The most frustrating thing about the Pyrotechnician ban was that there was a card that was the obvious problem child, but that didn't get touched for months. His name starts with a T, ends in "haddius" and rhymes with "Schmaddius"
Yeah, but thaddeus was essential for undead shaman and warlock, while pyro was just a pack filler. The only other change they could have reasonably made was to adjust the mana cost on either, which might have been a better change from a gameplay perspective, but a potentially annoying change for a player who unsuspectingly ques up their fire druid and loses because of the change.
U can see why tho. The better a card is, the more decks it's used in, and nerfing a legendary is a huge middle finger to people who make it with dust. Better to nerf a common, because the ripples aren't as big, which sadly, blizzard only cares about now. Hearthstone is not the titan it used to be.
Didn't get touched for months yet had to be nerfed 3 times because of Warlock and Druid alone. Should have nerfed the cards that enabled it, the slime or any card that cheats him out super early. Thaddius on his own wasn't great but it was the idea of being able to cheat him out which was the big issue. God I hated Thaddius so much.
Fun video! One taxonomy thing though: The miracle term actually comes from a Magic the Gathering deck called "Miracle Grow" named after the gardening product Miracle-Gro. The idea of Miracle Grow was playing a small threat that grew as you played cards (Quirion Dryad at the time) and a bunch of cards to draw new cards to keep cycling and growing it very quickly. Miracle Rogue was taking the idea of that deck and using it plus Questing Adventurer as it's growing creature. However as time went on Miracle Rogue had better tools than the adventurer, but the name stuck. Still, the name miracle is not based around the unlikeliness itself.
Yep, although that's I think the beauty of this double (or in this case, triple) entendre. The Miracle moniker works really well as a label for how it's been used in all three contexts. Miracle grow having a little pun across games, and now it's been used in HS to describe cycle-heavy decks that can feel do-or-die when played.
The Miracle Keyword was added to magic quite a bit after the original MTG Miracle Grow deck. The deck came up in 2001 and the Miracle mechanic in Avacyn Restored in 2012. It's quite a distance!
Druid is not the problem, the hs balancing team(or lack of) is the issue. Jokes aside their "new" policy is to release broken cards so people buy cards, then need them afterwards. Its has been their policy for quite a few years now, and its there to stay.
Literally, every expansion druid gets a hand otk deck that you can't do sht against but hope to distrupt the right card on their hands and somehow those "new archetypes" druid is getting keep on making him 3 times worse on wild i wonder whose idea was to make a class that entirely focus on mana cheating to the extreme.
It says a lot that almost all of these are just Druid being stupid. Also, I think the bug that got Jotun banned was that it's effect applied to every spell you drew on your turn.
Turns out class who's identity is ramp and mana cheat is extremely frustrating to play against whenever they reach anywhere above tier 3. I think it's something we have to just deal with at this point. They ain't gonna redesign whole class after 10 yrs of polarizing design
I randomly stumbled upon this channel recently after not playing Hearthstone for years (likely for a few weeks during the early days and that's about it) and boy did this game change a lot while I was gone.
@@jakenaylor7625 maybe originally so, but Deathstalker Rexxar and Baku and Glenn got HoF'd early too. It was for all intents and purposes a banlist. Video still cool tho. Edit: apparently Rexxar wasn't HoF'd, I was convinced that was the case but Mandela effect I suppose. Point still stands
Miracle Rogue gets its name from Miracle Grow, a Magic: the Gathering deck which used cheap spells to "grow" a creature called Quirion Dryad. Quirion Dryad gets a +1/+1 counter on it whenever the controller casts a spell (basically); the Hearthstone equivalent was Questing adventurer, which was run in early versions of Miracle Rogue! You can see how the name is relavant here. As Miracle Rogue got more refined, Questing Adventurer was cut from Miracle decks, but Auctioneer was still in the deck as people noticed how strong of a draw engine Auctioneer is, so the name Miracle was retroactively attributed to the "miracle" Auctioneer pulls.
Weren't the first 2 bans in HS Baku and Genn? Sure, they didnt call it a ban, but "hall of faming" them one set after launch was basically the same thing
The patch cadence didn't really fit the power level of standard cards. They keep making crazy cards. Also, funny how Jotun is probably the worst legendary released that year and its bugs barely made it good.
I really enjoy these well-thought out and clever video essays, but I would happily watch an MG Let’s Play of a deck instead, if it meant more frequent uploads
16:00 Personally would of change effect to include 2 or more dragons since it increases the input against the hand verses mana which is getting an extra crystal anyways.
Idk about that card that generates fire spells. If druids can get half the cards in the game to be 0 mana... They've already won the game. If they were playing a more traditional win condition they would have already won 10 times over... Let druids take the p***, you'll never stop druids taking the p***.
Wooo, I was literally just wondering to myself "I wonder when JordanMG's new vdeo will come out? I miss that idio-entertaining person. Lo and behold like a saviour from heaven you offer the teat of content to our greedy mouths.
Imagine having a deck with Eonar, reno Loner ranger and Thadeus and banning the Pyrotech guy. Like yeah he is the reason druid is broken the pyrotech guy.
Patron wasn't banned cuz of a bug, it was banned cuz on interaction of infinitely buffing Denathrius then buffing Climactic Necrotic Explosion. They now nerfed it and original Grim Patron to not generate corpses at all
I love how whenever something is like actually broken levels of overpower and not bugged and needs to be banned it comes 90% of the time from druid having no mana limit or rogue bouncing shit. Can't they just adress those already or what? It is limiting desing so much...
They need to ban quests/questlines in wild already. They homogenize deckbuilding, and are massive constraints on future designs as long as they exist in the format.
That's why I've stopped playing. Banning cards and nerfing stuff in wild is basically an excuse to ruin the dust economy. If you don't pay up you can't enjoy playing diverse decks although you prolly already spent 100s of dollars in the past. Yes fck blizzard, no way I am coming back🤣
@@JordanMG Define slow. What's a slow deck in modern Hearthstone? My favorite thing to do is winning through attrition, but that style of gameplay hasn't been relevant forever. Whenever a control deck IS meta, it'll get nerfed because it's too frustrating. Even a busted card like Sargeras is considered too slow nowadays. Like, what is a slow deck to you? The kind of game I'm looking for can't be found in Hearthstone anymore, which is why I switched to MTG Commander with my friends. It's a slower format in which I can play high mana value cards and have some funny games, because I'm not tied to a meta.
@@deejayf69 attrition = "remove all enemy things with no other strategy" in my mind. We agree that doesn't exist in modern hearthstone, sorry friend :/
@@JordanMG it's okay. I tried to give the game second chances, but it doesn't work out for me rn. Maybe I'll change my mind in the future, but as of the last couple of months, I've had way more joy playing EDH. It's not even just mindlessly removing things that I crave, but slowing the game down enough so I can play some Old school win condition like Bloodreaver Gul'Dan or Skull of Man'ari.
The most frustrating thing about the Pyrotechnician ban was that there was a card that was the obvious problem child, but that didn't get touched for months. His name starts with a T, ends in "haddius" and rhymes with "Schmaddius"
🤣 random fire spell bad! free cards good! 🗣
Yeah, but thaddeus was essential for undead shaman and warlock, while pyro was just a pack filler. The only other change they could have reasonably made was to adjust the mana cost on either, which might have been a better change from a gameplay perspective, but a potentially annoying change for a player who unsuspectingly ques up their fire druid and loses because of the change.
U can see why tho. The better a card is, the more decks it's used in, and nerfing a legendary is a huge middle finger to people who make it with dust. Better to nerf a common, because the ripples aren't as big, which sadly, blizzard only cares about now. Hearthstone is not the titan it used to be.
Didn't get touched for months yet had to be nerfed 3 times because of Warlock and Druid alone. Should have nerfed the cards that enabled it, the slime or any card that cheats him out super early. Thaddius on his own wasn't great but it was the idea of being able to cheat him out which was the big issue. God I hated Thaddius so much.
It is too late! I must obey!!!
Fun video! One taxonomy thing though: The miracle term actually comes from a Magic the Gathering deck called "Miracle Grow" named after the gardening product Miracle-Gro. The idea of Miracle Grow was playing a small threat that grew as you played cards (Quirion Dryad at the time) and a bunch of cards to draw new cards to keep cycling and growing it very quickly. Miracle Rogue was taking the idea of that deck and using it plus Questing Adventurer as it's growing creature. However as time went on Miracle Rogue had better tools than the adventurer, but the name stuck. Still, the name miracle is not based around the unlikeliness itself.
I believe it is simply named after the "miracle" keyword - the mechanic that has effect when drawing those cards
Yep, although that's I think the beauty of this double (or in this case, triple) entendre. The Miracle moniker works really well as a label for how it's been used in all three contexts. Miracle grow having a little pun across games, and now it's been used in HS to describe cycle-heavy decks that can feel do-or-die when played.
The Miracle Keyword was added to magic quite a bit after the original MTG Miracle Grow deck. The deck came up in 2001 and the Miracle mechanic in Avacyn Restored in 2012. It's quite a distance!
@@user-uq9se1nx9q Nope it is after Miracle Grow
damn the byron clip at 3:04 threw me back, thanks for including it
RIP RECKFUL 💜
So what I’m getting from this is Druid is a problem and constantly breaks the game so we should ban Druid. I agree.
lol
Druid is not the problem, the hs balancing team(or lack of) is the issue.
Jokes aside their "new" policy is to release broken cards so people buy cards, then need them afterwards.
Its has been their policy for quite a few years now, and its there to stay.
@@HaloNeInTheDark27 coincidentally half those broken cards are broken cuz Druid
Literally, every expansion druid gets a hand otk deck that you can't do sht against but hope to distrupt the right card on their hands and somehow those "new archetypes" druid is getting keep on making him 3 times worse on wild i wonder whose idea was to make a class that entirely focus on mana cheating to the extreme.
It says a lot that almost all of these are just Druid being stupid. Also, I think the bug that got Jotun banned was that it's effect applied to every spell you drew on your turn.
seems likely, pretty funny it wasn't strong enough like that to cause a stink 🤣
Turns out class who's identity is ramp and mana cheat is extremely frustrating to play against whenever they reach anywhere above tier 3.
I think it's something we have to just deal with at this point. They ain't gonna redesign whole class after 10 yrs of polarizing design
@@allhailderpfestor4839they could, you know, balance cards better...
I guess since they are a small indie company thats not possible.
First two bans: Warlock and DK.
I randomly stumbled upon this channel recently after not playing Hearthstone for years (likely for a few weeks during the early days and that's about it) and boy did this game change a lot while I was gone.
I like the game, it has changed a bit though, not to mention 2 new classes 😂
Hearthstone did have standard bans, it was called the hall of fame
Stone Age technology frfr
it was speciffically for rotating classic cards. Before core was a thing.
@@jakenaylor7625 plus Genn & Baku
@@jakenaylor7625 maybe originally so, but Deathstalker Rexxar and Baku and Glenn got HoF'd early too. It was for all intents and purposes a banlist. Video still cool tho.
Edit: apparently Rexxar wasn't HoF'd, I was convinced that was the case but Mandela effect I suppose. Point still stands
The amount of times they've made druid broken is insane. I can only remember druid being "bad" once.
🤔
With bad you mean not dominating the ladder and being top 2 instead of top 1?
@@polk7706 Nah during spiteful druid time it was "bad" in comparison to all the times ramp has been broken.
Hearthstone banned cards, also called why druid is a mistake
🤔
Blizzard could solve a lot of their problems with "But not less than (1)"
they'd also remove a lot of the fun
I didn't even know the jailer got nerfed into the ground. That's awful as only making himself immune.
Banned and then nerfed into the ground 😅
Miracle Rogue gets its name from Miracle Grow, a Magic: the Gathering deck which used cheap spells to "grow" a creature called Quirion Dryad.
Quirion Dryad gets a +1/+1 counter on it whenever the controller casts a spell (basically); the Hearthstone equivalent was Questing adventurer, which was run in early versions of Miracle Rogue! You can see how the name is relavant here. As Miracle Rogue got more refined, Questing Adventurer was cut from Miracle decks, but Auctioneer was still in the deck as people noticed how strong of a draw engine Auctioneer is, so the name Miracle was retroactively attributed to the "miracle" Auctioneer pulls.
How does this guy not have more subs for so much effort he puts into the videos
I ain’t goin no where it’s never too late 👉👈
Fire Druid was incredible and didn't feel abusive in Wild at all, so I'm sad when they decided not to half unnerf Thaddius after its rotation...
Weren't the first 2 bans in HS Baku and Genn? Sure, they didnt call it a ban, but "hall of faming" them one set after launch was basically the same thing
Well, the technology simply didn’t exist yet
The patch cadence didn't really fit the power level of standard cards. They keep making crazy cards.
Also, funny how Jotun is probably the worst legendary released that year and its bugs barely made it good.
yea they're all over the place, hopefully theres fun in the chaos
Next thing you know, they're coming out with cards that are pre-banned in Wild format
😂
In the jailer + Tony combo Tony is the broken one but both cards are getting nerfed
And jailer did not get unnerfed after it's rotation...
the casual base does not vibe well with Jailer + Bolf
@@JordanMG I know but it's countarable by many control decks
And if you get that far in a game as an aggro deck you would have lost anyway
@@alphand_ i didnt say it was good, theres just no reason to unnerf it when it doesnt make wild more fun
@@JordanMG I get your point
@@JordanMGthe reason would be because I bought it to make a warlock deck that is now useless, I want my deck to work again man
This is the best place I could think of to say it but congrats on getting a card reveal! :)
Thanks! 😅
That dang whelp has been giving me nightmares. He needs to go to 4 or leave standard. I'm so tired of dragon druid.
unfortunate :(
Same here.
I wasnt prepared for a Reckful clip
Me either 🥲😢😭
The most common problem is Druid, just delete the class. Ramp costs nothing for litterly having double mana then your opponent on turn 4.
😂
He no longer had the best deals anywhere.
I really enjoy these well-thought out and clever video essays, but I would happily watch an MG Let’s Play of a deck instead, if it meant more frequent uploads
16:00 Personally would of change effect to include 2 or more dragons since it increases the input against the hand verses mana which is getting an extra crystal anyways.
That's a choice
the answer is simple, they have no testers, no one that checks if the cards are busted or not
Ruh roh shaggy
zoinks, scoob!
I haven't played Hearthstone in years and I can't believe Blizzard managed to add an even buggier card than Classic Illidan.
🤔
Wasn't the Demon Seed banned in wild until it rotated out of standard so they could then try TRY to nerf it in wild?
everything thats banned in wild gets nerfed later for wild if it needs it. Demon Seed got a big nerf when it rotated!
Idk about that card that generates fire spells. If druids can get half the cards in the game to be 0 mana... They've already won the game. If they were playing a more traditional win condition they would have already won 10 times over... Let druids take the p***, you'll never stop druids taking the p***.
lol
Rip jailer, Druid would’ve found some way to abuse you in wild too probably
Wooo, I was literally just wondering to myself "I wonder when JordanMG's new vdeo will come out? I miss that idio-entertaining person.
Lo and behold like a saviour from heaven you offer the teat of content to our greedy mouths.
lol, happy it's out, way too long between the last one and this one 🙌
Imagine having a deck with Eonar, reno Loner ranger and Thadeus and banning the Pyrotech guy. Like yeah he is the reason druid is broken the pyrotech guy.
🤣
Patron wasn't banned cuz of a bug, it was banned cuz on interaction of infinitely buffing Denathrius then buffing Climactic Necrotic Explosion.
They now nerfed it and original Grim Patron to not generate corpses at all
This is indeed what I showed on the screen yes
I didn't even know they banned Patron at any point.
“Tony Druid is too strong so we banned the jailer and then SHOT him and then banned tony anyway :)” 😭😭😭
😂
Next time on hearthstone jeopardy: is this druid card busted? Yes or yes? Tune in to see what answer is correct number 6 will blow your mind.
Plot twist, they’re all neutral cards!
Aw man. Where is the time when Wild wasn’t even a thing…
Blink a few times and Wild will be a decade old
I love how whenever something is like actually broken levels of overpower and not bugged and needs to be banned it comes 90% of the time from druid having no mana limit or rogue bouncing shit.
Can't they just adress those already or what? It is limiting desing so much...
well
I think I found the permanent fix: We ban Druid
🤪
Add Ceaseless Expanse to the list. Thanks Paladin
4:08 Huh otks as early as turn 4 aren't wanted in standard? I guess quasar also shuffled the dev's memories on that matter.
it may get hit on Thursday 🤣
If I learned anything from this video it´s that druid has problems...period!
🤪
RIP jailer
or we can just fix druid
a "but not less than 1" rule would fix most issues in the game
would also kill most of the fun
I hope they temporary ban paladin spam and handbuff cards till they know how to nerf freaking agro decks and not the controll and combo once
🤔
drood
Great video :)
Thanks :D
They need to ban quests/questlines in wild already. They homogenize deckbuilding, and are massive constraints on future designs as long as they exist in the format.
None of them are competitively strong enough to warrant that but who knows, they’d have to do anything to do that
If they ban quest/questlines in wild, then they are basically unplayable besides solo adventures
Probably about time we ban Druid
lol
Your timeline should really start at 12.2019 since Wild didn't exist before then. Not that Gruntled wasn't a weird ban though.
wild was introduced in 2016
they also did ban the armorsmith
I dont see any proof of this 🤔 maybe duels or a bug showing banned banner unintentionally or a tavern brawl or something
the osrs ost
Best of the best
Isnt Prince Renathal banned too or am I dumb
Nathria rotated out of standard
How does Corpse Explosion work with Patrons now?
They adjusted it so it doesn't go infinitely anymore
@@JordanMG How much does it go?
Druid as always very well-balanced you know, never problematic at all, not outside the norm, very mediocre really...
completely healthy class, always!
2:27 you mean 27 months right
Ah shoot...should say 2022
Maybe just Ban the druid class from standard.
Get ‘em outta here!
If you find him irritating on standard just you wait till you see wild.
That's why I've stopped playing. Banning cards and nerfing stuff in wild is basically an excuse to ruin the dust economy.
If you don't pay up you can't enjoy playing diverse decks although you prolly already spent 100s of dollars in the past.
Yes fck blizzard, no way I am coming back🤣
Wild is the mode where things change super slow and you can afford diverse decks 😅 I do agree standard changes stuff WAY too often tho
I’m ngl I want to go work at blizzard just so I can kill Druid
💀
Just ban druid.
🤔
Maybe because they area weak and have 0 impact on game ? 🤔
Nope 🤔
Hearthstone nowadays is garbage IMO. More power to you if you enjoy the game still, but I don't enjoy not being able to play slower strategies.
U can still play slower strategies you just cant play the "remove all enemy things with no other strategy" strategy
@@JordanMG Define slow. What's a slow deck in modern Hearthstone?
My favorite thing to do is winning through attrition, but that style of gameplay hasn't been relevant forever. Whenever a control deck IS meta, it'll get nerfed because it's too frustrating. Even a busted card like Sargeras is considered too slow nowadays. Like, what is a slow deck to you?
The kind of game I'm looking for can't be found in Hearthstone anymore, which is why I switched to MTG Commander with my friends. It's a slower format in which I can play high mana value cards and have some funny games, because I'm not tied to a meta.
@@deejayf69 attrition = "remove all enemy things with no other strategy" in my mind. We agree that doesn't exist in modern hearthstone, sorry friend :/
@@JordanMG it's okay. I tried to give the game second chances, but it doesn't work out for me rn.
Maybe I'll change my mind in the future, but as of the last couple of months, I've had way more joy playing EDH. It's not even just mindlessly removing things that I crave, but slowing the game down enough so I can play some Old school win condition like Bloodreaver Gul'Dan or Skull of Man'ari.
hearthstone team got brainrot
rogue druid love ahh team
😂
With this kinda ban logic, we should ban druid, and priest for good measure, until the team has a way to make them fun to play against again.
Priest 2 just for the fun of it 😂