New Patch Buffs Tested - Dog Breath, Sterilizier, Mines Meta Helldivers 2

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  • เผยแพร่เมื่อ 10 ก.พ. 2025

ความคิดเห็น • 213

  • @thiccfila
    @thiccfila  5 วันที่ผ่านมา +6

    discord.gg/yN4AkD4TSx
    twitter.com/thiccfila_
    Become a member and you will instantly give me 5 dollars and get access to early uploads sometimes

  • @jsmith-u5i
    @jsmith-u5i 5 วันที่ผ่านมา +203

    Letting a stalker live long enough to activate the oil terminal is wild. When I see one of them I immediately stop what I am doing and seek out their lair.

    • @thiccfila
      @thiccfila  5 วันที่ผ่านมา +47

      Gas dog op :)

    • @Wulfjager
      @Wulfjager 5 วันที่ผ่านมา

      Break out the stun baton and give that big boy a proper walloping

    • @phobos9071
      @phobos9071 5 วันที่ผ่านมา

      I just screem like a teenager girl and mag the shit out of the stalker with every weapon. RR included.

  • @Visual217
    @Visual217 5 วันที่ผ่านมา +131

    I think the cooldown buff was really what they needed. Since you can't really aim them like you can an airstrike, it's easy for mines to go undetonated and wasted. Their previously low damage also meant you had waste a lot of mines to just to kill a few targets. It definitely hurt if a lone straggler ended up detonating a few mines on their own only to be followed by a large group.

    • @bazzfromthebackground3696
      @bazzfromthebackground3696 5 วันที่ผ่านมา +4

      Not to mention they stay up long enough you can get them back while theyre still up.

    • @cathode6252
      @cathode6252 5 วันที่ผ่านมา +1

      I've been using them since release. Yeah, people never liked it, but Democracy endures.

  • @ilya.pavlov
    @ilya.pavlov 5 วันที่ผ่านมา +58

    if they make a drone with a flamethrower, then the variety of fire and gas combinations will be incredible, even two players will be enough for a wonderful picture, one with a flamethrower and a gas drone, the other with a gasthrower and a fire drone

    • @AC-hj9tv
      @AC-hj9tv 5 วันที่ผ่านมา +4

      Friendly fire intensifies

    • @ilya.pavlov
      @ilya.pavlov 5 วันที่ผ่านมา

      @AC-hj9tv "peace and friendship" was never in option)

    • @AC-hj9tv
      @AC-hj9tv 5 วันที่ผ่านมา

      @@ilya.pavlov hell yea

  • @curtisbrown547
    @curtisbrown547 5 วันที่ผ่านมา +21

    I think its nice that they're still going around and helping under used stratagems instead of just piling on more content and ignoring old content

  • @everfreesnarrations35
    @everfreesnarrations35 5 วันที่ผ่านมา +83

    I think the gas mines when we get them are going to be super good with the new buffs.
    Please people, next time the gas mines pop up, can we please get them!

    • @bigbear7076
      @bigbear7076 5 วันที่ผ่านมา +3

      Roger, eager for them too

    • @konan102102
      @konan102102 5 วันที่ผ่านมา +2

      But that's helldivers' tradition to not get the mines!

    • @doctorhealsgood5456
      @doctorhealsgood5456 5 วันที่ผ่านมา

      to be fair the squids ruined the mine order

    • @kirbobirbo0446
      @kirbobirbo0446 5 วันที่ผ่านมา

      As much as I agree that gas mines are great, I’m not picking mines until I’m backed into a corner!

    • @acezero8132
      @acezero8132 5 วันที่ผ่านมา +1

      Instructions understood, avoiding the gas mines at all costs!

  • @GibMoarRam
    @GibMoarRam 5 วันที่ผ่านมา +44

    They def saw no one was using the mines. Now we all get to have fun

    • @Crispy_DAWG
      @Crispy_DAWG 4 วันที่ผ่านมา +1

      They just didn’t have use on wide open planes that need to be traversed multiple times. On urban maps, you are in and out quick so they won’t team kill as much. At least they finally have a place to be used in lol

  • @bazzfromthebackground3696
    @bazzfromthebackground3696 5 วันที่ผ่านมา +9

    I dig the mine spread range, I was surprised the ground it covered when it was just a little more elevated than the ground.

  • @herosupport1606
    @herosupport1606 5 วันที่ผ่านมา +26

    Now they need to change the flame thrower turret stratagem to act like the Dog breath.

    • @bazzfromthebackground3696
      @bazzfromthebackground3696 5 วันที่ผ่านมา +18

      It should always aim at feet/legs imo. That way it hits the target and ignites the ground the same time.

    • @herosupport1606
      @herosupport1606 5 วันที่ผ่านมา

      @@bazzfromthebackground3696 true!

    • @thiccum2668
      @thiccum2668 5 วันที่ผ่านมา +1

      I dont disagree but I feel like flame sentry is already strong personally

  • @fizikabi6358
    @fizikabi6358 5 วันที่ผ่านมา +21

    12:57 what if we added an icon on the minimap to see where we previously deployed a minefield, so that going back to the area we would expect to see them? Kind of like the icons for resupplies or mechs? Makes sense to me at least :p

    • @J.B.1982
      @J.B.1982 5 วันที่ผ่านมา +1

      Good idea

  • @PIGEON5265
    @PIGEON5265 5 วันที่ผ่านมา +20

    Kudos to Thicc for sacrificing his sleep schedule for us. 😀✊️ ill go watch the video now.

    • @thiccfila
      @thiccfila  5 วันที่ผ่านมา +4

      Love you guys :)

  • @Deadsnake989
    @Deadsnake989 5 วันที่ผ่านมา +4

    3:10 Gas strike has pretty much been perma locked into my builds since before EOF. I too have noticed for a long time that overseers seem to have a greatly reduced effect from gas. I have definitely watched them get confused in cloud and bonk voteless, but they also for sure will still go right into attacking you, although with reduced aggression and accuracy. Same with the Elevated Overseers, they fly around more aimlessly, and shoot more erratically. But they still aggro onto you instead of random nearby stuff.
    Because this has been there from the start, and they still get *some* level of blindness/confusion. I'm fairly certain they are intended to be partially resistant to the CC effects of gas. I'm guessing it has something to do with their helmets, might have some level of filtration.

  • @AC-hj9tv
    @AC-hj9tv 5 วันที่ผ่านมา +13

    Please helldiver god bring us a flamethrower dog

    • @ShummaAwilum
      @ShummaAwilum 5 วันที่ผ่านมา

      The laser dog already functions like a flame dog because it sets most things on fire very quickly.

  • @caledaniel8288
    @caledaniel8288 5 วันที่ผ่านมา +36

    It’s 2025 and Thiccfila has been buffed

    • @thiccfila
      @thiccfila  5 วันที่ผ่านมา +1

      Nah .. now mrpipz that's buff

    • @caledaniel8288
      @caledaniel8288 5 วันที่ผ่านมา +4

      @@thiccfila perhaps it’s the thiccness that is buffed 🤔

    • @AC-hj9tv
      @AC-hj9tv 5 วันที่ผ่านมา +1

      ​@@caledaniel8288does he have a nice butt or something?

  • @Redguns4life
    @Redguns4life 5 วันที่ผ่านมา +6

    I've used AT mines a bit since they got buffed to hit with the strength of an EAT-17, they're hilarious against bot drops and planning ambushes.
    That said, not recommend to bring if you're taking the FRV.

  • @TheCanineContrarian
    @TheCanineContrarian 3 วันที่ผ่านมา +1

    & it only took them almost a year to realize only 0.00124% of the game's playerbase used Mines! NOW theyre actually great!

  • @AceWerewolf
    @AceWerewolf 4 วันที่ผ่านมา

    "domine expansion", u nailed it

  • @Pyromaniac77777
    @Pyromaniac77777 5 วันที่ผ่านมา +2

    The key to effective use of mines is to focus down all the smaller enemies (that still set them off) yourself.
    Also if your buddies have barrages they are gonna blow up your mine field most of the time

  • @TheHuffur
    @TheHuffur 5 วันที่ผ่านมา +1

    It definitely helps that with ship upgrades the cooldown goes down to like 104 seconds or something similar, that pushes them into the "Ok this might actually be worth bringing"-category.
    Though I still think the only non defense mission viable mines are the AT mines, as much as I wish it the normal and incendiary mines do not do enough to compete with MG/Chain turrets, Orbital Gas, Eagle Strafe, Cluster, Napalm etc etc that are also mainly against the swarms of enemies.

  • @KeeneBraden
    @KeeneBraden 5 วันที่ผ่านมา +3

    I had fun with the mines yesterday. Solo 10’s no problem on Squids, actually viable.

  • @robadams12
    @robadams12 5 วันที่ผ่านมา

    Great vid cant wait to start using mines

  • @Bacon676
    @Bacon676 5 วันที่ผ่านมา +5

    As a Fast Recon Vehicle fanatic, this update is going to give me a fun challenge keeping the tires alive on my truck through the maps. Democracy moves quickly in my squad. ✊

    • @bigbear7076
      @bigbear7076 5 วันที่ผ่านมา

      Handling feels way better

    • @theFORZA66
      @theFORZA66 5 วันที่ผ่านมา

      ​@@bigbear7076new handling is so boring tf you on

  • @krevetka9744
    @krevetka9744 5 วันที่ผ่านมา

    "Dog Breath is the star of the patch"
    - Hold my ballistic shield

  • @unrelentingduress
    @unrelentingduress 5 วันที่ผ่านมา +7

    Yes they are good and they won't let us use them. Where are my goddamn gas mines. Also yes I watched your entire video instantly the moment you dropped it. .... Watch the whole damn thing

    • @thiccfila
      @thiccfila  5 วันที่ผ่านมา +3

      Lol what did you neurolink the whole thing into your brain???

    • @unrelentingduress
      @unrelentingduress 5 วันที่ผ่านมา

      @thiccfila I'm currently licking the monolith on heze bay

  • @mr.s0ap425
    @mr.s0ap425 5 วันที่ผ่านมา +2

    That’s it’s lads Rock and Stone

  • @bigbear7076
    @bigbear7076 5 วันที่ผ่านมา +1

    Other than the mines team killing like crazy, I think the mines are much, much improved

  • @ahmarcamacho8404
    @ahmarcamacho8404 5 วันที่ผ่านมา +3

    Mines would be good if we had an extra strategem slot only for mines, turrets and vehicles.

    • @AC-hj9tv
      @AC-hj9tv 5 วันที่ผ่านมา +2

      Craving that fr

  • @Grimm9890
    @Grimm9890 5 วันที่ผ่านมา +2

    the gasthrower should shoot lingering gas clouds

  • @tommysalami420
    @tommysalami420 5 วันที่ผ่านมา +1

    Mines were goateed before the buffs now they are unstoppable :D

  • @jamesmcfarland6754
    @jamesmcfarland6754 4 วันที่ผ่านมา +1

    Where is the warbond video? I’m baffled none of you have posted yet lol I’m at work and anxiously waiting for a review!

    • @thiccfila
      @thiccfila  4 วันที่ผ่านมา +1

      I'm streaming soon

  • @bluewolf5582
    @bluewolf5582 5 วันที่ผ่านมา

    I agree, when I ran the dog yesterday with mines one bugs I went from having a bad time just finishing the main obj in bugs and not worrying about side obj doing solo to now full clears with relative ease. def my fav pack now
    especially for like raise flag missions, i just ran in circles around the flag and the dog kept everything confused

  • @Gameknight-st6rs
    @Gameknight-st6rs 5 วันที่ผ่านมา +1

    They should add a primary Grenade launcher that functions like the one in halo reach where you hold the fire button, then let go to detonate when in radius of the target, would be great for those pesky flying overseers

    • @thiccfila
      @thiccfila  5 วันที่ผ่านมา +1

      Needler gun would be absolutely sick

  • @chitin122
    @chitin122 3 วันที่ผ่านมา

    Anti tank mines seem really good for turret builds because that way any chargers that come with a vengeance after your gatling sentry get taken out by their own insane aggro.

  • @trilobite6569
    @trilobite6569 5 วันที่ผ่านมา +3

    I like AT mines cuz they take out the factory spider pretty quick

    • @thiccfila
      @thiccfila  5 วันที่ผ่านมา +3

      No one likes factory spiders

    • @J.B.1982
      @J.B.1982 5 วันที่ผ่านมา +2

      The illusive bug-bot hybrid factory spider. It’s pure nightmare.

  • @fringehouse
    @fringehouse 5 วันที่ผ่านมา

    I’m going to start using AT mines to defend my sentries against the damn chargers that b-line to them during a bug breach. Never thought about that before but that would hopefully work well

  • @Jangopenguin
    @Jangopenguin 5 วันที่ผ่านมา +3

    Last night on Lesath, diff 8, the level 80 host was spamming anti personnel mines every chance he got without saying anything and it genuinely made me furious lol. CONSTANT team kills and they couldn't even take out a patrol

    • @nahfr.
      @nahfr. 5 วันที่ผ่านมา +1

      How do you not see the glowing mines tho

    • @Jangopenguin
      @Jangopenguin 5 วันที่ผ่านมา +3

      @nahfr. They are small enough to be obscured by rocks and plants depending on where they land, and also glow the same red as bot corpses so they blend in extremely easily. Even if you are near them they are still dangerous because stray bot lasers very often hit them and set off chain explosions. They can be effective if the person throwing them places them strategically and communicates with the team, neither of which this dude was doing lol

    • @thiccfila
      @thiccfila  5 วันที่ผ่านมา +3

      They can also get lost in the snow

    • @bigbear7076
      @bigbear7076 5 วันที่ผ่านมา

      Get your explosive resistant armor, we are making war crimes!

    • @nahfr.
      @nahfr. 5 วันที่ผ่านมา

      @@Jangopenguin ah makes sense

  • @JohnnyVanilla1
    @JohnnyVanilla1 5 วันที่ผ่านมา +14

    Am I the only one that feels like heavies on the bug front got a HUGE spawn boost? My first lvl 10 drop on bugs with the new patch, we had 5 bile titans in less than two minutes. Chargers and impalers seem to be everywhere too.

    • @llumas975
      @llumas975 5 วันที่ผ่านมา +3

      I saw something about bile titan-spawning bug holes on difficulty 9/10 so that could be responsible

    • @roble8943
      @roble8943 5 วันที่ผ่านมา +8

      Some game additions aren't mentioned in the patch and left as a surprise.
      Level 9-10 introduced Bile Titan bug holes.

    • @brunomonteiro7788
      @brunomonteiro7788 5 วันที่ผ่านมา +1

      God, I hope this is true! We really needed this. In fact, we needed major spawns on every fronts.

    • @roble8943
      @roble8943 5 วันที่ผ่านมา

      @brunomonteiro7788 It is true. You can find pictures of the new Bile Titan bug holes online if you don't want to explore lvl9/10.

    • @dr.calibrations7984
      @dr.calibrations7984 5 วันที่ผ่านมา +2

      I hope so. I don't do level 10 but since the difficulty is how many bugs spawn and people have been complaining how easy things are, I hope so. Level 7+ is entirely optional. The guns are good now so the higher difficulties should be BRUTAL and should be demanding. Very few people should be able to say "I soloed level 10" and be telling the truth. Unless they intend to go up to 15 in which case the difficulty spikes should be there.

  • @weshuiz1325
    @weshuiz1325 3 วันที่ผ่านมา

    I discovered this my self yesterday
    Using dog breath as my squid kit now

  • @Tiltigo
    @Tiltigo 4 วันที่ผ่านมา

    3:00 I can confirm that the Gas Strike stratagem does confuse the overseers.

  • @fringehouse
    @fringehouse 3 วันที่ผ่านมา +1

    surprised you havent made a vid on the new warbond

  • @D-S-G.
    @D-S-G. 5 วันที่ผ่านมา

    This was absolutely needed for mines, but honestly I wouldnt have buffed Anti Personnel Mines as much to justify giving them a cooldown of 90 seconds.

  • @IIIKobra
    @IIIKobra 5 วันที่ผ่านมา

    The gas is definitely bugged with the overseers.
    When i was testing sterilizer and dog breath at one point I had around 8-11 melee dudes on me at the same time. I had them all gassed and all 11 were locked onto me for the chase tryna beat my ass down. Thank god i was in light XD

  • @SkyNinja759
    @SkyNinja759 5 วันที่ผ่านมา +7

    All we need now is IFF sensors on the mines so divers don't trigger them and they'll be perfect.
    I get that the "haha, you stepped on a mine" silliness, but I refuse to use them because randoms hate randomly dying and seeing my name as the killer. Doesn't matter the placement, randoms will find a way.
    There will still be friendly fire incidents, since enemies can trigger them while near a diver; killing them both.
    It would also help placement options, we wouldn't have to worry about cutting off paths we need to work towards if a breach/drop is called in between us and the object (as mines would be perfectto throw in between to create space).
    We're so close, just need to flip that switch.

    • @slavcow
      @slavcow 5 วันที่ผ่านมา +2

      Should be a ship module that makes mines not go off and sentries not shoot teammates, but it doesn't work for you to balance it

  • @privettadam
    @privettadam 5 วันที่ผ่านมา

    That squid bar is building everyday. I'm sure you clay are salivating

  • @eypick6987
    @eypick6987 5 วันที่ผ่านมา +6

    Mines have always been good, you just haven’t used them in the right strategic points.
    The extract point.

    • @thiccfila
      @thiccfila  5 วันที่ผ่านมา +2

      I only ever liked anti tank mines

    • @SkyNinja759
      @SkyNinja759 5 วันที่ผ่านมา +1

      ​@@thiccfilaOnly mines that matter, because all other mines are friendly fire machines.
      We need IFF sensors in the mines before they'll be a decent pick.

    • @AC-hj9tv
      @AC-hj9tv 5 วันที่ผ่านมา

      ​@@SkyNinja759my squaddies kill me enough without mines

  • @spidudetoo1212
    @spidudetoo1212 5 วันที่ผ่านมา

    The melee overseers set off anti tank mines. They are considered the same weight class as an alpha commander, though they dont show up as a larger dot for whatever reason. I still take anti tank mines and they always get set off whenever a group of overseers approaches.

    • @thiccfila
      @thiccfila  5 วันที่ผ่านมา

      Wait really????? Tbf they only have 600 health and should die to a single anti personnel mine so those are probly still better tbh but that's wild

  • @TheKnightmares
    @TheKnightmares 5 วันที่ผ่านมา

    Shield is my favorite change

  • @SoraTheKobold
    @SoraTheKobold 5 วันที่ผ่านมา +2

    i still hope sterilizer gets the ability to leave gas clouds, it feels great and i do really like the sterilizer but it needs just a bit more to it
    fart dog though is amazing now, i love it so much
    also hi thicc hi hiiii :3

    • @thiccfila
      @thiccfila  5 วันที่ผ่านมา

      Hi sora. I can't believe you aren't using mines I thought you couldn't wait for their buffs

    • @SoraTheKobold
      @SoraTheKobold 5 วันที่ผ่านมา

      @@thiccfila oh i am, i just really like the gas stuff and am happy to see it getting buffs lol

  • @theduckofdestiny2526
    @theduckofdestiny2526 5 วันที่ผ่านมา +3

    What I've noticed with gas is the enemies don't get "reset" by gas, so much as they aren't able to follow their targets when they move. They absoloutly remember the last spot you were and attack that spot repeatedly. Could be wrong, just what I noticed

    • @thiccfila
      @thiccfila  5 วันที่ผ่านมา +1

      Yeah that makes sense, in general though it feels like it affects overseers the least. Even before this buff I've used gas grenades a ton against them too

    • @AIA2637
      @AIA2637 5 วันที่ผ่านมา +1

      @@thiccfila maybe some enemies are more resistant to gas than others?

    • @J.B.1982
      @J.B.1982 5 วันที่ผ่านมา

      I’ve noticed that too, being an avid gas enjoyer.
      If they are attacking you and you gas them they more or less continue forward attacking. At least bugs and squids. I don’t use it on bots.
      If you gas them first, they will be confused and not really lock onto you.

  • @monkynutzuk
    @monkynutzuk 5 วันที่ผ่านมา

    Lastntnight on the hold out mission when you launch the rockets I used anti personal mines, incendiary mines, and anti tank mines and it was carnage

  • @mcwolves71
    @mcwolves71 4 วันที่ผ่านมา

    Pretty big announcement for anniversary huh?
    Pipz and Thicc in Sweden for HD2 Anniversary!? Finally getting the Pilestd Pod!?!?

  • @ryhanon7
    @ryhanon7 5 วันที่ผ่านมา +3

    As for Overseers not getting confused by gas - that hasn't been my experience at all (although I haven't played Illuminate since the latest update). I'm not sure of this, but in your example they saw where you were *before* they were gassed - then they fired in that direction. I would test that again but move to another location (like the other set of stairs on the left in your example) after they've been gassed to see if they're still able to track your movement.

    • @thiccfila
      @thiccfila  5 วันที่ผ่านมา

      well the random clip was just 1 example, I've used gas grenades plenty of times last patch, it's just always felt less effective in general against them imo, maybe since gas doesn't interrupt the current action, squids just take a long time to complete that current action - which is shooting where you last were, or doing the melee attacks. gas is good against them, but not as good as it is on the other factions, more of a warning just to be aware

  • @spidudetoo1212
    @spidudetoo1212 5 วันที่ผ่านมา

    Now i just need a mine launcher support weapon.

  • @FaeraGaelwyn
    @FaeraGaelwyn 5 วันที่ผ่านมา

    I want the gas mines back, they were great

  • @Dagger1Echo
    @Dagger1Echo 5 วันที่ผ่านมา

    Overseer lore
    They can resist the gas effects due to their suits filtering the toxic gas allowing them to operate in any environment

  • @seanheppes9104
    @seanheppes9104 5 วันที่ผ่านมา +1

    Thoughts on an urban map setting but against the bots? Just rather than striders there’s extra hulks devastators etc

  • @randem_6503
    @randem_6503 5 วันที่ผ่านมา

    I imagine the dog breath might be decent on automatons vs the jet brigade with all the jet troopers and berserkers rushing you

  • @williamdelauney5350
    @williamdelauney5350 5 วันที่ผ่านมา

    Shiled backpack is the hero of this patch.

  • @oneguy118
    @oneguy118 5 วันที่ผ่านมา

    ty for the content

  • @Mc.Scrumpy
    @Mc.Scrumpy 5 วันที่ผ่านมา +1

    What I really want to see in this game is Bug bate from half-life 2.... or even the bial bottle from L4D 2. If we can make bugs kill eachother...

  • @keldon_champion
    @keldon_champion 4 วันที่ผ่านมา

    I really wanted the sterilizer to be like the TOX-13 was in the first game but I am still pretty disappointed. I guess I'm going to have to keep hoping and waiting for my acid super soaker to come back.

  • @Wulfjager
    @Wulfjager 5 วันที่ผ่านมา +3

    Kinda wish the sterilizer gas worked like the neurotoxin grenades in deep rock galactic or dragon's dream bombs in the witcher 3, where the gas itself or gassed enemies explode when ignited by fire

  • @Scarpie24
    @Scarpie24 5 วันที่ผ่านมา

    Farts and Flames is the move 🔥

    • @AC-hj9tv
      @AC-hj9tv 5 วันที่ผ่านมา +2

      Hell yea

  • @TheLongWind
    @TheLongWind 5 วันที่ผ่านมา

    Hell yea they are good now. Just gotta account for an extra 2-3 deaths from stepping on them haha.

  • @theFORZA66
    @theFORZA66 5 วันที่ผ่านมา

    Darth thiccfila with da fax

  • @TheJacques93
    @TheJacques93 5 วันที่ผ่านมา

    I think both the Eruptor and dominator got an increase to projectile speed

  • @Outer0Heaven
    @Outer0Heaven 5 วันที่ผ่านมา +3

    Waiting for the day when we can climb up rocks to get vantage points. Bugs, bots and aliens still kill us, but at least we are high up and feel cool about it

  • @berzerk-_-fury5470
    @berzerk-_-fury5470 3 วันที่ผ่านมา

    Gas mines were good when we had them low risk to Divers but effective against enemies and persisted in an area instead one explode and done.
    I want gas mines.

  • @Sadahiko312
    @Sadahiko312 5 วันที่ผ่านมา +2

    Finally, a video about my favorite stratagems.
    *MINESWEEPER BUILD*
    • Anti-Personnel Minefield
    • Incendiary Mines
    • Anti-Tank Mines
    • (Flex Slot) I go Jet-Pack
    • FIREBOMB HELLPODS
    Enemies will unknowingly march straight into Democracy’s Presents on the Battlefield!
    DISCLOSURE: You may experience being kicked from allies accidentally marching into your mines.

  • @Jackfromshack
    @Jackfromshack 5 วันที่ผ่านมา

    Also, anti-tank mines don't work against tentacle tank bug for some reason (yes, when he walks)

  • @Jackfromshack
    @Jackfromshack 5 วันที่ผ่านมา

    My problem with the mines, is how players are so unaware of how to properly play around it. Even on higher difficulties. When I cover flank with my mines and marking it (look, here my mines) my teammates still drop there clusters or artillery when see one patrol or bug breach, detonating all my field. Amateurish actions negate my efforts to defense, and this is the biggest disadvantage. When it works, mines are comparable to orbital napalm in efficiency.

    • @Frenchtoastedfruitloops
      @Frenchtoastedfruitloops 5 วันที่ผ่านมา +1

      Yeah people just play for kills. They probably do it on purpose. I've run into many people that will rush to kill things my thermites burning on or kill my turrets so they get the kills etc. jerks everywhere basically.

  • @juodasvilkas
    @juodasvilkas 5 วันที่ผ่านมา +1

    Imo mines will never be good in comparison to other stratagems . The only way to make them useful is to make them a free stratagem on missions where you have to hold ground. Otherwise you are sacrificing a better option

    • @kriegjaeger
      @kriegjaeger 5 วันที่ผ่านมา

      They're niche yes but not only defense missions have endless attacks.
      Bringing freedom, surveys, bug hives, I think all might have good applications.

  • @gh0rochi363
    @gh0rochi363 5 วันที่ผ่านมา +1

    My boy gets a lot of kills from mines. Never understood it myself lol. He holds points down.

    • @AC-hj9tv
      @AC-hj9tv 5 วันที่ผ่านมา

      Proud dad

  • @sirpoglington
    @sirpoglington 5 วันที่ผ่านมา

    omg thiccfila, its been so long, since the bl3 days widetime

  • @preservinglight
    @preservinglight 5 วันที่ผ่านมา +1

    DopaMINE expansion!

  • @muscularclassrepresentativ5663
    @muscularclassrepresentativ5663 5 วันที่ผ่านมา +1

    BRING BACK GAS MINES WAHHHH

  • @Turnil321
    @Turnil321 5 วันที่ผ่านมา

    Gas drone is now great

    • @Turnil321
      @Turnil321 5 วันที่ผ่านมา

      I used it against the bots (jet brigade). Really nice to keep to bots away from you, no chainsaws getting close to you or getting gun down by devs when they get to close. Great for base clearing.

  • @CaptainApollo7
    @CaptainApollo7 5 วันที่ผ่านมา

    I think the enemies for the squids have something bugged with their AI, I find that gas doesn't confuse them consistently, using smoke is useless they just find you anyways, and even after I have died solo and gotten far from the hoard and hidden to recoup they still come straight for me. Maybe it's the elevated overseers can see me and guide the voteless to me, but I can't be sure.

    • @J.B.1982
      @J.B.1982 5 วันที่ผ่านมา

      I think that’s the AI in general. It’s one of the few things I don’t like about this game. They seem to know where you are no matter what.

  • @michaelmorrigan614
    @michaelmorrigan614 5 วันที่ผ่านมา

    I god almost 500 ki1ls on the defensive missions bringing nothing but a recoilless and mines...yeah they are good now 😅

  • @big_gucci_scorpio328
    @big_gucci_scorpio328 3 วันที่ผ่านมา

    I bet ppl feel pretty stupid now not getting those gas mines when they were available

  • @davecrupel2817
    @davecrupel2817 4 วันที่ผ่านมา

    Are mines good yet?
    Once they recognize friend from foe, and don't detonate when stepped on or near by a helldiver, I will begin to consider using mines.
    Until then, they might as well not exist.

  • @kiasuking1086
    @kiasuking1086 5 วันที่ผ่านมา +2

    Have you seen the urban automaton maps?

    • @I-Eat-Dirt117
      @I-Eat-Dirt117 5 วันที่ผ่านมา

      No have you??

    • @thiccfila
      @thiccfila  5 วันที่ผ่านมา +3

      Yeah we found some on stream yesterday. They're on one specific mission on lvl 3 so I think they were testing them and accidentally left that one in

  • @artidery3526
    @artidery3526 5 วันที่ผ่านมา

    mines were always good, been playing with them for a while and been getting around 600 kills lol

  • @myangels2466
    @myangels2466 5 วันที่ผ่านมา

    Guys what about a guard dog “Dragons Breath” works just like the guard dog “Dog Breath” but spits out the fire instead
    And i think the sterilizer and dog breath should leave behind a lingering gas cloud

  • @jpettit27
    @jpettit27 2 วันที่ผ่านมา

    I absolutely despise people who use mines except for perhaps on defense missions. R tards will throw them inside a hive nest or bot base that you need to go inside to clear out resulting in friendly casualties. Sentries are so much more effective if placed properly.

  • @darthbatman2852
    @darthbatman2852 5 วันที่ผ่านมา +1

    Darth Thicc

  • @HolysMoly
    @HolysMoly 5 วันที่ผ่านมา

    >says anti-tank mines are straight up good
    Fuck yeah they are, they are genuinely good once you think outside the box a little bit.
    Consider this:
    2000 damage with a 5m blast radius per mine.
    There are 18 mines per call-in, which NEVER disappear no matter how many mines are on the map.
    Thats 36,000 damage every 102 seconds, that you can choose to use at any point by sweeping the ground with a laser that has 2000m range, no recoil, no bullet drop and no firing delay.

    • @thiccfila
      @thiccfila  5 วันที่ผ่านมา

      Faaacts. You just need to play with them a little bit.

  • @kenttsui6024
    @kenttsui6024 5 วันที่ผ่านมา

    how about gas mines? did they not also get a cool down reduction?

  • @Snotnarok
    @Snotnarok 5 วันที่ผ่านมา

    You're not supposed to point Yeti Blue mics at you.
    It's supposed to face you. In case you don't believe me it says it in the quick start up guide when you open the box. A lot of people make this mistake and it makes your audio worse.

  • @dblitz1339
    @dblitz1339 5 วันที่ผ่านมา

    I'm jonesing for some gas mines...

  • @TTRVG
    @TTRVG 5 วันที่ผ่านมา

    Cooldown is still high

  • @dadpoolgames1748
    @dadpoolgames1748 4 วันที่ผ่านมา

    Flatulent build is best build for squids, joust me o7

  • @milomateer6565
    @milomateer6565 5 วันที่ผ่านมา

    What happened to the gas mines?

  • @tank_dempsey
    @tank_dempsey 3 วันที่ผ่านมา

    we need the gas mines

  • @BlueMoonFuzz
    @BlueMoonFuzz 5 วันที่ผ่านมา

    What is this sleeveless hoodie. Gimmy

  • @Crazmuss
    @Crazmuss 3 วันที่ผ่านมา

    What about stinky mines?

  • @calvinjessen6960
    @calvinjessen6960 5 วันที่ผ่านมา

    i think the anti tank mines just spread out too wide. i would be a lot easier to control if the radius was reduced by like 8 meters

    • @br0wndynom1te90
      @br0wndynom1te90 3 วันที่ผ่านมา

      I like how spread they are since it maximizes damage potential so reduce overkill an reduces enemy ragdolls setting off even more

  • @jeffhow4550
    @jeffhow4550 5 วันที่ผ่านมา

    Genuine question... why use mines when you can just plop down a sentry (for example, for the streets)?

    • @thiccfila
      @thiccfila  5 วันที่ผ่านมา

      You can put mines down as protection from your sentry

  • @MrPieguyDaBoss
    @MrPieguyDaBoss 5 วันที่ผ่านมา +1

    We just need the Flame turret to act the same way as the Gas dog

  • @masau8672
    @masau8672 5 วันที่ผ่านมา

    Mines were always based (plz buff them more tho :P)