IGN Actually Had A Great Take

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  • เผยแพร่เมื่อ 10 ส.ค. 2023
  • Order Godslap issue 4 here badegg.co/
    This is the greatest ign moment of All Time
    Merch moistglobal.com/
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ความคิดเห็น • 8K

  • @b.a.m.4135
    @b.a.m.4135 9 หลายเดือนก่อน +19726

    Yo, remember how everyone was mad a Mizkif for the Adrianah Lee thing? Remember how that internal investigation said he was innocent with zero proof? Remember how just over half a year ago Charlie had nothing but bad things to say about the situation, like how the things he said in the leaked discord call were disturbing, how it took him several tries to get his Twitter apology right because he didn't understand what the problem was, how is come back stream was in really poor taste, and how Charlie agreed with Ludwig that if he wasn't a big member of the company OTK wouldn't have taken him back?
    Yeah, apparently Charlie doesn't remember any of that as he's made content with Miz for his TH-cam channel. Funny thing is Charlie has never promoted that video or, since the aligations came out, openly supported Miz on any public platform. It's almost like he was on the bandwagon to hate him less than a year ago, but now that everyone's forgot he's cool being e-friends with him again, but he won't show it to anyone except an audience that already supports Miz.
    Kind of seems to me like he's being a coward and a giant hypocrite...

    • @Orchidbeetle
      @Orchidbeetle 10 หลายเดือนก่อน +622

      Looks like ign is tired of being taken as a joke

    • @bobafett4265
      @bobafett4265 10 หลายเดือนก่อน +359

      @@Orchidbeetle possibly, the journalist in that IGN video I seem to recognize, he's been there quite a while I used to use the IGN site quite religiously back in high school, I stopped and just avoided using their site like the plague cause you can only take so much disappointment before you reach the limit, although there was the occasional W they would do here and there, but was usually followed by a Fat L, enough said.

    • @KissMyCorpse
      @KissMyCorpse 10 หลายเดือนก่อน +38

      @@Orchidbeetle i hope it keeps up like this. i used to really love ign

    • @teyrasiridae4704
      @teyrasiridae4704 10 หลายเดือนก่อน

      That's Destin Legarie, he's been making gaming content for probably close to 20 years at this point. He worked for years for a now-defunct website called ScrewAttack@@bobafett4265

    • @KahlebKensinger
      @KahlebKensinger 10 หลายเดือนก่อน +183

      Destin has always brought the heat. Crusty old Screwattack OG's may remember his segments from Hard News lol

  • @BlueJayYT
    @BlueJayYT 10 หลายเดือนก่อน +1913

    the Into the Spiderverse analogy is very good. Puss in Boots learned from that, noting the unique comic book animation spin, and made their own unique animation spin with more of a fantasy angle.

    • @lavans5721
      @lavans5721 10 หลายเดือนก่อน +120

      Legitimately one of the best comparisons to draw. Into the spiderverse also showed animators that sometimes, you don't need more frames per second to make the movie breathtaking and impressive. The movie actually animates itself IIRC 24 frames, which is unusual. But, it was on purpose to emphasize comic book style features like stippling, action onomatopoeia, ben-day dots.
      And the fact, that Puss in Boots saw that shit, and took inspiration to create almost neon color spectrums, slower framerates, and action frames like comics was fucking amazing.

    • @lavans5721
      @lavans5721 10 หลายเดือนก่อน +64

      Wait, correction its even better than I thought. Most of the characters in ITSV do animate at 24 frames, except for Miles Morales who animates at 12 frames. This makes his movement look slow and janky compared to the rest of the screen. But, as he is trained by Peter, and after he actually puts on the suit he jumps up to 24 frames and he's as smooth as his counterparts.

    • @nbewarwe
      @nbewarwe 10 หลายเดือนก่อน +37

      Then we got the new TMNT movie which looks like a comic drawn by a teenager with marker and pencil.
      I mean that in a good way, the movie looks amazing.

    • @illuminoti8525
      @illuminoti8525 10 หลายเดือนก่อน +9

      @@lavans5721 how did I not know that??? that is very clever by the animaters

    • @benjamindover5549
      @benjamindover5549 10 หลายเดือนก่อน +3

      Thank you for being Sam O’neilla’s alternative with better upload schedules

  • @shadywolf6464
    @shadywolf6464 10 หลายเดือนก่อน +1138

    I actually worked on BG3 and it is so nice to see people loving the game so much and to see the players understanding the truth behind it all instead of trusting what other developers say.

    • @ImmaSpam__________________Can
      @ImmaSpam__________________Can 10 หลายเดือนก่อน +62

      If this is true thank ya kindly for releasing something worth more than what i paid

    • @lordnix6255
      @lordnix6255 10 หลายเดือนก่อน +22

      What kind of work did you do on BG3? Was it quest design or something else entirely?

    • @shadywolf6464
      @shadywolf6464 10 หลายเดือนก่อน +195

      @lordnix6255 I was one of the mocap technicians. Every actor in this game did motion capture when delivering lines, so the reason the dialogue stuff feels so unique is because it totally is. No two lines of dialogue have the exact same animation, even stuff like handing items out, same gesture but all recorded by the actor during that line of dialogue.

    • @lordnix6255
      @lordnix6255 10 หลายเดือนก่อน +72

      @@shadywolf6464 Well damn, that's impressive. Now you have the satisfaction of partially creating one of the best rpgs ever, imo. Well done

    • @shadywolf6464
      @shadywolf6464 10 หลายเดือนก่อน +81

      @lordnix6255 Thanks, it's the first game I've gotten to work on so to see it getting so much love is incredible

  • @basedury
    @basedury 10 หลายเดือนก่อน +711

    i’m a kitchen/bath designer. if i saw an amazing project someone else did for their client, it would be absolutely insane to say “well no client should come to me and expect this,” i would say “wow, that’s incredible and i’d love to be able to do something like that for a client”

    • @MrAlbinoGhost
      @MrAlbinoGhost 10 หลายเดือนก่อน +19

      That is exactly the intention that is being expressed, except in this case they have a greedy middle manager holding their leash and forcing them not to be able to do things like that. Dispassionate devs are not the people responsible for the decline of gaming. People wouldn't work in an industry notorious for overworking and underpaying people if they were not passionate about their craft

    • @robbodude96
      @robbodude96 10 หลายเดือนก่อน +17

      "All these nice kitchens are ruining the market"

    • @CYB3R2K
      @CYB3R2K 10 หลายเดือนก่อน +4

      I honestly I didn't knew shitter designers were a thing...

    • @CrizzyEyes
      @CrizzyEyes 10 หลายเดือนก่อน +1

      But the thing is you also aren't beholden to a board of directors who demand that you produce consistent revenue, instead of designing the kitchen and bath in a big mansion every 3-5 years, because that's too risky for their portfolio.

    • @CrizzyEyes
      @CrizzyEyes 10 หลายเดือนก่อน +1

      @@MrAlbinoGhost People are increasingly not working in that industry. The average time for burnout, last I checked which was years ago so it is probably worse now, is 7 years. That's an insanely short time for an industry that you should be able to work in for your whole career, because it is so profitable and constantly growing.

  • @BTTRSWYT
    @BTTRSWYT 10 หลายเดือนก่อน +1571

    A reminder, the original rollercoaster tycoon was coded by one masochist developer in assembly language and was so optimized nearly anyone can play it making it massively successful.

    • @BeavisSaves
      @BeavisSaves 10 หลายเดือนก่อน +178

      Being able to run on a toaster/crappy school computer really made it, and 2, an eternal gem.

    • @BTTRSWYT
      @BTTRSWYT 10 หลายเดือนก่อน +155

      @@BeavisSaves exactly. Though the fact that the madman wrote it in assembly is still what impresses me most

    • @GHOSTTIEF
      @GHOSTTIEF 10 หลายเดือนก่อน +105

      @@BTTRSWYTthe greatest minds always need a little bit of crazy

    • @BTTRSWYT
      @BTTRSWYT 10 หลายเดือนก่อน +17

      @@GHOSTTIEF indeed

    • @billclinton1235
      @billclinton1235 10 หลายเดือนก่อน +64

      The goat of programming. As someone who did basic assembly for university, I have a great amount of respect for that madman

  • @chrisxd146
    @chrisxd146 10 หลายเดือนก่อน +2743

    I just want to point out that Larian Studios are the guys who developed the Divinity series. They've been producing high quality RPGs for years now in a similar style to Blizzard before Activision acquired them.
    You'll also notice that there's no cash shop, no battlepass, no "premium" currency, no intentionally grindy mechanics, etc. It also has built in mod support which allows you to fully customize the difficulty of the game, and allows for near infinite replayability.
    I sincerely hope the guys at Larian can retain their creative freedom and integrity. They're filling the void left behind by the devastation done to BioWare and Blizzard.

    • @niftyp2320
      @niftyp2320 10 หลายเดือนก่อน +80

      DoS2 honestly made me fall in love with storybased games again

    • @MrYoyo200
      @MrYoyo200 10 หลายเดือนก่อน +39

      Larian has to be my favourite studio by far, just because there's no god damn battlepass or premium currency. Every AAA game releasing nowadays is $100-$110 AUD (Diablo 4 and *insert any Call of Duty title*) are the worst offenders for this, but seeing a big name game at $90 with no premium side? They will always have my support if this continues, hats off to Larian.

    • @thebosstin2420
      @thebosstin2420 10 หลายเดือนก่อน +26

      Divinity original sin 2 is one if the greatest experiences I've ever had in gaming and I'm glad baldurs gate 3 is getting as much attention as it is

    • @himarisuzuki5208
      @himarisuzuki5208 10 หลายเดือนก่อน +14

      Thinking about it, it's no wonder they decided to go with open mod support; mods for games are basically D&D homebrew.

    • @m3gapanda533
      @m3gapanda533 10 หลายเดือนก่อน +1

      WotC would be stupid not to capitalize on this success.

  • @danielpatterson1576
    @danielpatterson1576 10 หลายเดือนก่อน +166

    This is why devs like Larian and Fromsoft are so highly praised by gaming communities. They actively try to make quality games for their consumers and want to make their players as happy and excited for the game as possible, instead of just drip feeding to get as much money as possible from consumers.

    • @chance1774
      @chance1774 10 หลายเดือนก่อน +5

      cdpr was getting this kind of love too until they screwed up with cyberpunk smh

    • @nojii
      @nojii 9 หลายเดือนก่อน +2

      fromsoft doesn’t put in half of the work larian did, I mean the voice acting and the story quests themselves are years of development that fromsoft gets to pass off bc that’s not the focus of their games

    • @custardpup6385
      @custardpup6385 8 หลายเดือนก่อน

      @@nojii Kind of a bad take. The effort is there from Fromsoft, you only need to look at VaatiVidya's channel to see the amount of effort they put into building their world, their characters and the lore. They are just presented in a different way and as you said, are not the focus of the gameplay.
      If anything, I would argue it's actually more effort from developers to ensure that all of the optional content that people might not even experience is high quality, adds up in terms of lore, and is interesting and engaging for the player. There are many studios out there that will settle for generic, lacklustre side quests and content because they don't know if people will even experience it and therefore don't care. In their eyes, It's optional, it doesn't matter if it's good.
      Neither Larian or Fromsoft are one of those developers. They don't need to be pitted against each other, they both do what they do perfectly.

    • @Gelato41_
      @Gelato41_ 3 หลายเดือนก่อน

      @@nojiiwhich is what makes BG3 superior to dark souls in a way

  • @Loco4Fuecoco
    @Loco4Fuecoco 10 หลายเดือนก่อน +610

    Glad to see Destin getting some attention, dude is an amazing journalist. Used to run a Destiny show before the game really started going under, but he’s always been down to earth and has a good head on his shoulders. Good for him.

    • @bizzzzzzle
      @bizzzzzzle 10 หลายเดือนก่อน +32

      Yes, he’s really the best they got there, but since he is, it seems he’s been behind the scenes running things more then doing reviews.

    • @kveitehitmaker6316
      @kveitehitmaker6316 9 หลายเดือนก่อน +2

      I like him, I wish he didn't have a thing for xbox and their monopolistic tendency. I,play PC, but I don't want Microsoft to own everything.

    • @bpmaace8681
      @bpmaace8681 9 หลายเดือนก่อน

      @@kveitehitmaker6316 i think its a disagreement most people are ok with msft buying activison blizzard but doesn't mean they can buy anything

    • @okay7332
      @okay7332 5 หลายเดือนก่อน +1

      @@kveitehitmaker6316IGN suck up the playstation beyond belief, breathe of fresh air

    • @dannymorales5549
      @dannymorales5549 4 หลายเดือนก่อน

      But... his video on this subject is terrible, I suggest you watch Noodles video called "Why games are too big". The tweets didnt even bash bg3, they actually did the opposite and call it a fantastic game that broke records for a reason, but to say that this should be the standard for games is insane, this game is fucking huge in detail and whilst thats a good thing, not every company can afford to take these super risks for every game they make

  • @wealthybone2990
    @wealthybone2990 10 หลายเดือนก่อน +9864

    Whoever this guy is on IGN deserves a raise.

    • @BlazeArceus777
      @BlazeArceus777 10 หลายเดือนก่อน +681

      Destin Legarie, who many years ago used to be the face of ScrewAttack’s Hard News back in the day

    • @quartdude
      @quartdude 10 หลายเดือนก่อน +22

      NO WAY, I JUST MET CHARLIE ON MY TH-cam! 100% REAL! (OMG HE JUST CAME TO MY HOUSE AT 3 AM!)😱💯

    • @merten0083
      @merten0083 10 หลายเดือนก่อน +356

      It's my man Destin from Screw Attack, he used to do Hard News but left to work with IGN. Glad he's still kicking, good back then still good now.

    • @ashercd6487
      @ashercd6487 10 หลายเดือนก่อน +18

      ​@@LouisM06you

    • @ashercd6487
      @ashercd6487 10 หลายเดือนก่อน +18

      ​@@LouisM06are

  • @spheredhawk6780
    @spheredhawk6780 10 หลายเดือนก่อน +2375

    Man, we truly are in the end times if IGN has made a good take.

    • @quartdude
      @quartdude 10 หลายเดือนก่อน +2

      NO WAY, I JUST MET CHARLIE ON MY TH-cam! 100% REAL! (OMG HE JUST CAME TO MY HOUSE AT 3 AM!)😱💯

    • @MagicianStevey
      @MagicianStevey 10 หลายเดือนก่อน +6

      @@LouisM06ok

    • @p-__
      @p-__ 10 หลายเดือนก่อน +1

      My farts are better than Charlie's farts.

    • @kuzu228
      @kuzu228 10 หลายเดือนก่อน +8

      i think its a sign

    • @MurraytheCat
      @MurraytheCat 10 หลายเดือนก่อน +4

      That means Jesus will come soon

  • @Akuzastar
    @Akuzastar 10 หลายเดือนก่อน +279

    The guy has his own youtube channel and has some great takes and videos, about time IGN hired someone who knows what they're talking about!

    • @CJvzla
      @CJvzla 10 หลายเดือนก่อน +51

      It's not like they "just" hired him, Destin has been at IGN for 10+ years 😂and is an industry vet, I'm guessing seniority is why they let him post that, IGN has not said anything useful or productive in years😂

    • @frozenfury0
      @frozenfury0 10 หลายเดือนก่อน +3

      Nah I remember watching this guy suck up to Anthem during the beta defending it needlessly all because its only a beta.

  • @LordBaktor
    @LordBaktor 10 หลายเดือนก่อน +259

    Turns out that gaming rising to the top of the entertainment industry was actually bad news for gamers because it attracted "money people" that couldn't care less about the products they pump out as long as their marketing team can trick enough people to buy it. It's great to see that whenever a company does the opposite, gamers tend to rally behind it, if the message gets through to a couple AAA studios we might even get more than one high budget game a year that is finished and functioning at launch.

    • @yookie255
      @yookie255 10 หลายเดือนก่อน +27

      Those money hungry execs have always been there, it's just that pushing unfinished, buggy, microtransaction-filled garbage has only become more profitable than good and finished games in the last decade or so.

    • @CrizzyEyes
      @CrizzyEyes 10 หลายเดือนก่อน +8

      @@yookie255 the execs were there, but the investors that they have to impress in quarterly meetings were not. before, bad execs would take much more short-sighted paths that led to their downfall quickly, like Atari did. now all they have to do is suck up to investors and they can get money from a smaller group of people with more money than consumers.
      basically, game journos wanted gaming to be like Hollywood so very badly in the mid-late 2000s, and they got their wish. hope they're satisfied

    • @andergarcia4953
      @andergarcia4953 10 หลายเดือนก่อน +1

      Yep when something like faze went public. No new investor was aware of the gaming community and started doing things nobody in that space wanted.That means people who know jackshit about games will find the best way to monetize the game. And make you spend time and money for it. I hope aaa studios start losing more money on their games and stop this bs trend of putting out the same loot box, season pass game every year

    • @KingCasual1986
      @KingCasual1986 5 หลายเดือนก่อน

      I mean Sonic Frontiers was kind of a step in the right direction for SEGA. Especially with that free DLC it got (nightmarish difficulty upon launch notwithstanding)!

  • @Chesslover69420
    @Chesslover69420 10 หลายเดือนก่อน +7156

    When competition is seen as something bad, you know we hit a dead point in video game development.

    • @quartdude
      @quartdude 10 หลายเดือนก่อน +8

      NO WAY, I JUST MET CHARLIE ON MY TH-cam! 100% REAL! (OMG HE JUST CAME TO MY HOUSE AT 3 AM!)😱💯

    • @chelsey08
      @chelsey08 10 หลายเดือนก่อน +352

      first 3 replies are bots fucking hell 😭

    • @boopthatsnoot010
      @boopthatsnoot010 10 หลายเดือนก่อน +104

      I think small friendly competition is okay, but E-Sports I fully believe ruined gaming

    • @p-__
      @p-__ 10 หลายเดือนก่อน +6

      My farts are better than Charlie's farts.

    • @brendonlee3650
      @brendonlee3650 10 หลายเดือนก่อน +182

      @thomasboob559 There have been an unreasonable amount of shit releases in the past few years(including this year). how is this one of the best years in gaming ever?

  • @ulrich101
    @ulrich101 10 หลายเดือนก่อน +1880

    Destin Legarie has always been a massive W for IGN. I remember he did the unlocked podcast with Brendan Tyrill and Mitch Dyer about anthem or fallout 76. Brendan did the review. Mitch did the guide. Destin straight up told the audience the game was trash and to save your money. Like a good person. Brendan and Mitch proceeded to bitch him out. Not because they felt he was wrong. But because they wanted the clicks on the review and guide. They even called him disingenuous to the fans. SMH. Destin is the man

    • @Shift_Salt
      @Shift_Salt 10 หลายเดือนก่อน +137

      Dude should be able to find a job that appreciates that kinda no nonsense bullshit not be scolded for it.
      Hope he sticks to his guns regardless of any pushback from stooges, literally the only kinda voice people wanna hear and these companies create an environment to shut it up for more money and views.

    • @XanVicious
      @XanVicious 10 หลายเดือนก่อน +17

      @@Shift_Saltseems like he has somewhat of a following. He could capitalize on that by creating his own channel, but then again that could interfere with IGN so idk.

    • @greyfalconow9467
      @greyfalconow9467 10 หลายเดือนก่อน +12

      Destin Lagarie is fantastic.
      Ryan McCaffery is great.
      Travis Northup seems pretty good.
      Shannon Liao writes a lot of ridiculous junk for ragebait
      Wesley Yin-Poole wrote just an objectively false article recently.

    • @FacelessMage117
      @FacelessMage117 10 หลายเดือนก่อน +7

      I always liked Destin and Ryan, though they aren’t perfect, they still tend to go way too easy on publishers and whatnot, they were more realistic and tend to lean towards realism rather than just blatant fanboyism

    • @Parker--
      @Parker-- 10 หลายเดือนก่อน +5

      Agreed. He's always been legit. Anybody who actually saw any IGN content would know this. One of the few rare people in gaming journalism who has real integrity.

  • @baumfisch8728
    @baumfisch8728 10 หลายเดือนก่อน +97

    I think the biggest issue with big development studios is that the management is getting more and more detached from the playerbase or even the developers.
    One thing I noticed is that with modern AAA games the mindset with which those games are planned out is one out of business school but not from reality. The management thinks they need to make as much money as possible and retain as well as gain customers and you do that by having good design, branding and marketing and not necessarily by having the best product which is why those bad games are being published and the actually good AAA games are being criticized because of their design or something.

    • @SerBallister
      @SerBallister 10 หลายเดือนก่อน +9

      Very good point. The development of a game is seen as part of the business model, a part to be exploited for profit. If that means overworking your developers and making them release undercooked products, then so be it. Profit is king.

    • @traiforse5777
      @traiforse5777 10 หลายเดือนก่อน +6

      Pretty much. Kinda similar to Hollywood. You got this multi-franchise blockbusters and whatnot, but they'll never surpass something like a Tarantino film. Calculated formula from a think tank vs the director's character and vision.
      It's art. You need passionate artists, not businessmen.

    • @CrabSully
      @CrabSully 10 หลายเดือนก่อน +2

      Yeah, I think this is it. Business approach to art just hasn't ever been shown to work on a long term basis. A good game and a lame game has a super fine margin, and there's nuance. A lot of these games where the mask of a good game, and are solid on paper, but lack the "soul" of a good game. The best games have passion, and tend to be the creators expressing themselves in some manner.

    • @simplysmiley4670
      @simplysmiley4670 10 หลายเดือนก่อน +2

      Yup. Triple A games are all about the marketting. That's also why they chase realistic PC melting graphics. Because it's way easier to sell screenshots and trailers then a game that puts gameplay over looks.
      That and trend chasing. Battle royale becomes successful? Cram it into every single one of our games. Battlepasses become the new thing? Shove it into our games, and if impossible, kill the game then make a sequel with all of microtransactions, even better if you have to pay for the game in the first place, also borrow the sea of DLCs from Paradox that's sure gonna bring us all of the money.
      It's no longer about making a game players could enjoy, hell even you yourself as a dev could enjoy.
      It's all about making a product that as profitable and requires as little effort as possible.

    • @martins3993
      @martins3993 10 หลายเดือนก่อน

      They are not THAT detached though because people are buying their games en masse and spend billions on their microtransaction shit.

  • @varenoftatooine2393
    @varenoftatooine2393 10 หลายเดือนก่อน +36

    Not every studio should strive for the scope or production values of BG3, but they absolutely should be striving to emulate its polish and game studios should absolutely be putting the same love in. I'm talking about smaller studios of course, the big studios have no excuses whatsoever, resourcing when Larian is the smallest studio by about 100 people.

  • @ladydominion8632
    @ladydominion8632 10 หลายเดือนก่อน +1643

    It’s also important to note that Larian did not start out with a lot of people, but has garnered more throughout the development process because they realized they needed more manpower. Also, their studio has been heavily affected by a war, so like, wtf.

    • @starjun8144
      @starjun8144 10 หลายเดือนก่อน

      "their studio has been affected by war"
      No it hasnt. They're not ukrainain or russian, you troglodyte

    • @vaals1942
      @vaals1942 10 หลายเดือนก่อน +18

      can u explain how they were affected by a war, im a little confused and want to know more about that.

    • @ladydominion8632
      @ladydominion8632 10 หลายเดือนก่อน +207

      @@vaals1942 as I understand it, one of their offices was based in St Petersburg, which for obvious reasons has been shut down. They have also had employees trapped in both Russia and Ukraine.

    • @okleydokley3581
      @okleydokley3581 10 หลายเดือนก่อน +102

      ​@@vaals1942 One of Larian's main studios/offices was in St. Petersburg, and (probably) got shut down after the war started

    • @charlesking4326
      @charlesking4326 10 หลายเดือนก่อน

      Oh interesting. The same thing happened to Owlcat Studios, who made the Pathfinder cRPGs. @@okleydokley3581

  • @dizzyhq5100
    @dizzyhq5100 10 หลายเดือนก่อน +10941

    After almost 17 years of existence, IGN has figured out how to say things that are objectively correct

    • @quartdude
      @quartdude 10 หลายเดือนก่อน +13

      NO WAY, I JUST MET CHARLIE ON MY TH-cam! 100% REAL! (OMG HE JUST CAME TO MY HOUSE AT 3 AM!)😱💯

    • @Dont_Read_My_Picture
      @Dont_Read_My_Picture 10 หลายเดือนก่อน

      Don't read my name!!

    • @somerandomdude_idk704
      @somerandomdude_idk704 10 หลายเดือนก่อน

      @Susnation532thats cool n all but shut up

    • @Forgotten_Lives
      @Forgotten_Lives 10 หลายเดือนก่อน +141

      Sorry for these bots. Reported.

    • @animehaven6706
      @animehaven6706 10 หลายเดือนก่อน +97

      Wwooooow that's a lot bots!

  • @logannewberry5788
    @logannewberry5788 10 หลายเดือนก่อน +144

    I think it’s important to distinguish devs and publishers. Developers just make the game. And I’m sure that 90% of developers love to make games and want to make good ones but the crunch and tireless working conditions caused by ridiculous deadlines set by publishers makes it pretty difficult. Baldurs gate 3 was self published, so they had an infinite amount of time to work on it. I think if we all stop preordering games and wait for reviews to see if the game is actually playable at the very least would be quite a big wake up call for publishers to see that hey maybe we should put out a good product if we want to get money for it, and in order to do that, let’s give our devs more time. Games are 10x larger, more complex, and just generally harder to make than they used to but devs still follow the same development times and cycles. It’s pretty impossible to achieve that and come out with a half decent game. I will say, I have no excuses for bungie.

    • @jacksonmagas9698
      @jacksonmagas9698 10 หลายเดือนก่อน +10

      It's the same thing with something like Arcane. They spent 6 years making it and it came out amazing

    • @pablodavidgaytanrodriguez4829
      @pablodavidgaytanrodriguez4829 10 หลายเดือนก่อน +8

      Finally someone is making sense!!!

    • @felixisme
      @felixisme 10 หลายเดือนก่อน +11

      Precisely this man. Wish it was covered because I'd be foolish to say that it's due to the actual developers being lazy. It comes down to the decisions to rush from the management in the studios.

    • @chrisb5005
      @chrisb5005 5 หลายเดือนก่อน

      Games are 10x larger and more complex but they’re also made by companies with 10x as much resources as they used to. The games industry is colossal these days and we should be able to expect the same quality as we used to.

    • @mepanghangroyan8422
      @mepanghangroyan8422 5 หลายเดือนก่อน +3

      @@chrisb5005 The resources have increased, but don't match the issues brought in by that increase in complexity. It's not a 1-1 type of situation. The resources (including time given to devs) needed to make games meet the expectations of the audience has not followed the rise in those expectations.
      We still expect companies to push out games and sequels in the same span of time, then complain the game doesn't come out perfectly baked, going as far as to criticize even minor shit like jittering physics.
      We should not expect the same quality as we used to, because the resources given to devs have not been increased enough.
      A perfect example is No Mans Sky. Sony pushed it till it came crashing down. But after Sony washed its hands, the devs went silent and baked the game in secret. Now its back in full swing with everything that was promised. Here the resource that was needed (time) was added in post-disaster.

  • @warmenace
    @warmenace 10 หลายเดือนก่อน +34

    I'm so glad Baldur's Gate came out at a time like this. For the last 5 or so years the only games I've wanted to play have been indie releases and maybe a couple AAA releases (the only one coming to mind right now is BoTW and ToTK). Since this is the case I've been looking at more analog games which are quite fun and a great hobby. Great content as always, Charlie!

    • @warlordofbritannia
      @warlordofbritannia 10 หลายเดือนก่อน

      Who would have thought that in 2023 the best game of the year-probably decade-is a Baldur’s Gate?
      It’s poetic: the first two simultaneously set a new standard of RPGs (and put BioWare on the map). Now the third is doing the same.

    • @christiangasior4244
      @christiangasior4244 5 หลายเดือนก่อน

      You’re missing out on FromSoftware games it sounds like. Demon’s and Dark Souls reinvigorated the gaming industry and my interest in gaming as well. Elden Ring was amazing too so they’re still going hard.

  • @C01dEyes
    @C01dEyes 10 หลายเดือนก่อน +1707

    I like how the AAA gaming industry are calling it a "raised standard" when all of us who've grown up gaming over the last 30 years know that it used to be the standard to sell a finished feature complete game with no bullshit attached. It's refreshing to see smaller studios coming out with games and just making fools of the big publishers and their studios by actually giving us what we want. Oh yeah and also no DRM so anyone who's playing it on PC don't have to worry about shitty game performance due to bad anti-piracy software.

    • @youtubesucks3882
      @youtubesucks3882 10 หลายเดือนก่อน

      I can guarantee you that the people who posted this drivel on twitter got roasted to crisp. One of those soydevs privated his twitter account.

    • @animeleek
      @animeleek 10 หลายเดือนก่อน +12

      Not defending AAA companies , just thinking of their position. Unfortunaly Most of the AAA studios cannot get enough revenue by just releasing the core Game. It won't break even. Not even Baldurs gate 3 success is enough to cover the cost of a Games like GTA V ( 243Million BG3 vs GTA V cost of 265M ). the production in those companies are so expensive it's a Risk they cannot afford even if it will be a top 5 most played game. Thus they need different income streams , which we the players are the suckers ....ANd its not like the Game devs are getting a big bag out of it. ( leadership maybe ) but certainly not the developers who are getting forced to work 80+ hr weeks

    • @SammEater
      @SammEater 10 หลายเดือนก่อน +75

      @@animeleek Nice joke mate.

    • @JohnNeo19
      @JohnNeo19 10 หลายเดือนก่อน +89

      @@animeleekyea it’s almost like if you spend 100 billion dollars on the graphics of a game that can’t even be ran at its highest graphical fidelity because it’s so poorly optimized then it won’t be profitable.
      It’s literally that meme on twitter where the guy says “please someone who’s good at the economy help my family is starving” and he gives a budget breakdown where he spends like 5k a month on candles.
      Just replace candles with “graphics” and that’s pretty much what’s killing games profitability.
      In the past games never had this issue. Graphics were simply the medium to tell the story or to experience the gameplay. Nowadays graphics are a major part of the appeal, and that’s all well and good for rare story based releases like the last of us, it starts to eat into the budget for other relevant things when you have to make every game look photorealistic.

    • @adidascuc
      @adidascuc 10 หลายเดือนก่อน +30

      It's simple economics, if you can't compete with Larian even with bigger budgets and staff, you have to much fat in the company expenses. Legacy game devs and publishers have stagnated due to their company work culture, expenses are miss allocated thats why they feel they need all the bullshit micro transaction's and all that crap, when companies get stagnate that they can no longer compete, new companies will come in to replace them... the people that are mad at Larian's succes are people that work in those obsolete game companies, either work for a different company - make your own studio - or be left behind by the new kids on the block

  • @andrewbernal9957
    @andrewbernal9957 10 หลายเดือนก่อน +355

    What’s most interesting to me is that Baldur’s Gate 3 has already been out in beta for a few years now. They released part of it for early play testing and it was full of bugs and absolutely needed more work so they actually took the time to receive feedback and take those years to make it into a masterpiece rather than release an incomplete game.

    • @RomnysGonzalez
      @RomnysGonzalez 10 หลายเดือนก่อน +27

      Yeea. BG3 original was a game with so many issues. The core was extremely strong, but it so so many technical issues,wonky writing and a few other issues, but they took every single page of feedback and went back to the kitchen and cook this wonderful masterpiece of a game. They could release it like it was and make a tweeter apology and promise to fix it, but they didn't. They used the Early play and betas for WHAT THEY ARE MADE UP. To get data about the game,get feedback, get play tested of bugs to fix, see the interest of the public on the story and writting.
      Can't believe i'm saying this but... a studio who properly used the concepts of beta and play test correctly

    • @goober3889
      @goober3889 10 หลายเดือนก่อน +26

      If every early access was handled this way, it would be my favorite thing in triple A gaming. Who knew that actually using beta tests for their intended function instead of as another way to nickel and dime your customers results in a better product that more people buy? But alas, the triple A industry will never learn from it, so I’m content to only dip my toes in the AAA industry when a BG3 or TOTK comes out, and mostly just stick to indie games.

    • @Larannis
      @Larannis 10 หลายเดือนก่อน +3

      This is how Larian does their games. They did the same with Divinity Original Sin 2, build a community with the players.

    • @A91_Iscool
      @A91_Iscool 10 หลายเดือนก่อน +2

      Holy smokes like an actual beta?

  • @ScopeSF
    @ScopeSF 10 หลายเดือนก่อน +26

    I'm convinced that Larion is just a bunch of miracle workers at this point. When I played DOS2 with some old buddies from college, those moments from that game reforged and strengthened my friendships with them, and set up some memories and stories that will last basically a lifetime. Now BG3 is causing IGN to go through their anime level redemption arc, and I wouldn't be surprised if it spawned more great memories for those that play it.

  • @myrtles1493
    @myrtles1493 4 หลายเดือนก่อน +3

    Hey! Actual game dev here; this stuff does take lots of time, but the tools we have progress woth time as well, and honestly it really doesn't matter the "graphics" and "audio" and other stuff as long as all of it combines to create fun, actionpacked gameplay. The problem isn't that the checklist is bigger now (though it is) its that these corp games have no soul behind them. Like btd6. Simple enough graphics for mobile, but still clearly has a identity. Something AAA seems to lack.

  • @Micxhxael
    @Micxhxael 10 หลายเดือนก่อน +765

    Destin’s been doing great work independently of IGN for a while now. IGN letting him upload his take to their channel is the most surprising thing about this.

    • @asawarai
      @asawarai 10 หลายเดือนก่อน +62

      Yeah this is basically just one of Destin’s videos from his independent channel uploaded to IGN’s channel.

    • @hectorpcmr.
      @hectorpcmr. 10 หลายเดือนก่อน +30

      Yep Destin's been making solid independent gaming content for a few years now. He usually has the right takes because he's simply on the consumers side. The only side that should matter. Also, let's be honest. There's only one particular group of sad individuals that really don't like Destin... 🤭

    • @robertcop3736
      @robertcop3736 10 หลายเดือนก่อน +8

      I remember this dude from Screwattack back in the day, good to know IGN didn’t break him.

    • @MSUHitman
      @MSUHitman 10 หลายเดือนก่อน +6

      Yeah, I’m glad I read the comments before I posted something but yeah Destin has been able to do stuff independent from IGN for a few years now.
      He also has a pretty nice 90 minute interview with Colin Moriarty on his TH-cam channel where they go back-and-forth about the state of Microsoft and Sony post FTC battle.

    • @GusM60Patton
      @GusM60Patton 10 หลายเดือนก่อน

      I first read this as Destiny has been doing great things and had to blink a few times.
      I’m glad there’s less people defending these games

  • @Jonathan_Collins
    @Jonathan_Collins 10 หลายเดือนก่อน +1631

    This isn’t a new baseline. It isn’t a new standard. It’s a return to the old gold standard where devs actually made a game with love. A full and complete game made with the fans and not trying to bleed the pockets of their consumers.

    • @x360mason
      @x360mason 10 หลายเดือนก่อน +4

      Nice bot, or either copied comment because I saw this text like 5 hours ago

    • @hobosnake1
      @hobosnake1 10 หลายเดือนก่อน +29

      @@Manue_12 This is like World of Warcraft. Game entirely ruined because the suits in charge of the devs just wanted to run it into the ground and put it into a managed decline to suck the money out of people. Really sad stuff. hopefully Microsoft allows blizzard to make quality. Probably no going back to good old blizzard tho. That's in the past.

    • @p-__
      @p-__ 10 หลายเดือนก่อน +2

      my farts are better than Charlie's farts.

    • @tabs3291
      @tabs3291 10 หลายเดือนก่อน +7

      @@Manue_12 yeah, sadly the quality of games is usually awful because of the higher ups not giving them the resources they need

    • @aavon2316
      @aavon2316 10 หลายเดือนก่อน +2

      So true!

  • @rynjp
    @rynjp 10 หลายเดือนก่อน +27

    Big thing too, with Larian specifically, is that they IMPROVED on Divinity OS 2 which was a huge huge amazing game!! The writing is tighter, there’s more player choice, bigger quests, more abilities…it’s crazy commendable how much effort was put into it.

  • @thecookiemeister5374
    @thecookiemeister5374 10 หลายเดือนก่อน +15

    I also love that the Larian CEO isn't taking all of this lying down, no, he's clapping back at every point and turn. There is no publisher behind Larian, Larian did this as a self-funded project. Larian, when you look at the mega-giants like Acti-blizz, Bungie, and Ubisoft, don't really have a wildly large team. Larian just took their time, listened to community feedback on their beta, and released a finished product that, while admittedly has some annoying bugs and one game-breaking bug (Druid insta-gibs have entered the chat) They've already begun fixing bugs, week 1.

    • @bizzzzzzle
      @bizzzzzzle 10 หลายเดือนก่อน

      Not self funded, they have investors and they were hired by Wizards of the Coast

    • @thecookiemeister5374
      @thecookiemeister5374 10 หลายเดือนก่อน +3

      @@bizzzzzzle no, they have explicitly stated that they were not hired by WOTC. They bought the rights to make the game with their own cash.

    • @theraven1232
      @theraven1232 9 หลายเดือนก่อน +2

      If that's the case, it's probably the sole reason why they were able to pull this off. 99% of devs want to make a good game, capitalistic profit motives undermine them and create the world we see today. Same reason why small, indie projects are so often better than huge budget projects -- no vampires lording over the creators.

  • @KarlRock
    @KarlRock 10 หลายเดือนก่อน +1002

    Yeah, I couldn’t believe I was watching an IGN video either! I was happy I did.

    • @planetdawson
      @planetdawson 10 หลายเดือนก่อน +3

      Yeah me either 😂

    • @7Cedira
      @7Cedira 10 หลายเดือนก่อน +4

      Hi Karl.

    • @elburto5387
      @elburto5387 10 หลายเดือนก่อน +3

      Keep Karl rocking those Ben Chodes!

    • @SOS1G_
      @SOS1G_ 10 หลายเดือนก่อน +5

      Oh damn, didnt know karl was a gamer as well.

    • @samarth3655
      @samarth3655 10 หลายเดือนก่อน +2

      ​@SOS1G_ Bruh I be seeing him everywhere. Yesterday i saw his comment on a baldurs gate 3 guide video too haha

  • @wolvw
    @wolvw 10 หลายเดือนก่อน +1586

    As a dev myself, the true killer of great games is shareholder deadlines. That's who they are really defending here, not the company or games

    • @XJR15ftw
      @XJR15ftw 10 หลายเดือนก่อน +199

      Deadlines + management has been the limiter in every single work project I've ever done.
      Anyone saying otherwise in these comments ("they lack passion or X game would be better" LMAO) is a child or has 0 idea of what dev work actually entails.

    • @Rosalies_
      @Rosalies_ 10 หลายเดือนก่อน +20

      I’m sure your colleagues are impassioned to work in an env. where shareholders reign supreme

    • @raquetdude
      @raquetdude 10 หลายเดือนก่อน +105

      I fuckin hate how they are on about the devs… it’s not passion for the craft it’s the fuckin leads and firms. The studio of BG3 actually treat their devs like humans unlike majority of studios

    • @Evan_Stark
      @Evan_Stark 10 หลายเดือนก่อน +42

      I guess that’s fair but if a company is releasing sub par products over and over then they deserve to go out of business. This is true in any industry. If you found out coca cola was putting lead in their drinks and got backlash for it, and then some flavorologist came out and said “well, it’s the shareholders!” would you care? 😂
      I would probably start looking for a new job if you’re at one of those studios because this is only going to get worse and people are obviously sick of it.

    • @WonderCitizen
      @WonderCitizen 10 หลายเดือนก่อน

      @@Evan_Stark I'd start looking for a new job because these studios are managed like shit to begin with. It's not that devs don't want to create Rockstar-level masterpieces. It's that creating a Rockstar-level masterpiece traditionally entails 70+ hours weeks and nobody wants that. They are scared that their shithole studios will throw them back in the grinder for more crunching.

  • @ranger409RL
    @ranger409RL 10 หลายเดือนก่อน +15

    I loved the Spiderverse example, peoples art(movies, etc) can and should be used to motivate and inspire others to create great pieces of art.

  • @dea6997
    @dea6997 10 หลายเดือนก่อน +12

    I chuckled when he remarked, "We're not really familiar with Game Design." This struck me as amusing because in the realm of AAA games, the roles of game developers and game designers are typically distinct, except in cases like modestly-funded indie games. The present challenge lies in the influx of seasoned developers and designers whose output stagnates, either due to an inability or unwillingness to introduce novel content or mentor emerging designers. This is a contributing factor to the homogeneity observed in many games, owing to their creation by identical groups of individuals.

  • @AFatalPapercut
    @AFatalPapercut 10 หลายเดือนก่อน +932

    The thing that has always baffled me is the way these companies, across multiple industries, feel entitled to our acceptance and praise. It's legitimately friggin weird.

    • @LordBaktor
      @LordBaktor 10 หลายเดือนก่อน +47

      It might have started earlier, but Ghostbusters 2016 really popularized publicly blaming fans for the failure of entertainment products. It actually kinda worked for far longer than anyone expected (I say "kinda worked" because fans have seen right through it from day 1, but mainstream media, entertainment companies and normal people did initially fall for it) but it seems like wider society is finally waking up to that tactic. Doesn't mean some idiots aren't still gonna try it anyway though.

    • @kuraiaku2997
      @kuraiaku2997 10 หลายเดือนก่อน +8

      The problem is, it's just a few percent of them who are being fussy like that but they're tarnishing the rest of the team. I mean, a creative production team usually consisted of a lot of people who are most likely overworked and underpaid but some jerk just went to social media to whine and make the rest of them look bad. For comparison, I have a couple of concept art artist acquaintances who are way too busy to even look at social media and they spent their time either working or resting, rather than complaining on social media they'd rather get some sleep. I think companies have to start training their employees to stop whining on the internet.

    • @average_rite
      @average_rite 10 หลายเดือนก่อน +8

      It's not weird, the problem is the gaming community that gobbles up any shit that these game companies throw at them, they whine and complain but they always throw their money for the shit that game companies throw And if they're getting profits without even trying to do anything new then why try?

    • @are3287
      @are3287 10 หลายเดือนก่อน +5

      The people working in those formerly great now dying massive corporations got there because working at such a place was prestigious to them, so this attitude of entitlement coming from their employees isnt a surprise

    • @youtubesucks3882
      @youtubesucks3882 10 หลายเดือนก่อน

      It's a symptom of late-stage capitalism. The corpos have so much influence that the hot shots think they're entitled to your approval. Let them seethe and get that reality check cemented.

  • @kennethjolly1421
    @kennethjolly1421 10 หลายเดือนก่อน +877

    This is such a huge win for Larian. They've always done great work, but now they're truly on top and I can't think of a more deserving studio.

    • @youknowwhattodo-pz8ex
      @youknowwhattodo-pz8ex 10 หลายเดือนก่อน +4

      New Blood Studios is another great one

    • @legalwaterdrinker3286
      @legalwaterdrinker3286 10 หลายเดือนก่อน

      ​@@youknowwhattodo-pz8exNew Blood Interactive

    • @SweetBaby2GT
      @SweetBaby2GT 10 หลายเดือนก่อน +1

      Are you guys joking?

    • @whatever7182
      @whatever7182 10 หลายเดือนก่อน +7

      Enjoy it for now, because it's all about to end. Larian WILL sell out/go public.

    • @thomaslawson9808
      @thomaslawson9808 10 หลายเดือนก่อน +57

      ​​@@whatever7182doesn't it get tiring being this jaded and angry over nothing all the time?

  • @Jdjdbxdj
    @Jdjdbxdj 10 หลายเดือนก่อน +66

    BG is an absolutely amazing game. It’s not perfect, but it is so refreshing to play a game at launch and it actually works. A dev that is willing to do that is deserving of my money.

    • @jerryb216
      @jerryb216 10 หลายเดือนก่อน +8

      The only argument I heard that I actually agree with, that still makes the big studios look like complete idiots, is the fact that Larian has been using and improving the same systems for over a decade now.
      And not something like farcry or assissians creed, they actually improve and grow the systems they are familiar with and make better games because of it.

    • @davidaitken8503
      @davidaitken8503 10 หลายเดือนก่อน

      Are you not aware of Nintendo? Zelda, Pikmin, Metroid, Mario, Xenoblade, etc. They all work at launch.

    • @jerryb216
      @jerryb216 10 หลายเดือนก่อน +1

      @davidaitken8503 Nintendo has a few games that I would argue against. But they kind of have to release good games, their consoles haven't been top of the line in a while (which doesn't mean much considering other first party games being so bad).

    • @Jdjdbxdj
      @Jdjdbxdj 10 หลายเดือนก่อน +1

      @@davidaitken8503 do you always make sarcastic remarks in response to unbiased neutral comments?

    • @davidaitken8503
      @davidaitken8503 10 หลายเดือนก่อน +1

      @@Jdjdbxdj My comment wasn't meant to be sarcastic. I'm simply saying that their are other companies out their that do release quality, finished, games.

  • @apjtv2540
    @apjtv2540 5 หลายเดือนก่อน +4

    One of the best examples of this for me is Scarlet and Violet. It's so painfully obvious that the story side was carefully and meticulously crafted while the technical side was shit out 2 days before release and never patched.

  • @somethingdark66
    @somethingdark66 10 หลายเดือนก่อน +1091

    I think it all boils down to the simple fact that some companies put noticeable amounts of love into the production of their new titles, and the companies who don’t are realizing just how soulless they are

    • @ttry1152
      @ttry1152 10 หลายเดือนก่อน +72

      "We cannot make a game that good because we don't care enough to try basically"

    • @JamienautMark2
      @JamienautMark2 10 หลายเดือนก่อน

      @@ttry1152Or in some cases, we cannot allow our devs to have this much time and money put into our products that’s unreasonable for our billion dollar company.

    • @Keyjuann
      @Keyjuann 10 หลายเดือนก่อน +1

      Remnant 1/2 was made with love

    • @SierraMysteria
      @SierraMysteria 10 หลายเดือนก่อน +26

      They're managing expectations. It's like preemptive damage control; they know that if the gamers see what modern games can truly become, they'll start asking for these companies to match their performance. They're perfectly capable of it, but they DON'T WANT YOU TO KNOW THAT. Giving crappy games to consumers with PTSD and rockbottom expectations is SO much easier than making an actual quality experience.

    • @BlueBARv5
      @BlueBARv5 10 หลายเดือนก่อน +2

      Well Playstation exclusives are always handled with tremendous care, No one is really surprised about BG3.

  • @Weneedaplague
    @Weneedaplague 10 หลายเดือนก่อน +307

    EA and Ubisoft have destroyed too many studios because they didn't want to be outdone just like BG3 is apparently doing right now. Glad it finally happened to such a degree that IGN is understanding it

    • @masc2fighter
      @masc2fighter 10 หลายเดือนก่อน +1

      May Westwood Studios the creators of Command and Conquer rest in peace... Thank you EA 😢

  • @ThunderEwokB
    @ThunderEwokB 10 หลายเดือนก่อน +6

    Story time: About how I got fired from one of my first jobs.
    I got hired in a meat shop for cleaning on night shifts. Worst job I ever had. Never before have I seen shit so disgusting and vile as then and there, it was constantly and always cold but I was often switching between there and an area where temperature was normal, so wearing warm clothes wasn't exactly a good idea, especially since you were wet 80% of the time. My job was to clean the meat trays, knives, displays, sewer grates, the little sewers themselves and the floors EXCEPT I had way too little time for all of it. The job was to half-ass it through the night, literally. Also minimum wage, forgot to mention it. The way I was taught to clean all of it was dump it into one loooooooong sink with the cleaning liquid, brush it a bit, let it dry. The problems: Cleaning liquid was of the wrong type, it was for the floors. Not enough time for the water to warm up, so everything was set in cold water which as you might now is not really good at cleaning shit, especially grease. MEAT TRAYS AND THE SEWER THING WAS IN THE SAME SINK! Why is that a problem? Because the floor sewers were DISGUSTING! Everything went there, I've never seen meat turn black from dissolving, the smell was vile, it was the worst! So if you put all of those things in the same sink with cold water and wrong cleaner you don't clean filth- you distribute it. I couldn't stand it, there is no way I'm going to do it all this way, it's fucking food for fuck's sake, IT'S MEAT! People can die from it, what the fuck??? So I did it the best I could. Warm water, everything washed separately, rinsed in clear water, then I've build a pyramid from cleaned trays and dishes so they ACTUALLY can dry before morning (they were just putting it one into another), everything was squeaky clean and I was damn proud of myself. The next morning the meat shop manager saw what I've done and she was VERY happy with it! She said she'd like it to be done this way every time now, that this should be the new standard! (I was hired not by her but by a company that she hired to do the cleaning). So my manager's response was to fire me. And before christmas too.
    This experience taught me two things:
    -People don't like if you set the bar too high if they are to do the same work as you.
    -Don't buy unpacked meat from supermarkets.
    So I am pretty sure it's the very same situation there, they don't like that they would have to put in effort if half-assing everything was working up to this point.

  • @codingtranquility
    @codingtranquility 10 หลายเดือนก่อน +13

    Destin’s been a real one since the ScrewAttack days. Glad to see IGN allowed him to put this out.

  • @hvngfn022
    @hvngfn022 10 หลายเดือนก่อน +741

    Back in the day good games coming out was seen as a step forward for the industry, now making good games is an unexpected, rebellious move against the system.

    • @p-__
      @p-__ 10 หลายเดือนก่อน

      My farts are better than Charlie's farts.

    • @parsath_2584
      @parsath_2584 10 หลายเดือนก่อน +71

      Sad consequence of gaming becoming a big money industry.
      The people at the top used to be passionate about development (Swen the CEO of Larian still is)
      Now the decision makers only care about turning a profit, and a lot of talented people are creatively stifled because it's either churn out garbage or struggle to feed their families.

    • @Entropic_Alloy
      @Entropic_Alloy 10 หลายเดือนก่อน +7

      True. Games like Quake, Mario 64, and Half-Life were boundary pushing, and people took cues from them to make their own games. Now if they came out devs would bitch and moan about how they can't make anything nearly as good.

    • @Gatorade69
      @Gatorade69 10 หลายเดือนก่อน +9

      ​@@Entropic_Alloy​Half of that was because of the time. Both graphics and gameplay were increasing at an exponential rate back then. Fully 3D worlds were new and there was a lot that hadn't been done before. I feel that is part of why people claim that gaming was better back then because games were coming out that constantly raised the bar.
      Now-a-days it's much harder to make a game like that. You have games like Red Dead 2 and now Baldur's Gate that raise the bar even higher and those kinds of games cost a lot to make and take a very long time to develop.
      In a sense current younger gamers are kind of spoiled as they have only known the best of the best and anything less than that isn't as good. I'm a bit older so every generation of gaming was a monumental upgrade and I was constantly being wowed by games that did something new or unique. I feel we are at a place in gaming where the growth has slowed down and we are in the state of diminishing returns.
      Not agreeing with those whiny Devs though, especially AAA developers. Maybe if they worked on the game instead of the E-shop they could put out something great.

    • @Harsh-tf9he
      @Harsh-tf9he 10 หลายเดือนก่อน +2

      industry level 1984

  • @TheWongFong
    @TheWongFong 10 หลายเดือนก่อน +587

    Destin has always been a voice of reason in the gaming sphere. He's og all the way from Screwattack days

    • @TrekStar11
      @TrekStar11 10 หลายเดือนก่อน +21

      thanks for the lore

    • @C4VEM4NL4WYER
      @C4VEM4NL4WYER 10 หลายเดือนก่อน +25

      man, I miss screwattack : (

    • @MazDconDecepticon
      @MazDconDecepticon 10 หลายเดือนก่อน +1

      Not quite. This is a good take but he is a console warrior

    • @ThePPQQ1
      @ThePPQQ1 10 หลายเดือนก่อน +1

      I knew I recognised him from somewhere

    • @johnnyjaee1417
      @johnnyjaee1417 10 หลายเดือนก่อน +10

      ​@MazDconDecepticon he's barely a console warrior, he has a preference for xbox but he calls them out on their shit when necessary as he also does with playstation.

  • @sergiarilla8608
    @sergiarilla8608 10 หลายเดือนก่อน +9

    Destin has always been the voice of the gamers in IGN for like ever. His Destiny podcast (Fire team) was amazing.

  • @waldo5860
    @waldo5860 8 หลายเดือนก่อน +4

    Noodle did a video on this. I think he makes some good points

    • @bobothefearless
      @bobothefearless 8 หลายเดือนก่อน

      Thank you! I was going to say this.
      I think its important to understand both sides of the argument.

  • @Frankenllama
    @Frankenllama 10 หลายเดือนก่อน +150

    I don't want another BG3 from a AAA studio, i want Larion's passion, enthusiasm, love and talent in every AAA game. Lord knows that's what they all lack.

    • @MaMastoast
      @MaMastoast 10 หลายเดือนก่อน +17

      As a 3d game artist myself, what is truly depressing is that I can look at a lot of AAA games and see a ton of passion.. So many beautiful assets only possible if the people behind them truly care.. the AAA contains so many insanely talented, creative people.
      The problem is the whole they are contained within, the paint-by-numbers game design, the anti-consumer monetisation, the fact that AAA games arent made because the devs want to make them, but because they are told to make them.

    • @SaHaRaSquad
      @SaHaRaSquad 10 หลายเดือนก่อน +1

      Exactly. People still buy small indie games, not because they try to compete in terms of graphics or scale but because they were made by people who care and it shows. That's the kind of "standard" that the AAA industry is afraid of. The one standard they can't just buy.

    • @Frankenllama
      @Frankenllama 10 หลายเดือนก่อน +3

      @@MaMastoast i agree... Art and design teams do amazing work, but they sre all told to make the same 3 games, which is tragic. I wish all devs and artists had the freedom to make games they want, not the gsmes shareholders say makes the most money.

    • @burneraccount7831
      @burneraccount7831 10 หลายเดือนก่อน +1

      But the shareholders will only see that BG3 sold so much that they just want another BG3 (without the time needed to cook something that good)

    • @vegansuperhero651
      @vegansuperhero651 10 หลายเดือนก่อน

      Talent I'd not lacking in any AAA studio, these studios don't hire anyone who can't put out good work. Passion and love, on the other hand, is definitely whats missing. A lot of game studios are in a nickel and dime phase of their design philosophy's - theres no l room for anything but the bare minimum.

  • @scarthy
    @scarthy 10 หลายเดือนก่อน +375

    We FINALLY get a massive game thats actually playable on launch, with a team that genuinely cares behind it, not riddled with micro-transactions, and clearly the usual triple A devs cant have that...

    • @tfuenke
      @tfuenke 10 หลายเดือนก่อน +2

      Play roguelikes

    • @Derivedwhale45
      @Derivedwhale45 10 หลายเดือนก่อน +1

      And the majority of gamers n influencers hate that too. No 800k is the majority, 55 million+ users of Warzone 2 DO n they despite this outdated crap

    • @gayjoebiden
      @gayjoebiden 10 หลายเดือนก่อน

      Even elden ring was shit on day one. That frame drop was unplayable and somehow they still released it

    • @1.21gigawatts2
      @1.21gigawatts2 10 หลายเดือนก่อน +4

      "thats actually playable on launch"... yeah, that's not entirely true. The game is pretty damn buggy but I agree with the rest of your statement.

    • @bradams1854
      @bradams1854 10 หลายเดือนก่อน +4

      @@1.21gigawatts2 Buggy doesn't mean unplayable though. You got crap like Outriders that people couldn't even log into for like 2 weeks because their servers were only strong enough to handle like 9 players at a time, THAT was unplayable. BG3 has a few graphical glitches and occasional hangups trying to go into conversations, things like that. I have yet to have my progress actually halted in that game due to something not working.

  • @aquaticfoxe
    @aquaticfoxe 5 หลายเดือนก่อน +4

    BG3 is fairly far out of my usual gaming genres, but after taking it for a spin for an hour I immediately was blown away by the quality and effort that was put into the game. I'm absolutely hooked and I feel like the game was well worth every penny spent. It was so refreshing to get a complete, innovative game rather than "Oh the DLC will fix that for a price".

    • @Catsareawesome4ever
      @Catsareawesome4ever 5 หลายเดือนก่อน

      Plus they are fixing and adding more into the game for no added price which is so amazing

  • @WonkyGrub
    @WonkyGrub 10 หลายเดือนก่อน +31

    I totally agree with this but I think a lot of the blame has to be also put on the management and higher ups of studios, not just game devs alone. Cuz the reality is that while a good amount are for sure lazy and phoning it in and coping, some might genuinely be trying to make a good game but it’s just impossible with all the profit hungry pushback and direction from the higher ups and management that won’t let that happen because they think they know better in terms of profits. It’s really sad and I can imagine it would really ruin the drive of a lot of devs.

    • @deception1465
      @deception1465 9 หลายเดือนก่อน +1

      I agree I was also thinking something similar like it must be frustrating for devs that want too release good games but are held back by the corporate side of things and are being told or even forced too put those microtransactions and scummy exp grinds, etc because yeah like how can you work on something you're genuinely passionate about when the people funding you're project are soulless money grabbing douchebags

  • @TheLastLineLive
    @TheLastLineLive 10 หลายเดือนก่อน +391

    Game dev is very challenging, it takes a ton of work. Baldurs Gate 3 is a good example of a game that goes back to the old adage of its done when it’s done. This used to be something that game companies used to take to heart, but they became beholden to shareholders and sales data over just making as much of a banger as they reasonably could. This isn’t about Larian Studios being some god tier development studio that nobody else can touch, this is about Larian Studios giving their team everything they need to make a banger and not stopping until they do, while virtually every other game company doesn’t give a shit about that.

    • @user-em1st5se7n
      @user-em1st5se7n 10 หลายเดือนก่อน +27

      Yeah, the thing a lot of people ignore is that Larian is a completely independent studio and their road to their current position was very difficult and they were on a brink of closing down multiple times. At one point they had to make a whole bunch of games for casinos owned by belgian mafia. From a business standpoint yeah, Larian is a very unique beast.
      But again devs can't fucking explain their point without calling names and being defensive as hell. It's not the players you are fighting for christ sake. Instead of uniting with fans against corpo man who's whole purpose is to earn as much as possible no matter the quality hit devs shit on players and players shit on devs. C'mon.

    • @HAbarneyWK
      @HAbarneyWK 10 หลายเดือนก่อน +2

      And also using early access for what it was meant to.

    • @flashmozzg
      @flashmozzg 10 หลายเดือนก่อน

      @@user-em1st5se7n They've been conditioned by the capital. The only real war is a class war. Everything else is just a distraction.

    • @archersterling6726
      @archersterling6726 10 หลายเดือนก่อน +1

      Hey sorry to bother, but can I ask something? Is it okay to start with BG3? I have no idea about the first two

    • @austen407
      @austen407 10 หลายเดือนก่อน +5

      @@archersterling6726 Yes. The stories aren't tied together.

  • @cyrenadoe132
    @cyrenadoe132 10 หลายเดือนก่อน +418

    As a game dev, it's true! Baldur's Gate III has one of the biggest scopes in game dev history... And thats fucking awesome. The game industry has been basically the same for the past years, they are stepping up and I fucking love it

    • @Hunter-zf7rt
      @Hunter-zf7rt 10 หลายเดือนก่อน +13

      I'm learning to be a developer,and seeing Baulder's Gate. It should be a example on how to improve products and how being unique helps your game stands out.

    • @Justaguywithglassesok
      @Justaguywithglassesok 10 หลายเดือนก่อน +15

      i have 200 hours in the game, and im constantly getting content, holy shit this game has good voice acting, not to mention how they're able to bring the emotions of the characters to the point i don't know if i can stomach an evil playthrough.

    • @Hunter-zf7rt
      @Hunter-zf7rt 10 หลายเดือนก่อน +5

      @@Justaguywithglassesok this game will go down in history for what games were like and how they should be.once I get a good PC or even a next gen this will be the first thing I buy

    • @TheRealSladeValentine
      @TheRealSladeValentine 10 หลายเดือนก่อน +1

      only a shame they skewered the class system and removed a LOT of classes from the classic Baldur's Gate and D&D classics like Neverwinter Nights and Icewind Dale such as 1 of my favorites, the Kensai warrior. from what ive seen the class system seems a little dry

    • @Hunter-zf7rt
      @Hunter-zf7rt 10 หลายเดือนก่อน

      @@TheRealSladeValentine it looks similar to divinity original sin 2, but that can be fixed with a update

  • @Jordan-gh7zy
    @Jordan-gh7zy 10 หลายเดือนก่อน

    Used to watch Destin from Screw Attack, that was a memory throwback

  • @theofficialtaylorroachyout6269
    @theofficialtaylorroachyout6269 10 หลายเดือนก่อน +6

    I'm pretty excited that BG3 will hopefully see us getting more good modern CRPGs. I know we've already had games like Disco Elysium, Underrail and Divinity: Original Sin (just to name a few), but those are still relatively niche games, whereas everyone is playing BG3 so hopefully this will revitalize the genre and we can get more games with their own variety and quirks and takes on the CRPG genre. And of course it's Larian that's breaking that ice

  • @fernandofaria2872
    @fernandofaria2872 10 หลายเดือนก่อน +181

    Actually, IGN, had _two_ great takes recently. They also released an excellent mini doc about Aquatic Ambience, which is one of the best video game music ever made.

    • @scolioreset
      @scolioreset 10 หลายเดือนก่อน +13

      Also the Pizza Tower review.

  • @carlosmiguelteixeiraott3643
    @carlosmiguelteixeiraott3643 10 หลายเดือนก่อน +461

    I remember going through this exact debate back when Elden Ring came out.
    A bunch of developers just came out of the woodwork to complain about the minimalist UI of that game and started spewing a bunch of nonsense over it.

    • @MSUHitman
      @MSUHitman 10 หลายเดือนก่อน +13

      Destin brings that up in the video also.

    • @brodylockwood14
      @brodylockwood14 10 หลายเดือนก่อน +6

      To be fair, the UI of Rlden ring is trash. They haven't changed their UI since dark souls 1 and it just doesn't work anymore. Not to mention the amount of filler content snd resued bossed was absolutely infuriating. I stopped going into dungeons because they were all identical and the bosses were the same and the reward was some crappy spell or a few throwing knives.....game was bland and only 20% was actually S tier.

    • @KaiserMattTygore927
      @KaiserMattTygore927 10 หลายเดือนก่อน +67

      "I need to have 50 billion arrows and WoW style hud elements because I can't learn to play or navigate a video game :((((((((("
      That's most of what that garbage was back then.

    • @skullservant4417
      @skullservant4417 10 หลายเดือนก่อน +68

      @@brodylockwood14yeah, that's why so many games copy the HUD style of the souls series, we really need to have a bunch of flashing icons and arrows pointing at everything, and maybe even a pop up tutorial telling you when to heal and dodge every second during a fight.

    • @Hyperversum3
      @Hyperversum3 10 หลายเดือนก่อน +10

      @@skullservant4417 tbf, From could make a better screen with the meaning of every single icon related to effects you are under.
      99% it's easy, they are buffs/debuffs related with an Attack/Spell you just used.
      That 1% is people missing out like 5% of their HP because they simped for Fia but forgot to check the item she gave them lmao.

  • @gregomyeggo4639
    @gregomyeggo4639 10 หลายเดือนก่อน

    Love the video, would be great if you could link the ign video in the description

  • @retributive
    @retributive 10 หลายเดือนก่อน +4

    Baldurs gate 3 dropped its early access years ago. As a big D&D fan I was cautiously optimistic but I ultimately forgot about the game until I heard about its release actually coming. I've never been more thankful for development taking its time, what a phenomenal title

  • @ItsStewartYT
    @ItsStewartYT 10 หลายเดือนก่อน +681

    My friend and I are in about the same spot in BG3. He’s experienced things that I haven’t and I’ve experienced things that he hasn’t just because of the decisions we’ve made. To have something like that happen in a game is wild and makes me confused at why devs don’t want to try to compete with that and take their games to the next level and make something amazing too.

    • @XTORD1
      @XTORD1 10 หลายเดือนก่อน +19

      Yeah thats one of the reason I want some of my friends to play it too , same with divinity 2. Brilliant games both. 70 hrs so far in bg3 in a little over a week. Absolutly fantastic.

    • @andrewdetuncq3959
      @andrewdetuncq3959 10 หลายเดือนก่อน +4

      That’s something I experienced playing Elden Ring at launch with my friends! It’s such a great feeling.

    • @epicjubjub02
      @epicjubjub02 10 หลายเดือนก่อน +11

      They're not saying "it's not sustainable because we don't want to make those games", they're probably saying "it's not sustainable because we don't get paid enough and if we made this kind of game we would probably be crunched to death and not have enough money to feed our families"

    • @suicidalloafofbread2009
      @suicidalloafofbread2009 10 หลายเดือนก่อน +8

      It's not that devs don't want to make good games. They're just rarely given the time and resources to make the games they want to make. It's the execs that are the problem, not the actual developers.

    • @Wicked_Fox
      @Wicked_Fox 10 หลายเดือนก่อน +1

      Cause that would require them spending money that comes out of the company's billion dollar account as well as hard work and that requires "effort" 😫😫😫

  • @parasaur2
    @parasaur2 10 หลายเดือนก่อน +386

    To be honest, while this kind of attitude is unusual for media companies, it’s actually pretty common for the tech industry. Whenever a tech company releases a product that pushes the bounds of the field and outcompetes the products of other companies, those other companies tend to get really paniced and sometimes defensive about it. Since game development is a cross between media and tech and many of the people involved do come from a tech background, it could very well be that attitudes carrying over.

    • @slate8409
      @slate8409 10 หลายเดือนก่อน +55

      I can tell you exactly why this is. A gap in mentality. With media companies their products are mostly art in some form or another. It’s subjective, not objective. Most projects of that nature do have a business component to be sure but the actual creation aspect is a matter of personal tastes, passion and inspiration. They see someone else succeed and it makes them wonder what they can do to improve their own work, and what techniques and tricks they can adapt to their own style.
      Tech companies? It’s a far harder numbers game and more business driven. You often cannot borrow what the other guy has since it’s proprietary, and it’s a far more cut throat and competitive space. So while there are a few people who will try and up their game it’s far easier to explain why you might not be able to reach the same standard the other guy did, usually because of finite resources… which is the knee jerk response we see here, despite Larion being SMALL by most AAA studio standards. It’s not a good look, especially when we have stuff like Bungie’s most recent debacle claiming they don’t have the resources for free yearly cosmetics despite being documented saying it only takes one guy 20 minutes to make a new set.

    • @IVIRnathanreilly
      @IVIRnathanreilly 10 หลายเดือนก่อน +4

      That's different though, it's the companies making excuses for their incompetence rather than the people designing the product

    • @deutschvanderlinde6900
      @deutschvanderlinde6900 10 หลายเดือนก่อน

      in my experience, on the contrary this kind of shit talking is near nonexistent in the tech industry, maybe apart from Musk who is a pro at being uncollaborative.
      Every time something mind blowing comes up, most of the industry get in a rush to have board meetings. They dont speak publicly until much later, but in the backend they all immediately go for behind-the-scenes business tie-ups and favourable deals. Months later once all the deals are finalized they'll come out and say "we are collaborating with so and so and blah blah blah"
      The reason for that is in tech, you dont try to reinvent everything in-house all the time(even if you do, you'll fail and fall back to industry standards). Almost everyone is a customer of everyone else.

    • @Huwbacca
      @Huwbacca 10 หลายเดือนก่อน +2

      @@slate8409 not at all, it's a real tangible gap in what studios have.
      Take the best studio in the world, biggest in the world.... Take anyone except Larian, and they will have a lot of problems making a game like BG3.
      We know that BG3 is blessed in having long dev cycle, large experienced team, a huge IP, but what's not spoken about much is how Larian didn't start BG3 from 0. There was never an empty project file for BG3.
      They had environment building tools and assets from Divinity. They had combat mechanics and calculators from divinity. They have tons of specific tools and pipelines pre-made for making this game.
      It's weird that people are going on about "oh devs are freaking out!" but like, simple facts is do you expect two people to get the same results if one of them has a set of brilliant tools?
      If yes, well... Sucks to be you.
      If no... Well, what effort and time do you think would be needed by a dev studio to create the equivelant tool set that Larian have after Divinity 1 and 2?

    • @Bettersucksaul
      @Bettersucksaul 10 หลายเดือนก่อน

      @@HuwbaccaWhy would other studios not have similar advantages in terms of preexisting assets, large teams, etc.? Nobody is expecting a small studio to do this… We are expecting large companies to be able to output the same quality. They have the resources and the money and the teams. There’s just no excuse. Also yeah most games don’t start from scratch nobody said otherwise

  • @twixtwix2915
    @twixtwix2915 10 หลายเดือนก่อน

    Seeing ign take off the clown mask is like seeing the mine break out of his box

  • @raulbaica
    @raulbaica 10 หลายเดือนก่อน

    I mean to me it just sounds like the best kind of advertisement possible, your competitor admiting that you cannot match your level of quality

  • @Krunschy
    @Krunschy 10 หลายเดือนก่อน +400

    Somehow this reaction from the devs is so unique to video gaming too.
    Like could you imagine McDonald's makes a new deal for a menu item and Burger Kings social media response is just not to expect items to be that good of a deal on their end as its completely unrealistic...

    • @fabian11235
      @fabian11235 10 หลายเดือนก่อน +33

      Not so sure about that. The devs reaction reminds me of these recent rants by movie/show producers shitting on their audience. I know those were more along the lines of "the audience consists of stupid doo-doo heads" but I feel like it comes from the same place. A mix of entitlement, lack of self reflection and inability to handle criticism.

    • @GabeSutton21
      @GabeSutton21 10 หลายเดือนก่อน +8

      ​@@fabian11235Thats right, its victim blaming by the companies. "Oh you don't like spending money on this piece of shit we've spent 6 months working on?? You're just a moron with terrible taste and thats not our problem!" And they only are able to continue that perspective because gamers and or movie fans will always want something new. Even if the latest release was bad, they hope for a better one next year. As a lifelong call of duty fan I think this is the standard mindset for its older player base. People have been unhappy with the game for years yet you notice they continue to release cookie cutter versions of the last game, still full of microtransactions, a bland short lived campaign, and forced play style online that they know people do not want. But because people still come around and buy the next one, and they still buy the in game bullshit they overcharge for, they have the money to do it over and over and over again. Its a wave they are riding, it won't last forever but for now its working so thats what they do.

    • @GuyFromJupiter
      @GuyFromJupiter 10 หลายเดือนก่อน +5

      No it's not. Movie and TV show makers do the same exact thing. It does seem largely isolated to the entertainment industry though.

    • @JuiceboxCE
      @JuiceboxCE 10 หลายเดือนก่อน +1

      Creating art for popular enjoyment > Creating a product for profit
      Back when art and innovation drove the gaming industry. Nowadays, every venture has been mapped out by the companies, so no need for more artistic ventures in their eyes. They "know" what makes money now, so they double down on these garbage mentalities and products

  • @manynukes11
    @manynukes11 10 หลายเดือนก่อน +623

    Destin is a cool guy, probably one of the few people at IGN that's respectiable

    • @p-__
      @p-__ 10 หลายเดือนก่อน +1

      my farts are better than Charlie's farts.

    • @CarlosGarcia-wz4ld
      @CarlosGarcia-wz4ld 10 หลายเดือนก่อน +23

      Thanks for the name drop, now I can check his content out

    • @TheSwayzeTrain
      @TheSwayzeTrain 10 หลายเดือนก่อน +16

      ​@@CarlosGarcia-wz4ldHe does have his own channel too.

    • @CarlosGarcia-wz4ld
      @CarlosGarcia-wz4ld 10 หลายเดือนก่อน +4

      ​@@TheSwayzeTrainthat's great to hear, thank you too man :)

    • @Canadiansamurai
      @Canadiansamurai 10 หลายเดือนก่อน +10

      He used to be a member of Screwattack

  • @anthonymunoz7793
    @anthonymunoz7793 9 หลายเดือนก่อน +5

    You know you're doing something right when you get others in the same industry to hate on you.

  • @biankmind9766
    @biankmind9766 5 หลายเดือนก่อน +1

    you notice how in the second ign clip he mentions how many employees each studio has and larian has the *least*

  • @colestevens3069
    @colestevens3069 10 หลายเดือนก่อน +569

    I started playing D2 in the fall 2022, a little after the Witch Queen campaign came out. I've enjoyed the game very much so far, but over these past couple months I've steadily seen its cracks and how the community repeatedly brings them up to Bungie, only to not be listened to, just given more things to buy.
    As Axtecross once said: "We used to go to a store to find a game, now we go into a game and find a store."
    Gave me shivers.
    Edit: Lol thx for the likes and replies everyone. To clarify: D2 is Destiny 2, a game mentioned in this video.

    • @bibsp3556
      @bibsp3556 10 หลายเดือนก่อน +1

      I enjoy it. I don't buy more than the season pass maybe, I still feel like I grt value for money, but yeah it's changed a lot

    • @foxplays_
      @foxplays_ 10 หลายเดือนก่อน +7

      D2 is a horror game on Dreamcast

    • @bibsp3556
      @bibsp3556 10 หลายเดือนก่อน +11

      @@foxplays_ or you know. Diablo 2.

    • @SoccYT
      @SoccYT 10 หลายเดือนก่อน +4

      This has been a thing since before lightfall during hauntedbut everyone's noticing it now because it's popular to talk about it. This was talked about even farther back in seraph, while I'm glad people are noticing it I think it's disingenuous to claim the cracks have appeared recently. No, people were just willing to ignore them because witch queen was a great expansion. Now they don't have a great expansion to carry them throughout the year.

    • @foxplays_
      @foxplays_ 10 หลายเดือนก่อน +5

      @@bibsp3556 no, Diablo 2 is Diablo 2. D2 is an actual game, it's the sequel to D. Just like there is an unrelated game called D4

  • @MaMastoast
    @MaMastoast 10 หลายเดือนก่อน +505

    Im a game dev (Indie, not AAA) and I think Baldurs Gate 3 is nothing short of inspiring... Its such a relief to see a big budget, successful game be built with a true sense of passion and earnest drive to make something beautiful.. Its the kind of game that caused 8-10 year old me to fall in love with games to beginw ith

    • @misfortunecookie
      @misfortunecookie 10 หลายเดือนก่อน +23

      Good luck in your future endeavors, my friend

    • @lexanderthakur2209
      @lexanderthakur2209 10 หลายเดือนก่อน +4

      Hey man I just got into college under cse course and I am interested in being a game dev ,do you have any tips on what I should work on?:)

    • @Moonhermit-
      @Moonhermit- 10 หลายเดือนก่อน +8

      Another more indie example from recent months would be Battlebit Remastered. Three guys who liked open FPS with destruction mechanics, and decided to make one with constant feedback from very interested and invested fans. End result? A game that's pretty much a low-res version of the exact type of Battlefield game that the BF fanbase have been clearly trying to spell out to DICE and EA for years now. It's still indie and early access, but the core gameplay is literally everything that fanbase has been asking for.
      Really shows you the difference between just a handful of guys working with a clear goal in mind, and a bloated giant developer deciding on a game's direction based on corporate interests, market trends and stockholder greed just breaking a franchise at it's core based on whims and vague corporate speak from investment bros.

    • @MeeBacon
      @MeeBacon 10 หลายเดือนก่อน

      @@lexanderthakur2209I would start developing with games in genres I like to play, this may not be right for you but I think that is a good place to start.

    • @Meteyard97
      @Meteyard97 10 หลายเดือนก่อน +2

      Ngl I felt like a little kid for the first time in a while

  • @stevenstarlin
    @stevenstarlin 10 หลายเดือนก่อน +6

    From personal experience in the professional engineering and creative spaces, I can nearly guarantee that the reason game studios are angry about Baldur's Gate 3 is because it prevents them from churning out a quick release with shit content (if any at all) and recording insane profits. The focus is on studio growth, not customer loyalty or experience. This is the big edge that so many indie developers have is that desire to connect with their audience. Large studios lose touch with that so often and it's a damn shame.

  • @hideshisface1886
    @hideshisface1886 10 หลายเดือนก่อน +1

    Even a broken clock tells the right time twice a day.

  • @FullCircleStories
    @FullCircleStories 10 หลายเดือนก่อน +351

    We're in an age where creating products has a couple essential features: 1) planned obselence so you buy the next thing, 2) predatory marketing to secure the sale, but overall does not care about you. In every aspect of life the cost of living is rising sharply, and frankly, big game devs aren't exempt from the group of people that want to squeeze the life out of you so they can splurge a little extra on their weekly saturday night fine dining gluttony experience.

    • @777glizzy
      @777glizzy 10 หลายเดือนก่อน +5

      We live in a society...

    • @oo--7714
      @oo--7714 10 หลายเดือนก่อน +9

      "predatory marketing to secure the sale"
      Eh, You are describing steam sales

    • @InfinityReptar
      @InfinityReptar 10 หลายเดือนก่อน +11

      To be fair, you can do your research on a game after it releases so you aren't surprised at the negatives if you buy it.

    • @psychicgoblin3781
      @psychicgoblin3781 10 หลายเดือนก่อน +6

      Bro I thought you had my profile pic and was like “wtf” cause I made this shit hahaha

    • @stfu_ayden
      @stfu_ayden 10 หลายเดือนก่อน

      @@oo--7714how are marked down games a predatory market? you should be using g2a as an example, not steam…

  • @grunkleg.3110
    @grunkleg.3110 10 หลายเดือนก่อน +439

    The guys at Larian who thought to show off the bear sex scene before release are gonna go down as some of the greatest gaming heroes of the modern age. Get the internet hooked on the concept through something truly wacky, smack everyone curious on the face with a masterpiece and prompt them to keep playing, and watch as game devs mald over the quality of the product

    • @WadeAlma
      @WadeAlma 10 หลายเดือนก่อน +15

      I specifically didn’t buy this because of the bear.

    • @TheDovahkinia
      @TheDovahkinia 10 หลายเดือนก่อน +121

      ​@@WadeAlmaoh no! Anyways.

    • @XxSTACKxX
      @XxSTACKxX 10 หลายเดือนก่อน +13

      Is there actually a bear sex scene. Cause that made me laugh. Like what lol

    • @Mael_07_Sunshine
      @Mael_07_Sunshine 10 หลายเดือนก่อน +24

      @@XxSTACKxX shapeshifter

    • @moviemaker2011z
      @moviemaker2011z 10 หลายเดือนก่อน +15

      ​@@WadeAlmaoh wow, nobody cares. I'm fairly certain that the video we saw of it wasn't very telling in the context of what happened.

  • @Infaymoose
    @Infaymoose 10 หลายเดือนก่อน

    i swear charlie is always holding his godslap books just waiting in excitement to show it to us

  • @HeyJoe.
    @HeyJoe. 10 หลายเดือนก่อน

    I work mostly warehouse work while I finish college. At 3 warehouses I’ve worked for 2 of them being well known brands. One of the biggest complaints is cut backs while the reporting the biggest profits in company history. A lot of the employees have told me that though they pay well, they used to pay well and give out bonuses. Have raffles, company lunches, etc. recent trends call for a new ceo who is more focused on profit than employee retention. Thus a poor product with higher prices.

  • @kamikazezebra
    @kamikazezebra 10 หลายเดือนก่อน +332

    Destin Legarie has been around gaming journalism for years and has always been great. I wish they'd put him in front of the camera more often. He has his own channel too, for those interested.

    • @cuteboy51
      @cuteboy51 10 หลายเดือนก่อน +5

      But how then can Ign shill if they have a visible employee calling out the gaming space bs?! (heavy /s) I would definitely go to Ign more for opinions if this Destin Legarie got more sway there.

    • @MazDconDecepticon
      @MazDconDecepticon 10 หลายเดือนก่อน +1

      Except when he goes full console warrior

    • @cuteboy51
      @cuteboy51 10 หลายเดือนก่อน +1

      @@MazDconDecepticon Oh? Like he only likes consoles vs PC?

    • @Hi12239
      @Hi12239 10 หลายเดือนก่อน

      The irony is that destin himself, has been a staunch defender of everything xbox, a company that hasn’t given us a true triple A game since halo 3

    • @MazDconDecepticon
      @MazDconDecepticon 10 หลายเดือนก่อน

      @cuteboy51 he only likes xbox. Look up his own channel. He has over a hundred videos defending Microsoft

  • @orb1t867
    @orb1t867 10 หลายเดือนก่อน +139

    I do game development in university and my tutor absolutely shredded the game industry stating "devs are lazy, recycling code from other projects and overall releasing piles of shit for cash". We then learned that all the titles that popped off were games developed by geniuses that loved doing what they did and always wanted to improve their art

    • @GHOSTTIEF
      @GHOSTTIEF 10 หลายเดือนก่อน +1

      Is your teachers name terry?

    • @ryanberman5314
      @ryanberman5314 10 หลายเดือนก่อน +13

      This problem is caused by the corporate hiring structure.
      A studio used to be comprised of a bunch of passionate people who came together to make a specific game.
      Now it's a bunch of random devs, hired off of their resume that have no actual passion for that type of game and are hired just because they know how to code.

    • @orb1t867
      @orb1t867 10 หลายเดือนก่อน

      @ryanberman5314 Do be facts, some devs are just desperate to get into the industy (i understand that, it is difficult) but have no idea about the genre of game theyre making or in general have no idea what sort of studio it is

    • @StarvingGecko
      @StarvingGecko 10 หลายเดือนก่อน

      I'd argue that Elden Ring makes a case for having positive examples of code/asset reuse, as it allowed them to make us of over 10 years of game assets that allowed them to focus more on the games size/content/aesthetic, especially for being their first truly open-world title in a field of much more shallow sandboxes - and even then many of those old rigs got modified/new animations.
      In contrast you have Bethesda seemingly reverting to the original codebase of their RPGs and thus undoing years of coding progress and patches with each game - I feel like if you're going to reuse assets you're going to have to make sure it's going in more polished than it was when it first came out.

    • @orb1t867
      @orb1t867 10 หลายเดือนก่อน

      @StarvingGecko To be honest I wouldnt consider Elden Ring to of cut corners in their code. Its clearly been updated and as a title doesnt fall under time constraints of needing a release every year... which i firmly believe good games take years to develop
      Theres plenty of examples of same game different title slapped on the box. Look at the pokemon games for example, they cba even updating their engine

  • @joshuabushman7
    @joshuabushman7 9 หลายเดือนก่อน +2

    Yeah I’ve always thought Charlie and the whole official podcast people were part of that entitled gamer Twitter cesspool, noodle just made those thoughts more coherent

  • @humanperson2375
    @humanperson2375 10 หลายเดือนก่อน +4

    Its even worse when you think that the people saying "yeah but we cant make games that good so dont expect it" are enforcing that to the developers, saying stuff like "hey dont make it too good or they wont buy the next game in the series"

  • @SladeGamingGenie
    @SladeGamingGenie 10 หลายเดือนก่อน +322

    This year has some of the best games in the last few years lined up (IMO) so it’s insane that the developers have chosen to just- straight up admit that they don’t care about facing a challenge. They don’t see this as “we should be better” they see it as “we don’t need to be better, you need to expect less.”

    • @wieldylattice3015
      @wieldylattice3015 10 หลายเดือนก่อน +15

      Yeah, and they’re still coming potentially. We’ll see if they’re any good but we’ve got Armored Core 6, Forza Motorsport 8, Starfield, Spider-Man 2, Metal Gear Solid 3 remake, The Crew Motorfest, and probably a lot of other stuff I’m not thinking of. It seems like the AAA game industry is started to remember what making games is all about

    • @SladeGamingGenie
      @SladeGamingGenie 10 หลายเดือนก่อน +8

      @@wieldylattice3015 let’s just hope that with BG3 we have developers starting to reignite their passion for gaming rather than posting hate for other games, and that executives actually allot the time required for large undertakings.

    • @youdonegoofed
      @youdonegoofed 10 หลายเดือนก่อน +5

      @@SladeGamingGenieYou know that last part will never be true.

    • @liesandy291
      @liesandy291 10 หลายเดือนก่อน

      The thing is I don't fucking care why make the studio problem yours lol. Make GREAT GAMES.

  • @Eva01-jy2qu7pu9r
    @Eva01-jy2qu7pu9r 10 หลายเดือนก่อน +514

    IGN having a good take is something I never knew was possible in my life

    • @quartdude
      @quartdude 10 หลายเดือนก่อน

      NO WAY, I JUST MET CHARLIE ON MY TH-cam! 100% REAL! (OMG HE JUST CAME TO MY HOUSE AT 3 AM!)😱💯

    • @SparkShadow212
      @SparkShadow212 10 หลายเดือนก่อน

      It's a modern day miracle.

    • @ashercd6487
      @ashercd6487 10 หลายเดือนก่อน +5

      ​@Susnation532susnation is so uncool, moistcr1tikal is so cooler dude 💀☠️💀

    • @p-__
      @p-__ 10 หลายเดือนก่อน

      My farts are better than Charlie's farts.

    • @SparkShadow212
      @SparkShadow212 10 หลายเดือนก่อน

      @@ashercd6487 Don't respond, just report.

  • @TrickeyDGaming
    @TrickeyDGaming 10 หลายเดือนก่อน +6

    Destin been doing a lot for IGN. Remember him from 2010s for ScrewAttack with hard news and he still got the hard news. Happy hes getting broad recognition

    • @PolybiusArcadia
      @PolybiusArcadia 10 หลายเดือนก่อน

      wow I knew his face was familiar! it IS Destin!

  • @gabrielpetersen8528
    @gabrielpetersen8528 8 หลายเดือนก่อน

    I’m excited to use these time dragons to travel into different timelines where my players can meet previous characters they built or younger versions of people we’ve fought. Like a young Strahd from before the events of when we played Curse of Strahd last October.

  • @mv4458
    @mv4458 10 หลายเดือนก่อน +404

    This is FACTS. I am a solo game dev and I've been working on my dream game for past 2.5 years, i just want to make it as best as possible. It is immense amount of work, no doubt. But you gotta do it. Hats off to Baldur 3 for showing these guys!

    • @ablationer
      @ablationer 10 หลายเดือนก่อน +35

      Go ahead and plug it. You've earned it.

    • @antobanto557
      @antobanto557 10 หลายเดือนก่อน +13

      Any place we can see details on it? Love indie games

    • @Kataxu
      @Kataxu 10 หลายเดือนก่อน +8

      @@ablationer He need your permission or what? LMAO

    • @btchiaintkidding7837
      @btchiaintkidding7837 10 หลายเดือนก่อน +13

      i am looking forward to it,
      considering most of the greatest indie games recently have been solo/duo dev projects such as SiGNALiS , DUSK, HollowKnight, Ultrakill, killbug, incision etc. i wish u luck

    • @scrotumscratcher2474
      @scrotumscratcher2474 10 หลายเดือนก่อน

      @@Kataxuop needs the dudes comment about as much as we need your opinion on it. Little to 0 so leave him alone and let the guy be

  • @SpinDlsc
    @SpinDlsc 10 หลายเดือนก่อน +472

    I like Destin. He does have his fanboy moments, but he usually tries to stay as objective as he can, and he is more than willing to call out video game companies over their bullshit.

    • @p-__
      @p-__ 10 หลายเดือนก่อน

      My farts are better than Charlie's farts.

    • @MrcreeperDXD777
      @MrcreeperDXD777 10 หลายเดือนก่อน +12

      It floats down

    • @jacotacomorocco
      @jacotacomorocco 10 หลายเดือนก่อน +7

      They will probably fire him now.

    • @NomTheDom
      @NomTheDom 10 หลายเดือนก่อน +3

      ​@@MrcreeperDXD777it floats down, funniest shit I've ever seen

    • @Vestige_
      @Vestige_ 10 หลายเดือนก่อน

      @@p-__ no they arent :))))

  • @lthefifteenth661
    @lthefifteenth661 10 หลายเดือนก่อน +20

    Let's all never forget the reason why big companies can get away with it is because they follow the golden rule:
    "You'll buy it anyway."

  • @kcoppa
    @kcoppa 9 หลายเดือนก่อน

    I put so many hours into to this game and I am still finding new stuff. I cant tell the last time this happened.

  • @fmeraz37
    @fmeraz37 10 หลายเดือนก่อน +155

    The real reason bigger "AAA" companies buy out smaller studios after a smaller studio releases a successful, standard-raising game is because they know that the smaller dog will grow to be a threat to their profit margins later.

    • @progenitor_amborella
      @progenitor_amborella 10 หลายเดือนก่อน +26

      Don’t forget about this: “Embrace, extend, and extinguish" (EEE) also known as "embrace, extend, and exterminate", is a phrase that the U.S. Department of Justice found was used internally by Microsoft to describe its strategy for entering product categories involving widely used standards, extending those standards with proprietary capabilities, and then using those differences in order to strongly disadvantage its competitors.
      Who’s buying up all the gaming studios? Oh right, Microsoft.

    • @hexmymind
      @hexmymind 10 หลายเดือนก่อน

      Rest in peace my beloved RTS game

  • @mr.platypusgaming
    @mr.platypusgaming 10 หลายเดือนก่อน +57

    I remember in the late 2000s, my dad, who used to buy all our games back then, would always check IGN ratings and the reviews before making a careful decision. Just last week I asked him about Baldur's Gate 3 and he told me "I'll check it out", came back and said it sounds super but he doesn't have the time to play. Asked him what score IGN gave and he said "no clue, all their reviews are bought anyway."

    • @rottenink
      @rottenink 10 หลายเดือนก่อน +10

      Now THIS is character development 😂

    • @jacobleukus6930
      @jacobleukus6930 10 หลายเดือนก่อน +2

      You got yourself a wise father

  • @oneslimeyboy
    @oneslimeyboy 10 หลายเดือนก่อน

    I scrolled down while watching this video and its recommended this video to me while i was watching it

  • @dollin9515
    @dollin9515 10 หลายเดือนก่อน

    2:27 This has me more interested in his aquariums. above all else in this video im an aquarium enjoyer.

  • @Donolohe
    @Donolohe 10 หลายเดือนก่อน +92

    I like the bit when Larian CEO said they don't know yet about an expansion, because it takes a lot of thought to do a level 12+ D&D adventure and they don't want to make a boring expansion, because then they'd need to sell the people a stinker. AAA publishers could sue him for revealing trade secrets with that one.
    It's the fucking Teutuls' meme
    "Give us something fresh and new, like the AAs and indies did!"
    "Large studios can't afford taking risks like small studios do, because that's risking thousands of jobs!"
    "So give us a massive and carefully crafted experience in the genre you have experience with, like Larian!"
    "You can't do that, that's dangerous precedent for all the small studios, that's risking thousands of jobs!"

    • @Thanris
      @Thanris 10 หลายเดือนก่อน +12

      It's also refreshing that the devs are actually keeping their focus on refining the game and giving it support post release as opposed to spending the past 6 months pre-launch developing DLCs.

    • @TheGallantDrake
      @TheGallantDrake 10 หลายเดือนก่อน +2

      @@Thanrisremember, it’s not the devs who decide to do that. Who makes the decisions?

    • @thecomentingcat6280
      @thecomentingcat6280 10 หลายเดือนก่อน +1

      Corporate producers @@TheGallantDrake

    • @carthagegaming5545
      @carthagegaming5545 10 หลายเดือนก่อน +1

      I think rather than a new adventure, they could make the DLC some more subclasses. I'd be hyped enough for that.

    • @fatalblue
      @fatalblue 10 หลายเดือนก่อน +4

      I'm tired of these big companies pedaling the "think of the workers and their families!" card, tbh. They are for-profit entities, not charities. If they really care about protecting their employees' jobs, they need to provide products and services good enough to incentives ppl to spend. If a company goes belly up and thousands go on the bread line, it's company's not consumers fault. Ppl need to stop allowing these big corporations into manipulating them into taking on their responsibility.

  • @saltlakeatrocity9771
    @saltlakeatrocity9771 10 หลายเดือนก่อน +311

    The part that gets me is how even in this discussion, the emphasis is on the 9-5ers developing a game---letting the investors/publishers who demand quick profits that force rushed development schedules and toxic work environments off the hook. Even if a developer was passionate, passion is allowed nowhere to thrive in such a culture where those who make the rules have no vested interest in the quality of the product.

    • @VluggeJapie59
      @VluggeJapie59 10 หลายเดือนก่อน +2

      While that is true. To some extent you still have to be critical on consumers and developers even for that. Aftherall if this behavior from investors/pubilishers would no longer turn a profit than it will start to cease to exist. Developers lending their labor to publisher where they know they are creating soulless products are partly at fault of keeping up the standard because (especially coders) have other employment options and if these companies are no longer able to attract quality labor they will change their behavior. And while I am aware how difficult it is to quit a job and that for many this can be a massive risk. Trying to get the developers of the hook and laying the blame at the publishers can be defeatist because how would we than change the situation?

    • @toaleydanza14
      @toaleydanza14 10 หลายเดือนก่อน +3

      “Toxic work environments” it’s just a bunch of gamers who can’t handle a real fucking work shift. WE ALL WORK HARD I’m not gonna lose sleep cause some dude designing a character has to stay up a couple extra hours to actually do good LOL

    • @ruddogcolledoggy8560
      @ruddogcolledoggy8560 10 หลายเดือนก่อน +18

      ​@@toaleydanza14 are they paid for the extra hours

    • @blueluelueluelue2343
      @blueluelueluelue2343 10 หลายเดือนก่อน +25

      @@VluggeJapie59 Unethical practices will always be more profitable than ethical ones. Blaming consumers for the choices made by corporations and executives to turn a larger profit is a fallacy that the corporations have been pushing for since the 1950s.

    • @groerhahn225
      @groerhahn225 10 หลายเดือนก่อน +3

      It's surprising how many problems of our modern world have to same simple solution. "Eat the rich".

  • @AnyMEmdq
    @AnyMEmdq 5 หลายเดือนก่อน

    I read the title of the video and thought I had had a stroke. This is unprecedented

  • @TapeManX2
    @TapeManX2 9 หลายเดือนก่อน

    I almost had to skip ahead and see if this your “im joining bigmode” announcement, thatd be a hell of a combo

  • @youraverageguy7842
    @youraverageguy7842 10 หลายเดือนก่อน +246

    This guy is the one oddball in IGN and everyone in IGN probably laughed at him after this was uploaded.

    • @p-__
      @p-__ 10 หลายเดือนก่อน

      my farts are better than Charlie's farts.

    • @MrcreeperDXD777
      @MrcreeperDXD777 10 หลายเดือนก่อน

      IT FLOATS DOWN.

    • @noonyabeezniss4911
      @noonyabeezniss4911 10 หลายเดือนก่อน +37

      A handful of crazy degenerates laughing at him, but probably a million+ cheering him on and his solid and reasonable take
      Getting laughed at and labelled by these people is a badge of honour these days hahahahaha

    • @Derivedwhale45
      @Derivedwhale45 10 หลายเดือนก่อน +1

      ​@@noonyabeezniss4911nah it's shameful display n should make ya feel like crap

    • @ARedbirb
      @ARedbirb 10 หลายเดือนก่อน +15

      Ngl, that guy is prob the only one in IGN who actually understands what ppl actually want.

  • @RicksterLPs
    @RicksterLPs 10 หลายเดือนก่อน +1354

    Cool to see Dustin is still at IGN. if there’s anyone with sense at IGN he’s definitely one of them.
    To those that to not know he used to be part of a small crew called Screwattack. A group of gaming and comic loving peeps who created videos, news, and events in the early years of the Internet/Gaming.
    Dustin had his show called Hard News and would eventually lead him to a job at IGN.

    • @AegisAuras
      @AegisAuras 10 หลายเดือนก่อน +44

      I remember Screwattack as a sponsor for AVGN videos way back in the day.

    • @jasonli9871
      @jasonli9871 10 หลายเดือนก่อน +36

      I remember screwattack as the guys behind death battle

    • @fatcatprod2983
      @fatcatprod2983 10 หลายเดือนก่อน +11

      I follow Destin from Screwattack when he host hard news back in the day... and I always like his opinions and takes about this subjects...

    • @pennywisethedancingclown775
      @pennywisethedancingclown775 10 หลายเดือนก่อน +2

      Dustin is a horrible console warrior loaer

    • @cypherial
      @cypherial 10 หลายเดือนก่อน

      @@jasonli9871 RT bought them out and now they're ONLY Death Battle

  • @TapeManX2
    @TapeManX2 9 หลายเดือนก่อน

    Never forget, “too much water”, never forget

  • @somebodynowhere
    @somebodynowhere 10 หลายเดือนก่อน

    I didn't know that was where Destin landed after Screwattack

  • @theelitesaim517
    @theelitesaim517 10 หลายเดือนก่อน +318

    A few years back I interviewed one of the devs behind Brawlhalla, and I asked him what he thought about triple A games, and games with a large amount of players, he said that he actually was happy about the competition and went on to then say that he learned a lot, and was learning a lot from other developers as time went on. His statement shows that while perfection may not necessarily be possible but that doesn’t mean that you shouldn’t strive for it.

    • @Sarahm2261
      @Sarahm2261 10 หลายเดือนก่อน +1

      Yea I only got rayman in that game easily cause I play with friends. Not a bad game

    • @schoo9256
      @schoo9256 10 หลายเดือนก่อน +4

      When you're not trying to do the live service model and keep everyone's attention on the same game for an infinite amount of time, there is room for lots of games on the market. If people hear "these two games are both really good", most are not going to agonise about which game to choose, they are just going to play both.

    • @chainsawboy2388
      @chainsawboy2388 10 หลายเดือนก่อน +1

      Perfection is impossible to achieve but it serves as a perfect goal to strive for because it means your growth will never end as long as it remains as your goal.

  • @AxelotVT
    @AxelotVT 10 หลายเดือนก่อน +61

    I'm a simple man, i see Destin i click
    He's been doing great high quality journalism since Screwattack in mid 2000's

    • @xXMapleVodkaXx
      @xXMapleVodkaXx 10 หลายเดือนก่อน +15

      Oh so that's why IGN had a good opinion, they salvaged a Screwattack guy

    • @krackawoody2556
      @krackawoody2556 10 หลายเดือนก่อน +1

      Destins been with IGN almost its whole run, he’s up on these topics because he’s the man who did all the destiny reviews for ign since D1 launched.

    • @tmw3489
      @tmw3489 10 หลายเดือนก่อน +1

      ​​@@krackawoody2556daily destin was like, 10 years after ign launched online

  • @DPIConnor
    @DPIConnor 10 หลายเดือนก่อน +7

    I think the issue is that I’m sure a lot of game devs want to make and be apart of something great but the issue is that being beaten down by the CEOs and Stockholders has probably demoralized them and given them a nihilistic outlook towards game development and their industry as a whole, still agree with what you said thought these are just my thoughts

  • @craigels2143
    @craigels2143 10 หลายเดือนก่อน +154

    Me being in architecture, I cannot imagine bemoaning other firms for making great looking buildings and not trying to learn something from their designs. If this mentality was in my industry, we would all be calling out famous architects like Frank Gehry, Frank Lloyd Wright, etc and saying that you should expect every building we design to look as monolithic as possible. You know, like the more mundane Soviet era architecture. I could not imagine not trying to put your best and most creative foot forward while designing.

    • @Thatonedude90
      @Thatonedude90 10 หลายเดือนก่อน +9

      If the bad mentality was industry standard there wouldn’t be any industry, we would be in the Stone Age. Feels like humanity is regressing because of comfortability and complacency.

    • @nova3530onyt
      @nova3530onyt 10 หลายเดือนก่อน +6

      Dude, in the same field and this resonated with me, I wholly agree. The state of games atm just is sad and when someone releases a game in a state of completion its seen as an accomplishment. It's like building the inner structure of a skyscraper and telling tenants to move in and we'll sell you the outer layers as DLC.

    • @WokioWolfy
      @WokioWolfy 10 หลายเดือนก่อน +5

      It feels like these devs forgot one of the most important lessons for any type of skill you ever wanna improve on: learn to learn. Never stop learning everyone!

    • @WokioWolfy
      @WokioWolfy 10 หลายเดือนก่อน

      ​@@Thatonedude90basically, they forgot the most important lesson ever: learn to learn.

    • @WokioWolfy
      @WokioWolfy 10 หลายเดือนก่อน +1

      Srsly, feels like all these devs who made these tweets are all scrubs in the FGC. People who only wanna win, learns nothing about their opponent and blames the opponent for defeating them.