Mr Bitz, I have roughly 1200 hours in Satisfactory and I absolutely love building efficient factories. However, I always struggle with coming up with stunning designs. I absolutely love your designs, they continue to "blow my mind" as the title of your video! I take my hypothetical hat off to you, good sir. Absolutely love this content, keep it up!
You know Bitz... I was content with my silly concrete box I created for my Turbofuel factory [inspired after your last video actually!] and now I'm inspired to go back and make it look more... exceptional! Your designs are so inspiring. Sensational! And now you need merch with a warning sign; Mind your Melon! 🍉
OMG the pipe thing makes sooo much sense. and honestly i shoulda realized that sooner... its basically the same thing with belts. when i place a smart splitter 9 times out of 10 i cant get the overflow to come out till i replace the belts behind and in front of the splitter..... would make sense for the pipe connecters to have a similar effect....
I'm trying to get all of the achievements before i truly break down and build a legit factory. At the moment, my factory isn't a factory. Instead, it's a complete mess of machines in random and possibly idiotic locations, lol. I'm having a blast, though.
Why the Heavy Turbo Fuel recipe? I always thought this used the most amount of oil, sulfur and coal of all the turbo fuel recipes..? Did you pick this just because you build this plant in an extreme resource rich area? I want to get going with turbo fuel as well, but when doing the numbers I am struggling to pick either the normal recipe or the Turbo Blend Fuel (alt). Decisions, decisions...
Personally I use Heavy Oil>Turbo Heavy Fuel>Rocket Fuel. Per minute, it takes 56 Oil, 60 Comp. Coal, 20 Nitric Acid. And it outputs 100 Rocket Fuel, 37 Polymer and 20 Comp. Coal. Although, another option is Heavy Oil>Diluted Packaged Fuel>Nitro Rocket Fuel. 37 Oil, 100 Water, 75 Nitrogen, 100 Sulfur, 50 Coal. It makes 150 Rocket Fuel, 25 Polymer and 25 Comp. Coal.
31:21 you can get the exact angle you want by drawing a freeform painted beam and placing those frames on that beam instead of being limited by the angle snapping rotation you get with ctrl+scroll, just another way of doing things, I'm NOT invalidating the method, I'm ADDING OPTIONS to how you can do things.
That daisy chain tip is genius. I don't know why I never thought of that before. Going to use that for sure going forwards in my builds as I've tried powering from various angles and nothing looks as good as a daisy chain.
14:50 I know there is a mod for it, but I want the base game to unlock a counter for each sink individually. A graph similar to the electricity grid. After doing one section make it run for xx min to see if the output is up AND stable at the calculated level.
I've not run into the pipe junction causing flow issues yet myself, but that's probably because I've only done small builds where it's not as important (like water cooling coal generators) so I've never noticed an issue. Going to keep this in mind for the future though!
Interesting on the pipes. I don't have any long ones yet, perhaps the overall length is sucking up the extra that would go into the last machines. Shorter lines for now, got it. I'm not building junctions first. I always build so fluid won't backflow out of machines.
Wouldn't it be cool if the game's soundtrack gradually turns more and more metal based on how much of the natural environment you're wrecking - ahem - I meant how much of the minerals you're extracting... for the sake of progress and profit.
That pipe thing... I just realised WHY the first gravity fed refinery pipe system I created - which incidentally uses pre-placed pipe junctions in a hidden manifold area above the inputs - works better than other designs using the same system where I've run a pipe then attached the junctions. There is so much retrofitting in my future...
Satisfactory has a very nice big detailed map, but my only complaint with the game is that there are very few flat places to build LARGE mega factories without building over a lake or the void, which I personally frown upon for my saves.
Two things. First, here is your emoji :-) . You're welcome ;-) .Second, i relized that we are playing very differently. I'm at phase 4 and i am using only one copper- and two iron-nodes, beside a caterium-, one sam, two quarz, two lime and 5 coal. And you would love my oil-setup (not really), which has one refinery for rubber, one for plastic and one for resin. However, i like watching your videos and builds.
Can we talk about how awesome your intro was? Clip it and make it into a short vid. It will also be cool to rip it and make it into a Wallpaper Engine desktop.
@@deejeh9494 How is it only marginally better? One 600 pipe of heavy oil residue is equal to 64 fuel gens with the turbo heavy fuel alternate recipe. While 800 heavy oil into Diluted fuel (not packaged) into nitro rocket fuel gives you alittle over 575 fuel generators. I just finished setting up my factory for 144GW of power using only one 600 pipe of crude oil.
Man, you've gotta do the support s over the void, some justice, I know you didn't say it but we have expectations from you man ... about the rest MEH 😂😂😂 You know it's mind blowing 🤯... loved the video.
Rocket fuel with a few alt recipes for power using fully overclocked fuel generators and a separate rubber/plastic factory using recycled recipes is the way I decided to go this playthrough.
For those interested, Rocket Fuel - 1 Refinery at 125% using the Heavy Oil Residue alt -> 1 Blender at 100% using Diluted Fuel alt -> 1 Blender at 100% using Nitro Rocket Fuel alt. Throw the Polymer Resin and Compacted coal into the Sink. One of these can fill 36 Fuel gens at 100%, but I suggest overclocking those to save space.
Dang, how many Mercer Spheres are you using as decoration? Don't you still need those, or did you find a lot more than I did? (You don't seem to be using AGS...)
I'm a little confused. If you use all the rubber to make recycled plastic, then use all the plastic to make recycled rubber, doesn't that just counsel itself out?
I fail to see the point of the pipe junction explanation. If I need to fix problems with pipes, then I always fill up the pipes fully, and simply supply and consume the same amount. (I also never use any buffers - unless you consider the pipe itself as a buffer)
i figured it out mostly. for anyone trying to do this run a beam up the side of the refinery (or any building) line it up so that itll run parallel to the refinerys outlet then run one across so its running thru the power connecter. pop an outlet rite were it needs to be and bobs your uncle. its not the exact same as bitz. his looks flush to the machine were mines sticking off it a lil bit. and you still have to attach the machine to the outlet but it still has that daisy chain look to it. if anyone knows a better way im all ears
Why don’t you just turn off all the refineries at each stage. Wait 30 secs between and turn 1 on at a time. You won’t have to wait for 3 RL days to stabilize…..
This is so smart with your mindset you could get some good money working on microchips or something simillary complicated, same skills needed for troubleshooting.
So thoughts on the new design? After it took 69 hours to complete!
Niiiice
Not big enough…. Joking looks awesome love the color palette
I love The build, but where are you gona build your rocket fuel expantion? Aswell as ionized fuel expantion.
nice
I'm jealous.
It looks amazing.
I have a lot of work ahead of me.
"Excuse me, where is the exit?"
"This way, 2 kilometers straight."
Mr Bitz, I have roughly 1200 hours in Satisfactory and I absolutely love building efficient factories. However, I always struggle with coming up with stunning designs. I absolutely love your designs, they continue to "blow my mind" as the title of your video! I take my hypothetical hat off to you, good sir. Absolutely love this content, keep it up!
You know Bitz... I was content with my silly concrete box I created for my Turbofuel factory [inspired after your last video actually!] and now I'm inspired to go back and make it look more... exceptional!
Your designs are so inspiring. Sensational!
And now you need merch with a warning sign; Mind your Melon! 🍉
I am stunned at how fast you have built this factory. I'm probably 20 hours into 1.0 and have yet to escape my starter factory. Amazing man.
Can’t wait for the let’s game it out reaction😂😂😂
he did it already
0:05 - 0:28 🤔 this new infinite runner game looks interesting 😂
Wow one of my favourite designs I've ever seen. Incredible work!
wow, crazy. absolutly amazing! I will take some of these techniques for my own factorys
OMG the pipe thing makes sooo much sense. and honestly i shoulda realized that sooner... its basically the same thing with belts. when i place a smart splitter 9 times out of 10 i cant get the overflow to come out till i replace the belts behind and in front of the splitter..... would make sense for the pipe connecters to have a similar effect....
Dam bitz really stepping up the architecture with this one.
Thats crazy man! Keep up the new work!
this looks amazing well done and i think you have just fixed my fluid issues i was just adding junctions over the pipes
I'm trying to get all of the achievements before i truly break down and build a legit factory. At the moment, my factory isn't a factory. Instead, it's a complete mess of machines in random and possibly idiotic locations, lol. I'm having a blast, though.
Satisfactory Brought It Back, Data Driven & Do You Need That
Those three are end game/ after end game achievements.
Good luck on your hunt!
*headbangs to the music* Someone did a superchat.
Also Niiiiice
Why the Heavy Turbo Fuel recipe? I always thought this used the most amount of oil, sulfur and coal of all the turbo fuel recipes..? Did you pick this just because you build this plant in an extreme resource rich area? I want to get going with turbo fuel as well, but when doing the numbers I am struggling to pick either the normal recipe or the Turbo Blend Fuel (alt). Decisions, decisions...
Personally I use Heavy Oil>Turbo Heavy Fuel>Rocket Fuel.
Per minute, it takes 56 Oil, 60 Comp. Coal, 20 Nitric Acid. And it outputs 100 Rocket Fuel, 37 Polymer and 20 Comp. Coal.
Although, another option is Heavy Oil>Diluted Packaged Fuel>Nitro Rocket Fuel. 37 Oil, 100 Water, 75 Nitrogen, 100 Sulfur, 50 Coal. It makes 150 Rocket Fuel, 25 Polymer and 25 Comp. Coal.
With only 1800 oil you can build a 54GW power plant that would let you pass the nuclear power. nuclear power is always optional.
31:21 you can get the exact angle you want by drawing a freeform painted beam and placing those frames on that beam instead of being limited by the angle snapping rotation you get with ctrl+scroll, just another way of doing things, I'm NOT invalidating the method, I'm ADDING OPTIONS to how you can do things.
Bro that intro !! goes HARD! Awesome!
🩸ha. A bloody emoji. Keep up the great work, man. Love your content.
with all those lights im surprised this episode isnt sponsored by Razer 🤣
WOW!!! I Love it... You have so much patience... I started the fuel factory with you, but now am making phase 4 final parts
SO can't wait for your next react to Let's Game It Out's new Satisfactory vid. They're so good.
That daisy chain tip is genius. I don't know why I never thought of that before. Going to use that for sure going forwards in my builds as I've tried powering from various angles and nothing looks as good as a daisy chain.
Omg 😅 thank you for mentioning the pipeline junctions issue! ❤
14:50 I know there is a mod for it, but I want the base game to unlock a counter for each sink individually. A graph similar to the electricity grid.
After doing one section make it run for xx min to see if the output is up AND stable at the calculated level.
That's a good idea you should suggest it on the QA site!
I love the copper finish and have been building with it lots as well... I'm just worried about it getting overdone and hating it after too much...
I've not run into the pipe junction causing flow issues yet myself, but that's probably because I've only done small builds where it's not as important (like water cooling coal generators) so I've never noticed an issue. Going to keep this in mind for the future though!
Hi Bitz ! What song did you use in the beginning at the Factory speed showcase ?
th-cam.com/video/3xSl7XSxT4k/w-d-xo.html
Interesting on the pipes.
I don't have any long ones yet, perhaps the overall length is sucking up the extra that would go into the last machines.
Shorter lines for now, got it. I'm not building junctions first. I always build so fluid won't backflow out of machines.
Wouldn't it be cool if the game's soundtrack gradually turns more and more metal based on how much of the natural environment you're wrecking - ahem - I meant how much of the minerals you're extracting... for the sake of progress and profit.
Great work, can’t wait to see what’s you’ll design next.
That pipe thing... I just realised WHY the first gravity fed refinery pipe system I created - which incidentally uses pre-placed pipe junctions in a hidden manifold area above the inputs - works better than other designs using the same system where I've run a pipe then attached the junctions. There is so much retrofitting in my future...
OMG even today i was having the fluids issue with my coal generators.. a couple of them would never have enough water. Thanks man
Daaamn she pretty 🤩
Factory looks amazing
Bitz Someone did a super chat...
That looks incredible! Hooooleeeeee
I have a single word for this...WOW!
Satisfactory has a very nice big detailed map, but my only complaint with the game is that there are very few flat places to build LARGE mega factories without building over a lake or the void, which I personally frown upon for my saves.
Two things. First, here is your emoji :-) . You're welcome ;-) .Second, i relized that we are playing very differently. I'm at phase 4 and i am using only one copper- and two iron-nodes, beside a caterium-, one sam, two quarz, two lime and 5 coal. And you would love my oil-setup (not really), which has one refinery for rubber, one for plastic and one for resin. However, i like watching your videos and builds.
wow el highway looks amazing i love to have tha blueprints
nice nice
Hey Bitzie. Is there zr reason you don't line the power connector up virtically with the machine power connector in your blueprint?
Can we talk about how awesome your intro was? Clip it and make it into a short vid. It will also be cool to rip it and make it into a Wallpaper Engine desktop.
wow, it's beautiful
Never clicked "like" so quickly after the music hit :D
All my machines have a daisy chain connectors blueprints
bruh i had so many fluid issues thanks for explaining the problem
It is indeed super pretty! But why Turbo Fuel when the new Rocket Fuel alternate in blender is sooooo goood?
Dont have access to the blender at that stage of the game.
@@Unstatorgood catch. Diluted Packaged Fuel into Nitro Rocket Fuel is great, but it's only marginally better than Turbo Heavy Fuel.
@@Unstator Yes but when building at this scale, it doesn't really matter what stage you are in 😅
@@deejeh9494 How is it only marginally better? One 600 pipe of heavy oil residue is equal to 64 fuel gens with the turbo heavy fuel alternate recipe. While 800 heavy oil into Diluted fuel (not packaged) into nitro rocket fuel gives you alittle over 575 fuel generators. I just finished setting up my factory for 144GW of power using only one 600 pipe of crude oil.
@@Kotoma Diluted Packaged Fuel use half the oil. 400 oil, not 800.
And you convert Turbo into rocket as well, not into the generator directly.
When you make Satisfactory look like Cyberpunk...😂😂
get the blender alt for diluted fuel, cuts out packagers
Bitz let's game it out is at it again.😂😂😂
Man, you've gotta do the support s over the void, some justice, I know you didn't say it but we have expectations from you man ... about the rest MEH
😂😂😂 You know it's mind blowing 🤯... loved the video.
Rocket fuel with a few alt recipes for power using fully overclocked fuel generators and a separate rubber/plastic factory using recycled recipes is the way I decided to go this playthrough.
For those interested, Rocket Fuel - 1 Refinery at 125% using the Heavy Oil Residue alt -> 1 Blender at 100% using Diluted Fuel alt -> 1 Blender at 100% using Nitro Rocket Fuel alt. Throw the Polymer Resin and Compacted coal into the Sink. One of these can fill 36 Fuel gens at 100%, but I suggest overclocking those to save space.
hell yeah found it!!! siiick
Thank you for the tip, I saved so much m3, this is pretty big.
All the HOR into diluted Fuel and then the Turbo Fuel recipe is a lot more efficient! than the Turbo Heavy Fuel, doesn t it?
Dang, how many Mercer Spheres are you using as decoration? Don't you still need those, or did you find a lot more than I did? (You don't seem to be using AGS...)
!pipes
!curves
!notes
can anyone explain to me the point of using packaged diluted fuel instead of the regular diluted fuel?
Great video I love the absolutely awesome design. also, Quick question: what's the song called that played in the beginning
th-cam.com/video/3xSl7XSxT4k/w-d-xo.html
Bitz, when you finish the series, are you gonna allow people to download the world save?
December 25th it will be available 🎅
@ItsBitz good to know. Thank you, bitzs!
I'm a little confused. If you use all the rubber to make recycled plastic, then use all the plastic to make recycled rubber, doesn't that just counsel itself out?
Why not do Turbo Blend Fuel? Then 4x 600 oil + 4x 400 sulfur = 4x 800 turbofuel. No coal required.
You just answered your own question.. "Blend" it needs the blender
@@ItsBitz Ohh! I've never built a turbofuel factory before alumimium production! I get it now.
amasing factory keap up good work
ConnnSHHHOOOOOOMMMED!
I fail to see the point of the pipe junction explanation. If I need to fix problems with pipes, then I always fill up the pipes fully, and simply supply and consume the same amount. (I also never use any buffers - unless you consider the pipe itself as a buffer)
Why not use blenders with diluted fuel alt recipe to simplify and avoid bottling water?
Masterpiece
Have they fixed the mk 2 pipes yet?
Nice video😊
🤯🤯🤯🤯🤯🤯
🔥
"So how long have you been unemployed?"
how the heck did you attach your wall outlets directly to your refineries???
i figured it out mostly. for anyone trying to do this run a beam up the side of the refinery (or any building) line it up so that itll run parallel to the refinerys outlet then run one across so its running thru the power connecter. pop an outlet rite were it needs to be and bobs your uncle. its not the exact same as bitz. his looks flush to the machine were mines sticking off it a lil bit. and you still have to attach the machine to the outlet but it still has that daisy chain look to it. if anyone knows a better way im all ears
LetGameItOut Make a New Satisfactory Video Kappa /S /J
I'm looking forward to his reaction to the new factory tower 🤣
He is near plutonium.
Mad it
For the love of Bob!
Anyone got a count on how many times rubber and plastic were said?
What if realcivilengineer and josh built somethin
saw your tiktok video
HEY BITZ! did you know LGIO has a new video XD. sorry not sorry
Why don’t you just turn off all the refineries at each stage. Wait 30 secs between and turn 1 on at a time. You won’t have to wait for 3 RL days to stabilize…..
🎉🎉
I think he know it, so you don't need tell him, to Josh made a new Satis vid, ok? 😇
A bloody emoji
He josh put out a new satisfactory vid cant wait for you to react to it
Did you know Letsgameitout did a Satisfactory 1.0 video?
This is so smart with your mindset you could get some good money working on microchips or something simillary complicated, same skills needed for troubleshooting.
WOW
Nice
sooo .. Lets Game It Out made a new Satisfactory video ..
🎉
anyone have a solution for the water extractor 999 nuclear waste bug?
Do you edit the object limit in your saves?
😇
Still with josh🤣
😃
😁
algorithm comment