Starfield - A Skeptical Review

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  • เผยแพร่เมื่อ 30 ส.ค. 2023
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    Starfield is an upcoming action role-playing game developed by Bethesda Game Studios and published by Bethesda Softworks. It was announced during Bethesda's E3 presentation in 2018. The game takes place in a space-themed setting, and is the first new intellectual property developed by Bethesda in 29 years. It is set to release for Windows and Xbox Series X/S on September 6, 2023.
    Starfield is an action role-playing video game. Players can switch between a first-person and third-person perspective any time in the game. Starfield features an open world in the form of an area within the Milky Way galaxy, containing both fictional and non-fictional planetary systems, with players being able to land on more than 1,000 planets and an unspecified number of moons and space stations. The majority of the landscapes within the game were procedurally generated; they were subsequently modified and handcrafted content was developed around them. The game will generate the terrain and the alien flora and fauna of a planet depending on the star of its system and its atmosphere, as well as locations of interest as the player approaches a planet. The largest city in the game, New Atlantis, is the largest fictional city Bethesda has developed. As the player explores the game world, they will encounter various non-playable characters (NPCs), some of whom may join the player's crew. Such NPCs may aid the player in combat, carry items, or during confrontations, speak to other NPCs on the player's behalf. Some may comment on choices the player makes. The player may station crew members at any of their constructed outposts. Each companion character has their own unique skills and abilities. Some recruitable NPCs are able to be romanced by the player.
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ความคิดเห็น • 8K

  • @jgj75
    @jgj75 8 หลายเดือนก่อน +4124

    The biggest shocker to me from this review is that BGS gave Luke a review code.

    • @nygeriunprence
      @nygeriunprence 8 หลายเดือนก่อน +72

      I KNOW 😂😂😂

    • @olukegunnarsolskjaer7614
      @olukegunnarsolskjaer7614 8 หลายเดือนก่อน +9

      Why?

    • @systemofadown945
      @systemofadown945 8 หลายเดือนก่อน +153

      They're just happy it's not gonna be panned as bad as 76 was

    • @subjectdelta17
      @subjectdelta17 8 หลายเดือนก่อน +122

      Just shows the confidence they had in this game

    • @ar3s._.
      @ar3s._. 8 หลายเดือนก่อน +164

      It's not like he gave an unfair review tho? He pointed out what he personally found to be lacking in the game, which is what reviews are, personal opinions.

  • @DNYLNY
    @DNYLNY 8 หลายเดือนก่อน +1684

    I still can’t believe there aren’t any vehicles. It’s so immersion breaking to run when you literally flew a spaceship to get there. We have rovers on mars irl in 2023.

    • @godsgrasshopper272
      @godsgrasshopper272 8 หลายเดือนก่อน +89

      "We have rovers on mars irl in 2023"
      lol

    • @Terjopan
      @Terjopan 8 หลายเดือนก่อน +215

      We had rovers on mars since 1997 brother

    • @joelhess1436
      @joelhess1436 8 หลายเดือนก่อน +302

      ​@@Terjopanmakes it even worse and proves his point

    • @godsgrasshopper272
      @godsgrasshopper272 8 หลายเดือนก่อน +111

      .... and in 1969, man jumped in a tin can, was propelled at 17 000mph (escape velocity) traveling 250 000 miles to the moon, where they rode a buggy, played golf, phoned president Nixon, hopped back in the tin can, travelled a further 250 000 miles, re-entering the atmosphere in another tin can, slowed by a parachute.
      FFS

    • @jacobwilkins8761
      @jacobwilkins8761 8 หลายเดือนก่อน +100

      Moreover, Mass Effect had the mako fifteen years ago. The rovers are a staple of the genre.

  • @MrTelboy
    @MrTelboy 8 หลายเดือนก่อน +1064

    When they said "there are thousands of planets to explore" that was a big red flag. 6-8 well designed planets will always be better than 100 more copy and pasted ones.

    • @voidlessky8048
      @voidlessky8048 8 หลายเดือนก่อน +54

      Exactly this outer wilds was just a straight space explorer it about 7 planets with some moons but each had so much lore, different feels and unique challenges that i enjoyed more then i had with no man's sky

    • @ChosenOne-il4bm
      @ChosenOne-il4bm 8 หลายเดือนก่อน +2

      srar wars outlaw cough cough

    • @LucaBattiato-lm4rn
      @LucaBattiato-lm4rn 8 หลายเดือนก่อน +28

      There are 6-8 well designed planets though....

    • @dubjubs
      @dubjubs 8 หลายเดือนก่อน +20

      ​@@voidlessky8048Too bad even Outer Worlds wasn't that great either (compared to what Obsidian usually writes)

    • @jamiefrostick4059
      @jamiefrostick4059 8 หลายเดือนก่อน +6

      Sounds like they should have started this new ip with a few well crafted systems to explore in. If they set the timeline earlier it would have made more sense that technology at that time was limited for space travel. This game was too ambitious for bethesda.

  • @themarcshark
    @themarcshark 8 หลายเดือนก่อน +1238

    Bethesda should have just made one solar system of like 5 - 6 planets that would just be like 5-6 skyrim sized maps or even smaller frankly. That would have still been a staggering achievement and a massive amount of content but it would have still maintained that hand crafted dense exploration.

    • @DavidKnowles0
      @DavidKnowles0 8 หลายเดือนก่อน +14

      It only staggering if you are completely unaware of what it peers in this genre has achieved.

    • @themarcshark
      @themarcshark 8 หลายเดือนก่อน +96

      @@DavidKnowles0 um yeah no. A BGS game going from 1 map to 6 is a staggering increase

    • @DavidKnowles0
      @DavidKnowles0 8 หลายเดือนก่อน

      for BGS, not for gaming. @@themarcshark

    • @kaistephenson6729
      @kaistephenson6729 8 หลายเดือนก่อน +73

      Dude, outer wilds did just that and did it perfectly. So much depth of story in each world and they weren’t huge but they felt like vast and complete planted

    • @off6848
      @off6848 8 หลายเดือนก่อน +32

      @@DavidKnowles0not really there are games with more depth and detail on one world than most galactic floater sims
      Galaxy size exploration is mostly a gimmick selling point right now

  • @Armadous
    @Armadous 8 หลายเดือนก่อน +3092

    "Starfield is not about exploring space freely ... it's about fast traveling to locations and having conversions with people". I need to hear this.

    • @KirihitoSan
      @KirihitoSan 8 หลายเดือนก่อน +313

      thing is, Bethesda games suck at good conversations( so what's the point?

    • @Blueslyfox
      @Blueslyfox 8 หลายเดือนก่อน +73

      @@KirihitoSanWell the same guy who said that quote said the voice acting and dialogue in the game is good. They also said that quote is fine because it’s what they expect from Bethesda

    • @Neruomir
      @Neruomir 8 หลายเดือนก่อน +111

      Exept unlike Scyrim you have 5 loading screens before you get to where you want to be.

    • @dmdeign7116
      @dmdeign7116 8 หลายเดือนก่อน +151

      I fast traveled to this comment

    • @thekotabear3262
      @thekotabear3262 8 หลายเดือนก่อน +53

      It's literally Submenu: The game

  • @AFGuidesHD
    @AFGuidesHD 8 หลายเดือนก่อน +611

    "good to play on illicit substances" - Skeptical Reviewer

    • @bigschlongdave3771
      @bigschlongdave3771 8 หลายเดือนก่อน +16

      As someone high af rn, I can confirm this statement.

    • @Infamous159
      @Infamous159 8 หลายเดือนก่อน +3

      100% perfect lol

    • @Raiyekiu
      @Raiyekiu 8 หลายเดือนก่อน +1

      There are places where is not illicit so…

    • @merkedgg6322
      @merkedgg6322 8 หลายเดือนก่อน +2

      That same for me but on elden ring 😂

    • @PotatoPatatoVonSpudsworth
      @PotatoPatatoVonSpudsworth 8 หลายเดือนก่อน +7

      "good to play on perfectly legal substances" -
      Skeptical Reviewer (he lives in Colorado)

  • @HeadsFullOfEyeballs
    @HeadsFullOfEyeballs 8 หลายเดือนก่อน +505

    I'm glad to hear that the "stuck in combat mode with no enemies around" bug made it into the game. That one's been in every Bethesda game since Morrowind in some capacity. If they ever fix it it'll be like losing an old friend.

    • @psn._.natboogie43
      @psn._.natboogie43 8 หลายเดือนก่อน +9

      Haha truuuuueeee

    • @janekfan666
      @janekfan666 8 หลายเดือนก่อน +35

      I mean, starfield runs on heavily modified morrowind engine (no, this is not hyperbole), so that kind of shit was just sort of... expected

    • @hunterkiller1984
      @hunterkiller1984 8 หลายเดือนก่อน +31

      'cannot rest while there are enemies nearby.'
      Repeatedly hammers T

    • @fumiya9078
      @fumiya9078 8 หลายเดือนก่อน +3

      Traditions

    • @basedfemboi9401
      @basedfemboi9401 8 หลายเดือนก่อน +1

      Lmaoo

  • @SMJSmoK
    @SMJSmoK 8 หลายเดือนก่อน +10

    "See that mountain? You can't climb it."

  • @frankbauerful
    @frankbauerful 8 หลายเดือนก่อน +1405

    Speedrunners around the world are breathing a sigh of relief. It sounded so scary when Bethesda said they had fixed their engine.

    • @wightclaudia
      @wightclaudia 8 หลายเดือนก่อน +193

      Yeah can’t wait to see someone beat the game in 5 minutes by jumping off a spaceship while holding a hammer and then fast equipping an alien scalp 10 times before rapid crouching through the map and then dropping the hammer which triggers the credits

    • @bellenber
      @bellenber 8 หลายเดือนก่อน +35

      Actually, accurate. @@wightclaudia

    • @metalmask5
      @metalmask5 8 หลายเดือนก่อน +36

      @@wightclaudiaActually, that's an actual speedrun, there's a video of it already.

    • @TheWendigoProjekt
      @TheWendigoProjekt 8 หลายเดือนก่อน +3

      😂😂😂

    • @TheTrueDiablix
      @TheTrueDiablix 8 หลายเดือนก่อน +23

      @@wightclaudia That method can get a clear time MUCH faster than 5 minutes if you noclip through some walls on the way to your ship to trim it down to about 4 minutes 13 seconds.

  • @ThirsttyRecon
    @ThirsttyRecon 8 หลายเดือนก่อน +1382

    Todd Howard's marketing style has always been the same, be as vague as possible and use a lot of hype words and statements and let the hype run wild. Nobody ever learns.

    • @Archmage9885
      @Archmage9885 8 หลายเดือนก่อน +144

      I knew to expect nothing from Todd, and I was not wrong.

    • @Adzm9293
      @Adzm9293 8 หลายเดือนก่อน +75

      Anyone who has watched the old gameplay demos and stuff knows Todd is the king of half truths

    • @jcaashby3
      @jcaashby3 8 หลายเดือนก่อน +25

      I feel you. I am sure it is a fun game as I see people are liking it for sure. But I just felt like Todd was hiding something with this game. Like focus on certain elements but not be fully clear on other things. The thing about seeing a mountain in the distance and not being able to actually go to that mountain is a letdown...not in a sense that I care about going to said mountain....a letdown that if I wanted to...I can not!! (Based on this video)

    • @kidnamedfinger2840
      @kidnamedfinger2840 8 หลายเดือนก่อน +57

      If God Howard's lips are moving, he's lying

    • @TheForbiddenOne55
      @TheForbiddenOne55 8 หลายเดือนก่อน +10

      Yea he definitely had me hyped when he said the game is filled with STUFF 😂

  • @Tyler360
    @Tyler360 8 หลายเดือนก่อน +45

    "Main story is lackluster" I knew this literally years ago as soon as I knew Emil Pagliarulo was the lead writer lol. Why does nobody talk about this guy? Everyone knows well the BGS stories are never that great but nobody ever asks why. This guy holds them back unbelievably.

    • @harrypike731
      @harrypike731 7 หลายเดือนก่อน +5

      Agree, but BGS games never had, nor did they need, fantastic main narratives. They aren't Naughty Dog, and it isn't their games' primary focus. That primary focus is on exploration, and genuine 'roleplay' open world elements. Trouble is, you can't have a subpar narrative experience *and* a subpar open-world/exploratory experience, which seems to be the case here. Indeed, the explorational elements seem to be hampered in Starfield even compared to the likes of Skyrim (BGS' last genuinely great game IMO).

    • @martinkirotar6994
      @martinkirotar6994 7 หลายเดือนก่อน +5

      @@harrypike731Morrowind had a fantastic main story.

    • @Chinothebad
      @Chinothebad 7 หลายเดือนก่อน

      I don't even care much about Pagliarulo and main stories in Bethesda games but BGS main quest stories peaked with Morrowind. Ironically enough, Pagliarulo was in charge of the Dark Brotherhood questline in Oblivion which I heard had one of the best sidequest.

    • @Tyler360
      @Tyler360 7 หลายเดือนก่อน +2

      @Chinothebad I've played every ES except Oblivion so no comment really but Todd has said himself that Emil is a close friend of his so I wouldn't expect to see him go unless many people complained about him specifically. If half the idiots who whined about TESV/FO4/76 had actually name dropped him we might have had better stories today to compliment their amazing world design. Oh well.

    • @Chinothebad
      @Chinothebad 7 หลายเดือนก่อน

      @@Tyler360 that could sound like a conflict of interest considering the two coupd be friends. Still don't know if dropping him would improve the quality of their main quest stories. 4 was just a reversed rehash of 3 and Skyrim had some of Kirkbride's drug addled writings in it though "world ending dragons" didn't live up to its hype and lore.

  • @Juan-GC
    @Juan-GC 8 หลายเดือนก่อน +117

    I wasn’t even expecting 10 full planets to explore, I just wanted a rpg style game with actual seamless space exploration and freedom. And somehow they delivered half of each little bit

    • @WaryObserver
      @WaryObserver 7 หลายเดือนก่อน +6

      Sadly Bethesda stopped making RPG's long ago already, most of their games have just RPG elements slapped on, which come down to stats changing items at best, choices in dialogues with actual consequences tho, not to be found, rarely at best sadly but not a main thing that you know, makes an RPG.
      I like Elder Scrolls, Oblivion more than Skyrim to some degree even, but their games are always average, what keeps them going is the modding community, something Bethesda by now fully relies on. And that is what will break their back soon, because Modders might rather start making an own game then having to keep fixing their mess.

  • @117johnpar
    @117johnpar 8 หลายเดือนก่อน +105

    You're telling me that the engine that made the games that felt 7-10 years out of date 15 years ago doesn't feel modern and fresh?

    • @off6848
      @off6848 8 หลายเดือนก่อน +2

      Is it seriously still on Frostbite? Insanity

    • @janekfan666
      @janekfan666 8 หลายเดือนก่อน

      ​@@off6848nah, gamebryo - a heavily modified version of the engine from morrowind haha

    • @distroquerim
      @distroquerim 8 หลายเดือนก่อน +21

      @@off6848 this is not an EA game dawg

    • @Deltaworks23
      @Deltaworks23 8 หลายเดือนก่อน +4

      "It just works."

    • @enriquepageperez1305
      @enriquepageperez1305 8 หลายเดือนก่อน +6

      If it were Frostbyte it would probably suck like 10% less lmao but the “Creation Engine” has gotta be the shittiest engine around in 2023. Seriously a garbage engine - I’d rather build a 3D game with Cocos2D lmao

  • @somanytakennames
    @somanytakennames 8 หลายเดือนก่อน +1099

    I was never that excited about the whole “exploring 1000 planets” thing because unless you handcraft each individual planet, the procedurally generated stuff will eventually get incredibly repetitive very quickly. Like No Man Sky.
    Honestly, I’d have preferred it if they kept to a single solar system and gave like, 10 planets a load of attention each.

    • @Peaceiscoming669
      @Peaceiscoming669 8 หลายเดือนก่อน +64

      This is why I like mass effect Andromeda so much. Its the right amount of exploration

    • @CJ-wh7ik
      @CJ-wh7ik 8 หลายเดือนก่อน +59

      to the defense on nms, the fact that you can build whatever you want wherever you want and the number of possible planets that can be generated make exploring something to come back to. Also naming things and planets is rly cool.

    • @NicholasBrakespear
      @NicholasBrakespear 8 หลายเดือนก่อน +22

      Yup. Imagine if it had focused on capturing the same vibe as The Expanse; and you just had one system, with heavily populated inner planets and rough colonies towards the edge... like, literally the space equivalent of exploring the better parts of the Fallout 3 map.

    • @creatorF0UR73EN
      @creatorF0UR73EN 8 หลายเดือนก่อน +46

      No Man’s Sky isn’t too repetitive. You can still find crazy planets that look amazingly different at night than it does during its daytime. Exploration actually feels rewarding in No Man’s Sky. Just look at the planets people have made settlements and communities on, they’re all unique.

    • @fynnh5459
      @fynnh5459 8 หลายเดือนก่อน +4

      ​@@Peaceiscoming669 I agree. It's by no means a very good game, but I actually liked the exploration there.

  • @LithiumLogica
    @LithiumLogica 8 หลายเดือนก่อน +140

    Procedural generation is often used as a substitute for good, honest, hard work. It's something that can be used to dazzle shareholders or higher-ups who don't understand game dev on a more technical level or from the player's perspective. It CAN be a great tool, but Starfield is a good example of it being used as a crutch. Procedural generation needs more effort than they put into it.

    • @dubjubs
      @dubjubs 8 หลายเดือนก่อน

      ​@@beanns6632Minecraft as well

    • @Cat5_
      @Cat5_ 8 หลายเดือนก่อน +12

      DRG has some of the best Procedural generation imo
      ROCK N STONE

    • @LithiumLogica
      @LithiumLogica 8 หลายเดือนก่อน +2

      @@sayarimamani3605 Braindead take? You basically said what I said. Who was braindead?

    • @titanjakob1056
      @titanjakob1056 8 หลายเดือนก่อน +1

      @@beanns6632another example no man sky even back when it was released it was still impressive how well it worked you’d rarely see almost similar worlds etc

    • @TrogdorBurnin8or
      @TrogdorBurnin8or 7 หลายเดือนก่อน +1

      The goal for this genre should be "Semi-procedural baking". Extensive procedural generation with thousands of creatively premade modular assets is the way you populate a 10,000 Km^2 world and then manually chart a bunch of quests and biomes and objectives through it, before baking it into a finished world. You don't have to make it larger than Daggerfall, but you do have to make it a lot larger than Skyrim. A Starfield 'world' appears to be, if anything, much smaller than Skyrim and less handcrafted than Daggerfall. Maybe the fact that there are a thousand of them makes up for that? But not on the 'exploration' fetish that a lot of us Bethesda gamers possess.

  • @restyoursouls
    @restyoursouls 8 หลายเดือนก่อน +218

    This game is the definition of “quantity over quality”

    • @BeniaminSzabo
      @BeniaminSzabo 8 หลายเดือนก่อน +11

      As opposed to Outer Worlds which is quality over quantity

    • @bennymountain1
      @bennymountain1 8 หลายเดือนก่อน +4

      Bethesda Game (tm)

    • @jiketagg4251
      @jiketagg4251 8 หลายเดือนก่อน +1

      Anyone who thinks this, hasn’t played the game. The faction quests are as good as if not better than the witcher 3 bloody baron

    • @restyoursouls
      @restyoursouls 8 หลายเดือนก่อน +18

      @@jiketagg4251 someone’s mad at other people’s opinions lol

    • @jiketagg4251
      @jiketagg4251 8 หลายเดือนก่อน

      @@restyoursouls not mad just stating facts lmao. You wrote your insight on the day of release. I’m specifying after spending time in the game what it’s actually like

  • @grimreefer213
    @grimreefer213 8 หลายเดือนก่อน +566

    This confirmed everything I speculated this game would be.

    • @rogerphone481
      @rogerphone481 8 หลายเดือนก่อน +12

      same

    • @scotto9857
      @scotto9857 8 หลายเดือนก่อน +2

      You know ball

    • @pompeythegreat297
      @pompeythegreat297 8 หลายเดือนก่อน +43

      Game is a decent 7 or even 6
      Not as deep as people thought
      Doesn't even have that injury system from fallout lol

    • @dan4992
      @dan4992 8 หลายเดือนก่อน +9

      You guessed a bethesda game would just like other bethesda games... wow, better hit the casino tonight

    • @SilverJoystix
      @SilverJoystix 8 หลายเดือนก่อน

      @@dan4992Cope

  • @danielpeterson9724
    @danielpeterson9724 8 หลายเดือนก่อน +589

    You're only the second reviewer that even mentioned that planets aren't fully explorable with contiguous terrain.

    • @coolzoky
      @coolzoky 8 หลายเดือนก่อน +114

      The reviews for this game are all over the place. I've seen 10 reviews and not a single one talked about the game's music, which is normally something a review should mention.

    • @Timewalker13
      @Timewalker13 8 หลายเดือนก่อน +15

      The devs said in previous interviews that it would be like that

    • @I_enjoy_some_things
      @I_enjoy_some_things 8 หลายเดือนก่อน +27

      @@Timewalker13 But what was the community saying? People who brought up doubts about how fun exploring would really be got absolutely shit on.

    • @richardmaccotta4341
      @richardmaccotta4341 8 หลายเดือนก่อน +47

      plenty of boot likers, that BGS selected to who give an early access so you would know better next time, nothing i cannot expect from cheap Todd

    • @dan4992
      @dan4992 8 หลายเดือนก่อน +5

      @@I_enjoy_some_things so you're mad at devs for telling you how the game was gonna be played and you getting overhyped about it? What?

  • @trashee973
    @trashee973 8 หลายเดือนก่อน +129

    I've gone back and forth on this game a few times. I started out excited, the opening sequenced looked good, the facial animations were believable, the dialogue seemed promising and New Atlantis looked pretty cool. But that turned into deep disappointment when I realized how the space traversal and planet generation works. Eventually I accepted that it is what it is and started to approach the game on it's own terms and wow, I began having a pretty good time. The writing, the choices and roleplay options, the way side quests are integrated believably into the world, the combat, it's all the best that Bethesda's ever done. I was really impressed. But then I played more and that initial impression wore off and I realized that even IF this is Bethesda's best work, they're still lagging behind their peers substantially. A lot of that excitement was around the idea of what I thought Starfield would be able to accomplish, but it didn't live up to that.
    The cracks started showing and I don't mean bugs, I just mean that, well... for example, New Atlantis is the biggest and (imo) the best designed city Bethesda has ever made. And it's impressive, but it's also immediately apparent how the scale of New Atlantis is mostly an illusion and an unconvincing one at that. It takes like, manual suspension of disbelief, way too much I think, to buy into the idea that New Atlantis or Akila City and especially Neon are really cities. This apparently massive, jewel of humanity is just three towers. The capitol of the Freestar Collective can be walked across in half a minute. The bustling cyberpunk metropolis of Neon is almost literally just one short street. And the game is filled with stuff like that, from location design to quest design and the way relationships and stories progress with both companions and quest givers. When you go to join the vanguard you're immediately accepted and put through orientation, and when you're in orientation there's just... no one there but you. It's empty. Quest giving strangers just immediately trust you with very important information and tasks and you almost instantly become pivotal to their goals. For the most part, nothing you do has any real consequence outside of quest completion. You kill people, you take down conspiracies, you do this and that and the world doesn't feel like it progresses. It's just the same as it was before the quest began. It all takes a little too much suspension of disbelief. A lot of it's just not believable.
    And what initially feels like deep gameplay systems is revealed to be very shallow. Ship building is almost entirely cosmetic. Crafting things to sell is not a good way to make money and the system itself is clunky and cumbersome. Piracy is not a good way to make money, even if it is cool. Smuggling is not a good way to make money nor is it very in depth. The activity is just a dice roll and one that can be completely avoided by just going to the buyer in the Den. Mission boards and bounties don't offer much reward. The game throws credits at you for completing quests and so all of these already bare bones systems are made mostly useless. And worst of all that iconic Bethesda exploration has been gutted. The game is mostly centered around sort of mid for modern standards quests and building cool looking stuff. That's cool but I guess I just expect more nowadays.
    That's my problem with Bethesda and Starfield in general. The times have changed and what was impressive and revolutionary back when Fo3, Oblivion, and Skyrim came out is mundane now but Bethesda won't ever progress. They just do bigger versions of what they've done in the past and that doesn't compel me anymore. When they try and do something new it mostly falls flat. Part of the charm to earlier Bethesda games was the vision or ideals that they reached for. That "being who you wanna be and living in a breathing world." They never really captured that perfectly but fuck, it was really nice to at least play a game that tried. But after years and years of them making these attempts and falling short I think I'm just done. I'll probably swing back around in a few days and appreciate the game for what it is but I don't think I'll ever expect Bethesda to release something boundary pushing or innovative. Every game they've made since (and to a smaller extent including) Skyrim has been frustratingly flawed and fallen short of the marketing promises.

    • @HappyDude1
      @HappyDude1 8 หลายเดือนก่อน +7

      I had the same feeling
      I wonder if they can fix those load screens ? And add more stuff like no man sky ? Or is the engine not up to the task ?

    • @And_Sun_Yk
      @And_Sun_Yk 8 หลายเดือนก่อน +23

      Very well written. I lost my interest in the first 2-3 hours -
      1. The mission designed seemed dated. Like spending way too long during missions to search for useless loot, carrying 10 guns and 3 suits and not showing it on your body - playing the overencumbered game. Ultimately going from point A to B in the longest time possible with no immersion.
      2. The NPCs in the first 'city' were so dead and boring. Like Skyrim villages were alive with 10-15 people, and all of them had unique dialogues, though repeated to a pulp. But they felt alive. They were doing tasks or sitting in the bar. The 500 NPCs here just stare blankly at you. The AI is zero. This is not a 2023 game.
      3. The space and map exploration was shoddy. Freedom of exploration is looking at that mountain in the distance and making that journey for it, expecting dangerous creatures on the way.
      Skyrim made me immersed. RDR2 made me too. But this is not an interesting exploration game.

    • @HappyDude1
      @HappyDude1 8 หลายเดือนก่อน +14

      @And_Sun_Yk
      Also Weird lightning and shadows, and old looking graphics. and Dont forget invisible walls! Come on its 2023 .... its a space exploration game but there is nothing to explore almost all planets are empty and surrounden by invisible walls

    • @And_Sun_Yk
      @And_Sun_Yk 8 หลายเดือนก่อน +4

      @@HappyDude1 yep. It's just an action game with poor AI and design. But as usual, the fake freedom gives you an illusion.

    • @trashee973
      @trashee973 8 หลายเดือนก่อน +5

      @@And_Sun_Yk No it isn't a good exploration game and without that the flaws Bethesda is known for stand out much more, like the NPC'S and their A.I you mentioned. I and I think many other people gave Skyrim and Fo4 a pass on a lot of things because the world itself and exploring it was so good. Also ty for the compliment.

  • @captainfach
    @captainfach 8 หลายเดือนก่อน +47

    One big mistake that Bethesda made was not randomizing the Interiors of these dynamically placed encounters. One thing that could have saved this hole, repeating the same mine over and over again, would be to randomly generate the inside layout of the mine cave or whatever. Then it would be more like Diablo we're even though you're going to the same location it's different. That way they could have basically made infinite unique content

  • @k--music
    @k--music 8 หลายเดือนก่อน +228

    Soon as I heard “1000 planets” my heart sank, knew there’s no way they’d have planet sized maps or interesting generated locations

    • @wolfwing1
      @wolfwing1 8 หลายเดือนก่อน +32

      no, but sounds like they didn't even do the bare minimum for that, same exact location, same enemies same loot?

    • @k--music
      @k--music 8 หลายเดือนก่อน +24

      @@wolfwing1 didn’t hear that part of the review. Yeah that’s disappointing too, tho it seems almost inevitable if they’re scattering a handful of handmade things across thousands of instances right. Should’ve just made a few focused planets imo

    • @jackastor5265
      @jackastor5265 8 หลายเดือนก่อน +2

      @@wolfwing1 This is a shit storm waiting to happen.

    • @wolfwing1
      @wolfwing1 8 หลายเดือนก่อน +2

      @@k--music well he talks about seeing a location that least to him seems to have the same enemies in same places multiple times. There is going to obviously in such a game be some, "Already seen that." what makes a better procedrialy genreated world is the distances between it, vary up the enemy locations, vary up the building pieces so that it's not always the exact same thing and such.

    • @k--music
      @k--music 8 หลายเดือนก่อน +4

      @@wolfwing1 yeah I suppose it could be with done some modular buildings and mixed up enemy types and loot tables too, still, would be far better to just focus on a few and hand craft them. BGS generated content and quests have always been lackluster

  • @drksideofthewal
    @drksideofthewal 8 หลายเดือนก่อน +410

    Imagine Skyrim, but instead of being able to run across the entire landmass, you’re forced to fast travel to every single location, which is surrounded by an ocean of procedurally generated content. That’s what Starfield is, apparently.

    • @HeavyMetalGamingHD
      @HeavyMetalGamingHD 8 หลายเดือนก่อน +38

      This is exactly what elder scrolls arena was almost 30 years ago.

    • @martymcyourflysdown6872
      @martymcyourflysdown6872 8 หลายเดือนก่อน +11

      Yes but it somewhat makes sense in Starfield. IRL if you were landing on random (unexplored) planets all the time then you would likely land in a different spot everytime until you setup a base camp or something.
      It is a bit annoying tho when it’s even like that outside of inhabited cities. That’s probably my biggest complaint about the game, Much of the procedurally generated content and lack of maps even in explored cities like New Atlantis.
      Honestly I’m happy they did procedural generation because that’s probably the only reason this game is already out, Meaning they’ll have more time to make ES6. I really hope they don’t use procedural generation on ES6 tho, I’ll be so disappointed if this becomes their new go to lol

    • @x3TripleAce3x
      @x3TripleAce3x 8 หลายเดือนก่อน +55

      @@HeavyMetalGamingHD so you're telling me starfield would have been a cutting edge game 30 years ago?

    • @deptusmechanikus7362
      @deptusmechanikus7362 8 หลายเดือนก่อน +13

      ​@@HeavyMetalGamingHD yeah, well. Somebody tell Todd that we're not thirty years ago anymore. We are now and this is fucking embarrassing.

    • @nate9948
      @nate9948 8 หลายเดือนก่อน +14

      Imagine fallout 4 modded and reskinned and set in space, there you go, starfield

  • @GhostOfSnuffles
    @GhostOfSnuffles 8 หลายเดือนก่อน +41

    Starfield would have been an exceptional release.... back in 2010.

    • @gamesmaster1060
      @gamesmaster1060 8 หลายเดือนก่อน +2

      Starfield wouldn't have been possible in 2010

    • @Srbistan
      @Srbistan 8 หลายเดือนก่อน +12

      ​​@@gamesmaster1060Yeah I don't think a disappointment this big could be released in the year RDR1, StarCraft 2, God of War 3 and Halo Reach came out

    • @njxwolverine2493
      @njxwolverine2493 8 หลายเดือนก่อน +1

      @@gamesmaster1060lmao?

    • @j.c.denton2060
      @j.c.denton2060 7 หลายเดือนก่อน +1

      New Vegas came out in 2010 and I would have no problem picking it up and playing it today for probably the 10th time because that game is a handcrafted open-world masterpiece. This game is a procedurally generated bland element scanning simulator with some quests and gun fighting sprinkled in. 70% of the content could have been cut and you would have the same game but with less play hours.

    • @Felipe_Ribeir0
      @Felipe_Ribeir0 7 หลายเดือนก่อน

      @@gamesmaster1060 maybe because of some details, like tons of empty planets. Nothing more than that, considering that Fallout NV, Skyrim, Mass Effect 2 were released around this date and are better games.

  • @zzxp1
    @zzxp1 8 หลายเดือนก่อน +46

    I really don't care about not being able to walk from one planet end to the other, there is no purpose on that. But not being able to fly your ship inside the star system is a big major sin for me. Just imagine all the random encounters they could have made to make flying from planet to planet more exciting, it would had also give you a reason to really care about the spaceship aspect of the game. Right now the spaceship is just the loading screen before the real loading screen.

    • @elwasonbb9311
      @elwasonbb9311 8 หลายเดือนก่อน +6

      LOL 😂 “just a loading screen before the real loading screen “🤣 you sir.. Had just made my nite.

    • @Chinothebad
      @Chinothebad 7 หลายเดือนก่อน +2

      Even when coming to the orbit of planet, random encounters could of been better utilized. Sure those exist but they didn't occur much when they could have since everyone in the future has a ship. Hell, even if it was just simply switching between cells, they could of still had used that to fly from one planet to another in the same system rather than just opening maps. If they say that could mess with combat, they could of just made it be like with fast travel in "you can't travel while enemies are nearby."

    • @evzenvarga9707
      @evzenvarga9707 7 หลายเดือนก่อน

      They should've made a few maps on each planet

  • @hayax
    @hayax 8 หลายเดือนก่อน +531

    I think it’s funny that Bethesda implemented procedurally generated 1000 planets, but then forgot to actually implement good exploration. Like, they should have just made 40 or so planets but made them hand crafted. The procedurally generated planets make no sense for the type of game they made.

    • @euskryhtbnfvse4i7ehs4hnvf
      @euskryhtbnfvse4i7ehs4hnvf 8 หลายเดือนก่อน +20

      Great point

    • @NoNew42
      @NoNew42 8 หลายเดือนก่อน +10

      Yea. It’s quite literally a logical fallacy.

    • @kavky
      @kavky 8 หลายเดือนก่อน +21

      Elite Dangerous did something similar almost a decade ago and it was just as shallow. Can't believe anyone there thought it would be a good idea.

    • @vivisiow7214
      @vivisiow7214 8 หลายเดือนก่อน +9

      ​@@kavkyHave you actually done exploration on elite dangerous? I actually thought the most immerssive yet headache inducing part was that they managed to make travelling immersive in so many jumps due to the sheer amount of systems and planets, but unfortunately those are lacking in content. Except, because it is procedurally generated, there has been some very curious sights in the galaxy that got generated, making for the rare find of an explorer actually precious. Pros and cons. I can only really tuink of Pros if ever make planet content better.

    • @Yorishiriamori
      @Yorishiriamori 8 หลายเดือนก่อน +27

      They could have no man's sky space traveling.
      All the loading screens and fast travels are just... Why are they even in the game?

  • @adamnienke3633
    @adamnienke3633 8 หลายเดือนก่อน +387

    Recycling locations is such a bummer. Why make a world you can’t fill?

    • @pedrotbird5426
      @pedrotbird5426 8 หลายเดือนก่อน +32

      I swear I remember Todd saying that every structure would atleast be slightly different, plus why all the loading screens? Just do the same method minecraft does for exploring planets. Just seems a bit shit

    • @NBag-ni4ow
      @NBag-ni4ow 8 หลายเดือนก่อน +21

      A 1000 explorable planets... Yeah explore to your hearts content until the game tells you hey your adventure ends here, turn around or you'll receive an ancient error to the knee. I wonder if there is a preston garvey type telling you there are more outposts in need of your help and continues to mark the locations on your star chart... Good Lord.

    • @gama2064
      @gama2064 8 หลายเดือนก่อน +3

      Because people love buying games like that.

    • @Joasoze
      @Joasoze 8 หลายเดือนก่อน +2

      Even XCOM 2 put elements together so no tactical maps are the same....

    • @obiwanyutuben
      @obiwanyutuben 8 หลายเดือนก่อน

      @@NBag-ni4ow this.

  • @user-em5cq5np1p
    @user-em5cq5np1p 8 หลายเดือนก่อน +79

    During Lex Fridman's podcast, Todd Howard told about their new technology of making planets where they made a sphere and then covered it with procedurally generated portions of landscape
    It's really nice how effectively they didn't use it

  • @maxwellshilling1133
    @maxwellshilling1133 8 หลายเดือนก่อน +116

    This isn’t a skeptical review, this is a fair, honest review.

    • @bennymountain1
      @bennymountain1 8 หลายเดือนก่อน +5

      Skepticism has gotten itself a bad rep with all the nihilistic edgelords adapting the term.

    • @ProfounDisputes
      @ProfounDisputes 8 หลายเดือนก่อน +4

      Somehow people think if you only focus on the negative and give little praise then it's a honest review. That is the same as only focusing on the positive it's biased and unfair....

    • @AggravatedAstronomer
      @AggravatedAstronomer 8 หลายเดือนก่อน +7

      Skepticism is very different from cynicism

  • @Pillock25
    @Pillock25 8 หลายเดือนก่อน +661

    Now we know why there aren't any planetary exploration vehicles, there's no need for them because the planets aren't the size of planets, you're surrounded by invisible walls.

    • @TheXboxSux
      @TheXboxSux 8 หลายเดือนก่อน +148

      They're not even planets. Just random squares of topography with rinse and repeat POIs

    • @bluestarkiller
      @bluestarkiller 8 หลายเดือนก่อน +63

      ​@@jonjingles9370but but but daddy Howard wouldn't lie to us!!! - The fanboys

    • @TheXboxSux
      @TheXboxSux 8 หลายเดือนก่อน +79

      @@jonjingles9370 IKR? Same here. They just DO NOT want to acknowledge BGS using an old and outdated engine to make an ambitious space game was NOT a good call. Everyone replied with "modders will fix it." I'd tell them I AM a modder and I can promise you we wont. There's only so much you can do with CEs limitations.
      These people live in a microcosm of their own reality.

    • @Sakisasvictorianmask
      @Sakisasvictorianmask 8 หลายเดือนก่อน +10

      ​@@TheXboxSuxAs a fellow modder, what are your expectations fpr the modding scene?
      The fact they use the same engine makes it seem fairly approachable but at the same time the procedurally generated nature makes it a bit unattractive, no? Like, I feel like it's so much less interesting to create structures that could pop up anywhere in comparison to a special landmark that's in a pre-defined area.

    • @filletmignon5221
      @filletmignon5221 8 หลายเดือนก่อน +1

      Yes but is it like Skyrim… if yes then the game is good and you’ll never see the end of it

  • @Bigsolrac
    @Bigsolrac 8 หลายเดือนก่อน +214

    The problem is a lot of people sold this game as industry defining and is clearly not.

    • @rifway22
      @rifway22 8 หลายเดือนก่อน +27

      Xbox fanboys

    • @AC-hj9tv
      @AC-hj9tv 8 หลายเดือนก่อน +2

      Crearly

    • @Cenot4ph
      @Cenot4ph 8 หลายเดือนก่อน +14

      a lot of people? how about those people working at Bethesda and Xbox? you mean those people, then you'd be right

    • @Bigsolrac
      @Bigsolrac 8 หลายเดือนก่อน +21

      @@Cenot4ph i was talking mostly about different youtubers, but they (bethesda and xbox) did too, sold It like a before and after type video game, even giving It its own event.

    • @DavidKnowles0
      @DavidKnowles0 8 หลายเดือนก่อน +5

      @@rifway22 No just Xbox fanboys, everyone did before Microsoft bought them.

  • @TimeLemur6
    @TimeLemur6 8 หลายเดือนก่อน +12

    "Still in combat"
    Always nice to see a return to the classics.

  • @takumifujiwara9181
    @takumifujiwara9181 8 หลายเดือนก่อน +19

    That review felt so honest and went into simple details that other reviewers just seem to ignore.

  • @thedivineabomination5673
    @thedivineabomination5673 8 หลายเดือนก่อน +434

    Encountering the same locations but on different planets is wild…literally down to its entire placement and spawns…that sucks ass

    • @WVRLORD
      @WVRLORD 8 หลายเดือนก่อน +81

      That’s what happens when you have 1000 procedurally generated “planets” with a few prebuilt location scattered across a barren landscape.. People were right to worry about it.

    • @Sajgoniarz
      @Sajgoniarz 8 หลายเดือนก่อน +30

      The same thing NMS is doing... with 26 people aboard.

    • @teezy1234
      @teezy1234 8 หลายเดือนก่อน +46

      ⁠@@Sajgoniarzyeah and not with 20 years of development like starfield
      If I want to play a open world space game I would chose no mans sky every time.
      For me in starfield the freedom of exploring what you want and how you want is just missing
      And no exo mech, no vehicles and no crazy alien tech

    • @dan4992
      @dan4992 8 หลายเดือนก่อน +21

      @@WVRLORD no people weren't right to worry, this is exactly what they should have expected. Getting mad at bethesda for making a typical bethesda game is stupid.

    • @WVRLORD
      @WVRLORD 8 หลายเดือนก่อน +35

      @@dan4992 that’s not typical at all… it feels like there were more handcrafted and unique locations in pretty much every Bethesda game aside from maybe Arena or Daggerfall because of the heavy reliance on procedural generation. Even with how barren those games could be you were atleast given the ability to freely explore openly across the map, and Daggerfalls one of the largest game maps ever. It also felt like each location in previous games held a lot more lore simply in the things happening around them and way items were scattered or the type of people that were around, they also did that with far less detailed environments at times. There’s no excuse.

  • @matthewmiles3108
    @matthewmiles3108 8 หลายเดือนก่อน +197

    My brain can't get around the fact that they're using pressurized suits and firing bullets at each other

    • @positivelycurvedpikachu
      @positivelycurvedpikachu 8 หลายเดือนก่อน +12

      being this in 2330 maybe the suits have a new kind of technology that makes this possible

    • @D4mnTh4tsBig
      @D4mnTh4tsBig 8 หลายเดือนก่อน +8

      That's one of the things keeping me from playing. It's not really a space sim.

    • @imurdaddy694
      @imurdaddy694 8 หลายเดือนก่อน +50

      @@D4mnTh4tsBigit’s not supposed to be a space sim…

    • @Hurricanekick69
      @Hurricanekick69 8 หลายเดือนก่อน +4

      @@positivelycurvedpikachu how would a futuristic suit affect projectiles traveling in a vacuum?

    • @positivelycurvedpikachu
      @positivelycurvedpikachu 8 หลายเดือนก่อน +4

      @@Hurricanekick69 nono, i guess he is referring to the suits and the bullets penetrant issue with them 😅

  • @JSRJS
    @JSRJS 8 หลายเดือนก่อน +3

    Hype = Todd Howard = Disappointment = me not pre-ordering = lucky I didn't waste money = me buying on sale 75% off in a few years (maybe)

  • @bobmcbobbington9220
    @bobmcbobbington9220 8 หลายเดือนก่อน +140

    finally, a reviewer with basic observational skills that doesn't base his opinions on hype.

  • @roccobrandicoco
    @roccobrandicoco 8 หลายเดือนก่อน +360

    Absolutely fascinated that bethesda finally made a jumping animation that isn't hideous. Glad to know they still managed to fuck up the running animation by somehow making it point diagonally in relation to the direction of the movement.

    • @VampiricBard
      @VampiricBard 8 หลายเดือนก่อน +17

      Yea I noticed that about the running forward anims. The running forward in a diagonal manner does not look good

    • @dan4992
      @dan4992 8 หลายเดือนก่อน +34

      @@lurch789 the fact you write off an RPG because it doesn't have a slide makes your opinion on games worthless

    • @NickZadrot
      @NickZadrot 8 หลายเดือนก่อน

      Is it RPG tho? anything nowadays has dialogs and perks/levels @@dan4992

    • @owenabbiss3443
      @owenabbiss3443 8 หลายเดือนก่อน +8

      @@dan4992 totally agree what a weird line to draw but those mechanics are super fun lol

    • @dan4992
      @dan4992 8 หลายเดือนก่อน +1

      @@owenabbiss3443 they are

  • @DarthDre
    @DarthDre 8 หลายเดือนก่อน +376

    This game seems like the perfect example of everyone's fear/annoyance with open world games, copy and pasted assets and a massively beautiful but empty world.

    • @ThatPianoNoob
      @ThatPianoNoob 8 หลายเดือนก่อน +27

      With ai being so sophisticated i really don't get why it isn't used for asset creation in development. Then polish em up a bit but you can probably still do 10 times as many..

    • @Giliver
      @Giliver 8 หลายเดือนก่อน +17

      A lot of these criticisms fall apart when you realize it's a space game chasing NASA aesthetics.

    • @Alp577
      @Alp577 8 หลายเดือนก่อน +4

      Maybe that’s one of the reason star citizen have so many followers, they’re fed up with copy paste asset. But then that game takes ages to make. Rockstar game are probably the closest to make a big game that packed so many things in it, but then it’s just one or two region map. Elite Dangerous has an amazing game engine, but Fdev incompetence spoiled it for everyone. There has to be a new solution to automate these kind of things on an open world game. Maybe in 20 years.

    • @paul7t5
      @paul7t5 8 หลายเดือนก่อน +49

      It's not even beatiful. Looks about 5 years old at best.

    • @shibernyan2009
      @shibernyan2009 8 หลายเดือนก่อน +48

      'Beautiful' seems debatable tbh. The cities and space look pretty good, but the planets and people.....👀

  • @wabba67
    @wabba67 8 หลายเดือนก่อน +7

    Exploration sounds much like planet-hopping in Mass Effect 1. Except without the vehicle.

    • @j.c.denton2060
      @j.c.denton2060 7 หลายเดือนก่อน

      It's literally the same as ME but with no Mako which makes it slow as hell.

  • @Sabre_Wulf1
    @Sabre_Wulf1 8 หลายเดือนก่อน +57

    As a 50 Yr old gamer, you could fly real time into a space station in the original wire frame vector 'elite' from 1984 on my 'bbc model b' home computer. That file size was about 50 kilobytes. Remember a 1000kb is 1mb and 1000mb is 1gb.
    So they could have done it.

    • @kristianmus1
      @kristianmus1 8 หลายเดือนก่อน +5

      But why would I want to waste the time doing that. It's an rpg. Was advertised as an rpg. It's not a space sim, it's not a game meant for spending 15 mins looking at a timer count down as the only entertaining aspect is looking at my phone till I arrive at a destination, to then immediately go back to "flying" in a straight line doing nothing

    • @tedlienert8029
      @tedlienert8029 8 หลายเดือนก่อน +5

      @@kristianmus1 because the time it takes to load is longer than to actually land?!?

    • @kristianmus1
      @kristianmus1 8 หลายเดือนก่อน

      @@tedlienert8029 a solid 3-5 second loading screen max? How fast are you landing

    • @citizenvulpes4562
      @citizenvulpes4562 8 หลายเดือนก่อน +8

      ​​@@kristianmus1
      You have no creativity.
      The whole point is the journey.
      If I can just point click travel, then why don't I just play a point click adventure, or just an RTS with combat mechanics, like Dragon's Dogma
      I could just play a better RPG.

    • @citizenvulpes4562
      @citizenvulpes4562 8 หลายเดือนก่อน +5

      ​​@@kristianmus1
      I'm glad you like looking at boring loading screens over actual flying.
      Man it's almost like I could just play Fallout New Vegas.
      There's literally 2 or 3 loading screens Everytime you want to travel between planets, how boring and unexpired and plain Lazy.

  • @TheOldDiplomat
    @TheOldDiplomat 8 หลายเดือนก่อน +1178

    that running animation is so goofy, guy's exploring a freaking desert and runs like his life depends on it

    • @tomgu2285
      @tomgu2285 8 หลายเดือนก่อน +49

      So fucking true

    • @user-nn6ow3xt5o
      @user-nn6ow3xt5o 8 หลายเดือนก่อน +103

      It’s basically ripped straight from fallout 76.

    • @thegoodsenator2855
      @thegoodsenator2855 8 หลายเดือนก่อน +3

      Clearly never played an open world rpg

    • @notgonnapay
      @notgonnapay 8 หลายเดือนก่อน +24

      @@user-nn6ow3xt5owhat do you expect? It’s running on an engine that’s 12 years old that’s been rebuilt, revamped, and redone.
      Why won’t they switch to something like Unreal like the Tekken devs did? Because Bethesda knows that their fans will buy their game regardless.

    • @user-nn6ow3xt5o
      @user-nn6ow3xt5o 8 หลายเดือนก่อน +4

      @@MrSoty12345 you probably can’t even run bro

  • @jamiefroud633
    @jamiefroud633 8 หลายเดือนก่อน +153

    What’s even scarier is they intended to release this a year ago. Think about that.

    • @circaen
      @circaen 8 หลายเดือนก่อน +17

      They literally sold their company so they did not have to do that.

    • @tnc7399
      @tnc7399 8 หลายเดือนก่อน

      ​@@circaenno? It's just being under Microsoft makes sense to Bethesda. And I think Bethesda is technically owned by zenimax

    • @Alucard171
      @Alucard171 8 หลายเดือนก่อน +1

      ​@tnc7399 Zenimax is owned by Microsoft, so technically Bethesda is also owned by Microsoft as well.

    • @circaen
      @circaen 8 หลายเดือนก่อน +2

      @@tnc7399 Them selling to Microsoft is what allowed them to push the game back. Todd literally said this.

    • @bluestarkiller
      @bluestarkiller 8 หลายเดือนก่อน +3

      What's worse is that they flat out bought Zenimax just to take Starfield away from Playstation, since it was originally meant to be a PlayStation exclusive.

  • @chapman3713
    @chapman3713 8 หลายเดือนก่อน +4

    "Focused most of the polish on the first 20 hours."
    All the die hard Bethesda fans and shills are saying: "Give it time, it gets good after 20 hours."

  • @FerreusNRG
    @FerreusNRG 8 หลายเดือนก่อน +5

    It should also be noted that when you enter a building that does NOT have a loading screen, it will most likely have airlock door that takes 10 seconds to open.

  • @RipVanWinkle44
    @RipVanWinkle44 8 หลายเดือนก่อน +211

    People really thought Bethesda was gonna exceed expectations let alone meet them 💀

    • @cirkleobserver3217
      @cirkleobserver3217 8 หลายเดือนก่อน +26

      Kek when will they learn, I realized this when I noticed that Fallput 4 didn’t improve on 3 in any meaningful way.

    • @JWalters388
      @JWalters388 8 หลายเดือนก่อน +16

      After years of screwing the fanbase, I thought people will learn, yet they laugh at us for being skeptical...

    • @richardmaccotta4341
      @richardmaccotta4341 8 หลายเดือนก่อน +2

      plenty of rants to come

    • @Nobody-ve6dh
      @Nobody-ve6dh 8 หลายเดือนก่อน +14

      Falling for the same bs every release 😂

    • @MONSTANIMATION
      @MONSTANIMATION 8 หลายเดือนก่อน +14

      Remember when people thought that Starfield would be a GOTY contender? 🤣

  • @Avv000
    @Avv000 8 หลายเดือนก่อน +555

    The exploration spirit is so strong in this game that even NPCs constantly flying into some space adventures instead of speaking with the player...

    • @ewjiml
      @ewjiml 8 หลายเดือนก่อน +12

      I mean if Leia in Star Wars can fly in space, why can’t NPCs in Starfield not do!!??? Huh!??

    • @FireJach
      @FireJach 8 หลายเดือนก่อน +2

      constantly? That's false, my favorite youtuber said this was just sometimes

    • @Sakisasvictorianmask
      @Sakisasvictorianmask 8 หลายเดือนก่อน +22

      @@FireJach I mean, if it's breaking quests even once is one time too many?

    • @sunnyschramm9650
      @sunnyschramm9650 8 หลายเดือนก่อน +3

      there is no exploration

    • @kuranhelix278
      @kuranhelix278 8 หลายเดือนก่อน +4

      ​@@Sakisasvictorianmaskeh, I think if a bug makes a quest not doable but it's fixable with a load then I don't think that's a big deal. Now if it's a constant, yeah that's a problem

  • @EvilTim1911
    @EvilTim1911 7 หลายเดือนก่อน +3

    Bethesda claimed that this is the first time technology has advanced enough for them to pull this game off but I fail to see literally anything in the game that couldn't have been done a generation or two ago. There's nothing in it that's technically more impressive than what was done back in Fallout 3 except for pure asset quality.

  • @Deadener
    @Deadener 8 หลายเดือนก่อน +3

    2:15 - Nah, this is just a classic style of RPG dialogue camera. It goes back to 90s RPGs like the clay heads in the original Fallout. Troika also used it in their first 3D RPG, Vampire: The Masquerade - Bloodlines. It isn't broken, so there's no reason to fix it. The "cinematic" camera was possible for FO4 because you had a voiced protagonist, which is something that can f*** right off from modern RPGs as far as I'm concerned. Not everything has to be a movie. Save that for action-adventure games. The silent protagonist is the best way to handle player dialogue in an RPG, and I will fight people over that.

  • @MrReggar
    @MrReggar 8 หลายเดือนก่อน +80

    The perfect 10/10scores this game is getting are delusional.

    • @LiTTleGaBi21
      @LiTTleGaBi21 8 หลายเดือนก่อน +1

      Or they just loved the game?

    • @griggletv6974
      @griggletv6974 8 หลายเดือนก่อน

      ​@LiTTleGaBi21 no most of those are paid shills sorry to break the illusion

    • @Karlach_
      @Karlach_ 8 หลายเดือนก่อน +6

      Shame Starfield turned out to be mid. I didn't expect it to not be mid but I had hoped Todd wasn't exaggerating for once. Oh well. Maybe I'll finally buy an XBSX next year or the year after.

    • @pompeythegreat297
      @pompeythegreat297 8 หลายเดือนก่อน +7

      Paid shills

    • @spendsshanks6050
      @spendsshanks6050 8 หลายเดือนก่อน +1

      @@LiTTleGaBi21Ok? Game still isn’t a 10/10 lol

  • @ZXaber78
    @ZXaber78 8 หลายเดือนก่อน +137

    I feel like Bethesda is counting on the modding community to fix the game for them.

    • @eliaspanayi3465
      @eliaspanayi3465 8 หลายเดือนก่อน +43

      I don't think modding can fix this bro.

    • @NDavoss
      @NDavoss 8 หลายเดือนก่อน +9

      🌍👨🏻‍🚀 🔫👨🏽‍🚀

    • @overshotelf2964
      @overshotelf2964 8 หลายเดือนก่อน +21

      Isn't that what they always do?

    • @doomanubis
      @doomanubis 8 หลายเดือนก่อน +8

      I mean...dont we all count on that in every bethesda game?

    • @overshotelf2964
      @overshotelf2964 8 หลายเดือนก่อน +5

      @@doomanubis I expect it at this point, but if I were to say I "count on it" makes me feel like I'm ok with the fact that BGS releases games that are always so broken that I can't stay immersed in the story... then they just wait for the modding community to bail them out. I was really hoping this would have been a better BGS release.

  • @thevideocommenter3061
    @thevideocommenter3061 8 หลายเดือนก่อน +2

    I had to sit through 6 loading screens just to complete a fetch quest in Neon. This is a game that came out in 2023 everyone.

  • @jorgep7747
    @jorgep7747 8 หลายเดือนก่อน +2

    Probably the most grounded, accurate and well founded review I've seen on TH-cam since the game's release. Props to you for making this review.

  • @Vecticore
    @Vecticore 8 หลายเดือนก่อน +333

    Literally my first thoughts after they explained their procedural system was "What's stopping me from seeing the exact same POI several times in the same playthrough"
    edit: By no means is the game bad, btw, and so far after playing it myself, the quests and most of the dungeons have been excellent.

    • @garbearfar1394
      @garbearfar1394 8 หลายเดือนก่อน +125

      Should’ve been like 20 gigantic planets that have handcrafted shit on them you sometimes back track to and can fly around the atmosphere.

    • @padnomnidprenon9672
      @padnomnidprenon9672 8 หลายเดือนก่อน +38

      ​@@garbearfar1394Like Skyrim x20 but you keep the same character + space fight in between

    • @IronFreee
      @IronFreee 8 หลายเดือนก่อน +31

      There's ways to do so... They just chose the laziest way.

    • @phantomconsular6852
      @phantomconsular6852 8 หลายเดือนก่อน +17

      No mans sky is literally nothing but the same pool of encounters and shit over and over again yet I have well over 300 hours into that game

    • @DiogenesDworkinson
      @DiogenesDworkinson 8 หลายเดือนก่อน +8

      Yeah, from the sounds of it, they need to add more POIs and more POI variation. Seeing the same structure again shouldn't guarantee the same experience again. I expect variations will be some of the first mods added since they would be so easy to make.

  • @somecoolassassin6779
    @somecoolassassin6779 8 หลายเดือนก่อน +388

    maybe its me but i would 100% perferred if Bethesda stuck to maybe 10 planets max and highly polished those planets and put all the content around those planets. once again great review luke

    • @ryanhoffman5048
      @ryanhoffman5048 8 หลายเดือนก่อน +104

      I agree 100%. Never understood why they advertised “1000” planets like it would be a good thing.

    • @garbearfar1394
      @garbearfar1394 8 หลายเดือนก่อน +36

      My thoughts exactly. Also let people fly in atmosphere so we can get a quest on planet A and have to land at a specific point on planet D. Would’ve been so much better if they kept the scope small, also more memorable with unique planets instead of a ton of reused POIs. Guess I’ll try star Citizen until I die once and have to start the 2 hour long process of getting back to whatever thing I was trying to do.

    • @jonathanford7055
      @jonathanford7055 8 หลายเดือนก่อน +15

      Maybe, but 1000 planets gives modders infinite possibilites to work with.

    • @padnomnidprenon9672
      @padnomnidprenon9672 8 หลายเดือนก่อน +24

      ​@@jonathanford7055with a additionnal planet for modders and surface slots it could have had the same effect

    • @gavwrecker
      @gavwrecker 8 หลายเดือนก่อน

      @@ryanhoffman5048There’s trying to beat Star citizen, because SC is trash right now

  • @KingKador101
    @KingKador101 8 หลายเดือนก่อน +29

    This game will be a solid foundation for the modding community to make into an enjoyable experience.

    • @happyspaceinvader508
      @happyspaceinvader508 8 หลายเดือนก่อน +9

      I doubt modders will be able to fix the loading screens and tiny/non-contiguous exploration zones.

    • @JStack
      @JStack 8 หลายเดือนก่อน

      The more buggy a game is, the less stable the mods are. Considering how buggy it is now, I hope they have several QoL updates, all of which may change tags, parent/child, and other relationships mods rely on to be "smooth."

    • @ergus179
      @ergus179 8 หลายเดือนก่อน

      ​@@happyspaceinvader508man did you play Skyrim when it came out?

    • @rclaws3230
      @rclaws3230 8 หลายเดือนก่อน +3

      Don't
      Fix
      Bethesda's
      Games
      Holy shit

    • @ergus179
      @ergus179 8 หลายเดือนก่อน

      @@rclaws3230 ok then go back to playing baldurs gate. Fix what?

  • @shlepad
    @shlepad 8 หลายเดือนก่อน +3

    Frontier Elite II was one of those games that left you in awe of how endless that universe was. For its time, it blew me away.

  • @andrewandrews7469
    @andrewandrews7469 8 หลายเดือนก่อน +184

    every review says the same "its fun but flawed" but every flaw they explore makes it seem like the least interesting or fun game to ever come out of bgs

    • @300y1
      @300y1 8 หลายเดือนก่อน +42

      Count on Bethesda to make a mile wide game that is not even an inch deep. All quantity, and no substance.
      Also; if a game needs mods to propel it to an 8 or 9/10, then the base game is mid.

    • @kavky
      @kavky 8 หลายเดือนก่อน

      @@300y1 So, like Warframe, but not free.

    • @bakashinji
      @bakashinji 8 หลายเดือนก่อน +4

      @@Entropic_Meat_MachineFallout 3 and New Vegas are decent titles, I would even argue Fallout 4 is alright but it’s just a lesser 3

    • @straivalist8281
      @straivalist8281 8 หลายเดือนก่อน +1

      @@kavky I'm pretty sure even warframe is better than this

    • @wilkic2
      @wilkic2 8 หลายเดือนก่อน +7

      @@bakashinjiBGs didn’t make new Vegas, Obsidian did.

  • @lowserver2
    @lowserver2 8 หลายเดือนก่อน +378

    with all these shortcomings, i cannot believe people are looking over them and saying it deserves a 10

    • @Thefirespinproject
      @Thefirespinproject 8 หลายเดือนก่อน +142

      So many reviewers are giving it a 10/10 I just can’t comprehend it. This game looks like it falls short in so many ways

    • @fantasytky28
      @fantasytky28 8 หลายเดือนก่อน +116

      @@Thefirespinproject and they calling out the reviewers that didnt give a 10 sony fanboy/employee. lol

    • @rewpertcone8243
      @rewpertcone8243 8 หลายเดือนก่อน +35

      Gamers are embarrassing and go to reviewers' personal social media accounts and harass and send death threats to them, that's why, or maybe they just loved the game, who knows, people have different tolerances for different things in games

    • @doccalis3150
      @doccalis3150 8 หลายเดือนก่อน +54

      Dang sounds like some people haven’t heard of a fucking opinion 😂

    • @lowserver2
      @lowserver2 8 หลายเดือนก่อน

      i saw a lot of hate comments in this channel in a previous starfield video, these dudes are so blind@@fantasytky28

  • @ngs2683
    @ngs2683 8 หลายเดือนก่อน +4

    Props to Microsoft for creating a brand new genre of games. Game Pass games. Just mediocre enough to not be worth 70 dollars yet just good enough to make you satisfied for getting it for "free".

    • @NoPhilosopher
      @NoPhilosopher 8 หลายเดือนก่อน +1

      You hit the nail on the head. Cancelled gamepass because of this phenomenon.

    • @Dimebag_Darrell420
      @Dimebag_Darrell420 8 หลายเดือนก่อน +1

      Yea I mean 10 dollars per month doesn’t sound bad but 120 a year when they are all bad games doesn’t seem that worth it

  • @aperson806
    @aperson806 8 หลายเดือนก่อน +8

    I laughed out loud when Luke said "we'll see if they fix it" at 14:28

  • @EuroFighter59
    @EuroFighter59 8 หลายเดือนก่อน +543

    Bethesda created an amazing empty world. Played 7 hourd and found the same structures over and over again

    • @SonyCamry
      @SonyCamry 8 หลายเดือนก่อน +98

      Agree so boring

    • @miguelortega3171
      @miguelortega3171 8 หลายเดือนก่อน +26

      This game aint it to compete with playstation different genre but fuck final fantasy 16 amazing

    • @Giliver
      @Giliver 8 หลายเดือนก่อน +32

      ​@@miguelortega3171that game is niche
      Its mostly just a long ass cinematic, its not for everyone.

    • @mosthated8848
      @mosthated8848 8 หลายเดือนก่อน +104

      It's boring but, let's admit we knew deep inside this game was going to be dog shit.

    • @miguelortega3171
      @miguelortega3171 8 หลายเดือนก่อน +13

      @@Giliver i dont mind cinematics what game doesnt have em combat is close to perfect boss fight cinematics on another level no bugs still think zelda goty but ff16 close 2nd

  • @MrHarveywuk
    @MrHarveywuk 8 หลายเดือนก่อน +210

    For me the most immersion breaking thing was going through a building and realizing that the layout and was basically a copy paste out of Fallout 4...

    • @hardheadz8614
      @hardheadz8614 8 หลายเดือนก่อน +57

      Bingooooo! I put 1300hrs into fallout 4 and I seen a lot of FO4 assets in this game.

    • @lonewanderer882
      @lonewanderer882 8 หลายเดือนก่อน +14

      and fallout 4 has many asset from fallout 3...

    • @Yorishiriamori
      @Yorishiriamori 8 หลายเดือนก่อน +3

      Really? You really went through all the dead stares on every dialogue just fine?

    • @dimieneyitemi1721
      @dimieneyitemi1721 8 หลายเดือนก่อน

      @@lonewanderer882that’s not a problem considering the games in the same universe and in the same country why wouldn’t they have reused assets in a fallout game?

    • @hasans
      @hasans 8 หลายเดือนก่อน +8

      welcome to world of game development. no game studio builds assets from scratch, always recycled over and over.

  • @FalkFlak
    @FalkFlak 8 หลายเดือนก่อน +1

    Todd "...captured strange and distant worlds in greater detail than ever before. They were beautiful and magnificent, full of awe and wonder.
    But beneath their sublime surfaces...
    ..there was nothing."

  • @liebe1099
    @liebe1099 8 หลายเดือนก่อน +2

    Even though it's supposed to have a focus on exploration it's actually the most lacking you can't go from a part of a planet to the main city, the environment is boring with a couple of rocks and the occasional cave and single type of monsters.

  • @DaftRabbit09
    @DaftRabbit09 8 หลายเดือนก่อน +194

    Thank you for both your skepticism and honesty, it is truly appreciated. As a skeptic myself, this confirms my fears that bethesda arrogantly refuses to evolve and stop using misleading, vague language. I fear for ES6, sigh.

    • @sijul6483
      @sijul6483 8 หลายเดือนก่อน +18

      Effort is a naughty word at Bethesda, Emil Pagliarulo said as much in his "Talking with Story" presentation.

    • @OrangeNash
      @OrangeNash 8 หลายเดือนก่อน +13

      It will be a big seller, presumably. It's lowest common denominator game design. Maybe it's deliberately targetted at that half of the population who are of below average intelligence?

    • @Jess_Pea
      @Jess_Pea 8 หลายเดือนก่อน +14

      @@OrangeNash JFC the arrogance.

    • @djozzdraper
      @djozzdraper 8 หลายเดือนก่อน +9

      It’s insane that ES6 will use the outdated creation engine 2, they will not be able to compete with upcoming next gen games. Shocking

    • @blackbat908
      @blackbat908 8 หลายเดือนก่อน +2

      Why did you type “sigh”? Lmfao 💀

  • @johndeluna692
    @johndeluna692 8 หลายเดือนก่อน +143

    When I saw Todd Howard promoting this game, I told myself, "I'm going to wait." Glad I did.

    • @luciano.rim1
      @luciano.rim1 8 หลายเดือนก่อน +11

      But other people never learn.

    • @batman3698
      @batman3698 8 หลายเดือนก่อน

      @@luciano.rim1 I was really hyped on this game. but I actually refunded my pre-purchase on steam moments ago and got my money back. What I had hoped for was that the procedural padding BS would not interfere with playing the game as a regular BTS rpg but it seems that the game is in some sort of limbo between the two game styles, which unfortunately makes it undesirable for me.

    • @GrayNotGrey_
      @GrayNotGrey_ 8 หลายเดือนก่อน +7

      I remember casting doubt over how much fun walking around in a procedurally generated planet that will probably be empty would be and getting immediately dogpiled by bethesda fanatics. The schadenfreude is real
      I don't blame people for wanting to believe but I really think they should want studios to invest their time elsewhere such as building up a stronger main quest

    • @kaydee66781
      @kaydee66781 8 หลายเดือนก่อน

      ⁠@@luciano.rim1They’re Todd Howard cultists. They deliberately choose to look the other way when it comes to Bethesda.

    • @emsax
      @emsax 8 หลายเดือนก่อน +2

      Todd has never lied before. Not one, sweet, little, lie.

  • @billbaggins1688
    @billbaggins1688 8 หลายเดือนก่อน +4

    It is a soulless, lifeless mess. I think most of the issues relate back to Bethesdas insistence to use an ancient engine.

  • @soulstech414
    @soulstech414 8 หลายเดือนก่อน +1

    Its pretty bad when people are saying a game absolutely full of loading screens, menus, shit ton of empty worlds with nothing to do, countless bugs, and broken quests is the best game BGS has ever made.

  • @ludoviajante
    @ludoviajante 8 หลายเดือนก่อน +1078

    Until yesterday, I didn't know about your channel. I loved the more balanced perspective, it highlighted the strengths and weaknesses of the game. It's not the space explorer I was hoping for, but I'm sure it will amuse a lot of people!

    • @theincrediblefella7984
      @theincrediblefella7984 8 หลายเดือนก่อน +23

      You hoped for anything of quality from Bethesda?

    • @sopmac4014
      @sopmac4014 8 หลายเดือนก่อน +8

      Very honest review. I have not played this game yet. I know, based on Skyrim and Fallout 4, that this game will take a lot of time to get from good to very good or even excellent ... when will that happen ? When MODS starts kicking in. When does MODS will be available ? I estimate between 3-12 months before we can get console commands and good mods. Up to date, there are not a single game that is completely polished out of the box. All of them are bugged, all of them require to be patched up and Bethesda's games are very bugged out of the box.
      1000 planets ? When I saw that, I could not comprehend how would they do that. Something was telling me that was a lie. Can you imagine ( from programming standpoint ) to fill out 1000 different planets that you can explore from A to Z ? Impossible. IMHO, it would have been better to only give us access to 20 well made planets that we could explore from A to Z rather than 1000 unfinished planets.
      So far this game is coming down to : build your own ship, build your own house, do some side quests, do the main quest to a certain point and unfortunately, explore those planets and look for resources.
      Again, too much marketing from Bethesda left me with a serious doubt about how polished this game would be from the very beginning. Simply, we should not believe them and period. And once more, this game will be very good once the modding community start creating those mods that will enhance and make this game much better than it is now. Same thing happened with Skyrim and Fallout 4. Without mods, they are dead. Bethesda created too much expectations about this game that obviously we will frustrated with the amount of bugs and the the "free exploration" they sold to us in too many interviews.
      I hope that sooner than later, those absolutely necessary MODS start to kick in so we can have a better experience with this game.

    • @Blacknight200
      @Blacknight200 8 หลายเดือนก่อน +3

      Same, never heard or seen this channel before. From this guys review ill wait till its patched up and focus on Armored Core 6 and possibly get this after im done with AC6 or later this year.

    • @mhdefenders772
      @mhdefenders772 8 หลายเดือนก่อน +3

      Ludo 😍

    • @bradyS5632
      @bradyS5632 8 หลายเดือนก่อน +18

      @@sopmac4014eh I kind of disagree with the mods making the game significantly better. Anytime that I go back to Skyrim, I play it vanilla. And I know there are many people who do the same. Frankly, him saying that Starfield is the best BGS game they’ve made is a pretty good reason to play it imo. I enjoyed many of their other games so that’s a good sign. I’m not necessarily a fanboy, just someone who doesn’t mind it when a game isn’t absolutely perfect. I still love Skyrim but I acknowledge that it has its problems. I’m imagining the same will be true for Starfield.
      P.s not an attack in any way, just offering my perspective :)

  • @ahgksi
    @ahgksi 8 หลายเดือนก่อน +107

    Should ve made a smaller game with 3or4 Explorable planets.

    • @majorclanger8857
      @majorclanger8857 8 หลายเดือนก่อน +57

      Exactly! Could have developed some super cool biomes and cities. But no they need something marketable, thats why they made this choice

    • @garbearfar1394
      @garbearfar1394 8 หลายเดือนก่อน +21

      Honestly like star Citizen. Give it a few planets that you can actually explore, with handmade shit, give us interesting quests that require us to go to new locations on those same planets and most importantly, let us fly in atmosphere. They really missed the mark going for the whole 1000 planets thing.

    • @33mtgear
      @33mtgear 8 หลายเดือนก่อน +24

      Name of the game now though, bigger, better, larger... sounds good to investors, bad for gamers

    • @spawn302
      @spawn302 8 หลายเดือนก่อน +4

      And add extra planets later on as DLC if they want more money

    • @toringmort4231
      @toringmort4231 8 หลายเดือนก่อน +1

      no lol

  • @Mrfunniguy4
    @Mrfunniguy4 8 หลายเดือนก่อน +1

    There is an old saying that if you "Shoot for the moon. Even if you miss, you'll land among the stars" but it kind of sounds like Bethesda was shooting for the stars but only made it to the moon.

  • @R12RJM
    @R12RJM 8 หลายเดือนก่อน +11

    Most dehyping moment for me was the 1000 planets part. Randomly generated locations arent that interesting. Thought bethesda learned that from oblivion with its caves.

    • @johnwhittaker6433
      @johnwhittaker6433 4 หลายเดือนก่อน

      Oblivions caves were all manually made

  • @puppet-head
    @puppet-head 8 หลายเดือนก่อน +626

    Proper bethesda bugs, I was worried it was going to be perfect for a second there!

    • @yersolometal
      @yersolometal 8 หลายเดือนก่อน +51

      Yeah, the game is everything is expected, bugs check, better to ignore the main story check, and plenty of hours to put in doing other things check. 8/10

    • @HA-ot6uf
      @HA-ot6uf 8 หลายเดือนก่อน +8

      Hopefully it gets a proper Bethesda mod library.

    • @Grandmaster-Kush
      @Grandmaster-Kush 8 หลายเดือนก่อน +3

      Yeah I got worried for a while

    • @m4nt1c0r3s
      @m4nt1c0r3s 8 หลายเดือนก่อน +44

      @@yersolometalthe problem is not the bugs, that they always keep overselling on features and scale that never materialize, and then run off with the money, Fallout 76 was one of the most egregious cash grabs in recent memory, and people still didnt learn, and as soon as they flipped the switch to the next "product" they came flocking again drinking the cool aid, and eating the hype.

    • @Uncanny_Mountain
      @Uncanny_Mountain 8 หลายเดือนก่อน +4

      How do you mod a procedural Tile exactly?

  • @Francoberry
    @Francoberry 8 หลายเดือนก่อน +185

    When 'ship customisation' is the best part of an open world RPG i cant help but worry...
    What i love more than anything is actually roleplaying as a character and being able to make decisions and have factions react to those decisions.

    • @Sakisasvictorianmask
      @Sakisasvictorianmask 8 หลายเดือนก่อน +7

      That's what I wondered too, there seems to be a lot less emphasis on character and skills this time around and a lot more on resource managemant and exploration. At least I'm fairly certain Luke would have pointed out any especially welldone character-focused mechanics.

    • @Wizard_Pikachu
      @Wizard_Pikachu 8 หลายเดือนก่อน

      Go ahead and play some DnD then buddy

    • @panamakira
      @panamakira 8 หลายเดือนก่อน +18

      The thing is I have watched other reviewers and they say different things to this guy so it's hard to say who is actually telling the truth. It seems to me you're just going to have to play the game for yourself and figure out if it's for you.

    • @ishiddddd4783
      @ishiddddd4783 8 หลายเดือนก่อน +2

      @@panamakira imagine that, playing the game to get an actual idea of how it plays and if reviewers skipped stuff out

    • @amysteriousviewer3772
      @amysteriousviewer3772 8 หลายเดือนก่อน +18

      I’ve lost faith in Bethesda’s ability to make RPGs a long time ago.

  • @stirfrysensei
    @stirfrysensei 8 หลายเดือนก่อน +4

    It’s not just the randomly generated stuff that is a problem, the game has a ton of issues that people either don’t care about or are too deep in the honey moon phase to acknowledge, despite them caring when other games exhibit the same problems.
    The AI is severely busted, and a severe downgrade from Skyrim. NPCs barely react to you. You can run around with your gun out like a psycho and nobody cares. You can shoot next to NPCs and they don’t care.
    Enemy AI is some of the worst I’ve ever seen, with enemies on hard mode just standing around or not doing much.
    Facial animations and character models are so outdated.
    The zoom in dialogue cut scenes are extremely dated and need to go.
    I think the dialogue is not great, especially after we’ve had some great games handle dialogue very well. Lots of NPCs just dump exposition on you or drone on and on with very uninteresting dialogue and weak delivery.
    The focus on quantity is a detriment to the quality of every element, and as much fun as I am having it’s something that is constantly standing out to me.
    I hate this “there’s so much content” mentality. I’d much rather have focused content that is hand crafted than everything being merely good to make way for 1000s of quests, where most of them are busy work or fetch quests.
    Multiple quests that seem open ended are actually very rigid with very little player expression.
    Also, this whole “well it’s Bethesda what did you expect” excuse is just that, a weak excuse. I think they can do better.

    • @FerreusNRG
      @FerreusNRG 8 หลายเดือนก่อน +1

      I want a fcking phone so I don't have to travel to another fcking solar system for a conversation, jesus christ!

  • @oddlessTV
    @oddlessTV 8 หลายเดือนก่อน +2

    Imagine Mass Effect 1 planet exploration....
    without the Mako.

  • @kiddeg5130
    @kiddeg5130 8 หลายเดือนก่อน +642

    God Todd watching over the review in the background really sets the tone 😂

    • @OutlanderSec
      @OutlanderSec 8 หลายเดือนก่อน +14

      He didn’t even leave a review. He just spoke about it negatively for most of the video.

    • @mattb6646
      @mattb6646 8 หลายเดือนก่อน +47

      ​@OutlanderSec oh you didn't like the review cuz it didn't say "game good" boohoo

    • @OutlanderSec
      @OutlanderSec 8 หลายเดือนก่อน +11

      @@mattb6646 It’s kind of immature to put words in my mouth. I’m not playing the game regardless. I’m just pointing out the obvious flaw with this video not actually leaving a review, even though it’s titled “A skeptical review”. Luke talks in a negative tone for nearly the whole video, but then says something totally different at the end of the video. How is a viewer suppose to interrupt that? That’s why critics in all fields leave review scores.

    • @hanhan9487
      @hanhan9487 8 หลายเดือนก่อน +26

      are you an npc?@@OutlanderSec

    • @NoLifeWood
      @NoLifeWood 8 หลายเดือนก่อน +6

      @@OutlanderSecIt’s quite literally his tone of voice for TH-cam videos. He had the same tone when covering Elden Ring. Additionally at the beginning he states it’s the “best game Bethesda has ever made”.

  • @tigerbalm666
    @tigerbalm666 8 หลายเดือนก่อน +188

    To me, "exploring" means something worth doing and with som purpose! Not just walking around sightseeing...

    • @daniell5740
      @daniell5740 8 หลายเดือนก่อน +3

      That's u

    • @mamoruchiba752
      @mamoruchiba752 8 หลายเดือนก่อน +17

      Absolutely, elden ring = exploration, Zelda = just walking around to farm

    • @WondurLand64s
      @WondurLand64s 8 หลายเดือนก่อน +1

      Zelda had very good exploration what are you talking about

    • @mamoruchiba752
      @mamoruchiba752 8 หลายเดือนก่อน +22

      @@WondurLand64s yeah really? So what is there to explore? The 100th cave with the exact same enemies and the same loot like bombs or seed? Yes there are about 20 dungeons where u can get a new outfit piece but first off they mostly are skins and have almost no use at all and second it's not good exploration if u can explore about 180 dungeons and just 20 or so of them have unique items. Take elden ring, no matter where you go, there's always a new talisman or weapon or spell or armor that can help you a lot and even change your build. So if u really think Zelda has good exploration then you maybe should start playing really good exploration games

    • @dkld6575
      @dkld6575 8 หลายเดือนก่อน +7

      ​@@mamoruchiba752 Elden Ring's dungeons are literally the same and rewards don't make them interesting nor the 4 choices of boss at the end of them, I do believe ER is the better game but in terms of exploration, world design and reasons to explore the areas in the first place are far greater in Zelda.

  • @SwaggerLikeUz
    @SwaggerLikeUz 8 หลายเดือนก่อน +2

    And Microsoft buying Bethesda will only exasperate the problem.

  • @Constellasian
    @Constellasian 7 หลายเดือนก่อน +3

    Luke, some TH-camr named Krusty House recently made a "review video" of Starfield that had specific content calling you (and others) out as "unhinged" because you guys either didn't think the game was flawless or were conflicted about the game. The strange thing was, he also went on to criticize the game with similar points you made here. It's like he agreed with you, but also chose to label you as a "hater".

  • @funkymonk2893
    @funkymonk2893 8 หลายเดือนก่อน +434

    Sounds like a great game to buy 3 years from now when all bugs ironed out and its GOTY edition on sale.

    • @matiasfox5597
      @matiasfox5597 8 หลายเดือนก่อน +38

      Or just play it on game pass

    • @krzysztofwozny9742
      @krzysztofwozny9742 8 หลายเดือนก่อน +86

      According to most reviews the bugs aren't an issue at all.

    • @tyrant_tarantula
      @tyrant_tarantula 8 หลายเดือนก่อน +13

      Only way to buy any Bethesda game

    • @matthewhaworth5935
      @matthewhaworth5935 8 หลายเดือนก่อน +73

      GOTY? Brother do you realize the year we had for gaming? I wouldn't count your chickens before they hatch.

    • @padnomnidprenon9672
      @padnomnidprenon9672 8 หลายเดือนก่อน +7

      ​@@matiasfox5597shhh. Don't mess with the traditions

  • @Los-Sanchez616
    @Los-Sanchez616 8 หลายเดือนก่อน +53

    Pretty much what I expected. Thanks for the review Luke. You just saved me £70 ✌
    "See that mountain. You can't climb it"

    • @Empress_Theresa
      @Empress_Theresa 8 หลายเดือนก่อน +13

      Same here. I'll probably still buy it on a Steam sale after all the patches, DLCs and those sweet, sweet overhaul mods.

    • @rns_zinapse
      @rns_zinapse 8 หลายเดือนก่อน +2

      It'll probably be cracked quickly after launch. If you don't want to support the studio, find the torrent instead of paying them. If you like it, buy the game and think of the torrent as a demo. 👍

    • @PTHYTQV
      @PTHYTQV 8 หลายเดือนก่อน +1

      Maybe Ill check it out in a couple years.

    • @UsernameyMcUsernameFace
      @UsernameyMcUsernameFace 8 หลายเดือนก่อน +8

      Yep. Money that I can now leave available for Lies of P, depending on reviews.

    • @bltzcstrnx
      @bltzcstrnx 8 หลายเดือนก่อน +3

      You can climb it though. What's wrong with it?

  • @brianweeks4164
    @brianweeks4164 8 หลายเดือนก่อน +4

    I'm bummed with no vehicles or rovers. Expected empty planets and such. But I think it has a great foundation to keep adding content from this point.

  • @Steve-xq6ps
    @Steve-xq6ps 8 หลายเดือนก่อน +1

    Really liked your review about this game and the same reason to suscribe. I have hopes that moders will be able to make this game super immersive with the addition to explore planets somewhat freely.

  • @RehPetr
    @RehPetr 8 หลายเดือนก่อน +343

    It's sad that it's so rare these days to come across someone who reviews a game with their eyes open. I'm glad I found your channel.

    • @Lietunatchaos
      @Lietunatchaos 8 หลายเดือนก่อน +19

      Yeah so far his review is one of the more critical ones. Far too many reviewers heap glowing praise even though the game has it’s issues.

    • @venexo1434
      @venexo1434 8 หลายเดือนก่อน +15

      Maybe most reviewers just had fun?
      It is a lot easier to gloss over issues if you had fun.

    • @Marqan
      @Marqan 8 หลายเดือนก่อน +7

      Bethesda sends out free/review copies or gives media access selectively, they decide who gets it.
      That's why pre-release reviews are always much more positive than actual player feedback, they are just artificially skewed towards being positive. Do a negative preview for Bethesda, and you don't get access next time.
      And it's not just Bethesda of course.

    • @cantu7214
      @cantu7214 8 หลายเดือนก่อน +16

      @@Lietunatchaosbecause all the reviews right now got the game early. they’re all bought and paid by microsoft to promote starfield. wait until the real reviews come out in a couple days

    • @Lietunatchaos
      @Lietunatchaos 8 หลายเดือนก่อน +6

      @@venexo1434I mean I am having fun as well, but I feel someone reviewing a game needs to be a little more objective than that lol.

  • @doyoulikejazz9516
    @doyoulikejazz9516 8 หลายเดือนก่อน +86

    the two biggest gripes for me are the space exploration and planet exploration aspects.
    I love the ship building mechanic, but what does it matter if you can do jack-all with it because everything is fast travel. And when you land on a planet you just walk over nothing for miles instead of having even the most basic vehicle.

    • @phoenix___7747
      @phoenix___7747 8 หลายเดือนก่อน +1

      Same.

    • @prometheus730
      @prometheus730 8 หลายเดือนก่อน +2

      well i mean, it’s your space ship it’s only supposed to take you there and from, but you can make full battle ships, cargo runners, or just a space van the options are up to you.

    • @Cenot4ph
      @Cenot4ph 8 หลายเดือนก่อน +5

      exactly, the ideas are good but technical ineptitude makes them pointless. Loading screen after loading screen, it gets tiring over time so there's no use investing energy into this kind of gameplay.
      I'm really disappointed Bethesda is delivering such outdated technology to drive a game vision that just doesn't fit on it.
      You can already see that TES6 will be a disaster if they do not address their technical team capability

    • @axelhopfinger533
      @axelhopfinger533 8 หลายเดือนก่อน +3

      The ship and base building mechanics are essentially the same as the settlement building feature in FO4. It's for the joy of building your player home and seeing what you can build with it. Of course, it's even more limited than FO4 so modders will have to expand it to an actual fun and useful state.

    • @DavidKnowles0
      @DavidKnowles0 8 หลายเดือนก่อน +1

      @@Cenot4ph May be Microsoft will kick them into shape.

  • @nick3d155
    @nick3d155 8 หลายเดือนก่อน +2

    I'm hoping that the foundations here allow for more seed variety and expansion so that this game keeps on giving with questing and exploration improvements and updates.

  • @25AInMR25
    @25AInMR25 8 หลายเดือนก่อน +3

    Thank you for the review, it was quite helpful for me.
    I feel like a lot of the debate around the game is around its genre. I was more expecting a big outerworlds with more sandboxy bgs elements, not No mans sky. I also dont have as much time to game as I had before, so I very rarely put more than 50-100 hours in a game. If I can get 40 really fulfulling hours out of an RPG, Im happy. It feels like the game can deliver that

  • @SameBasicRiff
    @SameBasicRiff 8 หลายเดือนก่อน +346

    holy shit a real review with real feedback even while the hype train is in full? Excellent sir, quite excellent.

    • @are3287
      @are3287 8 หลายเดือนก่อน +5

      Literally who is hyping this game?

    • @dr.loomis4221
      @dr.loomis4221 8 หลายเดือนก่อน +60

      @@are3287 You uh...you serious?

    • @lowserver2
      @lowserver2 8 หลายเดือนก่อน

      every xbot in the face of the earth was hyping it before reviews came@@are3287

    • @yahia5476
      @yahia5476 8 หลายเดือนก่อน +27

      ​@@are3287Everyone, just look at ign dislikes in their review vid lol

    • @Wonderbrut
      @Wonderbrut 8 หลายเดือนก่อน +4

      @@jeffsroyalbodyguard7642maybe if you’re a dork who lives on Reddit but as a normal dude who enjoys gaming I haven’t heard anyone hyping it up for nearly that long 🤣

  • @TenchiSawada
    @TenchiSawada 8 หลายเดือนก่อน +146

    A lot of this actually hits onto my feelings right now. I am playing thrtouhg the game and I have experienced a lot of the same fustrations. It's definitely a bethesda game. It's defintely really painful.
    It's 'fun' in the sense to do some minor exploring but it feels like, sadly, a lesser version of Skyrim. Where in skyrim i could literally pick a direction and walk and trip over somethign. THis is just "Menu menu load screen. Menu menu dialogue menu load screen walk. shoot. back to menu loadscreen."
    :/ and it gets really tedious

    • @blackbat908
      @blackbat908 8 หลายเดือนก่อน +6

      And you paid to play it early lmao 💀

    • @itobin2957
      @itobin2957 8 หลายเดือนก่อน +5

      ​@@blackbat908 it seems like people have not discovered piracy yet

    • @TenchiSawada
      @TenchiSawada 8 หลายเดือนก่อน +2

      @blackbat908 do I regret it . Meh yeah . But oh well. I have disposable income :P

    • @Dr1ftop1a
      @Dr1ftop1a 8 หลายเดือนก่อน +2

      @@TenchiSawada Me too. But i don't want to spend it on bad things. If it's ,,lesser" then Skyrim, i am actually sad..

    • @TenchiSawada
      @TenchiSawada 8 หลายเดือนก่อน +4

      @Dr1ftop1a honestly it really is a lesser skyrim. I would definitely wait for sale or game pass it. There's definitely a LOT to engage with but there's just some stuff that is boring
      With skyrim I could pick direction walk and trip over something or someone. With this, it's menu upon menu. Combat is fun. Ship building is excellent even if it's BURIED under skills, making outpost and ship progression heinously slow.
      I keep hearing people sat Mods will fix this, mods will fix that. Can I just get a great game first and have mods improve upon a great game????

  • @ReveredDead
    @ReveredDead 8 หลายเดือนก่อน +5

    Yeah you can customize your ship till your hearts content but you will only ever use it in pointless dogfights and cutscenes. It destroys any and all immersion.

    • @Crashed131963
      @Crashed131963 8 หลายเดือนก่อน

      People thought they were going to land a ship like No Man's Sky and find a loaded explorable planet like Horizon Forbidden West , AC Odyssey and Witcher 3 waiting for them .

  • @21cabbage93
    @21cabbage93 8 หลายเดือนก่อน +3

    The recycled locations are simply not acceptable, completely ruins immersion

  • @NovasEmpire313
    @NovasEmpire313 8 หลายเดือนก่อน +215

    Seriously i feel so many reviewers are biased and have to maintain relationships over telling the truth. You are truly one person i go to for honest and detailed reviews.

    • @hiwasgeht7945
      @hiwasgeht7945 8 หลายเดือนก่อน +6

      He is a Sony fanboy. A salty PLAYSTATION fan wich is why his review is that harsh

    • @____uncompetative
      @____uncompetative 8 หลายเดือนก่อน +52

      @@hiwasgeht7945Name one negative thing he said in his review that was factually incorrect.

    • @SubutaiTuul
      @SubutaiTuul 8 หลายเดือนก่อน +28

      @@hiwasgeht7945 huh?... he literally owns a PC why would he give a shit wether its on ps5 or not, i have both a ps5 and a PC i didnt give a shit about it not coming for PS5 as bethesda games have always been a must play on PC, due to modders who usually improve the AI, the games performance and much more

    • @NBag-ni4ow
      @NBag-ni4ow 8 หลายเดือนก่อน +24

      ​@@hiwasgeht7945 that is the best excuse to come up with after so many points he mentioned? That game is just another outdated rpg wannabe from todd howard.

    • @dan4992
      @dan4992 8 หลายเดือนก่อน +3

      @@____uncompetative everybody that is upset that you can't travel seemlessly from space to planets is being unreasonable. I would count Luke among them.

  • @FrancoQR
    @FrancoQR 8 หลายเดือนก่อน +23

    The problem is that Bethesda gives you the ship, the customization of it, the combat in space and the trailers of a ship traveling through space as if exploration were a fundamental element in Starfield. It's disappointing. They just sold it like that. It's unfortunate, but I think that in other aspects the game delivers.

  • @Welcome_The_Revolution
    @Welcome_The_Revolution 7 หลายเดือนก่อน +1

    In the late game, have had to essentially disengage with any base building (after dumping skill points into it) because outposts are just unplayably broken.

  • @matthewdoe9439
    @matthewdoe9439 8 หลายเดือนก่อน +11

    What strange to me is when listening to a ACG review he had a completely opposite experience then you did. He said that he went over 60 hours without encountering, a single game, breaking bug, and every planet he landed on, had some sort of exploration or random encounter occurring. He said exploration in the procedural generation was amazing and chock-full of points of interest and Random Encounters on every single planet. He even said that for the first 60 hours he did not land on a barren planet whatsoever. I guess mileage does vary.

    • @mercbeast6590
      @mercbeast6590 8 หลายเดือนก่อน +1

      I think it's more expectation vs presentation. A lot of people were expecting, or hoping, for an actual space exploration game.
      What Bethesda did, wasn't really that. Space is just a dressed up fast travel mode, and planets are not so much free to explore, but rather they are a series of points of interest (PoI), some are hand crafted, some are procedural.
      It sounds like, for what Bethesda delivered, it's good. It's just that what Bethesda delivered, is technologically a decade or so + behind what other games in the genre are doing now, and what was delivered, isn't what a lot of people were hoping for.

    • @ContortedWhisk
      @ContortedWhisk 8 หลายเดือนก่อน +23

      Never believe someone when they say that they played a Gamebryo/Creation Engine game for more than 30 hours and didn't experience bugs, it's a red flag. They're deadass lying to you if they do. lol

    • @kubadanecki8573
      @kubadanecki8573 8 หลายเดือนก่อน +11

      I mean it's clear they're lying bc people universally start to experience the exact same locations after just a couple of hours of gameplay.

    • @moath84
      @moath84 8 หลายเดือนก่อน

      Within 10 hours, almost half of the NPCs I talk to are giving me their back. I've had to reload a couple of missions but it wouldn't register that i cleared them, and i had a crash that took me to the Xbox menu. I don't know how you can play 60 hours and not see any of that.

    • @logan62097
      @logan62097 8 หลายเดือนก่อน

      @@ContortedWhisk ACG is one of the few trustworthy reviewers this platform even has, so if he said he had a bug free and good experience, I believe him. Maybe there is far more to the game and it’s actually just buggy, maybe some of the events aren’t triggering properly because of it.

  • @HoYuPhat
    @HoYuPhat 8 หลายเดือนก่อน +577

    I have a feeling this will be the most HONEST review of this game.
    Other reviewers will likely be too critical & rip it to shreds or too praiseworthy & put the game, Todd Howard & Bethesda on a pedestal...

    • @user-nn6ow3xt5o
      @user-nn6ow3xt5o 8 หลายเดือนก่อน +38

      Mrmattyplays

    • @Josep_Hernandez_Lujan
      @Josep_Hernandez_Lujan 8 หลายเดือนก่อน +11

      gmanlives does good reviews

    • @haroldallaberg6359
      @haroldallaberg6359 8 หลายเดือนก่อน +53

      You should be able to form your own opinion without needing to rely on reviews anyway

    • @carteljameson8395
      @carteljameson8395 8 หลายเดือนก่อน +87

      Put them on a pedestal? Kinda like how you're putting Luke on a pedestal? There's plenty of honest reviewers out there.

    • @kjgasdfduhigsdauf
      @kjgasdfduhigsdauf 8 หลายเดือนก่อน +35

      @@haroldallaberg6359
      Don’t see how that’s relevant considering a lot of people watch reviews to decide whether to buy the game in the first place.

  • @PotatoPatatoVonSpudsworth
    @PotatoPatatoVonSpudsworth 8 หลายเดือนก่อน +74

    Your experience with that bandit-mine made me realize...
    If I was designing a game with procedural elements like this, I would've put in place a system that tracks which dungeons you've already seen, and stops them from generating again. Then I'd take the assets used to make those dungeons and create 20 different dungeons. Give each of these a single unique asset like the alien dinosaur skull, and use classic Bathesda-style logs and environmental storytelling to tell a small story based on that asset.
    Basically, do what Bathesda ALREADY did for the many interchangeable dungeons of Skyrim and Fallout, only now they're LITERALLY interchangeable because no two players will find them on the same planet. Yes, it would mean everything would have to be smaller because you couldn't pad things out by reusing the same bandit-mine, but it would ALSO mean that SINGLE bandit-mine would be a more memorable and fun experience then fighting through the same meaningless location 3 times over.

    • @nisargjhatakia5844
      @nisargjhatakia5844 8 หลายเดือนก่อน +2

      I partially understood what you said. But I learnt something new today! Thanks game dev.

    • @slappydoodle
      @slappydoodle 8 หลายเดือนก่อน

      Bethesda

    • @SnrubSource
      @SnrubSource 8 หลายเดือนก่อน +3

      I just hope that the procedural structure generation system is completely mod compatible. It sucks to see Bethesda heavily rely on modders to make their games actually great, but it'd be great if the community slowly made a collection of more varied structures to find, or even random encounters that lead to modded quest lines (probably even better since AI voices are a thing now) so it feels more like Skyrim. My biggest issue with planet exploration in general is still the insane lack of ground vehicles, it's honestly baffling that we're in 2023 and Bethesda games still don't have real vehicles.

    • @DeSinc
      @DeSinc 8 หลายเดือนก่อน +4

      @@SnrubSource vehicles in the gamebryo engine? you're asking to go insane making that happen. I bet HR stopped them because it would be considered cruelty on the developers to make them work on a solution strange enough to work in gamebryo.

    • @trashee973
      @trashee973 8 หลายเดือนก่อน +1

      @@DeSinc horses are vehicles and we've had those in Bethesda games for ages.

  • @lukedstaten
    @lukedstaten 6 หลายเดือนก่อน +1

    Starfield is a game I'd gladly watch hours and hours of other people playing it but never buy or play, just to fall asleep to something relaxing

  • @colk41
    @colk41 8 หลายเดือนก่อน +4

    I’m a PlayStation player and I was honestly thinking about get an series x to play this game, watch loads of reviews all day good things and saw this video and your down to earth honest review has made me think again, or at least wait

    • @samvimes9510
      @samvimes9510 8 หลายเดือนก่อน +1

      It's definitely not worth it. Tbh, Xbox hasn't had any good exclusives since the 360. But if you're big on retro titles (or their older, good exclusives) then it's definitely worth it, MS seems to care a lot more about backwards compatibility than Sony. They've got a lot of 360 and original Xbox titles available on Game Pass or in their storefront, and even more that aren't but still backwards compatible. And you can always buy a used physical copy and just pop the disc into your console. I've built up quite a collection myself.

    • @Evadingmoto
      @Evadingmoto 8 หลายเดือนก่อน +1

      It’s terrible

    • @Felipe_Ribeir0
      @Felipe_Ribeir0 7 หลายเดือนก่อน

      Not worth it, go play Cyberpunk Phantom Liberty.