I agree. His whole style gives me major nostalgia, even when I don't always agree with his opinions. It's like an early TH-cam video with more refined critique and higher production values.
Every time I see an N64 review I'm reminded that I need to find one of those third party controllers redesigned to be usable by humans without needing to spawn a mutant third arm.
@@kingstarscream320 The problem isn't that its hard to figure out, its that its uncomfortable because the hand positioning is awkward compared to regular controllers. Also the N64 analog stick is all kinds of sucky and the redesign controllers use gamecube analog sticks.
I agree..I recently completed Infernal Machine on PC and I can say it's absolute masterpiece...I enjoyed it a lot and it has a lot of content and levels...it became my favorite Indiana Jones game :)
@@Darklordjadow1 and also on a technical stand point Perfect dark counts too, since the campaign is so processor intensive it can't run without it, while the multiplayer does run (Albeit with 75% of the options unavailable)
I’ve played this game 1000 times all the way through on the PC version. I loved it I feel the N64 power is just trash. Gave me a great laugh watching this though!
the graphics actually kinda remind me of the old Jedi Knight games, which makes sense, lucasarts, but at least those games where PC only and not ported onto a system that could at best BARELY run without crashing harder then some snappy software joke
It also makes sense because from my understanding, the original Xbox was essentially built from off the shelf PC parts Microsoft had inhouse. The console is literally just an, albeit limited, PC with a custom interface. That's why the Jedi Knight games could run as well as they did on the system, as well as the then Doom trilogy, both Knights of the Old Republic games, and why the Xbox was in general the more powerful console of that generation in terms of raw hardware capability when compared to the GameCube and especially the PS2.
One upload a month isn't the plan. Miles Morales took a while because it's harder for me to write for games I like; this one took a while because the game took FOREVER AND A HALF to play through!
How is it that Indiana Jones as a movie is fairly down to earth, but goes into full on science fiction with their games? I mean, even Tomb Raider doesn't jump the shark that much, and that series also had aliens and dinosaurs. Truth be told, the one where he finds Moses' staff was an interesting premise, and I'd love more Biblical stuff in adventure games (IDK, it's just fascinating and kind of terrifying when games and movies try to make them real).
The Indiana Jones films were about addressing supernatural fantasies, good and bad. Including the interdimensional aliens in Indy 4. This is just another adventure game looking at the possible interdimensional travel of a being with a lot of technological ability looking to conquer new lands.
My problem wasn’t so much the aliens themselves in Indiana Jones 4 but more the execution of it. It could’ve included alien technology, hinted at aliens, or subtly included them but they literally shoved an ugly designed stereotypical alien right in the face of the audience that flew a stereotypical flying saucer.
All your movement issues in this game are caused by the fact that your N64 controller has a stick that's too worn and doesn't produce the necessary ranges. Indy can run in a straight line just fine.
I tried four Nintendo 64 controllers. Many of which are lightly used and only around for Mario Kart or Smash multiplayer. ALL of them had the exact same problems.
@@the_kovicrerez does have similar issue with Hercules on N64 so it's safe to assume is that the official N64 controller could get rather faulty at times
I’ve been on a GTA binge the last few months and since you’re no stranger to Rockstar games, would it be possible to request you to review GTA 3/Vice City/San Andreas? They’re available on the PS Store for PS4. GTA 3 is ripe for a review. It’s… pretty daunting to play nowadays.
@@mattc2306 I just know Jadow will have a hell of a time with certain missions like Espresso 2 Go, Bomb Da Base Part 2, Grand Theft Aero, S.A.M. and The Exchange. Fuuuuuuuck
Hey Jadow! There's a game that i played recently that definitely should be added to the review subjects. The game is called train sim world...should make for an easy to review game as there is well...youll see lol
Between this, Carmageddon 64, Diakatana, Clay Fighter Sculptors Cut, and Super Bowling, I am quite convinced that all expensive Nintendo 64 games were synthesized in a laboratory to test the patience of collectors until they break.
Jadow there’s actually another game that doesn’t run without the expansion pak the Legend of Zelda: Majora’s mask ps love your content and you make me laugh
Haha, love the combing artifacts since it's apparently running in 480i. Can the N64 version run in 240p? Most N64 games do by default even if they have the 480i option.
Man I laughed my ass off during this review you’re funny man! I played this game religiously when I was 8 and I have no idea how I managed to beat it without guides lol however, the Steam version is WAY less buggy and glitchy lol
Actually I played a Indiana Jones game for ps2 called Indiana Jones and the emperor’s tomb it looks a lot like this game but with better controls, platforming, and combat, yeah the game was hard as hell, and the presentation wasn’t the best but it was actually functional
You should have Quarter guy do another reaction video on this. How in the world did you survive this madness like you did with Hercules 64 is beyond me?
Wonder how well this game would run if programmed for the Playstation 1? People really do not get how limited the N64 console was, and how lame it was compared to other 3D game consoles in the late 1990s like the Dreamcast and Saturn. There were awesome games on it, don't get me wrong (SM64, Mario Kart 64, and Banjo Kazooie are childhood favorites of mine), but let's take off our nostalgia goggles off. It was objectively lamer than other consoles of its time... Basically, use of cartridges = less data than CDs, which = far less N64 games than PS1 cause more gaming companies realized the potential of programming for CD data in comparison to cartridges. The N64 had a total of 393 in its lifespan, the PS1 4,105!!!!! Also, the Dreamcast had 615 games, and yet that console is considered less of a success than the N64.
While the cartridge argument is a very reasonable that everyone agrees was a stupid boneheaded decision, the number of games hardly matters given that usually consoles with a very high number of games tend to be flooded with shovelware as was the case with the PS1, PS2, and Wii.
The PlayStation 1 had weaker hardware than the N64, excluding sprite RAM. This argument about cartridges has nothing to do with the technical specs of the console. The N64 had more RAM, could render more polygons, and had a faster processor than the PS1; this fact has been known since the N64 was still being called "Ultra64" back in 1995. Indiana Jones and the Infernal Machine would be impossible to run on a PlayStation without tons of changes and programing tricks, if not a total redesign.
@@Takimeko With due respect, you kind-of straw-manned there. It wasn't the fact that the PlayStation 1 had a bigger library that the Nintendo 64 that the PlayStation 1 was a better console, my argument was its tech was far better than the Nintendo 64 to the point that more companies were able to program games on the PlayStation 1 than the Nintendo 64, hence the PlayStation 1 having more titles.
While mentioning games that require the expansion pak you left out Majoras Mask. That game had so much more detail compared to OOT and definitely requires the expansion! EDIT: Just noticed your pinned comment already mentioned this, my bad lmao XD 🤣 😅
I just love the logic. This game's memory and sheer size is equivalent to a baker using so much flour and yeast that the bread is as big as the oven and obviously burns all over: yes it's still bread but it's so bloated it certainly didn't cook right and it doesn't come out appetizing.
I own this game I don't remember this being glitchly. You probably own a bad cartridge I guess. My reason I stop playing this not that I like the game just found some areas difficult.
Tellingly, the N64 version was exclusive to Blockbuster and the LucasArts website. Probably explains why it's so rare. Lucky I got my copy for $25 or so.
@@Darklordjadow1 I only found reference to the exclusivity on the Wikipedia page. Most copies I've seen of the game, including mine, have some kind of Blockbuster sticker on it, so it makes sense.
@@shnick1990 Well with its price hinting at a certain rarity and its quality, that wouldn't surprise me. After Hercules and Daikatana it wouldn't be the first time.
20:05 for list of stairs gags: Unfortunately for Indy, Stairlifts had not been invented yet. I know Harrison Ford is getting old, but this still seems like a lame climax for Indy 5. This is a lot of work to play with a Slinky. I always wondered why Stairway to Heaven was so dang long. These stairs were built for such long legs. Did this culture worshipped Bayonetta? Yeah, I guess we figured out why the short fat villain is letting Indy do all the work. One would think that of all the bugs that QA reported, somebody would have put “Ditch the Stairs”! Indy is just glad TH-cam isn’t around yet or this footage of him would go viral. Indy is now kicking himself for never using the StairMaster he got last Christmas. This new obstacle in American Ninja Warrior is not very good. Upon his return, Indy personally demolished all his university staircases and ordered them replaced with escalators. “I want to find the guy who invented the stairs and push him down these stairs just to show him how stupid stairs are!” And just like that, Infernal Machine is a better Castlevania game than Castlevania 64. “God, help me! I actually miss Short Round! He could give me a boost.” For all the talk of how technically advance this game was, Mario 64 staircase technology was miles ahead of them. “God, I hope this is the right pyramid.” I’m starting to see why Factor 5 was banned from making anything but Rogue Squadron after this. I would take a lightsaber to the chest for this day to just end!
The PC version of this game is so much better. It’s on GoG now. I’ve played both versions and it’s impressive how bad the N64 port is. I’d honestly love a remake of this game honestly. The juxtaposition of the first half of the game and the second is awesome.
fun fact about dk64 ex pack is only needed because rare didnt want to or couldn't fix a bug so ex pac was easy answer for them, you forgot majora's mask also needed it. emperors tomb is still the peak indy game for me
I was playing Tomb Raider alot growing up and my friends always made me feel like I made the wrong choice in console with the PS1. Glad I avoided shit like this.
when you cant even get 20 fps reliably with both mangling the cart to have extra RAM and using the RAM module that not everyone is gonna have then you have screwed up
So basically, shitty lara croft 64. I remember seeing this game around and I was never amused with it since Indy has a better lot of games ( arguably ) then this. Also wanted to point out, that the game lores tend to always retcon the movies. As for the TV show, 50/50
Not just Shitty laracroft 64... But game chuggin', Frame dropping, Lighting failing, Hard Lockin', player confusing Laracroft 64 Featuring the Expansion pack!
Honestly, if anyone ever asked me if there was a good Indiana Jones game...I'd just tell 'em to play Uncharted. I mean sure its not *technically* Indiana Jones but...it's essentially everything a good Indy game should be. Hell, there was even a commercial for Uncharted 3 where they had Harrison Ford play the game.
This may be stating the obvious, but I get the feeling that Treasure deck Yussei used in the prison duel against Tanner was basically an excuse to do Indiana Jones. Now give me my Back to the Future archetype homage Yu-gi-oh!
I enjoyed Donkey Kong 64 aside from some brutal bosses, and it continually pisses me off that the Donkey Kong Country Returns games have regressed DK from 3D to 2D games for the foreseeable future
@@Darklordjadow1 I brought up DK64 because it is hated by some for doing the collectathon aspect badly (Certain items can only be grabbed by certain characters, and the only way to swap characters is to enter sparsely placed Tag Barrels). Yeah, I think that the next modern Donkey Kong Country Game should be in 3D. If that happened, I would love for it to be in the style of Sackboy: A Big Adventure for the PS4 and PS5 and/or Kirby and the Forgotten Land for the Switch, since said games are linear with a good amount of secrets.
I did, actually; its platforming worked properly, it wasn't glitchy, and the levels were laid out so they were much easier to explore and figure out where you hadn't been!
@@Darklordjadow1 Ah, I found I was caught in ad nauseum backtracking through labyrinthine levels, trying to find that one fire door or push wall or blood falls that would allow me to progress. That combined with the constantly respawning enemies made every level feel like an exercise of futility: no sense of triumph or finality, just endless repetition. But yes the platforming was nicely polished, if not a bit stiff, and I liked the plot premise and the effective way the environment conveyed a sense of dread, death, and helplessness. The music was iconic and great, and the voice acting was good despite some cheesy writing. But it was just the useless padding, the exhausting backtracking that made me feel like my time wasn't being respected. I still haven't completed it, because it takes too long to progress. Plenty of others have had no problem with it, but for me personally it wasn't focused enough to feel rewarded for the time committment.
I feel sad. There used to be anime & card shop near my house. (It's long since been closed.) I bought a bunch of Yu-gi-oh cards featuring the Ancient Gear monsters. That was a waste of money.
Been replaying this game recently, noticed some of the issues you mentioned seems to be controller issues, the game requires you to fully push the stick to its max but as you know N64 controllers are quite shit to even touch the border of the analog stick, that explains why Indy won’t run and climb chest levelled walls and etc.
If it's ok, I have a game you might be interested in reviewing: Quest for Camelot for the Gameboy color. (...i feel as though I already recommend this game, but I don't remember if I did or didn't. If I did, please let me know.)
It's a shock to see how bad the game looks after all that effort they claimed to do to exploit the capabilities of the Nintendo 64 in that news post. Crash Bandicoot Warped looks more advanced than this game in at least some ways - not good for a game on a "superior" platform and the developers bragging about stuff such as snow particles and advanced textures not seen on most N64 games. The textures are the best part of it, at least. Then on top of that it has severe technical issues and glitches, and runs at a choppy frame rate too. Overall the technical aspects are not impressive after watching the review. Was that news post a lie?
What would be a more fitting punishment for whoever designed this game? A) Opening the Ark of the Covenant B) Having your heart ripped out and then dunked into lava C) Drinking the wrong Holy Grail D) Looking into the eyes of the Crystal Skull E) All the above
@@Darklordjadow1 By looking into the eyes of the Crystal Skull, they'll be filled with the knowledge of how to make good games from across the known universe, but be unable to process it all at once at disintegrate right on the spot.
Now that James Rolfe has talked about this game in an AVGN video and he had trouble with the controls, maybe now people will take off their nostalgia goggles and stop saying it's your controller or that somehow you were the problem? Who am I kidding? Of course they won't.
If it weren't so insulting it'd be funny to hear so many people yell "you used that controller to play Super Smash Brothers one time a decade ago; that means beyond any reasonable doubt that it's broken!" They'd have you believe the N64 controller was made of fiberglass and eggshells
i don't recall him saying indy can't run at a straight line though he does mention the glitchy nature of the game but it won't really happen until later on the game
I've played the PC version and it seems far superior to what I saw in this video. In fact, I'm currently replaying it on Steam Deck (yes, it can run on SD, sadly the saving/loading is a bit bugged, so you can only quickload/quicksave). Interestingly, it seems to me that the N64 port has cut so many corners the gameplay feels completely different (again, this is coming only from the footage in this video), like the strange walking/running thing. The N64 controls seem shockingly terrible!
Also at 14:30 you said the bridges collapse and you get only one shot at it - no, after the bridges collapse there are ledges underneath them that you can use to reach the same point. Another thing is that the game is supposed to come with an instruction manual, hence why there are no instruction manuals inside the game itself. So yes, most of the mechanics that you had to figure out in the video, were actually explained in the manual, including that yes, this was Quetzalcoatl that you were fighting in Mexico :)
2:01 That's not Indiana Jones. athat"s Kiko Jones. 🤣 9:56 Epic Moment! 😎 10:46 Epic Moment x2! 😎 13:34 You can't play FEZ then. Don't worry, we are on the same mind! 🥰 20:04 CL4P-TP were right. 😑 They are a worthy enemy. 😑 Epic Moment x3? 🤔
I have been made aware that the Legend of Zelda: Majora's Mask also requires an Expansion Pack. Thank you. My bad. You can stop reminding me.
Donkey Kong 64: "I need the Expansion Pak to expand dong because I have a memory leak AND I randomly crash without it!"
Want an actually good Indiana Jones game; I would recommend Emperors Tomb or Staff of the Kings
@@Feltzer342 then again dk64 literally takes 10+ hours to crash WITH The XP pack
Specifically the psp version because rhe wii one is Weird Motion controlls
Who cares if you didn't know. We make mistakes, and it's no big deal. Great video nonetheless.
for some reason i really enjoy that your channel still has that classic early TH-cam vibe
Well it's where my original inspiration came from.
agreed.
Thirded. I love that it's stylistically early youtube but better quality recording.
I agree. His whole style gives me major nostalgia, even when I don't always agree with his opinions. It's like an early TH-cam video with more refined critique and higher production values.
@@DorianCairne didbyounsee the new India Jones dial ofvdstny traier
I fucking LOVE this game! I own a copy of all three versions. N64, PC and GBC.
My Lord, please never stop. Your old school vibe is amazing. Takes me back. You are by far the best reviewer on TH-cam. Never change xx
Every time I see an N64 review I'm reminded that I need to find one of those third party controllers redesigned to be usable by humans without needing to spawn a mutant third arm.
Very few games require you to use all three prongs. It isn’t that hard to figure out.
@@kingstarscream320 The problem isn't that its hard to figure out, its that its uncomfortable because the hand positioning is awkward compared to regular controllers. Also the N64 analog stick is all kinds of sucky and the redesign controllers use gamecube analog sticks.
The lava death animation endlessly amuses me for how Indy just falls over on top of the lava and then explodes.
The technical issues are a porting issue, I've never seen any of these problems on the PC version. One of my favorite childhood games:)
Same here. Played as a kid on the PC.
I agree..I recently completed Infernal Machine on PC and I can say it's absolute masterpiece...I enjoyed it a lot and it has a lot of content and levels...it became my favorite Indiana Jones game :)
You forgot Majora's Mask as a game requiring the Expansion Pak.
I was not aware of that. Thanks!
@@Darklordjadow1 and also on a technical stand point Perfect dark counts too,
since the campaign is so processor intensive it can't run without it, while the multiplayer does run (Albeit with 75% of the options unavailable)
Was going to comment this
Great video Jadow! The top men joke was brilliant, and all the stair climbing jokes really got me! That was a great video! Keep it up! 😅
Ryan have you.played this game ever.
@@zacharyjochumsen9677 No? Why do you ask?
I just want to tell you that I appreciate very much the rapid fire joke reel at 20:05
Funny
20:04 the stairs can be used as stairs
CAN THEY THOUGH?!?!?
I’ve played this game 1000 times all the way through on the PC version. I loved it I feel the N64 power is just trash. Gave me a great laugh watching this though!
I love the PC version - I never experienced most of the glitches I saw in this video!
the graphics actually kinda remind me of the old Jedi Knight games, which makes sense, lucasarts, but at least those games where PC only and not ported onto a system that could at best BARELY run without crashing harder then some snappy software joke
It also makes sense because from my understanding, the original Xbox was essentially built from off the shelf PC parts Microsoft had inhouse. The console is literally just an, albeit limited, PC with a custom interface. That's why the Jedi Knight games could run as well as they did on the system, as well as the then Doom trilogy, both Knights of the Old Republic games, and why the Xbox was in general the more powerful console of that generation in terms of raw hardware capability when compared to the GameCube and especially the PS2.
Andrew do you heve ofvstar warscjedi knight games on PC
@@mattboy5296 dio you hsvd this gsme endor PC
@@zacharyjochumsen9677 what?
@@ellnats I ment do you have the staf wars jedi knights gsmes on PC
Another video I'll be watching over and over . Probably my favorite channels I'm subbed to
Did Indy just EXPLODE in the lava?!? lol!
Good video; even though it's likely due to your schedule, only one upload a month really makes them more valuable.
One upload a month isn't the plan. Miles Morales took a while because it's harder for me to write for games I like; this one took a while because the game took FOREVER AND A HALF to play through!
How is it that Indiana Jones as a movie is fairly down to earth, but goes into full on science fiction with their games? I mean, even Tomb Raider doesn't jump the shark that much, and that series also had aliens and dinosaurs. Truth be told, the one where he finds Moses' staff was an interesting premise, and I'd love more Biblical stuff in adventure games (IDK, it's just fascinating and kind of terrifying when games and movies try to make them real).
This comment ^ 🔥🔥
The Indiana Jones films were about addressing supernatural fantasies, good and bad. Including the interdimensional aliens in Indy 4. This is just another adventure game looking at the possible interdimensional travel of a being with a lot of technological ability looking to conquer new lands.
@@captainharris8980 and in inddina Jones disl of destney thst once going to introduce time travel into the series
I always Hated lava levels 16:30
My problem wasn’t so much the aliens themselves in Indiana Jones 4 but more the execution of it. It could’ve included alien technology, hinted at aliens, or subtly included them but they literally shoved an ugly designed stereotypical alien right in the face of the audience that flew a stereotypical flying saucer.
Mr apapaclypse did you see thr indina Jones disl of destney traier at all
The editing is so good. Wow. Got a request Beavis and Butthead on Genesis
All your movement issues in this game are caused by the fact that your N64 controller has a stick that's too worn and doesn't produce the necessary ranges. Indy can run in a straight line just fine.
I tried four Nintendo 64 controllers. Many of which are lightly used and only around for Mario Kart or Smash multiplayer.
ALL of them had the exact same problems.
@@Darklordjadow1 Show ranges from a controller test ROM before you claim "lightly used", especially when Smash is involved
@@the_kovicrerez does have similar issue with Hercules on N64 so it's safe to assume is that the official N64 controller could get rather faulty at times
@@Darklordjadow1seems to be a widespread issue with N64 controllers, somehow it didnt mess you up in hercules
I just started playing this game and your frustrations are SPOT ON!😂
I’ve been on a GTA binge the last few months and since you’re no stranger to Rockstar games, would it be possible to request you to review GTA 3/Vice City/San Andreas? They’re available on the PS Store for PS4.
GTA 3 is ripe for a review. It’s… pretty daunting to play nowadays.
I have fond nostalgia for that game, and even I think it hasn't aged well.
@@mattc2306 I just know Jadow will have a hell of a time with certain missions like Espresso 2 Go, Bomb Da Base Part 2, Grand Theft Aero, S.A.M. and The Exchange. Fuuuuuuuck
@@LyleVSXyle Oh yeah, that sniper mission really takes a lot out of you.
@@mattc2306 god, I couldn’t even finish San Andreas. Was far too frustrating and overly taxing to play.
@@LyleVSXyle I actually beat that a long time ago on an iPad. I didn't 100% it, but I did all the missions available in the game.
Hey Jadow! There's a game that i played recently that definitely should be added to the review subjects. The game is called train sim world...should make for an easy to review game as there is well...youll see lol
Between this, Carmageddon 64, Diakatana, Clay Fighter Sculptors Cut, and Super Bowling, I am quite convinced that all expensive Nintendo 64 games were synthesized in a laboratory to test the patience of collectors until they break.
I didn't know that Carmageddon 64 and Daikatana are rare too; I'll have to keep an eye on my copies of them too.
@@Darklordjadow1 you ever had the xeba game for the n64
Jadow there’s actually another game that doesn’t run without the expansion pak the Legend of Zelda: Majora’s mask ps love your content and you make me laugh
Also, DK doesn't really use the extra RAM. It just prevents memory leak that they weren't able to fix in time
Haha, love the combing artifacts since it's apparently running in 480i. Can the N64 version run in 240p? Most N64 games do by default even if they have the 480i option.
Man I laughed my ass off during this review you’re funny man! I played this game religiously when I was 8 and I have no idea how I managed to beat it without guides lol however, the Steam version is WAY less buggy and glitchy lol
The Steam version is probably the DOS version of it.
The stair bit was the funniest you've ever been
Actually I played a Indiana Jones game for ps2 called Indiana Jones and the emperor’s tomb it looks a lot like this game but with better controls, platforming, and combat, yeah the game was hard as hell, and the presentation wasn’t the best but it was actually functional
You should have Quarter guy do another reaction video on this. How in the world did you survive this madness like you did with Hercules 64 is beyond me?
I have A feeling that Jadow is going to set us up on, another childhood nostalgic video game, one a favorite, another that's hatred.
20:04 Indy: Hey, Claptrap. Look what I can do!
Wonder how well this game would run if programmed for the Playstation 1? People really do not get how limited the N64 console was, and how lame it was compared to other 3D game consoles in the late 1990s like the Dreamcast and Saturn. There were awesome games on it, don't get me wrong (SM64, Mario Kart 64, and Banjo Kazooie are childhood favorites of mine), but let's take off our nostalgia goggles off. It was objectively lamer than other consoles of its time... Basically, use of cartridges = less data than CDs, which = far less N64 games than PS1 cause more gaming companies realized the potential of programming for CD data in comparison to cartridges. The N64 had a total of 393 in its lifespan, the PS1 4,105!!!!! Also, the Dreamcast had 615 games, and yet that console is considered less of a success than the N64.
While the cartridge argument is a very reasonable that everyone agrees was a stupid boneheaded decision, the number of games hardly matters given that usually consoles with a very high number of games tend to be flooded with shovelware as was the case with the PS1, PS2, and Wii.
Comparing consoles largely based on the amount of games released for it is the most boneheaded thing i've ever seen.
The PlayStation 1 had weaker hardware than the N64, excluding sprite RAM. This argument about cartridges has nothing to do with the technical specs of the console. The N64 had more RAM, could render more polygons, and had a faster processor than the PS1; this fact has been known since the N64 was still being called "Ultra64" back in 1995. Indiana Jones and the Infernal Machine would be impossible to run on a PlayStation without tons of changes and programing tricks, if not a total redesign.
@@Takimeko With due respect, you kind-of straw-manned there. It wasn't the fact that the PlayStation 1 had a bigger library that the Nintendo 64 that the PlayStation 1 was a better console, my argument was its tech was far better than the Nintendo 64 to the point that more companies were able to program games on the PlayStation 1 than the Nintendo 64, hence the PlayStation 1 having more titles.
It plays like legend of Zelda n64
Dang it jadow, now the dance video is stuck in my head... Also great video, hope you stay safe during this plague.
While mentioning games that require the expansion pak you left out Majoras Mask. That game had so much more detail compared to OOT and definitely requires the expansion!
EDIT: Just noticed your pinned comment already mentioned this, my bad lmao XD 🤣 😅
Rewatching this video to celebrate the release of Indiana Jones and the Dial of Destiny! 😁👍
30:05 - ...anybody want to tell me what *Yoshimitsu & Heihachi Mishima* are doing in the credits?
I have no idea!
The stairs part had me in stitches XD
okay, your top men had me laughing my ass off
ONE DOES NOT MESS WITH KIRBYS! AND BOO!
And the rack of Jigglypuffs out of shot above them.
@@Darklordjadow1 i wouldnt mess with one kirby and one boo on their own jokes on the guy who legit wants to try that game and go through them to do it
@@Darklordjadow1 BTW does the fat russian in this game kinda look like Toby Jones? the MCU Zola
@@ellnats He totally looks like Zola; it's weird!
@@Darklordjadow1 IKR!!!!
Never had any of these problems. Maybe your stick is worn out?
I just love the logic. This game's memory and sheer size is equivalent to a baker using so much flour and yeast that the bread is as big as the oven and obviously burns all over: yes it's still bread but it's so bloated it certainly didn't cook right and it doesn't come out appetizing.
Suddenly the Grey Alien in Kingdom of the Crystal Skull makes a whole hell of a lot more sense....
Try reviewing this Wii fighting game by sega called tournament of legends please
Shadow of the Empire 2 basically
I own this game I don't remember this being glitchly. You probably own a bad cartridge I guess. My reason I stop playing this not that I like the game just found some areas difficult.
30:07 why is Yoshimitsu and Heihachi Mishima listed in the credits?
25:35 How dare you insult Ancient Gears
Being respawned already poisoned HAHAHA 💀 Reliving all of these glitches in 2022 is so awesome.
Tellingly, the N64 version was exclusive to Blockbuster and the LucasArts website. Probably explains why it's so rare. Lucky I got my copy for $25 or so.
I thought that it was exclusive to Blockbuster, but I tried researching it and came up empty.
@@Darklordjadow1 I only found reference to the exclusivity on the Wikipedia page. Most copies I've seen of the game, including mine, have some kind of Blockbuster sticker on it, so it makes sense.
@@shnick1990 Well with its price hinting at a certain rarity and its quality, that wouldn't surprise me. After Hercules and Daikatana it wouldn't be the first time.
@@Darklordjadow1 have you played indina Jones and the staff of kings ever
@@zacharyjochumsen9677 I have not. Heard all about it from Rerez though...
20:05 for list of stairs gags:
Unfortunately for Indy, Stairlifts had not been invented yet.
I know Harrison Ford is getting old, but this still seems like a lame climax for Indy 5.
This is a lot of work to play with a Slinky.
I always wondered why Stairway to Heaven was so dang long.
These stairs were built for such long legs. Did this culture worshipped Bayonetta?
Yeah, I guess we figured out why the short fat villain is letting Indy do all the work.
One would think that of all the bugs that QA reported, somebody would have put “Ditch the Stairs”!
Indy is just glad TH-cam isn’t around yet or this footage of him would go viral.
Indy is now kicking himself for never using the StairMaster he got last Christmas.
This new obstacle in American Ninja Warrior is not very good.
Upon his return, Indy personally demolished all his university staircases and ordered them replaced with escalators.
“I want to find the guy who invented the stairs and push him down these stairs just to show him how stupid stairs are!”
And just like that, Infernal Machine is a better Castlevania game than Castlevania 64.
“God, help me! I actually miss Short Round! He could give me a boost.”
For all the talk of how technically advance this game was, Mario 64 staircase technology was miles ahead of them.
“God, I hope this is the right pyramid.”
I’m starting to see why Factor 5 was banned from making anything but Rogue Squadron after this. I would take a lightsaber to the chest for this day to just end!
The PC version of this game is so much better. It’s on GoG now. I’ve played both versions and it’s impressive how bad the N64 port is. I’d honestly love a remake of this game honestly. The juxtaposition of the first half of the game and the second is awesome.
i wonder if the PC version is any better
so jadow you going to do a then and now video on marvels Avengers once war for wakanda comes out
I'm gonna call this Indy 64
fun fact about dk64 ex pack is only needed because rare didnt want to or couldn't fix a bug so ex pac was easy answer for them, you forgot majora's mask also needed it. emperors tomb is still the peak indy game for me
It's always a great day with a Jadow video :)
Did you forget Zelda Majora’s Mask requires the expansion pak?
I did, yes. I need to add a correction.
would love a review of lego games soon
There's honestly not much one can really say about em, you play one you've basically played all of them
Im always surprised when a ps1 game has ledge grabbing and pull up mechanics
Btw I must ask, why do you think the Ancient Gear monsters are terrible?
I was playing Tomb Raider alot growing up and my friends always made me feel like I made the wrong choice in console with the PS1. Glad I avoided shit like this.
I think the "Where do I go" kind of game is a genre. Look at Simons Quest or any game that's beyond cryptic.
I'd like to suggest Clayfighter 63 1/3 (I apologise if it's the fighting game type you don't like) I loved it as a kid
He mad
And he right to be mad
when you cant even get 20 fps reliably with both mangling the cart to have extra RAM and using the RAM module that not everyone is gonna have then you have screwed up
If it only ran on console RAM alone it would simply catch fire past the beginning
So basically, shitty lara croft 64. I remember seeing this game around and I was never amused with it since Indy has a better lot of games ( arguably ) then this. Also wanted to point out, that the game lores tend to always retcon the movies. As for the TV show, 50/50
Not just Shitty laracroft 64... But game chuggin', Frame dropping, Lighting failing, Hard Lockin', player confusing Laracroft 64
Featuring the Expansion pack!
Wonder if he tried the Indiana jones games on the wii
Honestly, if anyone ever asked me if there was a good Indiana Jones game...I'd just tell 'em to play Uncharted.
I mean sure its not *technically* Indiana Jones but...it's essentially everything a good Indy game should be.
Hell, there was even a commercial for Uncharted 3 where they had Harrison Ford play the game.
yes i played this game on pc it was yeah i have to wonder what would it have been like on a console.
This may be stating the obvious, but I get the feeling that Treasure deck Yussei used in the prison duel against Tanner was basically an excuse to do Indiana Jones. Now give me my Back to the Future archetype homage Yu-gi-oh!
I’d be interested in watching you review Donkey Kong 64, since it is very divisive among the community.
I enjoyed Donkey Kong 64 aside from some brutal bosses, and it continually pisses me off that the Donkey Kong Country Returns games have regressed DK from 3D to 2D games for the foreseeable future
@@Darklordjadow1 I brought up DK64 because it is hated by some for doing the collectathon aspect badly (Certain items can only be grabbed by certain characters, and the only way to swap characters is to enter sparsely placed Tag Barrels). Yeah, I think that the next modern Donkey Kong Country Game should be in 3D. If that happened, I would love for it to be in the style of Sackboy: A Big Adventure for the PS4 and PS5 and/or Kirby and the Forgotten Land for the Switch, since said games are linear with a good amount of secrets.
It contains the powers of a god called Marduke, who is also a Street fighter! Ok that was much less relevant.
Sadly, this wouldn't be the last blunder from Factor 5. Remember Lair for the PS3?
7:55 at least indy didn't have to go to any cabins by the lake that might have had Jason Voorhees in them.
Tower of Babel is also a level in the original DOOM.
4:34 im pretty sure some PC games i played would qualify in that "genre"
This dude sounds like Kermit the Frog
You must have loved Shadow Man
I did, actually; its platforming worked properly, it wasn't glitchy, and the levels were laid out so they were much easier to explore and figure out where you hadn't been!
@@Darklordjadow1 Ah, I found I was caught in ad nauseum backtracking through labyrinthine levels, trying to find that one fire door or push wall or blood falls that would allow me to progress. That combined with the constantly respawning enemies made every level feel like an exercise of futility: no sense of triumph or finality, just endless repetition.
But yes the platforming was nicely polished, if not a bit stiff, and I liked the plot premise and the effective way the environment conveyed a sense of dread, death, and helplessness. The music was iconic and great, and the voice acting was good despite some cheesy writing.
But it was just the useless padding, the exhausting backtracking that made me feel like my time wasn't being respected. I still haven't completed it, because it takes too long to progress. Plenty of others have had no problem with it, but for me personally it wasn't focused enough to feel rewarded for the time committment.
I feel sad. There used to be anime & card shop near my house. (It's long since been closed.) I bought a bunch of Yu-gi-oh cards featuring the Ancient Gear monsters. That was a waste of money.
Been replaying this game recently, noticed some of the issues you mentioned seems to be controller issues, the game requires you to fully push the stick to its max but as you know N64 controllers are quite shit to even touch the border of the analog stick, that explains why Indy won’t run and climb chest levelled walls and etc.
so its based on a variable that stacks with sideways motion?
I would love to see you do a video with the angry video game nerd that would be hilarious
God, that'd be a dream come true!
If it's ok, I have a game you might be interested in reviewing: Quest for Camelot for the Gameboy color. (...i feel as though I already recommend this game, but I don't remember if I did or didn't. If I did, please let me know.)
This feels like one of those games that possibly screams rushed development to me.
You failed to mention Indiana flipping upside down in a cutscene for no reason
1:35 What is that? May I have a link?
It's the song Moskau by Dschingis Khan
th-cam.com/video/NvS351QKFV4/w-d-xo.html
Am I the only person who LIKES Chronomalies?
It's a shock to see how bad the game looks after all that effort they claimed to do to exploit the capabilities of the Nintendo 64 in that news post. Crash Bandicoot Warped looks more advanced than this game in at least some ways - not good for a game on a "superior" platform and the developers bragging about stuff such as snow particles and advanced textures not seen on most N64 games. The textures are the best part of it, at least.
Then on top of that it has severe technical issues and glitches, and runs at a choppy frame rate too. Overall the technical aspects are not impressive after watching the review. Was that news post a lie?
Definitely makes me more thankful for the Uncharted games.
I just replayed the PC version of this game after 20 years. It is nowhere near as bad as the N64 version
channel rocks! binge watching now!
What would be a more fitting punishment for whoever designed this game?
A) Opening the Ark of the Covenant
B) Having your heart ripped out and then dunked into lava
C) Drinking the wrong Holy Grail
D) Looking into the eyes of the Crystal Skull
E) All the above
Given that aliens are involved with the plot, I'd say the Crystal Skull
@@Darklordjadow1 By looking into the eyes of the Crystal Skull, they'll be filled with the knowledge of how to make good games from across the known universe, but be unable to process it all at once at disintegrate right on the spot.
You forgot "getting Nuked while in the fridge."
@@jjoshaugh I was more referencing the demises of the villains per movie, not to mention according to the movies' logic they would survive that.
This game is actually very good and very well designed. It just has numerous non-game breaking bugs that were carried over in the porting process.
Indiana Jones could give CWINO a run for her money x3
Now that James Rolfe has talked about this game in an AVGN video and he had trouble with the controls, maybe now people will take off their nostalgia goggles and stop saying it's your controller or that somehow you were the problem? Who am I kidding? Of course they won't.
If it weren't so insulting it'd be funny to hear so many people yell "you used that controller to play Super Smash Brothers one time a decade ago; that means beyond any reasonable doubt that it's broken!"
They'd have you believe the N64 controller was made of fiberglass and eggshells
i don't recall him saying indy can't run at a straight line though he does mention the glitchy nature of the game but it won't really happen until later on the game
@@P5dfsf64g36 Thank you for proving my point.
If you want to play an Indiana Jones game, play Tomb Raider or Uncharted!
Hey dljadow usve you ever seen the indina Jones znx the holy fsrt on TH-cam dvdr it indina Jones parody with fsrt sounds
that's funny how the bad guy of this game is similar with you haha funny coincidence :))
I've played the PC version and it seems far superior to what I saw in this video. In fact, I'm currently replaying it on Steam Deck (yes, it can run on SD, sadly the saving/loading is a bit bugged, so you can only quickload/quicksave). Interestingly, it seems to me that the N64 port has cut so many corners the gameplay feels completely different (again, this is coming only from the footage in this video), like the strange walking/running thing. The N64 controls seem shockingly terrible!
Also at 14:30 you said the bridges collapse and you get only one shot at it - no, after the bridges collapse there are ledges underneath them that you can use to reach the same point. Another thing is that the game is supposed to come with an instruction manual, hence why there are no instruction manuals inside the game itself. So yes, most of the mechanics that you had to figure out in the video, were actually explained in the manual, including that yes, this was Quetzalcoatl that you were fighting in Mexico :)
2:01 That's not Indiana Jones.
athat"s Kiko Jones. 🤣
9:56 Epic Moment! 😎
10:46 Epic Moment x2! 😎
13:34 You can't play FEZ then.
Don't worry, we are on the same mind! 🥰
20:04 CL4P-TP were right. 😑
They are a worthy enemy. 😑
Epic Moment x3? 🤔