I love how respectful Guillermo is towards Kojima and the medium of gaming. I think a lot of directors and cinema people tend to dismiss gaming because they aren't familiar with it and they don't appreciate the awesome stuff that exists.
I think Kojima’s love of movies and him being a cinephile is what makes his games so incredible. He brings an outsider’s perspective into video game making. The amount of detail he puts into the storytelling makes it feel like you’re watching a movie when you’re playing his games because they often feature dense, twisting narratives typically told through very long, thoroughly scripted cutscenes.
I laughed out loud when I played it and I laughed even more when I watched it here. Love Kojima so much. Wouldn't be Death Stranding without it. I agree with GDT that the contrast between the cheese and the bleakness of things is what makes something so unabashedly Kojima.
Metal gear solid 4 was the most cinematic game ever the cut scenes blended with the gameplay uniquely.I hope one day it will be remastered not remade for present technology
@@Hack_The_Planet_ come on the game has no real climax it just ends with an information dump. There is no real antagonist or boss nothing. You just beat some missions and are wondering if that’s it. The game leaves you with actual phantom pain. Lots of plots are just left behind and never touched and so on.
3:44 I once got to listen to the author Sjon talk about such juxtapositions in art. He even also used Dali as an example too! Funny enough, it was in Iceland, the same year Kojima was there to be inspired for Death Stranding. There is something about artists having similar sentiments through their environments and the people they admire.
It depends from the game. Some games are an expression of art with creativity freedom and an authorial soul and some are less of that and more "commercial" and pleasing to everyone. But in the bigger picture I'd say they are a form of art because you could also say the same things to cinema and that is defined art.
@@darthmito99 well he still agrees with that point of view after making a game like Death Stranding and MGS series and I think they aren’t art after much thought because I like games so I’ll go with him. I love games like Shadow of the Colossus. Still think they aren’t art. They are basically just elaborate slot machines dressed up in art. Art is an abused term. Its loose definition allows people like Logan Paul to have artist in their Twitter bio without flinching, even though he’s essentially a glorified mascot ad man. It allows people to take a dump on the floor, smear it over the walls and call that art. I think art is important but its value is diminished with stuff like that. The day video games will be accepted as an art form will be a sad day. They are addictive for starters. Everyone loves Red Dead Redemption 2. It was very cinematic and even though it looks beautiful and people sit there all day taking in game photos, it’s not a match for paintings or actual cinema or even poetry that could recall those landscapes. The music is interesting but it could of been made spectate from the film. I feel like a lot of music for cinema is made because of the inspiration from the images or somehow the images speak the language of the music. I don’t feel that with games. The mo cap acting doesn’t feel very artistic either. Sometimes that can even feel separate from the game. Like it’s just a patchwork of different disciplines all patched together. Cinema feels like a church or something. It’s a cathedral of all art forms. I don’t get that with video games. I love Max Payne 3. The mo cap acting in that by James Mcaffrey is brilliant but still something off about it. You can watch the first films that appeared and it doesn’t feel off like those video games. There is an artistic feel too them. It feels meant to be almost. Video games do not feel natural in anyway. Then you have the competition angle to them that you can’t escape. You can wander around a virtual landscape in a game that boasts it does not have a beginning or end but you still need in some way to defeat or beat the game to move on somehow. There is heavy childhood nostalgia around games and a lot of time pumped into them when paying them (they basically eat time, which is most precious thing there is) so rose tinted glasses colour the view. I respect Kojima for being honest and having the courage to say what he said. Del Toro collects action figures and toys for a living so he will think video games are art. It’s that man child perspective. I feel like art should move away from that kind of fan boy culture because it’s diminishing it. But somehow identity politics have become apart of it all so the argument is well it’s more inclusive now blah blah. This is why it’s losing respect and diminished in proper education circles. It’s just as seen a platform or avenue for people to become famous or whatever. But it’s definitely valuable. It’s like when Scorsese said Marvel films aren’t cinema. He’s completely right of course. But he’s attacked. It’s not age. He loves cinema and can see the reality of the situation. This loose definition of what art is may shift and change but it certainly needs to be protected and always reestablished and reaffirmed so it doesn’t just become another marketing ploy or cover to sell something through. I say bring some of the gatekeepers back. This internet thing has gone too far. This whole hippy ideal of anything goes is counterproductive. And a lie because not everything goes in life. It can be brutal even at the best of times. The game is rigged. That is another reason why video games aren’t art. If the game is rigged then why play it? We live life because it’s life and we need to survive. You need a video game to not be rigged but if it’s rigged then that goes against the fundamentals of the game itself but in life the game is rigged but you don’t stop paying it if you can’t win because you need to keep going and that’s part of the experience of being alive so games are not true to life in anyway. There entire nature goes against what life is. It’s not a mirror. It’s a trap.
@@curiositytax9360 You seem like an utterly pretentious and boring person from this statement, just completely detached from the feelings and joy of everyone around you, stuck in your own little echo chamber of cynicism. Art is ultimately any creative expression made by a sentient being. Good and bad art is a different story, but to sit around and dictate what is and isn't "art" is a bigger waste of time than any piece of consumer media. Criticism is all well and good but what you're doing is counterproductive to yourself and the world around you.
@@curiositytax9360 This is a fascinating perspective. We definitely disagree, but i'm curious what your definition of art may be, and how it is so solid that it shouldn't change with time and new industries. Obviously film wasn't considered actual art when it first appeared and it took time and effort for that to change, it had to earn that title in the eyes of many. Is there any way a video game could earn the title of art in your eyes? Or do you have some concrete definition of art that can include film, make room for future, undiscovered variations of art and still exclude video games?
I love how respectful Guillermo is towards Kojima and the medium of gaming. I think a lot of directors and cinema people tend to dismiss gaming because they aren't familiar with it and they don't appreciate the awesome stuff that exists.
I think Kojima’s love of movies and him being a cinephile is what makes his games so incredible. He brings an outsider’s perspective into video game making. The amount of detail he puts into the storytelling makes it feel like you’re watching a movie when you’re playing his games because they often feature dense, twisting narratives typically told through very long, thoroughly scripted cutscenes.
and gameplay?
2:25 Lmao they used the cringiest line. And then explained it
Fucking love it
"Like Mario and princess "Beach". "
I laughed out loud when I played it and I laughed even more when I watched it here. Love Kojima so much. Wouldn't be Death Stranding without it. I agree with GDT that the contrast between the cheese and the bleakness of things is what makes something so unabashedly Kojima.
Its part of the appeal of Kojima
You mean the best line, surely?
Only children feel "Cringe".
* sigh * we'll never get to see his vision of Silent Hill... perhaps one day he'll make a game that was like it....
We can all dream right?
They should work together for DS2
Just showed “OD” and it looks interesting.
@@Nanobit84 I just saw with Jordan peele? definitely looks interesting
There's so much essential stuff for creative person to understand in this short video, it's amazing! Love Guillermo, and thank you for it!
Kojima and Lynch mentioned in one video. Yes! ❤
Metal gear solid 4 was the most cinematic game ever the cut scenes blended with the gameplay uniquely.I hope one day it will be remastered not remade for present technology
ive replayed it again last year and it looks and plays amazing. it ages wonderfully.
V is cinematically superior in every single way.
@@Hack_The_Planet_no it’s not it’s an unfinished mess.
@@Rabaikal 1. It isn’t unfinished
2.cry harder
@@Hack_The_Planet_ come on the game has no real climax it just ends with an information dump. There is no real antagonist or boss nothing. You just beat some missions and are wondering if that’s it. The game leaves you with actual phantom pain.
Lots of plots are just left behind and never touched and so on.
40 seconds in and this guy gets it. Not that I had any doubt before.
this whole video is just “real recognizes real”
This. Is. Perfection. 🥰
🤩
the way he explains how a picture of a door will create a whole story is exactly how the creative process just happens.
3:44 I once got to listen to the author Sjon talk about such juxtapositions in art. He even also used Dali as an example too! Funny enough, it was in Iceland, the same year Kojima was there to be inspired for Death Stranding. There is something about artists having similar sentiments through their environments and the people they admire.
these two men are responsible for my wondering creative mind.
Fantastic interview and choice selection of clips.
I like Mr. Guillermo interviews 😊
I love his way of explaining things
Dam! Guillermo and Kojima have got to make a game, a movie, anything together! They’ve got to!!
they already have lol
Can't tell if this is sarcastic or if your head's lagging like internet explorer 😅
wait a moment i recognize that song... sunny sings it in MGS4.... i love that
PS its the MGS1 theme
psycho mantis was one of the coolest moments ever in video games
Guillermo del Toro shows us the respect and admiration between Artists to us the mortal beings.
Both these men should either help with technology designs or building designs going forward in th÷ world..
Art saves lives
Metal Gear Solid will forever be Hideo Kojima's magnum opus
Anyone know what the music used in the video is from?
What is the name of the Song playing?
i wish kojima starts a university when he gets old so we can get mini kojimas in the industry after he passes away
I'm playing ds right now.
2:52
but does anyone still go to tiff?
I hope so :)
Death Stranding was soooo cringy... i loved the beginning but felt "Fremdscham" during the later chapters.
Live a little
Still needs to learn UI design though, DS’s UI was such a mess
Video games aren’t art. This is something Hideo Kojima himself has said.
It depends from the game. Some games are an expression of art with creativity freedom and an authorial soul and some are less of that and more "commercial" and pleasing to everyone. But in the bigger picture I'd say they are a form of art because you could also say the same things to cinema and that is defined art.
@@darthmito99 well he still agrees with that point of view after making a game like Death Stranding and MGS series and I think they aren’t art after much thought because I like games so I’ll go with him. I love games like Shadow of the Colossus. Still think they aren’t art.
They are basically just elaborate slot machines dressed up in art. Art is an abused term. Its loose definition allows people like Logan Paul to have artist in their Twitter bio without flinching, even though he’s essentially a glorified mascot ad man.
It allows people to take a dump on the floor, smear it over the walls and call that art. I think art is important but its value is diminished with stuff like that.
The day video games will be accepted as an art form will be a sad day. They are addictive for starters. Everyone loves Red Dead Redemption 2. It was very cinematic and even though it looks beautiful and people sit there all day taking in game photos, it’s not a match for paintings or actual cinema or even poetry that could recall those landscapes. The music is interesting but it could of been made spectate from the film. I feel like a lot of music for cinema is made because of the inspiration from the images or somehow the images speak the language of the music. I don’t feel that with games.
The mo cap acting doesn’t feel very artistic either. Sometimes that can even feel separate from the game. Like it’s just a patchwork of different disciplines all patched together. Cinema feels like a church or something. It’s a cathedral of all art forms. I don’t get that with video games.
I love Max Payne 3. The mo cap acting in that by James Mcaffrey is brilliant but still something off about it. You can watch the first films that appeared and it doesn’t feel off like those video games. There is an artistic feel too them. It feels meant to be almost. Video games do not feel natural in anyway.
Then you have the competition angle to them that you can’t escape. You can wander around a virtual landscape in a game that boasts it does not have a beginning or end but you still need in some way to defeat or beat the game to move on somehow.
There is heavy childhood nostalgia around games and a lot of time pumped into them when paying them (they basically eat time, which is most precious thing there is) so rose tinted glasses colour the view. I respect Kojima for being honest and having the courage to say what he said.
Del Toro collects action figures and toys for a living so he will think video games are art. It’s that man child perspective. I feel like art should move away from that kind of fan boy culture because it’s diminishing it. But somehow identity politics have become apart of it all so the argument is well it’s more inclusive now blah blah. This is why it’s losing respect and diminished in proper education circles. It’s just as seen a platform or avenue for people to become famous or whatever. But it’s definitely valuable.
It’s like when Scorsese said Marvel films aren’t cinema. He’s completely right of course. But he’s attacked. It’s not age. He loves cinema and can see the reality of the situation. This loose definition of what art is may shift and change but it certainly needs to be protected and always reestablished and reaffirmed so it doesn’t just become another marketing ploy or cover to sell something through. I say bring some of the gatekeepers back. This internet thing has gone too far. This whole hippy ideal of anything goes is counterproductive. And a lie because not everything goes in life. It can be brutal even at the best of times. The game is rigged.
That is another reason why video games aren’t art. If the game is rigged then why play it? We live life because it’s life and we need to survive. You need a video game to not be rigged but if it’s rigged then that goes against the fundamentals of the game itself but in life the game is rigged but you don’t stop paying it if you can’t win because you need to keep going and that’s part of the experience of being alive so games are not true to life in anyway. There entire nature goes against what life is. It’s not a mirror. It’s a trap.
@@curiositytax9360 You seem like an utterly pretentious and boring person from this statement, just completely detached from the feelings and joy of everyone around you, stuck in your own little echo chamber of cynicism. Art is ultimately any creative expression made by a sentient being. Good and bad art is a different story, but to sit around and dictate what is and isn't "art" is a bigger waste of time than any piece of consumer media. Criticism is all well and good but what you're doing is counterproductive to yourself and the world around you.
@@curiositytax9360Why are you here if you hate video games so much?
@@curiositytax9360 This is a fascinating perspective. We definitely disagree, but i'm curious what your definition of art may be, and how it is so solid that it shouldn't change with time and new industries. Obviously film wasn't considered actual art when it first appeared and it took time and effort for that to change, it had to earn that title in the eyes of many. Is there any way a video game could earn the title of art in your eyes? Or do you have some concrete definition of art that can include film, make room for future, undiscovered variations of art and still exclude video games?
the best explanation of kojima ever LOL: David lynch with less talent and no mark frost to keep him in check
lynch sucks
did he say less talent?