UE4: Creating Splines with Non-Destructive Landscape Layers - Complete Guide - Part 3/3 Tutorial

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  • เผยแพร่เมื่อ 2 มี.ค. 2020
  • Full Tutorial, Video and Notes: www.worldofleveldesign.com/ca...
    Unreal Engine 4.24+ gave us new landscape layers. This means you can now edit and modify your landscapes non-destructively. In this tutorial learn how to use Landscape Splines with new non-destructive landscape layers.
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ความคิดเห็น • 37

  • @ronaldolamont
    @ronaldolamont 11 หลายเดือนก่อน +2

    I love how you go into detail and explained everything so clearly!! Every tutorial on TH-cam does not do that so well as you do!!😂 Thanks!

  • @ripunjoyk3617
    @ripunjoyk3617 4 ปีที่แล้ว +4

    I almost was mad thinking that how can we use the splines to apply material and searched and searched and came to a halt thinking it's not possible I guess. But then you emerged from heaven today. Thanks a lot to you man. You deserve the likes😍👍

  • @benblaumentalism6245
    @benblaumentalism6245 3 ปีที่แล้ว +1

    Very articulate, eloquent, and lucid. I appreciate the time you freely give. Thank you.

  • @MicMan2710
    @MicMan2710 2 ปีที่แล้ว

    Watched all three of these videos. Helped a lot learning UE5 even though a few things are different now. Thank you

  • @bentripn
    @bentripn 4 ปีที่แล้ว +2

    Another excellent informative video, thank you very much!

  • @davidjohnfranco
    @davidjohnfranco ปีที่แล้ว +1

    Thank you so much for this video. Everything I needed to know !

  • @robbie_
    @robbie_ 3 ปีที่แล้ว

    This is a good video, very clear. Thnks for sharing.

  • @PeterLeban
    @PeterLeban 4 ปีที่แล้ว +5

    I was wondering when will you make this spline video, because I think they've become one of the most powerful landscape design tools in Unreal. :)

  • @sams_3d_stuff
    @sams_3d_stuff 3 ปีที่แล้ว +1

    Thank you so much dear sir!

  • @shadergt2610
    @shadergt2610 ปีที่แล้ว

    Thank you!!!)))

  • @mae2309
    @mae2309 4 ปีที่แล้ว +2

    THANK YOU, you sexy beast!! I always wanted to know this topic. cheers

  • @crawling1020
    @crawling1020 2 ปีที่แล้ว

    very useful thks a lot~~

  • @Video-by6lp
    @Video-by6lp 2 ปีที่แล้ว

    Thnak you !!!

  • @matteckenrodt
    @matteckenrodt 3 ปีที่แล้ว

    Am I able to access the landscape spline layer in blueprints to be able to have for example a train that follows that the spline automatically?

  • @markcastro9480
    @markcastro9480 4 ปีที่แล้ว

    I have a question. Why doesn't the spline point get created when I hold CTRL and left click ? I've been trying it many times and have followed all of your steps.

  • @zigastrmsek2
    @zigastrmsek2 4 ปีที่แล้ว

    13:17 when i name it to my layer i want to use, nothing happens no matter what I do. it worked before but now it just won't. even if my layer blend is set to none weight and alpha blend

  • @ArcaneRealities
    @ArcaneRealities 4 ปีที่แล้ว +2

    Is there anyway to make the cobblestone actually follow the direction of the spline - the way the stones are laid down dont follow the path in the way a road would be laid down right now the way you have it - so is there a way to rotate the placement of the stones to follow the splines curve ?

    • @Dexxter_slav
      @Dexxter_slav 3 ปีที่แล้ว +1

      Same question but probably not. You will need a Mesh spline for that. Or did you found the solution?

  • @mb.3d671
    @mb.3d671 2 ปีที่แล้ว

    Would there be a way of putting a nav mesh on just the landscape splines?

  • @slim-jb3it
    @slim-jb3it 3 ปีที่แล้ว

    hey , im having a problem with splines icon or the control point not showing how ever you call it . when i put it down there is nothing until i put down the next one and it just creates nodes , but the icons are invisible , how can i fix that?

  • @AdireetiVlogs
    @AdireetiVlogs 3 ปีที่แล้ว

    Sir when I use material from megsacns for rads the texture are not in right direction how to rotate the material

  • @RCsFinest
    @RCsFinest 2 ปีที่แล้ว

    Is triplanar mapping also an option for doing the texture projection?

  • @danielsmith3257
    @danielsmith3257 3 ปีที่แล้ว

    Can you manipulate landscapes at runtime yet in UE4?

  • @rohunggul
    @rohunggul ปีที่แล้ว

    what to do if i want a reverse of it. i have a flat landscape filled with roads and buildings and houses, and i want to make all the meshes to follow the terrain if i sculp the landscape, could it be done? thanks

  • @jessicahinkins7804
    @jessicahinkins7804 3 ปีที่แล้ว

    How do you make the splines smaller?

  • @gaming4K
    @gaming4K ปีที่แล้ว

    i don't have the edit layers tab and my landscape doesn't move up with the splines. .

  • @zeon3d755
    @zeon3d755 ปีที่แล้ว

    How'd you apply a material layer to a spline? I am trying to do it in UE5 but failing.

  • @josephyoung6161
    @josephyoung6161 ปีที่แล้ว

    My landscape dont move with the splines. Why?

  • @massivetree7937
    @massivetree7937 3 ปีที่แล้ว

    Have you tried this with World Composition? I'm having all kinds of issues with it.

    • @WorldofLevelDesign
      @WorldofLevelDesign  3 ปีที่แล้ว

      I haven't tried this with World Composition yet.

    • @massivetree7937
      @massivetree7937 3 ปีที่แล้ว

      @@WorldofLevelDesign When I try it, Unreal ends up freezing on me at some point. So badly I have to actually restart my computer to quit Unreal.
      I'm guessing since World Composition and these new procedural landscape tools are being worked on for 4.26 that the system isn't exactly perfect yet.

    • @WorldofLevelDesign
      @WorldofLevelDesign  3 ปีที่แล้ว +1

      @@massivetree7937 That's what I heard too that World Composition is getting a make-over with new UE4 version and the new non-destructive layers aren't streamlined together yet.

  • @mt.boonholdingslimited8168
    @mt.boonholdingslimited8168 2 ปีที่แล้ว

    Why don't I see this on 4.26.2?

  • @stormolflak
    @stormolflak 2 ปีที่แล้ว

    👍

  • @michaellhenson731
    @michaellhenson731 3 ปีที่แล้ว

    My cobblestone doesn’t look as clear as yours. Mine is see through

    • @WorldofLevelDesign
      @WorldofLevelDesign  3 ปีที่แล้ว +1

      This is because cobblestone layer needs to be set to LB Alpha Blend and as Non-Weight Blended Layer.