War On The Sea | Pacific Campaign | 2 | The Gato Gauntlet

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  • เผยแพร่เมื่อ 6 พ.ย. 2024

ความคิดเห็น • 21

  • @Belzedur
    @Belzedur 9 วันที่ผ่านมา

    I like your vids, and the way you say "zero percent" intsead of "zero degrees" every time :D

  • @vromansaltzman5276
    @vromansaltzman5276 หลายเดือนก่อน

    Great episode. I really enjoyed the submarine action.

  • @vf-114jock2
    @vf-114jock2 หลายเดือนก่อน +1

    Thanks for the video -- and CONTINUE to get over the "bug". Why wait 12 hours outside Wake - you could have 4-8 or more fighters as CAP over Y and Z. Trick to not deplete Midway troops - have a DD or CL load troops (100/200) then load all your troops on transports and then "unload" the 100/200 troops from the DD/Cl back to Midway.

    • @cybereck
      @cybereck  หลายเดือนก่อน

      I wanted to approach Wake at night because I'm pretty sure Japanese bombers can reach Wake from their nearby possessions. But then as I moved away from Wake, I was moving South anyway, so in the end it didn't really matter I guess. I like your suggestion for not depleting troops at Midway or other possessions. Going to use that next time. Of course, it worked out fine in this instance as I wanted to leave a somewhat larger force at Midway than a couple hundred troops...just in case.

  • @Caktusdud.
    @Caktusdud. หลายเดือนก่อน +1

    Does somebody have a cold?
    Also, you were talking about tankers being slow or something. Well for them I recommend the ones of the Cimarron class (you should have them) they are the larger of the tankers but two things. 1: they ain't slow for merchant ships/tankers.
    2: they, like many fleet oilers are ARMED. Seriously tankers (especially fleet oilers) are some of the most well armed ships you can get.

    • @cybereck
      @cybereck  หลายเดือนก่อน +1

      Yep. Just getting over my illness. It lasted over a week...ugh. Thanks for recommending the Cimarron class. I think I do remember them being somewhat faster than the Patapsco.

    • @vf-114jock2
      @vf-114jock2 หลายเดือนก่อน

      @@cybereck Yes the Cin's are faster than the Pats BUT 2 Ps cost the same as 1 Cin and carry more oil. In the long run do your maths - how long does a Cinnamon take to go 500 miles and how long does a Pat take to go 500 miles . I did my maths>

  • @EvilSawboss
    @EvilSawboss หลายเดือนก่อน +1

    Great episode, the dogfighting is so bad in this game. I think it likely threw the angles off when you manually sped up the fighters and it can't adjust.

    • @cybereck
      @cybereck  หลายเดือนก่อน

      Thanks! Yeah, I have several hundred hours in this game and I'm still experimenting with what works and what doesn't.

  • @Gaspode-uj8jt
    @Gaspode-uj8jt หลายเดือนก่อน

    Thanks for another great episode.
    The ship models in this campaign seem less detailed compared to say the Indian Ocean Campaign.
    Looking forward to your next episode.

    • @cybereck
      @cybereck  หลายเดือนก่อน

      I'll have to play the Indian Ocean campaign sometime. See you next week.

  • @vf-114jock2
    @vf-114jock2 หลายเดือนก่อน +1

    I have found that if you have 2 convoys moving together and very very close a single CAP for 1 TF is able to protect both TF if under attack - But you have to "engage" the Cap and not the TF when it comes under attack.

  • @vf-114jock2
    @vf-114jock2 หลายเดือนก่อน +1

    The land masses are not included (depicted) with this mod in the tactical mode

    • @cybereck
      @cybereck  หลายเดือนก่อน

      That's too bad. I liked having the land masses in TTE.

    • @vf-114jock2
      @vf-114jock2 หลายเดือนก่อน

      @@cybereck I agree

  • @briantefft8160
    @briantefft8160 หลายเดือนก่อน +1

    Way too many dud torpedoes you fired a total of 12 Torpedoes all together and only got four hits the rest were duds I know other guys finally turned the dud Torpedoes off because it was just way too many just a thought by the way that's 75% dud torpedoes but anyway I still enjoy the video

    • @cybereck
      @cybereck  หลายเดือนก่อน

      Yeah, I was disappointed by so many duds. If it continues, I might turn them off too. A middle ground would be nice. I want some duds, just not that many.

    • @dougjb7848
      @dougjb7848 หลายเดือนก่อน +1

      It is fairly historical - USN torpedoes were barely above worthless throughout 1942.

    • @cybereck
      @cybereck  หลายเดือนก่อน

      @@dougjb7848 Which is mainly why I leave the duds on. Also, the AI is, let's be honest, not the best, so it's a handicap I give myself.

  • @numbersletters3886
    @numbersletters3886 หลายเดือนก่อน

    Turn the duds off…,,,, Infuriating….lol. I know, I know…..

    • @cybereck
      @cybereck  หลายเดือนก่อน

      I honestly wish there was a middle ground with duds. I want to keep it somewhat realistic since USN torpedoes were prone to them, but it seems in this mod the dud percentage is over 70%. I think 30-40% would be better. Then again, the AI needs all the help it can get.