Keyframe and Interpolation Explanation - Cascadeur

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  • เผยแพร่เมื่อ 9 ก.ย. 2024
  • View this video for a better explanation of what interpolation is - • Cascadeur Tutorial - I...
    Unlock the full potential of your animations with Cascadeur's powerful interpolation keyframes! In this video, we dive deep into how interpolation keyframes work, why they're essential for smooth animations, and tips to master them. Whether you're a beginner or an experienced animator, this tutorial will help you bring your characters and scenes to life like never before. Don't forget to like, comment, and subscribe for more animation tips and tutorials!
    Hashtags:
    #Cascadeur #Animation #Keyframes #Interpolation #AnimationTutorial #3DAnimation #CharacterAnimation #AnimationTips #SmoothAnimation #AnimationSoftware

ความคิดเห็น • 9

  • @alzia2583
    @alzia2583 6 วันที่ผ่านมา +1

    Thanks for your tutorial. Grow big 💝

  • @creativework-qt6vn
    @creativework-qt6vn หลายเดือนก่อน +12

    Thank you for the idea to select point controller and track the highlighted animation movement of the selected keyframes. I appreciate it and it definitely helped with my problem I was having. Can you do a long form step by step tutorial on how to add rigid body for the fingers so I can follow along? I want to use Autophysics on the finger animation and to do so I'd need to manually add the rigid bodies to a single finger and repeat it for all of the other fingers. If you end up doing a tutorial on it, can you demonstrate how to do it using a Mixamo rig with animation?

    • @s77814
      @s77814 หลายเดือนก่อน +3

      Go to Cascadeur's official discord page and in the search bar copy and paste the title "How to enable or create rigid body for the fingers?" and the post would pop up. The video show how to add rigid bodies to the index fingers but not all the fingers. I'm confused too even with the written instruction and video.

    • @creativework-qt6vn
      @creativework-qt6vn 29 วันที่ผ่านมา +4

      @@s77814 I saw the post and there is so little information on the topic. The only way to apply autophysics on finger animations is by creating a rigid body for the fingers. My finger animation is choppy and wobbly, unlike my body animation which uses autophysics to create a more natural look. That's why I wanted an in-depth long form step by step tutorial on how to create rigid body on all the fingers for my Mixamo character.

    • @creativework-qt6vn
      @creativework-qt6vn 29 วันที่ผ่านมา +2

      @@s77814 I originally included the link so the YT creator could see and get an idea of what I was talking about, but I guess YT deleted my comments because they don't allow links anymore.

    • @s77814
      @s77814 29 วันที่ผ่านมา +5

      @@creativework-qt6vn Fingers crossed that this tutorial would be posted soon.

  • @SuperMontana2008
    @SuperMontana2008 หลายเดือนก่อน +5

    Great tut. Can you do more Cascadeur tuts please? not many around

  • @vladg.rigoryan
    @vladg.rigoryan หลายเดือนก่อน

    Hi, how i can contact with you for collab? I already send an email

    • @ApologueStudio
      @ApologueStudio  หลายเดือนก่อน

      @@vladg.rigoryan Hi Vlad. Thank you. I replied :)