Good work man. The more you do it, the more it will come natural for you. Yes... like the above poster, don't move to a robo-voice, and also don't do subtitles. We're entering an era where authenticity is going to be a commodity. Keep it up.
Hey, love the way you think, so please don't take this as discouragement. Just some feedback/advice: You sound a little nervous/staccado, which makes it a little difficult to follow sometimes. A solution is to write your thoughts down, and read it out loud several times. That way, you get your nerves out before the real recording, and you become more familiar with your script (you'll have less pauzes in awkward places that way as well). Another solution is to add your transcript as the subtitles. I don't know how much work that is. Whatever you choose to do, though, just avoid the robo-voice. Please don't stop making ER lore videos. You're contributing a PoV/lens of interpretation to the lore community I haven't seen yet or seen applied to the places the way you just did (and I'm an ER lore junky).
I do hesitate normally to just place the scripting in video, because I usually see that as a good afterthought space to correct myself live or add onto whatever I was talking about. One example with this video was the Goldmask bit where I found the exact detail of reference that often got noticed by quite a few, but open to interpretation. For the most part though I did well to stay 1:1 with the script unlike the last time where I veered off towards the end of a later section. It'll have to be something I consider, but I find I start with a good confidence and after a while I get the concerns of how much of that energy I'm still retaining after 5-10 minutes, so I'll just have to try a few things to see what works best now, and how I improve in the future, but it might start off just separately reading off the sort of topics or sections I'm recording. In general, I really love finding and bringing attention to these sorts of things because I know most people are too busy only reading and not looking at how it's brought to life or done a bit differently from how you'd expect it. Castle Morne itself majority of what was the live inhabitants were viciously and suddenly replaced by Misbegotten by the time we get there, and their takeover is still underway. I'm often aware of how new the stuff I offer is because I might think of something and be dead sure of it like the Volcano Manor once belonging to the Erdtree and then find out in a quick google search of nothing else half relevant comes up to sometimes only getting Vaati Video results or something that doesn't go over the things I'm looking at. I find the biggest things nobody talks about in the world building and lore are very much all in Elden Ring and Dark Souls 3. Though my timing to bring attention to these things are pretty late for the DS3 stuff because all the attention went into Elden Ring by the community, meanwhile I figured out who the tree women were and that the lands weren't called Lordran still.
It's something I've only kept improving upon as I get more fresh returning looks at different parts of the game, and even more so knowing more on how the DLC fits into place a lot of details previously left open like signs of Messmer's heritage back in the Lands Between with the Volcano Manor and what not.
Good work man. The more you do it, the more it will come natural for you. Yes... like the above poster, don't move to a robo-voice, and also don't do subtitles. We're entering an era where authenticity is going to be a commodity. Keep it up.
@jimmyballer7047 as long as I don't start losing teeth that'll effect speech, a robot voice shouldn't happen.
Hey, love the way you think, so please don't take this as discouragement. Just some feedback/advice: You sound a little nervous/staccado, which makes it a little difficult to follow sometimes. A solution is to write your thoughts down, and read it out loud several times. That way, you get your nerves out before the real recording, and you become more familiar with your script (you'll have less pauzes in awkward places that way as well). Another solution is to add your transcript as the subtitles. I don't know how much work that is. Whatever you choose to do, though, just avoid the robo-voice.
Please don't stop making ER lore videos. You're contributing a PoV/lens of interpretation to the lore community I haven't seen yet or seen applied to the places the way you just did (and I'm an ER lore junky).
I do hesitate normally to just place the scripting in video, because I usually see that as a good afterthought space to correct myself live or add onto whatever I was talking about. One example with this video was the Goldmask bit where I found the exact detail of reference that often got noticed by quite a few, but open to interpretation. For the most part though I did well to stay 1:1 with the script unlike the last time where I veered off towards the end of a later section. It'll have to be something I consider, but I find I start with a good confidence and after a while I get the concerns of how much of that energy I'm still retaining after 5-10 minutes, so I'll just have to try a few things to see what works best now, and how I improve in the future, but it might start off just separately reading off the sort of topics or sections I'm recording.
In general, I really love finding and bringing attention to these sorts of things because I know most people are too busy only reading and not looking at how it's brought to life or done a bit differently from how you'd expect it. Castle Morne itself majority of what was the live inhabitants were viciously and suddenly replaced by Misbegotten by the time we get there, and their takeover is still underway. I'm often aware of how new the stuff I offer is because I might think of something and be dead sure of it like the Volcano Manor once belonging to the Erdtree and then find out in a quick google search of nothing else half relevant comes up to sometimes only getting Vaati Video results or something that doesn't go over the things I'm looking at. I find the biggest things nobody talks about in the world building and lore are very much all in Elden Ring and Dark Souls 3. Though my timing to bring attention to these things are pretty late for the DS3 stuff because all the attention went into Elden Ring by the community, meanwhile I figured out who the tree women were and that the lands weren't called Lordran still.
Nice vid champ, absolutely 🔥 ideas and thinking about the world of elden ring
It's something I've only kept improving upon as I get more fresh returning looks at different parts of the game, and even more so knowing more on how the DLC fits into place a lot of details previously left open like signs of Messmer's heritage back in the Lands Between with the Volcano Manor and what not.