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Jack Reda - Future Pastimes Games
United States
เข้าร่วมเมื่อ 14 เม.ย. 2014
Future Pastimes board games designer: The Adventures of Conan, Dune games, Firefly: Misbehavin', Cosmic Encounter, and more.
Like and Subscribe! I ask you here, and not in every single video I post.
Join the Future Pastimes Discord to play demos, ask questions, and become a playtester: discord.gg/rD3pp6k7YV
Check out my games, expansions, and custom extras on BoardGameGeek: boardgamegeek.com/boardgamedesigner/2223/jack-reda
Like and Subscribe! I ask you here, and not in every single video I post.
Join the Future Pastimes Discord to play demos, ask questions, and become a playtester: discord.gg/rD3pp6k7YV
Check out my games, expansions, and custom extras on BoardGameGeek: boardgamegeek.com/boardgamedesigner/2223/jack-reda
Dune: Prophecy - Thoughts on Episode 1 (Spoilers)
What I thought about the first episodes and how it fits into larger Dune.
มุมมอง: 143
วีดีโอ
Board Butler Review
มุมมอง 17014 วันที่ผ่านมา
Keeps your board flat! Check it out: theboardbutler.com
Alien of the month: 11-24
มุมมอง 6514 วันที่ผ่านมา
Undaunted by an occasional backlash of fate, they even now are humming the incantations of mastery. 
Battle Language: Discussing Kwisatz Haderach possibiities with Ben Lynch
มุมมอง 45314 วันที่ผ่านมา
Ben created the wishlist post on BoardGameGeek: boardgamegeek.com/thread/3363535/kwisatz-haderach-edition-of-dune-conprehensive-wis
Power Alliance: Infiltrators
มุมมอง 16114 วันที่ผ่านมา
Alliance in Dune between Richese and the Bene Gesserit.
My Favorite Horror Games
มุมมอง 15621 วันที่ผ่านมา
The top horror games in my collection. Happy Halloween!
Scary Movie Aliens for Cosmic Encounter
มุมมอง 11021 วันที่ผ่านมา
8 Aliens for a horror-themed game of Cosmic, and a recommendation for their horror movie namesake.
Scariest Factions for Dune
มุมมอง 52121 วันที่ผ่านมา
This Halloween set of 6 factions should make for a pretty scary game of Dune.
Last 11 Flares for Cosmic Universe
มุมมอง 9821 วันที่ผ่านมา
Flares for unpublished aliens that would have been in expansion 8.
Dune Etsy Showcase
มุมมอง 27821 วันที่ผ่านมา
Check out these deluxe goodies for your Dune experience: www.etsy.com/shop/ProtoTech000
Hellscapes - Publish This Fantastic Board Game!
มุมมอง 7428 วันที่ผ่านมา
I showcase a new board game I designed with some of the playtesters. Post-Apocalyptic Resource Scavenging (with variable Cataclysms).
Dune at 2 Players?
มุมมอง 60428 วันที่ผ่านมา
The feasibility of playing Dune at low player counts, down to just two.
Adventures of Conan Production Update
มุมมอง 3128 วันที่ผ่านมา
GF9 has some news about delivery and a look at the Crom-level neoprene mega mat.
I Utterly Loathe This Game! Episode 1
มุมมอง 75528 วันที่ผ่านมา
First in a series of videos looking at board games and card games I do not enjoy. Whether there will be more entries in this series remains to be seen!
5 of My Favorite 8p Combo Cards in Cosmic Encounter
มุมมอง 170หลายเดือนก่อน
5 of My Favorite 8p Combo Cards in Cosmic Encounter
Last 6 Unpublished Aliens for Cosmic Universe
มุมมอง 152หลายเดือนก่อน
Last 6 Unpublished Aliens for Cosmic Universe
Review of Slay the Spire the board game
มุมมอง 189หลายเดือนก่อน
Review of Slay the Spire the board game
Heroes of Arrakis - Custom Expansion Idea
มุมมอง 101หลายเดือนก่อน
Heroes of Arrakis - Custom Expansion Idea
How to Manage Bene Gesserit Prediction
มุมมอง 454หลายเดือนก่อน
How to Manage Bene Gesserit Prediction
6 Additional Unpublished Aliens for Cosmic Encounter
มุมมอง 148หลายเดือนก่อน
6 Additional Unpublished Aliens for Cosmic Encounter
Special Systems in Cosmic Encounter - part 6
มุมมอง 68หลายเดือนก่อน
Special Systems in Cosmic Encounter - part 6
10 Best Green Alert Aliens for New Players of Cosmic Encounter
มุมมอง 218หลายเดือนก่อน
10 Best Green Alert Aliens for New Players of Cosmic Encounter
Mini-Series Images for Leaders in Dune
มุมมอง 158หลายเดือนก่อน
Mini-Series Images for Leaders in Dune
Hi Jack, Do you think Negotiate (Epic Oratory) should have been an the Ultra reward card instead of a normal reward card ?
Does the special victory condition now include ecaz and morotani?
@@brandish_0003no
Hey jack, we had a rules question for you: Moritani was in carthag, and there was a terror token in carthag as well. Tielaxu ships into carthag, moritani does an enemy of my enemy and the two become allies. However they both occupy carthag now(moritani ships later after tielaxu and someone else). Two questions 1. Can any other faction ship into carthag while these allies sort of illegally co-occupy or is the stronghold blocked for the time being? 2. If moritani isnt able to move out of carthag on their turn, what happens to the moritani force in carthag? When does that force go into the tanks? After moritanis shipment and movement, or after the shipping and movement phase?
@@bretbays1728 if Tleilaxu shipped in they would have to move out. If for any reason two factions who become allies occupy the same territory, one of those factions must move out of that territory during the Shipment and Movement Phase. If the first faction with an opportunity to ship and move does not move out of the territory, they lose those forces to the Tleilaxu Tanks.
@ thanks jack. Follow up question. So lets say, tleilaxu ships into arakeen, then moved into carthag with moritani, and they trigger the enemy of my enemy and become allied. Because tleilaxu has no movement, then it means moritani(whos turn is later after someone between them and tleilaxu) would have to move out or lose the guys to the tanks. But what about the players in between the two? Is that stronghold blocked or could another faction enter the stronghold? In our case the turn order went tleilaxu, choam, moritani. Say tleilaxu moved into carthag and allied with moritani who was in carthag, could choam ship and/or move into carthag or is it blocked until moritani goes?
@ yes it is blocked. One big reason why Enemy is so powerful.
I found it to be a little heavy handed on the exposition. reminded me at times of the comic strip prologue added to some versions of Lynchs dune. that said, I did enjoy some aspects you mentioned and hope they rely more on subtext and less on exposition in future episodes
@@darkportents9835 I think it was unavoidable. Too many people would assume it was in the same timeline as the movies, and most viewers know nothing about Butlerian Jihad.
While I agree with you some front loaded exposition may have been needed to deal with that gap, I think that there's a wide spectrum of storytelling options that would still do the job. While some front loaded and gradual/ naturalistic exposition was needed, more could have been taken off tje front end and also more could have been put on the subtextual level. Audiences may be a certain level of dumb but not the level the narrative was explaining on. My wife isn't near as big on Dune as I am, she just plays the board game and saw the movies, and even she was noticing about five minutes into the front loaded exposition that it was a little on the extensive side.
I felt it built up a few interesting conflicts that should all (hopefully) come together in an interesting way.
If you make one ruleset I'll make A NEW ADVANCED RULESET HAHAHAHAHA
I hope so
For me it wasn't bad, but was also not great. Didn't like the acting, I could notice a lack of attention to the world (like Emperor just randomly all alone with no guards, approached by random soldier who showed up few days ago), and that club scene... So unnecessary. You can argue that clubs are a thing in Dune universe, but as I said once already elsewhere - one can have a crush on a beautiful girl, and know that as a human she goes to toiled do normal human things, but you don't need to look at it... One thing I like a lot is the scenery, architecture and set designs..
Offense revealed Safeguard. Defense revealed Attack Card. Defense immediately played Emotion Control. Does he still lose ships because of the Safeguard? By following the timing conflict rules?
@@starQ8 no. Cards are both turned into negotiates.
Learned new stuff, thanks for the effort!
Does Anyone have recommendations for an 8 Player table regarding the factions I own Base game + Ix/Tleilaxu and Choam/Richese? Thanks for all replies
Could you retrofit conquest rules to the og.? Or even have a bidding system for the other factions like got hotd exp.
@@tsnelling2740 not really
You spent sometime saying how similar the 2 were. What are the fundamental differences?
Mother of dragons expansion
@ The streamlining in DC is major. The treachery deck in classic is two decks in DC and you always freely have a full hand of battle cards.
Thank you, I have the classic version and had been really hoping for a 2p or solo mod. It doesn't appear this will happen.
What happens if the mortani draw one of their own traitors or a traitor for a faction they've already assassinated during the mentat pause phase?
@@tkwstopmotion1 they lose the Assassination advantage
Now that it's a full playlist, I can stream them all together!
Hey Jack! I got a quick question for you in about BG forces and intrusion, there are multiple effects in game that either send forces (Bene Teliaxu High Threshold, Moritani terror token, etc.) or add forces (Caladan High Threshold ability), can BG flip from fighters to advisors when these abilities happen, or is it strictly "shipping" or "moving" and not sending/adding?
@@TheC0MMAND0 it is supposed to be triggered whenever anyone enters.
@jackredathewarp Thanks for all the help answering my questions Jack! I've been working on / playtesting a homebrew house expansion and I'm trying to make it as consistent with the current rules as possible.
Hey Jack, I got a quick question for you, can either of the following trigger terror tokens; Tleilaxu sending forces with their homeworld High Threshold or Atredies adding forces with their homeworld High Threshold?
yes
@jackredathewarp Thanks!
Loving the Australian view
Special Karama abilities should be listed on the faction’s sheet rather than having to go back to the rule book and flip through the pages. I know it’s more text on an already full sheet, but in my opinion it’s a must
I hope it becomes possible to package the assembled wheels in the box.
Can't imagine a game teaching new players without including Sorcerer. One of the best.
Maybe a good compromise between having miniatures and having stackable tokens is to do something like with Axis & Allies, and have a miniature that you place on top of stacked tokens to identify them easier and make it look cool, but the stack actually tells you the number of troops that are there. Best of both worlds, right? Practicality and it looks cool.
I love the idea of having more nexus cards!
Just had a idea for 2 player game mode. You pick a double faction (like in Conquest version), so Atreides + Fremen, Emperor + Harkonnen / BG etc, BUT next you draw a victory condition card and it can be for either one or other faction (and they should not be very similiar), so you still can bluff in the game by misdirecting etc
We just need Mother Mohiam to approve.
This Sunday I played 3 aliens. 2 were Sadist (original) and Boomerang. It was hilarious to me that I won with Sadist without even trying for mind games. It simply generated its own. The other players were so terrified and hyper focused on that power, they were throwing away opportunity after opportunity to gain foreign colonies. Not using enough ships, not allying at all, etc. I ended up winning because of that. In the Boomerang game, I won with the alt win by getting players to ally with me early in by calling them as allies with the promise of calling me as an ally later. But more importantly, I snuck in some alliances by asking players when they were deep in thought looking at their cards "hey are you calling in any allies?" and they would say "ya I call all allies", completely distracted and not taking my power into consideration. You gotta be a sneaky devil with Boomerang.
If I plan to only get one expansion, which one would you say is the most fun?
@@linusmaximilian6568 1 or 3 most likely but it really depends on your tastes.
@jackredathewarp Ok thanks!
Any thoughts on how Lady Fenring knew about the traitor?
KH Edition is going to be so insane this community is going to be eating well in 2025
I was hoping you'll read Ben's post, but to see you two discuss Dune is a treat! Especially getting your insight on all the things Ben mentioned in his post
Great episode
How big is your table Jack Reda? If it's good enough for you I've got to have it. Unless, you want to go bigger?
@@Multibrutox it’s pretty standard sized.
One of my personal favorites
Design question about Dune: Why not give each player a "No weapon" and "No defense" card, so there are always cards used in battle (to prevent a certain type of meta-gaming). Also: how come the battle wheel hasn't evolved into the form-factor of a knife after all these years? It would be more thematic. "May thy knife chip and shatter" and all that. I picture an arrangement with a troop dial and spice dial gear (where the jimping would be on a real knife) that would increment a linear counter built into a crysknife-shaped shell (with a space for the leader token in the hilt). If I had a 3-d printer I'd whip one up and sell it on Etsy, but I don't. Maybe something for the Kwisatz edition?
@@derekstack7479 draw a picture
@jackredathewarp ok. Will do asap.
@@jackredathewarp Ok got it. Where should I send it?
@@derekstack7479 jackreda at gmail
are we getting a new expansion any time soon ?
gamefound.com/en/projects/gf9/dune
Because you have more of it don't make it good
I love Vector. It has great versatility.
Jack, please tell me what order of a nexus actions in advanced game? I draw a spice card with spice blow - its going to a pile A next i draw a next card and its SH, and its devour troops on deck B, except fremen troops Whats happened next? We paused the game and nexus happens? Or we continue to draw cards until new spice card blow shows up? And only after that nexus occurs? Fremen will ride the worm and use the additional worms on sand territories before nexus and before next card shows up? or after spice blow card and nexus? What the true order of all of this? Thx for all of your videos! It was very useful, i have a deck of papers with dune19 nuances! Trying to teach playing this game a maximum correctly!
@@DESPERADO666RUS you always keep drawing until you get a territory. Then, if there was a worm, have a nexus. If this happens during A, you wait to draw for B until after the nexus.
@@jackredathewarp and then, AFTER nexus A, there will be a fremen worms attack if was additional worms, right? and after that we going to pile B and doing the same, correct? Thx for your fast answers!
Quite the opposite for me here: I rather take standees over minis. Minis are spectacle but barely add anything to the game (they add to the price, though). The Doom Boardgame was a massive flop for me. Never played the first one but I felt that the 2nd one is designed to favor the Marines.
Hey Jack, at 4:00 you say "essence card set", but at 4:37 you say "you will have 3 of these at a time". Should the "essence card set" say "essence card cache"?
@@thurnock2662 I don’t worry about the rules minutiae in the videos. Read the rules for full details.
@@jackredathewarp Ah sorry nevermind, I see where you already answered this question on BGG: "Cosmos is not intended to implement Essence cards any differently. Just a typo."
Nemesis honestly just feels like the pinnacle of horror boardgames. The theme is on point but the gameplay is also really well tuned. The game is brutal and there's so many things that can go terribly wrong, but at the same time the different characters have their specific niches that allow you to have a good chance of survival if only you can make those crucial correct decisions. I really enjoy how lockdown ramps that up, both in terms of shear brutality and also the power level of the characters in their own area of expertise. Lockdown and OG nemesis are definitely the top of my list.
I wish the game had a version with standees which would make the game much more affordable. It's just too expensive for my taste. Especially as there are already multiple of them out.
That's an interesting approach to create a set of aliens. Normally I just pick Aliens that work well with the Halloween theme. So it would be something like Zombie, Witch, Alien, Locust, Lunatic, and others.
When a player shows you a treachery card from his hand because of a mentat skill. Can you show this card to other players? Or this information is private and if you want give information to the table you can only said which card you saw?
@@DESPERADO666RUS all information is available to sell or share or keep secret or lie about (except in a binding deal).
@@jackredathewarp Thx Jack!
One of the things you didn't mention is that the mechanics work without the flavor. It's a GOOD game that encapsulaes the novels flavor even if you stripped it all away and used different names. Arrakis would still be an unwieldy desert to cross unless you have technology or are the fremen. You would still need to brave it's dangers for spice. The economy would still be a mass of well lubricated olgiarchs who refuses to let go of their riches unless they waste it on their petty squabbles. (Spice combat makes it more direct, but combat is even in basic combat the main way spice leaves the economy.) the factions each feel like they do in the books. (except for atridies being a bit too much "house paul") battles are exceptionally deterministic planned affairs decided by leadership&treachery. (my issue with spice combat no one brings up, it's intent was to add what amounts to randomness to battle.) and victory comes only from maintaining your strength, cultivating the right alliance, and making a dramatic play when no one else is prepared.
i think nerfing watcher and buffing silent makes sense, at least from my experience playing the original game the silent is wildly strong (and fun!) and the silent falls behind a bit. as a defect fan i think they're ported pretty well
We had a fight a week a go with moritani VS hark. Hark won by traitor call, moritani then assassinated a hark leader, and Tleilaxu then called Face dancer on Harks leader!
Might have missed it, but it shouldn't be lost that the Witches are in the mix. It doesn't get much more Halloween than Witches.
I felt soo happy and relieved when you said you hated the Mind and not a game that truly means so much to me! Lol - but to give my perspective , I actually really enjoy the Mind ! But, I've played it with a handful of different groups, and it's certainly one of my most polarizing games; people either love it or hate it. I think it's a little bit of a silly game, but I like being silly, so I don't mind playing it with new players just to see if they like it or not, but I agree that it does feel like less of a "board game" and more of an activity. I keep this in my collection, and I've had some really great experiences with it, but also some people really don't like it but still say that it was worth a shot but won't come back to it. Also, I agree with you about the "no talking or gesturing rule" because people always do glances and make faces and sometimes gesture - and that can defeat the purpose of the games intent - BUT I TRULY BELIEVE IT'S MEANT TO BE PLAYED BY BREAKING THAT RULE lol , I think it's more fun when you make faces and you're not supposed to , and then everyone ends of doing it and it's soo funny, I think having the rule and breaking it makes the game more fun lol but kinda defeats the purpose of having a "rule". Anyways, thanks for the video , totally understand and respect your opinion on this one, I have friends who agree with you on this :)
Does a sandtrout force players to discard their nexus cards?
no
I don't loathe this game. However, I do agree with Jack though but I would argue that it's not actually a game; it's a puzzle. As a computer scientist, I often deal with such puzzles. Often the puzzles are framed like, "There is this problem ..., and communication is not possible, and all participants are completely logical (or something that indicates that they are smart enough to solve the puzzle). How do _they_ solve it?". I have solved this game. If we never discuss how to solve this game and I play with other people that have solved this game, then we will win *every* time. Once you know the algorithm, you can solve it every time without any communication *at all*. So, I think this is why Jack loathes this game; because deep down he can feel that there isn't a game, but a puzzle with only one completely non-communicating 100% winning algorithm. I won't say what that algorithm is, so that there is no spoiler. But, I guess the spoiler is that there is an algorithm. If you don't know the algorithm, the game is essentially just pure luck where the players are the random number generator. I guess that's a loatheable thing that a product advertises itself as a game where there is advanced thinking but it is really just luck in disguise and there is no strategy other than knowing the winning algorithm. Once you know that algorithm, the game becomes a task, like Candyland. Please feel validated, Jack! I want to make a comment about the experience/feeling that people feel/experience but I need to refer to the algorithm that solves this game.
Hey Jack, I have another "M" question. This time about Muckraker. If you are an ally as Muckraker and your side won and the main player exempts all allies when you accuse them, are you still able to discard a card at least?
I was never a fan of the Objectives variant. I like the simplicity of looking at the scoretrack to see how many foreign colonies players have. That is the one way to win (minus any special win conditions). I don't see a need to muddy the waters with other scoring mechanisms. Although like all Cosmic variants, sometimes different can be refreshing.