked by SEGA's own actions, such as claiming he owns Shade the Echidna and then bending over backwards to try to explain how SEGA featuring Shade and her entire backstory in the Sonic Encyclo-speed-ia somehow didn't constitute infringement of his supposed copyright. To my knowledge, he never actually won any of the lawsuits against SEGA, and they were all thrown out by the judge. As for the reprinted comics, I imagine SEGA likely doesn't care. The Archie Sonic comics were canceled almost a decade ago and now they have the IDW comics. Considering those comics were mostly handled by Archie, SEGA taking action over them would be like if they took action towards someone selling bootleg Wreck-It Ralph DVDs just because Sonic was featured in the movie and marketing, and Archie doesn't have any skin in the game because they don't own the Sonic IP, so those comics are practically worthless to them.
Is it me or has the editing gotten way funnier! Not that it wasn't enjoyable before, but the difference is notable especially with the vaporeon bit "hey guys" .. "bruh" xD oh and the brazil bit was great too!
Thanks for another interesting video! As a part of the SMW community I’m very curious about what you had to say about ”Kaizo Mario, et. al.” that you mention in the cut content. It’s not uncommon for people to ask why Nintendo doesn’t go after SMW ROM Hacks, and considering they are consistently featured at big events like Games Done Quick it’s hard to argue our community exists in some obscure unnoticed corner of the internet. It could potentially even be argued that they steal ”the essence of Mario” and maybe even disrupt the market (why buy Mario Maker when you can use free software to make levels yourself?) raising some further questions.
I feel like Kaizo Hacks and levels are a niche thing and arguably aren't the essence of what Mario is. When was the last time you played a Nintendo-designed level that made you do a shell-jump, even once? Let alone all the other stuff Kaizo levels require? Kaizo is transformative (and is basically an entire game/genre into and of itself), and while they obviously use SMW as a base, they aren't being heavily promoted, they aren't making money, and they aren't taking money away from mainline Mario because they aren't going after the same target demographic. Nintendo-made Mario games aren't targeting the most hardcore-elite platforming audience who spend hours clearly one level, they're trying to make a fun experience that's approachable for all skill levels. And I mean, they even made TWO Mario Maker games, partially so that people could make Kaizo levels while also giving them (Nintendo) money. Critically, Kaizo is also VERY rarely mentioned in gaming press and the like, if every new Kaizo level was yelled about on every single corner of the internet, then that would probably be a very different story.
7:05 My first reaction here was that this was a map of the Brazilian south, then I looked more closely and saw that it wasn't the actual actual shadow realm, it was just New Jersey...
This is an enthralling video. I have never played and don't care at all about PS. This video has the exact same appeal as the two hour long video of Defunctland talking about the science of waiting in lines at theme parks. Well done.
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what would be the reason PokeOne doesn't get taken down? it literally has in-game micro transactions.
Only trust VPN services if you fully trust the company. It's true that an ISP can see your traffic, but do you trust said traffic with a middleman who can be much shadier?
please release the 10 minute section about nintendo, game freak, and creatures inc
Can we please get a breakdown on the lack of response to palworld?
@@ladylamellae Simple. Palworld didn't do anything illegal.
please don’t age badly please don’t age badly please don’t age badly
😈 2025
@@johnnyrocketfingazBANG BANG BANG!!!!
I would like to go on a Charlie Day style conspiracy rant, if you will. I've been in and out of the modding scene for games for the past decade, currently working on the team for Doom's "Project Brutality". I got my proverbial foot in the door, and absolutely fell in love with the modding scene, with my introduction to a mod for Total War. It was a Zelda mod, called Hyrule: Total War. Specifically, I found it, because at the time it was released, IGN put its trailer ON ITS OFFICAL TH-cam CHANNEL, mistaking it as official product. This was in Fall of 2011. While HTW has been discontinued, the creator never received a CND or any legal threats. In fact, the game lives on today as Hyrule Conquest, which plays more like Civilization..
I became confused with how, despite a major gaming publication drawing attention to the mod, Nintendo never took any action. ...then Breath of The Wild came out.
While playing I came to an interesting discovery - the general design and locations of the map, including their names, were VERY similar to the strategy map found in HTW. I wrote this off as pure coincidence, until the AM2R takedown.
For Metroid fans, a remake of 2 was the MOST REQUESTED game in its franchise. To meet that market demand, DrMario64 worked on his own ground-up remake for a DECADE. The game was also widely publicized online, and was in open development for a decade. I ask you, why was it left to finish development....
...and WHY, almost a year to the day did Nintendo make it's own official remake only after the fact?
I am of the belief that Nintendo allows some games to exist to parasitize off of them, making them no better than Bethesda - stealing content and Ideas, driving hype for other games, and the like. They do exactly the scumbag things that say, Beth does, but much more subtly.
I'm sorry I laughed so hard when I saw this but I feel you dog
im from the future. it aged badly
"I cut like 10 minutes out of this video wherein I tediously explain the relationship between The Pokemon Company, Nintendo, Game Freak, and Creatures Inc."
My disappointment is immeasurable, and my day is ruined.
Better be its own video
@@BaalFridge or at least patreon that someone gets to watch it,
You party ruining freak!
For real. The video is already a smidge short of an hour, 10 more minutes wouldn't be an issue.
there are already hundreds of videos about that out there
As a Brazilian, I can confirm, I tried using pokemon showdown and now I'm stuck in the shadow realm
I too am brazilian and have to say, the shadow realm isn't that bad. Giratina makes some excelent coffee.
@@LicheyLosti am also brazilian, and I agree, I wonder where he gets the coffee powder though.
if we are all brazilian here, why are we speaking in english? porra kkkkk
@@lucasdasilva2854 você tem um bom argumento amigo kkkkk
@@lucasdasilva2854so Moony can read our nonsense
I just LOVE the fact that Pokemon Showdown actually shows crucial information that normal Pokemon games hide for no apparent reasons. How am I supposed to do calculations during the fight when all the info I'm given is 'it slightly boosts the power...' ?
Because the games have never been MEANT to be a professional battle game, it's an RPG that has battling elements as a major part of the gameplay... like basically every other RPG, just with the oft-excluded element of PvP. Ya'll are the ones treating it as a battle-focused game because of that PvP addition.
Just like Smash Bros. is just a party-fighting game yet the tourney-goers beg daily for it to be a sponsored thing.
Legends Arceus reminds people of just how amazing Pokemon games really are without the need for a competitive scene by just not having the PvP option. Not that I think it should be removed, it's totally fun to battle friends and others! Just that people are ridiculously annoying by treating that as THE focus of the games that deserves everything.
fucking random damage spread some modes like VGC i think dont tell you the actual dmaage done but im so glad double ou and the other modes actually tell your exact damage roll.
@@JarieSuicune To be fair to Smash players the only thing they're actually asking for at this point is rollback netcode, which is invisible to the casual playerbase and makes the game _functional_ for people who do want to take competition seriously. I assume Sakurai is doing the typical Japanese-game-dev thing of going "we tested with people in Chiba *and* Shizuoka, and the problems caused by delay-based netcode were smaller than the problems caused by wifi", whereas in the rest of the world there's still going to be 100ms of lag between me and someone in the United States regardless of how my computer is connected to the router, and only rollback will allow me to have a fluid gameplay experience with them.
@JarieSuicune progression in Pokémon still require a lot of battles, and outside of memes, its most iconic music tends to be its battle themes.
@@JarieSuicune⏰🫖
I feel like Pokémon knows that the moment they get rid of showdown, the entire competitive Pokemon fanbase collapses. They don't have anything even close to what showdown provides not just to the players, but to themselves either. It's almost like a symbiotic relationship. If Pokemon gets rid of Showdown, the entire VGC scene loses most if not all of it's players as they no longer are able to properly test teams before investing in them. It'd be frustrating and outright cruel to subject competitive players to spending their resources on a team that they learned just doesn't work.
Maybe. But I'll die laughing if that day comes because that's definitely not what would happen, no matter how diehard those fans are. Admittedly, the vast majority of the competitive scene comes off as whiny to me anyways so there is easy bias on my part, but it's seemed that way since I started paying attention at all to the competitive scene during Gen III. And most of those fans have only gotten worse by my reckoning.
bootlick more@@JarieSuicune
Showdown disappearing would def impact the competitive scene but not in such a drastic way. You can test everything in the actual games rather fast even if you don't hack your pokes, which is rather easy to do as well. I can see most invested players just using the games, especially since there's nothing out there that is similar enough and has the massive appeal of competitive Pokémon.
@@JarieSuicuneedgy
This is solely base on observation but Nintendo will not touch showdown unless showdown dev start try to making profit out of it.
NO!! TALK ABOUT THE RELATIONSHIP BETWEEN NINTENDO, THE POKEMON COMPANY, GAMEFREAK, AND CREA-
All 300+ of us should go ruin a party sometime
I also welcome a 10 minute (or longer) video about literally just this, it's such a weird relationship
Yeah, was gonna say the same. If there was a video about that from this channel, I'd watch it
I'll ruin a party with ya'll any time!
There are over 250 of us. Maybe we should just make our own party.
at this point, I wonder if they don't do anything about it because they know it's 1000% the best resource for crafting and practicing with competitive teams. I think the VGC (official in-person tournaments) community wouldn't be nearly as large if Showdown wasn't the main driving force for the doubles meta. So many good Pokemon are one-time catch legendaries you have to transfer between games and stuff, so forcing people to do 100% of their teambuilding in-game is something even the Pokemon Company probably knows is cruel.
It works in their favor (audience goodwill), but if PS started charging money Nintendo wouldn't hesitate one second to -DMCA- teleport them to the shadow realm.
That's totally what I'm thinking. There would be a lot more cheating if showdown didn't exist for testing out teams.
Yeah, there's 0 way tpc is unaware of how important showdown is for vgc
I’m willing to bet that a lot of GF and TPC employees use Showdown too.
@@Slenderquil While I do agree that the existence of Showdown discourages some amount of cheating, it also encourages this idea that competitive Pokemon should be entirely isolated from the main game. This can create unrealistic expectations for things like quality of life improvements. People start expecting in-game teambuilding to be as easy as sliding a couple of bars to the right, which is just unreasonable outside of a dedicated game like Pokemon Stadium. Even then, its pretty unlikely, considering how much Pokemon likes to generalize these sorts of numbers into abstract absolutes when it comes to manipulating them.
Can we get that 10-minute video explaining the relationship between TPC, Game Freak, Nintendo, and Creatures Inc.? I wanna watch it
Yes, that would be excellent.
this!
I feel like 10 minute is underselling it
Dont forget Niantic
@@BoomBoom-ym5oy They're just a contractor or whatever, no? Same thing as with ILCA, they just have the license to make a game and don't have any deeper working relationship with the other companies, right?
I have to admit, the deadpan spoken word recitation of the theme song as the core experience of doing a Pokemon got me.
"if you use Nintendo assets you already gave Nintendo ownership over your fan art"
Wait a fucking second
NINTENDO. OWNS. SONICHU.
Or it has to fight over custody with Sega. Which neither probably want to do
Very high quality video as usual!
High quality music too!
It wouldn't have been such a high quality video without all of these high quality rips! It's truly an honor to have you here in the comments. I'd pin this comment if I could!
Folks, if you enjoyed this video's music, please don't forget to check out Silvagunner!
No way it's siivagunner
I didnt even know you commented on videos
@@moon-channel Do you have the playlist of all the music used in this video? I see the link to Silva's channel but wanted the individual tracks
When you think about it, Yuzu really was dumb. They did ALL the things you shouldn't do in the face of Nintendo. It's almost comical in retrospective.
Seriously, a premium version of an emulator that lets you play games on release??? On a fully officially supported modern(ish) console???? A NINTENDO console????? Surely Nintendo is just being mean and overprotective for no reason
Not really, they still exist under a different name
The developers got way too cocky and brazen. They fucked around and found out.
Retrospective? It was comical immediately! Anyone who knew even a little bit about Nintendo's approach towards protecting their IP knew that they were shooting themselves in the foot with a cannon. Like, I think Nintendo can be pretty over-zealous, but Yuzu really crossed every line they could cross.
when i watched the video about yuzu i yelled "WHAT???" several times bc of how ridiculously, obviously Not Allowed it all was. like copyright law and emulation are hellish grey areas for everyone involved but yknow what isn't grey? a patreon boasting pirated access to a highly anticipated game BEFORE RELEASE
lol exactly, but people still whine about how "evil" and "anti-fan" they were being for that (and somehow using the takedown of Yuzu as justification for them to engage in piracy???)
Can I just say major props on the joke about squirtle and cut? I had to actually go double check that Squirtle is the only Kanto starter that cannot learn cut.
Pikachu cannot learn cut
@@TomorrowNobody I was just about to fact check that, thanks
I don't have much to add here but just a joke. If you give an Eevee a thunder stone you get a Jolteon, a water stone you get a Vaporeon, so if you give them too much money, they turn into a Patreon.
when you asked "So why is ryujinx alive?" I had a moment where I was thinking: what is Ryujinx... !!! Oooohhhhh yeah that makes sense..
bad news :( ryujinx is gone
"...Of seeing pokemon less as collecting bugs or rocks or coins, and more like collecting friends..."
But, I do collect bugs and rocks, and they are all friends...
My pet rock ran away..
My bug ate my cat
@ryanvandoren1519 Sorry to hear that. My pet rock grew legs, and almost ran away, but it decided to stay with me after it couldn't find any pencil lead to chew on.
Gholdengo: >:(
It works the other way around, too, my friends are mostly on the intellectual level of rocks and bugs.
The music choices and soundfonts are amazing. I love how SilvaGunner toes the line between recognizable and "wait, what, that's not..."
Real shit
Thanks SiIva
siivagunner
They provide only high quality rips.
Anybody know the title of the house of the rising sun cover around the 16 minute mark?
Now that's peak thumbnail.
Thank you!
I don’t get it
@@derpypanda7 Maya, but tinkaton basically (AA)
This comment hit 200 likes at 18:46
@@derpypanda7A suspiciously Maya Fey shaped Tinkaton decapitates an innocent Meloetta
"Pokemon is unironically the friends we made along the way" is so damn powerful funny, it literally shattered me into pieces just like a focused laser blast would
saying "the best pokemon breeder" and just having "no." with a picture of Vaporeon in the corner had my dying
Moony, your theater kid is showing again. You couldn't slip "there, right there" past me unnoticed. Great video :)
LOOK AT THAT PALE PERFECT SKIN
Look at that killer shape he's in!
Look at that slightly stubbly chin, oh please he's gay, totally gay!
Look at that slightly stubbly chin,
Oh, please, he's gay,
Totally gay!
look at that slightly stubly chin!
We all know the 7 major legal frameworks - America, China, Brazil, the EU, Japan, Scotland and Samsung
Why Scotland?
Why Samsung?
@@Idonotknowofname Samsung is basically a country of their own but unlike most corporations they also own South Korea.
Omg hi figgyc
@@IdonotknowofnameSamsung and a handful of other corporations pretty much run South Korea
Is that a fucking Pokemon soundfont cover of Basket Case
The pun at 1:02
i thought i was nuts dude
It's a high quality video game rip
@@VesperEm Unexpected SilvaGunner reference
@@mazco3336 "Listen to me whine" lmao
Can I just say I love this video. I was intrigued by the title because I WAS surprised at showdown still being up, but I didn't think I'd be interested enough to watch an hour video about it... And then I watched an hour video about it. Entertaining, reasonably paced, no nonsense and you've clearly done due diligence. I wish the best for the future of this channel.
Oh and also I love the high quality rips in the background. A perfect example of another media that has been allowed to survive... Somewhat... Despite using Nintendo and many other companies content.
Pokemon games have always been overwhelmingly expensive here in Brazil. As we grew up in the 2000's (and the anime was super popular in "Rede-TV"), kids had to rely in emulators to have any game experience . It isn’t strange to imagine how we invaded the servers when a free way to experience pokemon online showd up.
"Wow, we oughta get together and go ruin a party sometime." Don't threaten me with a good time, Moony.
Seriously this sounds hilarious
@@WishMakers Same. I'd watch that video.
I just wouldn’t be able to contribute to the conversation unless Computer Science was brought up 😔
I don't think they CAN afford to shut down Pokemon Showdown if they wanna maintain a VGC presence. NO ONE except a very small basement of people is going to spend 10-20 (postgame) hours minimum in raising a TESTING team only to find they need to revise the whole setup.
You mean we would finally have only the actual players of the games show up? Sign me up for that timeline!
Legends Arceus shows we don't even need the PvP and tourneys for people to love a Pokemon game. PvP is just icing that is overhyped by those obsessed with it.
@@JarieSuicune and playing/watching competitive Pokemon isn't a way to engage with the games?
@@JarieSuicune hey, stupid. Just because you don't like to play a game in one way doesn't mean others can't enjoy it that way.
But I wouldn't expect Pokémon fans in 2024 to be capable of such complex concepts. After all, you folks defend Dexit.
Well they could if they wanted to...
Let's be honest, if you take down showdown so no one can test then it still fundamentally fair as no one is testing.
Plus it's like you didn't watch the almost an hour video. The pokemon company and their laser isn't focused on solely battling.
So what if the competitive scene is hurt, that is a minor fraction of their brand.
The pokemon company can afford to shut down showdown. There is just no benefit to do so
@@JarieSuicuneif you don't care for pvp then why care about people who enjoy it on showdown?
This makes me think back to Nintendo taking down all Nintendo GMod mods from the Steam Workshop.
Some copywrite troll initially sent the request, but Valve confirmed it with Nintendo.
If I understand correctly, since Valve basically informed Nintendo about the infringing material, the law essentially FORCED them to take it all down, since they could no longer argue they weren't aware of it.
It's irritating to know copywrite law is so bad, it forces companies to do crud like this just so they can maintain their copywrite.
Copyright, as in right to copy
@@lpnp9477
More like the owner's right to copy their own work, as opposed to everyone having the right to copy everything (albeit an oversimplification of this incredibly messy and sometimes counterintuitive aspect of the law).
it was always nintendo
The law didn't "force" them, it's part of a misinformation campaign to make you think that it did. Someone somewhere thought for some reason that it would be more beneficial to have this thing no longer exist, so they abused copyright to remove it and relied on the public misunderstand how copyright works to mitigate the backlash in fact fooling people into thinking that "this is how copyright functions" may have been their true intentions behind the take-down, because now they have more power and control over not just their IPs but also the very way the general public thinks.
@@finaldusk1821 It's more like copy restriction. It in no way resembles a "right"; in fact it's the complete opposite, it's considered a crime with the restriction lifted only for the "rights holder" and those they lend a "license" to.
It's incredible how much money the Pokemon franchise pulls in and yet they haven't been able to make a decent game for over a decade.
Bro, I'm just here for Pokemon. You did not need to jumpscare me with the DDLC music like that
the ink flooooows
A friend: "Hey, if you're at all interested in fanworks and copyright, check this out."
Me, a trademark lawyer: "Hello."
Welcome. I'd suggest to do what I did, watch every single video of this channel in order. There are treasures here to learn ❤
@@RafaelAAMerlo Were I not about to leave for two weeks of travel, I might. As it is, I probably will when I get back.
You should watch more of Moon's stuff! He covers more like this in other videos, and I love how thorough he is!
@@scifantasyDang, for a two week trip I would have paid for a month of YT Premium and download these onto my phone. They're great to listen to
I'm so upset you mentioned Diamond and Pearl and didn't replace Maya with Pearl on screen.
I wish I had been clever enough to make that joke. I'll have to keep it in storage for a future video!
Boo hoo
@@Kayden582 aw, don't cry, here are some tissues ⬜
@@AroundTheBlockAgain thank you :)
@@Kayden582People who don’t understand hyperbole really shouldn’t be speaking English. 😅 But luckily we are going to support you.
Something to note within the game industry:
Is that game companies do and don't want you to make fan games / mods. Moony is on the money about the legal side but something I learned from going to Uni that has heavy connection to the game industry is that often what gets your foot in the door is making stuff, especially in engine but most notably, making mods.
The best example is Bethesda, Valve and Rare. A lot of the people who now work for these companies got their foot in the door by just posting their fan-games. Mods especially shows that a person can not only work in engine but also work in a handicap state since they don't have everything a normal developer will have.
Yes, game companies will take down people fan games / mod, as Moony said, they have to protect their brand but for most companies, they are going to keep an eye out on the person that made said product and may even offer them a job because of said fan game / mod. They now know that you exist and that you know your stuff.
The reason why people don't say this is partly because people on the internet focuses more on the negative, "company takes down fan game, emulate, etc. They are the bad guy even if said fan game had bad practice in scamming people". It what gets TH-camr and Streamers the most view and profit. But also due to NDA and how social media works. Advertising where you now work can cause a lot of hassle but for the company if said dev is a bad apple but also for the devs and how prone to harassment gamers are to devs. Those devs who advertise where they work do so out of passion, building connection and portfolio but also to help build the next generation of developers.
It ultimately interesting and this was a interesting video yet again Moony.
Sometimes fan game/mod developers may get picked up by rival companies and become competing IPs.
A group Kancolle fan game developers were scouted and later become Azur Lane.
And Blizzard screwed up over DOTA...
Japan is extremely far behind and their companies will generally not do this. Also there is no need to protect a brand, that's a silly, immature idea from big companies.
To not get your fangame taken down, you need to not provide an alternative to the Paid official content. You need to not be seen as a replacement for some people, but as an expansion to the experience. There are people that ONLY play showdown, but it's a small amount. The bulk of people using it just use it to test teams and formats before competing officially. Sure, it's IP infringement with the assets, but being completely free & not for profit buys a lot of respect and a wink & a nod to keep running.
Take Pokémmo, that has to jump through some hoops to work, relying on the player to source their own Roms so the program works, the entire Pokémmo program contains zero code or assets from the games, it gets it all from the Roms directly. Things like Ship of Harkinian, the Zelda Ocarina of Time PC port function in the same way. The framework takes the data from the Rom and decodes it to run correctly. It's not copyright infringement because the project does not use copyrighted material. The end-user has to supply their own _legally aquired_ Rom. Thus, any breaches come down to idiots pirating Roms and those sites and the pirates take the legal hit.
1) The claim that companies are required to take down fan content is an outright lie. All that is required to protect a trademark is that its use does not become part of the general vocabulary. Something that video games do not need to worry about unless the title their franchise becomes the name of a genre (individuals games are fully protected by copyright).
2) Nintendo and Gamefreak take down fan content for malicious reasons. They do it because they are under the mistaken belief that doing so benefits their bottom line. They do not treat it as an opportunity to scout for talent. They see fan content as competition and will to pretty much anything they can get away with (regardless of whether it's legal) to make that competition disappear.
@@rendomstranger8698 If you're going to counter someone's reply with a claim and imply that they need to back their argument up with evidence, you should back it up with evidence like quotes directly (doesn't have to be verbatim) from the lawyers themselves or an executive as well. Your argument that they do it to avoid competition is conspiratorial at worst and a half-truth at best. Your only evidence is cherry-picked instances where they went after fangames or rom hacks that have a goal of profit or promoting a harmful image of the IP. They did not go after Palworld (albeit they themselves are kind of crashing into a sad but deserved fate) nor did they go after the Pokémon mod because it was creating competition, they went after it because it was paywalled. They didn't go after the game, they went after the mod.
Copyright aside, Nintendo has nothing to gain from targeting Pokemon Showdown. As it stands, showdown isn't taking a single cent of their revenue, and is helping make the competitive scene more accessible with how easy it is to use. The competitive aspect of the games- whether in an official or fan-organized scene, brings more people to the game, brings in more sales, and they don't have to do anything on their end. Why would Nintendo bother making their own version of Pokemon Showdown when that would require:
-Hiring and paying dozens of developers to make their own battle simulator
-Spending months or even possibly years developing it
-Taking a huge hit to their PR both when they take down PS and when they release their own simulator
-Advertising and promoting this battle simulator to a competitive community that now hates their guts
-Keeping some of those developers on payroll permanently to fix bugs and update it with each new generation
All for an end product that will likely be worse than what showdown is right now, due to not having the 13 years of bug fixes, tweaks, and optimizations that showdown has been though, in addition to whatever the higher-ups might demand (it might require Nintendo online or at least a Nintendo account, which would largely ignore one of the biggest draws of showdown being that it's free and anyone with an internet-connected device and start playing in literal seconds).
Essentially, a Pokemon battling simulator is a source of free advertising, so there's no point in paying developers to make a potentially worse version of it when they can just leave it alone and watch as a handful of dedicated fans make their battle simulator for them free of charge.
Honestly... people seem to say that the competitive scene is "the big draw" for Pokemon. And I would be rather amused to see that part of the fandom largely drop off just to see how wrong they really are. They are vocal, sure, painfully so, but that doesn't make them the big population for real.
Sure, I can't speak for anyone but myself. But I have never been into Pokemon because of the battles and would be more than happy to see it be LESS of a core focus of the fandom. I love the setting, the creatures, the relationships, the stories. The battles are just a part of that.
Who knows, if GameFreak felt less pressured to appease the battle-obsessed-fans, maybe we could get a combat overhaul that would really allow the games to feel even more varied/in-depth/whatever. Dunno how that would really work, there is a reason that turn-based gameplay works so well and is plenty fun. And there is undoubtedly a concern that making too significant a shift would alienate a "too large" amount of the fandom.
For now, I'm happy with the little steps that are taken here and there, with Megas, Z-Crystals, Dyna/Gigantimax, Legends Arceus's battle system, and now Teras, each one testing a way to alter the formula more or less and find what things feel better or worse.
In all honesty, i think actual logical players want a nintendo made showdown. Gen 9 has been out for about 2 years and there are about 6 animated gen 9 mons. Most tiers are unplayable due to a lack of players.
@@danka1167 tbh it’s better than those lower tiers vanishing entirely because that’s not how TPCI would do it if they made their own showdown
Free advertising has never stopped copyright claims. And also pokemon showdown is slowly dying, because all the people who just want to have fun playing with their favorite pokemon were chased out by the stupid bans a long time ago. Now only the crybaby people who in reality need much more practice are left and are currently eating each other. I remember when pokemon showdown had over 100k people on it, now it can't even top 20k players online.
"Copyright aside" brother copyright is the only reason Nintendo cares about any of this.
Having spent over a decade on Smogon and Showdown it is funny to the community described as many adults, when is long running joke that everyone is a 14 year old boy.
The "Gay or European" cover is incredible.
Okay, I thought I was insane for hearing that, nice to know it's not just me
omg i didnt notice any of songs were covers in the background!! had to scrub through and find this one
Oooooh! So that's what I heard!
theres a playlist in the description, they're all Siivagunner lol
its called "there! right there!" 😭
The last thing I expected from the Pokemon theme song was for it to perfectly outline the definitions of the brand trademark 😂
I died during that part.. and only the video about the relationship between Nintendo, gmaefreak, creatures and the Pokemon company can revive me
I cried
The bit where you used the pokemon theme song as a numbered list to distil the essence of pokemon was brilliant.
Showdown is a "simulator". It doesn't purport itself to be a Pokemon game. It doesn't have catching or setting stuff, or anything else. Just the battles.
Everything about your channel speaks of lots of time and effort put in. Thank you especially for taking the time to create a playlist with the music, it's quite nice!
Did a lawyer just call MIT copyLEFT?
MIT is not Copyleft. The GPLs and MPL are copyleft. If it doesn't require continued publication and sharing of code it's not copyleft, just open source
Wrong term of art :( You're right.
@@moon-channeljust proves your point that law is stupidly convoluted and often outdated in the worst places
"Permissive" rather than "copyleft"
i thought it was just a joke play on words copyleft is a real thing??
well what if its copyRIGHT? ...oh
Ok, who let SiIvaGunner make the background music?
They made it on their own volition, and since most actual video game ost channels have been taken down it’s quite easy to just use their music. Moony has been doing it for quite a while now actually
Im surprised at how much mileage the Brazil Mentioned image gets.
BRAZIL MENTIONED WOOOOOO BRAZIL 🇧🇷 ES NUMERO UNO #1 PARA SIEMPRE!!!!!
Brazil will conquer the world
You'll not be able to escape from Brazil when everything becomes Brazil
Great video but I lost myself to the amazing pokemon tuned covers in the back lol
4:28 "Tons of you who play showdown have probably never even heard of Zarel." That would've been true until like 6 months ago when he accidentally deleted everyone's saved replays
You mentioned the Mother 3 fan translation earlier in the video, and towards the end you implied there might be an actual "under the table" agreement between Showdown and Nintendo. There's an interesting bit of trivia with the Mother 3 fan translation. Tomato said the night before he planned to launch the translation, he was contacted by someone pleading with him to not release it, otherwise Nintendo would never be able to do a proper localization because Tomato's translation was such high quality. Tomato of course released it anyway and he never heard back from that person. There's a theory that said person was some Nintendo executive who caught wind of the fan translation because Nintendo was exploring the possibility of doing their own translation. Hard to say if there's any merit to that theory, but it could explain why Nintendo has never done their own but have publicly acknowledged the fan demand for it.
And I forgot you already made a video on this. Oops.
I'd never heard this story before! Very interesting!
I don't know the exact phrasing, but that sounds more like the logic a kid would use than a corpo exec. Some Nintendo kid convinced that Big N will pull through and that everybody else has to stay out of the way.
I'd say there's little merit to that theory at all. Nintendo isn't gonna look at a fan translation and go "Ah shit, they beat us to it" if they were planning on doing their own.
Making fan game is like walking through the valley of the shadow of death.
you take a look at your life and realize there's nothing left?
Cause you've been blasting and laughing so long that even your momma thinks that your mind is gone?
even making a sonic fan game is like this?
@@timocomlitarevised9551 no, the Sonic modding community is one of the best
@@Mauripsu old school
Small correction: MIT is what's called a permissive license. Copyleft licenses would be for example the GPL licenses and they are more restrictive.
The fucking intro music and the ending words of "Well, if you have the time to listen to me whine" are way too unnoticed.
Genuinely creative sponsor ad, just wanted to put that out there.
When I saw the point of "Don't Promote Your Work," I was WAITING for any kind of clip of Woolie's "Shut The Fuck Up😊"
Woolie's words echoed...
Woolie's wisdom still rings true to this day
Aye.
I will never get tired of the Brazil mentioned joke thank you Moony for one of my favourite gags on youtube essays. Also, another great video can't wait for the next one! ! !
If I learnt something of Club Penguin Rewritten is that as long as smogon or whoever is the owner of Showdown these days does not try to make money out of the website (even if is just putting ads) where you play battles, the game will be fine...
The thing about Club Penguin Rewritten was not only the money, it was the bad press Disney got from the other private servers, Club Penguin Online. If all that hadn't happen, Rewritten would have continued with operations normally, according to staff. The bad press was so bad (yeah), Disney is not willing to touch the IP in any way, shape or form for the foreseeable future.
wait what happened with Club Penguin Rewritten?? out of the loop
@@gonderage Disney "politely requested" them to shut down. (They sent police enforcement to the houses of some of the developers)
@@p.h.1072 holy freaking shit
@@gonderagetoo be fair: the owner was an actual monster. He committed several federal crimes including ones which involved children
The explanation of trademark generification is so good: stated first in legal terms, then in business terms, then in layfolk terms, then in a video game metaphor, each step more accessible than the last. It's so so good from an educational standpoint!
50:05
Interesting, because TeamFourStar is a great example of what happens when you tick off a company after they let you do your thing in secret.
Honestly this wasn't really something I'd questioned until you brought it up in your poll but I'm glad for this video. I'd always considered battling to be the main part of Pokemon, but my focus has just been on the games themselves. Those sales numbers were....telling.
...I would actually like that video breaking down the relationship between The Pokemon Company, Nintendo, Creatures Inc, and Game Freak, though.
I'll admit, I didn't know who Zariel was before this video. So they've got the information management down pat.
Zariel? Zarel?
@carnage0685 uhhh that one guy on the forums with a melloetta pfp
@@hellofellowbotsss oh i thought he meant the creator of Showdown, whose name is Zarel
@@carnage0685 They're the same person
@@medagross999 I’ve never heard him referred to as Zariel. The guy could have just told me they were the same person instead of trying to fucking describe him, lol
What is Pokémon showdown? Why, its the ultimate showdown, of ultimate destiny
th-cam.com/video/5x5pRoRxSxQ/w-d-xo.htmlsi=cx3xHBqUlRE4LoRp
angels sang out in an immaculate chorus
and down from the heavens, descended Chuck Norris...
It has good players, bad players, and Landorus used Explosion
@christianr.5868 tried to drop link, but this actually exists, btw
@@falxblade1352 I got you th-cam.com/video/5x5pRoRxSxQ/w-d-xo.htmlsi=Kb0-nyeODzq_cQIy
17:47 Man... I really miss Iwata. I feel something intrinsic to Nintendo was lost when he passed and the companies leadership was passed on to more financially minded management as you said in the video... R.I.P to one of the greatest creative minds of our generation.
“Oh, this sounds nice-is that fucking Basket Case”
I'll be honest, this video is probably one of THE BEST if not *THE* BEST put together videos I have EVER seen. I've neved seen something that informs and helps me learn thinfs so well. Keep it up
A comparable point could be "Why doesn't Nintendo take down Bulbapedia (the Pokemon fan wiki)?"
Because tpc then doesn't have to put out the spawn rates of pokemon themselves. The fans will do it.
Using Magolor’s theme for a sponsorship ad read is so fitting.
I love the idea of Showdown's lawyers singing the Pokémon theme tune as their defence in court.
I'll never forgive Azumarill for selling my browsing data to so many info brokers
“Wow, we ought to get together and ruin a party sometime.”
I feel both personally and personally attacked! 🤣
Insert joke about how “value is stored in the brands.”
Pee is stored in the balls
hearing the beginning of a Nintendo song I'm familiar with and hearing it get derailed into an entirely different song in the background of these videos never fails to do psychic damage to me
It's very simple: Because Nintendo doesn't offer an alternative. The vast majority of fan content they take down, is either actively harmful to the brand (drugs, alcohol, guns, sex, malware), made for-profit (like Pointcrow's mod, which the actual creators of the mod made a profit on when Pointcrow comissioned them), or something Nintendo already offers (A Mario platformer, an RPGinabox Pokemon fangame, etc).
Or it releases way too close to an official game's release (never release a Pokemon fangame near the release of a mainline Pokemon game or remake)
Showdown doesn't fall into any of that criteria. It's clean, safe, non-profit, not something Nintendo offers, and not released within a couple months of an official Pokemon game.
pokemon is so big they could make their own gaming console yet the mainline games quality is… questionable at best
So when do we get to do the "get together and ruin a party" part? I'm down to both listen to the cut segment and ruin a party at the same time.
Also that ending credits gag was A+ S-Tier I love it, please do more end credits gag of this level
Something I found very interesting you sort of said just in passing is that companies will use *Copyright* infringement claims/notices as a *Trademark* enforcement method: Would the courts actually view Copyright enforcement as sufficient to ward off claims of genericization, dilution, laches, or other forms of losing one's Trademark, then, if they're not actually formally filing Trademark enforcement claims directly? I still think it'd be really interesting for you to make a whole video about genericization, dilution, abandonment, laches, how meaningful cases like Petrella v. Metro-Goldwyn-Mayer, Inc are in actually removing pressure from Copyright holders to go after derivative works/how much of their call to do so is truly their choice or not, and what hypothetical reforms to the law might be to enable IP/Trademark holders to not have to overenforce and could allow derivative works with less a threat.
Also, on a somewhat related note, I do think what you say at 47:59 can give some mixed signals: Pokemon still makes 100 billion dollars if we're talking about Pokemeon Prism instead of Showdown, and "look at how much money the official product is making do you really think X fangame impacts their sales" is an arguement you and many other lawyers have criticized before as not really holding up or mattering. I do get that that this is a point you're making here with showdown IN TANDEM with the other points raised which makes less a appealing target, but there's also other cases where fanworks are no more profitable, are no less widely advertised, and are no less a limited slice of the essence of the overall work then Showdown is that have been taken down:
You bring up the old Mario guidebook on the Internet Archive as an example of an "advertised" thing that got taken down for example, but was that really more advertised or publicized then showdown? Zarel still did post it online and had to spread the word about it a bit intially, they post on the showdown forums, etc. Is that that different from the guy announcing the IA upload? The IA upload got reported on by gaming news mags, but showdown has come up at times there too, TH-camrs show it off all the time, etc. In terms of the other criteria, the guidebook upload wasn't for profit doesn't serve as a proxy for the whole essence of mario as an IP, and doesn't impact the market either.
All of that to say, while I agree with your analysis overall and trust you're more informed on these issues then I am, I do still think sometimes there's more capriciousness to takedown decisions then how you frame it.
The amount of siivagunner music just casually put in the background is commendable
came here from your latest collab with DYKG, i am so enthralled by your channel, thank you
44:18 This. My buddy would never have bought a single Pokémon game or piece of Pokémon merchandise if it weren't for me getting him into Pokémon Showdown back in High School
Moony, I passed the first step of my bar exam (it is a two-phase test here in Brazil), you are a great inspiration to me! Cheers!
The music was giving me an aneurism I swear. Genuinely genius to use Siivagunner rips for this video about Nintendo fair use.
make more dad joke-esque video game analogies please, big fan of this new addition to your writing process, this youth pastor shit rly be hittin different
Another high quality video with high quality music and content from my favorite lawyer Moony. I'm very grateful of the day you made a video of Brazil history, since that TH-cam algorithm recommendation I'm here supporting you.
Also please speak about your cut content, I don't mind sleeping in the middle of long videos (which in fact I did in that 2h long video you did and even got startled when you said hey are you still there please wake up😂)
After finishing watching this, I went to your about section. You have succeeded
A small addition wrt fair use; while the criteria overlap, the main *idea* behind fair use having to exist is to ensure copyright doesnt actually end up interfering with a few categories of "societal good" that we deem as more important than enforcing a copyright.
The main two of note are education and freedom of the press. Most educators are allowed to make use of unlicensed copyrighted material under fair use because we decided that improving human knowledge matters more than serving major corporations (for good reason and no, your fangame likely doesnt serve an educational purpose). Fair use for freedom of the press means that if youre reporting on or reviewing copyrighted material, youre allowed to display/use said copyrighted material to a limited degree. For example, youre allowed to play a short jingle of a song on the radio or use gameplay footage if you're talking about the latest releases or reviewing a video game.
In other countries, this is sometimes called right to quote or the right to cite, rather than fair use (and is therefore more limited in scope compared to fair use.)
Pokemon Showdown is up for the same exact reasons the many YGO Sims are up even with Master Duel being up.
THE FARCILLE BLINGEE HAD ME SHOOK
Omg Korea being represented by Samsung was FOUL LOL
I think the only thing I'd say about Yuzu is that Yuzu (and Emus in general) is considered actual legal competition. Yuzu actually shut down people on their discord talking about how to pirate games pre-release, they made ToTK run better on day-1 by optimizing BoTW, not touching ToTK until day-1 (whether it was Day-1 in the US or another region, which varied sometimes, letting them work on things "early"). And despite the amount of money Emulators get from direct donations and sites like patreon, they make no where near enough to even consider fighting lawsuits like this and survive.
That's why we see Ryujinx down now too, not because the Yuzu devs did something massively wrong (again the piracy issues and conduct was *mostly* the community, not the emu devs), but because they pretty much finacially bullied the emulators into takedowns.
With Dolphin on Steam, the devs actually did the research and found that the concerns Valve brought to them would actually not be a problem at all, and Nintendo had no case if they decided to sue. The problem was Valve would have to get tangled into the suit since it was their storefront, and again, emu devs even with donations can not finacially fight Nintendo and plan on survival.
And it's not about Yuzu and Ryujinx emulating a current console. ShadPS4 is closing in on being able to play Bloodborne start to finish, breakthroughs are being made in "translators" for playing Xbox One games on Windows, these are still technically current market consoles; people still buy them, games are still published for them, they still hold market share.
When Sony sued Kinectix over their *COMMERCIAL* PS1 emulator, it was while the PlayStation was still on the market. And the court threw the case out because it was seen as the same as if Sony had sued Nintendo for making consoles that had certain cross-platform games, and thus being competition in the market.
Steve Jobs announced a PS1 emulator for Mac on a stage. It's not that Emulators have been making missteps, some do, but the recent Nintendo cases have not been that. They have been Nintendo finacially bullying devs into shutting down their projects because they have the money for it.
Not only do they bully but nintendo could also bribe them into shutting down or making a contract for them to stop the development. some countries have different law and if they cannot win in a legal court they will just give them a sum that will silence them. that happens a lot in every industry
Watching this video made me understand why an online client of a different card game I play, Disney Lorcana, got C&Ded. There was a fanmade client called pixelborn made by one person that made the game playable in a similar format to hearthstone and gave access to all the cards for free- it really pushed the competitive scene to the next level and made the meta evolve really quickly as well as giving people who didn't have a local community access to quick and easy games.
But it was run off of donations from the devs patreon, he donated a majority of the excess money he made that didn't go to server cost to various charities- but he was still making money, and was in the line of the mouses laser.
A big portion of the community is still upset that they shut down free advertising, and will not offer an online client themselves- but this video puts it more into perspective for me. Great video.
Some of the extra stuff you cut sounds pretty interesting. The pokemon centers post-Iwata. Rom hacks like Kaizo mario, Pokémon Uranium's self own. Those last two could be an additional topics that relate to this videos topic as well.
Heck, I'd like to see a dive into the relationship between Nintendo and TCPi. The Corporate Reaction could also be a good topic to cover extensively too.
You have a lot of topics you could use to make many videos to inform a lot of people. I hope you get the chance to cover them if you want to.
You mentioned at the end that you cut a lot to make this video easy to understand. I just wanna say I think you did a good job cuz I think this one is the most concise and easy to follow out of all your videos :)
Hey Moony! Missed seeing ya in my feed but it has been crazy of late. Hope this comment finds you well!
First thing, I would love to hear that whole thing about the relationship between the companies and all that, I absolutely love hearing about corporate relations and such, like I only recently found out that my favorite Vocaloid from back when I was still active in that scene was designed by Aka Akasaka, which blew my mind.
Second, that deadpan delivery over the chip tune pokemon theme from pokemon puzzle league is masterful! Had me cackling.
I feel like if Nintendo took Showdown out, the fans would literally riot and the comp scene would probably be screwed
aint no way glad to see youre doing good moonie recognized you from the voice
hey thanks for the shoutout
My pleasure! I'm very excited to see how Bobo Bay turns out: it is exactly the kind of game that Pearl and I have wished to play for years now!
Moony, would you consider doing a video on the Sonic /Ken Penders situation? He won the rights to many of his "original" ideas a few years ago and has now begun selling reprints of this old material with almost no changes, including characters he doesn't own, like Sonic and Knuckles.
The old Sonic video does go a bit into Penders! Maybe the entire situation warrants its own video though!
@@moon-channel yeah, I mostly ask because of the new development. He started selling Juli-Su Chronicles with the Archie run Mobius 25 Years Later as the bulk of the book. It's out there, you can find reviews of the hardcover here on TH-cam. He also claimed on Twitter that he intends to sell the ENTIRE run of the book, including a lot he didn't work on. I don't know if there is much actual legal detail that's publicly available that wasn't already, though.
@@SIXminWHISTLE I'm pretty sure Ken is just playing chicken with SEGA. He's made outrageous claims in the past that were debunked by SEGA's own actions, such as claiming he owns Shade the Echidna and then bending over backwards to try to explain how SEGA featuring Shade and her entire backstory in the Sonic Encyclo-speed-ia somehow didn't constitute infringement of his supposed copyright. To my knowledge, he never actually won any of the lawsuits against SEGA, and they were all thrown out by the judge. As for the reprinted comics, I imagine SEGA likely doesn't care. The Archie Sonic comics were canceled almost a decade ago and now they have the IDW comics. Considering those comics were mostly handled by Archie, SEGA taking action over them would be like if they took action towards someone selling bootleg Wreck-It Ralph DVDs just because Sonic was featured in the movie and marketing, and Archie doesn't have any skin in the game because they don't own the Sonic IP, so those comics are practically worthless to them.
I can't believe Sega forced Sanic Venture Blorbo 3 to be taken down >:(
Not a real game!
-IGN
this thumbnail honestly is so freakin’ awesome dude
Is it me or has the editing gotten way funnier! Not that it wasn't enjoyable before, but the difference is notable especially with the vaporeon bit "hey guys" .. "bruh" xD oh and the brazil bit was great too!
Thanks for another interesting video!
As a part of the SMW community I’m very curious about what you had to say about ”Kaizo Mario, et. al.” that you mention in the cut content.
It’s not uncommon for people to ask why Nintendo doesn’t go after SMW ROM Hacks, and considering they are consistently featured at big events like Games Done Quick it’s hard to argue our community exists in some obscure unnoticed corner of the internet. It could potentially even be argued that they steal ”the essence of Mario” and maybe even disrupt the market (why buy Mario Maker when you can use free software to make levels yourself?) raising some further questions.
I feel like Kaizo Hacks and levels are a niche thing and arguably aren't the essence of what Mario is. When was the last time you played a Nintendo-designed level that made you do a shell-jump, even once? Let alone all the other stuff Kaizo levels require? Kaizo is transformative (and is basically an entire game/genre into and of itself), and while they obviously use SMW as a base, they aren't being heavily promoted, they aren't making money, and they aren't taking money away from mainline Mario because they aren't going after the same target demographic. Nintendo-made Mario games aren't targeting the most hardcore-elite platforming audience who spend hours clearly one level, they're trying to make a fun experience that's approachable for all skill levels. And I mean, they even made TWO Mario Maker games, partially so that people could make Kaizo levels while also giving them (Nintendo) money. Critically, Kaizo is also VERY rarely mentioned in gaming press and the like, if every new Kaizo level was yelled about on every single corner of the internet, then that would probably be a very different story.
7:05 My first reaction here was that this was a map of the Brazilian south, then I looked more closely and saw that it wasn't the actual actual shadow realm, it was just New Jersey...
Everyone in the comments saying "don't let this age badly" meanwhile, I'm trying to figure out if I JUST FUCKING HEARD THE TELETUBBIES INTRO?
you're not alone
This is an enthralling video. I have never played and don't care at all about PS. This video has the exact same appeal as the two hour long video of Defunctland talking about the science of waiting in lines at theme parks. Well done.