Starting Over from Scratch Was the BEST Decision I Ever Made for My Dream Game!
ฝัง
- เผยแพร่เมื่อ 6 ต.ค. 2024
- In the previous dev log I started my dream game over from scratch and this time I focused on making a basic prototype for the new version of the game. I didn't quite finish my task but I made a lot of progress and the game is so much fun to play already! Make sure to watch till the end to find out why starting over was a good idea!
Don't forget to like, subscribe and leave your feedback in the comments because these things really help me as a small TH-camr :D
Also check out the links below :)
LINKS:
Discord server: / discord
Insta: @flukydev
Donate me a coffee to support me: www.buymeacoff...
Check out my "games": flukydev.itch.io
CONTACT:
flukydev.contact@gmail.com
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indie game dev, game dev, dream game, dev log, starting from scratch, developing a prototype, dream game prototype, engagement
"I'm certain this workaround will cause problems in the future." Too real.
Oooo new video!!! nice ! I like the reload mechanics. Gives a nice touch to the game. Make sure you don't rush again with new stuff and focus on the core mechanics of the game.
thanks for your feedback! yea i will focus on finishing the prototype before adding anything else
The game looks so good ngl, keep up the work man!
thanks :D
I love the reloading
thanks for the feedback!
Nice! Looking good so far.
Feedback: It would make sense to have the zombies attack the bandits as well. That would not only be logical but would allow for tactics like luring zombie hordes into attacking bandits for more fun and depths.
I'll keep this one in mind it could do for some great moments and will make the world feel more alive lol
lol literally amazing mabye need the player to flip and turn around so it looks even better but I haven’t watched all of it yet so mabye I’m crazy good luck dude
oh yea thats a good idea! do u mean smoothly flipping around? i had this feature in older projects here and there and really liked it so why not :D
@@FlukyDev yea if u wanna call I can like idk at some point but I mean like have different sprites so when walking up you see the back kinda like project zombiod
ooh ok i get what u mean. this could really look better than what we currently have but this also means id have to draw walk animations for all these rotations so it could take a while. project zomboid uses 3d models and simply rotates them afaik so its a bit easier for them lol
@@FlukyDev oh lol didn’t know that well the idea is there so just to make it look cool for the end result
looks really good :)
thank youu
The game looks great! Do you have any plans to have the zombies and the bandits fight one another? It could give the player a break if they're struggling to defeat a bandit!
i want this game so bad!
nice to hear :D
i love the torso rotating!
thanks!
2:32 brutal honesty
Have you seen sprite stacking could be good mix with ur style looks good!
idk why this reminds me of project zomboid
Yeah it looks similar
What about enemy reloade animation?
Naaah I forgot
What advice would you give to people who want to start making games? I’m eager to begin, but I often find my ideas are too ambitious.
it took me a while to figure that out and even now i frequently make mistakes lol. if u want to start make sure to make multiple smaller projects first to get a basic understanding of how everything works. also dont overscope with ur ideas and if u are working on a game and suddenly get ideas for another game that would be "more fun to play and to develop" just write these ideas down, forget about them and keep working on ur current project. i have been in a bad loop where i kept starting new projects again again but never got anything done. also make sure to let others play ur games even if the game is not finished to get as much feedback as possible and most importantly have fun :D
Bro i know you worked hard on that reload but it's very bad idea. You're going to stop the fun (action) every few seconds for long reloading time with huge window that's obstructing player view. You also don't stop time what would be a solution but would make it even more boring. You unnecessarily overcomplicated simple mechanic which on it own can kill fun in your game.
Think if and why you actually need reloading. In your way player will always die because of the need of reloading or being out of ammunition, what will be annoying, especially because there are no meele weapons. Games are supposed to be fun, not annoying.
Thanks for your feedback! I totally get what you mean and I'll try to improve the entire thing
Amazing game!
thank you!