Everything Wrong with the Tanks in Super Mario Odyssey.

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  • เผยแพร่เมื่อ 16 ก.ย. 2020
  • So I never liked how the tanks in Super Mario Odyssey control, but I was never able to really pinpoint what was wrong with them. That was until recently, because recently I decided to investigate this huge Super Mario Odyssey mystery! In this video we will take a look at the shocking* truth about the tanks in Super Mario Odyssey. We will not only discuss every aspect of the tank capture in way too much detail, but we will also unravel why the tanks in Super Mario Odyssey feel so bad to control.
    *actually not shocking
    ------------------Credits for the Music-------------------------
    Mario and Luigi Superstar Saga OST - Teehee Valley
    Super Mario Sunshine OST - Bianco Hills
    Paper Mario: The Origami King OST - Autumn Mountain
    Paper Mario: The Origami King OST - Last Stand
    Paper Mario: The Origami King OST - Exploring Shangri Spa
    ------Holfix
    / holfix
    HolFix - Beyond The Kingdom
    • [Free Music] HolFix - ...
    ------Kevin MacLeod
    "Adventure Meme"
    Kevin MacLeod incompetech.com
    Licensed under Creative Commons: By Attribution 3.0
    creativecommons.org/licenses/b...
  • เกม

ความคิดเห็น • 1.9K

  • @jexami
    @jexami 3 ปีที่แล้ว +2375

    I’m very interested to see how “the tanks in Mario Odyssey are bad” becomes a 20 minute video

    • @federico339
      @federico339 3 ปีที่แล้ว +225

      Well, it is actually surprisingly simple

    • @notregisteredname7393
      @notregisteredname7393 3 ปีที่แล้ว +43

      You gave him an idea, Hoo-ray

    • @notregisteredname7393
      @notregisteredname7393 3 ปีที่แล้ว +43

      Next video, Soo I was scripting a video on the ground in Mario bros u, and then... i started scripting the part about grass, and then I stopped scripting the part about grass

    • @blokvader8283
      @blokvader8283 3 ปีที่แล้ว +4

      I like your profile picture, Jonathan boi

    • @geschnitztekiste4111
      @geschnitztekiste4111 3 ปีที่แล้ว +14

      @@notregisteredname7393 You could actually make the grass in NSMBU into a video, because it always bugged me how the grass in the background didn't match that in the foreground, and I'd like to see an in-depht explanation on why that is.

  • @crimsondragon2677
    @crimsondragon2677 3 ปีที่แล้ว +969

    "It's honestly just me ranting about tanks for over fifteen minutes."
    This is the quality content we subscribed for.
    And glad you're not dead. I'd thought you'd accidentally touched a coin.

    • @NeonColored
      @NeonColored 3 ปีที่แล้ว +73

      @@theAstarrr That doesn't prevent him from falling for a shiny, yet deadly coin. You shouldn't underestimate these evil things.

    • @infin7531
      @infin7531 3 ปีที่แล้ว +13

      Didn't notice how lucky I am. I am allergic to chocolate, so I never touched those chocolate golden coins.

    • @PinguinodelRio
      @PinguinodelRio 3 ปีที่แล้ว +15

      A shiny, yet *deadly* coin

    • @wify0261
      @wify0261 3 ปีที่แล้ว +2

      Ok what is his accent? I don't mind it usually but the character prununciation kinda bugs me

    • @wify0261
      @wify0261 3 ปีที่แล้ว +1

      BAXTER MADORE oh ok thanks it's just usually I'm fine with it and it's kinda calming but idk the way he says character just kinda like I don't know.

  • @Number1YankeeFan
    @Number1YankeeFan 3 ปีที่แล้ว +718

    You didn’t even mention that the crosshair is so large that it’s effectively useless for aiming

    • @Michael-The-Composer
      @Michael-The-Composer 3 ปีที่แล้ว +34

      Yeah I hated that

    • @dragonbanana1
      @dragonbanana1 3 ปีที่แล้ว +41

      also that in order to shoot you have to take your thumb off the joystick so you can no longer adjust the shot for just the split second before firing which makes any kind of moving target way harder to hit. it ends up feeling similar to how input lag feels to me, and you're essentially forced to use the motion controls that feel like they do nothing to make any last moment adjustments

    • @fatiyahe
      @fatiyahe 3 ปีที่แล้ว

      420 likes

    • @RichConnerGMN
      @RichConnerGMN ปีที่แล้ว +1

      @@dragonbanana1 nice pfp

    • @algotkristoffersson15
      @algotkristoffersson15 ปีที่แล้ว

      @@dragonbanana1 or just press rhe button using another finger

  • @SorcerorNobody
    @SorcerorNobody 3 ปีที่แล้ว +227

    Of course the other issue with the tank "overheating" as an excuse for the shot limit is that you can spam shots into a wall and not overheat, but you do overheat from firing three shots into the distance, which you can do comparatively slowly. And that's just conceptually inconsistent and silly.

    • @alignstars2962
      @alignstars2962 3 ปีที่แล้ว +8

      It's similar to the fire flower

    • @balam314
      @balam314 2 ปีที่แล้ว +7

      @@alignstars2962 Yeah, so Nintendo is really trying to tell us that the Switch isn't powerful enough to process more than 3 missiles 😂
      note, not sarcasm I'm just joking

    • @edupe6185
      @edupe6185 3 หลายเดือนก่อน

      It’s probably since the way they programmed the tank fire limit was to see if there was more than 2 bullets in the scene, and when you fire into a wall, the bullet is automatically destroyed on collision. Still pretty dumb, but there’s at least a clear reason.

  • @bradyk6017
    @bradyk6017 3 ปีที่แล้ว +449

    I swear, every "Pew pew" in this video had a different emotion attached to it

    • @thomascanning1127
      @thomascanning1127 3 ปีที่แล้ว +3

      Can someone leave timestamps pls

    • @bradyk6017
      @bradyk6017 3 ปีที่แล้ว +12

      @@thomascanning1127 I watched it in 4x speed so I might have missed some, here's what I found 3:03 3:15 10:32 11:12

    • @rokeofool
      @rokeofool 3 ปีที่แล้ว +4

      @@bradyk6017 12:08

    • @Chad_Eldridge
      @Chad_Eldridge 3 ปีที่แล้ว

      I'm having a hard time seeing them. Where exactly do they show up? Next to the reticles? In the corners? Are they really small? Please help me out.

    • @bradyk6017
      @bradyk6017 3 ปีที่แล้ว +2

      @@Chad_Eldridge There isn't actually anything to see, I was just making a silly joke about the way Ceave says "pew pew"

  • @chamtheman551
    @chamtheman551 3 ปีที่แล้ว +1188

    Ceave: *rants about how Tanks are dumb*
    Hammer Bros: Finally! A worthy opponent. Our battle will be legendary!

    • @thatonemuffin4570
      @thatonemuffin4570 3 ปีที่แล้ว +12

      Yes

    • @megaball-ps8tq
      @megaball-ps8tq 3 ปีที่แล้ว +28

      Ceave: tanks are dumb
      hammer bros: I'm I a joke to you

    • @haronka
      @haronka 3 ปีที่แล้ว +14

      Tanks only have 20 minutes
      The video of Hammer Bros would be 4 parts with 40 minutes each
      Still not worthy :]

    • @viavip1940
      @viavip1940 3 ปีที่แล้ว +9

      don't like hammer bros in 2d games, but odyssey made them much better

    • @amazingfireboy1848
      @amazingfireboy1848 3 ปีที่แล้ว +2

      I thought Ceave hated Sledge Bros.

  • @mirandafields3070
    @mirandafields3070 3 ปีที่แล้ว +569

    "I've never drove a real tank before, in fact I do not know anyone who owns a tank"
    Ceave trying to cover up his war crimes I see
    You can't hide forever
    *we know what you did*

    • @teamawesomeness7137
      @teamawesomeness7137 3 ปีที่แล้ว +10

      Ceave Gaming also defeats monsters when pretty cure aren't around.

    • @mohdadeeb1829
      @mohdadeeb1829 3 ปีที่แล้ว +3

      @@teamawesomeness7137
      By Monster you mean Gavrilo Princip ?

    • @teamawesomeness7137
      @teamawesomeness7137 3 ปีที่แล้ว +5

      @@mohdadeeb1829 no. I mean stuff like zakenna, uzaina, kowaina, etc.

    • @mohdadeeb1829
      @mohdadeeb1829 3 ปีที่แล้ว +2

      @@teamawesomeness7137
      But he killed Your Emperor

    • @teamawesomeness7137
      @teamawesomeness7137 3 ปีที่แล้ว +4

      @@mohdadeeb1829 I had no emperor in the first place

  • @oops3798
    @oops3798 3 ปีที่แล้ว +90

    The worst part about tanks is that since they replicate a first-person shooter, my mind instinctively uses ZR to shoot, and I release the capture instead

    • @RichConnerGMN
      @RichConnerGMN ปีที่แล้ว +2

      nice pfp

    • @callmeobsequious
      @callmeobsequious ปีที่แล้ว

      SAME

    • @Meowvela
      @Meowvela ปีที่แล้ว +1

      I'm guessing ZR is the default "shoot" button in a lot of FPS games? I haven't really played anything other than Splatoon with a controller, so I never really developed a mindset for what a "shoot" button would be.
      This DOES make me realize an old PS2 game I played as a kid was trying for that... with a sword of all things!

    • @naiarabibi2015
      @naiarabibi2015 10 หลายเดือนก่อน

      No father figure profile picture

  • @Xetheon
    @Xetheon 3 ปีที่แล้ว +477

    Whenever ceave tries to do a ranking, he makes a side video about how something is dumb.

    • @mostdefinitelynotaguineapi7566
      @mostdefinitelynotaguineapi7566 3 ปีที่แล้ว +7

      This is only the second time.

    • @nickedname_2158
      @nickedname_2158 3 ปีที่แล้ว +16

      Guinea Pigs Are Cute party pooper

    • @marcusmendesmontano7167
      @marcusmendesmontano7167 3 ปีที่แล้ว +19

      @@mostdefinitelynotaguineapi7566 "if i had a nickel for every time Ceave made a ranting vid because he was making a tier-list and gound something super dumb , i would have 2 nickels"
      "thats not much , but its weird that it happened twice"

    • @susamogus8331
      @susamogus8331 3 ปีที่แล้ว +1

      @@marcusmendesmontano7167 ay nice phineas and ferb reference

    • @Nimzo25
      @Nimzo25 3 ปีที่แล้ว

      Xetheon Sounds like this:
      Double D in Ed’s story: Blah, Blah Blah Blah! Yab Yab blah blah, dripple dripple!

  • @alittleinsanity9245
    @alittleinsanity9245 3 ปีที่แล้ว +754

    “I’ve never driven a tank in real life” hmmmmmmm sounds like something someone who’s driven a tank before would say

    • @saucesaucesaucesauce1380
      @saucesaucesaucesauce1380 3 ปีที่แล้ว +5

      *(edited)*

    • @KnuckleHunkybuck
      @KnuckleHunkybuck 3 ปีที่แล้ว +40

      That sounds to me like the exact opposite of what someone who's driven a tank would say if you ask me. If I had ever driven a tank, I assure you I would find any excuse possible to share that information, much like I do with having fired a Mk 19 grenade launcher. Because I have; I've fired a Mk 19 grenade launcher, just so you know.

    • @TaIathar
      @TaIathar 3 ปีที่แล้ว +13

      @@saucesaucesaucesauce1380 Let people have their typos.

    • @mohdadeeb1829
      @mohdadeeb1829 3 ปีที่แล้ว +2

      Austria has mandatory conscription , that means he drove tanks at some part of his life

    • @alittleinsanity9245
      @alittleinsanity9245 3 ปีที่แล้ว +2

      SelectorOfSouls nah dude at first I forgot the last 2 words

  • @Efretpkk
    @Efretpkk 3 ปีที่แล้ว +99

    2:43 What was that sound!!!!? It freaked me out, sounded like something in my house. Thought there was something inside (using earbuds)

    • @LeeTwentyThree
      @LeeTwentyThree 3 ปีที่แล้ว +3

      same

    • @MoldyBread121
      @MoldyBread121 3 ปีที่แล้ว +9

      It freaked me out, i had a heart attack

    • @HearcliffOW
      @HearcliffOW 3 ปีที่แล้ว +9

      That shit almost gave me a heart attack.

    • @castonyoung7514
      @castonyoung7514 3 ปีที่แล้ว +6

      I swear I didn't hear that until I clicked on the time. And I watched that part of the video twice.

    • @lighter11261
      @lighter11261 3 ปีที่แล้ว

      I was searching the comment section for this! I completely agree!

  • @theultimateantihero
    @theultimateantihero 3 ปีที่แล้ว +85

    Ceave always sounds professional whenever he's talking about games. That is until he starts saying stuff like this. XD
    2:55

    • @luigitrollface
      @luigitrollface 3 ปีที่แล้ว +14

      shooty shooty bang bang

    • @__8120
      @__8120 3 ปีที่แล้ว +8

      Or "I don't need realistic controls for my mind controlled mustache tank"

  • @viewera
    @viewera 3 ปีที่แล้ว +528

    Ceave: It's honestly just me ranting about tanks for over 15 min
    Me: thats the content i came for

    • @infin7531
      @infin7531 3 ปีที่แล้ว +1

      we're at the perfect number, don't mess this up.

    • @andrewj1754
      @andrewj1754 3 ปีที่แล้ว +1

      You missed the 'awesome' afterwards. Perfection.

    • @lagg1e
      @lagg1e 3 ปีที่แล้ว +1

      That's.........why I'm here

  • @Joukster
    @Joukster 3 ปีที่แล้ว +1294

    Everyone: YESS 3D ALL STARS IS COMING OUT TOMORROW!!!
    Ceave: Everything wrong with the tanks in Super Mario Oddysey
    glad you’re back Ceave

    • @labninja231
      @labninja231 3 ปีที่แล้ว +6

      Yeah I'm glad hes back too

    • @sergeantguy8887
      @sergeantguy8887 3 ปีที่แล้ว +2

      Never change

    • @sirbob430
      @sirbob430 3 ปีที่แล้ว +4

      I agree completely. But still....YESS 3D ALL STARS IS COMING OUT TOMORROW!!!

    • @megaball-ps8tq
      @megaball-ps8tq 3 ปีที่แล้ว +2

      I'm glad Ceave gaming finally uploaded after all these months

    • @goombalo10
      @goombalo10 3 ปีที่แล้ว +11

      Wow, 3 emulations for $60, how epic

  • @gummybread
    @gummybread 3 ปีที่แล้ว +136

    "i dont even know anyone who owns a REAL tank"
    the fact that ceave even felt they had to say said that makes me believe they do in fact know someone who owns a tank

    • @drago3036
      @drago3036 3 ปีที่แล้ว +1

      Yeah, that's how it sounded to most people XD

    • @lighttank3905
      @lighttank3905 3 ปีที่แล้ว +1

      Maybe, hitler?

    • @jebalitabb8228
      @jebalitabb8228 3 ปีที่แล้ว +2

      It’s not that hard to own a tank if you have the money for it. In Texas you can own one, it just has to have it’s weapons disabled so it can’t shoot anything

    • @fuzz1252
      @fuzz1252 3 ปีที่แล้ว

      The USA does

    • @kilachiki538
      @kilachiki538 3 ปีที่แล้ว

      @@jebalitabb8228 you cann have its gun work you just have to get the proper license for it

  • @novaroseoooooo
    @novaroseoooooo 3 ปีที่แล้ว +25

    I haven't thought about Odyssey in forever, but I can viscerally feel the frustration of trying to aim in that tank 😰

  • @kadincool
    @kadincool 3 ปีที่แล้ว +666

    Ceave: I'm going to rant about tanks for no reason
    Me with my limited break: this sounds like a good use of my life

  • @raedev
    @raedev 3 ปีที่แล้ว +347

    I'm guessing the axis problems with the tank aim is due to the game engine, which makes me think the tanks were added later in development. In 3rd person platformers the camera follows the character's movement (the important part of a 3d platformer) so if you really want to push the camera one way, you would need less speed because it's already turning a bit on its own to follow the character's movement. Even more amplified by how far the camera is from the character, and the fact that even in the most vertical-focused platformers you'll be doing a lot of horizontal shenanigans to move vertically - simply because the thing holding you down and that makes the game hard, gravity, is going vertically. So, the vertical camera is less restricted because it has to move far less, and if you * want * to move it it needs more speed.
    Now imagine a perfectly tweaked camera for this system, that works flawlessly for a 3rd person platformer, and stick it close to the character instead, and make it a prominent factor with aim rather than something that is secondary to the main movement of the character: no matter how much they tweak it it won't work. They'd need it to be a separate camera system, which requires more time and more possible bugs to debug. Either they didn't consider it worth the time investment - which isn't very Nintendo, especially with how much effort they put into Odyssey - or the tanks were added late in development and, since the aim just felt "a little off" they stuck with it instead of spending time making the perfect system and risking more bugs and dev time.
    EDIT: the fact that aim is broken even with motion controls makes me think even more that this was a late addition.

    • @BananabroJr
      @BananabroJr 3 ปีที่แล้ว +22

      I never thought about cameras this way. It was really interesting

    • @amazingfireboy1848
      @amazingfireboy1848 3 ปีที่แล้ว +9

      I wish I would put some time and effort into reading all this.

    • @raedev
      @raedev 3 ปีที่แล้ว +20

      @@amazingfireboy1848 tl;dr the camera in most platformers, this included, has special tweaks making it to rotate when the player rotates, but only on the horizontal axis. i suspect the tanks were added later in development both due to the buggy gyro controls, and the fact that the camera behaves as if it was a platformer camera but set to fps.

    • @amazingfireboy1848
      @amazingfireboy1848 3 ปีที่แล้ว +3

      @@raedev thx

    • @cavemann_
      @cavemann_ 3 ปีที่แล้ว +2

      However both things shouldn't be related. It shouldn't be that hard to add a second camera with different settings. And it's not that hard to make the transition seamless either, simply switch to the camera once the transition is done, and the image gets close enough. Even then, what's stopping Nintendo from giving a single camera more than 1 "mode"? No idea.

  • @Ocarinist_Drew
    @Ocarinist_Drew 3 ปีที่แล้ว +17

    There's another problem with the tank that only affects a minority of games--myself included. See, when I'm playing a 3D game with a 3rd person camera, I need to play with the X-axis inverted. I think it's because in 3rd person, my brain perceives the camera as a physical object that's orbiting behind Mario. When I press left, the CAMERA should move left, which allows me to see to the right. (This used to be the default for 3D Mario games back in the day btw. I'm pissed they changed it in All Stars and didn't give us the option to change it back.) BUT, when I'm playing a game in 1st person (or over-the-shoulder), I need the X-axis UNinverted, because now my brain perceives the camera as the character's eyes. If I press left, my CHARACTER should swivel left, allowing me to see to the left.
    Nintendo did not give us camera settings for both 3rd person AND 1st person. This absolutely RUINED the tanks for me. When I played the game casually, I dreaded using the tanks, because I had to either deal with the backwords-ass controls, or pause the game and change the camera settings, just for a few minutes at most, and then change them back once I was out of the tank. Now, I've been speedrunning the game for close to two years, and I've begrudgingly gotten used to the backwords-ass tank camera controls (because of course Mecha-Wiggler is one of the few bosses in the game that you can't skip), but this is absurd. This should be considered an accessibility problem. I know I'm in a minority, but I'm certainly not the only one who has this problem. Everyone has a different idea of what feels "normal" for camera controls.

    • @averagechapstick
      @averagechapstick 3 ปีที่แล้ว +3

      Yes I can't play Breath of the Wild without inverted camera.

    • @wellshit9489
      @wellshit9489 ปีที่แล้ว

      This is both exceptionally interesting and makes perfect sense. I've never thought of it like that.

  • @atomiclight8574
    @atomiclight8574 3 ปีที่แล้ว +50

    Half of his videos now are just gonna be:
    "I was writing a script for a video and then I came across this:"

  • @spoonninja2330
    @spoonninja2330 3 ปีที่แล้ว +513

    The game series "metro" does the X Y sensitivity difference on purpose to make the game feel claustrophobic to great effect. It doesn't fit into a mario game tho

    • @Rosie_Cozy
      @Rosie_Cozy 3 ปีที่แล้ว +7

      Is metro that one game in gamepass?

    • @starblade8719
      @starblade8719 3 ปีที่แล้ว +22

      Wait...metro...METRO KINGDOM!

    • @TheRealWilliamWhite
      @TheRealWilliamWhite 3 ปีที่แล้ว +2

      @@Rosie_Cozy he's talking about the post apocalyptic games Metro: 2033, Metro: Last Light, and Metro: Exodus.

    • @exterminator9676
      @exterminator9676 3 ปีที่แล้ว +8

      Honestly in general I think the X direction should be slightly faster than the Y direction, since there's more to cover in the X direction than the Y direction. Obviously don't make the difference jarring, just very slight

    • @Rosie_Cozy
      @Rosie_Cozy 3 ปีที่แล้ว +1

      TheRealWilliamWhite that’s what I’m talking about

  • @Jo560hs
    @Jo560hs 3 ปีที่แล้ว +137

    (World of tanks ad plays at the beginning)
    Ceave: "So, I never liked the tanks..."

    • @yellowbananago
      @yellowbananago 3 ปีที่แล้ว +1

      Haha

    • @anshroid
      @anshroid 3 ปีที่แล้ว +2

      TH-cam ad recommendation go BRRRRRRRRRR

    • @punbug4721
      @punbug4721 3 ปีที่แล้ว +5

      Ceave: _puts "Tanks" in title and sets category as Gaming_
      World of Tanks: "It's free real estate."

    • @ELing-ib1ki
      @ELing-ib1ki 3 ปีที่แล้ว

      All the tank nerds (maybe including me): now what kind of tank is it? M60? ISU-152? etc. etc.
      Edit: I just realized it's supposed to reference an M4 Sherman

    • @federico339
      @federico339 3 ปีที่แล้ว +1

      @@ELing-ib1ki It's not inspired by any real life tank
      Of course the boxy hull could be reminiscent of a Tiger, the square turret might be inspired by one of the british cruisers (maybe something like a Cromwell turret, which is in line with the riveted armour), but the whole gun mantlet assembly is more similar to an early Sherman or something like an A-13 or even a Pz IV.
      But TBH it still looks like a boxified 105mm Sherman

  • @dekucake4395
    @dekucake4395 3 ปีที่แล้ว +24

    Ceave: I'm just gonna rant about tanks for 20 minutes
    Everyone: *_that's... why I'm here_*

    • @chillinsquirtle
      @chillinsquirtle 3 ปีที่แล้ว +1

      Hello there

    • @dekucake4395
      @dekucake4395 3 ปีที่แล้ว +1

      @@chillinsquirtle *_G E N E R A L K E N O B I_*

  • @Ziggyzaggy300
    @Ziggyzaggy300 3 ปีที่แล้ว +7

    tank: * gets fuzzy coupon * tank: * shoots 3 pew pews in the air in celebration * yay i'm gonna go redeem it! Wait , i can't move

  • @eltonsstuff
    @eltonsstuff 3 ปีที่แล้ว +652

    Breath of the Wild in a Ceave video?
    Now that's what I wanna see!

  • @daboyo6
    @daboyo6 3 ปีที่แล้ว +115

    Ceeve - "This is a 15 min rant about why i hate tanks"
    Me - perfection

    • @acon70
      @acon70 3 ปีที่แล้ว +1

      Actually 18 minutes.

  • @rexythet.rexfromjpreadabou186
    @rexythet.rexfromjpreadabou186 3 ปีที่แล้ว +133

    Nintendo: “Play the nintended way”
    Also niitntedo: “horrible tank controls, that’s what we want!

    • @TaIathar
      @TaIathar 3 ปีที่แล้ว +7

      The controls are copy/paste from Banjo Tooie's egg-aim attack

    • @TheShizzlemop
      @TheShizzlemop 3 ปีที่แล้ว +2

      @@TaIathar i dont think they copy pasted code from the nintendo 64

    • @the_neto06
      @the_neto06 3 ปีที่แล้ว

      _"Did you mean _*_unintended_*_ ?"_

    • @101Henchmen
      @101Henchmen 3 ปีที่แล้ว +2

      NIITNTEDO

  • @LiamWins
    @LiamWins 3 ปีที่แล้ว +71

    Ceave confirmed to be one of those guys who just bomb arrows everything in BOTW

    • @PJDAltamirus0425
      @PJDAltamirus0425 3 ปีที่แล้ว +3

      Really, when it is isn’t raining, why not? BOTW discourages you from fighting a lot, like the most in Zelda.

    • @ZorotheGallade
      @ZorotheGallade ปีที่แล้ว

      Just use Magnesis and throw metal in their face. Zero resource consumption

  • @sickcookie6718
    @sickcookie6718 3 ปีที่แล้ว +39

    Ceave: I don't know anyone who owns a tank
    Me: Wow,
    we're basically the same person

  • @techydoo-dah8883
    @techydoo-dah8883 3 ปีที่แล้ว +128

    "it's honestly just me ranting about tanks for 15 minutes" Rant away my man rant away.......

  • @Rebateman
    @Rebateman 3 ปีที่แล้ว +14

    Ceave: "The tanks are a reference to a WW2 tank, which is a weird reference for a Mario game."
    BDG: *flies over a banned by the UN trap in Tony Hawk Pro Skater 2*

  • @ash_rock
    @ash_rock 3 ปีที่แล้ว +8

    I would actually love to hear an analysis of the problematic aspects of the other captures! I think there's a lot of them that we all understand don't function well, but it's hard to figure out what part of them is the problem.

  • @duckwiththumbs6788
    @duckwiththumbs6788 3 ปีที่แล้ว +122

    I just refreshed youtube and this showed up! I'm so glad you're back, Ceave.

    • @hypermono8852
      @hypermono8852 3 ปีที่แล้ว +1

      Same

    • @thethesealman388
      @thethesealman388 3 ปีที่แล้ว

      Same

    • @finnunruh654
      @finnunruh654 3 ปีที่แล้ว +1

      I wanna like but you have 69 likes😢

    • @scallopy7546
      @scallopy7546 3 ปีที่แล้ว

      Same. This guy is pretty much the only channel where I like the videos if the are longer than 15 minutes.

    • @harrya9458
      @harrya9458 3 ปีที่แล้ว

      He’s been back for a week or two

  • @levithe2nd
    @levithe2nd 3 ปีที่แล้ว +46

    3:04 "for a bittle lit"
    -ceave gaming, 2020

    • @wesley8055
      @wesley8055 3 ปีที่แล้ว +3

      I heard it too XD

    • @StellarSpacey
      @StellarSpacey 3 ปีที่แล้ว +2

      Incredible

    • @lilguy6065
      @lilguy6065 3 ปีที่แล้ว +2

      i thought i was the only one who noticed lol

    • @calansmith655
      @calansmith655 3 ปีที่แล้ว +4

      I read your comment as “for a little bit” and had to listen to 3:04 to realize he said it wrong and I read it wrong

    • @midnight2029
      @midnight2029 3 ปีที่แล้ว +2

      Yeah, he says that

  • @beardlessdragon
    @beardlessdragon 3 ปีที่แล้ว +73

    Me: "hmm, not sure this topic is interesting enough to last 18 minutes"
    *sees it's from Ceave*
    Me: "oh, this'll be very interesting"

  • @watsgoinonhere1
    @watsgoinonhere1 3 ปีที่แล้ว +54

    The last thing that makes them dumb, that you forgot to mention: You have to press X or Y to fire... but to aim you have to use the right analog stick (or the bad gyro). What are you supposed to do? Snap your index finger over the front of the controller to press x? I'm using my thumb to aim, I can't use it to press X! So you kinda have to stop aiming for a split second before you can fire. WHY??? Why not just bind it to right trigger like EVERY SHOOTING GAME EVER?? "because that kicks you out of the capture" Then make an exception for this one! The camera is different, the mechanics are different, MAKE THE BUTTONS DIFFERENT!!

    • @Chad_Eldridge
      @Chad_Eldridge 3 ปีที่แล้ว +6

      Don't the joysticks also function as buttons? The right joystick could have easily been made as both an aiming and firing function.

    • @kingpeachpunk8046
      @kingpeachpunk8046 3 ปีที่แล้ว +1

      Nintendo doesn't like making kids use guns, that's why the labo be gun has a trigger on the back

    • @Chad_Eldridge
      @Chad_Eldridge 3 ปีที่แล้ว +5

      @@kingpeachpunk8046
      Didn't the NES have a couple gun toys?

    • @kingpeachpunk8046
      @kingpeachpunk8046 3 ปีที่แล้ว +1

      @@Chad_Eldridge in a simpler time, yes

    • @Chad_Eldridge
      @Chad_Eldridge 3 ปีที่แล้ว +6

      @@kingpeachpunk8046
      I'm pretty sure American culture back then was more sensitive to depictions of violence in video games than it is today.

  • @fracturedemperoror
    @fracturedemperoror 3 ปีที่แล้ว +114

    me: clicks on the video
    world of tanks ad: *oh hello i hear you wanted tanks*

    • @no_4259
      @no_4259 3 ปีที่แล้ว +3

      War Thunder sponsorships: h e n l o

    • @Prism195
      @Prism195 3 ปีที่แล้ว

      @Raiden Lowry same

  • @UltraCboy
    @UltraCboy 3 ปีที่แล้ว +54

    15:15 C’mon, Ceave, you really need to buy more Fuzzies if you know you’ll be doing another video like this. I’ve heard they’ll be coming back in stock soon.

    • @mansifacio5458
      @mansifacio5458 3 ปีที่แล้ว +3

      They already are back in stock on buydozfuzzies.com

    • @PhilippHorwat
      @PhilippHorwat 3 ปีที่แล้ว +3

      @@mansifacio5458 You are lieing, this website isn't reachable!

    • @joepod
      @joepod 3 ปีที่แล้ว +5

      @@PhilippHorwat Only the pure of heart can see it.

    • @usernametaken017
      @usernametaken017 3 ปีที่แล้ว +1

      Quarentine man. Everything stopped

    • @benhuang2773
      @benhuang2773 3 ปีที่แล้ว +5

      Fuzzies are limited run, after March next year they're gone forever.

  • @mctooch
    @mctooch 3 ปีที่แล้ว +46

    Omg when i saw “aiming bat” on the sinful flipchart i paused and was like scratchin my head then i got over it and then u fix it im dead

    • @joepod
      @joepod 3 ปีที่แล้ว +10

      He also fixed "kardinal"

    • @Aostrele
      @Aostrele 3 ปีที่แล้ว

      Yeah it’s weird

    • @shadtowa8986
      @shadtowa8986 3 ปีที่แล้ว

      @@Aostrele Weird? More like comidocal genius

    • @Aostrele
      @Aostrele 3 ปีที่แล้ว

      @@shadtowa8986 wot

  • @PinguinodelRio
    @PinguinodelRio 3 ปีที่แล้ว +6

    I always felt like the tanks were clunky and didn’t flow with the gameplay as well as other captures. It’s nice to see you make an analysis on them.

  • @matijatoskic6491
    @matijatoskic6491 3 ปีที่แล้ว +58

    Gee, *tank* god Ceave came back.
    edit: *Tanks* for the likes, but this pun still leaves *mush room* for improvement.

    • @Kirbyfan_590
      @Kirbyfan_590 3 ปีที่แล้ว +3

      Wait...
      WHY DO I HEAR PAPYRUS'S VOICE?

    • @DS-tv2fi
      @DS-tv2fi 3 ปีที่แล้ว

      Matija Toskic His being gone was Odd, y’see?

    • @noumeridian3771
      @noumeridian3771 3 ปีที่แล้ว

      Tanks for the pun

    • @juanrubio3390
      @juanrubio3390 3 ปีที่แล้ว

      I sea what u did there

    • @matijatoskic6491
      @matijatoskic6491 3 ปีที่แล้ว +1

      @@DS-tv2fi we need him to free the world(3d world hehe)

  • @Zetalight16
    @Zetalight16 3 ปีที่แล้ว +59

    So, in regards to a lot of these points it feels like most of the tank's issues come from compromises more than anything. Specifically,
    Reticle moves vertically on the screen instead of staying centered, leading to mismatched X/Y aiming -> this was probably to prevent extreme camera angles or even worse versions of making the tank transparent as shown in the boss fight
    Aim acceleration on the horizontal axis only -> aim acceleration is pretty bad in general, but with no control to aim down the sights, the same camera input has to be used for precise aiming and turns of up to 180 degrees. It would take forever to turn if it was slow, and be impossible to aim if it was fast
    Gyro control failures -> no design excuse for this one, but if they had to tack gyro on late in development it could certainly cause these problems
    Shooting interrupts movement -> usually used to add to the sense of impact of heavy attacks. In the worst case, an attempt at realism gone very wrong.
    Bullets travel too slowly -> Mario's bullets travel at about the same speed as enemy tanks' bullets
    Max 3 bullets on screen -> this is usually either a technical or balance issue, though technical is unlikely given the ability to spam bullets into walls and spawn particles. It would be an odd choice for balance with the exception of the boss fight, which would be trivial to spam down without a shot limit
    I don't disagree that the design is bad, though. A lot of these that appear to be compromises also seem unpolished to me, and it definitely could have used more time and consideration. The weird thing to me is that they don't seem to be patching gyro..

    • @henryfriendlich8041
      @henryfriendlich8041 3 ปีที่แล้ว +2

      This comment is amazing

    • @mytiliss682
      @mytiliss682 3 ปีที่แล้ว +3

      I wonder why they made different aiming on axis but didn't made separated crosshair for point where cannon aimed so player have comfortable aiming but have to wait till cannon turn around, very common way to handle aiming from slow things in FPS.

  • @djh321
    @djh321 3 ปีที่แล้ว +6

    Not sure if anyone has mentioned this, but going into your settings and changing aim sensitivity to high greatly helps the gyro aim controls for the tank. The wiggler fight especially is significantly better because you can actually aim up right like you describe in the first point of the video

  • @arnavvirani9873
    @arnavvirani9873 3 ปีที่แล้ว +5

    2:56 *Shooty Shooty Bang Bang Controls* XD
    I love you Ceave, never change.

  • @museca5127
    @museca5127 3 ปีที่แล้ว +32

    17:40
    I love how he puts these little details in the video.
    They make the video richer, and also much more fun to watch.
    Thank you for the quality, thanks for improving my quality of life, stay safe.
    P.S. Loved the spelling corrections XD

    • @voidgaming3175
      @voidgaming3175 3 ปีที่แล้ว

      He gets so mad that he misspelled his words

  • @elliotanderson324
    @elliotanderson324 3 ปีที่แล้ว +26

    3:04 Bittle Lit has returned

  • @blueberry1c2
    @blueberry1c2 3 ปีที่แล้ว +1

    One detail on the Sherms that I like is the inclusion of the small loops mounted on the front and back. These were a part of real Shermans and it allowed them to be hoisted by a crane onto a ship where they would travel to wherever they were needed

  • @VirtualMarmalade
    @VirtualMarmalade 3 ปีที่แล้ว +2

    I think the tank actually controls like this because you can aim horizontally by moving the tank, but that doesn't really work when aiming vertically bc, well, the tank is locked to the ground. It starts out slow so you have some fine control to hit targets that are close, but it then accelerates so that you can actually turn around quickly after a brief delay.

  • @bryceyj1
    @bryceyj1 3 ปีที่แล้ว +110

    Everything wrong with tanks in one word:
    *everything*

    • @michaelabate7230
      @michaelabate7230 3 ปีที่แล้ว +1

      Existing

    • @billbobs678
      @billbobs678 3 ปีที่แล้ว

      *sin count: 1*

    • @billbobs678
      @billbobs678 3 ปีที่แล้ว

      @@michaelabate7230 *sin count: 2*

    • @Drawoon
      @Drawoon 3 ปีที่แล้ว +1

      everything wrong with tanks in two words:
      no thanks

    • @ethancheng6734
      @ethancheng6734 3 ปีที่แล้ว

      *ding sound effect*

  • @ethohalfslab
    @ethohalfslab 3 ปีที่แล้ว +41

    Ceave: Nooo, you can't just ignore my inputs!
    Tank: haha tracks go chhhhhhh.

    • @austinfletchermusic
      @austinfletchermusic 3 ปีที่แล้ว +1

      ... I'm not complaining, but ... how in the heck do you have 22 subs? I'm baffled, but impressed.

    • @ethohalfslab
      @ethohalfslab 3 ปีที่แล้ว +1

      @@austinfletchermusic I've been active in youtube comments for the past 7 years. I've just slowly gained like 1 sub randomly every 3-4 months~

    • @austinfletchermusic
      @austinfletchermusic 3 ปีที่แล้ว +1

      @@ethohalfslab Well, good for you! Good luck on getting more, I guess!

  • @GHorta-dp2km
    @GHorta-dp2km 3 ปีที่แล้ว +11

    Hey Ceave, I’ve always wondered: where do you get all your fuzzy beetles? Aren’t they hard to move around, since you take damage if you touch them? They seem very hard to move in the games.

  • @tourtle1497
    @tourtle1497 3 ปีที่แล้ว +12

    “It’s just me ranting about tanks for 15 minutes”
    *likes the video*

  • @ChristopherMoom
    @ChristopherMoom 3 ปีที่แล้ว +24

    I guess you could say that for Ceave, the tanks were super..... Odd to see

    • @tan_nerd07
      @tan_nerd07 3 ปีที่แล้ว +1

      ha
      ha
      ha

    • @notregisteredname7393
      @notregisteredname7393 3 ปีที่แล้ว

      👏👏 *Sarcastic clapping* 👏👏

    • @KorporalKReephdmkiytrecv69
      @KorporalKReephdmkiytrecv69 3 ปีที่แล้ว

      It's *odd I see* that you don't know how to pronounce odyssey

    • @imreallytomcat
      @imreallytomcat 3 ปีที่แล้ว

      I'm sorry about the dislike. Your joke was that bad.

    • @imreallytomcat
      @imreallytomcat 3 ปีที่แล้ว

      @The Skelebot how to get murdered online 101

  • @joshuaevans4301
    @joshuaevans4301 3 ปีที่แล้ว +5

    I actually really like the tanks :O I always grab one whenever I can and drive them around as much as possible. The controls are _much_ better using two separated joycon motion controls, which I always use

  • @awesomness6775
    @awesomness6775 3 ปีที่แล้ว +4

    4:47 I wasn't expecting to get so emotional here. Some people may just see a simple change between two songs, but others, like myself, know more about what the second track represents.
    I won't spoil anything for people who are still playing Origami King, but for those of you who have played it, you know what I'm talking about.

    • @uiinpui
      @uiinpui 3 ปีที่แล้ว +1

      then what song is it?

  • @colinstorzbach6105
    @colinstorzbach6105 3 ปีที่แล้ว +47

    The real problem is that the tanks are called "sherms" when they clearly are of Soviet design

    • @ACID_
      @ACID_ 3 ปีที่แล้ว +5

      I also hate that he calls the shells "missiles" or "bullets" ;)

    • @federico339
      @federico339 3 ปีที่แล้ว +13

      What makes you think that?
      On the lower hull you can clearly see the classic sherman rounded construction, not something found in soviet tanks (the roundess of the KV series is much less pronounced and don't try to argue that's some early IS series design, it clearly isn't).
      The turret is a bit russian like, because of the mantlet but that's it, I wouldn't call it "clearly a soviet design". Seems like they've seen some pictures of the most well known WWII tanks and based their own creation on that...

    • @jesuizanmich
      @jesuizanmich 3 ปีที่แล้ว +6

      It's even worse because it's called "sherm" in various languages. In Italian it's a pun ("Carlo armato"), it's also a pun in French ("Charlu"), but almost everyone else has "sherm" or a variant of "sherm".
      They obviously went for "generic tank look", but it looks Japanese to me. Bolted construction, big mushroom-shaped cupola, that bolted gun mount, sloped panels on the corners of the hull, it looks like a cartoony Type 97 and Type 3. Only the rounded front could be a reference to the Sherman's differential covers.

    • @federico339
      @federico339 3 ปีที่แล้ว +1

      @@jesuizanmich is it really Carlo Armato???? Ahahahahaha that's so funny

    • @anon9469
      @anon9469 ปีที่แล้ว

      ...And are driven by someone who "should" be driving an Axis tank.

  • @geothepoly
    @geothepoly 3 ปีที่แล้ว +48

    "My least favorite tank in any mario game"
    *Laughs in SMB3 W8 tank level*

  • @callumfootitt5366
    @callumfootitt5366 3 ปีที่แล้ว +179

    Yall don't need to say glad he's back its 2 weeks people
    Edit: glad to know all of you have a serious abandoned ment complex and may need to see a therapist

    • @whatthewhatthe9117
      @whatthewhatthe9117 3 ปีที่แล้ว +19

      We have trust issues

    • @duckman6638
      @duckman6638 3 ปีที่แล้ว +2

      Factual information

    • @cincoutmagus5508
      @cincoutmagus5508 3 ปีที่แล้ว +12

      Ceave: - posts a new video 2 weeks after the previous one -
      Everyone: Do my eyes de-Ceave me?

    • @Jon-id7ki
      @Jon-id7ki 3 ปีที่แล้ว +6

      Nothing wrong with people getting excited. It's all good. Doesn't hurt you any.

    • @Usernamestill_Unavailable
      @Usernamestill_Unavailable 3 ปีที่แล้ว

      he already knows we're glad

  • @nikoxy4510
    @nikoxy4510 3 ปีที่แล้ว +25

    I accidently hurt the like button, but don't worry! I put a bandage on it.

  • @The-EJ-Factor
    @The-EJ-Factor 3 ปีที่แล้ว +7

    2:40 absolutely terrified me with headphones.

  • @luminescentgem7254
    @luminescentgem7254 3 ปีที่แล้ว +20

    7:00 surely he ended up running out of stamina, falling and losing all his lives.

  • @SlashJaye
    @SlashJaye 3 ปีที่แล้ว +7

    4:36 Finally i realized why it took me 30 minutes to beat the mecha-wiggler

    • @d3-penguin954
      @d3-penguin954 3 ปีที่แล้ว +1

      30 minutes?

    • @SlashJaye
      @SlashJaye 3 ปีที่แล้ว +2

      @@d3-penguin954 i woke up at ike 7am, hopped on my nintendo switch with mario odyssey and started trying to the boos for like 30 minutes, finally i did it it took like 30 minutes or longer idk

    • @OwlpoAnimations
      @OwlpoAnimations 3 ปีที่แล้ว

      MartinZ i beat the mecha-wiggled in like 5-10 minutes. It was easy for me to aim

    • @zandbergx9747
      @zandbergx9747 3 ปีที่แล้ว +1

      @@OwlpoAnimations Is that you trying to flex or something

  • @InsaniquarianDeluxe
    @InsaniquarianDeluxe 3 ปีที่แล้ว +1

    I am SO GLAD that you enjoy motion controls as well. I love the feeling of aiming in BotW and I always hate when people just assume that motion controls = bad. I think so many games could be improved with them and I think that there could be amazing games which use motion controls as the main controls, especially with the strides that are being seen in the use of physics that we see in VR games and indie games.
    More motion controls please :)

  • @frsl771
    @frsl771 3 ปีที่แล้ว +1

    I'm really glad I'm not the only one who dreads using tanks and even thought the motion controls just outright didn't work. How does that happen?! Also, really great that you're back on TH-cam man. It's been great seeing you in my sub box again!

  • @Menon836
    @Menon836 3 ปีที่แล้ว +8

    Ceave: It's me ranting for 15 minutes.
    Me: I'll take 20.

  • @IkkezzUsedEmber
    @IkkezzUsedEmber 3 ปีที่แล้ว +86

    Ceave, you have to stop, if you keep massacaring power-ups/captures like this you will end up making a video on the blue shell from new super mario bros

    • @superdude11235
      @superdude11235 3 ปีที่แล้ว +8

      Fine by me

    • @magicalruin
      @magicalruin 3 ปีที่แล้ว +1

      Quagsire

    • @truji2582
      @truji2582 3 ปีที่แล้ว +14

      The blue shell is actually awesome

    • @boxcart4533
      @boxcart4533 3 ปีที่แล้ว

      David Trujillo *no*

    • @jeuxetdefis8619
      @jeuxetdefis8619 3 ปีที่แล้ว +1

      hwanhee yoo But I loved the blue shell when I was a kid...

  • @ikbik6613
    @ikbik6613 8 หลายเดือนก่อน +1

    "I'm about 100% sure that it's the dumb tanks that are broken, not my contolers." Well for me both are broken and you absolutely do not want to fight the mushroom kingdom wiggler like that

  • @spysoldierscout4562
    @spysoldierscout4562 3 ปีที่แล้ว +1

    Another factor to account for with the bad aiming is the crosshair movement from a HUD standpoint: When looking left and right, it always stays perfectly centered, but when aiming up or down, the crosshair also moves up or down on your screen, possibly being the very reason for the asymmetric speed of the axes.

  • @poisonouspotato1623
    @poisonouspotato1623 3 ปีที่แล้ว +9

    Everyone is talking about sherm tank but not about how he used bomb arrows to kill a boar

    • @Bass_Goat53
      @Bass_Goat53 3 ปีที่แล้ว

      The answer is surprisingly simple

  • @luminescentgem7254
    @luminescentgem7254 3 ปีที่แล้ว +52

    Ok sorry I’m just gonna say that : cool to see you back!

  • @Flymerick
    @Flymerick 3 ปีที่แล้ว

    I love how Ceave has gathered a bunch of ideas from his long vacation.
    Quality content is out of scaleeeeeee!

  • @winterstelling7837
    @winterstelling7837 3 ปีที่แล้ว

    New layout for the "are you ready? Let's do this" bit. Looks great!

  • @Jakewebmaster8
    @Jakewebmaster8 3 ปีที่แล้ว +17

    How does Ceave not want WW3 to happen?
    Ceave: Well it's actually surprisingly simple

  • @mtoi7341
    @mtoi7341 3 ปีที่แล้ว +3

    Ceave in the next video: Sooo, I was scripting a video about tiering all the wonderful and amazing power-ups in the Super Mario franchise. It's just so cool how Nintendo makes these beautiful power-ups. The Ice Flower is a magical ice ball ice attack power-up, the Cape Feather is a fun, wierd, and difficult to control in-air attack item, the lovely Acorn suit is a perfectly fine aerial power up. The cat suit is cool, and has one the most fun quirks in the game. Well, outside of Mario Maker 2, of course.
    And then, I got to the part about the Mushroom. And that was when I realized that each Mushroom is incredibly unique and diverse. The Propeller Mushroom allows for a single, powerful updrift, the Mystery Mushroom allows us to cosplay as a Green tounge-swallowing Dinosaur, the Mega Mushroom makes us grow huge and destroy everything in our path.
    So, that's when I decided that we need to rank each group of power-ups individually, starting with the Mushrooms, before we can rank them all as a group, and finally answer our eternal question: which power-up is the best, and, more importantly, which of them is the absolute worst? (spoiler alert, its not the 1-up mushroom. I know I said it was horrible in Mario Maker, but in truth, it allows you to survive yet another day in a mario game, which,, you know, is kind of important. Also spoiler alert: it's not the star either. Invincibility is boring, but its useful in certain, niche situations)

  • @javierborquez
    @javierborquez 3 ปีที่แล้ว

    That 2:50 sound was scary AF. Great video as always Ceave

  • @sticksbender4057
    @sticksbender4057 3 ปีที่แล้ว +1

    12:00 the 3 bullet limit is actually a throwback to the old “Wii Play” game, where the tank mini game only allowed 3 bullets per tank on the field at once.

  • @Lexzim9098
    @Lexzim9098 3 ปีที่แล้ว +9

    Ceave Gaming is back with another strong upload boiiiiii. Also, I miss Super Mario Odyssey so much

  • @hexagon1phoenix551
    @hexagon1phoenix551 3 ปีที่แล้ว +3

    2:43 this sound legit scared the soul out of me

  • @crashb800
    @crashb800 3 ปีที่แล้ว +1

    The whole thing about captures reminds me of a PS2 game called "Crash of the Titans" that is built around captures, and those captures actually feel quite good to use.

  • @ZalyQQ
    @ZalyQQ 3 ปีที่แล้ว

    Hope you're feeling better! Glad to see you made it back to the tube

  • @orcagames1124
    @orcagames1124 3 ปีที่แล้ว +49

    First thing wrong with tanks “sherm”

  • @Ultrapwner45
    @Ultrapwner45 3 ปีที่แล้ว +3

    That vertical axis being faster than the horizontal axis is a problem that splatoon has, I hate that you can't change the x and y sensitivity seperately

  • @aidenpons9584
    @aidenpons9584 3 ปีที่แล้ว +1

    1:06 "Also, um, this video isn't really, like, a clever meta-commentary about anything of value, like the cat suit video was about Nintendo's community management or anything, it's honestly just me ranting about tanks for fifteen minutes"
    xD and I'm glad to listen to Ceave rant about tanks for fifteen minutes :D

  • @xxyourheroxx1589
    @xxyourheroxx1589 3 ปีที่แล้ว

    Hey ceave loved listening to you rant about tanks for 15 minutes and loved how you said “smash the subscribe button oh wait actually don’t cause we don’t want anyone to get hurt so just press it” and i love how you incorporate asking people to subscribe in each video and how different they are keep up the good work @Ceave gaming

  • @alby3797
    @alby3797 3 ปีที่แล้ว +17

    "do you want a tank?"
    "No, tanks."

    • @uiinpui
      @uiinpui 3 ปีที่แล้ว +1

      𝗧𝗛𝗘𝗥𝗘 𝗚𝗢𝗘𝗦 𝗠𝗬 𝗕𝗥𝗔𝗜𝗡

    • @uiinpui
      @uiinpui 3 ปีที่แล้ว +1

      Wait i commented that?

  • @benikujaku4567
    @benikujaku4567 3 ปีที่แล้ว +21

    "All Nintendo had to do was copy what they had already done in a previous game"
    Pokemon fans with litterally all of Sword/Shield: First time?

    • @henryfriendlich8041
      @henryfriendlich8041 3 ปีที่แล้ว

      Basically

    • @vtmagno23
      @vtmagno23 3 ปีที่แล้ว +4

      @@watsgoinonhere1 The first has already been solved in the recent games where the HMs have way better replacements or just straight up aren't in the game. The second one, well, it's a RPG. It's like a comparison of team sports (I couldn't thimk of a better comparison but hopefully it's understandable) and something like chess. While the point of the former is to act, chess uses the same type of idea as RPGs: strategy. The showcase of skill is by strategizing in the best way you can to defeat your opponent's team, as opposed to an actual, real time fight. The premise of clicking a move and trying to predict what your opponent will do or even choosing what moves you're gonna use in the first place, while trying to take account for most situations you may face. While some people would enjoy a new, action based system, the turn based one is really enjoyable for most fans (at least, I think so). Having different things according to the scenary you're in sounds hella cool tho, and I'd be really interested in seeing what they could pull off with a battle system like that in some sort of spin off or even an alternate type of battle as long as the original system stays.

  • @Octaplex_
    @Octaplex_ 3 ปีที่แล้ว

    I don't even have to think "awesome" when i watch your videos. You already do that for me!

  • @lorenzoniccoli99ln
    @lorenzoniccoli99ln 3 ปีที่แล้ว

    I love rants, keep it coming
    I also love gyro aiming... baffling how underrated it is
    Also if you're using the right stick to aim, having the shoot button not be a shoulder/trigger button is just inconvenient

  • @anarc7125
    @anarc7125 3 ปีที่แล้ว +3

    12:20 Finally a question I can answer!
    There is actually a good reason why the shots are limited, I would even say that's *surprisingly* simple.
    Basically, loading assets is really expensive on performances. You have to load a model, apply textures, render everything, apply some behaviour scripts to it. A lot of things that are insanely complex and will definitely hurt your CPU. If each bullet was a different, new entity, the tank would also tank the game's FPS. Giving the player a button that does a lot of different, heavy calculations that ALSO make enemies explode is a bad idea, because realistically, everyone would spam that button, which would make the game a laggy, unfunny experience.
    So here is the twist: you can only fire 3 bullets, because only 3 bullets exist. If you were to fire at the sky, wait, then fire again, you would actually see the same bullets be fired again. They were just teleported to you, then made invisible, then teleported back to you, ready to be fired again. Instead of having a lot of different new entities, there are only 3 that are recycled over and over again. Teleporting them, and making them (in)visible is just a matter of a few easy steps. You need to change 3 variables for the position, and then toggle whether or not the bullets are rendered. Compare that to creating a whole new entity, and you can already see how it is more optimized.
    However, that also proves once again that the tanks were poorly implemented. To access the different bullets to recycle game objects, you have to put them into a list (or an array) to keep a reference to them. An array has a limited, set size you can't change, so I guess Nintendo went that way, with an array size of 3. Now, I don't know exactly the difference performance-wise between accessing a list and accessing an array, so I don't know if it's a good choice in that context. The fact they willingly decided that you could only have 3 bullets at once, instead of increasing the array size so it could contain enough bullets to make it so the first bullet in the array can be recycled as soon as the last bullet was used is a proof they decided on purpose to tale a lazy approach on this topic.
    (Also, before someone asks, if you use a list, you can actually make the list empty at first, and then each time the player shoots a bullet while there is no other available bullet in the recycle list, you can make a new one. Eventually, the list will reach a cap where no more bullets can be added and therefore, there is no more cost on performance while also not limiting the player in a dumb, arbitrary way).
    I give this lazy approach a single fuzzy. Really disappointing to see Nintendo go the easy way instead of adding the overheat mechanic as a better, more visual and actually good mechanic (like seeing the tank going red gradually if you shoot too much in a short succession, while also giving the player the ability to shoot forever until the overheating happens).

    • @lovepacino
      @lovepacino ปีที่แล้ว

      Dang, that was actually a good explanation. Thanks.

  • @matijatoskic6491
    @matijatoskic6491 3 ปีที่แล้ว +13

    Shooty-shooty-bang-bang game while pew-pewing blocks that go BOOM!

  • @Delcaw
    @Delcaw 3 ปีที่แล้ว +1

    I am surprised that you did not talk about the part that frustrates me the most about the tank controls: the shooting button is using the same thumb as the aiming joystick, meaning that you cannot shoot as soon as you stopped aiming with it.
    You need to move your thumb, press the Y button, then move it back to the joystick in case you missed the shot.
    To me the solution to that issue would be to use a button "assigned" to another finger (I really dislike the "press the joystick" button, it always mess with my joystick aiming), like a shoulder button, even if I can see how that conflicts with the overall powerup design philosophy of Mario games.

  • @GreatFox42
    @GreatFox42 3 ปีที่แล้ว +1

    As a veteran player of said shooty shooty bang bang games, there _is_ actually a reason to have the X and Y axis sensitivity be set different, and it's because of how imprecise using a stick is as you yourself highlighted. _HOWEVER_, in those games it's usually the _Y_ axis that is less sensitive, because you're usually fighting enemies on the same horizontal plane as you, or at least they are themselves grouped together at similar heights. The Y axis is made slower so that when you try to move your view horizontally, since being exactly 100% perfectly straight with your fingers on a circle pad is not an exact science, your camera doesn't go all over the place. It also makes it slightly easier to land headshots you don't need that much distance to aim up a few degrees, vs. needing to make wide swings to get the enemies in your sights.
    It's a compensation for the lack of a more precise tool like, say, a mouse, but of course even mouse aiming games tend to have slightly lower values for the Y axis, since again you use the x axis way more and generally need the Y for more situational, more precise shots.
    I dunno what Odyssey was thinking when it made the X axis the least sensitive one, for even in the sections designed specifically for the tank you usually need your aim level for certain heights.

  • @wiiuandmii7619
    @wiiuandmii7619 3 ปีที่แล้ว +3

    So is every ranking vid from now on going to be preceded with an in-depth analysis on why one thing is bad?

  • @red8483
    @red8483 3 ปีที่แล้ว +6

    Ceave: rants about tanks in Odyssey for 20 minutes.
    Scott: Amateur

    • @shrekt8386
      @shrekt8386 3 ปีที่แล้ว

      "Ceave got 20 minutes out of this?"

    • @bananacat3109
      @bananacat3109 3 ปีที่แล้ว

      I mean, Scott did make a 44 minute video about boxes, if we're thinking of the same person.

    • @red8483
      @red8483 3 ปีที่แล้ว

      @@bananacat3109 Oh yes

  • @voidgaming3175
    @voidgaming3175 3 ปีที่แล้ว +1

    Cleave: IM GONNA RANT ABOUT TANKS CAUSE OF HOW BAD THEY ARE
    us: now THIS is quality

  • @princesscadance197
    @princesscadance197 3 ปีที่แล้ว +1

    The tanks were my least -favorite capture. You go from running around, jumping off walls and all that, to capturing a tank, then the entire flow comes to a screeching halt as you have to stop and relearn how the tank operates every time.

  • @nacitalatincirli793
    @nacitalatincirli793 3 ปีที่แล้ว +3

    can you make a video about breath of the wild? it would be interesting to see someone analyze a more complicated game than well mario

  • @Joshua-wo2ey
    @Joshua-wo2ey 3 ปีที่แล้ว +3

    "Nintendo, what is this aiming" - videogamedunkey/ Ceave

  • @adamvargo7830
    @adamvargo7830 3 ปีที่แล้ว

    I'd love to see you talk about the other captures you seem to have a problem with, I think it would be really interesting to watch!

  • @TaIathar
    @TaIathar 3 ปีที่แล้ว +1

    I'd like to add a #4. spread reticule too big. The tank clearly shoots in the middle every time. The 2 curved lines on the sides of where you're intended to aim are meant to show where your aim can hit from an FPS standpoint. If your reticule is that big, I expect one of 3 things. A: a shotgun-type spread. B: a random spread like with an AK-47. C: a huge explosion that damages everything in the radius. The tank has none of these things, which means the reticule should be much much smaller. Thanks for reading and have a great day! Love the vids.