If i remember correctly, using a dodge in an attack string that then continues the string as if you had used an attack was a thing in Bayonetta, too. We called it "Dodge Offset" if you are looking for a name other than Save State
The transitions between the different parts of the video was simply amazing! You took your time with the script it seems, very high quality and very informative :)
I was doing a big training section with her but ... when I noticed that with her teammates she has many way to have shotshells outside of her combo ... this change a lot her gameplay. Mainly she want DPS only during the stun phase so you are not doing much combo during this time aside shotshells and skills. If you start with 6 you go to your stuner to stun the target. You enter in chain attack (+3 = 9 = max) and you enter on the field with support assit (+1 useless shoshell) and begin to shot her 5 shotshells (4 left) and switch to nicole (for example) to reapply the DEF shred and enter by assist (+1=5), do EX special (+3=8) and shot again 5 ammo until the end of the stun. You can do this infinitely without any combo. If you lack of 1-3 shotshell to begin the rotation, do a dodge counter (+3) and its enough with combo of chain attack, assist, ex special and ult. This downgrade the usage rate of her combo string by a lot, especially the dodge dash attack that can inserted anywhere. Finally the directional dodge is just good to reposition her when she is too far (dmg scale on range too).
Great vid bud love this type of presentation. my love for zhu yuan gameplay grow stronger the longer i play her. its just so much to do but not that hard to execute. Btw love that BnB combo prompt u mention gotta get my hand to try that combo.
Woah, deep stuff. I'm just mashing button, going with the vibe. Didn't know theres 6 ways to reload, thought it was just the charged attack or whatever.
I've got Ben at M6 at this point thanks to losing the 50/50, so I think I'll give this playstyle a shot. Maybe this is why he was on rate up lol. Thanks for the tips!
disagree on Chaotic Metal! . . if you have her signature engine, that is. . you're totally going into diminishing returns with all those CritDamage and Damage percentages. . . You always wanna spread out your buff on different factor in the damage equation. Zhu Yuan, or any of her best teammates, have NO combat attack bonus. . So, for those of us with her signature, you wanna go Woodpecker Electro, it gives you the combat attack buff. . almost the same amount as Brimstone does. Woodpecker electro and hormone punk gives her the buffs she doesn't have access to normally, and Combat attack % further buffs the static attack % from hormone punk. (i do equations everyday in my lab in my university)
@@IyoXS we might be able to figure out something. Spreadsheets are a bit finiky though, since making these equations don't really account for what the enemies does, and getting knocked on your bum cost alot more damage than a few percentages here and there. . . By the way, do you have any idea, if woodpecker electro triggers the "Dodge counter" stack when doing Zhu Yuans rolls and that time slowdown effect comes? because if so, woodpecker becomes even more tuned for her specific playstyle
@@WhiteTrashDiva Yee, I’ve been told that regarding this game (WuWa & Genshin too) that because of the enemy design, calcs are harder because it’s all per enemy and not just the character. If you do want to take up the mantle on that tho, feel free to reach out to me on Discord and we can get the party started. 😅 Regarding Woodpecker, I just tested it in-game & Zhu is gaining/losing the ATK buff after I do dodge counters specifically. So 1 crit from Ba1, then a dodge counter giving another stack, then EX special would fill the board. That makes that BnB I put in the video even more aligned with Woodpecker. You’re right on the money with this one, Diva. 😅
@@IyoXS I think alot of people are caught up in thinking about zzz like hoyos other games. Any spreadsheet would also need to take into account the types of buffs your teammates give, to properly spread them out. A simple representation would be that (as you probably know already) 1000*130%*130* is greater, than 1000*150%*110% (or 1000*110%*150%) showing that spreading out your different categories of buffs are more efficient, than just going all in on that DMG% or CritD%. Now to my knowledge, although Nicole's is worded differently, her Team-Core passive is actually counted as "just" an (ether) DMG% buff. . so you can see how Zhu Yuan, is super saturated with DMG% and CritD% buffs. Disks! . . are the easiest thing to replace, and that's why we wanna pick the disk types and stats, that we lack, from teammates, engines and Core Skills, so we get as little diminishing of our buffs as possible.
this is so helpful & clear, I really appreciate how you break things down! like other commenters have said, the quality of your vids is top-notch. omw to be a cracked zhu yuan player :D
Didn't even consider Big Ben, but the free crit rate is nice. His somewhat short field time would enable a more Ellen-like playstyle where she's free to stay on field and fill up her meters. Big plus to Brimstone users. Also plays to her strength versus crowds since her shotshells mow through all her enemies at once.
@yenrei This is how you know someone would didn’t watch the whole video. Bro did address it around the 15 min mark. Iyo is doing a great job here broke everything down and transitions were pretty smooth.
nobody is talking about ben bigger as a stun agent, and the fact his normal attack string groups enemies, as welll as his ex special counter. and it groups enemies of any size up to humanoid type (giant mechs excepted)
@reinaldosucre3579 true. My point was with Nicole's final pull, she gives another 15% crit on top of zhu's 30%. So if you're running then together, anything above 55% would be a waste, as you'd go over 100% crit rate
@@reinaldosucre3579he means to reach 100 crate which is easily obtainable even if you’re not farming for it, I’m farming for mainly cramage rolls and I still got 50 crate because of double crit pieces
2424 atk (Starlight Engine R5) 39.4% CR 160.4% CDMG M1 (F2P) I am basically hitting a 1-2 ratio in Crit rate with the core passive and Nicole M6 I'm set. Also I want to add in my POV as someone who played 1.0 Genshin and pulled C1 Hu tao as F2P in 1.3 (Yes I am a hoyo child apparently) It's the same level of ease of use. You can argue a damage increase just because you have the copy, AND it will also act as a safety net for damage loss because you're not punished as hard for not doing her combos effectively.
I built my Zu Yuan with 36% critcha, because her weapon gives 15%, the other 30% cause of core passive and m6 Nicole gives 15% CRIT as well, so that basically sums it up to 100% ps: I did suffer to get m6 Nicole.😂 Got like 2 Ben’s summing him up to m34(not really) and his signature before getting her.
I was using the wrong dash attack for the bnb combo and got confused for a second. I just needed to hold a direction instead of hitting the dodge button.
@@Synocra with Zhu Yuan? I don’t personally like it because Kaku takes up field time with animations I don’t wanna use, buuuut she does buff each of them to the point Qingyi could definitely benefit. I’d say try it for sure!
Definitely the best guide I’ve seen for ZY. Guoba and IWTL’s guides were great, but you went much more in-depth about the W-Engines’ practical uses beyond just sheet calculations. Love the transitions and there’s a lot of helpful info here. I feel this guide benefited by coming out later than the others since you were able to practice and refine the character better. Idk what your future plans for guides are, but it would be cool to see initial guides followed up by more technical guides if the character warrants them
At what point does stacking ATK give diminishing returns? I cant find info on it. What ATK amount should i go for while at the same time getting crit chance and crit dmg? I have Starlight engine with 2 piece woodpecker 4 chaotic metal. Also with so little time left on the banner I gotta make a choice for what to pull for in regards of a Burst Zhu build with Nicole. I can either pull for Zhu's sig engine or pull for Qingyi and replace Anby, can't do both. Qingyi's passive sounds like so much dmg gain instead of Zhu's sig engine
Good vid but onfielding zhuyuan and using her basic attacks is just a dps loss. Better to onfield your stunner and do 2 evasive assist (+6 bullets) and chain (+3 bullets). Then unload all 9 during stun. Refresh Nicole field and ulti + EX, followed by unloading another 6 bullets for a total of 15 bullets unloaded during stun
attack chains are highly dependent on weapons and gear, and the types of buffs teammates give... not a fan of chaotic metal with sig. engine and nicole, too much dam% that it suffers diminishing returns
@@halalbarThen it gets even more interesting, because Woodpecker Electro gives upto 27% combat attack buff, this multiplies with the ATK% disks, which are static . . not to mention, 27% combat attack is more than Brimstone gives. . so you have the best of Brimstone, just by running Woodpecker, instead of Chaotic. This only goes when you have Riot Suppressor engine however
I feel like this video is missing the most important part, namely how to deal with animation lockups and trigger her combat roll consistently. In SOL's video as well, he gets smacked while trying to demonstrate this vaunted dash. It doesn't matter how valuable her special dash could potentially be, if one can't perform it 100% reliably, it's 100% worthless as a kit element, as one's forced to go back to ye olde 'stand still while dpsing and RMB though incoming hit'. Personally I'm yet to manage it even in VR, she still regularly ignores the direction input altogether or uses forwards or backwards attack despite the strafe key being pressed, so until I figure how to avoid this, she'll remain a lot less mobile than Ellen.
Idk what you mean by the animation lockup, but the “trick” to it is you have to “return to neutral”. This is something we talk about in fighting games, but it basically means let go of the directional input for a brief second. So the inputs look something like this; Ba1 -[let go of input] -> (left or right) + Ba1= dash attack every time. The timing part is 100% on you though. It’s not impossible and it is 100% reliable when you take into account being spatially aware of the enemies on the map, their patterns, and taking your time pressing buttons. She has a lot of freedom on when she can do that dash attack so you don’t have to mash with her at all. The only real thing that sucks about it, is the fact that you have to do Ba1 before the dash. None of that matters if the character just doesn’t feel right to you, playing wise tho. That’s okay too.
@@IyoXS I'm not sure what the common term is, I'm referring to the combination of movement not cancelling the BA animation and movement input not going through while she's stuck doing such an animation. Or possibly being overriden by the next BA input? Either way, the timing is dictated by the enemy's attack, and using any combination of tap strafe, hold strafe, strafe + BA or BA + strafe (including returning to neutral) in the same timing window as regular dodge has a chance of performing the next frontal attack in the chain instead of the roll. So the issue with trying to master the correct timing is that I don't see the pattern and can't tell what the correct timing even is. As an aside, in addition to BA1 you can also activate the roll by dashing to go into sprint animation - when she's sprinting, she does the roll 100% reliably, but obviously any other attack except said roll ends the sprinting state.
@@IyoXS oooookkkkkkkkkkk, i could,'t understand why my string reset, in the vid you have BA1 into left dash attack into Ba3 Ba4...... But you shouldn't press dash. Left+BA2 = dash attack!
Ngl.. I don't really like using her.. She's crazy good, but I smoke too much weed and it feels like my skill level goes down when using her.. She's an amazing noob enabler though
@@IyoXS oh and also I’m on guaranteed for her w engine and I’m 30 pulls away should I just get it or Leave the guaranteed for a future character I want? I’m asking u because I watch your vids on guides and break downs (they’re really helpful by the way).
M1= your a whale Me got M1 on 10 pulls after getting Zhu yuan I just wanted Nicole M1 but i got another copy of Zhu yuan, Nicole M1 and A copy of ben in one 10 pulls
May want to run this by someone who's good at spotting typos: th-cam.com/video/4LsdSbILB6E/w-d-xo.html The second sentence starts with "hThis" I'm happy to give you a hand if you want some help. I think you make really great guide content, and I'd hate to see your stuff get dismissed by pendantic people on the internet.
If i remember correctly, using a dodge in an attack string that then continues the string as if you had used an attack was a thing in Bayonetta, too. We called it "Dodge Offset" if you are looking for a name other than Save State
Dodge offset sounds sick
The transitions between the different parts of the video was simply amazing! You took your time with the script it seems, very high quality and very informative :)
Damn killed it with the quality of the vid, another banger
>In this chapter Iyo breaks down how Ellen works...
I’m new here and only a minute in, but wanted to pause and compliment the gorgeous editing. Kudos!
I was doing a big training section with her but ... when I noticed that with her teammates she has many way to have shotshells outside of her combo ... this change a lot her gameplay.
Mainly she want DPS only during the stun phase so you are not doing much combo during this time aside shotshells and skills.
If you start with 6 you go to your stuner to stun the target. You enter in chain attack (+3 = 9 = max) and you enter on the field with support assit (+1 useless shoshell) and begin to shot her 5 shotshells (4 left) and switch to nicole (for example) to reapply the DEF shred and enter by assist (+1=5), do EX special (+3=8) and shot again 5 ammo until the end of the stun. You can do this infinitely without any combo.
If you lack of 1-3 shotshell to begin the rotation, do a dodge counter (+3) and its enough with combo of chain attack, assist, ex special and ult.
This downgrade the usage rate of her combo string by a lot, especially the dodge dash attack that can inserted anywhere.
Finally the directional dodge is just good to reposition her when she is too far (dmg scale on range too).
Great vid bud love this type of presentation. my love for zhu yuan gameplay grow stronger the longer i play her. its just so much to do but not that hard to execute. Btw love that BnB combo prompt u mention gotta get my hand to try that combo.
Gotta say the editing and transitions are smooth wow.
Great guide. I now know more about playing Zhu Yuan and i can't wait to pull Qingyi to make her team even better.
Woah, deep stuff.
I'm just mashing button, going with the vibe.
Didn't know theres 6 ways to reload, thought it was just the charged attack or whatever.
nah u dropped this right when I needed it
These guides are next level in terms of presentation and layout of info!
I've got Ben at M6 at this point thanks to losing the 50/50, so I think I'll give this playstyle a shot. Maybe this is why he was on rate up lol. Thanks for the tips!
I WON the 50/50 and still got M6 Ben 😭
@@coolzulu4178 I kept pulling even after getting Zhu and still dont have M6 Ben
@@TheTrickyable I use nicole in my main party and wish I got m6 nicole
Bro these introduction screens/transitions are so clean
disagree on Chaotic Metal! . . if you have her signature engine, that is. . you're totally going into diminishing returns with all those CritDamage and Damage percentages. . .
You always wanna spread out your buff on different factor in the damage equation. Zhu Yuan, or any of her best teammates, have NO combat attack bonus. . So, for those of us with her signature, you wanna go Woodpecker Electro, it gives you the combat attack buff. . almost the same amount as Brimstone does.
Woodpecker electro and hormone punk gives her the buffs she doesn't have access to normally, and Combat attack % further buffs the static attack % from hormone punk.
(i do equations everyday in my lab in my university)
You wanna do calcs and stuff for me to help learn this information better? This is a serious question by the way.
@@IyoXS we might be able to figure out something. Spreadsheets are a bit finiky though, since making these equations don't really account for what the enemies does, and getting knocked on your bum cost alot more damage than a few percentages here and there. . .
By the way, do you have any idea, if woodpecker electro triggers the "Dodge counter" stack when doing Zhu Yuans rolls and that time slowdown effect comes? because if so, woodpecker becomes even more tuned for her specific playstyle
@@WhiteTrashDiva Yee, I’ve been told that regarding this game (WuWa & Genshin too) that because of the enemy design, calcs are harder because it’s all per enemy and not just the character. If you do want to take up the mantle on that tho, feel free to reach out to me on Discord and we can get the party started. 😅
Regarding Woodpecker, I just tested it in-game & Zhu is gaining/losing the ATK buff after I do dodge counters specifically. So 1 crit from Ba1, then a dodge counter giving another stack, then EX special would fill the board. That makes that BnB I put in the video even more aligned with Woodpecker. You’re right on the money with this one, Diva. 😅
@@IyoXS I think alot of people are caught up in thinking about zzz like hoyos other games. Any spreadsheet would also need to take into account the types of buffs your teammates give, to properly spread them out.
A simple representation would be that (as you probably know already) 1000*130%*130* is greater, than 1000*150%*110% (or 1000*110%*150%) showing that spreading out your different categories of buffs are more efficient, than just going all in on that DMG% or CritD%. Now to my knowledge, although Nicole's is worded differently, her Team-Core passive is actually counted as "just" an (ether) DMG% buff. . so you can see how Zhu Yuan, is super saturated with DMG% and CritD% buffs.
Disks! . . are the easiest thing to replace, and that's why we wanna pick the disk types and stats, that we lack, from teammates, engines and Core Skills, so we get as little diminishing of our buffs as possible.
Probably your best video yet.
this is so helpful & clear, I really appreciate how you break things down! like other commenters have said, the quality of your vids is top-notch. omw to be a cracked zhu yuan player :D
Didn't even consider Big Ben, but the free crit rate is nice. His somewhat short field time would enable a more Ellen-like playstyle where she's free to stay on field and fill up her meters. Big plus to Brimstone users. Also plays to her strength versus crowds since her shotshells mow through all her enemies at once.
@yenrei This is how you know someone would didn’t watch the whole video. Bro did address it around the 15 min mark. Iyo is doing a great job here broke everything down and transitions were pretty smooth.
nobody is talking about ben bigger as a stun agent, and the fact his normal attack string groups enemies, as welll as his ex special counter. and it groups enemies of any size up to humanoid type (giant mechs excepted)
I'm using the BP W Engine on her and I'm liking it so far. Starlight is on another character anyway.
if u do your own editing, i must say that's some professional grade editing skills.
Well made video!
Great video thanks
We are getting goober cancelling with this one with a touch of Negative edge.
Great formatting on this guide
Don't forget, if you have Nicole m6, you only need 55 crit rate.
Tbh you dont need 100% crit chance in this kind of games, with 80/85% is very good, so you only need 35/40% crit chance on her
@reinaldosucre3579 true. My point was with Nicole's final pull, she gives another 15% crit on top of zhu's 30%. So if you're running then together, anything above 55% would be a waste, as you'd go over 100% crit rate
@@reinaldosucre3579he means to reach 100 crate which is easily obtainable even if you’re not farming for it, I’m farming for mainly cramage rolls and I still got 50 crate because of double crit pieces
0:54 the text says "In this video Lyo breaks down how Ellen works". Forgot to change the text my guy
Also iyo I forgot to mention keep up the good work💯 I follow on your main and this account🤟🏽
at 0:55 there's a typo. It says Ellen. Might wanna check that...
Just got her to lvl 40 💪
2424 atk (Starlight Engine R5)
39.4% CR
160.4% CDMG
M1 (F2P)
I am basically hitting a 1-2 ratio in Crit rate with the core passive and Nicole M6
I'm set.
Also I want to add in my POV as someone who played 1.0 Genshin and pulled C1 Hu tao as F2P in 1.3 (Yes I am a hoyo child apparently)
It's the same level of ease of use. You can argue a damage increase just because you have the copy, AND it will also act as a safety net for damage loss because you're not punished as hard for not doing her combos effectively.
...Okay maybe a little exaggerated with the 1-2 ratio, but IMAGINE IF I ADD BEN INTO THE EQUATION LMAO
Her basic 6 looks exactly like her forward dash attack but it seems like it deals more damage
I built my Zu Yuan with 36% critcha, because her weapon gives 15%, the other 30% cause of core passive and m6 Nicole gives 15% CRIT as well, so that basically sums it up to 100% ps: I did suffer to get m6 Nicole.😂 Got like 2 Ben’s summing him up to m34(not really) and his signature before getting her.
Shoutout you for putting in the school days OST
Now this is a guide
I was using the wrong dash attack for the bnb combo and got confused for a second. I just needed to hold a direction instead of hitting the dodge button.
What do you think of using soukaku instead of nicole?
It works but Nicole is better.
I love using Both soukaku and nicole with Zhu Yuan, Such an OP team!
@@RafaelBanks69 I hear you but both soukaku and nicole with zhu yuan is better overall from my experience and with what im trying to achieve
@@rique-c.a.s.h9239 ye im using soukaku
@@Synocra with Zhu Yuan? I don’t personally like it because Kaku takes up field time with animations I don’t wanna use, buuuut she does buff each of them to the point Qingyi could definitely benefit. I’d say try it for sure!
Definitely the best guide I’ve seen for ZY. Guoba and IWTL’s guides were great, but you went much more in-depth about the W-Engines’ practical uses beyond just sheet calculations.
Love the transitions and there’s a lot of helpful info here. I feel this guide benefited by coming out later than the others since you were able to practice and refine the character better. Idk what your future plans for guides are, but it would be cool to see initial guides followed up by more technical guides if the character warrants them
At what point does stacking ATK give diminishing returns? I cant find info on it. What ATK amount should i go for while at the same time getting crit chance and crit dmg? I have Starlight engine with 2 piece woodpecker 4 chaotic metal. Also with so little time left on the banner I gotta make a choice for what to pull for in regards of a Burst Zhu build with Nicole. I can either pull for Zhu's sig engine or pull for Qingyi and replace Anby, can't do both. Qingyi's passive sounds like so much dmg gain instead of Zhu's sig engine
0:55 In this chapter, Iyo breaks down how who works? :P
Good vid but onfielding zhuyuan and using her basic attacks is just a dps loss. Better to onfield your stunner and do 2 evasive assist (+6 bullets) and chain (+3 bullets). Then unload all 9 during stun. Refresh Nicole field and ulti + EX, followed by unloading another 6 bullets for a total of 15 bullets unloaded during stun
attack chains are highly dependent on weapons and gear, and the types of buffs teammates give... not a fan of chaotic metal with sig. engine and nicole, too much dam% that it suffers diminishing returns
@@WhiteTrashDiva just run atk disc 5 instead of ether and you solve your problem
@@halalbarThen it gets even more interesting, because Woodpecker Electro gives upto 27% combat attack buff, this multiplies with the ATK% disks, which are static . . not to mention, 27% combat attack is more than Brimstone gives. . so you have the best of Brimstone, just by running Woodpecker, instead of Chaotic.
This only goes when you have Riot Suppressor engine however
Is the battle pass attack w-engine better then starlight engine?
4:30 looks like a MK3 brutality 😂😂
Bro they animated Jane’s thang thanging😭
Let’s cook
Yesssir!
so what is the best team for her ?
Transition in chap 1 still says ellen 😆
🎶😫Wine out of your mind! Don't question your fatality!
I feel like this video is missing the most important part, namely how to deal with animation lockups and trigger her combat roll consistently. In SOL's video as well, he gets smacked while trying to demonstrate this vaunted dash. It doesn't matter how valuable her special dash could potentially be, if one can't perform it 100% reliably, it's 100% worthless as a kit element, as one's forced to go back to ye olde 'stand still while dpsing and RMB though incoming hit'.
Personally I'm yet to manage it even in VR, she still regularly ignores the direction input altogether or uses forwards or backwards attack despite the strafe key being pressed, so until I figure how to avoid this, she'll remain a lot less mobile than Ellen.
Idk what you mean by the animation lockup, but the “trick” to it is you have to “return to neutral”. This is something we talk about in fighting games, but it basically means let go of the directional input for a brief second. So the inputs look something like this;
Ba1 -[let go of input] -> (left or right) + Ba1= dash attack every time.
The timing part is 100% on you though. It’s not impossible and it is 100% reliable when you take into account being spatially aware of the enemies on the map, their patterns, and taking your time pressing buttons. She has a lot of freedom on when she can do that dash attack so you don’t have to mash with her at all. The only real thing that sucks about it, is the fact that you have to do Ba1 before the dash.
None of that matters if the character just doesn’t feel right to you, playing wise tho. That’s okay too.
@@IyoXS I'm not sure what the common term is, I'm referring to the combination of movement not cancelling the BA animation and movement input not going through while she's stuck doing such an animation. Or possibly being overriden by the next BA input?
Either way, the timing is dictated by the enemy's attack, and using any combination of tap strafe, hold strafe, strafe + BA or BA + strafe (including returning to neutral) in the same timing window as regular dodge has a chance of performing the next frontal attack in the chain instead of the roll. So the issue with trying to master the correct timing is that I don't see the pattern and can't tell what the correct timing even is.
As an aside, in addition to BA1 you can also activate the roll by dashing to go into sprint animation - when she's sprinting, she does the roll 100% reliably, but obviously any other attack except said roll ends the sprinting state.
@@IyoXS oooookkkkkkkkkkk, i could,'t understand why my string reset, in the vid you have BA1 into left dash attack into Ba3 Ba4......
But you shouldn't press dash. Left+BA2 = dash attack!
the afrosenju of zenless zone zero
how do you get so many agents? i spend so much polychrome i cant really get some of these characters
On my own account? Money.
In this guide? CE Server access courtesy of Hoyoverse so I can make videos for you guys.
@@IyoXS any tip to get more poly without paying money? also forgot youtubers get access to those
0:54 ah yes, Ellen, my favourite police girl 😂
Ngl.. I don't really like using her.. She's crazy good, but I smoke too much weed and it feels like my skill level goes down when using her.. She's an amazing noob enabler though
ZY with brimestone (lv 50)
Att 2.7k
C.rate 44%
C.dmg 165%
Can you beat my ZY? 😂
but can she negative edging me to dead tho?
Is her w engine worth it I have the battle pass on her right now?
Battle pass w engine on her*
Do you have Starlight Engine around R5 by chance?
@@IyoXS no but I could get it to r5 I have the mats and stuff for it.
@@IyoXS oh and also I’m on guaranteed for her w engine and I’m 30 pulls away should I just get it or Leave the guaranteed for a future character I want? I’m asking u because I watch your vids on guides and break downs (they’re really helpful by the way).
Pretty sure Starlight engine at R5 is just better than BP weapon
M1= your a whale
Me got M1 on 10 pulls after getting Zhu yuan
I just wanted Nicole M1 but i got another copy of Zhu yuan, Nicole M1 and A copy of ben in one 10 pulls
Phat aaa rise up? :p
May want to run this by someone who's good at spotting typos: th-cam.com/video/4LsdSbILB6E/w-d-xo.html The second sentence starts with "hThis" I'm happy to give you a hand if you want some help. I think you make really great guide content, and I'd hate to see your stuff get dismissed by pendantic people on the internet.
Hit me up on discord. That’d be a great help!
who tf is Jew Yew Wen?.... pronounce: Choo Yen
A double entendre? Mf think he Kendrick Lamar 😂 0:39
@@HTMAV 👀 Accident or on purpose is the real question.
12:00 no you dont lol. nicole's ex trigger an assist.
this is so confusing bra
Where’s the solider 11 guide
Bros a bit late
Happens when you're doing most of it on your own. Unfort.
tbf I think his content is more hands on/digestible. No timer on that.
forgot reruns exist?
Good content is never too late