10:30 A company I worked for had these in the basement, and the shelves were packed so tight there was no room for aisles. You could maybe make two aisles at any time. They had these big wheels you could turn to move them about and if you moved one, the rest moved as well, so it was pretty easy to make yourself a corridor where needed. They don't make a whole lot of sense in this game with so much room on either side, but normally they do save you a lot of room. And if you use them for storage or archive, so you only need access when needed, it's really a neat way to maximize shelf-space. And I gotta say the game aged really well. I was surprised to see that it's from 2005.
It's so nice to have a practical real life opinion on these darn things, you've swayed me! If the room in the game didn't have so much space around it's perimeter I'd agree that it save a ton of room. Thanks for watching Nix 😀
10:30 A company I worked for had these in the basement, and the shelves were packed so tight there was no room for aisles. You could maybe make two aisles at any time. They had these big wheels you could turn to move them about and if you moved one, the rest moved as well, so it was pretty easy to make yourself a corridor where needed.
They don't make a whole lot of sense in this game with so much room on either side, but normally they do save you a lot of room. And if you use them for storage or archive, so you only need access when needed, it's really a neat way to maximize shelf-space.
And I gotta say the game aged really well. I was surprised to see that it's from 2005.
It's so nice to have a practical real life opinion on these darn things, you've swayed me! If the room in the game didn't have so much space around it's perimeter I'd agree that it save a ton of room.
Thanks for watching Nix 😀
8:53 I'm sorry I've got some bad news lol...
Death by shidded pants 💩 👖
So many good scares in this one! And a few pretyy good jokes 👀