If I'd been on the development-team, I would've given the space-station collision. Wouldn't have taken that much work, and... well, even though you're not SUPPOSED to get there, the Lord British Postulate basically ensures that in a game like this, someone will find a way. And it would've been HILARIOUS if you'd shot your way up there just to bonk your head against the damn thing. :D
@@Necris94 One giant brick of a collision box? You're probably right. Actual collision rigging for the appropriate model? The physics engine would not appreciate it
@@Derzull2468 It's always so funny to me how little people know about game development but assume that it has an effect. Cracks me up to see people think a collision box would cause any detectable performance drop.
I just love that they made a giant mesh to put over the sky that you know is actually rendered there when you first see it. Halo vibes making you feel quite small when you look up. I was wondering if you could actually get up there and now I know. xD Glad I didn't spoil the new space station. Pretty cool unexpected addition.
Interesting that Hypertube flight apparently overwrites the Hurtbox, because i know that way before u reach the Space Elevator Station there should be a border that inflicts constant damage if u go over it.
the space station seems way too close doesnt it? surely air resistance would cause some huge issues, with both the orbits of the station and any outgoing spacecraft
You were the last part of "project assembly" all along 😂
I seriously thought the space station was just a fckin 2D image XD
Standing on the lower part of the space elevator while completing a milestone also sends you straight into space
Really?
@@Prokid472 yeah theres another video
@@resmarted ok
If I'd been on the development-team, I would've given the space-station collision. Wouldn't have taken that much work, and... well, even though you're not SUPPOSED to get there, the Lord British Postulate basically ensures that in a game like this, someone will find a way. And it would've been HILARIOUS if you'd shot your way up there just to bonk your head against the damn thing. :D
Adding collision to it would take up more processing resources for everyone's gameplay. Would it be worth it..... Maybe
@@techwizsmith7963 That would be an incredible simple collision that would take less resources than a random rock.
@@Necris94 One giant brick of a collision box? You're probably right. Actual collision rigging for the appropriate model? The physics engine would not appreciate it
@@techwizsmith7963 Wait till you find out how many things in the game have a fitting collision box.
@@Derzull2468 It's always so funny to me how little people know about game development but assume that it has an effect. Cracks me up to see people think a collision box would cause any detectable performance drop.
I just love that they made a giant mesh to put over the sky that you know is actually rendered there when you first see it. Halo vibes making you feel quite small when you look up. I was wondering if you could actually get up there and now I know. xD
Glad I didn't spoil the new space station. Pretty cool unexpected addition.
Josh would be proud
finally, satisfactory space program
0:43 finally you mute your mic.
Golby. you shared useful masterpiece~ :)
Really sent humans into space.
Should have built some foundations while you were up there. :)
This needs to be set to Free Bird
Interesting that Hypertube flight apparently overwrites the Hurtbox, because i know that way before u reach the Space Elevator Station there should be a border that inflicts constant damage if u go over it.
I did this in creative, so i didnt get any damage.
@@Experimental-Hub1 Ah that makes more sense than. Interesting nonseless
@GamerMoments-p2v Creative mode or the advanced settings? Because if I do it with advanced settings, I still die instantly
@@derbrombeerbaum3049 Well i would say u just gave urself the answer
@@derbrombeerbaum3049 I think you can disable player damage somewhere if i remember correctly
Josh is probably hard at work setting up hundreds of jump pads to launch doggos to the station.
I thought the space station was part of the skybox. Guess you proved me wrong 😁
it's clearly not, even without the video. The structure angles change when you move around the map
@@akiraic i just started my playthrough and have gone, at furthest, from grasslands spawn to the coal nodes by the lake
@@akiraic Which they shouldn't for an object in space.
I thought too
@@clovernacknime6984 it's not in space, tho. The scale of the game is small. But that is irrelevant, the fact is: if it changes, it is not skybox
Waaa
Super cool
I THOUGHT IT WAS JUST PART OF THE SKYBOX
You went through the space station. It was a mirage all along!
I did this a few days ago, except with the rocket on the hub. That thing sent me FLYING
So I guess no food court up there, huh?
You made my recommended list somehow. Prepare to go viral
I hope your right
I was joking about this on our server 😂. You beat me to it
Otherwise known as the meet God program
the space station seems way too close doesnt it? surely air resistance would cause some huge issues, with both the orbits of the station and any outgoing spacecraft
I think your right, but we were never meant to find out
Now send a space elevator package
Make your life easier and delete the space elevator. After about a game day, the space station drops way closer to the planet surface.
Thanks, I have to try this.
You'll need a bigger cannon
why no coffee?
Megalaphohia is real in this one
Mag den "Hamburg Hauptbahnhof"
when did they introduce space station?
In Update 1.0
you only need like 12 pulse nobilisks
I might try that next👍
I rode the shuttle up and was dead long before tat hight
I can see my house!!!
ewwww scroll wheel jump moment
Spoiler thumbnail dude. Come on.
when you play this game and look up to the sky you will see it!
that mic tho why do you have it on haha