The super GB booster you have is defective. Ive seen ones that work properly with gameboy games. ALSO the trainer mode DOES work if you know how to use it. The way it works is you have to narrow down the cheat search by giving the variable change you want to affect. For example if you want an extra lives cheat you have to die in the game and immediately after you die go to the trainer menu. Do this over and iver and it will eventually give you a code for extra lives or infinite lives.
But that'd require Rerez to put EFFORT and RESEARCH into their videos. How can they be the next PewDiePie or WatchMojo, pumping out clickbait video after clickbait video, if they did that?
i'm not, honestly; in fact, i'm more surprised he's actually gotten this much attention on it, despite the gaming historian covering a *functional version of this* in a much better video 4 months ago if this is how videos are made today, then there's nothing stopping me, much less anyone in the comment section, from making a poorly informed, poorly researched, poorly *made* video on anything right now
The trainer is actually a cheat searcher, like Cheat Engine for Windows. You search for values that go lower/greater until you find the address you want, then you can give yourself infinite lives etc. Too complex for any kid to work out anyways.
Exactly. He seemed so sure that it was supposed to identify the game and list cheats. ;) Rerez: Cheats are just modified/frozen RAM addresses. To find the address you are looking for, you have to search for addresses where the value went up, down, or stayed the same according to what was happening in the game. If you lost health, it’s probably one of the addresses where the value dropped. Hit the Down arrow so the Trainer knows to toss out everything that went up or stayed the same. If your health stayed the same, then all the other values that changed are not it. Hit the equals sign so the Trainer knows to throw out anything that changed, like timers and frame counters and such. If you die and respawn with all your health, then it’s probably one of the values that increased. Hit the Up arrow so the Trainer knows to throw out anything that went down or stayed the same. If all went well, you will have narrowed it down to a few addresses. If you have two, then one likely represents the life bar graphic and the other one represents the actual health. Enable them one at a time to find out. BINGO! Infinite health. Do the same thing to find the value for your life counter or continue counter if you want infinite lives/continues.
I think your one is defective. I’ve seen some working copies of this. They are still garbage, but they play the games much better without anywhere near as many issues, I’ve also seen versions where the games you tested work, and where the trainer mode works. Also, the Super Game Boy literally has a Game Boy inside of it. This thing doesn’t. So a working copy of this is actually a decent technical achievement, as it emulates Game Boy games through software on a fairly weak console, and does a decent job of it, aside from the audio.
odds are, the one he got is defective. If I remember correctly, there were at least two different adapters you could plug into the Nintendo 64 and play GameBoy games. One of them plugs into the controller. I think the other one plugs into the bottom of the system but I could be thinking of the GameCube when it comes to an adapter for GameBoy games that clogs into the bottom of the system. It might be the GameCube. I know there was an adapter for the GameCube to play GameBoy games and there was an adapter for the Nintendo 64. One for the Nintendo 64 that I had worked just fine and work the same as the super Game Boy. Aside from it. Log in the controller and not in the system itself.
It's not really that impressive when you look at emulators like IMBNES on PS1 that can play most NES games full speed with sound. It wasn't even a more recent development... I was playing NES games on my PS1 back in 2001.
@@RichardCraig Yes! IMBNES for PlayStation is quite an achievement and it runs just fine with that low-end hardware... It has really well optimized code
The Trainer menu does work, if you have a working device. The Gaming Historian explains it brilliantly, but it generates new codes based off of what you do in game, e.g. you die, and it comes up with codes that can affect the lives counter.
Interesting... So, Pokemon - Use a Potion = Inf Potion in Bag? Catch Mewtwo = Mewtwo encounterable in the Wild? Almost like teaching it what you need in the first place.
@@Roadent1241 Pretty much, sometimes you need to do the same thing multiple times for it to realise exactly what you want, but it literally trains it. It’s so cool.
@@justanotheryoutubechannel Well for legendaries that would be difficult but that does cool. Good thing we have the tech embedded nowadays. This would have been great back before we had any sort of internet.
You do know that the Super Game Boy actually had the basic guts of a modified Game Boy inside, right? The SNES didn't have the horsepower to run GB games in emulation either. MAYBE, the PlayStation could have handled it in the hands of more capable devs, but that's obviously not Innovation.
"So I can play Pokemon with a Playstion controller?" Yep, you sure can. But just not with this thing. lol You need a Playstation to USB adapter, and then plug that into your computer and then configure your gameboy emulator to work with that controller, and there you go. Pokemon with a Playstation controller.
actually, the gaming historian made a video talking about some of this super gameboy clones and there he explained how the trainer option works. (pd: see it plz, that channel is awesome!)
You're supposed to use the trainer to search for cheats by tracking a value and telling the trainer if it's changed, increased, decreased, or stayed the same. So for example, if you're trying to find an infinite lives cheat, you periodically keep telling the trainer that the number of lives you have is the same. When you lose a life, you tell the trainer the number has decreased. When you gain a life, you tell the trainer that the number has increased. Eventually the trainer will narrow down which memory address stores "number of lives", then you can just set that number permanently to 99 or 255 or whatever the highest number is.
It *did* work well. Your copy of this player is broken as all those games worked fine on mine. The trainer works perfectly fine and you didn't understand how it works. Ditto with the palette creation tool. The two issues that it had were the slow speed and the lack of audio. I played through Pokemon Blue this way without issue though.
Rerez, the code menu worked fine you just didn't research. Also the reason it wasn't good was because it was software emulation while the sgb was hardware emulation.
At the moment he said he didn't care about the N64 version, never tested GBC games or even mentioning to see if the games ran for others; which is the number one thing most people, even him in the past, would do if something isn't working; you should have realized he didn't do much research.
I remember seeing these in some of those import/liquidation ads in older magazines, but have never seen one play before. I'm sure since they were cheaply made, you might have one that's broken, either that or your games aren't sitting properly. But it's still cool to actually see one in action.
I think this device deserves a second review with a unit that isn't defective... I know its really hard to check to see if these rare and off brand devices are working as intended but this is 10 minutes plus of miss-information.
The trainer is a code generator similar to that in the GameShark/Action Replay. It looks for values higher or lower from the last time it was run until it narrows down to the code you want. For example; fire your gun then search for a lower value, fire it again, search for a lower value, reload it then search for a higher value and so on.
Came to say this. I don't have this device, but I recognize the operations from the symbols and having used a GameShark. When you begin, it takes a snapshot of the Gameboy's memory. Then when you select one of the operations (less than, greater than, not equal, equal), it compares the current memory contents to the snapshot and narrows the number of possible cheats based on that requirement. Typically you would do something like begin, exit, shoot your gun, go in and pick less, repeat a few times to narrow the list, maybe pick up ammo and click greater than. Once you get it down to just a few cheats, view the list and write down what's there. Then you try each of those codes to see if they crash the game, do nothing, or give you unlimited ammo.
Go and gbc is same handheld. Actually gbc is just color modded version of gb. You can play gb games on gbc and play gbc games on gb. Only thing diffirent is colour mod that’s it.
Bleem is worth taking a look as it did something great while infringing many copyrights. This made me turn my head as a child when someone was playing Bleem Gran Turismo 2. I just could not believe my eyes that GT2 was so High Quality and I was saying "That's Gran Turismo 3 ain't it?" Then I was told no it's GT2... I re-doubted that statement for long.
We definitely want a video on it. If you can get your hands on the Metal Gear Solid, Tekken 3, or Gran Turismo 2 packs. THere is also a compatibility list here. www.whipassgaming.com/genesisreviews/Bleemcast/bleemcastcompatibility.htm
well yea!! if you got a windows 98 rig that can do it. I think the newer emus are getting close to what bleem could do with rendering resolutions and so on
I love your videos, but please take a little more time and do your research next time. You failed to check if yours was defective or not (which it is; the compatibility normally isn't nearly that bad, and I don't recall the visuals being that flickery), wrote off the trainer as an unusable code list of sorts without making an attempt to research what it might actually be, and failed to try any Game Boy Color games despite going out of your way to point it out earlier in the video.
Demonanimator this is the only one where I have seen it this bad. It’s not innovations fault dipshit, it’s a 20 year old piece of hardware, it probably broke over time
The way trainer is supposed to work is by making true value you wanna change either go up or down, and press the corresponding arrow, and repeat until it narrows it down to just few cheat codes.
Every detail you skip is seven comments about what was missing, though. He could have just said, "it doesn't work," but then you'd have people going on and on about it.
Some people enjoy watching these videos. The fact this thing was a piece of shit is something you could say in 5 seconds, but its fun to watch it fail. If its not fun to you, then I'm not sure why you would want to be here. By your logic, why even bother watching a movie, reading a book, or playing a video game when you could just read about the ending and know what happens?
The parallel port was the reason why, when the laser drive died in my PS1, I bought a PS One and had the drive transplanted into my old console. It did need some extra work and cables, but it works perfectly fine nearly 20 years later.
I believe it was the SCPH-9000 model onwards that removed the parallel port. I recall a friend of mine had an Xploder cheat device, he actually managed to no-life together a [nearly working] playable Sephiroth in FF7.
One of the key reasons why the super GameBoy worked so well was because the cartridge had all the inner workings of a GameBoy safe for the screen, and speakers. And there is a way of playing GameBoy games on the 64 using the game for a reader pack that hooks to the back of the controller. (I remember being able to play Pokémon red using it and Pokémon Stadium I do not remember if I tried other GameBoy games using this method but I think it would work.)
Correction, the "Trainer" option works as follows: Let's say you want infinite lives, you must purphosefully die. This will tell the GB Booster that a value has gone down. You go to trainer, it will list less codes. If it still can't find them, die again. Luckly, after a while, it will find codes that are related to that value. Yeah, I watch The Gaming Historian. :)
I bet the trainer was similar to game sharks pro feature where it allows you to make your own codes. It looks up values in memory and it allows you to change the ones you want. The ones relative to health ammo ect
So I found something called the super widebody and it's a working GBA cart for the N64 however it's pretty much impossible to get hold of because it was used by Nintendo but it was a fully functional GBA with a link cable too, it's a shame it was never fully released. (there was a GBC version too)
Trainer only works if a value rises or decreases. For example if you died in super mario, then went into trainer and click the down arrow icon and repeated a few times, then it might give you some cheat codes
1:27 Nintendo actually made a peripheral that allowed Gameboy (and Gameboy Advance) games to be played on the N64, but it was for game developers, publishers of gaming magazines and contestants on some Canadian kids’ gameshow.
This item got to have been released under different names. I have one with the exact same UI. They do have one really neat thing though. You can insert gameshark codes! Though it really is only useful for games that let you save. Most games do work but you have to try them about a billion times before they decide to work.
Oh man I love the copy of Mario Land with Adam's name on it. Like, that has to be from when he was a kid or something. It's so cool to see that sort of stuff.
i remember these, the plan was to have disks come out that would have updated lists of codes and emulator updates, it never happened, but a few devices had this kind of fate, the idea is kinda cool but, i would rather get a dreamcast and mod it to use sd cards personally...since it can also emulate alot of older systems very well, hell the only real reason it failed, wasnt piracy, it was the lack of dvd playback support when both sony and ms where bringing out their units that, both had dvd drives. the ps3 sold better then the xbox 360 at least in part, due to the fact that MS backed the wrong horse with hd-dvd, however, i liked the idea of just having hybrid drives hd-dvd and bluray in one unit...sounds good to me, but then, i was hoping to see HVD or even see them use MagnetoOptical disks, that would be much harder for average people to copy, but also allow for higher capacities
I used to have one of these. Yours might be defective. One thing that helps getting sound to work is Placing the cartridge into the adapter BEFORE putting the converter into the ps1
I remember the *Official* PlayStaiton Magazine in Italy talked about it in the '90 ... but hey, they also used to publish spots for local stores that used to mod PS1 consoles and they talked about weird stuff (like an article about FFVII Hentai for some reason) those where wild times here. lol Anyway playing Nintendo games on PlayStation is not that weird to me, I'm used to emulate Nintendo stuff on the PSP, PS2 and the PSVita since Igot my day one PSP, and the first time I ever saw Mario was on a NES Emulator for PS1 around the 2000 in a friend's house.
I know it was said already but I'm going to be part of the crowd to ensure people see it. The Gaming Historian did a video on this and he explained how the Trainer worked. It's not pointless, Shane doesn't know how to use it. Which is fair as there's no documentation it seems, but still...
the trainer actually looks for values that increased/decreased recently, so you can lose a life and then search for lower and repeat until it lists the cheat for lives
Don't forget that Pokémon Stadium 1 and 2 adder the ability to play Pokémon on the N64, and with a gameshark code you could play any game that wasn't Pokémon as well.
I wish you could still get this. It's the closest to the super gameboy I could get today. That and having a playstation mini (those tiny ones) means you could literally take all your gameboy games in a small carry case with system as well. Sure it's not in your pocket, but for the time it was a good alternative. Pity the problems are just too big :s
I really would like to see a Rerez video on something like Bleem or the Connectix Virtual Game Station. They’ve got an interesting history and I think it would be cool to hear Shane talk about them.
I've heard (don't quote me on this) that the limits of the gb ram is 8192. So it looks defective to me as the cheats list goes up to 8192 then says it can't display.
7:16 that’s how trainers are for example list, so you want to cheat for unlimited ammo you do the trainer then fire from the gun you want unlimited ammo from and go back to the trainer where it would eliminate most of the codes. It’s a process but after all it’s a cheat
Never owned a PSone at the time to get that device, but I did own a N64 and got myself the Game Booster. Its pretty much the same thing as the PSone version you have (ReBound Mission game on it and all), though mine copy had a annoying music tune played throughout which was maddening. Not to mention, needing a N64 cartridge inserted on the rear of the machine to bypass the lock out chip. I was around 12 at the time I got it and naturally, I was disappointed.
Gaming Historia made an episode about this kind of devices. In Trainer, you have to look for some of the values to change (like loosing a live in Super Mario). Then, you select the down arrow and it will look for that exact value and it will find some codes
I remember something like this was sold in the mall in United States back in the day. It was in EB games. It had that but the cover art of the box had Metroid 2 cartridge on it. Next to that product, I saw Floppy disk reader for memory card slot for PS1. Claiming it could store many more games for fraction of the price. But the whole unit was being sold for $100 lol.
The "Trainer" would detect what values changed recently and you would narrow down what piece of code you'd change. If you wanted infinite health in Metroid II, you'd start the Trainer, go back into the game, grab a health pickup or take damage, go back into the Trainer and the Trainer would say, "Okay, I found that the Health value changed, but your Position value and your Missile value did too. Keep narrowing down options?" Eventually, through trial and error, you'd pin down the exact value you'd change, and it would either tell you the code to put in the "Cheats" menu, or do it itself.
remember when the AVGN covered that thing on the colecovision that allowed the system to play 2600 games? I guess it took another 3 generations for us to learn.
I never used the trainer that most cheat devices came with one, but I know that it has nothing to do with the game number and more to do with altering number values in a game, like the lives, score and ammo. For instance say you have 3 lives, you put the number 3 in the trainer and it will search for that number, but it will probably have 1000's of results. So you need to lose a life or get one to alter the number. The more times you do this the results will narrow down until you are left with a few results.
i had one from a different company, it worked quite well back then. no issues like what i saw here were present. it even ran at full speed! but it also was likely triple the price of that thing....
I think the Cheats Menu can detect, what Cheat you need. Examle: you die in Mario land, you Tell the menue that Something went down, and after doing this a few times it will detect that you mean lifes, so it will give you an infinit live Code
It's weird. I didn't know this existed until I heard about it from MyLifeInGaming. My original PlayStation stopped working right like it won't read game Discs anymore that I threw it in a dumpster and replaced it with a PSOne.
Did _everyone_ forget that AtGames have been putting out mini-consoles with a bunch of games included on them, for almost a decade? Calling it "Classic" isn't "doing whatever Nintendo does," as I've heard, from many TH-cam Nintendo fanboys, _including Mike Matei,_ nor is it a "full-on response to the NES Classic. Yeah, "Whatever. It's a hundred bucks." Also, they did a _killer job, with the buttons, especially with the disc open button being a switch disc button. Very cool.
no good sir,i don't think being able to play gameboy games on n64 would have done that much. i worked for pokemon. but thats because its pokemon. it was huge at the time.
The super GB booster you have is defective. Ive seen ones that work properly with gameboy games. ALSO the trainer mode DOES work if you know how to use it. The way it works is you have to narrow down the cheat search by giving the variable change you want to affect. For example if you want an extra lives cheat you have to die in the game and immediately after you die go to the trainer menu. Do this over and iver and it will eventually give you a code for extra lives or infinite lives.
^^ This. C'mon this is how all the GameSharks worked back in the day.
Yeah my one I had worked way better then this
But that'd require Rerez to put EFFORT and RESEARCH into their videos. How can they be the next PewDiePie or WatchMojo, pumping out clickbait video after clickbait video, if they did that?
@James Rowe, I'm always surprised somehow just how poorly researched his videos are.
i'm not, honestly; in fact, i'm more surprised he's actually gotten this much attention on it, despite the gaming historian covering a *functional version of this* in a much better video 4 months ago
if this is how videos are made today, then there's nothing stopping me, much less anyone in the comment section, from making a poorly informed, poorly researched, poorly *made* video on anything right now
The trainer is actually a cheat searcher, like Cheat Engine for Windows.
You search for values that go lower/greater until you find the address you want, then you can give yourself infinite lives etc.
Too complex for any kid to work out anyways.
GameShark Pro for the very same PlayStation did this as well.
I was dying inside when he ranted on about the cheats not working when he obviously wasn't doing it right.
Hello there my duud
Exactly. He seemed so sure that it was supposed to identify the game and list cheats. ;)
Rerez:
Cheats are just modified/frozen RAM addresses. To find the address you are looking for, you have to search for addresses where the value went up, down, or stayed the same according to what was happening in the game.
If you lost health, it’s probably one of the addresses where the value dropped. Hit the Down arrow so the Trainer knows to toss out everything that went up or stayed the same. If your health stayed the same, then all the other values that changed are not it. Hit the equals sign so the Trainer knows to throw out anything that changed, like timers and frame counters and such. If you die and respawn with all your health, then it’s probably one of the values that increased. Hit the Up arrow so the Trainer knows to throw out anything that went down or stayed the same. If all went well, you will have narrowed it down to a few addresses. If you have two, then one likely represents the life bar graphic and the other one represents the actual health. Enable them one at a time to find out. BINGO! Infinite health.
Do the same thing to find the value for your life counter or continue counter if you want infinite lives/continues.
Just watch gaming historian videos, he explained how it works pretty well
The Nintendo PlayStation strikes back!
Lmao 😂
To think that's what could have happened.
Nintendo Gamestation or Sony Gamecast
Well.. it DID actually happen in terms of Hardware albeit theres only 1 Prototype of it left...
@@der_pinguin44 yes if the two companies didn't break up
I still can’t believe it
Neither can I ngl, but the one they had is faulty, the games should be working for the most part
I think your one is defective. I’ve seen some working copies of this. They are still garbage, but they play the games much better without anywhere near as many issues, I’ve also seen versions where the games you tested work, and where the trainer mode works.
Also, the Super Game Boy literally has a Game Boy inside of it. This thing doesn’t. So a working copy of this is actually a decent technical achievement, as it emulates Game Boy games through software on a fairly weak console, and does a decent job of it, aside from the audio.
odds are, the one he got is defective. If I remember correctly, there were at least two different adapters you could plug into the Nintendo 64 and play GameBoy games. One of them plugs into the controller. I think the other one plugs into the bottom of the system but I could be thinking of the GameCube when it comes to an adapter for GameBoy games that clogs into the bottom of the system. It might be the GameCube. I know there was an adapter for the GameCube to play GameBoy games and there was an adapter for the Nintendo 64. One for the Nintendo 64 that I had worked just fine and work the same as the super Game Boy. Aside from it. Log in the controller and not in the system itself.
By any chance did it have the same horrible music for no matter what game you put into it?
It's not really that impressive when you look at emulators like IMBNES on PS1 that can play most NES games full speed with sound. It wasn't even a more recent development... I was playing NES games on my PS1 back in 2001.
@@RichardCraig Yes! IMBNES for PlayStation is quite an achievement and it runs just fine with that low-end hardware... It has really well optimized code
It isn't really that impressive. The nokia n-gage soft-emulated game boy/genesis/nes games perfectly.
Now you have to play PS4 games on the Magnavox Odyssey it only seems fair.
The Astro Gamer
24 hour Fortnite on Magnvox Odyssey stream!
PS4 on an obyssey ...well gollleee aren't you one cruel s.o.b.
Somebody call druaga1 lmao
Druaga1's gonna get the Odyssey to run Windows 98 first. Then run an emulator. lol
Hey guys I'm streaming red dead redemption 2 on my used dad Magnavox Odyssey for 1977 which he stole from some rich a-hole
Well, put killer instinct in there. Put the Killer Cuts cd in. There, PERFECT.
I like how you think.
I was thinking the exact same thing. :)
David you look like the guy from "After Prision Show" on youtube. Check the the channel out lol
Nice
*rebound mission*
_insert generic comment of finding you_
Nice seeing u here
Love ur vids, man
Why are you here?
rebound mission
I'm pretty sure if it had sound it would murder it. I saw it from the Gaming Historian. Consider yourself lucky Papa Rerez.
The Trainer menu does work, if you have a working device. The Gaming Historian explains it brilliantly, but it generates new codes based off of what you do in game, e.g. you die, and it comes up with codes that can affect the lives counter.
Interesting... So, Pokemon - Use a Potion = Inf Potion in Bag?
Catch Mewtwo = Mewtwo encounterable in the Wild?
Almost like teaching it what you need in the first place.
@@Roadent1241 Pretty much, sometimes you need to do the same thing multiple times for it to realise exactly what you want, but it literally trains it. It’s so cool.
@@justanotheryoutubechannel Well for legendaries that would be difficult but that does cool. Good thing we have the tech embedded nowadays.
This would have been great back before we had any sort of internet.
I should mention that the GB Booster on the N64 plays its own music instead of the game's audio, and you can't turn it off.
Oh god, the music
It's the worst game music ever! XD
*severely painful auditory flashbacks*
Unless you turn it mute.
You do know that the Super Game Boy actually had the basic guts of a modified Game Boy inside, right? The SNES didn't have the horsepower to run GB games in emulation either. MAYBE, the PlayStation could have handled it in the hands of more capable devs, but that's obviously not Innovation.
Blaine Evans there is something called the super gameboy that could use the gameboy on the snes look up gameboy accessories by angry video game nerd
@@raviothethief8292 If you didn't actually read my comment, why did you reply to it?
Ravio The Thief is this supposed to be your first TH-cam comments burn? Did you actually read the comment you replied to? You sir are a fucktard.
I'm pretty sure that if you have a Super Nintendo, you can get a cartridge which allows you to play Gameboy games. I forgot what it's called.
Jesus Christ this comment reply section is painful to read, it’s clear that no one read your comment properly.
So I can play Pokemon with a Playstion controller?
If the cartridge works, yes!
or if you have a old wii laying around somewhere just homebrew that and play emulation beyong your wildest dream
I recommend playing Pokemon on a PSP
yes, just like playing in visualboyadvance with a ps3 controller!
"So I can play Pokemon with a Playstion controller?"
Yep, you sure can. But just not with this thing. lol
You need a Playstation to USB adapter, and then plug that into your computer and then configure your gameboy emulator to work with that controller, and there you go. Pokemon with a Playstation controller.
actually, the gaming historian made a video talking about some of this super gameboy clones and there he explained how the trainer option works.
(pd: see it plz, that channel is awesome!)
I thought I remembered seeing a video about this before...
^
Oil up, and hit the gym with me.
Benjamino Medinno Yep! Better than this channel
You're supposed to use the trainer to search for cheats by tracking a value and telling the trainer if it's changed, increased, decreased, or stayed the same.
So for example, if you're trying to find an infinite lives cheat, you periodically keep telling the trainer that the number of lives you have is the same. When you lose a life, you tell the trainer the number has decreased. When you gain a life, you tell the trainer that the number has increased. Eventually the trainer will narrow down which memory address stores "number of lives", then you can just set that number permanently to 99 or 255 or whatever the highest number is.
It *did* work well. Your copy of this player is broken as all those games worked fine on mine. The trainer works perfectly fine and you didn't understand how it works. Ditto with the palette creation tool. The two issues that it had were the slow speed and the lack of audio. I played through Pokemon Blue this way without issue though.
Rerez, the code menu worked fine you just didn't research.
Also the reason it wasn't good was because it was software emulation while the sgb was hardware emulation.
At the moment he said he didn't care about the N64 version, never tested GBC games or even mentioning to see if the games ran for others; which is the number one thing most people, even him in the past, would do if something isn't working; you should have realized he didn't do much research.
_My boi Silver as a pfp. I'm proud of yoo boi_
The sgb wasn't even emulation, It deadass had a Gameboy inside it without a screen, batteries, or buttons
6:40 They used comic sans for that menu, just lmao.
The trainer actually detects values that went up or down. So you have to keep doing that to narrow down the list.
1:45 - "What I'm interested in is playing actual Nintendo games on a Sony console."
*Laughs in PSP*
I remember seeing these in some of those import/liquidation ads in older magazines, but have never seen one play before.
I'm sure since they were cheaply made, you might have one that's broken, either that or your games aren't sitting properly. But it's still cool to actually see one in action.
I think this device deserves a second review with a unit that isn't defective...
I know its really hard to check to see if these rare and off brand devices are working as intended but this is 10 minutes plus of miss-information.
The trainer is a code generator similar to that in the GameShark/Action Replay. It looks for values higher or lower from the last time it was run until it narrows down to the code you want. For example; fire your gun then search for a lower value, fire it again, search for a lower value, reload it then search for a higher value and so on.
Came to say this. I don't have this device, but I recognize the operations from the symbols and having used a GameShark. When you begin, it takes a snapshot of the Gameboy's memory. Then when you select one of the operations (less than, greater than, not equal, equal), it compares the current memory contents to the snapshot and narrows the number of possible cheats based on that requirement. Typically you would do something like begin, exit, shoot your gun, go in and pick less, repeat a few times to narrow the list, maybe pick up ammo and click greater than. Once you get it down to just a few cheats, view the list and write down what's there. Then you try each of those codes to see if they crash the game, do nothing, or give you unlimited ammo.
The "Trainer" section appears to be a Cheat Search, it's asking if the value increased, decreased, is equal, or is not equal.
Rerez.If you read the box,it says it works with GB colour games.Maybe try it them.
Girtana1 because they are two different consoles that are similar but have very different internals
I think ‘Color Game Boy’ is supposed to mean games that are given color through the Super Game Boy.
@Girtana1 um actually the gameboy color is more powerful
Go and gbc is same handheld. Actually gbc is just color modded version of gb. You can play gb games on gbc and play gbc games on gb. Only thing diffirent is colour mod that’s it.
@@subliminallover5714 the gbc has more vram among other things. That said, this particular device is defective.
A Controversial peice of hardware that followed the same fate as Bleem.
Bleem is something we've never looked at on the show. Would you like us to do a video on that in the future?
@@rerez please do it
Bleem is worth taking a look as it did something great while infringing many copyrights. This made me turn my head as a child when someone was playing Bleem Gran Turismo 2. I just could not believe my eyes that GT2 was so High Quality and I was saying "That's Gran Turismo 3 ain't it?" Then I was told no it's GT2... I re-doubted that statement for long.
We definitely want a video on it. If you can get your hands on the Metal Gear Solid, Tekken 3, or Gran Turismo 2 packs. THere is also a compatibility list here. www.whipassgaming.com/genesisreviews/Bleemcast/bleemcastcompatibility.htm
well yea!! if you got a windows 98 rig that can do it. I think the newer emus are getting close to what bleem could do with rendering resolutions and so on
Who remembers this from The Gaming Historian?
I love your videos, but please take a little more time and do your research next time. You failed to check if yours was defective or not (which it is; the compatibility normally isn't nearly that bad, and I don't recall the visuals being that flickery), wrote off the trainer as an unusable code list of sorts without making an attempt to research what it might actually be, and failed to try any Game Boy Color games despite going out of your way to point it out earlier in the video.
but... his IS defective, his DOESN’T work. Meaning this thing is garbage. And if it was any good, it would have just worked.
Demonanimator this is the only one where I have seen it this bad. It’s not innovations fault dipshit, it’s a 20 year old piece of hardware, it probably broke over time
I found one of these a year or so ago and couldn’t find any information on it. Nice to see it covered! A mystery solved for me!
The way trainer is supposed to work is by making true value you wanna change either go up or down, and press the corresponding arrow, and repeat until it narrows it down to just few cheat codes.
The Gaming Historian covered this in a video (3rd Party Game Boy Players) and explained how the Trainer option works.
Never take 10 minutes to say what could be said in 4.
Every detail you skip is seven comments about what was missing, though. He could have just said, "it doesn't work," but then you'd have people going on and on about it.
You must be new to youtube. Make a video for something you could explain completely in the description.
Some people enjoy watching these videos. The fact this thing was a piece of shit is something you could say in 5 seconds, but its fun to watch it fail. If its not fun to you, then I'm not sure why you would want to be here. By your logic, why even bother watching a movie, reading a book, or playing a video game when you could just read about the ending and know what happens?
Dat ad revenue tho.
Idk why but youtube demands video be 10 min long lots of youtubers have said they have to get over that 10 min mark idk why
gaming historian explained how trainer worked pretty well
Before you throw it out, on the box, it said “Works with GB Color games!”
The parallel port was the reason why, when the laser drive died in my PS1, I bought a PS One and had the drive transplanted into my old console. It did need some extra work and cables, but it works perfectly fine nearly 20 years later.
I believe it was the SCPH-9000 model onwards that removed the parallel port. I recall a friend of mine had an Xploder cheat device, he actually managed to no-life together a [nearly working] playable Sephiroth in FF7.
What a damn coincidence. I was watching Gaming Historian's video about this earlier.
One of the key reasons why the super GameBoy worked so well was because the cartridge had all the inner workings of a GameBoy safe for the screen, and speakers.
And there is a way of playing GameBoy games on the 64 using the game for a reader pack that hooks to the back of the controller. (I remember being able to play Pokémon red using it and Pokémon Stadium I do not remember if I tried other GameBoy games using this method but I think it would work.)
Correction, the "Trainer" option works as follows:
Let's say you want infinite lives, you must purphosefully die. This will tell the GB Booster that a value has gone down.
You go to trainer, it will list less codes. If it still can't find them, die again.
Luckly, after a while, it will find codes that are related to that value.
Yeah, I watch The Gaming Historian. :)
9:08 That's not entirely true. If you had Pokémon Stadium and a transfer pak, you could play the GB pokemon games on your N64.
I bet the trainer was similar to game sharks pro feature where it allows you to make your own codes. It looks up values in memory and it allows you to change the ones you want. The ones relative to health ammo ect
Trainer lets you compare values in memory to isolate the addresses that represent things like lives or health. It lets you MAKE your own cheats.
I keep hearing "Super Chibi Booster"
Nice tool :D
Would have been the shit with N64 Cartridges back then
So I found something called the super widebody and it's a working GBA cart for the N64 however it's pretty much impossible to get hold of because it was used by Nintendo but it was a fully functional GBA with a link cable too, it's a shame it was never fully released. (there was a GBC version too)
Trainer only works if a value rises or decreases.
For example if you died in super mario, then went into trainer and click the down arrow icon and repeated a few times, then it might give you some cheat codes
To be fair, the Super Game Boy has actual Game Boy hardware in it.
1:27 Nintendo actually made a peripheral that allowed Gameboy (and Gameboy Advance) games to be played on the N64, but it was for game developers, publishers of gaming magazines and contestants on some Canadian kids’ gameshow.
This item got to have been released under different names. I have one with the exact same UI. They do have one really neat thing though. You can insert gameshark codes! Though it really is only useful for games that let you save.
Most games do work but you have to try them about a billion times before they decide to work.
I still remember when you guys came to my school, I subed to you right after school ❤️
Oh man I love the copy of Mario Land with Adam's name on it. Like, that has to be from when he was a kid or something. It's so cool to see that sort of stuff.
Worst Plug and Play ever 4?
Soon.
isn't this already plug and play?
i remember these, the plan was to have disks come out that would have updated lists of codes and emulator updates, it never happened, but a few devices had this kind of fate, the idea is kinda cool but, i would rather get a dreamcast and mod it to use sd cards personally...since it can also emulate alot of older systems very well, hell the only real reason it failed, wasnt piracy, it was the lack of dvd playback support when both sony and ms where bringing out their units that, both had dvd drives.
the ps3 sold better then the xbox 360 at least in part, due to the fact that MS backed the wrong horse with hd-dvd, however, i liked the idea of just having hybrid drives hd-dvd and bluray in one unit...sounds good to me, but then, i was hoping to see HVD or even see them use MagnetoOptical disks, that would be much harder for average people to copy, but also allow for higher capacities
I used to have one of these. Yours might be defective. One thing that helps getting sound to work is Placing the cartridge into the adapter BEFORE putting the converter into the ps1
Wow wasted potential for an accessory like this :(
Hell yeah
That was innovation for ya wasted potential with cheaply made 1/2 baked ideas.
the one he got is defective, and he just didn't understand how the trainer menu worked.
no it was the products fault
The original gameboy ran at 60fps, this gameboy player for playstation looks like a real piece of work.
I remember the *Official* PlayStaiton Magazine in Italy talked about it in the '90 ... but hey, they also used to publish spots for local stores that used to mod PS1 consoles and they talked about weird stuff (like an article about FFVII Hentai for some reason) those where wild times here. lol
Anyway playing Nintendo games on PlayStation is not that weird to me, I'm used to emulate Nintendo stuff on the PSP, PS2 and the PSVita since Igot my day one PSP, and the first time I ever saw Mario was on a NES Emulator for PS1 around the 2000 in a friend's house.
RedVGFox Patetico. Il vero RedVGFox non commenterebbe mai in video mal fatti come questi.
I know it was said already but I'm going to be part of the crowd to ensure people see it.
The Gaming Historian did a video on this and he explained how the Trainer worked. It's not pointless, Shane doesn't know how to use it. Which is fair as there's no documentation it seems, but still...
It says on the box that it could play "GB Colour Games" would game boy colour games work in it?
the trainer actually looks for values that increased/decreased recently, so you can lose a life and then search for lower and repeat until it lists the cheat for lives
I also have seen this in action and it was so Unreal to see.
Great video like always
Don't forget that Pokémon Stadium 1 and 2 adder the ability to play Pokémon on the N64, and with a gameshark code you could play any game that wasn't Pokémon as well.
I think Gaming Historian explained this in better detail, he knew what he was talking about at the very least
I wish you could still get this. It's the closest to the super gameboy I could get today.
That and having a playstation mini (those tiny ones) means you could literally take all your gameboy games in a small carry case with system as well. Sure it's not in your pocket, but for the time it was a good alternative.
Pity the problems are just too big :s
I really would like to see a Rerez video on something like Bleem or the Connectix Virtual Game Station. They’ve got an interesting history and I think it would be cool to hear Shane talk about them.
HypnoticMarten77 just hope he does better research than he did here
I've heard (don't quote me on this) that the limits of the gb ram is 8192. So it looks defective to me as the cheats list goes up to 8192 then says it can't display.
7:16 that’s how trainers are for example list, so you want to cheat for unlimited ammo you do the trainer then fire from the gun you want unlimited ammo from and go back to the trainer where it would eliminate most of the codes. It’s a process but after all it’s a cheat
Never owned a PSone at the time to get that device, but I did own a N64 and got myself the Game Booster. Its pretty much the same thing as the PSone version you have (ReBound Mission game on it and all), though mine copy had a annoying music tune played throughout which was maddening. Not to mention, needing a N64 cartridge inserted on the rear of the machine to bypass the lock out chip. I was around 12 at the time I got it and naturally, I was disappointed.
PSone isn't compatible with it (aka the updated model called PSone), but the original Playstation is. Even though I'm 3 years late.
The Nintendo Playstation is complete my bois.
The Super Gameboy had the gameboy guts inside of the cartridge.
I still use mine to play Pokemon every weekend! Like this if you're watching this from Dreamcast web browser!
lol
Aw man i only have a Dreamcast mouse and no keyboard..
Gaming Historia made an episode about this kind of devices.
In Trainer, you have to look for some of the values to change (like loosing a live in Super Mario).
Then, you select the down arrow and it will look for that exact value and it will find some codes
I remember something like this was sold in the mall in United States back in the day. It was in EB games. It had that but the cover art of the box had Metroid 2 cartridge on it. Next to that product, I saw Floppy disk reader for memory card slot for PS1. Claiming it could store many more games for fraction of the price. But the whole unit was being sold for $100 lol.
somebody worked in this ..... thing....
feel the pain.....
feel the anger......
Actually there was a legitimate way to play game boy games on n64 called the wideboy but it was not commercially available
that Rerez guy is pretty funny, he should have a youtube channel
The "Trainer" would detect what values changed recently and you would narrow down what piece of code you'd change. If you wanted infinite health in Metroid II, you'd start the Trainer, go back into the game, grab a health pickup or take damage, go back into the Trainer and the Trainer would say, "Okay, I found that the Health value changed, but your Position value and your Missile value did too. Keep narrowing down options?"
Eventually, through trial and error, you'd pin down the exact value you'd change, and it would either tell you the code to put in the "Cheats" menu, or do it itself.
The games not working could be due to dirty contacts on the device. Did you try cleaning the slot with rubbing alcohol or something?
The cheat codes work. Gaming historian explains the oddly complicated process of them working.
Says right on it that it's for GB Color games. You didn't try any. Would it work OK if you did?
remember when the AVGN covered that thing on the colecovision that allowed the system to play 2600 games? I guess it took another 3 generations for us to learn.
With that palate option, it looked like you might've been adjusting the color balance by holding down on by the corresponding paint can
I never used the trainer that most cheat devices came with one, but I know that it has nothing to do with the game number and more to do with altering number values in a game, like the lives, score and ammo. For instance say you have 3 lives, you put the number 3 in the trainer and it will search for that number, but it will probably have 1000's of results. So you need to lose a life or get one to alter the number. The more times you do this the results will narrow down until you are left with a few results.
Sounds great. Can't wait to get mine.
Lol. I love how there's a 8192 for trainer because that's the odds of finding shinies from gen 2 to 5
Speedor Resurrection It's actually because the Gameboy has 8KB of RAM, which in bytes is 8192.
@@zummone i just found it funny that it had that number
I still have mine. I bought mine at a game crazy.
I wish the thing actually worked like the way I hoped it would.
I remember seeing one of these at EB games back in the day... loos like I lucked out in not having a playstation with the expansion port lol
i had one from a different company, it worked quite well back then. no issues like what i saw here were present. it even ran at full speed! but it also was likely triple the price of that thing....
I think the Cheats Menu can detect, what Cheat you need.
Examle: you die in Mario land, you Tell the menue that Something went down, and after doing this a few times it will detect that you mean lifes, so it will give you an infinit live Code
i believe that was a cheat search option, at 6:46, 8000 total results, then search for less than-greater than or equal with select to reset.
I think you could play with that thing with Killer Instinct for Game Boy and the Killer Cuts CD in it
It's weird. I didn't know this existed until I heard about it from MyLifeInGaming.
My original PlayStation stopped working right like it won't read game Discs anymore that I threw it in a dumpster and replaced it with a PSOne.
Did _everyone_ forget that AtGames have been putting out mini-consoles with a bunch of games included on them, for almost a decade?
Calling it "Classic" isn't "doing whatever Nintendo does," as I've heard, from many TH-cam Nintendo fanboys, _including Mike Matei,_ nor is it a "full-on response to the NES Classic. Yeah, "Whatever. It's a hundred bucks."
Also, they did a _killer job, with the buttons, especially with the disc open button being a switch disc button. Very cool.
What are your thoughts and pro/cons on the Pandora Boxs?
I noticed in the box says "Works with GB Color games!" Not "GB and GB Color games". Just makes me think it works only with gameboy color games
DUDE THE GAMING HISTORIAN SHOWED HOW TO GET THE TRAINER TO WORK ON ALL VERSION OF THIS
no good sir,i don't think being able to play gameboy games on n64 would have done that much.
i worked for pokemon. but thats because its pokemon. it was huge at the time.
I would love to be able to play my original NES cartridges on my N64 game console.
The gaming historian talk about this too
I distinctly remember telling my brother how bullshit it was that he said something like this existed and wow it actually exists.