Why Kazuya Breaks His Back :O - Smash Ultimate Wiki Trivia

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  • เผยแพร่เมื่อ 22 ก.ย. 2024

ความคิดเห็น • 243

  • @Casual_PKBeats
    @Casual_PKBeats  ปีที่แล้ว +326

    The thing about Kazuya's back was a bit misleading! It's not like that they took the animation DIRECTLY from Tekken 7, like a port or anything. But the inspiration was definitely there, given the similarities, so I guess it's more of a case of being very loyal to the source material. Or perhaps doing that to the rig was always necessary for the animation to look as good.
    Sakurai even mentioned it in one of his videos that I missed before, you can check that out here! th-cam.com/video/zNBKzLzDKtM/w-d-xo.html

    • @ByoKora775
      @ByoKora775 ปีที่แล้ว +8

      Kazuya’s ten hit combo is more of a auto combo if anything and not really a multi jab move because auto combos in Traditional fighting games you can just hold or mash the buttons to do em

    • @FenexTheFox
      @FenexTheFox ปีที่แล้ว

      This makes me think you could maybe do a video on everything about Smash's development that Sakurai talked about in his videos!

    • @hehahehahehahehaheha
      @hehahehahehahehaheha ปีที่แล้ว +1

      mans trying to act like he's not a weeb

    • @Tonjit41
      @Tonjit41 ปีที่แล้ว +1

      13:00 instant yellow. no?

    • @indigo_sirgaming
      @indigo_sirgaming ปีที่แล้ว +1

      Have you mentioned in a video that on Min Min's stage when you pause training mode, the backround and audio for it freezes but the characters and music keep going?

  • @butter_0021
    @butter_0021 ปีที่แล้ว +622

    Fun Fact: While using the move in the thumbnail, the fair DLC character is completely invincible.

    • @debornmc
      @debornmc ปีที่แล้ว +1

      He needs it!

    • @ShibuNub3305
      @ShibuNub3305 ปีที่แล้ว

      Clearly he needs it

    • @chrisbeach423
      @chrisbeach423 ปีที่แล้ว +43

      He is also invincible when crouch dashing ?!?

    • @co5micwaffle742
      @co5micwaffle742 ปีที่แล้ว +89

      You can't break his spine if he's already breaking his own.

    • @RaFaPilgrim
      @RaFaPilgrim ปีที่แล้ว +18

      No he is not. He’s only invincible on his legs.

  • @BlazingShadowSword
    @BlazingShadowSword ปีที่แล้ว +160

    With Byleth's fight against the hands, it feels like how I usually fight bosses in FE, throw everyone and the dragon at them until they perish.

  • @theotherjared9824
    @theotherjared9824 ปีที่แล้ว +318

    It's commonly believed that Captain Falcon was used as a base and then tweaked into being Min Min. Many characters, even non-echo fighters, pull from pre-existing characters to save time and resources during development.

    • @SandwitchZebra
      @SandwitchZebra ปีที่แล้ว +68

      This has been the case for the entire series. The only reason Jigglypuff is in the series was because it was easy to build off Kirby for an extra fighter.
      See also: The jank mess that is Brawl Wolf

    • @professorgames3261
      @professorgames3261 ปีที่แล้ว +29

      I believe Ridley used Charizard as a base. Though I could be wrong.

    • @masonrasberry4042
      @masonrasberry4042 ปีที่แล้ว +26

      That was true. It’s why Ridley even has some unused gliding data taken from Charizard’s gliding data that has been unused since Brawl

    • @professorgames3261
      @professorgames3261 ปีที่แล้ว +5

      @@masonrasberry4042 Oh yeah, your right. I was curious about the unused glide for him. That answers that.

    • @algotkristoffersson15
      @algotkristoffersson15 10 หลายเดือนก่อน

      but then why didn't the original animations jhust evolve into the new one but rather are still existing separate

  • @Trashley652
    @Trashley652 ปีที่แล้ว +98

    It was cool to see the Sora facts in this, considering I actually added at least one of them to the wiki! I saw the numerology section of the trivia and noticed it was missing the 7 stained glass backgrounds. I may have also added the thing with the 13 spirits? I don't remember, really.

    • @Casual_PKBeats
      @Casual_PKBeats  ปีที่แล้ว +35

      It definitely felt like the Sora wiki got a lot more love and passion put into it compared to some other characters, it's cool to hear that you added some parts of it! I hope I didn't disappoint with my coverage :)

    • @Trashley652
      @Trashley652 ปีที่แล้ว +23

      @@Casual_PKBeats Haha yeah, that's kingdom hearts fans for you. I don't really ever edit wiki articles but when I saw it wasn't there I thought i might as well. The video was great as always! :)

    • @akesan2374
      @akesan2374 ปีที่แล้ว +2

      Also, if i'm correct, aren't the 7 Stations in the Hollow Bastion stage are almost all part of the 7 Guardians of Light with Roxas, Xion and Terra being the exceptions, and Mickey, Lea and strangely Kairi being part of it yet not having Stations in Smash (though this might just be because the former had preexisting Stations while the latter didn't)?

  • @Raviole_exe
    @Raviole_exe ปีที่แล้ว +26

    I just realized something with steve from watching him mining in the video:
    The gold ingot he dig up is from the old (programmer) texture, and the gold ingot in the Ui is the new gold ingot texture

  • @Sjono
    @Sjono ปีที่แล้ว +4

    The 7 and 13 trivia for Sora runs deeper than you know
    - Sora was released 13 years after SSBB, the first game in the series to have guest characters
    - Sora released 7 years after SSB4, the first game in the series to have Square Enix representation
    - Sora was released after the 13th KH game, Memory of Melodies
    - Sora is on the 7th row of the character roster
    - Sora released 13 years after KH: coded, the first game in the series to set the trend where actual Sora isn’t main character
    - Sora released 7 years later after KH2.5 first came out in October
    - Sora released 13 years after Dissidia, a crossover Final Fantasy fighting game whose conception was inspired by a KH pitch
    - Sora released 7 years after Big Hero 6, the current latest Disney movie to have a world in the KH series
    - Sora released 13 years after the western release of KH: Re: CoM, the last game to release on the platform the KH series originated on
    - SSBU is the 7th game that features both Sora and Sephiroth
    - Sora’s first SSB appearance was a game on Switch, Nintendo’s 7th home console and 13th system overall with interchangeable games
    - Sora’s release also came with news that it’d be the 7th time KH1 would be rereleased when it was announced that KH1.5 would come to Switch
    - Sora’s inclusion makes Kingdom Hearts the 13th guest series in SSB that’s primarily developed in Japan
    - Sora’s inclusion makes Kingdom Hearts the 7th RPG series that had an action RPG entry to have a playable character in SSB
    - Sora is the 13th character on the roster that’s officially interacted with a character that’s either made or now owned by Disney
    - Sora’s release marked the 7th time Sora appeared on a handheld(excluding cellphones of course)
    - Sora is the 13th character to have a game that was initially exclusive to a PlayStation system
    - Sora is the 7th character on the roster whose debut game was on a PlayStation system when counting two of the Hero characters separately
    - Sora’s release marks the 7th time Sora appeared in an HD title
    - Sora’s release makes Kingdom Hearts the 7th franchise that Square Enix worked on that appeared in some way in SSBU

  • @ThePoisonSteel
    @ThePoisonSteel ปีที่แล้ว +87

    If you didn't plan on covering DLC pass 2 for episode 13, then that level of things lining up perfectly for Sora is absolutely insane. Loved the series, can't wait to see what's next!

  • @Wings_Of_Nightfall
    @Wings_Of_Nightfall ปีที่แล้ว +14

    5:33 LOL I love the little Herobrine shrine you made off to the side! Oh that brings back memories of a simpler time.

  • @Sabagegah
    @Sabagegah ปีที่แล้ว +70

    What about Random? Random is my favourite character. I’ve never gotten the same character twice in one match with everyone picking Random. I’ve also never gotten the same Random character twice in a row. Isn’t that weird?

    • @3twibles4sweetrevenge
      @3twibles4sweetrevenge ปีที่แล้ว +2

      I got kirby twice in a row once. I think I did, at least

  • @IanZWhite00
    @IanZWhite00 ปีที่แล้ว +92

    The new pfp is a serious upgrade! The thicker line-weight around the logo really makes it pop as an icon, and the gradients are a lot more subtle. Even in the background, the placement of the clouds and the temple are basically exactly where you’d put them if you’re following best practices for visual balance. Well done, I like it!

  • @SaltyCalhoun
    @SaltyCalhoun ปีที่แล้ว +6

    10:56 idk why, but my brain snapped back to rationality for a micro second when I saw Kazuya Mishima from Tekken throw a gun a Sora from my beloved Kingdom Hearts. I often forget how extremely insane this game's crossovers are.

  • @ilikestamps2978
    @ilikestamps2978 ปีที่แล้ว +34

    One thing that no one talks about with Kazuya is the fact that any move considered a high in tekken can be crouched against. So you can always crouch or use a down smash or down tilt and the EWGF and other attacks will never hit

    • @slavprinceuro
      @slavprinceuro ปีที่แล้ว +1

      Now that's some pretty cool attention to detail 😮

    • @fernando47180
      @fernando47180 ปีที่แล้ว +7

      So, does it override the hurtbox and hitbox interaction against crouching characters? Or how does it work?

    • @ilikestamps2978
      @ilikestamps2978 ปีที่แล้ว +5

      @Erick Fernando Well from what I've seen it's really hard to hit crouching characters but I think on some characters it's actually possible if they're really tall or big, should have mentioned that, but even then I completely whiff electric on big characters too When using down tilts and down smashes, yeah, I think it does override it. I have tried to electric characters like DK when they use down tilt and my attack just completely misses them

    • @fernando47180
      @fernando47180 ปีที่แล้ว +7

      @@ilikestamps2978 yeah, it's hard to day for sure, I suppose. And I don't want to go wiki diving to see if I find something on the topic. I'll just continue to hate Kazuya with all my being, and refuse to learn how to play against him.

    • @shaghilathar3588
      @shaghilathar3588 ปีที่แล้ว +3

      ​@@fernando47180 Vicious cycle there

  • @blakdeth
    @blakdeth ปีที่แล้ว +10

    The program they use to animate is most definitely not in engine so the captain falcon animations were likely used as placeholders, while they finished animating what they'd actually use for min min, then they just never deleted the placeholder animations after replacing them.

    • @Liggliluff
      @Liggliluff ปีที่แล้ว +3

      Probably because they were never replaced because she doesn't have special moves for side special and down special in air.

  • @doggo4078
    @doggo4078 ปีที่แล้ว +19

    Sad to this series come to a close. Looked forward to watching the episodes but as this chapter closes I’m excited to see what else you have in store for us. Hell I’m still waiting for more tf2 content ;)

  • @opal8434
    @opal8434 ปีที่แล้ว +17

    At least for Pyra and Mythra in the master hand boss fight, I feel like it could be intentional seeing as that was where they both appeared on FD in their trailer. As for the other characters, though, I've got no clue.

  • @COOL1nate
    @COOL1nate ปีที่แล้ว +5

    Whenever a video series like this reaches it's conclusion, I usually like going back into the older videos to revisit the parts I don't fully remember or might have missed even. Especially when it's a "bigger" series, I like when they're combined into one video so I don't have to watch multiple videos. Even if it's easier to find something specific (in case you want to show something specific to a friend) when a series is divided into parts, for me at least, it's easier to stay engaged in a series if you watch it all in one sitting rather that watching part of it and not finding time to watch the rest. Of course, it all depends on the viewer.

  • @the_icecream_biter501
    @the_icecream_biter501 ปีที่แล้ว +3

    Sakurai used Kazuya twisting his back as an example on his channel of how broken looking animations are used to maximize the impact on moves, which made me realize how weird they actually look when you pause and take a glance at it.

    • @mistashadow
      @mistashadow ปีที่แล้ว

      It looks much weirder in Tekken 3 probably because of the polygons, but it still carries into later games
      If you look out for it in the Tekken 3 post KO replay, you can quite _easily_ spot Jin/Heihachi's very abnormal waist

  • @adenthethird8424
    @adenthethird8424 ปีที่แล้ว +4

    In a previous video you mentioned how funny 'Dunkle Samus' (German Dark Samus) sounded. What you may have missed is that Pokémon Trainer's Pokémon are translated over too... and that Squirtle becomes 'Schiggy'. His voice is absolutely hilarious and hearing him yell Schiggy over and over again is a riot.
    Also, Ivysaur becomes 'Bisaknosp', which is a mouthful to say.

  • @TheSlowchamp
    @TheSlowchamp ปีที่แล้ว +9

    What were you doing to that sheep at 5:50

  • @emnersonn
    @emnersonn ปีที่แล้ว +2

    that profile picture change gave me a heart attack
    it hasn’t changed for so long

  • @Banana_D
    @Banana_D ปีที่แล้ว +18

    Kazuya is the most DLC DLC character

    • @thatkleinguy
      @thatkleinguy ปีที่แล้ว +5

      No. Sakurai said he needs everything he has. Imagine how incomplete would he feel without his armored shield breaking meteor smash combo starter down smash. Unplayable.

    • @randomcatname7792
      @randomcatname7792 ปีที่แล้ว +1

      How do you misspell Steve so badly?

  • @Calyde
    @Calyde ปีที่แล้ว +7

    No joke, TH-cam crashed on me as soon as you said Steve broke Twitter. Freaky. xD

  • @stevenbadger6936
    @stevenbadger6936 ปีที่แล้ว +2

    I love the smooth vibe and the zelda footage at the end, very soothing

  • @GalarianGuy
    @GalarianGuy ปีที่แล้ว +8

    If you're after more ideas for trivia videos, you could do Assist Trophies, Pokémon and boss characters. Then ultimately I imagine you'll likely be following this up with stage trivia broken up in a similar manor to the fighter trivia :D

  • @the_godbodor7026
    @the_godbodor7026 ปีที่แล้ว +1

    Steve breaking seemingly everything makes sense since that’s half of his game’s gameplay

  • @rompevuevitos222
    @rompevuevitos222 ปีที่แล้ว +9

    People only watch your smash stuff because that is what you are known for, you can easily cover other games, but it will take some time for audience interested in those finds your channel
    Which won't be hard considering the quality of your videos

  • @mattbarker97
    @mattbarker97 ปีที่แล้ว +6

    It's definitely not a stretch to call Pyra and Mythra separate characters - they have different numbers on the website. Now, was that planned for Sora to be DLC 13? Almost certainly not. But still neat

    • @angeldude101
      @angeldude101 ปีที่แล้ว

      They both are and are not separate characters. They're more distinct than OoT Zelda and Sheik, but still kind of one person.

    • @YounesLayachi
      @YounesLayachi ปีที่แล้ว

      @@angeldude101 you mean in terms of lore or gameplay ?

    • @angeldude101
      @angeldude101 ปีที่แล้ว

      @@YounesLayachi They're more distinct than OoT Zelda and Sheik in terms of lore, but less distinct in terms of gameplay. Them being and not being separate characters is true for both lore and gameplay.

  • @AngelSoul098
    @AngelSoul098 ปีที่แล้ว +1

    I love how in the "Steve ladder sound" thing the Herobrine invocation is on the background

  • @SonicTheCutehog
    @SonicTheCutehog ปีที่แล้ว +5

    Apparently, Min Min originally having a reflector on her dash attack was a reference to ARMS, where she can reflect ARMS with her kicks.

    • @triforce9286
      @triforce9286 ปีที่แล้ว +3

      The Upsmash is still a reference, even more so, as in Arms, she does a flip kick, just like her upsmash

  • @Pslamist
    @Pslamist ปีที่แล้ว +7

    Well, there's that... Thanks man.
    What about one more episode of trivia on all the boss characters?

    • @Casual_PKBeats
      @Casual_PKBeats  ปีที่แล้ว +4

      Oh don't worry, like I said at the end I'll continue making videos in this format! (Though just more sporadic in which topics I choose)

    • @Pslamist
      @Pslamist ปีที่แล้ว +1

      @@Casual_PKBeats - The sporadicer the better, my friend. Do whatever you want bro, we'll be here for it!

    • @demonicthan742
      @demonicthan742 ปีที่แล้ว

      ​@@Casual_PKBeatsWhy do you barely do any facts on some characters? Sephiroths was literally seconds

  • @thevaporeonkid3456
    @thevaporeonkid3456 ปีที่แล้ว +2

    A really interesting detail relating to the Kingdom Hearts 7 and 13 thing that I doubt was intentional is that in the fighter screen if you have echo fighters take up separate slots (like you do in this video) There are 7 rows and 13 columns of characters.

  • @turbochomp
    @turbochomp ปีที่แล้ว +1

    I love all the back ground details during the minecraft section. That sheep is lucky you didnt reference the other minecraft meme

  • @insertclevernamehere6607
    @insertclevernamehere6607 ปีที่แล้ว +1

    Sora’s final smash has an interesting reference to the number 7, as it has a hit box that is composed of 7 billion square meters.

  • @AxZelAnimations30
    @AxZelAnimations30 ปีที่แล้ว

    The "bug" carried over from his origin and this is the kind of bugs I love.
    I mean people say it's lazy, but sometimes I like to see it as homage. A bug feature.

  • @heroessquad2019
    @heroessquad2019 ปีที่แล้ว +2

    11:53 The mouth animation changing in English and Japanese is like how all Kingdom Hearts games does. Which I think it's interesting detail. Good intention to detail.

  • @reubenazza5551
    @reubenazza5551 ปีที่แล้ว +2

    from a game dev perspective, the Captain Falcon/Min Min trivia is bc characters are made using a default code from one of the original characters that best fits; the sword fighters all use Link as a base, while characters like Little Mac, Ryu/Ken, Min Min use captain falcon as a base for skeleton similarities and a more efficient time coding the moves.
    The reason you never see these animation transfers on any of these characters however, except for Min Min's down B specifically, is because her in-game down B has no animation tied to her, but rather the arm which is a seperate entity. The animation for Falcon Kick (being down B) is in her code, but is just set to be "hidden" when you input the move. They never made an animation for her down B which is why the preset Captain Falcon down B is still there in it's place.

    • @reubenazza5551
      @reubenazza5551 ปีที่แล้ว +2

      also Sephiroth's background isn't pre-rendered, it's very much a modelled 3D space with a fire shader and all, just obviously not as crazy detailed in poly count and textures as the usual victory area

    • @Liggliluff
      @Liggliluff ปีที่แล้ว +1

      @@reubenazza5551 I'm thinking the game engine might have been built in such a way it requires there to be an animation even if it's unused

    • @Liggliluff
      @Liggliluff ปีที่แล้ว +1

      @@reubenazza5551 The wiki might mean the flame textures are pre-baked, but that's a really weird way to phrase it, since all textures are pre-baked. Sometimes people have weird ideas and explanations, like how some use "render" as the term for a different costume for a character, even though "render" only means something was converted from one medium to raster graphics.

  • @niccage6375
    @niccage6375 ปีที่แล้ว +2

    Unless I'm missing someone, sora is the only character voiced by an oscar nominee in the game

  • @tatemurphy3943
    @tatemurphy3943 ปีที่แล้ว +1

    "Makes sense, he's a busy man, he's got fire to walk into." -PKBeats about Sephiroth

  • @DauntlessBlade___
    @DauntlessBlade___ ปีที่แล้ว +2

    My boy PKBEATS, always love the content

  • @amoura39
    @amoura39 ปีที่แล้ว +1

    I'm so glad you feel inspired by the success on this series, lovely. /=w=\

  • @amoura39
    @amoura39 ปีที่แล้ว +1

    8:09 That anime GIF of some buff getting a bunch of hits and not flinching lol

  • @TheSonicFan4
    @TheSonicFan4 ปีที่แล้ว +1

    I can't wait for the return of random facts videos! I absolutely love those and have missed them!

  • @JodaroKujo
    @JodaroKujo ปีที่แล้ว +10

    6:20 I don’t know why this is so funny to me

  • @scottcheg9
    @scottcheg9 ปีที่แล้ว +1

    The self-inflicted spinal surgery has actually been in the game since Tekken 3.

  • @Xxblade17
    @Xxblade17 ปีที่แล้ว +1

    Loved this series is crazy how far it went

  • @kotavelaz1987
    @kotavelaz1987 ปีที่แล้ว +3

    I feel like Pyra starting at the edge of Final Destination could be like her reveal trailer where Rex finds her at the edge of FD.

  • @etiennemarion1467
    @etiennemarion1467 ปีที่แล้ว +1

    i got caught a couple time looking at random characters trivia sections before you getting into this serie so it was pleasant having someone to sortout the less interesting ones haha.
    Keep up the good job anyway, I'd be curious to learn about other games through random trivia like this, maybe even tf2 even tho i never got into it.

  • @SportsGaming-ll3ru
    @SportsGaming-ll3ru ปีที่แล้ว +2

    Another fun thing about Steve, he kind of the first Indie made character to be in smash

  • @HootyHoot_9
    @HootyHoot_9 ปีที่แล้ว +1

    Fun fact: Sora has 8 different costumes. These costumes come from, in order, KH 1, 2, 3D, 3, 2, 2, 2, 3. Add them all together you get 18. Most of his costumes are from Kingdom Hearts 2. 8 costumes minus 2 is 6. There's only one costume from KH 1. 6-1=5. 18-5=13. Not a coincidence. But that's not where it ends. Sora's classic mode includes 7 stages, and a bonus stage, equalling 8. Eight is well known for being the amount of Disney worlds in Kingdom Hearts 2 (Atlantica? What's that?). In that game there are also 3 worlds from the Kingdom Hearts series. 8+3=11. In Smash Bros, how many allies of Sora's were removed? 2: Donald and Goofy. 11+2=13.
    This proves that Donald and Goofy are in fact minions of Xehanort, who is still alive and possessing The Master of Masters, and we should expect this in Kingdom Hearts 4.

  • @Amyroseplaysstuff
    @Amyroseplaysstuff ปีที่แล้ว +4

    5:49 What is he doing to that poor sheep?

  • @RIPCrazyFrog
    @RIPCrazyFrog ปีที่แล้ว +3

    14:58 god damn that was a nice air shot

  • @Rebateman
    @Rebateman ปีที่แล้ว +3

    What about the last slot, the random character?

  • @chaoslord_6664
    @chaoslord_6664 3 หลายเดือนก่อน +1

    1:56 I didn't even know her up smash was a reflector

  • @hakirayleigh
    @hakirayleigh ปีที่แล้ว +2

    Thanks for this series. It was really interesting.

  • @octopuswithahat
    @octopuswithahat ปีที่แล้ว +1

    Saw you on TF2 the other day, love your content!

  • @amoura39
    @amoura39 ปีที่แล้ว +1

    OH JEEZ DON'T TALK ABOUT CHANGING THE COMPILED VERSION OF THIS SERIES LOLLL /=W=\
    YOU'RE GONNA MAKE ME HAVE TO WATCH IT ALL OVER AGAIN LOL >W

    • @amoura39
      @amoura39 ปีที่แล้ว +1

      AawwwWWWH YOU LIKED MY COMMENT OMG I LOVE YOU TYSM AAWWWWH >W

  • @JohnManley12
    @JohnManley12 ปีที่แล้ว +1

    13:17 its funny that them not being able to use some of the characters caused this coincidentally

  • @alexh8561
    @alexh8561 ปีที่แล้ว +1

    Playing against Sora makes me want to punch my tv 13 times

  • @samuelmitschele-dauenhauer2984
    @samuelmitschele-dauenhauer2984 ปีที่แล้ว +2

    That would explain the Pickelmen in the Megaman series, LOL

  • @luisB_OG
    @luisB_OG ปีที่แล้ว +1

    Congrats guy! Thank you 💪💪🫡🫡

  • @Liggliluff
    @Liggliluff ปีที่แล้ว +3

    I wonder if Min Min has Captain Falcon's special moves as fallback to ensure game stability, or just that the engine requires it to work; similar to how all Mario Kart 8 (Deluxe) tracks must have at least one default coin in it to work, even if there's alternative pickups.

  • @CanvasK
    @CanvasK ปีที่แล้ว

    Another Steve fun fact not mentioned on his article is that his crawling speed is the same speed as when you sneak and hold two movement keys (e.g. forward+left). In Smash this would be 0.3 units per frame, equivalent to 1.8 meters per second.
    In case you branch away from the fighter articles, I'd like to mention that a lot of the wiki/editors are more focused on the competitive side. This means articles that have no competitive relevance (items, non-tourney-legal stages, certain modes, etc.) may not be as fleshed out or aren't as well researched. Most are good, but if you see a rough one, that's why. I think you may find some interesting stuff in the trophy and spirit list pages (maybe pass over the inspiration column in the tables. they're an eternal WIP and we haven't decided on the best course of action yet. Aaronitmar probably did it better).

  • @alejandropetit6573
    @alejandropetit6573 ปีที่แล้ว +3

    PkBeats...what are you doing to that sheep (5:53)

  • @sanguis77
    @sanguis77 ปีที่แล้ว +1

    ピッケル is also used to refer to pickaxes in Minecraft by the community, like ダイヤピッケル

    • @Casual_PKBeats
      @Casual_PKBeats  ปีที่แล้ว +1

      Really? I didn't know that! That's pretty cool, I still have yet to run into the word myself but I'll keep this in mind

  • @fiqures1529
    @fiqures1529 ปีที่แล้ว +1

    Nice job on the Hale's own direct hit

  • @GoldDragon20
    @GoldDragon20 ปีที่แล้ว +1

    You started talking about the Spirits Sora brought with him at minute 13.
    And I think that all of this 7/13 stuff is kinda funny.
    Pretty sure Sakurai and Nomura had a good laugh about it.

  • @TheLemonyBard
    @TheLemonyBard ปีที่แล้ว +2

    I do actually think Min Min was supposed to have a reflector on both moves, as in ARMS her legs act as reflectors. They probably realized how busted a dash attack reflector was and removed it, but kept up smash.

  • @eevee658
    @eevee658 ปีที่แล้ว

    A weird thing that I’ve experienced with Sora is that when you freeze someone using Blizzaga at the edge of a stage, if they fall close enough to the lefthand ledge, a load of collision effects are displayed. I haven’t heard anyone discuss it and I thought I’d share it here!

  • @amoura39
    @amoura39 ปีที่แล้ว +1

    I NEVER KNEW CONSUMING LIQUID ITEMS IN SMASH HAD A DIFFERENT SOUND EFFECT WOW LOL
    I guess Steve eats drinks, apparently, LOL :)

  • @AxZelAnimations30
    @AxZelAnimations30 ปีที่แล้ว

    But dang seeing Sora's intro again, it's still amazing and beautiful. I gave up after Sephiroth's announcement but the moment the fire started to look like Strike Raid, I was so excited in the miniscule of moment, and then the Disney Keychain sealed it. (I still don't get why Kingdom Key is Mickey's Head in-lore, besides of copyright.)

  • @smollmoth6376
    @smollmoth6376 ปีที่แล้ว +1

    Also it's funny the smash trailer bothered to sync the mouth for a slight chuckle but the port of the gba kingdom hearts to consoles in one of the collection doesn't for any of the actual dailouge.

  • @NonisLuck
    @NonisLuck ปีที่แล้ว +2

    I appreciate the Zelda gameplay at the end, instead of always TF2 👍

  • @amoura39
    @amoura39 ปีที่แล้ว +1

    Oooh! LOVELY CUTE NEW INTRO, LOVELY~

  • @amoura39
    @amoura39 ปีที่แล้ว +1

    WOAH!!! THIS IS THE FINALE ON CHARACTERS? WOWWWW LOL

  • @buildermonkey2229
    @buildermonkey2229 ปีที่แล้ว +1

    Whatever doesn't kill kazuya makes him stronger.
    (There is a lot that doesn't kill him, and he is already super strong.)

  • @fanofindiegamesunpopulargames
    @fanofindiegamesunpopulargames ปีที่แล้ว +2

    Remember when people were saying Steve would suck?

  • @chrisbeach423
    @chrisbeach423 ปีที่แล้ว +1

    Sakurai talked about Kazuyas spine and how it twists on his TH-cam channel.

  • @amoura39
    @amoura39 ปีที่แล้ว +1

    WOW KAZUYA HAS THE BEST "CROWD CHEER" I THINK NOW LOL
    I NEVER KNEW LOL

  • @sheshells_
    @sheshells_ ปีที่แล้ว +1

    Death to the PKBeats logo, long live the PKBeats logo!

  • @amoura39
    @amoura39 ปีที่แล้ว +1

    WOW LOL
    BYLETH'S CLASSIC ROUTE'S FINAL BATTLE DOOOOES LOOK REALLY FUNNY LOL

  • @DauntlessBlade___
    @DauntlessBlade___ ปีที่แล้ว +3

    I would personally be really exited if you made a zelda video!

  • @s_cabbage
    @s_cabbage ปีที่แล้ว +5

    Masahiro Sakurai actually talked about the Kazuya thing on his channel at one point: th-cam.com/video/zNBKzLzDKtM/w-d-xo.html

  • @nikomiyaminaVODS
    @nikomiyaminaVODS ปีที่แล้ว +1

    Sora sadly passed away on Friday the 13th
    This was 7 days after he was alive

  • @johnszymanski247
    @johnszymanski247 ปีที่แล้ว

    I can’t believe Kazuya breaks his back just like Gyutaro

  • @TheSuperCasual2914
    @TheSuperCasual2914 ปีที่แล้ว

    6:18 Sephiroth off to visit his mother.

  • @coleminer8847
    @coleminer8847 ปีที่แล้ว

    Not to mention Sora has 7 accurate alts
    The blue one uses the KHDDD outfit, when it originated from KH2

  • @EmoryIllustrated
    @EmoryIllustrated ปีที่แล้ว +1

    5:32 is that a freaking Herobrine shrine

  • @Seamed
    @Seamed ปีที่แล้ว

    For min min and the falcon kick animations, I think the actual reason as to why she has the animations there still intact is because she doesn't really have an animation for down special, it just instantly changes her arm and has a particle effect, and since falcon kick is down special, and min min doesn't use an animation for down special, they simply left the animations intact there, since there's no point in touching them since she'll never use the down special animation. So then why not delete them? idk, probably an engine limitation or it simply didn't matter

  • @hioman
    @hioman ปีที่แล้ว +1

    How dare he not do random's trivia

  • @Too2-Bits
    @Too2-Bits ปีที่แล้ว +2

    Why is that kazuya broken back so funny?? 😂

  • @Liggliluff
    @Liggliluff ปีที่แล้ว +1

    (6:05) You say the background is pre-rendered, but that doesn't look like pre-rendered flames, considering he's walking into it.

    • @KaitouKaiju
      @KaitouKaiju ปีที่แล้ว +1

      Just because it's prerendered doesn't mean he couldn't walk through it
      It's basically an animated texture on a flat plane so collision isn't necessary

  • @Thundermikeee
    @Thundermikeee ปีที่แล้ว

    Soo about Min min and the animations: From a programmers perspective I could see them using the animations as a base and placeholder to have something while work on the final animation is being done. maybe they kept in those original ones as a back up in case the modified ones didn't work out for some reason, and then they forgot to remove the OG ones. if you are working under time pressure and with a ton of versions and backups it can be fairly easy to miss a file or two which aren't being used anymore or never got used. I have seen Programs where almost every file was duplicated somewhere and most of the challenge of changing something came from figuring out which was the actually relevant file...

  • @evilded2
    @evilded2 ปีที่แล้ว +1

    9:19 no It very much does not. masahiro sakurai talks about this animation in particular in his video on exaggeration. But even if he didn't the smash one is clearly less extreme than the original when looking side by side. This animation was recreated not ported.

  • @algotkristoffersson15
    @algotkristoffersson15 ปีที่แล้ว

    2:47 that is less impressive than when homestuck broke five websites at the same time

  • @tylerharper5306
    @tylerharper5306 ปีที่แล้ว +1

    On the pfp you should make the bottom shops wider but keep the new style

  • @rebornvisualministry
    @rebornvisualministry ปีที่แล้ว

    Aegis, Sora and Sephiroth spawning in the left. Means that they are the furthest away. Like in most RPGs. I say most because it doesn't really count for Aegis. But yes, it's a RPG reference

  • @Spellbound2000
    @Spellbound2000 ปีที่แล้ว +1

    THAT POOR SHEEP

  • @amoura39
    @amoura39 ปีที่แล้ว +1

    9:00 ILYSFM LMFAO

  • @bunglr5350
    @bunglr5350 ปีที่แล้ว

    you should also make a super cut of all the model issue facts