NVIDIA OMNIVERSE - The Future of Rendering SketchUp Models?

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  • เผยแพร่เมื่อ 4 มิ.ย. 2024
  • There are a bunch of amazing things happening in 3D right now, including a renewed focus by some of the biggest players in the 3D game on creating software that lets your models coexist! Long term, their goal is to help create the "metaverse," but in the short term, we as SketchUp users can benefit from this new technology!
    Note - Remember that the Omniverse apps are only going to work for you if you have an RTX enabled graphics card!
    MORE INFO ON THE OMNIVERSE
    www.theSketchUpEssentials.com/...
    EXAMPLE MODEL LINK
    3dwarehouse.sketchup.com/mode...
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    Disclaimers: all opinions are my own, sponsors are acknowledged. Product Links in the description are typically affiliate links that let you help support the channel at no extra cost.
    TIMESTAMPS
    0:00 - Introduction
    0:29 - What is the Omniverse?
    1:14 - What apps are included in the Omniverse?
    3:19 - Cutting edge stuff - Audio2Face - Automatic talking face models!
    4:04 - Installing and using the Omniverse
    5:42 - Sending your models from SketchUp to Omniverse View
    7:10 - Omniverse View feature overview
    9:01 - Omniverse Create feature overview
    10:54 - How I feel about the Omniverse currently
    11:53 - Other cutting edge stuff
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ความคิดเห็น • 61

  • @Thesketchupessentials
    @Thesketchupessentials  ปีที่แล้ว +3

    Hi everyone! Let me know what you think about the Omniverse (or since we're doing this, SketchUp and the Metaverse) in the comments below! :)

  • @jaffaisaac6186
    @jaffaisaac6186 ปีที่แล้ว +3

    lovely video with in depth explanation but 1 question. How does one do the importings

  • @nadjibbabas7804
    @nadjibbabas7804 ปีที่แล้ว

    ​ @TheSketchUpEssentials i had a problem after omniverse settings step a box saying i should install nucleus in order to publish my project into view

  • @sarants7921
    @sarants7921 ปีที่แล้ว +1

    Hi, all the steps were carried out correctly. The view also opens. But in that, my model is not visible. I could only see the empty environment.

  • @ruili5281
    @ruili5281 11 หลายเดือนก่อน

    Hi, thank you for your tutorial! i habe a problem. why i cannot finde the menu and also the material , nvidia assets etc. icons on my omniverse viewer interface?? i also install the creater, but, the creater runs separetly. Could you help me for ths issus? thanks in advance.

  • @timharris1382
    @timharris1382 ปีที่แล้ว

    Thanks, Justin - another great video. I just followed your steps, and I did have to install the Nucleus server. It only took a minute - once I found it.

    • @Thesketchupessentials
      @Thesketchupessentials  ปีที่แล้ว

      That's vaguely what I remembered as well - the server setup was a bit clunky, but not horrible

  • @user-fk7vu3jn4n
    @user-fk7vu3jn4n ปีที่แล้ว

    where can i download the omniverse plugin for sketchup thanks

  • @johnluttropp2051
    @johnluttropp2051 ปีที่แล้ว

    Justin, thanks for the detailed explanation and for using my SketchUp models in the intro and demo!

    • @Thesketchupessentials
      @Thesketchupessentials  ปีที่แล้ว

      Hey John - your models are great! They're front and center every time I open the Warehouse! I realized I didn't include a link to the model in the description of the video, so I went back and added one - thanks again :)

    • @johnluttropp2051
      @johnluttropp2051 ปีที่แล้ว

      @@Thesketchupessentials Thank you very much. I've learned a lot from your videos, so keep up the good work!

  • @KadirhanAkgul
    @KadirhanAkgul ปีที่แล้ว

    Hi, I've tried to run the Omniverse in Sketch-up but I couldn't. I'm using SU 2020 version now. Could it be because of this and do I need to download the SU new version?

  • @comes
    @comes ปีที่แล้ว

    Could u try if there is an easy way to use the "view app" with a VR headset? It ll be really helpful for me

  • @robertbissett
    @robertbissett ปีที่แล้ว

    Can't get the server to work. Got any hints? I launched it, but could not be "reached". Tried restarting SU.

  • @mraliali1579
    @mraliali1579 ปีที่แล้ว +2

    Thank you Justin
    It was a beautiful video of new techniques that increase the value of Sketchup and accelerate the use of its new methods in partnership with Nvidia.

  • @sayandas5587
    @sayandas5587 ปีที่แล้ว

    So how is it different from twinmotion or unreal engine ?

  • @dfergusmccrudden5391
    @dfergusmccrudden5391 ปีที่แล้ว

    Hi Justin
    This or Enscape for interior design?
    Thanks

    • @Thesketchupessentials
      @Thesketchupessentials  ปีที่แล้ว +1

      Totally Enscape - this is a developing technology right now, but in my opinion still more difficult to use than something like Enscape - massive possibilities though

  • @lafelas7244
    @lafelas7244 7 หลายเดือนก่อน

    i can't selec ''send to locally installed view'' its shown only custom

  • @VIGIFX
    @VIGIFX ปีที่แล้ว

    Thank you very much for valuable information

  • @jazzlehazzle
    @jazzlehazzle ปีที่แล้ว

    Sending everything to Unreal would be redundant in this case unless for some reason you needed to add events and deeper interactivity than Create provides. It also sounds like Create will continue to add more and more functionality similar to a game engine, and should eventually be able to go two-way between Unreal and back , instead of just from Unreal > Create as of now. So it may eventually be a great real-time aggregator for sending content to UE, but honestly, UE basically already is that for itself, just missing the real-time collab & live-link aspect. But I'm sure that'll be coming to UE before too long as well. Nice intro tho, very thoughtful. 👍

  • @petrkrasl3236
    @petrkrasl3236 ปีที่แล้ว +11

    It looks like artificial intelligence is being trained on our projects. It's like we're adding to its learning database. That's why it's free.

    • @Thesketchupessentials
      @Thesketchupessentials  ปีที่แล้ว +1

      I'm not sure I agree, though I suppose it's possible. Even if it is accurate, I'm not sure I'm really worried about it. Everything I've seen from their AI so far has been focused on individual objects and model creation from things like photos and videos. I assume it would be much more beneficial for them to analyze something like SketchFab instead of the small number of individual models being sent to Omniverse apps

    • @vellankisaichandra5741
      @vellankisaichandra5741 ปีที่แล้ว

      I agree with you.

  • @andreandrade7153
    @andreandrade7153 ปีที่แล้ว

    Thank you!!!!

  • @golfaddict75
    @golfaddict75 ปีที่แล้ว

    I assume this doesn’t work with sketchup online free version right?

    • @Thesketchupessentials
      @Thesketchupessentials  ปีที่แล้ว

      Not sure - the extension definitely does not, but I don't know if there's a way to download your SketchUp model then manually import it in into View or Create - that might be a possibility

  • @bikerchrisukk
    @bikerchrisukk ปีที่แล้ว +2

    Thank you Justin, very helpful overview, sent you a small gesture as a thank you via paypal.

  • @Arslan_25
    @Arslan_25 ปีที่แล้ว

    DId not find sketchup Extension in omniverse

  • @thebaeggar6797
    @thebaeggar6797 ปีที่แล้ว

    The only tNice tutorialng I learnt myself in soft soft is pressing tab in the keyboard to bring up the channel rack

  • @dgb5820
    @dgb5820 ปีที่แล้ว

    Great intro

  • @316jun
    @316jun ปีที่แล้ว +3

    Do you think unreal 5 would be better since it is not specific to RTX cards

    • @Thesketchupessentials
      @Thesketchupessentials  ปีที่แล้ว

      Hard to tell - Unreal Engine has its own set of challenges just stemming from the complexity of the program. At the moment I'd just say they're "different" as neither has been fully optimized for this use case quite yet in my opinion.

    • @cekuhnen
      @cekuhnen ปีที่แล้ว

      Unreal is a game engine and game design platform
      While unreal engine can be used also for viz work it seems more being abused for it than being a good fit
      Looking at twinmotion which is unreal based shows a much more appropriate workflow
      Too bad that there is no live linking

    • @adrianscarlett
      @adrianscarlett ปีที่แล้ว

      ​@@cekuhnen unreal WAS just a game engine, but now it has so much more functionality it can be used for many data visualisation tasks. there's even a CAD kernel available in testing amongst other things.

  • @adrianscarlett
    @adrianscarlett ปีที่แล้ว

    I'm just waiting for a full omniverse connector for blender

  • @masood6086
    @masood6086 ปีที่แล้ว

    thats cool thanks

  • @ercanalmaih
    @ercanalmaih ปีที่แล้ว +2

    UE4-5, Twinmotion, D5 render and now this... All these will throw the traditional paid(expensive) render engines under the bus, soon. This new era is not about earning money on licenses but something else. Just look at Blender and all products of GOOGLE! They're all relatively free to use and create.

    • @Thesketchupessentials
      @Thesketchupessentials  ปีที่แล้ว +1

      You know D5 and Twinmotion aren't free for commercial use, right?

    • @ercanalmaih
      @ercanalmaih ปีที่แล้ว

      @@Thesketchupessentials also UE ,but my point was things are changing. License types will change in the near future.

  • @viniciussutil10
    @viniciussutil10 ปีที่แล้ว

    Thanks for tNice tutorials amazin tutorial! Such a helpful one

  • @phucle8675
    @phucle8675 ปีที่แล้ว

    D5 render is the best

  • @macroiu3778
    @macroiu3778 ปีที่แล้ว

    very confusing compared to the twimmotion despite nvidia should be more powerful in terms of hardware & programming capability...

  • @dpgedward5947
    @dpgedward5947 ปีที่แล้ว

    Without an export not interesting to me.

  • @waleedmahe5351
    @waleedmahe5351 ปีที่แล้ว

    vray better than NVIDIA OMNIVERSE and its dont need rtx graphic card

  • @marceloyyh
    @marceloyyh ปีที่แล้ว

    just a unreal copy

    • @Thesketchupessentials
      @Thesketchupessentials  ปีที่แล้ว +1

      In what way? Unreal Engine is a primarily a game design tool, which this very obviously is not.

    • @marceloyyh
      @marceloyyh ปีที่แล้ว

      @@Thesketchupessentials layout

    • @Thesketchupessentials
      @Thesketchupessentials  ปีที่แล้ว

      @@marceloyyh Lol - I'm not sure a viewport, bottom tray with assets, and side organizational column is really proprietary. By that definition, MOST 3D programs would be copies of Unreal...

    • @johnjlopez
      @johnjlopez ปีที่แล้ว

      @@Thesketchupessentials Certainly unreal has and is also focused on archviz. Twinmotion is a perfect example of that.

  • @IronMan-yg4qw
    @IronMan-yg4qw ปีที่แล้ว

    this omniverse crap is a pain in tharse....... i cant even get it to work!!! f this bs!! XD

    • @Thesketchupessentials
      @Thesketchupessentials  ปีที่แล้ว

      Which part?

    • @IronMan-yg4qw
      @IronMan-yg4qw ปีที่แล้ว

      @@Thesketchupessentials every part! i downloaded it and view and create... but when i tried to view from sketchup it said it cant find folder or something... so i uninstalled it and that too was a major hassle... never again!!!!