Armored Core 6 - Diving into the Stagger Mechanic

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  • เผยแพร่เมื่อ 8 ก.พ. 2025

ความคิดเห็น • 55

  • @anubis520
    @anubis520 ปีที่แล้ว +83

    The content in this video is honestly what makes an AC6 hitless run halfway possible. This alone made some of the potential run killers way more consistent

    • @NigerianNinja-d6h
      @NigerianNinja-d6h 7 หลายเดือนก่อน +2

      Just gotta get past 'eliminate the Redguns' 😂

    • @anubis520
      @anubis520 7 หลายเดือนก่อน

      @@NigerianNinja-d6h funnily enough cattu did do it and it only took about 45mins to figure out a method 🤣

    • @MagnificentDreamFox
      @MagnificentDreamFox 5 หลายเดือนก่อน +1

      Coming to say a hitless run was done.

  • @CattuDoggu-gn2zi
    @CattuDoggu-gn2zi  ปีที่แล้ว +36

    A little bit of an oopsie I made : In the video, I actually did not cover or show that firearms cannot extend off of one another, I left out the clips/audio entirely. All that's left of it is the summary
    So to clarify once again: Firearms can only extend a stagger from the first Neutral stagger you cause, or off of a melee extension, I.E a punch.
    Also, little bit of funny fact : the charged Chain-saw uses a firearm stagger for it's final hit and that's why in the demonstration, I do not extend it with a zimmerman and it can push and extend Snail's stagger despite me already capping out on melee.

  • @LordCakeskull
    @LordCakeskull ปีที่แล้ว +17

    This goes to show that correctly timed punches and buckshot are always applicable.

  • @BigNerdSam
    @BigNerdSam ปีที่แล้ว +40

    This AC does 11,640 damage per second

  • @anubis520
    @anubis520 ปีที่แล้ว +40

    This is a college level course in stagger. The amount of useful info in this video is amazing but does take some work to comprehend. Honestly having a good teacher helped me understand it.

  • @raghav1026
    @raghav1026 ปีที่แล้ว +23

    Watching you staggerlock CEL and Ayre to death was pretty depressing lmao, they destroyed me on my 1st playthrough

  • @zahylon5993
    @zahylon5993 ปีที่แล้ว +11

    This video pops up the day after I finished S ranking all missions hahahaha.
    This would have helped me so much with that.

  • @qddcinesino4586
    @qddcinesino4586 ปีที่แล้ว +15

    damn that's actually pretty interesting.... thanks for the efforts, surely this will gain alot of attention soon, but at the same time i do wonder how this will affect the meta in pvp🤔. anyhow you've earned a sub, hope to see more of you in the future

  • @udarasilva3990
    @udarasilva3990 6 หลายเดือนก่อน +4

    WHAT THE FUCK DID I JUST WATCH?.......... Man, this is amazing.. A job well done. Keep it coming man........

  • @One_Beeyond
    @One_Beeyond ปีที่แล้ว +14

    I’ve done a little testing and I think firearm stagger extension applies to weapons with more than 180 accumulated impact. The exception seems to be energy explosion weapons (plasmas). This makes the Ducket very close but no quite able to stagger extend.

  • @EyeOfKings
    @EyeOfKings ปีที่แล้ว +6

    Once i get over the fact rusty is charging the rail canon over your head the video is pretty good lol

  • @peakspecimen
    @peakspecimen ปีที่แล้ว +5

    Thank you for your efforts man!! This is gonna be a huge resource for sure

  • @ripgeneral
    @ripgeneral 4 หลายเดือนก่อน

    STAGGERMAN! Snail Balteus was really epic.

  • @nicholasbalaich5551
    @nicholasbalaich5551 ปีที่แล้ว

    Super impressive. Thanks for the info, brother.

  • @LEOTomegane
    @LEOTomegane ปีที่แล้ว +16

    the HMMR microstaggers on its charged hitbox?????? that's so goofy, it's such a tiny tiny hitbox on an extraordinarily bad charged attack
    Also, the firearm stagger extension and wallbouncing work in PVP too-the firearm one has been used since nearly release to confirm pile bunker hits, and I've been able to get the occasional wallbounce. It feels very fighting game-esque. I haven't seen anyone get massive chains like the zimmer-fist-zimmer you demonstrated, but it's theoretically possible as the Trainer uses the same stagger mechanics as players.

    • @CattuDoggu-gn2zi
      @CattuDoggu-gn2zi  ปีที่แล้ว +8

      Yeah, it's because you actually throw the mace out of the unit and that is actually where the hitreg is.
      I didn't want to say for sure that it'll work tremendously well in PvP as netcode is definitely a factor to account for and without enough experience in that field, I'd rather let PvP experts do their part on it ;)

  • @animatoraoi3672
    @animatoraoi3672 ปีที่แล้ว +7

    Pro if someone pulled this on me during pvp I be quitting but respecting that they pulled it iff

  • @himadima5240
    @himadima5240 11 หลายเดือนก่อน

    Bro this video should be titled how to bully enemies
    Smart af you are man ty for the vid ❤❤

  • @fromBbong
    @fromBbong ปีที่แล้ว

    Very nice explanation, I didn't know about the wall stagger thing since most bosses fights in open space ty. This is why I honestly dislike using an unarmed punch, it's too OP for me & didn't make sense to stagger that much imo. sub

  • @alephnole7009
    @alephnole7009 5 หลายเดือนก่อน +1

    I've killed Walter in one stagger with only one hit of Two, triple shoulder lasers fully charged.

  • @andrewblackmon1574
    @andrewblackmon1574 ปีที่แล้ว +2

    I did notice if enemies got caught against walls and objects they seemed to melt....

  • @slaps9402
    @slaps9402 ปีที่แล้ว

    First time hearing about the wall stagger. That'd make a crazy TOD lol

  • @richardcchin2268
    @richardcchin2268 ปีที่แล้ว +1

    Dude, this are fucking insane... Very good ❤

  • @VoxTek426
    @VoxTek426 ปีที่แล้ว +3

    Fun fact elec overload is like bleed in this game and acs overload from weapons like flamethrower make enemies take more damage while staggered

    • @alastor8091
      @alastor8091 ปีที่แล้ว +4

      Yeah, but it's flat damage, not percentage based.

    • @VoxTek426
      @VoxTek426 ปีที่แล้ว +1

      @@alastor8091 oh i forgot to mention that

  • @tehli6726
    @tehli6726 ปีที่แล้ว

    Great vid

  • @thesea251
    @thesea251 ปีที่แล้ว +2

    having tested it, stagger loops are very nice to have when they work (especially since it means that you can be goofy with an empty arm slot). not sure if im just bad, but it seems alot harder to do when the victim is in the air, as they fall out of punch range.

    • @CattuDoggu-gn2zi
      @CattuDoggu-gn2zi  ปีที่แล้ว +6

      It's not just you, due to how you can't go up or down at a fixed 90 degree angle, punching while you're in the air to a grounded target or while you're grounded to an aerial target is definitely harder, with enough practice though, I'm sure you'll get the right rhythm for it

  • @-Bile-
    @-Bile- ปีที่แล้ว

    Bro is radioing in from mars

  • @kaimoro
    @kaimoro ปีที่แล้ว

    Stun-lock is real

  • @fatcat1250
    @fatcat1250 ปีที่แล้ว +3

    Armored Core meets Devil May Cry. You think you mastered it cause you've beaten the game multiple but times but then you saw a video on youtube.

  • @IcarusMundi
    @IcarusMundi ปีที่แล้ว

    **-pile bunker.-**

  • @david93ashes
    @david93ashes ปีที่แล้ว +1

    OMG

  • @unrussleablejimmies4428
    @unrussleablejimmies4428 ปีที่แล้ว +1

    In summary... Punch is OP and will likely be nerfed in next patch?

  • @silent6234
    @silent6234 ปีที่แล้ว

    I wonder if CattuDoggo S-Ranked all the missions yet?🤔

    • @CattuDoggu-gn2zi
      @CattuDoggu-gn2zi  ปีที่แล้ว

      I have, on the month of release, but haven't done so in a long time 😂

  • @Arluq-e6l
    @Arluq-e6l ปีที่แล้ว

    if the wueger charged shot is consider melee, is it boosted by melee spec?

    • @lesslighter
      @lesslighter ปีที่แล้ว +3

      code says no
      Energy Firearm Specialization is yes (OBVIOUSLY)

  • @pacman5800
    @pacman5800 ปีที่แล้ว

    What builds were you using for all of these I've been struggling to gwt s rank in all the missions you showed at the end

    • @LEOTomegane
      @LEOTomegane ปีที่แล้ว +4

      They all seem to be using some variation of Nachtreiher core, Crawler legs, Finder Eye head, VP/Basho arms, Alula boosters, and one of the VP gens (presumably the VP-20S or VP-20C) The weapons are very distinct, so you should be able to find them all easily, and the FCS would have to be close-range, so either Abbot or Ocellus.
      These builds probably won't work for S-ranking Watchpoint, Depth 2, Convergence, or Drive Blocks unless you're good, though. They're tailor-made for staggerlocking bosses, not necessarily dealing with trash mobs quickly or efficiently, and speed is the most important criteria in S-ranking. This is especially true for Drive Blocks, since one of the bosses is Smart Cleaner and immune to these sorts of extensions-which is probably why he's got a chainsaw and pile bunker combo in that one, so as to bring a ton of burst damage to that midboss.

    • @pacman5800
      @pacman5800 ปีที่แล้ว

      @LEOTomegane I appreciate the information. Yeah just now starting on the s rank grind now that I just beat the 3rd ending and man it's rough. So I will most likely only use the set ups they are showing in the video for the same fights as shown and I will use other builds for other missions. But I appreciate the info!

    • @LEOTomegane
      @LEOTomegane ปีที่แล้ว +1

      @@pacman5800 Good luck! S ranks are pretty easy once you're moving fast enough, I've found.

    • @pacman5800
      @pacman5800 ปีที่แล้ว

      @LEOTomegane yes,the faster I've been clearing the closer I've been getting to s rank and I even used up almost all my ammo and still got s rank depending on how fast I do. I've been focusing on the hardest missions first so the 3 main ending boss fights I've been focusing on first and cel 240 I finally got my s rank for all those ones. It was a struggle spending most of the day on some of them. But I'm just going for the harder ones first and focusing on the easier ones after.

    • @CattuDoggu-gn2zi
      @CattuDoggu-gn2zi  ปีที่แล้ว +4

      Hello, the builds are not optimized and so I will not be posting them, it's just the Loader4 frame but with a different core as it's overweight with the original core. Meant for showcasing rather than actual strategy.
      I recommend looking up some actual S-Rank guides as this video isn't about that, it's more about how you can create fancy stagger loops. For example, on destroy the Drive block, it's not fast to just kill the Smart Cleaner with a shotgun and 3 melee weapons, so that build wouldn't work to S rank it. Combine some builds with the stagger video and you can probably beat Ayre without struggling on her too much.

  • @pacman5800
    @pacman5800 ปีที่แล้ว +1

    Is this all on the current patch with no mods added or anything to the game?

    • @poleofversatility7074
      @poleofversatility7074 ปีที่แล้ว +5

      He's using the shoulder gats for Ibis, so definitely 1.0.5.

    • @pacman5800
      @pacman5800 ปีที่แล้ว

      @poleofversatility7074 thanks I guess I didn't really think of that lol. But I hope he can post videos of the parts he used because trying to s rank the 3 different ending bosses and cel 240 has been probably the most headache for me.

  • @ethanspaziani1070
    @ethanspaziani1070 ปีที่แล้ว

    I don't like the way they implemented it in this game it honestly fucks up my gameplay often and ruins it for me :/