My Showreel 2023 - Product visualization - made in Blender

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  • เผยแพร่เมื่อ 3 ม.ค. 2025
  • I'm Niko and I am a freelance 3D Generalist from Germany.
    This time I'll show you what I mostly do for clients. These are some professional and some personal product viz projects.
    If you are interested in having something like that for yourself, just get in touch with me here or drop me an e-mail: mail@bredlich.de
    ----------------------
    To learn how to create robots and rig them properly, please see Blender Secrets' course on Hard Surface Modeling. If you the link below, I'll get a little cut of the sale. That's a great way of supporting us and you'll learn some really cool stuff :)
    And with this code, you'll get 25% off: DEMNIKOART
    blender-secret...
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    Please consider supporting me on my Patreon. It would mean the world to me!
    💙 / demnikoart 💙
    As a thank you you'll get:
    Access to my 3D files and assets
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ความคิดเห็น • 14

  • @Flegan777
    @Flegan777 ปีที่แล้ว

    These are some very lovely product visuals.

  • @issac7787
    @issac7787 ปีที่แล้ว

    Holy shit. Amazing

  • @maxcooldude9923
    @maxcooldude9923 ปีที่แล้ว

    Yooo, this looks so sick dude! Good job

  • @Rengine_3D
    @Rengine_3D 8 หลายเดือนก่อน

    Wow, so good ❤

  • @Igoreshkin
    @Igoreshkin 3 หลายเดือนก่อน

    Good work

  • @goutham1572
    @goutham1572 6 หลายเดือนก่อน

    Killer works🥵

  • @iKaGe01
    @iKaGe01 3 หลายเดือนก่อน

    Really impressed by these. Are you using default cycles?

    • @DemNikoArt
      @DemNikoArt  3 หลายเดือนก่อน +1

      Thank you! Yes I do 🙂

  • @cango789
    @cango789 ปีที่แล้ว

    Nice reel!
    I've a question about product visualization. Should someone doing 3D Product Visualization learn hard surface modeling?

    • @DemNikoArt
      @DemNikoArt  ปีที่แล้ว +4

      Thanks 😊
      Yes, that is definitely something you should know. At least the basics. Most products are somehow made of hard surfaces. Bottles, packages, tech gadgets. These are mostly products that need visualisation.
      Look at some commercials and see if you could recreate some of the products. Then you'll find out what skills are missing.
      You don't need to do an expensive hard surfaces modelling course for sci fi elements. But the basic knowledge of how to analyse shapes, their flow and structure is definitely important.
      Good luck 🤞🍀

  • @Ucef.y1
    @Ucef.y1 6 หลายเดือนก่อน +1

    I just want to ask you. Please don’t misunderstand me. Isn’t doing only about 13 projects in a whole year very little?

    • @DemNikoArt
      @DemNikoArt  6 หลายเดือนก่อน +2

      Well what's your definition of what a normal amount is? What is the criteria?
      Work circumstances can vary a lot and projects can go for a week or for 3 months.
      It always depends on the client, the project, the complexity and so on.
      Also there are also some NDA protected projects that can't be shown.
      Overall too many variables to make such a generalized statement.

    • @Ucef.y1
      @Ucef.y1 6 หลายเดือนก่อน

      @@DemNikoArt thank you for the explanation. I did not understand this because I am new to this domain and I hope you did not misunderstand me.

    • @DemNikoArt
      @DemNikoArt  6 หลายเดือนก่อน

      @@Ucef.y1 No worries, all good 🙂