Be sure to subscribe! Check the videos description for more info about how you can search for the seeds yourself! Join the discord - discord.gg/WGc9UNM
I hope these anomalies, and the community's response to them inspires Mojang to make them an actual, refined feature in the future. There's just something magical about the lighting and atmosphere down there. Especially in the one with the frozen shipwreck village. "Sinkhole" could become a whole new biome.
That could be cool if they reinvented this way few other terrain generation bugs and features from older versions making it the Avangers Endgame of minecraft terrain generation
they should make the sink holes have a higher chance of generating non-abandoned mineshafts with special mining villages with a higher chance of getting toolsmiths/armor smiths
I think it would be cool if these sinkholes were made an intentional feature that generated more often. They look really cool, and are clearly amazing places to build bases. Maybe they should make it so that structures won't generate near them though. Villages and Mineshafts look cool, but the others look kind of silly this way, especially Woodland Mansions with the giant pillar of cobblestone.
i think mineshafts should be more likely to spawn in them, and maybe include a mineshaft entrance set piece that spawns around the edge of those sinkholes
Kind of disappointed when he said this terrain generation is removed in 1.19.3. This would have been such a cool feature . Not only it looks beautiful it is also very cool to explore
I would suggest to create a world with these seeds before 1.19.3, tp to the coords of those formations to generate them, and then update the world to the latest versions. That way you can still have these as part of your world without needing to be stuck in old versions.
@@humourlessjester3584 Yes that would work but they missed an opportunity to add this as an actual feature / biome. Allowing it to generate without loading it on an old version first
I would love to have a “fantasy” world setting that turns the weirdness values odd numbers to where you have floating islands and aquifers like this along with sinkholes. I would love that
@@robinangelo9918 nah. Greater than that like think of the floating islands of pandora that has vines going from island to island with trees that are dozens of blocks wide and could be as tall as mountains
1:15 That's what we volcano nerds call a Caldara. Its like a sinkhole but formed when a volcano collapses (at summit ex. Kilauea, Mauna Loa) (for whole mountain ex. Crater Lake [formerly Mt Mazama] in Oregon, US)
12:18 I actually remember that there were a few seeds where bedrock was broken on bedrock edition, though it was because structures overrode the bedrock layer (also those were on old versions and most likely don't work due to the new generation) Amazing stuff!
Yes, me too! I found an Igloo in a ravine with a basement that destroyed bedrock, but it was also a while ago and I don't have access to the world anymore.
This is what Mojang needs to do to spark more interest. Things like the sinkholes are so much more interesting than everything currently generated. Even the fact that these enclosed lakes are fairly rare is just weird to me. They look so nice.
Nah it's not realistically becuz firelight are posionus (Incase for idoit I'm joking) but yeah I remember a seed in oldver Minecraft you spawn in the big mountain and big hole in the middle with trump that has mushrooms and overhand to exit the mountains and now that's was best terrain gen I find(personal opinion) I forgot the seed but Mojang really should have more weird and cool/bizzare terrain gen as is simply interesting yah cave and cliffs gen are cool but get kinda boring for a while they should listen the community more,like wtf the point of the mob/biome vote
I started a multiplayer server with my friend on the taiga sinkhole world, because upon seeing it I found it absolutely beautiful and a great place for creative builds. But what surprised me the most is that next to the huge lake there are a whole bunch of lush cave entrances. Cool, I guess, a pretty place full of coal and iron. But it goes deep, very very deep. what's weird is that in the deepest parts of the caves, there are always sculk blocks with sensors all around. and the caves at the very bottom are HUGE, infinite and filled with goods, mineshafts and massive lava lakes. That seed is the most bizzare thing I have experienced in minecraft. It's extreme, it's fun, it's beautiful and it's terrifying, all at the same time.
Are you referring to the bedrock seed with the floating village? If you are, have you found a certain fortified structure submerged beneath the village?
This is the reason why I am in love with Minecraft, even the randomly generated seeds can give us so many stories. For example, in "seed 4" 8:53 there is an ancient city below a village which could be seen as a part of the village fell down when the sinkhole appeared and maybe some villagers survived(a bit far-fetched) and due to having access to so many more resources, they built the ancient city and somehow died out later due to the warden. and you guys know something? these seeds are never going to be deleted, even if the seeds get changed in future versions, you can always play the previous versions. These are a part of Minecraft History now.
The villagers found the ancient city and built a village to scavenge some resources from the ancient city. They cant move in because warden would wreck their shit. They now worship the fallen kingdom, they have built churches and even poor imitations of the warden, iron golems.
This is a great showcase of what I feel is one of the more amazing finds in Minecraft recently. Thanks for reaching out TheMisterEpic and for putting this all together, and kudos to crackedmagnet for posting all his amazing seeds and for all the support he's given to helping me find more as well. It's nice to be able to share these with the community, and hopefully more fun discoveries like these will be made in the future.
"Sink holes" seems like something that I would think was a super rare NPC structure as a kid and fantasize about finding one. These things seem just a mythical as the likes of the Monolith or the Brick Pyramid.
@@pixelatedink955back in the day there was rumors that you could find random structures in your single player world. It was supposed to be the beginnings of added npcs by rumor and that they were incredibly rare.
These are incredible!! As numerous people suggested in the comments, I REALLY hope Mojang (Or should I say Microsoft now) adds Sinkhole as a rare biome type... sinkholes do exist IRL, so it'd make sense for this sorta world generation to be an option ^^ Also, I noticed the weirdness values that generated these were all negative in an abnormal range, what happens when they're positive in an abnormal range? Do you end up with excessive cliffs instead of sinkhole caves? Like monolithic size oddities that stretch beyond the build limit height? Or am I oversimplifying it and it works differently and you end up with something else? This kinda makes me wanna play with that now!! Or do a video on it!
High weirdness has the same effect of generating sinkholes. In fact crackedmagnets seed with all the crazy structures is using high weirdness. I do have some high weirdness sinkholes, but for whatever reason I seem to get better results searching for low weirdness.
High weirdness has the same effect of generating sinkholes. In fact crackedmagnets seed with all the crazy structures is using high weirdness. I do have some high weirdness sinkholes, but for whatever reason I seem to get better results searching for low weirdness.
I've noticed some of these sinkholes on a world I made trying to reach the world border. It seems that the further out you go, the Moe sinkholes there are. By the time you get to around 19000x/z they become almost constant. One difference I had tho is that rather than a lush cave it was always in an ancient city which is probably a bedrock thing. However the ancient city would be completely missing and the only reason I didn't just mistake them for the deep dark biome is that there would always be partially destroyed buildings on the outskirts of the sink hole. You probably mentioned most of these things in the video but Ive written this before watching
Glitches in Minecraft always scare me, just seeing something so beautiful go so wrong-even normally generated floating terrain triggers that uncanny effect on me (once I found a floating nether portal ruins that made me not want to play anymore!). So these sinkholes? Absolutely terrifying. Keep the weird seeds coming, and cheers!
It would be amazing if you made a multiplayer world on the seed with the giant sinkhole and made a hanging city at the bottom of it, sort of like a giant mineshaft
For people who view this video in the future, Can you please add more details to the list of seeds in the description? "seed description" Ex.) 12. 11:35 -5100852286877776159 "Lava sinkhole with bedrock removed" Java 1.19.2 (Large Biomes) and also, please add coordinates if you can.
Honestly these sinkholes should remain in the game, just in a less broken form because they look sick! Imagine a survival world built around one of these
Despite not being similar this makes me think of the old glitch that could happen when creating a Superflat world where it’d spawn chunks that were normal world gen spread around, it looked very cool and tbh i’m sad it can’t happen anymore
Sink holes would be rad, but the only way to make them fit in to the surrounding terrain would be to have land on most sides of it. This would put them at the edges of water, or in completely landlocked locations. Would still be a good addition though
My friend and I are using one of these sinkhole seeds on our 1.19.2 vanilla survival world, and we love it. Perfect place to build what with all the ledges, nether portal on first day, lots of zombie villager spawns, etc.
seed 3 is cool, at the ruin portal, you get the nether, if you go down then on the right to get out from the nether cave, you'll reach a bastion and just at few blocks away a nether fortress ^^, you have all.
I kind of like these broken seeds and I hope they'll mostly stay. Obviously they're good for speedrunning survival mode, but these sinkholes are impressive (and give me submechaphobia when they're in the middle of a large lake) as well as these ultra deep lakes. If there was one that's basically ocean sized, I'd build my base in there!
Honestly, all of those videos feel like a love letter to this amazing game. Happy new year, everyone. Hope we can still enjoy Minecraft, and be nostalgic about it!
This makes me want a new world generation option, where the weirdness values are changed drastically depending on the chunks and such also bring back custom worlds
In a sense they already have. It's just not as easy as it once was, but iirc you can make a data pack to control world generation. I may be misremembering though.
This is great! now i don't have to worry about looking for a coo location and building a base! i can just use a seed that has a mansion or village in a sick sinkhole
the stacking structures are super cool! I have a home save at a place in an online server I play in where a bastion former right next to a second bastion and a fortress runs thru it. the lava was hovering in the ceiling until disturbed by some wandering players. it was super odd and I dubbed it "the spicy ceiling"
I want someone to get the deepest y value in a sinkhole and add a mod that moves bedrock down to like -1000. i would love to see how deep one of these sinkholes would go then (:
(This is not an advert, it is related to the video) I host a server where I run the Terralith mod since 1.18.x, and when updating to 1.19 & pre-generating the world further out, two of these sinkhole structures were created in the middle of a vast warm ocean biome. Both of these were actually generated across version differences, stunting their max size. I was actually glad to have found out the cause was Minecraft’s terrain generation and not the mod, and this video adds more light to what happened. Some of the discussion when it was first discovered talked about this happening close to spawn (though in my server’s case, the first +/- 5K was generated in 1.18.x with some exploration beyond in a couple spots; the sinkholes are near that range, and nothing else is anywhere +/- 10K of spawn).
Man, i remember when the beta first came out on console and having to spend hours and hours on end to chip away large chasms to create these and now theyre as simple as broken seeds. Fantastic! Its more amazing not building them and just randomly seeing these unnatural occurring places.
They should totally make sinkholes a thing in a future update, like they did with caves, random sinkholes that go to bedrock, love finding holes but never found one that deep lol
I'd love to see a world generation setting that makes Minecraft do this stuff on purpose. That desert village under a bunch of waterfalls in particular is _beautiful_ and I think more games should have terrain like that instead of trying to be normal.
With the following you have, you probably won't see this but if you do, I just want to say you make the best content ever. It's so fun to watch and it's so well narrated and thought out. You don't try to "Daily upload!" or any of that. You put time and effort into the videos, and that's what really makes them stand out. Keep going strong.
In my first ever minecraft world many many years ago I remember walking around and struggling to get wood as I had spawned in a desert biome. I walked around and found a plains biome; in this plains biome, there was a cave. I walked into the cave and got lost while exploring the inside of it. Eventualy I found a lava pool; I was very curious to see what would happen if I jumped into the lava (even though I knew what would happen in the end) and when I did I started sinking into it (as you do) and fell through the lava into the void. As I looked up while I fell to my doom, I saw the lava pool that I fell from where there should have been bedrock. This was in 1.14 or 1.15 bedrock edition.
I found this seed, idk if its rare, but its 2 ancient cities combined and a mineshaft aswell. If youre wondering, the seed is -6702881434364735146 Coords are 424 -51 3480
The only thing that runs through my mind is "I want that." But unfortunately I only has bedrock edition, and if this really was patched, welp. Man though, I would love to build some city in that, and could only imagine what the world would look like if you combined that with amplified terrain!
This is what makes the new world generation remind me of the alpha days. Obscure and weird anamolies which didn't exist after beta 1.8 and before caves and cliffs.
it was 3 years ago, i made server with my cousin on 1.12.2 . We spawned in ocean surrounded by 32x32 stone pillars from bedrock to sky limit. Since there i found 0 information about it. It was on java and not modified.
Be sure to subscribe! Check the videos description for more info about how you can search for the seeds yourself!
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Happy new year🎉🎉🎉🎉🎉
I saw these seeds in ibxtoycat
F in the chat for themisterepic not reaching his goal of 500k at the end of the year
@@1000subscribersnovideos ff
I thought the thumbnail was Astroneer
I hope these anomalies, and the community's response to them inspires Mojang to make them an actual, refined feature in the future. There's just something magical about the lighting and atmosphere down there. Especially in the one with the frozen shipwreck village. "Sinkhole" could become a whole new biome.
Agreed I would love to stubble apon a tiny sinkhole that leads to bedrock
I hope that they do this, but I really don't want it to be watered down. It should be at least as rare as a mushroom biome, if not more.
That could be cool if they reinvented this way few other terrain generation bugs and features from older versions making it the Avangers Endgame of minecraft terrain generation
they should make the sink holes have a higher chance of generating non-abandoned mineshafts with special mining villages with a higher chance of getting toolsmiths/armor smiths
Its a feature
I think it would be cool if these sinkholes were made an intentional feature that generated more often. They look really cool, and are clearly amazing places to build bases. Maybe they should make it so that structures won't generate near them though. Villages and Mineshafts look cool, but the others look kind of silly this way, especially Woodland Mansions with the giant pillar of cobblestone.
I definitely want to make Atlantis type build or something similar
i think mineshafts should be more likely to spawn in them, and maybe include a mineshaft entrance set piece that spawns around the edge of those sinkholes
Kind of disappointed when he said this terrain generation is removed in 1.19.3. This would have been such a cool feature . Not only it looks beautiful it is also very cool to explore
Prime material for stuff to officially add in a future update tbh. Sinkhole biome
I would suggest to create a world with these seeds before 1.19.3, tp to the coords of those formations to generate them, and then update the world to the latest versions. That way you can still have these as part of your world without needing to be stuck in old versions.
@@PrincessFelicie I imagine it being like mushroom biome V.2. Just a cool rare sighting that you can find every once in a while
@@humourlessjester3584 Yes that would work but they missed an opportunity to add this as an actual feature / biome. Allowing it to generate without loading it on an old version first
Since it's mojang, they have to remove every bit of uniqueness from world generation in order to have their realism on an unrealistic game
we should have a higher weirdness toggle in the world creation menu. it would be amazing to see what minecraft gen could come up with.
@@ChickenJoe-tq6xd yeah, mojang hates fun.
Customized worlds 2.0 when
@@alexlxpg4985 it's a PC 2 exclusive feature.
Amplified world generation my beloved
It would be neat to mod the weirdness value to more commonly hit bigger values
i think you can do this with use of deafult worldgen datapack where you can change weirdness values
steve's bizarre adventure
sinkhole crusaders
How high can it be set before it’s just chaos and randomness everywhere?
If we could make it semi-common we would make this variable confusingly named.
I would love to have a “fantasy” world setting that turns the weirdness values odd numbers to where you have floating islands and aquifers like this along with sinkholes. I would love that
Amplified?
@@robinangelo9918 nah. Greater than that like think of the floating islands of pandora that has vines going from island to island with trees that are dozens of blocks wide and could be as tall as mountains
I really like seeing the sinkholes, they feel like a combination of the best of 1.18 generation and the farlands, but its right there at spawn :D
Hi
It kind of reminds me of an inverse version of monoliths from alpha.
1:15 That's what we volcano nerds call a Caldara. Its like a sinkhole but formed when a volcano collapses (at summit ex. Kilauea, Mauna Loa) (for whole mountain ex. Crater Lake [formerly Mt Mazama] in Oregon, US)
12:18 I actually remember that there were a few seeds where bedrock was broken on bedrock edition, though it was because structures overrode the bedrock layer (also those were on old versions and most likely don't work due to the new generation)
Amazing stuff!
Yes, me too! I found an Igloo in a ravine with a basement that destroyed bedrock, but it was also a while ago and I don't have access to the world anymore.
It was possible in Java 1.18 too, check out DylanDC14's video on it
@@whydowindows9156 I think xboxtoycat did a video about this seed a while ago.
Gotta say, the seed with the structures stacked on each other is a perfect example of something that is only in Bedrock.
Only bedrock is broken enough to have it! haha
Fun fact: in bedrock you can turn on a juke box with hopper and chest
And you can put potion in cauldron and you can dye water that’s in cauldron
@@poggus6414 but bedrock can’t be broken 😉
Bruh tf I found? Only in Minecraft Bedrock 💀
@@arshu_parshu1999 I know, I play Bedrock.
This is what Mojang needs to do to spark more interest. Things like the sinkholes are so much more interesting than everything currently generated. Even the fact that these enclosed lakes are fairly rare is just weird to me. They look so nice.
Nah it's not realistically becuz firelight are posionus (Incase for idoit I'm joking) but yeah I remember a seed in oldver Minecraft you spawn in the big mountain and big hole in the middle with trump that has mushrooms and overhand to exit the mountains and now that's was best terrain gen I find(personal opinion) I forgot the seed but Mojang really should have more weird and cool/bizzare terrain gen as is simply interesting yah cave and cliffs gen are cool but get kinda boring for a while they should listen the community more,like wtf the point of the mob/biome vote
I started a multiplayer server with my friend on the taiga sinkhole world, because upon seeing it I found it absolutely beautiful and a great place for creative builds. But what surprised me the most is that next to the huge lake there are a whole bunch of lush cave entrances. Cool, I guess, a pretty place full of coal and iron. But it goes deep, very very deep. what's weird is that in the deepest parts of the caves, there are always sculk blocks with sensors all around. and the caves at the very bottom are HUGE, infinite and filled with goods, mineshafts and massive lava lakes. That seed is the most bizzare thing I have experienced in minecraft. It's extreme, it's fun, it's beautiful and it's terrifying, all at the same time.
Are you referring to the bedrock seed with the floating village? If you are, have you found a certain fortified structure submerged beneath the village?
@@mr.awesome8399 no, i play java, i am talking about the first seed that was discovered
Seed please?
This is the reason why I am in love with Minecraft, even the randomly generated seeds can give us so many stories.
For example, in "seed 4" 8:53 there is an ancient city below a village which could be seen as a part of the village fell down when the sinkhole appeared and maybe some villagers survived(a bit far-fetched) and due to having access to so many more resources, they built the ancient city and somehow died out later due to the warden.
and you guys know something? these seeds are never going to be deleted, even if the seeds get changed in future versions,
you can always play the previous versions. These are a part of Minecraft History now.
The villagers found the ancient city and built a village to scavenge some resources from the ancient city. They cant move in because warden would wreck their shit. They now worship the fallen kingdom, they have built churches and even poor imitations of the warden, iron golems.
@@naurunappula1 this is better than my theory, good job!
@@naurunappula1 OMG HOLY MOLZ
This is a great showcase of what I feel is one of the more amazing finds in Minecraft recently. Thanks for reaching out TheMisterEpic and for putting this all together, and kudos to crackedmagnet for posting all his amazing seeds and for all the support he's given to helping me find more as well. It's nice to be able to share these with the community, and hopefully more fun discoveries like these will be made in the future.
Wow that "perfect storm" world with the noise generators manually set looks amazing with shaders.
"Sink holes" seems like something that I would think was a super rare NPC structure as a kid and fantasize about finding one. These things seem just a mythical as the likes of the Monolith or the Brick Pyramid.
They can be rare structure/biom filled with goods. Mayby incrased ore generation?
NPC structure? The hell does that mean?
@@pixelatedink955back in the day there was rumors that you could find random structures in your single player world. It was supposed to be the beginnings of added npcs by rumor and that they were incredibly rare.
These are incredible!! As numerous people suggested in the comments, I REALLY hope Mojang (Or should I say Microsoft now) adds Sinkhole as a rare biome type... sinkholes do exist IRL, so it'd make sense for this sorta world generation to be an option ^^
Also, I noticed the weirdness values that generated these were all negative in an abnormal range, what happens when they're positive in an abnormal range? Do you end up with excessive cliffs instead of sinkhole caves? Like monolithic size oddities that stretch beyond the build limit height? Or am I oversimplifying it and it works differently and you end up with something else? This kinda makes me wanna play with that now!! Or do a video on it!
High weirdness has the same effect of generating sinkholes. In fact crackedmagnets seed with all the crazy structures is using high weirdness. I do have some high weirdness sinkholes, but for whatever reason I seem to get better results searching for low weirdness.
High weirdness has the same effect of generating sinkholes. In fact crackedmagnets seed with all the crazy structures is using high weirdness. I do have some high weirdness sinkholes, but for whatever reason I seem to get better results searching for low weirdness.
@@jereaux Ah ok. Makes sense. Still wild enough to make me curious and play around with it more though! ^^
Out of curiosity: which pack are you using that adds those constellations to the sky? They're wonderful :)
Astralex shaders :)
I was hoping somebody already asked :D
thanks
These sinkholes actually look incredible!
I hope Mojang ends up making them an actual feature in the future as they look majestic.
The sinkholes almost look like cracked open geodes, it's amazing.
The first seed discussed
This was the generation that made alpha 1.7 so magical, so random, so fascinating
Bedrock alpha or Java alpha?
I've noticed some of these sinkholes on a world I made trying to reach the world border. It seems that the further out you go, the Moe sinkholes there are. By the time you get to around 19000x/z they become almost constant.
One difference I had tho is that rather than a lush cave it was always in an ancient city which is probably a bedrock thing. However the ancient city would be completely missing and the only reason I didn't just mistake them for the deep dark biome is that there would always be partially destroyed buildings on the outskirts of the sink hole.
You probably mentioned most of these things in the video but Ive written this before watching
these should be a feature. i seriously would love mega-sinkholes or some sort of asteroid type craters all the way down to bedrock.
Glitches in Minecraft always scare me, just seeing something so beautiful go so wrong-even normally generated floating terrain triggers that uncanny effect on me (once I found a floating nether portal ruins that made me not want to play anymore!). So these sinkholes? Absolutely terrifying. Keep the weird seeds coming, and cheers!
Seeing the bugged seeds with Biome Fest playing in the background was absolutely mystical and amazing. Thanks for sharing these amazing finds!
these seeds range from absolutely beautiful to just insane luck
Basically cracked luck seed or epic seed
The fact that there are probably more insane seeds out there that we haven't found yet blows my mind
Massive sinkholes or enclosed mountain canyons are my favorite, and a massive sinkhole in the ocean with land generated around it is phenomenal.
Happy new year, folks!
It would be amazing if you made a multiplayer world on the seed with the giant sinkhole and made a hanging city at the bottom of it, sort of like a giant mineshaft
For people who view this video in the future,
Can you please add more details to the list of seeds in the description?
"seed description"
Ex.)
12. 11:35 -5100852286877776159 "Lava sinkhole with bedrock removed" Java 1.19.2 (Large Biomes)
and also, please add coordinates if you can.
The sinkholes but especially the lakes look so beautiful! The one surrounded by spruce trees looked like something from a mod...
Crackedmagnet is underrated asf, he is one of the best seed finders, glad to see his work getting recognised
honestly hope that this quote on quote bug never gets fixed. its what makes a game like minecraft more interesting tbh
That night sky at 9:09, is pretty cool. what shader/texture pack is it?
Astralex shaders :)
This was so cool to watch especially when you sailed with your boat to the edge of that giant sink hole at the end. It just gave me butterflies
Honestly these sinkholes should remain in the game, just in a less broken form because they look sick! Imagine a survival world built around one of these
i LOVE the technical world generation side of minecraft like this. thank you for making videos on these advanced topics
Interesting, reminds me of the breaking glitches with the repeating structures or cave generation in other seeds.
Despite not being similar this makes me think of the old glitch that could happen when creating a Superflat world where it’d spawn chunks that were normal world gen spread around, it looked very cool and tbh i’m sad it can’t happen anymore
Sink holes would be rad, but the only way to make them fit in to the surrounding terrain would be to have land on most sides of it. This would put them at the edges of water, or in completely landlocked locations. Would still be a good addition though
Watching TheMisterEpic is one of the best ways to end the new year.
2:46 Doofenshmirtz Evil Incorporated
Why
@@aligntech250 Why not?
lmao
"Yo bro I found this cool world generation!"
"Dude we should build a base here it'll look so cool!"
The base: 10:50
2:03 perfectly balanced tea with no exploits
My friend and I are using one of these sinkhole seeds on our 1.19.2 vanilla survival world, and we love it. Perfect place to build what with all the ledges, nether portal on first day, lots of zombie villager spawns, etc.
seed 3 is cool, at the ruin portal, you get the nether, if you go down then on the right to get out from the nether cave, you'll reach a bastion and just at few blocks away a nether fortress ^^, you have all.
I kind of like these broken seeds and I hope they'll mostly stay. Obviously they're good for speedrunning survival mode, but these sinkholes are impressive (and give me submechaphobia when they're in the middle of a large lake) as well as these ultra deep lakes. If there was one that's basically ocean sized, I'd build my base in there!
Honestly, all of those videos feel like a love letter to this amazing game. Happy new year, everyone. Hope we can still enjoy Minecraft, and be nostalgic about it!
This makes me want a new world generation option, where the weirdness values are changed drastically depending on the chunks and such
also bring back custom worlds
In a sense they already have. It's just not as easy as it once was, but iirc you can make a data pack to control world generation. I may be misremembering though.
Youre getting smoother and smoother with that "we are so close to 500k subs", like it
wow... those sinkholes look sooo cool!
and also, happy new year mister epic :D
Thanks, u too :)
mojang should do their usual 'its a feature now' thing because these sink holes look incredible, perfect place for a base.
This is great! now i don't have to worry about looking for a coo location and building a base! i can just use a seed that has a mansion or village in a sick sinkhole
the stacking structures are super cool! I have a home save at a place in an online server I play in where a bastion former right next to a second bastion and a fortress runs thru it. the lava was hovering in the ceiling until disturbed by some wandering players. it was super odd and I dubbed it "the spicy ceiling"
I want someone to get the deepest y value in a sinkhole and add a mod that moves bedrock down to like -1000. i would love to see how deep one of these sinkholes would go then (:
Performance would be brutally murdered.
@@HumanoidDerpling on java you can play with -1024-1024 world height pretty easily and bedrock is even more optimized so I doubt it
@@none-ro9dz What? Is there some mod that makes it possible to play with a world that goes to -1000?
@@HumanoidDerpling java has the feature built in. custom world settings / custom dimensions allow you to edit the world height.
@@none-ro9dz Ah, ok, I'd forgotten about that. Do you mean dimensions like the nether or just how wide and deep the world is?
The fact that the thing responsible for such weird generation is literally called weirdness is hilarious
It would be cool if some of these things just became part of the game because some of them are very cool
agreed
(This is not an advert, it is related to the video)
I host a server where I run the Terralith mod since 1.18.x, and when updating to 1.19 & pre-generating the world further out, two of these sinkhole structures were created in the middle of a vast warm ocean biome. Both of these were actually generated across version differences, stunting their max size.
I was actually glad to have found out the cause was Minecraft’s terrain generation and not the mod, and this video adds more light to what happened. Some of the discussion when it was first discovered talked about this happening close to spawn (though in my server’s case, the first +/- 5K was generated in 1.18.x with some exploration beyond in a couple spots; the sinkholes are near that range, and nothing else is anywhere +/- 10K of spawn).
I loaded up my java world on seed 3.
Went to the coords.
Everything was there EXCEPT the sinkhole.
I even checked everything- i got it right.
has to be 1.19.2
0:47 a clear example of why shaders change the appeal of the game completely.
I play Minecraft on PS4 and having no shaders still is constant pain.
Happy new year epic
Thanks, you too :)
Man, i remember when the beta first came out on console and having to spend hours and hours on end to chip away large chasms to create these and now theyre as simple as broken seeds. Fantastic! Its more amazing not building them and just randomly seeing these unnatural occurring places.
which seed is the one showcased at 11:07 ? seeing it immediatly made me want to build huge bases in that sinkhole
Same!
Did you fucking listen to what he said a couple seconds before???
@@holvingar4375 very helpful
I don’t think we’re allowed to know 🤔
same
I would love to see sinkholes become an actual feature in Minecraft. It’s so unique and beautiful and weird.
Hey question : What shaders or ressources pack are you using at 11:21 because that night sky is absolutely beautiful
I had the exact same question
same
Astralex shaders :)
@@TheMisterEpic Thanks lad!
What's the seed to this world?
They should totally make sinkholes a thing in a future update, like they did with caves, random sinkholes that go to bedrock, love finding holes but never found one that deep lol
9:19 Which texture pack/shaders do you use to get the water to look like that?
I'd love to see a world generation setting that makes Minecraft do this stuff on purpose. That desert village under a bunch of waterfalls in particular is _beautiful_ and I think more games should have terrain like that instead of trying to be normal.
Sinkholes should absolutely become an official generation, they look so cool
With the following you have, you probably won't see this but if you do, I just want to say you make the best content ever. It's so fun to watch and it's so well narrated and thought out. You don't try to
"Daily upload!" or any of that. You put time and effort into the videos, and that's what really makes them stand out. Keep going strong.
9:27 he punched a villager into lava, we should protest against the channel!
Sorta a joke but wtf man?!
This would be a cool feature! Imagine going around your world and you found a sinkhole, that would be awesome and an amazing cave building area.
It's very fitting that a value called "weirdness" is what causes this to happen.
In my first ever minecraft world many many years ago I remember walking around and struggling to get wood as I had spawned in a desert biome. I walked around and found a plains biome; in this plains biome, there was a cave. I walked into the cave and got lost while exploring the inside of it. Eventualy I found a lava pool; I was very curious to see what would happen if I jumped into the lava (even though I knew what would happen in the end) and when I did I started sinking into it (as you do) and fell through the lava into the void. As I looked up while I fell to my doom, I saw the lava pool that I fell from where there should have been bedrock. This was in 1.14 or 1.15 bedrock edition.
hey, is it possible to get a world download for the last seed starting at 11:09?
Those sink holes could be added as a feature would be really cool
I found this seed, idk if its rare, but its 2 ancient cities combined and a mineshaft aswell. If youre wondering, the seed is -6702881434364735146
Coords are 424 -51 3480
The only thing that runs through my mind is "I want that."
But unfortunately I only has bedrock edition, and if this really was patched, welp.
Man though, I would love to build some city in that, and could only imagine what the world would look like if you combined that with amplified terrain!
No way, Made In Abyss in Minecraft!!
The perfect subscriber count transitions wasn't one of the reasons I subscribed, but it certainly is now
This is what makes the new world generation remind me of the alpha days. Obscure and weird anamolies which didn't exist after beta 1.8 and before caves and cliffs.
Was it fun killing gannon?
Just imagine you exploring your world and you stumble upon a giant sinkhole, it would look insane
I remember seeing a stronghold generated in a flat world on 1.19 when it came out on someone's stream
This really making me fighting the urge to play minecraft again knowing well enough I'm just gonna quit after like a week
Probably gonna make a single player world on that giant lava bed sink hole. Looks fun!
do you know the seed?
Thank you for listing the seeds in the description
These minecraft sinkholes are cool, minecraft should add them into the game ngl
Mojang should definitely make sinkholes an official biome.
The stronghold in the underwater cave looks SO cool! I hope that it doesn't get patched
in my opinion sick holes look really cool and they should not be considered as a bug/glitch
This is the kind of stuff that makes me understand how 10 years ago people thought Herobrine was real
sad they're getting removed, they would be really cool if they fixed the structure interactions.
it was 3 years ago, i made server with my cousin on 1.12.2 . We spawned in ocean surrounded by 32x32 stone pillars from bedrock to sky limit. Since there i found 0 information about it. It was on java and not modified.
nice video! id like to see more of these strange minecraft videos
Ngl, super deep lakes surrounded by mountains looks awesome. Just lakes in general look awesome.
After seeing this in ibxToycat's video, I immediately became intrigued by this. I do hope that the community will find out more about these anomalies.
9:47 You wanna bet again? :D
This one is actually one of the more common generation bugs. Igloos sometimes spawn on frozen rivers and lakes
These sinkholes are beautiful, can't wait to check them out myself!