Thank you so much for all the knowledge you share Mark! Loved that part when you said you're not doing for the views, but for all of us. I've been watching your videos and learning a lot. My background is Unreal Engine. Been doing free content as well for 27 weeks in Spanish. Verse and UEFN are so different from UE5 & Blueprints, so I'm learning a lot from you. Thanks again!
I wish I was in the stream. I came here to tell you you’re the best fortnite creator. Your knowledge in verse alone places you in the top 5. Keep going man, I was introduced to you a while back after your vid with mustard plays. Mark you’re a real one
This is very handy actually, I needed to figure out how to get objects smoothly following a player around while bobbing and turning for a future project. You just saved me hours of frustration. Thank you. :)
Such a useful video. im on day 2 of trying to understand it all. could i ask what the little bit of code you used to remove players is? you didnt have word wrap on its cut off in the video
For anyone else, the above comment is referring to the at this part: 43:13. And there isn't too much missing from the end, its just: `set NewCustomPlayerMap = ConcatenateMaps(NewCustomPlayerMap, map{Key => Value})`
Dude i am so much confused could you please create a proper video tutorial on how to make a multiplayer spawn a wildlife or with anything with the player?
Not sure if i missed something, but maybe it'd be nice to mention you need to add Verse Tag components to the spawners for your code to be able to find the spawners by tag.
Mark! Hello! How can I make a player pickup an object like the flag in capture the flag? Or if I cant do that, can you teach me to make an object follow me around?
this is an awesome tutorial, thanks I have gotten some of it down from the video but is it in a separate git repo? I tried looking there and don't see it
I think the only part I was not able to see from the tutorial is the end of the gm_manager.verse at line 65 due to the screen getting cut off I assume however it is set NewCustomPlayerMap = ConcatenateMaps(NewCustomPlayerMap, map {Key => Value}) I will try and see if that works on a fresh project
Code linting and suggestions never work for me in vscode with Verse... It's such a drag. Any suggestions on fixing? And does your utility file that ypu mentioned provide any autoformat on save by any chance?
Thank you for Code UEFN Multiplayer In Verse's content. Can I use the principles from this content to enable and disable effect from Advance Storm Controller Device for a specific player?⛈☔🛡
If you see this: Do you know how to save the custom player class for a player with the newer Save Point feature? I'm working on making it a thing but still super new to Unreal as a whole.
Hey Mate, thanks for the great video! I have a question. I've made a gungame map with your verse code from another video but i have the problem that the people who are joining afterwards doesnt get a gun, does anybody know how to fix that just by code?
Is a global leaderboard possible based on score? So far I have seen it is not. Creators ask score be sent to their social media accounts and they update the leaderboard manually.
Im getting errors when using this... for (Key -> Value : CustomPlayers, Key PlayerLeaving): set NewCustomPlayerMap = ConcatenateMaps(NewCustomPlayerMap, map{Key => Val
set CustomPlayers = NewCustomPlayerMap map{Key => Val (Error map unrecognized and Val no ending to it
Any Devs in the comments that know Verse well that want to link up and make some maps, let me know. I’m looking for someone to do the dev stuff while I do the building stuff. Hmu :)
Thank you so much for all the knowledge you share Mark!
Loved that part when you said you're not doing for the views, but for all of us.
I've been watching your videos and learning a lot.
My background is Unreal Engine. Been doing free content as well for 27 weeks in Spanish.
Verse and UEFN are so different from UE5 & Blueprints, so I'm learning a lot from you.
Thanks again!
🙌🙏
I wish I was in the stream. I came here to tell you you’re the best fortnite creator. Your knowledge in verse alone places you in the top 5. Keep going man, I was introduced to you a while back after your vid with mustard plays. Mark you’re a real one
Haha thanks! 🙌
@@WarforgeXPanytime
Feels like i'm being waterboarded with information. ARE YOU LEARNING YET
can we get those verse code please? Thanks a lot for all your advices your are the goat!
Great video! where can I find the code?
Where is the code please thanks.
Ooh! I wish I could have caught this live, but I think it aired at 3am my time! Lot's of good stuff here.
This is very handy actually, I needed to figure out how to get objects smoothly following a player around while bobbing and turning for a future project. You just saved me hours of frustration. Thank you. :)
Such a useful video. im on day 2 of trying to understand it all. could i ask what the little bit of code you used to remove players is? you didnt have word wrap on its cut off in the video
Agreed! Also wondering what that is
For anyone else, the above comment is referring to the at this part: 43:13.
And there isn't too much missing from the end, its just:
`set NewCustomPlayerMap = ConcatenateMaps(NewCustomPlayerMap, map{Key => Value})`
starts 4:00
Dude i am so much confused could you please create a proper video tutorial on how to make a multiplayer spawn a wildlife or with anything with the player?
Not sure if i missed something, but maybe it'd be nice to mention you need to add Verse Tag components to the spawners for your code to be able to find the spawners by tag.
14:40
Thanks for making this video and the others like it, been watching them all the past couple of days lmao
Thank you! This was a great overview!
hey great stream, where can i find the code
Mark! Hello! How can I make a player pickup an object like the flag in capture the flag? Or if I cant do that, can you teach me to make an object follow me around?
this is an awesome tutorial, thanks I have gotten some of it down from the video but is it in a separate git repo? I tried looking there and don't see it
I think the only part I was not able to see from the tutorial is the end of the gm_manager.verse at line 65 due to the screen getting cut off I assume however it is set NewCustomPlayerMap = ConcatenateMaps(NewCustomPlayerMap, map {Key => Value}) I will try and see if that works on a fresh project
Code linting and suggestions never work for me in vscode with Verse... It's such a drag. Any suggestions on fixing? And does your utility file that ypu mentioned provide any autoformat on save by any chance?
great design pattern, thank you
You're welcome 😊
Is there any code for this?
Thank you for Code UEFN Multiplayer In Verse's content.
Can I use the principles from this content to enable and disable effect from Advance Storm Controller Device for a specific player?⛈☔🛡
Hey warforge, please can you make a video of working with animations in verse?
If you see this: Do you know how to save the custom player class for a player with the newer Save Point feature?
I'm working on making it a thing but still super new to Unreal as a whole.
You did it? I want to do that too
@@piquei_a_mula Kinda figured it out but not 100%
There's a class selector built in with a good base for customization though.
What if I only want the custom player to have the pet follow the custom player when triggering a trigger, and pet stop doing something when triggered.
Hey Mate, thanks for the great video! I have a question. I've made a gungame map with your verse code from another video but i have the problem that the people who are joining afterwards doesnt get a gun, does anybody know how to fix that just by code?
23:16 thanks !
Is a global leaderboard possible based on score? So far I have seen it is not. Creators ask score be sent to their social media accounts and they update the leaderboard manually.
Im getting errors when using this...
for (Key -> Value : CustomPlayers, Key PlayerLeaving):
set NewCustomPlayerMap = ConcatenateMaps(NewCustomPlayerMap, map{Key => Val
set CustomPlayers = NewCustomPlayerMap
map{Key => Val (Error map unrecognized and Val no ending to it
{Key => Value})
sometimes i get sad, sometimes i watch warforge🙂
Does anyone know have a video showing how to make it possible to aim down sights while mid air like the one shot game mode?
I do not see the code in the description.
Verry great Video! So much informations! Can i have the code? :)
you dont need verse but thanks for the tutorial lol.
Wish he sharer the snippet
Any Devs in the comments that know Verse well that want to link up and make some maps, let me know. I’m looking for someone to do the dev stuff while I do the building stuff. Hmu :)
Ok
this code is a mess -_-
why?
I can
Hello
'Promo sm'
Hey @warforge whats it going to cost to have you code our MAP do you offer any services like that? would love to work together
Ok