Learn UEFN and Verse in Fortnite Beginner Course (Creative 2.0)

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  • เผยแพร่เมื่อ 3 ม.ค. 2025

ความคิดเห็น • 470

  • @WarforgeXP
    @WarforgeXP  ปีที่แล้ว +7

    Want code help? SUBSCRIBE to my TH-cam channel, then join the Discord: discord.gg/TVM5a2VzPa

  • @Clebitoyt
    @Clebitoyt ปีที่แล้ว +63

    Hi! Just wanted to say that this is by far the best Verse tutorial I've seen!! I never coded anything in my life and I'm trying to learn Verse and it was pretty intimidating at first. I've been going through the documentation the past few days to learn the syntax and what variables, functions, types etc are, but it really helps seeing someone making a functional game and explaining the thought process behind everything. Really looking foward to your next tutorials and If you made a dedicated/more in-depth course I'd definitively buy it, since it's been kinda hard learning all by myself!!
    Anyway, thanks for the help 😁

    • @WarforgeXP
      @WarforgeXP  ปีที่แล้ว +5

      Thanks! Many more to come asap

    • @Stelaras03
      @Stelaras03 ปีที่แล้ว

      Facts

    • @trex5130
      @trex5130 ปีที่แล้ว

      next you can learn python if you want

    • @koroxo4935
      @koroxo4935 ปีที่แล้ว

      same, this video its really helpfull

    • @josechhan-qy7is
      @josechhan-qy7is ปีที่แล้ว

      Nice pers

  • @qbradq
    @qbradq 9 หลายเดือนก่อน +2

    Such a great tutorial! I have programming experience and I think you nailed the balance between being new-coder friendly without getting bogged down in it.

  • @GregDunn
    @GregDunn ปีที่แล้ว +7

    Just wanted to drop a note and say what a fantastic tutorial this was! I've been programming professionally a long time and have been using Unity quite a while as well, but I'm very interested in UEFN. And you just hit the perfect balance of showing what needed to be done without over-explaining every single little thing.
    This was the very best UEFN tutorial I could've hoped for.
    I now have a REALLY good idea of how to get started in UEFN, and what I can do next. Thanks so much!

  • @VazzyCow
    @VazzyCow 10 หลายเดือนก่อน

    I just got into making creative maps and wanted to learn a bit more about Verse, this tutorial was very helpful and I appreciate you for being very beginner friendly!

  • @EmberSkye13
    @EmberSkye13 ปีที่แล้ว +48

    First of all, thank you for making this video. This is a much more fun way to practice the Verse than just going back and forth between documentation and VS Code alone.
    I think there is a mistake in the video though (unless I missed something):
    at 1:03:23when you cut the video, I think you also went in and added InitTestMode() under OnBegin (I don't think it was there before 1:02:00, last I saw was at 54:35, but it is there already when you scroll up at 1:06:00.
    Mine wasn't working at that point, but I didn't have a connection issue, so I looked at your completed script to see what (besides things not covered yet) was different, and entering InitTestMode() under OnBegin fixed it for me.

    • @SneakyAssassin
      @SneakyAssassin ปีที่แล้ว +7

      thanks man your a life saver fr🙏

    • @ZeroShotBob
      @ZeroShotBob ปีที่แล้ว +3

      I thought I was going crazy. I ended up going to github for the code and it worked so I just assumed I messed something up. Nice Catch!

    • @nathanperkins5353
      @nathanperkins5353 ปีที่แล้ว

      Many thanks, friend!

    • @cthulhugodslayer
      @cthulhugodslayer ปีที่แล้ว +1

      Actually was stuck on this for days thanks for the help

    • @HenkkaArtGames
      @HenkkaArtGames ปีที่แล้ว

      THANK YOU! I went through the parts of the video twice, double-checking everything and was miffed because I couldn't see where I did a typo or missed a checkbox or something!

  • @dappy66
    @dappy66 ปีที่แล้ว +13

    Please make more tutorials about this! In this video you've covered EXACTLY what I needed for my map! Thank you so much! You deserve A LOT of subscribers, I wish you the best!

  • @conner-leo
    @conner-leo ปีที่แล้ว +3

    really appreciate you taking the time to explain syntax for newbies.
    It's one thing to copy and paste code, but actually understanding it is tough, and this helps a lot!

  • @Tsarsa
    @Tsarsa ปีที่แล้ว +3

    Thank you for the tutorial!!
    I used Creative 1.0 since the beginning and became super versed in it. See what I did there.
    Anyways, Creative 2.0 has been super intimidating to me up to this point, but you explained everything super well!
    Thank you :)

  • @JimmyFraggs
    @JimmyFraggs ปีที่แล้ว +6

    Hey Mark! I have no idea how you do it between writing books, balancing family life, your workout routine, and constantly creating awesome material. I've been a fan since the early Devslopes days and I appreciate what you do!

    • @WarforgeXP
      @WarforgeXP  ปีที่แล้ว +2

      Glad to see you! I’m not some crazy performance nut haha. Just making something I find interesting and since I’ve been making coding videos for so long it’s easier. Also Devslopes has a new CEO. Thanks for sticking around

  • @williamtolliver749
    @williamtolliver749 ปีที่แล้ว

    I had to pause to come here and say this.
    I truly feel you have no idea, just how much you repeating that you had to go check the API reference several times to understand the verse api.
    I literally nearly gave up on engineering because i thought i was a moron… low and behold every strong Engineer i know has to deal with exactly what I’m afraid of, and knowing that helps me know i have nothing to be afraid of.
    I can feel the imposter syndrome melting off..
    Thank you so much

  • @JoltteamOfficial
    @JoltteamOfficial ปีที่แล้ว +73

    I imagine unreal devs laughing at players getting confused with the editor. Like me lol

    • @PeoplesGaming
      @PeoplesGaming ปีที่แล้ว +9

      I remember 8 years ago when I first opened it up and it blew my mind. This editor is only 15% of true unreal

    • @sohan6058
      @sohan6058 ปีที่แล้ว +3

      @@PeoplesGaming really? Heard ue5 devs say it's similar just missing blueprints, foilage, metahuman and idk what else

    • @PeoplesGaming
      @PeoplesGaming ปีที่แล้ว +2

      @@sohan6058 yeah, blueprints, animation system. Most dev tools, c++, components. Anyway to instance a mesh. Lighting is missing. Can't use plugins. Most of UMG is missing. I'm sure that they will add loads back in the future. Epic just needed safety rails

    • @sohan6058
      @sohan6058 ปีที่แล้ว +1

      @@PeoplesGaming thought there is post processing tools and stuff for lighting. Even light actors

    • @Daniel-yv6jh
      @Daniel-yv6jh ปีที่แล้ว +7

      Tbf it is kind of confusing at first even for developers if you don’t read the documentation like what are devices and what language is verse code

  • @hector7424
    @hector7424 ปีที่แล้ว

    Amazing tutorial. I have been looking for someone who is as precise as you are being and this just 10x my UEFN knowledge in 1 hour. Thanks for the help!

  • @AndreyShu
    @AndreyShu 8 หลายเดือนก่อน

    sooo nice to see a tutor writing clean, readable code thanx man

  • @kevindevelopment5618
    @kevindevelopment5618 ปีที่แล้ว

    This is actaully so under rated. Till 25:20 I thought you were a guy with milions of subscribers. Keep up the good work

    • @WarforgeXP
      @WarforgeXP  ปีที่แล้ว +1

      Thanks. Just launched yesterday

  • @PresidentRocco
    @PresidentRocco 4 หลายเดือนก่อน

    hello, i come from germany and you are the best verse code teacher ever. Thank you. 😍

  • @mageKnightz
    @mageKnightz ปีที่แล้ว

    Holy shit, you're my new favorite teacher. You're really good at this. Thanks for this content!

  • @Technologytechniquestv
    @Technologytechniquestv ปีที่แล้ว +2

    Amazing tutorial, feels very professional and is very clear. Subscribed!

  • @nxt_tim
    @nxt_tim ปีที่แล้ว +1

    I really think Epic made a clever move with this. Personally I feel like since I only worked with Unity so far and don't know a lot about FN either I can already give up on actually making a successful project "in time" to not drown in the masses, but I will still look into it simply because I think it could be really fun having all these assets at hand to build some stuff with them

  • @Rehd66
    @Rehd66 ปีที่แล้ว

    At 37:20 if anyone's wondering why he didn't preface the variable with "var" like he did the others, it's because variables that begin with "var" can be changed at runtime, while variables declared with just a name are constants and cannot be changed.
    I think 😄

  • @phantomakuma1384
    @phantomakuma1384 ปีที่แล้ว +1

    new subscriber here and i'm fairly new to the programming world only like 4-5 years experience, mostly i work on things with my dad and this was a great tutorial and explained perfectly, verse is quite odd to me but this helped me gain a better understanding.

  • @valorantclips-daylivaloran3753
    @valorantclips-daylivaloran3753 ปีที่แล้ว +2

    Wow! You are insane!

  • @dylanoosthuizen2291
    @dylanoosthuizen2291 ปีที่แล้ว

    Hay man, this is the best tutorial video I have watch for UEFN. Please can you make more like this! I can’t you make more like this. I had no idea what coding was until now, when I saw it for the first time it was just hella confusing. But the way you explain it is absolutely perfect. I cannot wait to see your next video!

    • @WarforgeXP
      @WarforgeXP  ปีที่แล้ว

      Yes many more to come

  • @Premfn
    @Premfn ปีที่แล้ว

    Thank you !!!!!

  • @jaredhandly
    @jaredhandly ปีที่แล้ว +5

    This is by far the best tutorial on UEFN! Thank you. I’m wondering if you know how i could have Platform or vehicle that will move around the map autonomously along a path? Cant seem to find a way to achieve this in UEFN and not UE. Thanks for the great tutorial!

  • @alvar0208
    @alvar0208 ปีที่แล้ว +1

    Incredible video, I have programmed before but verse is still completely new world for me

  • @YerkYT
    @YerkYT ปีที่แล้ว +1

    youre a legend for this!

  • @s1ashdmg
    @s1ashdmg ปีที่แล้ว +1

    how do you only have 289 subs you deserve wayyyyy more!

    • @WarforgeXP
      @WarforgeXP  ปีที่แล้ว +1

      😅 just launched 3 days ago

    • @s1ashdmg
      @s1ashdmg ปีที่แล้ว

      @@WarforgeXP wowwww you should keep going i see your gonna be famous, your gonna be the brackeys of uefn

  • @AzoicAI-200
    @AzoicAI-200 4 วันที่ผ่านมา

    Followed the whole tutorial in 2x speed felt like a real hacker lol, thank you

  • @xAR2x
    @xAR2x ปีที่แล้ว +3

    Thank you for the information. Gonna try to make some maps and game modes similar to this but from the console, since my PC doesn't have the requirements. Obviously I can't use verse, but maybe later on.
    I use visual studio for SQL mainly, and I am eager to learn more complex lenguagues, this looks great way to introduce people to coding. And I think UEFN and AI Chats will help me a lot to achieve that.

  • @vepa_edits
    @vepa_edits ปีที่แล้ว

    Hi! I am 7 minutes into the video but I already know it's going to be good. I know people hate these type of comments so I am sorry ;). I just wanted to say that I already have quite a bit of experience with unreal engine and UEFN doesn't even come close to unreal's full potential, but it sure is a great step in the right direction.

  • @lukeflyswatter3203
    @lukeflyswatter3203 ปีที่แล้ว

    Really good tutorial. I like that you point out all the details of working with the tools because that is a common struggling point for beginners (like me).

    • @WarforgeXP
      @WarforgeXP  ปีที่แล้ว +1

      I do that on purpose because so many people “assume” viewers know things already

  • @thegeniusfool
    @thegeniusfool ปีที่แล้ว

    17 years.
    People are so smart. It takes them o no y 7-8 years to become a master of programming.
    It took me 24 years.

  • @georgemancebo8889
    @georgemancebo8889 ปีที่แล้ว

    i used to write code back in high school but this was 100% a better explanation. also learned a lot more from this video really helped me. thankyou for the help 💯❤

  • @flixfort
    @flixfort ปีที่แล้ว +1

    I will try this last tutorial for a job before i quit, im so tired and uneployed.

  • @WinbushHere
    @WinbushHere ปีที่แล้ว

    This is a huge help thanks for putting this out!

  • @nickithefish2484
    @nickithefish2484 ปีที่แล้ว

    This is sick having to learn how to code is hard so i'm really pleased that you're whilling to take your time to make a in depth turtorial hoping to see more and would really like to see a turtorial on how to make in game money that's shown on your screen that updates too like a roblox tycoon and other games

    • @WarforgeXP
      @WarforgeXP  ปีที่แล้ว

      Thanks. Epic has announced they have no plans for in-app monetization. They want people to design "fun games" without players worrying about spending money. Then Epic will pay creators based on how many people are playing their games. However, In-game coin systems for gameplay is awesome and I'm actually making a game with a system like that

    • @nickithefish2484
      @nickithefish2484 ปีที่แล้ว

      @@WarforgeXPthat’s really cool hopping to see more cuz I honestly leaned a lot when it comes to how coding works with linking it to in game devices can’t wait to see more

  • @synystyr6
    @synystyr6 ปีที่แล้ว +1

    You’re actually very informative and educational. Much thanks. Also thanks for not rambling about other things besides the coding and the project itself❤️🙏🏼

  • @Th0mas010
    @Th0mas010 11 หลายเดือนก่อน

    You help so much I was looking for a video for like 30 minutes THANK YOU

  • @EveryGoodWorkInc
    @EveryGoodWorkInc ปีที่แล้ว

    I want to thank you for providing this fantastic training while keeping it professional and family friendly. Thank you sincerely, that I can have your videos playing with my children listening. Keep up the good work!

    • @WarforgeXP
      @WarforgeXP  ปีที่แล้ว

      I have 7 kids so I get it

  • @DeQuestStudio
    @DeQuestStudio ปีที่แล้ว

    That's awesome, mate! Rly awesome! Right in time, we hire UEFN and Verse developers...so people can learn basics from your's videos. ':D
    Btw, does Verse care about the platform? Do you know if everything will work properly on Nintendo Switch and PC?

    • @WarforgeXP
      @WarforgeXP  ปีที่แล้ว

      It’ll work everywhere. It’s the game engine that matters and runs the code. Unreal will compile the Verse then give Switch or PS5 whatever executable it needs

  • @briandavis6476
    @briandavis6476 ปีที่แล้ว

    Thanks so much for this well-done, practical tutorial! And shout out to another Clean Code/Uncle Bob disciple!

  • @Outware0
    @Outware0 ปีที่แล้ว +1

    I love this tutorial, very useful and entertaining. I hope to see much more from you!!

  • @MythZsGame
    @MythZsGame ปีที่แล้ว

    This video really helped a lot, thanks for teaching ^^

  • @pacificlinedesign19
    @pacificlinedesign19 9 หลายเดือนก่อน

    Thanks for this type of learning. Your content looks great....

  • @kfkaa999
    @kfkaa999 4 หลายเดือนก่อน +3

    How to make it work on players, not only sentries? Please help :((

  • @3dPrintWorld01
    @3dPrintWorld01 ปีที่แล้ว

    best tutorial ever this guy deserves better

    • @WarforgeXP
      @WarforgeXP  ปีที่แล้ว +1

      🙏

    • @3dPrintWorld01
      @3dPrintWorld01 ปีที่แล้ว

      @@WarforgeXP i dont understand why dont you get more subs ur a really good explainer and is just a good tutorial im now working on a map and its almost done if you want to play it its almost done

  • @JohnDoe-pu5zd
    @JohnDoe-pu5zd ปีที่แล้ว

    Great video! Subbed to see more UEFN!

  • @MR3DDev
    @MR3DDev ปีที่แล้ว

    Fantastic tutorial, as an Unreal veteran who knows zero about Fortnite this helps a lot.

  • @DavidMaclin351
    @DavidMaclin351 ปีที่แล้ว +1

    Can you do requests? There is a large demand for a way to rotate a prop using verse, since the prop mover had this feature locked.

    • @WarforgeXP
      @WarforgeXP  ปีที่แล้ว +1

      Are you saying in Fortnite creative people have never been able to rotate props?

    • @DavidMaclin351
      @DavidMaclin351 ปีที่แล้ว

      @Wahlbeck Warforge correct. The prop manipulator has some rotation settings but they are ghosted out. A few select people were allowed to use those settings but the rest of us, no.

    • @WarforgeXP
      @WarforgeXP  ปีที่แล้ว +1

      Made this video just for you about Rotation: th-cam.com/video/fReYFjujUh0/w-d-xo.html

    • @DavidMaclin351
      @DavidMaclin351 ปีที่แล้ว

      @@WarforgeXP you are going to be legendary!

  • @hectogames8819
    @hectogames8819 ปีที่แล้ว

    Thank u for making this video, everthing is explained perfectly

  • @epsilon3569
    @epsilon3569 หลายเดือนก่อน +1

    Bro gives mad "How do you do fellow teenagers"

    • @epsilon3569
      @epsilon3569 หลายเดือนก่อน

      Great tut tho

  • @OpsMan
    @OpsMan ปีที่แล้ว

    Awesome tutorial, I hope you continue. Being of a slightly older age than yourself I need all the help I can get.
    Love the humor as well.

    • @WarforgeXP
      @WarforgeXP  ปีที่แล้ว +1

      Thanks. Many more to come

    • @OpsMan
      @OpsMan ปีที่แล้ว

      @@WarforgeXP Look forward to it. Tweeted it out for you, hope you get many more subs and views

    • @WarforgeXP
      @WarforgeXP  ปีที่แล้ว

      Thanks a ton! 🙏

  • @smudgybrown67
    @smudgybrown67 10 หลายเดือนก่อน

    Really cool tutorial, thank you =]

  • @martingleeson5732
    @martingleeson5732 ปีที่แล้ว

    Would be great to see some more content like this. Thanks heaps.

  • @WackyWhiskerDev
    @WackyWhiskerDev ปีที่แล้ว +1

    Fantastic video, thank you so much!
    Btw did I miss the part where you call init test mode? I stumbled a bit on that section, before I realized I should put it in begin play, but then I realized I never saw you do that in the video either.

    • @somerandomlung8530
      @somerandomlung8530 ปีที่แล้ว

      Can you explain what you did to fix it im a total newbie and I'm stumbling on the last (TestPlayerElimination) it says the argument is incompatible

    • @WackyWhiskerDev
      @WackyWhiskerDev ปีที่แล้ว +1

      @@somerandomlung8530 I would need to see some code to help you I think. I just forgot to call the init test mode on my end, but my code was correct.

    • @somerandomlung8530
      @somerandomlung8530 ปีที่แล้ว

      @DerHerm1988 yeah I realize man I wish I could just post a picture I did everything like the video said word for word but I appreciate u getting back to me so fast you are a real one

    • @WackyWhiskerDev
      @WackyWhiskerDev ปีที่แล้ว +1

      @@somerandomlung8530 try paste bin and poste the entire Code. Send the Link to it here and I see what can be done.

    • @somerandomlung8530
      @somerandomlung8530 ปีที่แล้ว

      @DerHerm1988 I FIGURED IT OUT ! it I had "?Agent" instead of "?agent") these capitals and lower case letters will be my demise lol thank you so much though I appreciate u!!!!!!

  • @LemoEt
    @LemoEt 4 หลายเดือนก่อน

    Very Good Tutorial, is there also a Way to make a random grant?

  • @TheCarter117Gaming
    @TheCarter117Gaming ปีที่แล้ว

    Great video. I do want to say that it would be nice/helpful to have you show where in the documentation you had to look to find at least one of those built in calls… and maybe even show how to read the documentation (sometimes coding documentation isnt that clear; unless you really know what you are looking at)

  • @PrevetTVideos
    @PrevetTVideos 8 หลายเดือนก่อน +2

    Hey! Could you (or anyone) suggest how to write a method to handle respawning? I'm trying to set up an OnPlayerRespawn method that reinstates the weapon after elimination
    atm when I die I spawn without a weapon - any advice? 🙏

    • @Gremlenz
      @Gremlenz 7 หลายเดือนก่อน

      Did you figure this out?

    • @PandaLegacy
      @PandaLegacy 5 หลายเดือนก่อน

      I'm new to uefn so I could be wrong here, but I know in normal fortnite creative there is a setting where you keep weapons after respawning, so I assume it should be somewhere in island settings.

  • @grahamrobinson5811
    @grahamrobinson5811 ปีที่แล้ว

    Great video, very watchable! Easy to follow. Build the game mechanics then the fun building the arena.

  • @chasesommer
    @chasesommer 10 หลายเดือนก่อน

    You are a fantastic teacher my good sir

  • @claudiosettiart
    @claudiosettiart ปีที่แล้ว

    Thank you for making such wonderful and engaging tutorials. You are an excellent teacher. Really appreciate what you are doing.

  • @ZapAntonio
    @ZapAntonio ปีที่แล้ว

    Amazing tutorial! I'm wanting to design maps where one team has to plant the bomb or activate it, and the other has to defuse it. Basically CS:GO.
    A tutorial like this would be great, you earned a subscriber from Brazil dude!

    • @WarforgeXP
      @WarforgeXP  ปีที่แล้ว

      Thanks. I’ll put that on the list for asap

  • @mrgonuts
    @mrgonuts 8 หลายเดือนก่อน +1

    thanks mark but at " OnplayerEliminated(Result : elimination_result) : void=" we print we need to promote but we don't call the "PromotePlayer" function i tried adding it with PromotePlayer(EliminatingCharacter) , PromotePlayer(Player) , PromotePlayer( Eliminator ) but cant find the correct way as need an Agent

    • @Gremlenz
      @Gremlenz 7 หลายเดือนก่อน +1

      Did you figure this out?

  • @Raddecisions
    @Raddecisions ปีที่แล้ว

    Man thanks you deserve 1million subs you describe it simply and easy I was actually able to understand this and I’m not verry smart lol ima sub to you
    But the verse is verry confusing still but this helps a lot

    • @WarforgeXP
      @WarforgeXP  ปีที่แล้ว

      Thanks! Code can be hard, I’ve been there

    • @Raddecisions
      @Raddecisions ปีที่แล้ว

      @@WarforgeXP yea also yw

  • @LiminalLabrynthGames
    @LiminalLabrynthGames ปีที่แล้ว

    thank you for this tutorial it was awesome!

  • @StaxKarratGang
    @StaxKarratGang ปีที่แล้ว

    Ty for this been wanting to learn

  • @randomolli
    @randomolli ปีที่แล้ว

    Such a good tutorial. Thank you so much!

  • @DanielAganbi-d8y
    @DanielAganbi-d8y ปีที่แล้ว

    this is so helpful for new gamedesigners

  • @mikesholiu
    @mikesholiu ปีที่แล้ว

    this tutorial is better than anything else out there! really well presented!
    question: you mention multiple times that the := operator means that the right side of the expression could return empty. i thought that := meant that the type was not explicitly required based on the value gets assigned to it. could you help clarify this?

    • @WarforgeXP
      @WarforgeXP  ปีที่แล้ว

      I misspoke actually. That is just the type inference operator

  • @Bee_Mavrick
    @Bee_Mavrick ปีที่แล้ว

    15:16 I believe this is where I start my journey in coding. Yes I'm scared 😆 but seriously it's nerve racking to me.

  • @dogman8749
    @dogman8749 ปีที่แล้ว

    thanks for the video king!!!

  • @garyspencer9070
    @garyspencer9070 2 หลายเดือนก่อน

    Dying for Epic/UEFN (idk politics) to mature from beta and really evolve the power to deliver experiences in Fortnite. We would need many things including better api docs, more robust device catalogs, a better debugging workflow, api docs, api docs, api docs and so on. In its current state it is a thorough glimpse into the power of the platform and with the right operator can obviously be used, with tedium and attention, to create masterpieces. Creative Mode was and will continue to be a really cool, clever, and immersive way to expose individuals to Fornite content creation but with some TLC this would inspire the next generation of user created content

  • @sxxtox
    @sxxtox 11 หลายเดือนก่อน

    this is just awesome. great explanation, and vibe. this guy is teaching us how to create fun games and also how to code.

  • @therealfgaming
    @therealfgaming 6 หลายเดือนก่อน +1

    so I did everything but In-game I shoot my friend but weapon doesnt change, but If I shoot the sentry weapon changes I don't know how to get around this

  • @richimpulse
    @richimpulse ปีที่แล้ว +5

    Thank you for this!
    Got to say the thought of coding is quite intimidating, but you explained it perfectly!
    Looking forward to more 👍

    • @WarforgeXP
      @WarforgeXP  ปีที่แล้ว

      Thanks. More to come!

  • @HDxHEXA
    @HDxHEXA ปีที่แล้ว

    Very helpful! Thankyou

  • @john_appel
    @john_appel ปีที่แล้ว

    Really great tutorial, I've only used scratch until now.

  • @AryanaGang
    @AryanaGang 9 หลายเดือนก่อน

    This was an awesome tutorial. Thanks so much. My player doesn't spawn with a weapon after they have been eliminated though

  • @fonfin
    @fonfin ปีที่แล้ว +1

    I've got so much to learn.

  • @creamyscroll2485
    @creamyscroll2485 ปีที่แล้ว

    bro pliss make a tut on making a poi in uefn, much appreciated, and btw, dope tut on verse and uefn, you made it so easy, ty :)

    • @WarforgeXP
      @WarforgeXP  ปีที่แล้ว

      What do you mean exactly?

    • @creamyscroll2485
      @creamyscroll2485 ปีที่แล้ว

      ​@@WarforgeXPI mean how to recreate a poi (named location which is or used to be on the fn island) in uefn

    • @WarforgeXP
      @WarforgeXP  ปีที่แล้ว

      @@creamyscroll2485 Oh. Haha I'm not sure. The editor comes packed with a TON of prefabs you can just drop in

  • @yopidz
    @yopidz ปีที่แล้ว

    W video, im gonna start coding in this for fun

  • @Stelaras03
    @Stelaras03 ปีที่แล้ว

    Amazing video, within 5 days you learned to program in verse?

    • @WarforgeXP
      @WarforgeXP  ปีที่แล้ว +1

      I’ve been coding for 17 years and have unreal engine experience. So that’s why. But I also spent four hours today, banging my head with Verse too 😅

  • @625cookie5
    @625cookie5 ปีที่แล้ว +2

    Hi i love the tutorial, Everything is working except the weapon tier isnt promoted when eliminating another player. Its only working with then Sentry. Ive checked the code multiple times and even got your code link in the description and its not working. Can you please help, Thank you.

    • @ethanbatista26
      @ethanbatista26 ปีที่แล้ว

      hey did you ever find out how to solve this?

  • @StephanHaewss
    @StephanHaewss ปีที่แล้ว

    First, thanks for the great tutorial, I really learnt a lot from it! I think there is a misunderstanding of the assignment operator :=, it simply means that you don't specify the type explicitly and the type can be inferred from the initialization value for example. At least that's what the verse docs say I think, please correct me if I'm wrong. Keep it up!

    • @WarforgeXP
      @WarforgeXP  ปีที่แล้ว

      You are correct and I taught it incorrectly. Not sure what I was thinking at the time. And the inferred constants can only be used inside of functions

  • @yaafl817
    @yaafl817 ปีที่แล้ว

    What's the point of the if statement at line 30 at 48:08? It seems that you're just setting values in there, is it checking if the value is actually being set? wouldn't that error otherwise? Like... there's no conditional statement there, I don't understand the need for it

  • @jamesc9168
    @jamesc9168 ปีที่แล้ว

    Thanks for these! Do you think Verse will be actually be added into the regular UE5?

    • @WarforgeXP
      @WarforgeXP  ปีที่แล้ว +1

      I saw a direct post from Tim Sweeny saying his plan is to fully integrate Verse for Unreal to support Web 3.0.

  • @rust347
    @rust347 ปีที่แล้ว

    I thought you looked familiar!!! You run Devslopes! I see that you’re branching into other ventures, serious inspiration dude, I had the same idea, but you’ve seen to put it into practice. I’d love to talk to talk to you and pick your brain

    • @WarforgeXP
      @WarforgeXP  ปีที่แล้ว

      Sure. Just dm me on Twitter. Devslopes has a new CEO

  • @pawanrajbhar6377
    @pawanrajbhar6377 5 หลายเดือนก่อน +1

    While testing the game when sentry kill the player it’s respawn without gun and the gun is located on the place he dies how we fix that ?

  • @the_big_cheez
    @the_big_cheez 9 หลายเดือนก่อน +2

    Overall, good video, but could you explain more? I feel like you are about to explain something and then you just redirect the subject. For example at 41:30
    Edit: Everything after that was perfect.

  • @PrettyBadassFPS
    @PrettyBadassFPS 2 หลายเดือนก่อน

    Dude, you nailed this video. inboxing you now for some collabo

  • @mattj.2716
    @mattj.2716 ปีที่แล้ว

    Ahhhhhh I really started to understand verse when u put it into uefn I really just confirmed im a visual learner he was talking and I’m like ok… 😂

    • @WarforgeXP
      @WarforgeXP  ปีที่แล้ว

      I’m the same way

  • @ChristopherRohde1
    @ChristopherRohde1 ปีที่แล้ว

    Great stuff!!! There is really a lack of any basic tutorials for Verse at this point - so this is much appreciated. Please keep them coming! I'm coming out of Unity and c# so functional programming is like greek to me. Question on the "option" keyword that you show in your more complete game-manager code. Can you explain what that is doing i.e. GrantWeapon(option{Player}, WeaponTier). my guess is it has something to do with the method signature of GrantWeapon function, which expects a type of "agent" not Player, but maybe GrantWeapon could also be called with a type Player as well? Little confusing to say the least, lol

    • @WarforgeXP
      @WarforgeXP  ปีที่แล้ว

      Sorry I missed this. Verse is all about safety and failure--preventing runtime errors. When data might not be present, we specify it as optional with the ? keyword. Later, if we actually want to use and save that value and no longer keep it optional, we use the option keyword to unwrap it. Example:
      var Monster : ?creative_prop = false
      Then later, perhaps if the Monster still exists, if we wanted it as non-optional:
      # Pretend we just did a search for game objects and found some (or none)
      SomeProp := option{FetchedObject} # If FetchedObject has data, we save it, otherwise this will be false
      if (ValidMonster := SomeProp?): #See if SomeProp has data
      # do something with ValidMonster

  • @arielortiz3150
    @arielortiz3150 ปีที่แล้ว

    Warforge: "So if we go back to the code": (34:20) -...
    "My dad never used to take me to the bank. When I first went to M&T Bank back in..." (The most masculine Chicago Mafia sounding dude I've ever heard)
    Me: "... That's an integer I never expected."

  • @EchOwO
    @EchOwO ปีที่แล้ว +2

    CheckEndGame(Player : agent, WeaponTier : int) : void=
    if (WeaponTier >= ElimsToEndGame):
    EndGameDevice.Activate(Player)
    Isnt working for me not sure what I did wrong can someone please spot the error

    • @EchOwO
      @EchOwO ปีที่แล้ว

      Nevermind i undid and redid my code with ctrl z and it just started working

  • @spectrewall9730
    @spectrewall9730 ปีที่แล้ว

    Very good tutorial, you know if there is a way to spawn or move devices by code?

  • @Hyoseung81
    @Hyoseung81 ปีที่แล้ว

    Your uefn lectures are great. Currently, there are no uefn lectures on the Udemy site, and the only lectures are very poor. It would be a huge hit if you registered the entire course, including the verse language, on Udemy. Please make sure to include Korean subtitles as I am from southern Korea. I am learning by watching good free lectures. thank you

  • @MKB4Maps
    @MKB4Maps ปีที่แล้ว +1

    how would i reset all the players weapon tier to 0?

  • @tacticalmythic7945
    @tacticalmythic7945 ปีที่แล้ว +1

    any idea on how to make it where if the player clicks respawn from the Fortnite settings menu that it will not grant them an item?

  • @LosSantosCity
    @LosSantosCity 9 หลายเดือนก่อน

    Hi, I saw some forums which said I was able to use verse and custom rounds to make the long wait times between rounds in my map shorter. Could you make a tutorial on that? 20 to 30 seconds wait times is too long