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This guy is a genius lol. Simply amazed and what he has thought up
Autodesk needs to pay money to all those who are making the plugins that make the software usable.
They really do. Without plugins, Max is basically a timeportal back to 1998.
Amazing work. I have seen quite a few of your vids. Very detailed and helpful. How much vram is that 3090 ti?
excellent work Ed, I will try omnivers great talk.
Great work!
Thanks in advance for this necessary video, I have a question: what would this same workflow be like with 3ds max, Tyflow, Phoenix FD but also with animated characters in Maya and Xgen?
Howcome after the collision the particles stay?
this is great, well explained video is a bit to fast but its ok :) well done
good stuff!
awesome!
excellent!!!!
Thanx
This guy is a genius lol. Simply amazed and what he has thought up
Autodesk needs to pay money to all those who are making the plugins that make the software usable.
They really do. Without plugins, Max is basically a timeportal back to 1998.
Amazing work. I have seen quite a few of your vids. Very detailed and helpful. How much vram is that 3090 ti?
excellent work Ed, I will try omnivers great talk.
Great work!
Thanks in advance for this necessary video, I have a question: what would this same workflow be like with 3ds max, Tyflow, Phoenix FD but also with animated characters in Maya and Xgen?
Howcome after the collision the particles stay?
this is great, well explained video is a bit to fast but its ok :) well done
good stuff!
awesome!
excellent!!!!
Thanx