This game most accurately captures the power of wielding the 40k arsenal. The bolter kills normal humans in 1-2 shots and the meltagun is just as powerful as it is in lore or tabletop.
Only if you ignore the fact that these weapons are shown to be capable of killing Greater Unclean Ones and fucking Changers of Ways. I love it but it ain’t lore-friendly
@@N0TYALCI mean Daemons die to standard Astartes bolt rounds. Now Greater Daemons may not like the ones you said, but sustained weapons fire has been shown in lore to weaken, wound or kill any kind of Daemon. Sustained being the important word there, and when you encounter these things it is rare that you won’t be shooting till you’re out of ammo 😵💫
First shot gives enough shock to kill a human but since they were possessed, only the failure of the bodily structure would take one down so yeah, two bullets.
To those wondering what the enhancements do heres a basic rundown: Boltgun: gets bigger mags for standard and special ammo as well as a damage buff Shotgun: more pellets and has the ability to ricochet should the pellets hit a wall Plasma gun: faster firing rate and no self damage when over charging Heavy bolter: removes the speed penalty Vengeance launcher: increases explosive radius Melta: more spread more damage Volkite: adds damage over time so when you keep your laser on a high HP target you’ll be doing more damage Grav cannon: adds black hole effect by pulling targets in the beam For the boltgun ammo: Vengeance rounds: armor piercing for power armor targets Dragon fire: incendiary explosive rounds Kraken: faster fire rate better accuracy
2:13-I've got to say, I was not expecting a Volkite weapon to be on the list of weapons, considering their rarity in the 41st millennium. But I'm not complaining; far from it, in fact. I'm happy that these things are receiving the attention they deserve, and I hope the new Sternguard Veteran squad that's going to be released with 10th Edition has the option for the Neo-Volkite weapons introduced in 9th.
@@nothinghappenedatpearlharb7426 Volkite weapons are continuous beam weapons that act like a combination of a Melta Gun and a Flamer. It melts on contact and sets the target alight with a kind of sticky flame that can spread to the surrounding area. It’s a devastating weapon.
The Omnissiah be praised! The glorious sound of the machines humming, thumping and clanking as it eviscerates our foes brings joy to this metal heart. The machine souls sings in matrimony.
From what I understand Warhammer fans rarely get good videogames ( I tried Fire Warrior back in the day and it was weak at best) so they must be pretty keen for this one, it looks awesome
Indeed, my goodman. We had Necromunda, but it was kinda meh. Now, we got Space Marine 2, and you do need a mid-high spec rig to run it well, and the price is not cheap either. So, Boltgun is your go-to Warhammer 40K shooter at the moment.
Some are obvious while some are unclear, Boltgun gains more STR and +20 more ammo, Shotgun ricochets, plasma gun also gains more ammo plus better rate of fire, the heavy bolter i think it removes the slowness when firing, never figured out what the vengeance launcher did and havent seen what the others do.
Can't tell what is changed with the enhanced versions of the Meltagun and the volkite caliver. Grav cannon is harder to see here, but it turns the gun into a mini blackhole device that pulls enemies in with aoe damage rather than just aoe damage.
@@carljohan9265 Bolter power up(ingame its called a Machine Spirit) gives it more damage and a higher mag capacity. Shotgun power up gives its projectiles ricocheting properties and tightens the spread. Plasma Gun power up gives it a higher mag capacity and eliminates the self-damage you receive from overheating. Heavy Bolter power up removes the movement speed penalty you get while firing, which turns it into an ungodly purging machine. Vengeance Launcher power up increases its power. Meltagun power up... I actually dont know because I can't find anything on the internet as to what it does. Your guess is as good as mine. Volkite Caliver power up causes enemies to explode when they get damaged by it. Grav-Cannon power up... again, I have no idea, since there's nothing on the internet that says what the power up does.
I'm surprised they actually put in the volkite. Volkite are rare as hell in current 40k. What is a volkite you know the Pyro weapon from team fortress 2 the Phlogistinator? Except its got much more power
What. I didn't even know there was a way to overcharge your plasma rifle shots. I've just been using it as a fire-and-forget solution for one-shotting low-tier fodder from long range.
I want to see a team up of:- your bad ass Skyrim warrior class character Doomguy (or whatever he gets called) Duke Nukem BJ Blascowicz from Wolfenstein The cowboy from Blood and a WH40k space marine The Ranger from Quake the marine from Quake 2/4
I think I read in a review that this game is in canon with that game. So not sure about the main canon status but probably at least the two games are in canon with each other.
@sloth210983 given Titus now has a model in the tabletop its fair to say the games are canon. Apparently he was also mentioned in one of Cato Sicarius' books as one of the previous captains of 2nd company, and has a statue on macrage in his honor
Meltas are basically giant short range heat ray weapons meant for armor punching the volkite is the same thing as the meltas but more concentrated and meant for space Marine armor and the grav cannon appears to launch a concentrated beam of energy that probably makes the targets gravity so heavy that they get crushed under there own weight
@@Skuttlems in game terms probably just more damage because last I checked in the lore I haven't seen anything like that so it's probably just a game mechanic that gives the weapon more damage
I feel like when looking at where the hands and arms of the players perspective i think we are looking through a camera on the left half of the space marine.
quick question (and I know you made this vid a while ago but im just now coming back to the game): how are you giving your weapons the upgrades? are you making this video near a machine spirit upgrade and then reloading the save so you can upgrade each weapon before filming, or are you using a cheat to give it to you?
Yes they do. They are most often used by scout patrols and boarding teams. They even use heavy "manstopper" shells to do damage to even the toughest armored foes.
Its basically the signature weapon of the deathwatch chapter. Space marines use a much higher caliber than the arbites, who in turn use a much higher caliber than guardsmen use.
While you're working on the Gunfire Reborn Weapons video, you can tell about their abilities and which ammo is used in them and add the Unlock Condition on demonstrations of unlockable weapons like the Dragonchaser Assault Rifle. What do you think of my suggestion?
Thanks a lot! Suggestions are always useful. I haven't played this game yet but I will definitely pay attention to your suggestions when I make a video of this game. THX 👍👍👍
@@thefeatherbird_It will shock you to hear but, in the early beta there's Was A Storm Bolter & STR was 2 ⁉️ Given the fact that, both Bolters fire .75 Caliber rocket propelled ammunition. So dumb downing SB into category 2 was an ABSOLUTE NONSENSE in here 🤦♀️.
VOLKITE! Yes, finally a visual representation of how it fires and sounds. I have always wondered how it would be. AWESOME!
What is the volkite
Martian beam
I think they used volkite representation from one of Horus Heresy Tallarn books cover
sounds a bit like dieselgewehr from wolfenstein
@@victordesena9763 is it anti tank or anti infantry and if so is it like a Gauss flayer
This game most accurately captures the power of wielding the 40k arsenal. The bolter kills normal humans in 1-2 shots and the meltagun is just as powerful as it is in lore or tabletop.
Only if you ignore the fact that these weapons are shown to be capable of killing Greater Unclean Ones and fucking Changers of Ways. I love it but it ain’t lore-friendly
@@N0TYALCI mean Daemons die to standard Astartes bolt rounds. Now Greater Daemons may not like the ones you said, but sustained weapons fire has been shown in lore to weaken, wound or kill any kind of Daemon. Sustained being the important word there, and when you encounter these things it is rare that you won’t be shooting till you’re out of ammo 😵💫
First shot gives enough shock to kill a human but since they were possessed, only the failure of the bodily structure would take one down so yeah, two bullets.
the bolters gonna kill a human in 1 shot it can kill space marine's in one shot
Darktide did it better. Because you're not playing as a space marine
The heavy bolter sounds sounds so sick, it's like the air around you is being pummeled so hard your hearing is distorted.
that description is pretty much spot on
Just imagine the concussive air pressure such weapound could produce.
And a literal milk bottles for the spent cartridge casings!
it'd probably make us normie humies deaf!
It sounds like the halo elite "wub wub wub" over and over again
Hope they add the Storm Bolter and a crapload of melee weapons. This already looks AMAZING!
Don't forget the Flamer
@@dantefromdevilmaycry9857 PURGE THEM IN HOLY FIRE!!!
need lascannon
To be fair. We need a entire astartes arsenal hear.
Anyone for a Conversion Beamer BFG?
A Vengeance Launcher.
*That sounds promising.*
To those wondering what the enhancements do heres a basic rundown:
Boltgun: gets bigger mags for standard and special ammo as well as a damage buff
Shotgun: more pellets and has the ability to ricochet should the pellets hit a wall
Plasma gun: faster firing rate and no self damage when over charging
Heavy bolter: removes the speed penalty
Vengeance launcher: increases explosive radius
Melta: more spread more damage
Volkite: adds damage over time so when you keep your laser on a high HP target you’ll be doing more damage
Grav cannon: adds black hole effect by pulling targets in the beam
For the boltgun ammo:
Vengeance rounds: armor piercing for power armor targets
Dragon fire: incendiary explosive rounds
Kraken: faster fire rate better accuracy
2:13-I've got to say, I was not expecting a Volkite weapon to be on the list of weapons, considering their rarity in the 41st millennium. But I'm not complaining; far from it, in fact. I'm happy that these things are receiving the attention they deserve, and I hope the new Sternguard Veteran squad that's going to be released with 10th Edition has the option for the Neo-Volkite weapons introduced in 9th.
Not to mention that I always wanted to see how actually worked in action.
W0w look at all the lore this guy knows
its so cool, id never even seen one before now
Thankful for this addition, never used it in any warhammer 40k games. Always thought it was a combination of a railgun and a laser
@@nothinghappenedatpearlharb7426
Volkite weapons are continuous beam weapons that act like a combination of a Melta Gun and a Flamer. It melts on contact and sets the target alight with a kind of sticky flame that can spread to the surrounding area. It’s a devastating weapon.
I love how the shotgun shells sound once ejected.
For the emperor!
BOLTERS BROTHER
Praise nur- i mean the emperor
Emperor!!!
@@360pboi4 boi you were this close of me calling the inquisitor!!!
Say it properly, FOR THE EMPERORRRR
Never thought I’d see a grav gun or volkite gun in any game. Happy it’s here.
Hope we get a flamer . . . A heavy flamer . . . Added to this game.
A salamander
thank you for your service ❤
Thank you brother
B R O T H E R !
A Heavy Flamer!? in this economy, brother?!
Brother. Get the flamer. The H E A V Y flamer.
Holy shit. That Volkite cavalier is gorgeous. It all is but whoa. If that's what that thing sounds like, games of 40k are gonna feel a lot different.
The Omnissiah be praised! The glorious sound of the machines humming, thumping and clanking as it eviscerates our foes brings joy to this metal heart. The machine souls sings in matrimony.
From what I understand Warhammer fans rarely get good videogames ( I tried Fire Warrior back in the day and it was weak at best) so they must be pretty keen for this one, it looks awesome
Indeed, my goodman. We had Necromunda, but it was kinda meh. Now, we got Space Marine 2, and you do need a mid-high spec rig to run it well, and the price is not cheap either.
So, Boltgun is your go-to Warhammer 40K shooter at the moment.
SM2 is the best if you can run it. if you cant, sm1 is better than this crap. the maps suck and the combat itself is...strange
@@fyodorvoloshin568yea, sm2 is a wallet muncher. Base game costs over a hundred bucks in canada after tax.
I wish the game told you what the enhancements did
Some are obvious while some are unclear, Boltgun gains more STR and +20 more ammo, Shotgun ricochets, plasma gun also gains more ammo plus better rate of fire, the heavy bolter i think it removes the slowness when firing, never figured out what the vengeance launcher did and havent seen what the others do.
Can't tell what is changed with the enhanced versions of the Meltagun and the volkite caliver. Grav cannon is harder to see here, but it turns the gun into a mini blackhole device that pulls enemies in with aoe damage rather than just aoe damage.
Meltagun fires 5 shots at once it looks like
I have the game, but I was so excited for you to post
A pretty good game! Worth testing! 👍👍👍
They should've made the shotgun shells sound like Coke cans when they fall, that would've been hilarious and accurate.😂
I expect all of them can be used in Space Marine 2... For logical reasons, we will be Ultramarines in both, it is natural we get the same arsenal.
The Vengeance grenade launcher, was in fact first introduced in Space Marine 1 and they made it canon afterwards.
@@doublep1980That's neat.
6:21- I SAY WE THROWETH OUR VORTEX GRENADES AT THEM!
There’s something oddly ironic about using vortex grenades against Chaos Daemons. It must be like an extremely abrupt deportation.
Then we'll send them...to the SUPER WARP!!
No way....there now exists a Warhammer 40K retro FPS game??? Could this be my in to the franchise!?
Definitely
It was how I got into the franchise, that's for sure
I love the sound of bolters, so distinct and satisfying 😊
Every gun in this game hits hard as hell….not a shitty gun to be had
What do the unique weapon powerups do? The only one I can figure out from this video is the shotgun getting bouncy bullets.
@@carljohan9265
Bolter power up(ingame its called a Machine Spirit) gives it more damage and a higher mag capacity.
Shotgun power up gives its projectiles ricocheting properties and tightens the spread.
Plasma Gun power up gives it a higher mag capacity and eliminates the self-damage you receive from overheating.
Heavy Bolter power up removes the movement speed penalty you get while firing, which turns it into an ungodly purging machine.
Vengeance Launcher power up increases its power.
Meltagun power up... I actually dont know because I can't find anything on the internet as to what it does. Your guess is as good as mine.
Volkite Caliver power up causes enemies to explode when they get damaged by it.
Grav-Cannon power up... again, I have no idea, since there's nothing on the internet that says what the power up does.
@@cdsatcher
Meltagun looks to fire 5 shots at once instead of three, and I think the grav-cannon pulls in enemies.
Wish this had a multiplayer it would be like unreal tournament 😫
I'm surprised they actually put in the volkite. Volkite are rare as hell in current 40k.
What is a volkite you know the Pyro weapon from team fortress 2 the Phlogistinator? Except its got much more power
The sound design IS INCREDIBLE 😍
The volkite is so satisfying.
What.
I didn't even know there was a way to overcharge your plasma rifle shots. I've just been using it as a fire-and-forget solution for one-shotting low-tier fodder from long range.
“Purge the taint lurking among the stars”!!
Graia has a Volkite Caliver and a Grav Cannon? Bro they sure fucked up with pointing fingers and not securing it ASAP
I love the Heavy Bolter. What a gun. The sound, the punch. It’s great.
I love the Space Marine Shotgun just because its just a huge Shotgun
Bro has the 0 gauge 💀
Meltagun my favorite. U cam almost feel their flesh melting away in tsunami of powa
Bruh i thought this was a doom mod at first
But this is even better
I want to see a team up of:-
your bad ass Skyrim warrior class character
Doomguy (or whatever he gets called)
Duke Nukem
BJ Blascowicz from Wolfenstein
The cowboy from Blood
and a WH40k space marine
The Ranger from Quake
the marine from Quake 2/4
*"FIRST FOR*
*THE FIRST GOD!!!"*
*"COMMENTS FOR THE COMMENT THRONE!!!"*
*"LET THE RECOMMENDATION BURN!!!"*
Good video keep making your content bye good night
Thank you Mate! 👍👍👍
Holy shit is that Vengeance Launcher from Titus Space Marine game?
Is that gun finally canon?
I think I read in a review that this game is in canon with that game. So not sure about the main canon status but probably at least the two games are in canon with each other.
One of the taunts mentioned Captain Titus so yes it's canon with Space Marine
@@Jayalen Sidonius also gets a mention
@sloth210983 given Titus now has a model in the tabletop its fair to say the games are canon.
Apparently he was also mentioned in one of Cato Sicarius' books as one of the previous captains of 2nd company, and has a statue on macrage in his honor
Yep, this game is a pseudo-sequel to Space Marine. It’s set on Graia and your mission is to locate a surviving fragment of the macguffin from SM.
What does the enhanced melta, volkite, and grav cannon do? I know the rest of the machine spirit bonuses but I'm curious about those.
Meltas are basically giant short range heat ray weapons meant for armor punching the volkite is the same thing as the meltas but more concentrated and meant for space Marine armor and the grav cannon appears to launch a concentrated beam of energy that probably makes the targets gravity so heavy that they get crushed under there own weight
@@lordchungus4744 I meant what the enhanced versions do compared to the normal versions.
@@Skuttlems in game terms probably just more damage because last I checked in the lore I haven't seen anything like that so it's probably just a game mechanic that gives the weapon more damage
Enhanced volkite makes the enemies continuously explode while the beam is on them. No idea about the rest
@lordchungus4744 volkites are heat rays, meltas are fusion guns that fire single shot blasts of nuclear energy.
Vortex grenade = easily best interpretation of the warp yet.
“BOLTERS BROTHERS!”
i love the gun in this game,AND THE EMPEROR
I absolutely love the sound design in this game
One of the few plasma guns that doesn’t sound like a robot queef to fire.
I feel like when looking at where the hands and arms of the players perspective i think we are looking through a camera on the left half of the space marine.
Praise the Omnissiah!
The volkite is awesome
While the enemies of the emperor still hold breath, there can be no peace
Yey man. For the EMPEROR and all the weapons bless by the God EMPEROR.
The heavy bolter noise is amazing
FOR THE EMPEROR
No enhanced Calgar's power fist/ Soup blessing?
9 Cato Sicariuses out of 10.
These weapons are really cool to see!
I love the Volkite so much
Imperium approved.
They didn't have to go so hard, but we are sure glad they did!
I kinda wished for a storm bolter in the game
My ears have been blessed
This game has such a cool look!
quick question (and I know you made this vid a while ago but im just now coming back to the game): how are you giving your weapons the upgrades? are you making this video near a machine spirit upgrade and then reloading the save so you can upgrade each weapon before filming, or are you using a cheat to give it to you?
Glorious build engine games for the emperor
Does anybody know where can I find each guns in each chapter? I did NOT find my melta gun in chapter 3
A grav cannon....weapon type almost forgotten in marines arsenal on tabletop.
Last time useful back in the crappy 7 ed.
brothers, the emperor has blessed us.
Nice
But still, damn Ultrasmurfs and their plot armor
I know the krieg and arbitors use shotguns, but do space legit use them
Yes they do. They are most often used by scout patrols and boarding teams. They even use heavy "manstopper" shells to do damage to even the toughest armored foes.
Its basically the signature weapon of the deathwatch chapter. Space marines use a much higher caliber than the arbites, who in turn use a much higher caliber than guardsmen use.
Ah the grav cannon Is beautiful.
Why does heavy bolter sound that bad?
where do you get the 1st shotugn i have looked all over and i get ammo but no shotgun
If I remember correctly I found it in one of the first levels but you will also find it in further levels.
Wolfenstien's remake from number 1 to some.
Thanks.
👍👍👍
for the emperor!
Este juego es una verdadera obra de arte me tiene pero agarrado agarrado
Reload animations could have been a thing of beauty 😢
Shotgun sound similar to quake 2 shotgun i think
For the emperor 👑
When the weapons get enhanced, only the boltgun goes up in strength.
And the vengance launcher
@@mr.potato2223 I haven't progressed that far in the game yet.
I got an enhanced shotgun and I couldn't figure out what the enhancement was.
@@chrisbgoodv2178 ricochet
@@chrisbgoodv2178 more pellets per shot and the pellets bounce. makes it mulch almost anything close range
Kind of disappointed they didn't include the flamer
Way better lineup than Space Marine 2
All other weapons are held up, while heavy bolter is lowered and must be raised to fire. Why it is done like that, I ask you?
I think it's a characteristic / spiecific feature of Heavy Bolters in the Warhammer Universe
wait what were people whining about the the Volkite pistol??? Its literally a beam weapon like usual...
ショットガンのリロードが爆速で草生える
I still don't know how bolt shotgun works
The doom slayer approves all this weapons
cool guns
That heavy Bolter sound effect is whack 😂
The Volkite is the Weapon Equivalent of a Sexy Redhead!😍
Ave Imperator
Shotgun with shells size of your average Coke can.
MY ARMOR IS CONTEMPT!
FOR THE EMPEROR!
Graphics?
While you're working on the Gunfire Reborn Weapons video, you can tell about their abilities and which ammo is used in them and add the Unlock Condition on demonstrations of unlockable weapons like the Dragonchaser Assault Rifle. What do you think of my suggestion?
Thanks a lot! Suggestions are always useful. I haven't played this game yet but I will definitely pay attention to your suggestions when I make a video of this game. THX 👍👍👍
@@Weapons_From_Games What do you think of getting images of the weapons while viewing them in the armoury before demonstration?
Khorne, you sure this isn't one of yours?
Heavy bolter sounds weird
needs more weapons
For humanity. Purge all heretics.
"Why launch grenades when you can launch VENGEANCE?"
cit.
Wait a minute where's the Storm Bolter 🤔❓
Would be a bit redundant with the heavy bolter as an option
@@thefeatherbird_It will shock you to hear but, in the early beta there's Was A Storm Bolter & STR was 2 ⁉️
Given the fact that, both Bolters fire .75 Caliber rocket propelled ammunition. So dumb downing SB into category 2 was an ABSOLUTE NONSENSE in here 🤦♀️.
Wowwwww