Really enjoying you explaining all the factions, rules and your homebrew stuff. I stumbled upon your channel while trying to research the game so I can play with my mates for the first time. I’m waiting for the CHOAM expansion to come and the ixian one has already come. Thank you so much for all of these great resources! Love hearing from Devs and can’t wait to play with your creations, the Tleilaxu are going to be my pick to play once we have the rules down pack in my group! :D
All the videos you made about Dune are so helpful, thank you so much, it's my favourite boardgame, it's just so good, thematic and immersive. The expansions are excellently designed! Really can't say enough good things!
Three questions came up recently that are quite curious about gameplay rules: 1. What happens if the CHOAM auditor is killed a second time? As I understand it, CHOAM can revive the Auditor without waiting for the other heroes to die, so technically, that is a likely scenario to happen. Can CHOAM continuously revive the Auditor, no matter how many times they die? That makes sense thematically, but still a curious question :) 2. Considering that we potentially have 7 strongholds (considering the Ixian Hidden Mobile Stronghold and Jakurutu Sietch), and Ecaz's Homeworld advantage, which allows an alliance to win by co-occupying one stronghold and two other factions' homeworlds, this opens up a possibility of two factions winning at the same turn (e.g. two factions occupy three strongholds by themselves, no alliances; or the Ecaz win with their ally using their special condition, and then some other faction (or even another alliance) occupies 4 strongholds). How are these victories resolved? 3. An extension of 2. Let's say that the BG predicted Ecaz to win on turn 6. Ecaz wins with their ally (let's say, the Atreides) on turn 6, using the special homeworld advantage; however, at the same time the Moritani also occupy 3 strongholds (which constitutes a win as well). Who wins the game in this case? Do the BG supplant both "winners", or do they just hoist the Ecaz and their ally, but not the Moritani? What about a simpler case, when two factions occupy 3 strongholds on the same turn, and one of them just happens to be the BG's prediction?
1- yes. They have no shortage of Auditors to deploy. Always revivable. 2- you either count it as a tie, or agree to play about turn. If there is another edition, this will have a more clear-set determination. 3- BG win overrides all.
I just thought of a video idea. I was thinking you could make a tier list of all the factions you think are best to worst? Or whatever your ideas on how powerful and weak factions are compared to others. I would be interested in your opinions of this.
5:07 as the last player you will not determine any battles by yourself, but the other players will repeatedly select a battle with you, so by the time it would be your turn to select your battles, you will have none left :D
Hi Jack, I have a question about the spice bribery. Throughout your videos you mention the bribes a lot and it seems to be an integral part of the game… but reading the rule book that is separated into each phase, the bribery is in the page with the explanation about the Nexus phase. It doesn’t mention when a bribe can happen. As a group, we interpreted this as bribes/extortion can only occur in the nexus phase. Is this not the case? You also mentioned that bribes are placed in front of a players shield and collected in the mentat pause phase but I don’t see any mention of that in the rule book. I did think it was restrictive for bribes and deals to only occur in the nexus phase and going by what you have said and watching a few other games, bribes can be done at any time? Ps thank you for the wealth of knowledge in these videos you have made. Very helpful :)
To my knowledge, the word bribe is not mentioned at all in the Spice Blow and Nexus phase section of the rulebook. I don’t see how you would make that association. It’s true though that the collection of bribes at mentat pause is also not mentioned, but IS in the faq.
thank you for all your great videos ! Could you (or anyone who knows ?) explain why there is a "spice" sign on the bord in tuek sietch ? just like if there were a spice harvesting advantage as in carthag or arrakeen ? Thank you again
In advanced, whoever controls Tuek's gains 1 spice from the bank during Spice Collection. Same is true for Carthag and Arrakeen (only you collect 2 spice there). It has nothing to do with harvesting spice in desert territories.
During bidding phase, what happens when everyone fills their hand except one person? Does bidding end since no one can bid against them? We ruled that they get a single card for 1 spice.
Wait a minute. So is the first storm that moves and decides the starter? Like if Atreides is first on the first round are they gonna be first through the game?
@@jackredathewarp if we share a space we will have to fight. I will have to fight you, you will have to fight me. If I am last in order to go during your turn you will have to attack me. There is no chance for a player in a storm to have units in the same location with another player because that player would have had to attack me during his turn. Ergo I am never the attacker.
Really enjoying you explaining all the factions, rules and your homebrew stuff.
I stumbled upon your channel while trying to research the game so I can play with my mates for the first time. I’m waiting for the CHOAM expansion to come and the ixian one has already come.
Thank you so much for all of these great resources! Love hearing from Devs and can’t wait to play with your creations, the Tleilaxu are going to be my pick to play once we have the rules down pack in my group! :D
Outstanding! Tleilaxu are my favorite.
Literally playing first time in three hours you helped us out!
Jealous! In person or on TTS?
All the videos you made about Dune are so helpful, thank you so much, it's my favourite boardgame, it's just so good, thematic and immersive. The expansions are excellently designed! Really can't say enough good things!
That is so great to hear. But hang on to your maker hooks….
Three questions came up recently that are quite curious about gameplay rules:
1. What happens if the CHOAM auditor is killed a second time? As I understand it, CHOAM can revive the Auditor without waiting for the other heroes to die, so technically, that is a likely scenario to happen. Can CHOAM continuously revive the Auditor, no matter how many times they die? That makes sense thematically, but still a curious question :)
2. Considering that we potentially have 7 strongholds (considering the Ixian Hidden Mobile Stronghold and Jakurutu Sietch), and Ecaz's Homeworld advantage, which allows an alliance to win by co-occupying one stronghold and two other factions' homeworlds, this opens up a possibility of two factions winning at the same turn (e.g. two factions occupy three strongholds by themselves, no alliances; or the Ecaz win with their ally using their special condition, and then some other faction (or even another alliance) occupies 4 strongholds). How are these victories resolved?
3. An extension of 2. Let's say that the BG predicted Ecaz to win on turn 6. Ecaz wins with their ally (let's say, the Atreides) on turn 6, using the special homeworld advantage; however, at the same time the Moritani also occupy 3 strongholds (which constitutes a win as well). Who wins the game in this case? Do the BG supplant both "winners", or do they just hoist the Ecaz and their ally, but not the Moritani? What about a simpler case, when two factions occupy 3 strongholds on the same turn, and one of them just happens to be the BG's prediction?
1- yes. They have no shortage of Auditors to deploy. Always revivable.
2- you either count it as a tie, or agree to play about turn. If there is another edition, this will have a more clear-set determination.
3- BG win overrides all.
Really enjoy watching your helpful guides Jack :) I hope more strategy discussions could be made.
Let me know if there are any specific topics.
Instead placing the cards in a pile, we place them in a row so it's easier to see how many cards remain in the bidding phase.
Thanks for the video. Dune is one of my all time favorites but it has been some time since I played it last. Your videos were super helpful - thanks!!
I just thought of a video idea. I was thinking you could make a tier list of all the factions you think are best to worst? Or whatever your ideas on how powerful and weak factions are compared to others. I would be interested in your opinions of this.
5:07 as the last player you will not determine any battles by yourself, but the other players will repeatedly select a battle with you, so by the time it would be your turn to select your battles, you will have none left :D
That shirt tho.
Awesome
Hi Jack, I have a question about the spice bribery.
Throughout your videos you mention the bribes a lot and it seems to be an integral part of the game… but reading the rule book that is separated into each phase, the bribery is in the page with the explanation about the Nexus phase. It doesn’t mention when a bribe can happen. As a group, we interpreted this as bribes/extortion can only occur in the nexus phase. Is this not the case? You also mentioned that bribes are placed in front of a players shield and collected in the mentat pause phase but I don’t see any mention of that in the rule book. I did think it was restrictive for bribes and deals to only occur in the nexus phase and going by what you have said and watching a few other games, bribes can be done at any time?
Ps thank you for the wealth of knowledge in these videos you have made. Very helpful :)
To my knowledge, the word bribe is not mentioned at all in the Spice Blow and Nexus phase section of the rulebook. I don’t see how you would make that association.
It’s true though that the collection of bribes at mentat pause is also not mentioned, but IS in the faq.
where in the rules is stated that you have to declare you have no leader? also that bribing thing?
thank you for all your great videos ! Could you (or anyone who knows ?) explain why there is a "spice" sign on the bord in tuek sietch ? just like if there were a spice harvesting advantage as in carthag or arrakeen ? Thank you again
In advanced, whoever controls Tuek's gains 1 spice from the bank during Spice Collection. Same is true for Carthag and Arrakeen (only you collect 2 spice there). It has nothing to do with harvesting spice in desert territories.
@@jackredathewarp thank you. I missed that rule and was misinterpreting the spice logo of carthag and arrakeen. Now it is perfectly clear.
Thanks Jack! Really helpful:)
During bidding phase, what happens when everyone fills their hand except one person? Does bidding end since no one can bid against them? We ruled that they get a single card for 1 spice.
They can keep buying if cards are available and the hand is not full.
@@jackredathewarp Thanks, appreciate it.
Hey Jack, what If I'm playing Bene and I have a force not coexisting inside Arrekeen or Carthage ... do I have access to ornithopters?
You do.
Wait a minute. So is the first storm that moves and decides the starter? Like if Atreides is first on the first round are they gonna be first through the game?
Or do you have a fresh starter each round when the storm moves?
@@oddis188 each round, you check where the storm is to determine first player.
if you are in a storm you will never be an agressor even if you have forces elsewhere...
If your home faction marker is last in storm order.
@@jackredathewarp physically impossible. How did that player avoid attacking me during his turn when he was an aggressor?
@@Yaegosh I don’t understand this question
@@jackredathewarp if we share a space we will have to fight. I will have to fight you, you will have to fight me. If I am last in order to go during your turn you will have to attack me. There is no chance for a player in a storm to have units in the same location with another player because that player would have had to attack me during his turn. Ergo I am never the attacker.
@@Yaegosh there is no “attacker”. Aggressor is purely a storm order element.