Mario Paint "Data Over Flow" error

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  • เผยแพร่เมื่อ 28 พ.ย. 2024

ความคิดเห็น • 1.1K

  • @BagelNosed3DSuser
    @BagelNosed3DSuser 3 ปีที่แล้ว +13724

    Imagine as a kid, it’s night. You’re all alone. you make a masterpiece in Mario paint. And save it. And this happens

    • @Daigorou-xp1bj
      @Daigorou-xp1bj 2 ปีที่แล้ว +1137

      As if the robot didn’t scare you enough

    • @KingsbreeTV
      @KingsbreeTV 2 ปีที่แล้ว +491

      I'd have been more terrified than mad lol!

    • @plateshutoverlock
      @plateshutoverlock 2 ปีที่แล้ว +606

      This is because the game compresses the images and music before saving it to the cart's battery backed ram.
      Any piece of data that is made up mostly of the same bytes (like a simple drawing of a red house against a solid blue background will compress down to a very tiny size. A complicated piece of colorful art with many bytes that are different from each other will not compress so much, and it's possible that it wouldn't be compressed enough to fit in the save RAM of the cart. And why the overflow error.
      All compression algorithims including modern ones have this issue due to the way compression generally works.
      Lets say:
      Top half of screen is white bottom half is green and the screen is 200 by 200 pixels.
      The algorithim would only have to store something like
      White pixels 1 to 20,000
      Green pixels 20,001 to 40,000
      Now if the screen is top white, middle red, and bottom green the algorithim has to store it as
      White pixels 1 to 13,333 (give or take)
      Red pixels 13,333 to 26,666
      Green pixels 26,666 to 40,000
      You can see that the compressed data grew and it
      will continue to grow as more unique things are added to the image, even if it's something as simple as a black dot. If there are enough 'unique' elements on the screen that the compression has to have descriptions of, the less effective the compression actually is and it might not compress down the images enough to fit in the tiny amount of save ram a SNES cart typically has.

    • @Michaeledits
      @Michaeledits ปีที่แล้ว +71

      that is my dream, and my nightmare

    • @mirabilis
      @mirabilis ปีที่แล้ว +54

      I would've been so mad.

  • @FairPlay137
    @FairPlay137 ปีที่แล้ว +7356

    For those who don't know: Mario Paint splits saving into three steps:
    100-25: Compress the data for storing within NVRAM
    25-12: Erase the old NVRAM data
    12-0: Write data to NVRAM (the amount of time this takes depends on how much needs to be saved)
    If it reaches 0 (indicating that the save memory has been completely filled) before all the data is saved, it errors out like what's shown here. Pretty remarkable that Nintendo added such an error handler, considering this is such an extreme edge case.

    • @MrNanukes
      @MrNanukes ปีที่แล้ว +184

      I wonder what would happen then if someone were to modify the board by adding more ram (if that’s even possible)

    • @right_hand_power7960
      @right_hand_power7960 ปีที่แล้ว +361

      @@MrNanukes Modifying just the board likely wouldn't be enough, because the software in the cartridge needs to be programmed to access the additional ram. Many games of this era put extra horsepower into the cartridges, so in this case, only the cartridge, and rom would need modification. The Super NES wouldn't need any modifications, because the cartridge hardware, and on-board rom would handle accessing the cartridge memory.

    • @stevenpavelish6017
      @stevenpavelish6017 10 หลายเดือนก่อน +30

      Bank switching would be possible to add a lot more memory to the cartridge

    • @JillofTrades
      @JillofTrades 10 หลายเดือนก่อน +14

      @@right_hand_power7960 @MrNanukes not to mention...wouldn't the anti piracy measure kick in for the game and console?

    • @right_hand_power7960
      @right_hand_power7960 10 หลายเดือนก่อน +42

      @@JillofTrades Yes, depending on the particular anti-piracy measures Nintendo programmed into Mario Paint. as well as factoring in the SNES hardware, and firmware anti-piracy measures.

  • @Beelze_Bubbles
    @Beelze_Bubbles 10 หลายเดือนก่อน +3962

    The music that plays when the robot is trying to save your image is pretty cool

    • @SussyGuy35
      @SussyGuy35 10 หลายเดือนก่อน +323

      Its mario maker course bot music i think
      edit: okey you guys that reply to me just to tell me that the mario paint one is the original. i know that, but english isnt my native language so my english is pretty bad, and also nintendo games are not officially release on my country so im not having memory playing mario games on childhood like you guys

    • @mattgroening8872
      @mattgroening8872 10 หลายเดือนก่อน +222

      Sort of saves the robot from being creepy as shit

    • @ollea60
      @ollea60 10 หลายเดือนก่อน +14

      @@SussyGuy35 i own a copy and i can agree

    • @Orangnus
      @Orangnus 10 หลายเดือนก่อน +55

      That shit is straight up BUMPIN'!

    • @luviana_
      @luviana_ 10 หลายเดือนก่อน +114

      @@SussyGuy35 Mario Paint came out 23 years before Super Mario Maker. The course bot music is taken from this game

  • @ardentdrops
    @ardentdrops 4 ปีที่แล้ว +8270

    Surprising that it has such error handling for a game of its age.

    • @cardboardbox_tech
      @cardboardbox_tech 3 ปีที่แล้ว +258

      *cough* gen 1 pokemon

    • @SkeleCrafteronYT
      @SkeleCrafteronYT 3 ปีที่แล้ว +477

      Good software has good exceptions

    • @plateshutoverlock
      @plateshutoverlock 2 ปีที่แล้ว +211

      There are degugging tools such as hex ram viewers that you'd never expect to find on a console hidden in many of these old 8 and 16 bit games. Sometimes they are accessed through a cheat code but other times you have to use an Action Replay or Game Genie to access these tools.

    • @AllThoughts3rased
      @AllThoughts3rased ปีที่แล้ว +183

      Eh not really, this is easily achievable by a user in a regular scenario and the consequence would either be half written saves or a full crash if it didn't account for a poor compression ratio. It's not like Pokémon where an oversight caused missingno to be accessible, this is a possibility the developers were likely very aware could happen under unintentional circumstances.

    • @Fry09294
      @Fry09294 10 หลายเดือนก่อน +13

      Why?

  • @RF-Ataraxia
    @RF-Ataraxia 3 ปีที่แล้ว +2919

    YOOO, I KNEW I WASN'T MAKING IT UP!
    Thanks for posting! The thought of having seen an error screen like this was killing me, because it was a very vivid memory, but it wasn't documented anywhere until now

    • @franklinfleming1237
      @franklinfleming1237 2 ปีที่แล้ว +19

      Gets censored.. Nooooooo!!!!!

    • @idaholana
      @idaholana 2 ปีที่แล้ว +46

      I think the reason it displays that error is due to hardware purposes Sam’s too much save data code fly up the consul so it doesn’t accept it well at least that’s what I think

    • @RF-Ataraxia
      @RF-Ataraxia 2 ปีที่แล้ว +33

      @@idaholana Yeah, the size of the save data in this case depended on the way the colors were used, I think. Kinda like adding a "noise" effect in digital art, the more colors, the more the size will increase, and the more the game's RAM will have trouble, giving you this error screen

    • @thatbootlegninja
      @thatbootlegninja ปีที่แล้ว +8

      yeah, i played it on switch and tbh i out loud shouted DA FUCK MARO MAKER

    • @ilonachan
      @ilonachan 10 หลายเดือนก่อน +32

      wow so you just managed to trigger it unintentionally by playing normally? That's kinda crazy, compared to the very specifically crafted payload in this example... I guess it's still rare, but good thing Nintendo did prepare an error screen instead of a crash.

  • @toceeno874
    @toceeno874 3 ปีที่แล้ว +4252

    Imagine trying to save a recreation of the Mona Lisa and this happens

    • @aaydinturk
      @aaydinturk 2 ปีที่แล้ว +162

      That's what happened with most logos, it was too much, so they had to simplify it.

    • @BagelNosed3DSuser
      @BagelNosed3DSuser 2 ปีที่แล้ว +29

      DEPRESSION

    • @poweroffriendship2.0
      @poweroffriendship2.0 2 ปีที่แล้ว +109

      Imagine Vincent van Gogh created the Starry Night painting on Mario Paint and this happened.

    • @plateshutoverlock
      @plateshutoverlock 2 ปีที่แล้ว +32

      The image would not be compressable enough to fit in the cart's save RAM. The more complex the image, the less effective the compression is.

    • @ShyGuy83
      @ShyGuy83 2 ปีที่แล้ว +17

      [Insert Da Vinci Rage Quit Here]

  • @plateshutoverlock
    @plateshutoverlock 2 ปีที่แล้ว +2258

    The robot is working hard and taking a long time to do his task.
    This is because the game compresses the images and music before saving it to the cart's battery backed ram which is a very CPU intensive task.
    But why did the robot fail at the task he was assigned to perform?
    Any piece of data that is made up mostly of the same bytes (like a simple drawing of a red house against a solid blue background will compress down to a very tiny size. A complicated piece of colorful art with many bytes that are different from each other will not compress so much, and it's possible that it wouldn't be compressed enough to fit in the save RAM of the cart. And why the overflow error.
    All compression algorithims including modern ones have this issue due to the way compression generally works.
    Lets say:
    Top half of screen is white bottom half is green and the screen is 200 by 200 pixels.
    The algorithim would only have to store something like
    White pixels 1 to 20,000
    Green pixels 20,001 to 40,000
    Now if the screen is top white, middle red, and bottom green the algorithim has to store it as
    White pixels 1 to 13,333 (give or take)
    Red pixels 13,333 to 26,666
    Green pixels 26,666 to 40,000
    You can see that the compressed data grew and it
    will continue to grow as more unique things are added to the image, even if it's something as simple as a black dot. If there are enough 'unique' elements on the screen that the compression has to have descriptions of, the less effective the compression actually is and it might not compress down the images enough to fit in the tiny amount of save ram a SNES cart typically has.

    • @franplaysbass
      @franplaysbass ปีที่แล้ว +24

      This is so underrated

    • @xisktrl
      @xisktrl ปีที่แล้ว +15

      WOW

    • @Proxyy7
      @Proxyy7 ปีที่แล้ว +24

      You belong in the hall of fame

    • @VerBandOfficial
      @VerBandOfficial ปีที่แล้ว +3

      wow
      dont like this

    • @stevenpavelish6017
      @stevenpavelish6017 10 หลายเดือนก่อน +6

      Genius description is genius

  • @greenbeanster
    @greenbeanster 9 หลายเดือนก่อน +54

    The mario paint robot already freaks me out, i would be terrified if I saw this

    • @SamplrDesigns
      @SamplrDesigns หลายเดือนก่อน +3

      one question how

    • @Garnulad47
      @Garnulad47 หลายเดือนก่อน +1

      The groovy music saves it

    • @DubioserAltschauerberger1510
      @DubioserAltschauerberger1510 13 ชั่วโมงที่ผ่านมา

      It's really some weird azz looking robot.

  • @thecorruptedbit5585
    @thecorruptedbit5585 10 หลายเดือนก่อน +300

    The robot looks like something out of Machinarium. Such a simple yet uncanny looking design

    • @03bgood
      @03bgood 10 หลายเดือนก่อน +6

      As a kid, i thought it looked like something out of Gumby!

    • @georgieippolito9924
      @georgieippolito9924 7 หลายเดือนก่อน +6

      Machinarium is so underrated! That and sammorest are the best!
      I have machinarium and sammorest 3 on my phone

    • @AyoCrunchy
      @AyoCrunchy 4 หลายเดือนก่อน +10

      It's definitely the gaping fish mouth that makes it uneasy to look at.

    • @hhjpegg
      @hhjpegg 3 หลายเดือนก่อน +2

      DUDE IVE BEEN TRYING TO FIND THE NAME OF THAT GAME FOR YEARS

    • @The-S-H3lf-Eater
      @The-S-H3lf-Eater 2 หลายเดือนก่อน +2

      one day I'll play machinarium. reply to me to remind me.

  • @Radioaktivitaet
    @Radioaktivitaet 11 หลายเดือนก่อน +1718

    at least an error message that really tells what happened.
    Today's error messages are just like "LOL PROBLEM!" and if asking for support it like tells you to restart your router, reinstall the game, reinstall windows, shove a light bulb up your left ear and pet The Elephant's Foot.

    • @trustytrest
      @trustytrest 10 หลายเดือนก่อน +346

      >Tries to get a wifi adapter to work
      >Error happens
      >"Would you like support?"
      >opens up a browser then does nothing because it can't connect
      10/10 i love modern design

    • @luxie8097
      @luxie8097 10 หลายเดือนก่อน +220

      Old error messages: WINDOWS HAS PERFORMED AN ILLEGAL OPERATION AND MUST CLOSE
      New error message: Oopsie oh noes there was a problem :(
      i miss the old days when computers were scary

    • @Neogeddon
      @Neogeddon 10 หลายเดือนก่อน +119

      @@luxie8097Kid me thought I was gonna get scooped up by the feds for making the pc do something "illegal". Fatal errors were scary too cuz I thought I had managed to put the whole system on a death timer lmao

    • @cerulity32k
      @cerulity32k 10 หลายเดือนก่อน +87

      That's why I like to put tips in my panic functions. A simple "Vulkan couldn't be initialized. Tip: Make sure your drivers are updated." is much easier than you'd expect.

    • @yeetusdeletus8565
      @yeetusdeletus8565 10 หลายเดือนก่อน +65

      Error 55
      What error?
      *55, duh.*
      Welp, time to Google.

  • @petergriscom3431
    @petergriscom3431 8 หลายเดือนก่อน +354

    My dreams of making magic eye puzzles in Mario Paint have been shattered.

    • @Schnort
      @Schnort 6 หลายเดือนก่อน +2

      L

    • @huss2891
      @huss2891 6 หลายเดือนก่อน +15

      ​@@Schnort no

    • @babykata-dt3ys
      @babykata-dt3ys 6 หลายเดือนก่อน +3

      ​@@huss2891omg Gordon Freeman

    • @MorphinaeMorpho
      @MorphinaeMorpho 6 หลายเดือนก่อน +2

      @@babykata-dt3ysGorden fremen

    • @huss2891
      @huss2891 6 หลายเดือนก่อน

      Gordon Frohman, in the flesh - or, rather, in the hazard suit. I took the liberty of relieving you of your weapons. Most of them were government property. As for the suit... I think you've earned it. The borderworld, Xen, is in our control, for the time being... thanks to you. Quite a nasty piece of work you managed over there - I am impressed. That's why I'm here, Mr. Freeman. I have recommended your services to my... employers, and they have authorized me to offer you a job. They agree with me that you have 'limitless potential. You've proved yourself a decisive man so I don't expect you'll have any trouble deciding what to do. If you're interested, just step into the portal and I will take that as a yes. Otherwise, well... I can offer you a battle you have no chance of winning. Rather an anticlimax after what you've just survived.

  • @supraman_
    @supraman_ 6 หลายเดือนก่อน +143

    what if you wanted to go to heaven but god said
    DATA OVER FLOW

  • @Damian_1989
    @Damian_1989 10 หลายเดือนก่อน +395

    Moral of the story: don't attempt to recreate a Jackson Pollock painting in Mario Paint

    • @fxlkpunkrapper
      @fxlkpunkrapper 8 หลายเดือนก่อน

      wdym radio​ stations @@andygup1585

    • @EvilSantaTheTrue
      @EvilSantaTheTrue 5 หลายเดือนก่อน

      Record or evil lie ​@@andygup1585

    • @SantosSilva-pn5ml
      @SantosSilva-pn5ml หลายเดือนก่อน +1

      300 likes and no comments? lemme fix that

    • @jeremygphk
      @jeremygphk หลายเดือนก่อน +1

      352 likes and only 1 comment? Let me fix that too

    • @smugglersunion
      @smugglersunion 3 วันที่ผ่านมา

      392 likes and only (buffer underflow) comments? lemme fix that as well

  • @Saratheartist2
    @Saratheartist2 9 หลายเดือนก่อน +137

    0:12 that music, combined with the robot gives me chills.

    • @RealSirMikay
      @RealSirMikay 4 หลายเดือนก่อน +25

      They re-used it for Coursebot in the Super Mario Maker games, in case you haven’t played those.

    • @Saratheartist2
      @Saratheartist2 4 หลายเดือนก่อน +2

      @@RealSirMikay oh really? I'll try to find it on youtube, thanks alot :)

    • @_Rainbooow
      @_Rainbooow 3 หลายเดือนก่อน +3

      ​@@Saratheartist2did you actually not know?

    • @90Bananas
      @90Bananas 2 หลายเดือนก่อน +1

      @@Saratheartist2this song hits hard too

    • @Saratheartist2
      @Saratheartist2 2 หลายเดือนก่อน

      @@_Rainbooow I never played it lol

  • @zwxn123
    @zwxn123 หลายเดือนก่อน +31

    This robot used to scare me as a kid, something about it makes it look like it's extremely tall, like the size of a building

  • @takimicha7291
    @takimicha7291 4 หลายเดือนก่อน +16

    So THIS is where the mario maker level saving theme originates from. That's awesome!

  • @All4Tanuki
    @All4Tanuki 10 หลายเดือนก่อน +77

    That high-pitched whistly instrument that comes in around 0:35 reminds me of that sound Bill Wurtz uses to underscore bad things like deadly lazers or eating porridge (but you've heated it for the wrong amount of time)

    • @WindowsDrawer
      @WindowsDrawer 9 หลายเดือนก่อน +5

      Oddly specific but true

    • @pockpock6382
      @pockpock6382 หลายเดือนก่อน

      obscure reference, but very very true wtf

    • @DubioserAltschauerberger1510
      @DubioserAltschauerberger1510 12 ชั่วโมงที่ผ่านมา

      Kazumi Totaka composed it

  • @Bromon655
    @Bromon655 10 หลายเดือนก่อน +58

    That robot and music would’ve scared me and given me nightmares as a little kid

    • @CR1MSONACE
      @CR1MSONACE หลายเดือนก่อน +1

      No way the music is creepy to you

  • @_space_cat_
    @_space_cat_ 7 หลายเดือนก่อน +25

    Mario and Sonic were such mortal enemies in 90s that Mario even had to rival Sonic in giving kids nightmares with spooky hidden message imagery.

  • @hio7019
    @hio7019 10 หลายเดือนก่อน +45

    The robot is already scary enough lmaooo

  • @MMT--Games
    @MMT--Games 3 ปีที่แล้ว +75

    i cant be the only one who just randomly press this, hear this song and go "omg, wtf this song was from this??"

    • @notlaw910
      @notlaw910 5 หลายเดือนก่อน

      you aren't the only one, thats what i thought too!

    • @MMT--Games
      @MMT--Games 5 หลายเดือนก่อน

      maaan its been 3 years and i have no memories of watching this video or making this comment lol, thanks for reminding this horrifying piece of work ​@@notlaw910

    • @superyoshimaniaa
      @superyoshimaniaa 3 หลายเดือนก่อน

      same

  • @netsendjoe
    @netsendjoe 10 หลายเดือนก่อน +53

    Mario Paint was pretty underrated. So as a child.. prior to me having Mario Paint, I used a VTech Video Painter to play around with art on screen. It was a canvas like device you used with a pen that connected to the TV through RCA Video. There were a couple of things you could do with it, but Mario Paint surpassed every aspect of that device. By having mouse support, and being able to not only make drawings, Mario Paint also let you create basic music and animations, or just color. And it came with a cool bonus game as well. Wish Nintendo kept on making 'creation' studio-like 'games' that could inspire people into creative arts of music and animation. An excellent effort for game creation came from Mario Maker though.

    • @grain9640
      @grain9640 10 หลายเดือนก่อน +7

      Flipnote Studio on the DSi was pretty cool
      I was disappointed that the 3DS didn't ship with it's own flipnote studio (thought I think Flipnote 3d was a free download)
      I didn't get a 3DS because someone told me it had no flipnote lol

    • @wolfetteplays8894
      @wolfetteplays8894 9 หลายเดือนก่อน +2

      Colors live on switch is kinda like Mario Paint, but nowhere near as whimsical.

    • @CrowT
      @CrowT 2 หลายเดือนก่อน

      I dont think you (or most people) on TH-cam know WTF the word "underrated" means.🙄

    • @Professor_Utonium_
      @Professor_Utonium_ หลายเดือนก่อน

      ​@@CrowTExplain

    • @CrowT
      @CrowT หลายเดือนก่อน

      @Professor_Utonium_ The explanation is that people on TH-cam, for whatever reason, love to use the term "underrated" to describe things that were not. For instance: Mario Paint was one of THE most sold SNES games. Ever. It was huge. Here in the U.S. and in Japan and around the world. Not underrated. At all. People think because they personally didn't have it or didn't hear about it or play it later on in their lives that it is underrated. There is literally a Reddit thread with people discussing the overuse of that word when it does not apply. Asking why everyone uses underrated to describe everything that was popular and received its due credit. Whether it be a movie, song, band, actor...or in this case, a game. But I digress.

  • @bunnybismuth
    @bunnybismuth 4 ปีที่แล้ว +616

    I don't think that sound effect is even used anywhere else

    • @huskytheidiot
      @huskytheidiot 3 ปีที่แล้ว +8

      same

    • @Bagel_Le_Stinky
      @Bagel_Le_Stinky 3 ปีที่แล้ว +9

      @@huskytheidiot same what?!

    • @kabanfriends5764
      @kabanfriends5764 3 ปีที่แล้ว +97

      i think that's the bomb sound lower pitched

    • @bunnybismuth
      @bunnybismuth 3 ปีที่แล้ว +5

      @@kabanfriends5764 I think you're right

    • @ChonkyYT
      @ChonkyYT 3 ปีที่แล้ว +10

      @@Bagel_Le_Stinky They don’t think it’s been used anywhere else.

  • @RebrandSoon0000
    @RebrandSoon0000 4 ปีที่แล้ว +56

    Welp, that's a new one to me and I played Dr. Mario religiously back in the day. Good find!

    • @Vexcenot
      @Vexcenot 3 ปีที่แล้ว

      Explain by what you meant by religiously?

    • @RebrandSoon0000
      @RebrandSoon0000 3 ปีที่แล้ว +5

      @@Vexcenot Means I played it a lot and was loyal to the game, sorta like a faith I guess.

    • @Vexcenot
      @Vexcenot 3 ปีที่แล้ว +8

      @@RebrandSoon0000 oh so you didn't saw Mario as Jesus like I did?

    • @rowboat10
      @rowboat10 3 ปีที่แล้ว +3

      @@Vexcenot mario is the god of video games

    • @DuskusCB
      @DuskusCB 3 ปีที่แล้ว +7

      Explain what you mean by Dr. Mario cause this is OBVIOUSLY Mario Paint

  • @ChaossX77
    @ChaossX77 2 ปีที่แล้ว +24

    This is one of the most important videos on TH-cam.

  • @azure_06
    @azure_06 10 หลายเดือนก่อน +12

    i was today years old when i found out the coursebot music is also from mario paint holy shit

  • @imcasualjimm
    @imcasualjimm 6 หลายเดือนก่อน +8

    It's 12:30am in the 90s. Your parents let you stay up past your bedtime because summer vacation just started. You brought out Mario Paint and that clunky old SNES mouse, and decided that you're going to make a MASTERPIECE. You finally finished it, and you decide to save it so you can show it off to all your friends in the cul-de-sac tomorrow. You hear that robotic, technical music play, and you're excited. Soon everyone will know that your latest Creative Exercise had brought forth a piece even DaVinci would be jealous of. Almost there… and- why isn't the number counting down? It should be 0 by now, right? Those weird eyes in the save robot keep blinking, and the bits of your work keep moving down the pipeline, but it's not saving? Suddenly, the robot stops for a second and it explodes, with puffs of smoke blowing out of its "ears," with a box across the top of the screen saying, "DATA OVER FLOW." The robots mouth is open wide, and its eyes are blood red. You begin to panic, and call for help. No answer. You look at the clock, and it's 12:35am. Everyone must be asleep by now, and it's just you, your CRT, and this monstrosity. You sob, not knowing what to do. All you wanted was your artwork. You power off the console, and your nightmares are haunted by this message, knowing you can never have it back. Countless hours. Gone.

    • @ZcorpLabs
      @ZcorpLabs หลายเดือนก่อน

      spongebob rollercoaster image

    • @HandlesAreReallyBad
      @HandlesAreReallyBad 15 วันที่ผ่านมา

      ok

    • @mysticaxolotl8215
      @mysticaxolotl8215 13 วันที่ผ่านมา

      Wake up babe new creepypasta just dropped

  • @sporedoutofmymind
    @sporedoutofmymind 10 หลายเดือนก่อน +8

    SimEarth for SNES actually has a similar condition if there are too many entities on the planet - it will give you a popup that it can only save enough of them to a certain point and the rest will be discarded.

  • @NesrocksGamingVideos
    @NesrocksGamingVideos 9 หลายเดือนก่อน +5

    WOW extra points for the coder to cover this case!

  • @kewoshk
    @kewoshk ปีที่แล้ว +190

    That robot would scare the living daylight out of me if I ever saw it as a kid 😅 I was already traumatized enough with the Valve guy with a valve in his eye 😅 On top of that my aunt made up a super creepy story to explain that pic: apparently that guy cried too much and had doctors put a valve in place of his eye to be able to control his crying 😂

    • @Tony_Cardoza
      @Tony_Cardoza ปีที่แล้ว +28

      Lol @ your aunts valve face backstory.

    • @kewoshk
      @kewoshk ปีที่แล้ว +15

      @@Tony_Cardoza lol thanks, she and her Windows 98 PC had a lasting effect on me as you can see 😅 She would troll us with stuff like these 😅

    • @Tony_Cardoza
      @Tony_Cardoza ปีที่แล้ว +13

      @@kewoshk If you were just a bit younger, your aunt would have been trolling you with those screamer videos that were all the rage in the early 2000s. I think I was 11 or 12 when I first played Half-life, so I just thought the valve face guy was funny. Then again, I didn't have the "valve installed to regulate crying" backstory like you did.

    • @kewoshk
      @kewoshk ปีที่แล้ว

      @@Tony_Cardoza I was born in 1995 so I had some experience with those screamers 😅 It was not my aunt but a friend of mine sent me a mock find the difference game via MSN, I searched for a difference for about 3 minutes then one odf those horrible screaming faces popped 😅

    • @TheMenaceHimself2006
      @TheMenaceHimself2006 10 หลายเดือนก่อน +8

      Why is it always the aunts and uncles being wild af 💀💀💀

  • @karimitickaeloogreattemlor3486
    @karimitickaeloogreattemlor3486 3 ปีที่แล้ว +336

    Wait that's the origin of the bot and his song? I thought it was from Mario Maker!

  • @lyrimetacurl0
    @lyrimetacurl0 10 หลายเดือนก่อน +53

    Interesting thought experiment:
    * For every possible image, either store the raw image or a compressed one depending which is smaller in bytes. This will be a subset of them where the size is small enough to also encompass the data of how it was compressed.
    * This is apparently impossible mathematically? (Due to the pigeonhole principle).
    * Maybe not? There are a couple of caveats. Some images raw would be smaller than the set number of bytes (e.g. "3" is smaller in digits than "3849"). And the raw ones which just happen to have the compression sequence could be a mix up. So this would have to perfectly cancel out if it was a perfect compression algorithm.

    • @Aweoe
      @Aweoe 10 หลายเดือนก่อน +2

      You don't know how compression works

    • @yeetusdeletus8565
      @yeetusdeletus8565 10 หลายเดือนก่อน +3

      Lossless compression works by compressing a file to a smaller size without altering the data.
      An example of lossless compression is Run Length Encoding. Instead of storing every pixel individually, an array of all pixels with the same data is stored.
      Say you have green in pixels 1, 2, 3, and 4.
      Instead of storing this data as green 1, green 2, green 3, green 4; you can store this data as green 1-4. This compresses the file without actually altering the data.

    • @renakunisaki
      @renakunisaki 10 หลายเดือนก่อน +1

      Probably the raw image is too large, or else why use compression at all?

    • @synchromic
      @synchromic 10 หลายเดือนก่อน +1

      This is a concept known in computer science as Kolmogorov complexity, which is basically the smallest size some data can be compressed to (while including compression instructions). An interesting theorem is that random data, with rather high probability, cannot be compressed more than a constant amount. This can be proven via the Pigeonhole principle, like you mentioned. I would highly recommend looking up more if you're interested, it's quite a cool topic!

    • @Sage_the_Turt
      @Sage_the_Turt 10 หลายเดือนก่อน +1

      @@Aweoe do you think telling somebody they don't understand something will make people think that you, in fact, do understand it? because it doesn't. you don't come off looking smart, you just look like an asshole.

  • @SuperBlooper057
    @SuperBlooper057 9 หลายเดือนก่อน +14

    Nintendo HATES Jackson Pollock!

    • @Bobo-ox7fj
      @Bobo-ox7fj หลายเดือนก่อน

      based

  • @SinisterScoundrel6562
    @SinisterScoundrel6562 9 หลายเดือนก่อน +7

    Never knew you could burn out the robot. Now I guess it only handle certain bitmaps, but not all of em. Well that's some creativity now flushed!

  • @Wegetsignal
    @Wegetsignal 11 หลายเดือนก่อน +12

    Never got this error back in the day, very interesting!

    • @JosephM101
      @JosephM101 หลายเดือนก่อน

      I guess you didn't try to recreate a Jackson Pollock. 😂

  • @KennethPlaysOfficial
    @KennethPlaysOfficial 10 หลายเดือนก่อน +18

    That robot is terrifying

  • @anactualmotherbear
    @anactualmotherbear 3 ปีที่แล้ว +92

    I always wondered if this was possible but I've never been able to create anything that could do this.

    • @plateshutoverlock
      @plateshutoverlock 2 ปีที่แล้ว +15

      Take a look at the image being saved. Unique colored pixels that the compressor built into the program has to have 'descriptors' for each and every one of them. Because of the tiny amount of save RAM in a typical SNES cart, it can't be compressed enough to fit in that memory.
      If the image was simple, there would not be as many 'discriptors' needed and it would fit in the save ram of the cart.
      This is an age old problem that is with us to this day simply because the basics of how compression works does not change.

  • @Koettnylle
    @Koettnylle 9 หลายเดือนก่อน +14

    I like how the music changes to a level finished type tune as soon as the data overflow error occurs

  • @oshabot1646
    @oshabot1646 10 หลายเดือนก่อน +3

    I keep getting recommended this video and i love rewatching it

  • @Odolwa2
    @Odolwa2 2 ปีที่แล้ว +57

    wow they actually programmed that in as a function? wonder how many people have ever seen this till now?

    • @JosephM101
      @JosephM101 หลายเดือนก่อน

      That depends. Their painting would have had to have been complex enough that the data compressor couldn't make it small enough to fit in NVRAM/cartridge memory. That's what's happening here.

    • @DubioserAltschauerberger1510
      @DubioserAltschauerberger1510 12 ชั่วโมงที่ผ่านมา

      I never saw it before

  • @Gecko1993HogheadIncOfficial
    @Gecko1993HogheadIncOfficial 3 ปีที่แล้ว +28

    It just stopped at 12. Only for it to stop. I’ve NEVER seen this before!

    • @Klopford
      @Klopford 3 ปีที่แล้ว +12

      It almost always stops at 12 for a bit when saving. It's happened every time I've played.

    • @smuglife64gaming21
      @smuglife64gaming21 3 ปีที่แล้ว

      When it's compression it (auto correct won't let me type correctly)

    • @elisahill6583
      @elisahill6583 2 ปีที่แล้ว +3

      @@smuglife64gaming21 then turn it off.

  • @stratodough
    @stratodough 10 หลายเดือนก่อน +32

    noone talks about the small Mario peeking near the bomb icon 😢

    • @bushytail
      @bushytail  10 หลายเดือนก่อน +16

      That was because I accidentally drew on the randomized canvas a little bit and instead of realizing that I could have just used the rewind feature I covered it up with a stamp

  • @launay98
    @launay98 9 หลายเดือนก่อน +4

    I'm surprise they make an error animation like if they was expecting this to happen in the future.

  • @PauwerFurry
    @PauwerFurry 3 ปีที่แล้ว +178

    It’s crazy we *just now* found this error in this game that’s been out since the 90’s. What other old games could we find hidden errors like this in?

    • @shadesoftime
      @shadesoftime ปีที่แล้ว +74

      It's not just now, it's just very obscure and nobody talks about it

    • @Helladamnleet
      @Helladamnleet 10 หลายเดือนก่อน +13

      Judging from the comments a lot of people knew about it

    • @onesyphorus
      @onesyphorus 10 หลายเดือนก่อน +3

      WAIT SO THAT ROBOT WAS NEVER SUPPOSED TO BE SEEN ?! 💀💀💀😭
      im joking guys please put down your pitchforks it's not that deep 💀

    • @onesyphorus
      @onesyphorus 10 หลายเดือนก่อน +1

      yo was that grime banger supposed to be heard to?
      im joking

    • @nesyboi9421
      @nesyboi9421 10 หลายเดือนก่อน

      ​@@onesyphorus The robot was always meant to be seen it just showed up when you saved, the error itself is new. The song has also been known, in fact Nintendo used it and the robot in reference to Mario Paint in Super Mario Maker.

  • @IWSY72
    @IWSY72 10 หลายเดือนก่อน +37

    So I tried it by using all the colors with the spray paint and...
    IT FRICKING WORKED!!

  • @Ambipie
    @Ambipie 10 หลายเดือนก่อน +6

    "IT WONT GO SMALLER THAN 12"
    "reject it"

  • @GamerShyUncut
    @GamerShyUncut 10 หลายเดือนก่อน +6

    Imagine actually putting hours into something in Mario Paint, wait for it to save cuz you really like it, and this happens

    • @imafailure
      @imafailure 10 หลายเดือนก่อน +1

      thats kinda impossible to happen. check the image its VERY specific it means it has some sort of color thingy or something that makes it happen it would never happen if u did drawed something normal like a dog or anything

  • @mattkaczorowski3099
    @mattkaczorowski3099 9 หลายเดือนก่อน +3

    This is the best error handling I've seen.

  • @somerandomnesspoo8467
    @somerandomnesspoo8467 10 หลายเดือนก่อน +7

    This feels like nightmare fuel for a 5 year old

  • @MaestranzaConcepcion
    @MaestranzaConcepcion หลายเดือนก่อน +3

    Music: 🗿🚬
    Robot: ☠️

  • @Patashu
    @Patashu 4 ปีที่แล้ว +30

    Newly documented for the world!

  • @chim-chimney
    @chim-chimney 10 หลายเดือนก่อน +2

    Man even just the robot loading normally is unsettling. It’s probably a mix of the song and the weird robot “lips”

  • @madbanana22
    @madbanana22 3 หลายเดือนก่อน +31

    People in the comments acting as if adding a basic error handler was something unheard of back in the day

    • @a.r.4822
      @a.r.4822 2 หลายเดือนก่อน +5

      NPCs literally being the example of Danning-Kruger Effect

    • @Diaphat
      @Diaphat 2 หลายเดือนก่อน +3

      Many of us were kids, and thankfully not all of our childish wonder has died in our advanced age.

    • @a.r.4822
      @a.r.4822 2 หลายเดือนก่อน +1

      @@Diaphat they were not talking about kids, but the grown-ups commenting

    • @AnAverageGoblin
      @AnAverageGoblin หลายเดือนก่อน +2

      @@a.r.4822 calling people NPCs is incredibly creepy, get help.

    • @ZcorpLabs
      @ZcorpLabs หลายเดือนก่อน +2

      around the time mario paint was being developed, error handlers WERE common in normal programs, but ive never seen any form of console game from the same era have any error handling, alot of times they will just crash entirely

  • @samschmit7181
    @samschmit7181 ปีที่แล้ว +4

    It is important that this be preserved.

  • @sscuba_diver
    @sscuba_diver 3 ปีที่แล้ว +33

    Ngl I’d be scared if that appeared on my tv at 3 am

    • @xxlinxx3531
      @xxlinxx3531 3 ปีที่แล้ว

      SAME the robot is scary but I like it

    • @sscuba_diver
      @sscuba_diver 3 ปีที่แล้ว

      @@xxlinxx3531 yea me too

  • @TheOfficialDorianelevator
    @TheOfficialDorianelevator 11 หลายเดือนก่อน +22

    so that robot is how the coursebot was born in super mario maker...

    • @right_hand_power7960
      @right_hand_power7960 10 หลายเดือนก่อน +2

      Yes, Super Mario Maker itself was originally going to be another sequel to Mario Paint, with a mini game of creating SMB courses. The development team had so much fun creating courses, that the entirety of the game flipped to be about creating SMB style courses, with Mario Paint's Gnat Attack being the mini game. That's why SMM has a lot of MP references. It was originally intended to be a sequel. I say "another" sequel, because MP already has a suite of game cartridges for one game, Mario Artist. Mario Artist was a suite of programs for the Nintendo 64 Disk Drive.

    • @imafailure
      @imafailure 10 หลายเดือนก่อน

      ​@@right_hand_power7960me when i spread miss information on the internet:

  • @tingsteph
    @tingsteph 2 ปีที่แล้ว +46

    To be fair, why would you ever what to save something like *THAT*

    • @plateshutoverlock
      @plateshutoverlock 2 ปีที่แล้ว +32

      This was done on purpose. To make an image that the compression built into the Mario Paint program cannot compress down enough to fit in the save ram of the SNES cart.
      Whatever emulator he is using is also emulating the limitations of the save memory of a real SNES cart.

    • @OzeCovers
      @OzeCovers 9 หลายเดือนก่อน +1

      @@plateshutoverlockThanks for the explanation. Some sort of RLE?

    • @KombatGod
      @KombatGod 6 หลายเดือนก่อน +1

      That's easy. So that you can show this rare Over Flow Error to your friends any time you want, duh.

  • @konvitalik
    @konvitalik 5 หลายเดือนก่อน +3

    so this is where the Coursebot theme originates

  • @Mrdotwaffle
    @Mrdotwaffle 10 หลายเดือนก่อน +8

    This is definitely one of the videos of all time

    • @xDecibelx
      @xDecibelx 10 หลายเดือนก่อน +1

      It most certainly is one of the videos of all time

  • @ParaKriss
    @ParaKriss 10 หลายเดือนก่อน +5

    recycling really is a concept

  • @jaredjones1846
    @jaredjones1846 9 หลายเดือนก่อน +1

    I got this for Christmas as a kid with zelda link to the past. Loved both of them

  • @melteveryone
    @melteveryone ปีที่แล้ว +9

    this tune kicks ass

    • @joeyjax
      @joeyjax ปีที่แล้ว

      Check out my remix to this track: th-cam.com/video/jfVrtEfNrC0/w-d-xo.htmlsi=lJCsX6AdA7maTb55

    • @Tony_Cardoza
      @Tony_Cardoza ปีที่แล้ว

      I used to love the save song and the alternate game start song that would play around 1/5 times at game start. The one where the voice says, "Mario Paint, ooooooooh." at the end of the song.

  • @ls190v2
    @ls190v2 8 หลายเดือนก่อน +1

    The game can't handle that much data! You gave it an aneurism.

  • @stevenpavelish6017
    @stevenpavelish6017 10 หลายเดือนก่อน +8

    Saving ALOT of data. Do not remove game pak. WARNING! File compression error. Data cannot be saved.

  • @six_buck_dlc
    @six_buck_dlc 10 หลายเดือนก่อน +1

    i enjoy how the music just resumes like nothing’s happening

  • @yepthatsmyyoutubename
    @yepthatsmyyoutubename 10 หลายเดือนก่อน +4

    The music is kinda lit tho 💀

  • @steverman2312
    @steverman2312 2 หลายเดือนก่อน +1

    Im glad they reused the robot for mario maker, it gave him a major facelift

  • @cjkittyofficialyt
    @cjkittyofficialyt ปีที่แล้ว +39

    0:10 is reused In Mario maker

  • @Ambipie
    @Ambipie 10 หลายเดือนก่อน +1

    Static is the most convoluted picture a TV screen can interpret.
    A scrambled, chaotic signal of waste

  • @WEENIEHUTTBOSS
    @WEENIEHUTTBOSS 8 หลายเดือนก่อน +19

    Imagine you’re a kid, playing this on the computer in the basement, and it’s completely dark because you stayed up until 11 working on your masterpiece. And then this shit happens

  • @katzen1245
    @katzen1245 4 หลายเดือนก่อน +1

    Finaly an error video without horror and jumpscares

  • @awesomechad7716
    @awesomechad7716 ปีที่แล้ว +45

    So this is where the Mario Maker Coursebot Music originated

    • @user-yw8sr3uj1w
      @user-yw8sr3uj1w ปีที่แล้ว +5

      I really like how they reused it as a theme.. really suits well

  • @teh_supar_hackr
    @teh_supar_hackr 5 หลายเดือนก่อน +1

    You've defeated the final boss of Mario Paint, the save robot!

  • @bobbob-gg4eo
    @bobbob-gg4eo 10 หลายเดือนก่อน +3

    Seriously though, why can't we have error messages like this for everything!? It would be hilarious

  • @ZackeryMccoy-d9e
    @ZackeryMccoy-d9e 10 หลายเดือนก่อน +1

    I like how it continues playing the music like nothing ever happened. It’s like, “welp shit, oh well”

  • @Whydoiexist223
    @Whydoiexist223 10 หลายเดือนก่อน +3

    BRU- I DIDNT KNOW THAT ONE SONG FROM MARIO MAKER TWO WAS HERE!

    • @ggdasherr6453
      @ggdasherr6453 10 หลายเดือนก่อน

      Its been used since the mario maker from the wii u👍

  • @jvillanuevamtz
    @jvillanuevamtz 15 วันที่ผ่านมา

    This saving track was so awesome I didn't mind waiting

  • @SaviorGabriel
    @SaviorGabriel 10 หลายเดือนก่อน +3

    I think you just beat Mario Paint.

  • @nadiaplaysgames2550
    @nadiaplaysgames2550 หลายเดือนก่อน +1

    Oh hey nova didnt Google algorithm to directly recommend you straight out of the blue

  • @RetroPixelLizard
    @RetroPixelLizard 10 หลายเดือนก่อน +18

    Congratulations, you beat the game. :3

  • @acestreamline7024
    @acestreamline7024 7 หลายเดือนก่อน +1

    This was one of the first video games I've played, and I had no idea this was a thing.

  • @Klopford
    @Klopford 3 ปีที่แล้ว +97

    Is this legit?! I couldn’t find any references to this on sites like TCRF! I’m going to try this myself, first on emulator and then on real hardware. This robot scared the shit out of me when I was little and if I’d seen this it would have haunted my dreams lol

    • @bushytail
      @bushytail  3 ปีที่แล้ว +20

      Here's a savestate for the Mesen-S emulator to reproduce this: bin.smwcentral.net/u/1780/mario%2Bpaint%2Boverflow.mss

    • @Klopford
      @Klopford 3 ปีที่แล้ว +4

      @@bushytail thanks, I don’t have that emulator but I’ll grab it. How tough was it to make the image complex enough? Just airbrush all over? Did you fill out animation and music too?

    • @bushytail
      @bushytail  3 ปีที่แล้ว +18

      @@Klopford I found where the canvas was held in RAM and I overwrote it with stuff I generated using www.pcg-random.org/ which I figured would be random enough. I had to do the same to the animation canvas, because without it I think think the main canvas barely fits.
      Maybe you could do it with an airbrush? I guess you'd need to in order to try it on console.

    • @Klopford
      @Klopford 3 ปีที่แล้ว +20

      @@bushytail I just tried it on console. IT ACTUALLY WORKED! And I don't think my image is *quite* as random as yours! I will have a video up soon with proof!

    • @official-obama
      @official-obama 3 ปีที่แล้ว

      @@Klopford the video is th-cam.com/video/t2A2NbsJ8wo/w-d-xo.html

  • @robertfreeman7916
    @robertfreeman7916 หลายเดือนก่อน +1

    Conglartulations, your did it!

  • @theraymansonicandretrogamesfan
    @theraymansonicandretrogamesfan 3 ปีที่แล้ว +7

    Poor coursebot got overloaded

  • @じぽ
    @じぽ 4 หลายเดือนก่อน +2

    ロボットとモザイクアートに夢中で左下にマリオがいることに気づかなかった

  • @ScottTheWoz_
    @ScottTheWoz_ 2 ปีที่แล้ว +30

    It amazes me that nintendo cared so much that they put a error handling of this kind in an snes game but in 2022 can't even release their games in full

    • @plateshutoverlock
      @plateshutoverlock 2 ปีที่แล้ว +9

      You are comparing a game that is only a megabyte or less in size compared to one that could be a gigabyte or more that requires a vast more amount of code and resources.
      Like comparing a 4 function calculator to a desktop PC.

    • @ScottTheWoz_
      @ScottTheWoz_ 2 ปีที่แล้ว +13

      @@plateshutoverlock 🤓

    • @TheMenaceHimself2006
      @TheMenaceHimself2006 10 หลายเดือนก่อน +1

      They also can't even release games that run all that well in most cases *looks at Scarlett and Violet*

    • @bloosnoc
      @bloosnoc 10 หลายเดือนก่อน

      @@TheMenaceHimself2006 i've been playing scarlet for a while, and it runs fine
      idk what you talkin bout

    • @TheMenaceHimself2006
      @TheMenaceHimself2006 10 หลายเดือนก่อน

      @@bloosnoc Have you not seen the glitches?

  • @waxfrenzy
    @waxfrenzy 8 หลายเดือนก่อน +1

    Moments later, Jackson Pollock threw his NES out the window.

  • @matthewrease2376
    @matthewrease2376 10 หลายเดือนก่อน +9

    I'm moreso just shocked to find out that Mario Paint must use some form of image compression. Why couldn't they just give it enough SRAM for the whole thing 😭

    • @DankRedditMemes
      @DankRedditMemes 10 หลายเดือนก่อน

      money

    • @matthewrease2376
      @matthewrease2376 10 หลายเดือนก่อน +1

      @@DankRedditMemes I mean yeah but that doesn't feel like the whole story. This was already a game shipping with save memory and even an entire peripheral (the mouse) + mousepad. This was not a standard SNES package to begin with, and I doubt it would have hurt their bottom line much to increase the save memory.

    • @Skorpeonismyrealname
      @Skorpeonismyrealname 10 หลายเดือนก่อน

      TL;DR it would have been expensive to do so. At the time, they were measuring everything in *bits,* which is 1/8th the size of a standard byte.
      We've advanced so far along in the last 40 years, we've had to move the minimum goalposts for data storage just to accommodate all the software to organize data in ALL this space. Beforehand, you were incredibly hard pressed to find a gigaBIT system, it's too big, it's too valuable, what are we data retention offices?
      Now, you're hard pressed to find a gigaBYTE thing unless you're just handing out digital fliers on cheapo sweatshop made devices because they're that useless you struggle to GIVW them away. And that's ignoring the fact that we've discovered disk systems have too many tolerances, so now we've invented data storage with zero moving parts that just so happens to make speeds roughly eight times more powerful and faster.
      @@matthewrease2376

    • @shny_scott
      @shny_scott 10 หลายเดือนก่อน +1

      It was 1992. 32 kilobytes was already quite large for a SNES game's save (16x larger than DKC3 or F-Zero and 4x larger than Earthbound, Super Metroid, and Kirby's Dream Course, for example). They couldn't just throw a gigabyte in and call it a day.

  • @noaht2005
    @noaht2005 9 หลายเดือนก่อน

    I love how they made a little animation for it as well

  • @theorangeoof926
    @theorangeoof926 10 หลายเดือนก่อน +3

    There is an Easter egg in that picture, look at the bottom left.

  • @shylom
    @shylom 10 หลายเดือนก่อน +1

    that robot scares me so much, I guess I won’t sleep in the past

  • @toastedavacado100
    @toastedavacado100 3 ปีที่แล้ว +5

    my 9 year old self trying to save a random art that is a colour spam type :

  • @jameslockwood8008
    @jameslockwood8008 6 หลายเดือนก่อน

    Pretty funny how the music changes, it makes the error feel like a "game over" screen

  • @charliefullwood4522
    @charliefullwood4522 6 หลายเดือนก่อน +5

    I had no idea the course bot theme in both mario makers were a DIRECT rip of this song. I also had no idea an SNES could make music like this.

    • @JosephM101
      @JosephM101 หลายเดือนก่อน +2

      Fun fact: the SNES actually used prerecorded audio samples instead of synthesizing instruments. To an extent, it unlocked the potential of the music you could create (the extent being whatever the RAM/storage limits allowed for, and with only eight "voices".)

    • @NintendoPsycho
      @NintendoPsycho 21 วันที่ผ่านมา +1

      Huh? Did you think the SNES did bleeps and blops like an Atari or something?

    • @charliefullwood4522
      @charliefullwood4522 21 วันที่ผ่านมา

      @NintendoPsycho not really, I just didn't know how versatile the range was for that system. Guess I should've known from Donkey Kong Country

  • @tpirman1982
    @tpirman1982 2 หลายเดือนก่อน

    In all my years of playing Mario Paint, I've never had this Data Over Flow before.

  • @matthewguinn7977
    @matthewguinn7977 2 ปีที่แล้ว +4

    One time I played Mario Paint so long the game blacked out.

  • @Lost_my_main_acc
    @Lost_my_main_acc 8 วันที่ผ่านมา

    I love the little mario head on the bottom left

  • @nahimgudfam
    @nahimgudfam 2 ปีที่แล้ว +13

    I remember figuring this out at a young age. I got a 8088 IBM PS/2 computer before my Super Nintendo so I understood what was happening. It couldn't even get on AOL but I did unzip .BAS games. 😀

    • @plateshutoverlock
      @plateshutoverlock 2 ปีที่แล้ว +2

      Unzipping a large .ZIP. file from a floppy to another floppy on a 4~ mhz 8088. Great time for a long bathroom break or maybe walk the dog. Also when downloading a gigantic one MEGABYTE file over a 2400 baud modem was an hour plus long affair. Hope the line didn't drop when you got to 98% dl'ing that huge 1MB from a BBS that didn't have any resume capabilities (been there, done that).

    • @solarflare9078
      @solarflare9078 10 หลายเดือนก่อน

      A 8088 computer? Please tell me you upgraded to a 286-486, lol.

    • @nahimgudfam
      @nahimgudfam 10 หลายเดือนก่อน

      @@solarflare9078 no, my next computer was a AMD 80486 66mhz

  • @UKG_BPM_138
    @UKG_BPM_138 8 หลายเดือนก่อน +7

    I like how the data overload song is practically “Magic Penny” by Malvina Records.
    Nintendo is all for going against copyright infringement laws, unless it’s their property that’s being infringed upon.

  • @ShoeLobster45
    @ShoeLobster45 6 หลายเดือนก่อน +1

    what the fuck why are all the songs in mario paint bangers