How Cherries Are Secretly REALLY WEIRD - Random Smash Wiki Trivia

แชร์
ฝัง
  • เผยแพร่เมื่อ 12 พ.ย. 2024
  • เกม

ความคิดเห็น • 672

  • @0PercentImagination
    @0PercentImagination ปีที่แล้ว +258

    If we go by smash logic I must have had a plate of transformed cherries for dinner whilst watching this.

  • @blakdeth
    @blakdeth ปีที่แล้ว +270

    Maybe the death scythe having a special interaction with buried characters is intention, since scythes are farming equipment

    • @beeftips1628
      @beeftips1628 ปีที่แล้ว +50

      It’s a nice thought but I doubt it, the way it happens is just weird and I’d expect it to have a better animation or a new one if it was meant to be that way

    • @YounesLayachi
      @YounesLayachi ปีที่แล้ว +6

      The red KO launch spark is also delayed for buried opponents

  • @PopplioDoesPokemon
    @PopplioDoesPokemon ปีที่แล้ว +473

    Cherries are very weird in real life, so I’m happy to see how they are weird in the game

    • @LuminoX688
      @LuminoX688 ปีที่แล้ว +30

      I need some answers there
      Why are they weird in real life ?

    • @PopplioDoesPokemon
      @PopplioDoesPokemon ปีที่แล้ว +28

      @@LuminoX688 idk, they’re just weird

    • @dmclsl03
      @dmclsl03 ปีที่แล้ว +15

      This is a really weird specific comment, that's for sure...?

    • @LuminoX688
      @LuminoX688 ปีที่แล้ว +7

      @@PopplioDoesPokemon sure

    • @10types
      @10types ปีที่แล้ว +7

      @@LuminoX688 I envy your innocence

  • @klaptrap1131
    @klaptrap1131 ปีที่แล้ว +126

    Fun fact: both in smash 4 and ultimate, if you chop down villager’s tree, there’s a rare chance that a cherry will fall out of it.

    • @deadheat1635
      @deadheat1635 ปีที่แล้ว +21

      That’s what I thought the cherry fact was gonna be.

  • @eeveemaster243
    @eeveemaster243 ปีที่แล้ว +17

    *10:49* Correction: Bobombs *do* get marked as yours (as seen by the arrow above it turning red when you reflected it) but Bobombs actually have the quality of being able to hurt their owner. This is best seen by picking a bobomb up and throwing it down at your feet; the bobomb's explosion will damage you even though you're the one who threw it. That's also why it doesn't blow up when walking into you after you reflect it. And if I'm not mistaken (Which I might be since I haven't played smash in a long time), the damaging owner quality is present on all explosives, it not most of them.

    • @velvetbutterfly
      @velvetbutterfly ปีที่แล้ว

      I know it's present for the explosive boxes and Snake's weapons

  • @ironyoshi27
    @ironyoshi27 ปีที่แล้ว +86

    Now I’m curious if set damage in training mode also prevents Kirby from losing his copy ability

    • @SSM24_
      @SSM24_ ปีที่แล้ว +21

      Just tested, seems like it does. Normally Ridley's Skewer should have a 50-60% chance to make Kirby lose his copy ability, but with fixed damage on I just skewered Kirby over 20 times in a row and he didn't lose his copy ability.

  • @LeonOcto
    @LeonOcto ปีที่แล้ว +59

    I think the real reason some languages keep the name Smash Bomb and some use Fake Snash Balls, is bc the languages that use "Fake Smash Ball" are translated from English while the ones that say "Smash Bomb" are translated direcly from Japanese

    • @Liggliluff
      @Liggliluff ปีที่แล้ว +10

      I wonder if there's a consistency for this with other stuff in the game. Obviously not applicable to translations taken from outside the game other character names. But from original things for Smash itself.

    • @SSM24_
      @SSM24_ ปีที่แล้ว +15

      Fun fact: Using English as an intermediate language like this is even something Google Translate does, and there's a way to show it pretty clearly. For example, take the Japanese text "デテンティオン". This is, as far as I'm aware, a *completely gibberish* word, but it's composed of the katakana symbols for "de - te - n - ti - o - n", so translating it to English simply gives you "detention" - not as an actual _translation_ per se, but rather it just transcribed the syllables directly (the word would be pronounced more like "deh-ten-tee-on").
      Translating "デテンティオン" into a _different_ language should give the exact same result, right? After all, the word doesn't have any inherent meaning, so it should probably just default to giving you the syllables again. But... it doesn't do that. For example, translating デテンティオン from Japanese to Spanish gives you "Detención", and translating it to French gives you "Retenue" - both of these being the actual word for "detention" in the respective languages. The only possible way you'd get this result is if it was translated to English first, and then that was translated to the target language.

    • @YounesLayachi
      @YounesLayachi ปีที่แล้ว +3

      In most other cases I've seen, German translation align with the other european translations, not with american languages.
      But it is true that often the americans translations are less accurate on purpose

    • @Liggliluff
      @Liggliluff ปีที่แล้ว +4

      @@YounesLayachi And European English tend to be closer to Japanese original if there's a version different from American English (unless it's due to legal reasons like for Starfox). But since American English is the only true version of everything, apparently, the European English is then changed in the sequel or through updates to align more with the American English. Would make sense to do it the other way around ... but people's usual reaction to things when it differs between American and European English is that European English is wrong even though it's more correct.
      It also doesn't help that American English is used as the default on several websites like Wikipedia and IGDB and such, even though the European English is the same what was used globally. Makes sense for American titles, but less so for European and Asian titles.

    • @YounesLayachi
      @YounesLayachi ปีที่แล้ว +2

      @@Liggliluff the problem goes deeper in Wikipedia, it's one of my pet peeves.
      The whole articles is often written from the perspective of a north american, even if it has subsections for different regions.
      I don't speak many languages fluently but I try to go to the appropriate language wiki article and then read it or translate it.
      For example in case of smash wiki, translating japanese wikis gives so much more information

  • @TommyDog145
    @TommyDog145 ปีที่แล้ว +46

    With the cherries turning into other foods, sort of as a placeholder, the cherry in the pokemon stadium screen turned a frame after, making me think that the screen is on a 1 frame delay

    • @Casual_PKBeats
      @Casual_PKBeats  ปีที่แล้ว +23

      I noticed this in editing too! I definitely need to mention it in a follow-up video because that's super interesting

    • @moony_otter
      @moony_otter ปีที่แล้ว +15

      Yeah, the screen uses a system called RenderToTexture, which takes the data from the rasterizer and applies it to a png texture.
      In non nerd terms, it takes what the camera sees, and lets the game developer slap it onto a texture.
      However, this takes 1 frame to complete. The game renders the scene, and applies it to the screen. Then, it rendere the screen the next frame, but it also renders the previous texture, so you get this trippy looping look.
      If you've ever recorded your screen while it's showing the playback of your recording, or pointed a camera at a live feed of itself, youve seen this. It has a slight delay at all times; always 1 frame off.

  • @CanvasK
    @CanvasK ปีที่แล้ว +13

    The food items are all technically the same item, just with a different sprite and heal value. If you look at the spritesheet for the foods, cherries are the first on the top-left. Presumably, the game gets confused with the different speed and doesn't initialize the sprite correctly and defaults to the first in the sheet, cherry in this case.
    Also, the Find Mii's cage trivia was added about a month before Ultimate's release. It may only be true for the 3DS version.

  • @ADudeWithAChannel
    @ADudeWithAChannel ปีที่แล้ว +98

    My favorite part of wreck it Ralph used to be the part where he takes a bite of the cherry.
    Now it's the sonic cameo.

    • @mann-nova9392
      @mann-nova9392 ปีที่แล้ว +3

      Oddly relatable

    • @ADudeWithAChannel
      @ADudeWithAChannel ปีที่แล้ว +3

      @@mann-nova9392 what

    • @runningoncylinders3829
      @runningoncylinders3829 ปีที่แล้ว

      My favorite part was that 5head ruse Candy gave Ralph to make him wreck Vanellope’s car.
      There was practically no guarantee that wouldn’t happen even should his reign be ended.

    • @Kirbman
      @Kirbman ปีที่แล้ว

      Aren't those the same scene though?

    • @ADudeWithAChannel
      @ADudeWithAChannel ปีที่แล้ว +3

      @@Kirbman they're close, but I liked Specifically the cherry part. Like, 2 seconds. I don't even like cherries!

  • @tisryan3704
    @tisryan3704 ปีที่แล้ว +25

    "Takes longer than most matches last"
    *My brother, who plays with 60 stock:* Amatuers

    • @thefollower2933
      @thefollower2933 11 หลายเดือนก่อน

      Or me, with my 99 Stock Match that I use when training amiibos

  • @Hibiki-kun48
    @Hibiki-kun48 ปีที่แล้ว +25

    It's great seeing that you where more free with your own script and how you recorded, being more focused in having fun and often even laughing, keep doing that, you deserve to laugh

  • @skillfulbones6178
    @skillfulbones6178 ปีที่แล้ว +26

    Just a guess, but maybe they changed the sprites of a pineapple to be slightly bigger like 1.5 instead just 1 and that property is brought to the cherry,

  • @nishyda8591
    @nishyda8591 ปีที่แล้ว +55

    This video dropped exactly as I started my meal. If this is not fate, I don't know what is!

  • @SonicTheCutehog
    @SonicTheCutehog ปีที่แล้ว +10

    It makes sense for the Heart Container and Fairy Bottle to skip the "pick up" animation because they aren't edible items.

  • @SuperYoshiFriends
    @SuperYoshiFriends ปีที่แล้ว +66

    I wasn't eating Buffalo wings but I sure enjoyed my PBJ while watching this 😅

    • @Boss24601
      @Boss24601 ปีที่แล้ว +3

      I was and it was honestly quite suprising lol

    • @Brass319
      @Brass319 ปีที่แล้ว +5

      You ever lose some event of random chance by an infuriatingly small margin? that's how I felt hearing him say that while munching on buffalo chicken flavored pretzels

    • @vibenkirbo8531
      @vibenkirbo8531 ปีที่แล้ว +1

      I was eatin a pork chop

  • @shaveme2991
    @shaveme2991 ปีที่แล้ว +8

    I think the reason pineapple cherries are bigger is because in the games file, the pineapple is too small when you transfer it directly to gameplay. So instead of remaking the pineapple, they just scaled it up by like 1.5x to make it as big as other food items.

  • @JikuAraiguma
    @JikuAraiguma ปีที่แล้ว +2

    I like this, it isn’t just going and reading off the wiki, it’s testing and expanding on the information.

  • @TheRealBatabii
    @TheRealBatabii ปีที่แล้ว +10

    As soon as you said it was "made in a factory" I knew exactly what you were referencing.

  • @moony_otter
    @moony_otter ปีที่แล้ว +3

    Got a fruity explanation for your cherries, because I once did it similar and had some of the same effects.
    When you spawn a food item, it ALWAYS spawns the exact same item; a cherry *placeholder* item. Logic runs after a frame is rendered, so it stays a cherry for 1 in-game logic frame (1 frame when not slowed down). The object then selects an item from a list of foods, and changes its own properties (being its scaling, texture, and percent healed) based on the info in that list.
    As for the slowed cherry, it's likely a glitch with whayever script runs the random food item selecting. See, the difference between scaling, texture, and percent healed is that scaling and percent healed are just float variables (which are simply numbers that also have decimal points), but the texture is an asset; it cant just be changed in the code, the texture needs to be called into the scene and applied to the object. My guess is that changing the game's speed finishes the script despite the texture not applying.
    So yeah there's my nerd response. Love u mwah mwah k baiii

    • @moony_otter
      @moony_otter ปีที่แล้ว

      To be more precise, the logic that tells the cherry to turn into a new item can't run the same frame it spawns.
      Scripts can only run at the start of a frame, but since the object is spawned after all scripts in the scene have been called in and run, it must wait 1 frame to run its script.

  • @iluvchess14736
    @iluvchess14736 ปีที่แล้ว +37

    I hate it when my food turns into a cherry

    • @Stoopid420
      @Stoopid420 ปีที่แล้ว +3

      How ungrateful of you

    • @ArshadZahid_nohandleideas
      @ArshadZahid_nohandleideas ปีที่แล้ว +3

      @@Stoopid420 what are they supposed to do when they're dipping, say, a chicken nugget in something and it turns into a cherry?

    • @Stoopid420
      @Stoopid420 ปีที่แล้ว +5

      @@ArshadZahid_nohandleideas don't waste food and eat it

    • @ArshadZahid_nohandleideas
      @ArshadZahid_nohandleideas ปีที่แล้ว +1

      @@Stoopid420 ☹️

    • @Stoopid420
      @Stoopid420 ปีที่แล้ว +5

      @@ArshadZahid_nohandleideas be thankful for being graced with its presence

  • @abarie4314
    @abarie4314 ปีที่แล้ว +2

    Hero and his weird noises made me curious, so I did some testing of my own with the sounds of other characters charging smash attacks. Here are some notable cases I found:
    Sora, Steve, and Byleth use the basic charging sound on all of their smash attacks, but they have the sword charging sound on their f-smash with battering items.
    Game and Watch has a completely unique charging sound that applies to all of his smash attacks, including those with battering items.
    Bayo is in a similar boat to Game and Watch, but she shares her item charging sound with the 'magic' smash attacks like Zelda's and Palu's.
    Speaking of Zelda; she, Rosa, Peach, and Daisy have those magic sounds on their regular smash attacks but basic charging sounds on their f-smashes with battering items.
    Villager and Isabelle have basic sounds on their smash attacks, but share their item charge sound with the 'cute'/'cartoony' characters' smashes like Pichu, Icies, and Kirby.
    Mega Man's f-smash has a unique charging sound, everything else has the basic sound.
    And of course, Hero's nonsense.
    I'm sure there's more, but I don't feel like testing every character right now.
    All of this got me thinking that every character probably has a 'default' smash attack charging sound that's given based on their appearance while being created, which gets used for all smash attacks unless directly stated otherwise. This would explain why some characters that are depicted with swords but don't use the sword charging sound on their smashes would use it on smashes with battering items. It doesn't explain why Hero gets to be all special, but I guess killing edge and death scythe are different enough from the other battering items that they might have a separate flag that has to be set manually? I don't know.
    Above all else, this finally, definitively proves that Super Smash Brothers Ultimate for the Nintendo Switch was coded by an intern.

    • @YounesLayachi
      @YounesLayachi ปีที่แล้ว

      Super Rushed Brothers almost finished

  • @buttonCon9381
    @buttonCon9381 ปีที่แล้ว +1

    I don’t know if anybody has mentioned it, but while testing to see if the white pikmin hurts Kirby for inhaling one, I found that all pikmin are inhaled and swallowed instantly while healing Kirby a bit, however yellow pikmin are treated as regular projectiles or players, giving Kirby the option to spit out the yellow pikmin or swallow it and gain no copy ability.

  • @lasercraft32
    @lasercraft32 ปีที่แล้ว +1

    I think the cherry thing has to do with how the item is programmed. You see, they all use the same model, but with separate textures for each food. The model has a single texture animation where each frame is a different texture, and when choosing what type of food it basically freezes the animation on the correct frame (Peach's turnips also do this for the different faces)... so since frame one is the cherry texture, it starts on that frame when loaded in. I don't know what causes the texture to work incorrectly in slow motion though.

  • @Banjoei
    @Banjoei ปีที่แล้ว +1

    The reason why only food items have a pickup window and not the heart is cause there's actually an eating animation for every character. I noticed it with Steve because he does the same thing you do in Minecraft when you eat food (he brings it up to and away from his face on loop like 5 times)

  • @TheMayhemCorner
    @TheMayhemCorner ปีที่แล้ว +5

    6:19 “The food is just… i-it's just gOnE.”

  • @Peskycide
    @Peskycide ปีที่แล้ว +3

    Maybe they could have called it "smash ballistic" to have the bomb idea and also literally has smash ball in it

    • @YounesLayachi
      @YounesLayachi ปีที่แล้ว

      What part of ballistic means bomb ?
      Ballistic means free falling projectile

  • @thenabbitgamer
    @thenabbitgamer ปีที่แล้ว +4

    0:40 - 1:26 My guess is that the damage display and the chance of dropping and item are calculated separately, with the damage display just taking how much damage the move would do and using that, but for the item dropping chance it does ACTUAL damage dealt times knock back, and then does whatever rest of the calculation that makes it random. Since the actual damage you do is 0, and since it gets multiplied by the knock back (or something else entirely, IDK this is just a guess) it is always 0 so the chance of dropping an item is 0%.

  • @Staruo356
    @Staruo356 ปีที่แล้ว +3

    The cherry placeholder thing makes me wonder if the "food" items in the game interally are all the same item with different textures and values. Considering they take up the same item slot, that would make sense; and the pineapple thing could be due to the sprite being a bit taller, maybe?

  • @dagurtheone3969
    @dagurtheone3969 ปีที่แล้ว +1

    that opening sound, the one that plays when you open up the submenus in OoT, that gave me some nostalgia.
    Anyway, great video!
    And I see tf2 footage at the end, I love it even more now :]

  • @Thundeenuggies
    @Thundeenuggies ปีที่แล้ว +3

    Thank you for making content worthy of being my entertainment of choice, also you were very close to guessing my food, Im actually eating a buffalo chicken salad. :>

  • @Johann55555
    @Johann55555 ปีที่แล้ว +3

    It would be quite difficult to name it fake smash ball in German, since there’s no direct translation for that word. The closest one would be 'falsch‘ as in 'falscher Smash-Ball‘, but, other than being quite the mouthful, it also doesn’t really work. 'Falsch‘ is a lot more similar to false or wrong than to fake. And I don’t think a wrong smash ball gets across the targeted meaning.

    • @Liggliluff
      @Liggliluff ปีที่แล้ว +2

      I think a false/wrong Smash Ball still gets the meaning across. "No, that's the wrong Smash Ball" is still a valid thing to say.

    • @YounesLayachi
      @YounesLayachi ปีที่แล้ว +1

      Smash bomb is definitely the more accurate name

  • @egg_ox
    @egg_ox ปีที่แล้ว +1

    Quesadillas.
    Also, it makes sense the heart piece doesn't require a pick-up animation because just touching them heals you. They don't require being eaten, after all

  • @bsg-jay7093
    @bsg-jay7093 ปีที่แล้ว +5

    Food and Max Tomatoes are coded differently. There's a Food Effect Plus bonus that boosts those items, but not Heart Containers

    • @ArshadZahid_nohandleideas
      @ArshadZahid_nohandleideas ปีที่แล้ว +1

      Also, Heart Containers and Fairy Bottles just aren't food, you don't eat them, you use them, so obviously they have a slightly different animation

  • @snuffysam
    @snuffysam ปีที่แล้ว +1

    I’m guessing that the reason the giant peaches and daisies are counted as food items by the wiki is because the game counts them as such (for evidence, use one of the spirits that buffs you when you eat food. It will buff you only for certain types of healing item)

  • @PikaPhantomVG
    @PikaPhantomVG ปีที่แล้ว

    One of my favorite bits of trivia that I personally noticed without seeing anyone mention it before (and that I added to the SmashWiki myself) is that the Wii Sports series symbol in Smash was given a slight redesign and brought into the Mario Kart 8 Deluxe incarnation of 3DS Wuhu Town as an emblem seen on various banners.

  • @anaceattorneyfangreatgame9770
    @anaceattorneyfangreatgame9770 5 หลายเดือนก่อน

    10:06
    I think the Pineapple changed it's size due to it being a different ratio and the food must fit in a specific ratio, so they made it smaller in the image to make it fit then upscaled it when it's spawned in. So the cherry becomes bigger.

  • @zitzle
    @zitzle ปีที่แล้ว +3

    How did you know I was eating buffalo chicken wings?

  • @johnnyp1986
    @johnnyp1986 ปีที่แล้ว +1

    This was my first time watching this type of video and I reallly enjoyed it. I’ll def come back for more of this!

  • @Spacebaby160
    @Spacebaby160 ปีที่แล้ว +1

    I never knew a 17 minute video where the main topic is cherries would be so entertaining.

  • @Maker0824
    @Maker0824 ปีที่แล้ว +1

    8:06 interestingly you can see it as a cherry for one additional frame on the screen in the back. Maybe the screen is always one frame behind, but whatever the reason I think it’s neat.

  • @70sMexi
    @70sMexi ปีที่แล้ว +1

    Hey, I'm the one who added the "spinning Find Mii" cage trivia point. I never went back to update it, but I found the glitch on the 3DS version of Smash 4, and even had footage of it, though sadly I don't have my 3DS nor the game anymore. It's likely that Ultimate fixed this glitch, so I'll probably update the page.
    Another 3DS-era glitch that's on the trivia page is that there's a chance for Final Smashes like Great Aether or Omnislash to send the victim/user straight into the bottom blast line, if the Dark Emperor causes the middle stage to break and you time it right. That seems to be fixed too, which is sad cause it was really funny.

    • @Casual_PKBeats
      @Casual_PKBeats  ปีที่แล้ว +1

      Hey, thanks for the comment! I had totally forgotten the possibility that it was a 3DS-exclusive thing, I probably should've thought of that first. Though the prompt did make me see the cage fall the bottom blastzone like that, which was still funny, so it's cool lol

    • @70sMexi
      @70sMexi ปีที่แล้ว

      @@Casual_PKBeats I've actually never see the dropping cage glitch before so it was good. If you're doing another one of these, you can also test if a funny Smash 4 thing still works with the Dark Emperor on that stage: it ignores invincibility from certain Final Smashes (I've tried all versions of Critical Hit on it in Smash 4). If it still works, then bam, more content for the next video!

  • @SirWrexes
    @SirWrexes ปีที่แล้ว

    For the pineapples turning into cherries, my guess would be that the pineapple sprite (and/or original image i'ts been taken from) was a bit small and they added a size scaling factor, which transfers over to the cherry sprite, since the glitched cherries retain all stats of the food they originally were.
    For the Xenoblade stage, the reason for all of it is likely just that they have a parallax with MANY layers to really give a sense of immensity while being quite optimal in terms of resource usage. As a huge skybox could slow down the console.

  • @YounesLayachi
    @YounesLayachi ปีที่แล้ว

    14:44 sometimes I wondered which move had the biggest visual effect, is it “magic burst” or “kamikaze”... Then i saw thwack's GIGANTIC cross.
    The usual special zoom makes it harder to notice how big it is

  • @rainyday9174
    @rainyday9174 ปีที่แล้ว

    Discovered your channel today and am absolutely loving your videos. Learned so many little details about smash that I never would have known otherwise.
    Btw Argentum isn't a Titan. It's a series of smaller titans carrying a trade guild known as Argentum. The biggest one being called Goldmouth.

  • @chrismcleen1337
    @chrismcleen1337 ปีที่แล้ว +2

    dude.... i already own proton vpn for my phone! i didnt expect to see it on a sponsor at all especially since how obscure it is

  • @Zachruff
    @Zachruff ปีที่แล้ว +1

    I really wonder if the world tree on Cloud Sea of Alrest was like a scrapped idea that was then forgotten about. It taking 10 minutes to even appear despite it starting its cycle just off camera, combined with the fact that the asset itself is so crusty and low resolution makes me think that. It's a shame that it just isn't static in the center of the background the whole time to give the illusion gramps is circling around it. Also yeah with this nighttime would be extra cool since the tree would light up at night like in XC2 which is really pretty

    • @velvetbutterfly
      @velvetbutterfly ปีที่แล้ว

      It's likely that they were too rushed to make it look good so they hid it as best they could

  • @noelmunkhammar9271
    @noelmunkhammar9271 ปีที่แล้ว +1

    Did you know, if you win as Joker, he will say a line when you press a at the victory screen to bring up the match stats.

  • @Oretal
    @Oretal ปีที่แล้ว +3

    I was eating lays lemon chips with string cheese when you asked us what we were eating!
    Also yoooo bigass cherry!
    Pretty good video man, enjoy your vacation!

    • @MaidenOfAir
      @MaidenOfAir ปีที่แล้ว +2

      Lemon?!

    • @Oretal
      @Oretal ปีที่แล้ว +1

      @@MaidenOfAir yup! Though Lays writes the name in spanish like “Limón chips”.
      They’re everywhere though, really tasty!

    • @ArshadZahid_nohandleideas
      @ArshadZahid_nohandleideas ปีที่แล้ว

      “Lemons?”

    • @Oretal
      @Oretal ปีที่แล้ว +1

      @@ArshadZahid_nohandleideas sure!

    • @ArshadZahid_nohandleideas
      @ArshadZahid_nohandleideas ปีที่แล้ว

      @@Oretal **tsk** I forgot the rest of what Fuuka said (it was a Persona 3 Dancing reference)

  • @DaikoruArtwin
    @DaikoruArtwin ปีที่แล้ว +1

    This cherry thing feels like some pointer/race condition issue. I'd assume stuff happens in that order over the course of a couple frames:
    - An item spawns. It's invisible (general placeholder).
    - Some entity detects it and determines it's a food item, therefore transforms the "last spawned item" into a Cherry (food placeholder).
    - Some probably different entity detects it and determined it's, let's say, a Steak, therefore transforms the "last spawned item" into a Steak.
    But then, when you spawn multiple items in a specific speed, that "last spawned item" is no longer the same, and the sets of instructions can overlap, so something like this could be happening:
    - 1. Item A spawns. A becomes "Latest"
    - 1. "Latest" (A) becomes a Cherry.
    - 2. Item B spawns. B becomes "Latest"
    - 1. "Latest" (B) becomes a Steak.
    - 2. "Latest" (B) becomes a Cherry.
    - 2. "Latest" (B) becomes a Kiwi.
    This pattern could explain why items appear as Cherry for a couple frames when spawned in normal conditions, but also why spawning them quickly under low speed makes them appear first as other food item, then transform into and stay as a Cherry.

  • @AbeM.
    @AbeM. ปีที่แล้ว +1

    Hah, it kinda makes sense that the Namco-related Smash games would use the cherry as the base food. It’s kind of a Pac-Man tradition.

  • @AshZucchini8168
    @AshZucchini8168 ปีที่แล้ว +1

    2:05 I think they could’ve called it a _Splash_ Ball and it would still be easy to misread and convey its explosive nature like in Japanese. The only problem I can think of is that the word Splash sounds less dangerous than the word Smash

  • @sircombat3259
    @sircombat3259 ปีที่แล้ว

    pretty sure the reason why the cherry is big is because the pinapple it changes from has a higher png size than other food items so the cherry, being the supposed placeholder PNG, matches itself to the dimensions of the Pineapple’s PNG size. pretty fascinating to think about that!

  • @ConceptsYep
    @ConceptsYep ปีที่แล้ว +6

    Ok you got me, I'm eating breaded escalope and green beans while watching the video
    Oh and btw, I wouldn't mind seeing the "Appreciating the little things" series again, it was cool

    • @Olivertheolive
      @Olivertheolive ปีที่แล้ว

      Escalope?

    • @ConceptsYep
      @ConceptsYep ปีที่แล้ว

      @@Olivertheolive Yeah ? According to Deepl, it's also called "Schnitzel" or "breaded cutlet"

  • @mathiastoala7777
    @mathiastoala7777 ปีที่แล้ว +1

    Every video of yours is my entertainment for meal, I haven’t thought about it until now… but it’s pretty common, anyways love you content keep it up 🎉🎉🎉

  • @Doktario_Mystario
    @Doktario_Mystario ปีที่แล้ว +2

    6:45
    a bottle of water. to be more specific: in house water drank from a Harry Potter (movie 3 map) themed water bottle (bought from the Harry Potter museum in London)

  • @Electrosa
    @Electrosa ปีที่แล้ว

    I was eating while watching your video! I love having something to watch while I'm eating, and I love deep dive trivia videos, so this was absolutely perfect :) I was eating honey chicken!

  • @objectionable6693
    @objectionable6693 ปีที่แล้ว

    the frame stopping thing not showing the cherry animation might be because texture animations are hadnled differentlythan model animations. idk for sure though but it was like that in brawl's engine, which Ultimate also uses IIRCC

  • @AmalgamJiena
    @AmalgamJiena ปีที่แล้ว

    Kirby air ride did the fake = harmful thing too
    The fake patches event would spawn deformed stat boosts that will hurt you, make you drop a stat boost, and apply a random negative status effect

  • @plxlnnt
    @plxlnnt ปีที่แล้ว +1

    “hey are you eating food?”
    me finishing off a bag of tortilla chips at 12:30 at night: …

  • @GrouchyGander
    @GrouchyGander ปีที่แล้ว

    I'm eating breakfast, which is a bowl of müsli (a mix of different grains and dried fruit) in fil (A Swedish form of milk, treated with certain bacteria to make it thick. Think yogurt, but pure milk).
    Always eat this for breakfast.

  • @squiddy1132
    @squiddy1132 ปีที่แล้ว +6

    Will the cherry thing still happen if the game is slowed down by the clock item or by Shadow the Hedgehog??

  • @RealNikTrustMe
    @RealNikTrustMe ปีที่แล้ว

    i think the reasoning behind the death scythe doubling the special kill screen is because it's the only means of OHKO'ing an opponent that is also programmed to launch them

  • @JoseABN8
    @JoseABN8 ปีที่แล้ว

    6:30
    Well, I didn't expect to be called out like that. But ok. I'm having my afternoon coffee with some biscuits.

  • @Cooldudecrafter
    @Cooldudecrafter ปีที่แล้ว +2

    WHAT THE HECK IM EATING BUFFALO WINGS RIGHT NOW. I feel like I'm being stalked now...

  • @Kpsla
    @Kpsla ปีที่แล้ว

    Theory on the cherry: It's all backwards. The food item doesn't determine how much it heals, how much it heals determines what food item it is. When the food item spawns, it doesn't know how much it will heal right away, so it picks the value closest to zero, which would be the cherry.

  • @obiwannacracker528
    @obiwannacracker528 ปีที่แล้ว +2

    I’m crushin some shrimp, rice, and salad while watching this video

  • @fireballftw-
    @fireballftw- ปีที่แล้ว +1

    I'm eating a number 6 from subway with black olives on italian herbs and cheese.

  • @Blazingflare2000
    @Blazingflare2000 ปีที่แล้ว

    Whenever a food item spawns, it always starts out as a cherry because the game always spawns items in their default state (state 0) before updating them to what they actually should be. For the majority of items, item projectiles, pokemon/assists + their projectiles, and bosses + their projectiles, state 0 is just the no act state.
    And yes, bosses are actually in the item table and are treated as items by the game.
    For the food item though, it uses it's item state to determine which specific food it is, and the cherry just happens to be assigned to item state 0.
    As for the oddity that happens at different game speeds, I'm not really sure, but it probably has to do with the game speed causing a timing issue with the part of code that swaps which texture is displayed, and the game just falls back to the default texture as a failsafe.
    Also, the game logic isn't actually paused when you go frame by frame or even pause the game mid match, it only pauses certain running gameplay scripts. So the food still spawns as a cherry before instantly updating even though you are advancing frame by frame.

  • @BlazeK9
    @BlazeK9 ปีที่แล้ว +1

    I have a random fact for you, Greninja is the only character being able to parry fast multi hit moves. Can you make a video going over this?

    • @velvetbutterfly
      @velvetbutterfly ปีที่แล้ว

      People said this since launch, that multihits can't be parried, but I've parried many across almost every character I play

    • @BlazeK9
      @BlazeK9 ปีที่แล้ว

      @@velvetbutterfly ok but can you parry every single hit of Pichu's forward smash? Because as far as I know only Greninja can do that.

  • @luckyworm_9453
    @luckyworm_9453 ปีที่แล้ว

    I was actually eating while watching lol, ate Oatmeal! Awesome video! Love your content!!

  • @aaronbrazinski5370
    @aaronbrazinski5370 ปีที่แล้ว

    dropping an item upon taking damage could be like kirby losing his ability where the percent taken is equal to the percent chance of dropping the item. fixing the damage means no damage is taken and thus the chance to drop the item is 0%

  • @Ganpan14O
    @Ganpan14O ปีที่แล้ว +1

    Can't believe you called me out for eating Cheerios while watching this.

  • @peakfiction4819
    @peakfiction4819 ปีที่แล้ว +1

    You def gotta bring the little things series back

  • @ILikeWafflz
    @ILikeWafflz ปีที่แล้ว

    I found this earlier in the day and set it aside in a tab to watch later, then came back with my nightly salt & vinegar chips and almond chocolate. I like to watch random videos like these when eating.

  • @WolfBergMenace
    @WolfBergMenace ปีที่แล้ว +1

    It was always weird to me that they didnt take the food items from Kirby.

  • @ovolmase6724
    @ovolmase6724 ปีที่แล้ว +2

    I'm eating Peanut Butter on celery while watching this video.

  • @lilharm
    @lilharm ปีที่แล้ว +1

    now we need to test if the cherry oddity effects Peach and Daisy’s final smash

  • @Silverstar114
    @Silverstar114 ปีที่แล้ว

    I wonder if the double effect on the death scythe has something to do with the fact that the smash attack would kill with normal knockback as well as through the instant-death mechanic.

  • @toastr1255
    @toastr1255 ปีที่แล้ว

    I feel called out. This is the first time I've watched one of your videos while eating, and of course it's this time that you mention it.
    And to answer the question, mac and cheese

  • @zink339
    @zink339 ปีที่แล้ว +1

    I'm eating fruit loops you cheeky guy. I stopped eating and almost choked when you called it out btw

  • @smashbomb
    @smashbomb ปีที่แล้ว +1

    1:41 AYOOO, THAT'S ME?! 🤯🤯🤯

  • @ElVago64
    @ElVago64 ปีที่แล้ว

    Hope you have/had a fantastic vacation time. I like whatever you do, no matter the format. Have a great day

  • @ohhimarx1471
    @ohhimarx1471 ปีที่แล้ว

    6:52 OK this might be weird but I’m currently having “Popping Hershey’s chocolate”, which is Hershey’s white chocolate with pop rocks in it from Hershey’s park.

  • @jonathancarpenter9282
    @jonathancarpenter9282 ปีที่แล้ว

    I don’t know know if you’ve covered this already but I found that if you end up behind shulk when you activated his counter he’ll do a sort of back strike animation that i found interesting (i did this by moving forward into shulks counter while using luigis down b)

  • @tilesgod988
    @tilesgod988 ปีที่แล้ว +1

    6:43 is this man in my house i am genuinely concerned

  • @Loredavv
    @Loredavv ปีที่แล้ว +1

    I'm eating cookies, the tin was actually full of cookies instead of sewing kit.

  • @TheRealBatabii
    @TheRealBatabii ปีที่แล้ว +1

    I'm eating imitation crab, cheese curds, and lobster cakes.

  • @captaincarter12
    @captaincarter12 5 หลายเดือนก่อน +1

    6:40 I’m eating chicken nuggets and onion rings and binging your channel

  • @dojyaaaaan1890
    @dojyaaaaan1890 ปีที่แล้ว +1

    I'm just wondering, since you can mash out of Incineroar and Lucario's Side-B if the game is slowed down, would you be able to mash out of Falcon Up-B?

  • @EnharmonicYT
    @EnharmonicYT ปีที่แล้ว

    I’m eating a plate of Nathan’s fries with chicken fries.
    Yes I’m eating two different kinds of fries at once. No, we’re not gonna question it

  • @sketch-eee4165
    @sketch-eee4165 ปีที่แล้ว

    Was eating a sandwich that I made. It had ham, cheese and hashbrowns, all cooked separately and then put together to be cooked on a pan to give it that warm buttery taste. Also had an oreo poptart on the side with water. Nothing interesting but hey I'm fed!

  • @slugintub1
    @slugintub1 ปีที่แล้ว +2

    Not buffalo wings but the chicken and rice I had was pretty good

  • @UltimateFunBilly
    @UltimateFunBilly ปีที่แล้ว

    Mr Game and Watch also has signature Smash Attack sounds. Though given Mr Game and Watch is himself wierd, that should come as no surprise.

  • @WishMakers
    @WishMakers ปีที่แล้ว

    In general the 1/2, 1/4, and 1.5x speed modes in training mode are effectively unreliable for game information. Not only are they seemingly not used in actual gameplay, but when you use them, some weird specific pieces of code function slightly differently. Smash Ultimate, after all, is meant to run at 60fps, so when you change that metric, some code that relies on that specific window (if coded weirdly, which I guess food is) doesn't work right. Things like particle effects and weapon smears that rely on interpolation between frames also fail to work the same way. So tl;dr they cause problems because they aren't explicitly designed for, but most of them are visual

  • @vergglas
    @vergglas ปีที่แล้ว

    Getting called out for eating food is crazy, but I'm eating cereal to this.

  • @CrimsoniteSP
    @CrimsoniteSP ปีที่แล้ว

    6:35 If you must know, Subway. It was on the way to work. Watching this currently on my 30 minute lunch.

  • @Known_as_The_Ghost
    @Known_as_The_Ghost ปีที่แล้ว

    Cherries changing textures?
    That feeling when you multiply literally everything by time.deltatime

  • @deluxe1886
    @deluxe1886 ปีที่แล้ว +2

    thank you for being one of my favorite entertainments for my meals lol

  • @someguy3417
    @someguy3417 ปีที่แล้ว +1

    Can’t believe I’m not a winner… only had a ham and cheese sandwich with this video