Are Minecrafts Older Textures BETTER?

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  • เผยแพร่เมื่อ 20 พ.ย. 2024

ความคิดเห็น • 6K

  • @TheMisterEpic
    @TheMisterEpic  2 ปีที่แล้ว +570

    Make sure to subscribe!
    Vote in the poll here - twitter.com/TheMisterEpicYT/status/1578913621073022976?s=20&t=2FEPNup6gkl7qnlYs1OEIQ
    Also, remember this video is mostly my opinion (as I mentioned many times).

    • @yuseixp3058
      @yuseixp3058 2 ปีที่แล้ว +4

      تقول لي انا

    • @cat_in_a_fish_bowl
      @cat_in_a_fish_bowl 2 ปีที่แล้ว +6

      love your videos ❤️ you make some of the best video in my opinion.😃

    • @Qwerty-uiop
      @Qwerty-uiop 2 ปีที่แล้ว +2

      He

    • @cat_in_a_fish_bowl
      @cat_in_a_fish_bowl 2 ปีที่แล้ว +1

      @@Qwerty-uiop it's for epic I'm literally under his comment

    • @pumkin610
      @pumkin610 2 ปีที่แล้ว +1

      Old glowstone fits in with leaves 🍃

  • @theworthysoul
    @theworthysoul 2 ปีที่แล้ว +6670

    The old Nether felt more like Hell, whereas the new Nether feels like it’s own new fantasy land, especially thanks to the Warped and Crimson forests and the Piglins.

    • @Ceereeal
      @Ceereeal ปีที่แล้ว +709

      It looks more like a fantasy land but it’s still really unforgiving lmao

    • @Lyokoheros-KLPXTV
      @Lyokoheros-KLPXTV ปีที่แล้ว +535

      yeah and Imo that's a very good change. Having actual "hell" dimension when You can go to and go back with no consequences, and even with some benefits... was never a good idea.

    • @Uriel4-9-476
      @Uriel4-9-476 ปีที่แล้ว +344

      @@Lyokoheros-KLPXTV The thing is that the Nether reflects an arid, desolate, ominous place. You can have consequences, because if you fall, you lose all your progress. However, at the time the Nether was anything but challenging. But with the 1.16 it's another story. So imo, the hell dimension was a good idea all the way.

    • @Lyokoheros-KLPXTV
      @Lyokoheros-KLPXTV ปีที่แล้ว +97

      @@Uriel4-9-476 the point is that hell is waaaaaaaaaaaaaaay more than just "arid, desolate, ominous place.". And one of the main thing about the idea of hell itself is that there's no comeback. And even in some less "strict" interpretion when You can, it actually has some immense consequence on a being which enters and returns. I'm not saying about possibility of merelly being hurt or dying there. I talk about consequences of BEING there itself.
      (But their existence would be actually bad for gameplay and Minecraft isn't the kind of game that is about being challenging)
      This makes the idea of having hell dimension in Minecraft kinda contradictory - and thus it's a bad idea. More or less as bad as really hellish the dimension would be.

    • @duffinthemuffin5792
      @duffinthemuffin5792 ปีที่แล้ว +141

      To me the nether is no longer hell but a place you were never welcome in

  • @the_officially_lo_che
    @the_officially_lo_che 2 ปีที่แล้ว +6581

    new ones are just more polished, but the old ones always give you that nostalgic feeling.

    • @lampchair69
      @lampchair69 2 ปีที่แล้ว +50

      Netherrack...

    • @cat_in_a_fish_bowl
      @cat_in_a_fish_bowl 2 ปีที่แล้ว +54

      I play with the old texters

    • @undergravitydownforce714
      @undergravitydownforce714 2 ปีที่แล้ว +25

      but old gold block is worth places physically
      new one is ew

    • @cat_in_a_fish_bowl
      @cat_in_a_fish_bowl 2 ปีที่แล้ว +2

      @@undergravitydownforce714 yes 😃

    • @Ttegegg
      @Ttegegg 2 ปีที่แล้ว +8

      Rip the nethe ack flesh feel

  • @waywardastronaut5128
    @waywardastronaut5128 2 ปีที่แล้ว +1794

    I jumped back into Minecraft around 1.14 or 15 after a few years away. I didn't even notice the textures were updated until I saw other videos talking about it long after. Whenever I see the old ones my reaction is always something along the lines of, "This is what it used to look like? It didn't seem like this much of an eyesore."

    • @irasac1
      @irasac1 2 ปีที่แล้ว +113

      I started to play in 2011 so whenever i get to play mc nowadays i always feel like i'm playing mods lol

    • @WhosThatPaddy
      @WhosThatPaddy 2 ปีที่แล้ว +4

      Same :D

    • @443MoneyTrees
      @443MoneyTrees 2 ปีที่แล้ว +83

      But the netherrack hurts to look at, look at that.

    • @Mrstireast
      @Mrstireast 2 ปีที่แล้ว +73

      Expect for netherack. THAT, was definitely an eyesore

    • @GodzillaKaijuGK
      @GodzillaKaijuGK 2 ปีที่แล้ว +2

      Neither did i

  • @mardy3732
    @mardy3732 ปีที่แล้ว +537

    What really made the nether scarier upon it's first inception besides the textures is the lighting that was more similar to the overworld. Meaning it could actually get really dark, and you need torches to see anything. Imagine what the nether would look like today with true darkness.

    • @mattcatt1165
      @mattcatt1165 9 หลายเดือนก่อน +65

      Agreed its so bright and ruins the horror completely.

    • @cly_
      @cly_ 9 หลายเดือนก่อน +13

      @@mattcatt1165 good thing the warden is here

    • @mattcatt1165
      @mattcatt1165 9 หลายเดือนก่อน +8

      @@cly_Cannot agree more.

    • @MatthiasDrinksH20
      @MatthiasDrinksH20 8 หลายเดือนก่อน +11

      True, I always took Stacks of torches to the nether, because it was so weirdly dark.

    • @jfamily9214
      @jfamily9214 8 หลายเดือนก่อน +1

      the lava lights up a bit of the nether

  • @SapphireTheArtist2002
    @SapphireTheArtist2002 ปีที่แล้ว +808

    I remember when the cows made different sounds. Anyone also remember when lava had a different pattern? (It changed from red to yellow rather than being mostly orange.) The old gravel textures bring me back, too. Remember when they were used as villager paths? Ahh… memories!

    • @shinyy8918
      @shinyy8918 ปีที่แล้ว +64

      Lava used to look fcking terrible

    • @SapphireTheArtist2002
      @SapphireTheArtist2002 ปีที่แล้ว +27

      From what I remember there is three lava patterns. The one that was just red and yellow with no flow patterns (it didn’t move), the one that was mostly yellow and red that did have a flow pattern (the one that I was talking about), and then the one that we currently have which is mostly orange with a flow pattern. I like the two later textures that we’ve had, but the very first lava texture… it did suck.

    • @Gulliblepikmin
      @Gulliblepikmin ปีที่แล้ว +49

      @@shinyy8918 Lava's always looked weird, it went from looking like grilled cheese to baked beans.

    • @wakkowarner3716
      @wakkowarner3716 ปีที่แล้ว +37

      REMEMBER WHEN THERE WERE TORCHES ON BLACK WOOL?!

    • @SapphireTheArtist2002
      @SapphireTheArtist2002 ปีที่แล้ว +5

      @@wakkowarner3716 yup.

  • @koshkamatew
    @koshkamatew 2 ปีที่แล้ว +937

    Both of the netherrack textures are fitting for their respective versions in my opinion.
    Pre 1.14 one fit the old nether really well. It was a desolate space with this hellish eye straining netherrack everywhere. Add in the ghasts and other mobs and you get yourself a true hell feeling.
    1.14 - 1.16 felt _really_ off. It felt way emptier than before and had less of the hell feeling - nothing but the smooth red block everywhere made it feel like it was a bland, lonely simple biome.
    1.16 and forward is when the new textures actually come in really well - with 1.16, the general feeling and meaning of the nether changed a lot, and the smoother, less eye straining netherrack fits it really well. Nether is not just "hell" anymore, its another dimension where many unique creatures live and where many structures and biomes exist for the player to explore. Its way more lively and the old netherrack texture just doesnt fit it at all.

    • @mechamedegeorge6786
      @mechamedegeorge6786 2 ปีที่แล้ว +11

      It does fit really well if you use a Pack that adds compatibility to programmers art in the new versions, with a pretty cool contrast between the dark red flesh texture and the bright new alien plants

    • @fdfd4739
      @fdfd4739 2 ปีที่แล้ว +34

      I think you actually make a great point with the nether. While the new texture is far from the blandest redesign, the environment does no justice to it. The old nether is certainly a different beast too, and there is no way in hell (heh) I would approve keeping it as long as 1.16.

    • @Lemony123
      @Lemony123 ปีที่แล้ว +8

      @@mechamedegeorge6786 contrast sometimes fit each other but sometimes destroy each other.
      Contrast was made to easily differenciate between color and other color.
      In my opinion it would be cooler to had flesh bione full of flesh block with the texture of old nettherack, toned down obviously.

    • @CabbagepuIt
      @CabbagepuIt ปีที่แล้ว +1

      Wise words

    • @panangramgepearanan3974
      @panangramgepearanan3974 ปีที่แล้ว +10

      Also I would rather look at real flesh blood and bones on the wall than that old netherack texture. The old netherack texture looks like diorite mixed with cool aid, not unsettling, just ugly…

  • @sealake7935
    @sealake7935 2 ปีที่แล้ว +2520

    The old Netherrack always looked like flesh, bone, and stone to me. I liked that. The new texture looks like red rocks. Nothing too special about that

    • @CrimsonJewel
      @CrimsonJewel 2 ปีที่แล้ว +189

      New texture of Netherrack makes more sense.

    • @anyeloxx_6296
      @anyeloxx_6296 2 ปีที่แล้ว +317

      @@CrimsonJewel i like more the old netherrack because if im not wrong it was supposed to be called bloodstone at first, so i do like the idea of it being flesh, bones and blood

    • @greysoncrowe5196
      @greysoncrowe5196 2 ปีที่แล้ว +170

      @@anyeloxx_6296 it still has an awful, AWFUL texture.

    • @thediscordmemer5851
      @thediscordmemer5851 2 ปีที่แล้ว

      Yes its cooler than the new one BUT ITS FUCKING UGLY

    • @CrimsonJewel
      @CrimsonJewel 2 ปีที่แล้ว +40

      @@anyeloxx_6296 I wonder where all of those billions of chunks of rotting meat came from.

  • @genghisdingus
    @genghisdingus 9 หลายเดือนก่อน +530

    Old netherrack: sharp broken sheets of shale covered in blood
    New netherrack: smooth river stone but red

    • @Jeff-iq2do
      @Jeff-iq2do 9 หลายเดือนก่อน +8

      @@tylerbingo1022other things can cause erosion like wind also it’s not confirmed but matpat made a theory about water originally existing in the nether

    • @benvictim
      @benvictim 8 หลายเดือนก่อน +32

      I mean... old netherrack's texture was cobblestone's texture but with a red noise filter on it.

    • @cookiesontoast9981
      @cookiesontoast9981 8 หลายเดือนก่อน +19

      I honestly always thought new netherack looked more like literal blocks of organs. They look like internal body parts that someone has condensed into a block.
      And I think they look pretty evil in a way.

    • @TJ-hg6op
      @TJ-hg6op 8 หลายเดือนก่อน +12

      @@cookiesontoast9981Yeah, it looks like what netherrack was originally called, of bloodstone. And the old netherrack texture doesn’t look like anything, just a bunch of pixels mashed together.

    • @ServerGlitch
      @ServerGlitch 8 หลายเดือนก่อน +6

      I don’t know why this seems to just be a me thing, but netherrack to me seemed to fit what the nether should be more
      I always thought new netherrack looked a lot dustier and crumbly, and the newer sound design for it reflects that a lot! It makes the whole place feel brittle and unstable, and like the whole place is incredibly dry and uninhabitable (which makes sense considering the lack of water)
      I’m sort of inclined to think that’s what they intended for it, given the lack of water in the nether, but that could just be me

  • @JellySapinho
    @JellySapinho 2 ปีที่แล้ว +408

    My favorite texture is the text to image where every block is white and has a name on it, really balanced, really colorful

    • @irasac1
      @irasac1 2 ปีที่แล้ว +10

      Lmao

    • @BitSpartan
      @BitSpartan 2 ปีที่แล้ว +3

      cacete jelly po me lembro dessa textura

    • @mihailoaleksic3330
      @mihailoaleksic3330 2 ปีที่แล้ว +2

      lol

    • @a1fastyellowkitten780
      @a1fastyellowkitten780 9 หลายเดือนก่อน +2

      saves the eye stain by removing al
      l that oversaturation on the colors as well as the extra contrast of those noisy textures

  • @StuffandThings_
    @StuffandThings_ 2 ปีที่แล้ว +639

    Anyone else still nostalgic for the old water and rain sounds? For some reason those embody the nostalgia of Minecraft's golden age for me the most.

    • @Keanine
      @Keanine 2 ปีที่แล้ว +76

      The alpha door sounds and the oof are the most nostalgic for me

    • @el_dallasyt
      @el_dallasyt 2 ปีที่แล้ว +2

      Oof

    • @SadToffee
      @SadToffee 2 ปีที่แล้ว +1

      Yes

    • @dejazO0
      @dejazO0 2 ปีที่แล้ว +1

      minecraft is more famous now than ever before what is golden age?

    • @mega_gamer93
      @mega_gamer93 2 ปีที่แล้ว +22

      @@dejazO0 a golden age is the peak of a thing's life cycle

  • @tikoko20
    @tikoko20 2 ปีที่แล้ว +333

    Only thing about new textures are that some blocks that are supposed to be not flat (stone, logs etc.) are too undercontrasted. If they are a bit more contrasted, you will actually get the feel of their respective surfaces.

    • @cefirodewinter9086
      @cefirodewinter9086 2 ปีที่แล้ว +26

      Yeah! That's why I always liked the old cobblestone back then, the newer one looked like wall paper with a stone texture

    • @darkjanggo
      @darkjanggo 2 ปีที่แล้ว +19

      it makes every block with a rough surface look muddy and soft. programmer art works very well in this respect for conveying shape with it's high contrast

    • @KStarPR
      @KStarPR 2 ปีที่แล้ว +26

      Agreed, netherrack and sand are two of the biggest contributors to this problem in my opinion. They're supposed to look rough and rugged, coarse and grainy- instead they look incredibly smooth, like normal stone.

    • @SNESpaghetti
      @SNESpaghetti 2 ปีที่แล้ว

      @@cefirodewinter9086 old cobblestone looked like 2 tiddies and a fat stomach

    • @fdfd4739
      @fdfd4739 2 ปีที่แล้ว +1

      I know they have to work with a 16x16 grid so obviously a balance is almost impossible, but that's one hookup I do have as they probably could taken it down a notch with blurring/blending.

  • @LinkiePup
    @LinkiePup 11 หลายเดือนก่อน +183

    I use the packs “Programmer Art” and “Programmer Art Extended.” It updates all the new textures to look like the old ones.

    • @justdetro2856
      @justdetro2856 9 หลายเดือนก่อน +1

      Same

    • @staringcorgi6475
      @staringcorgi6475 4 หลายเดือนก่อน

      I prefer programmer art faithful bc faithful makes the game book better

  • @superdays7933
    @superdays7933 ปีที่แล้ว +644

    I like the retro indie feel of the old textures. Goes in line with the fact that the world is made up with cubes.

    • @alvinjr.5524
      @alvinjr.5524 ปีที่แล้ว +2

      Yasss

    • @jadecoolness101
      @jadecoolness101 ปีที่แล้ว +31

      This is what I like. Ivliked that the textures were very pixely, because it's a blocky pixely game.

    • @jirikajzar3247
      @jirikajzar3247 ปีที่แล้ว +49

      They are unpolished, rudimentary, repeating, break several rules of pixel art and that's why we love them.

    • @thunderkatz4219
      @thunderkatz4219 ปีที่แล้ว +8

      @@jadecoolness101 yeah that’s why I play legacy and not midrock

    • @helm2505
      @helm2505 ปีที่แล้ว +10

      ​@@jirikajzar3247Rules of pixel art? That's quite dumb to have.

  • @Bovium
    @Bovium ปีที่แล้ว +1544

    The new ore textures are helpful for colorblind people! My friend who always had a problem with that in Minecraft can now easily tell them apart just from their textures.

    • @lordmike9331
      @lordmike9331 ปีที่แล้ว +257

      Just see color me boy.

    • @casko9626
      @casko9626 ปีที่แล้ว

      Fuck the blind i want my green forests back

    • @Michael_1979
      @Michael_1979 ปีที่แล้ว +18

      Bruh

    • @Bovium
      @Bovium ปีที่แล้ว

      @@lordmike9331 Just get some bitches me boy.

    • @greekstyle5788
      @greekstyle5788 ปีที่แล้ว +98

      ​@@lordmike9331 argargargargarg

  • @CrashTestJava
    @CrashTestJava 2 ปีที่แล้ว +381

    I do like the new textures. But the old villager textures are so versatile for maps. I remember how you could use a white coat villager as a scientist in a map. So a feature that allows you to spawn in the old villagers would be pretty cool.

    • @CWG8926
      @CWG8926 2 ปีที่แล้ว +25

      like a command for maps, minigames or roleplay purposes would be very awesome. (would also bring Dr Trayaurus back)

    • @shaykhmhssi3246
      @shaykhmhssi3246 2 ปีที่แล้ว +13

      While they’re more versatile for maps, they were worse for the base game. Having several different careers sharing textures made things more confusing.

    • @shaykhmhssi3246
      @shaykhmhssi3246 2 ปีที่แล้ว +2

      @bruh I don't think that would mesh well with the biome variants. Also if the reason for wanting old villager textures is map making, a map maker can have a resource pack that goes alongside the map.

    • @shaykhmhssi3246
      @shaykhmhssi3246 2 ปีที่แล้ว

      @bruh villager outfits already change color per biome

    • @scmbgoogle7790
      @scmbgoogle7790 2 ปีที่แล้ว

      Minecraft education edition npc go brR

  • @thunderd7904
    @thunderd7904 ปีที่แล้ว +113

    I miss the old crop textures a lot too. Wheat in particular. The new one just doesn’t feel right.

    • @drlolzsilllyz
      @drlolzsilllyz 9 หลายเดือนก่อน +2

      ngl i like the old stone brick ones they just look cleaner in my head lol

    • @A_d0gg0
      @A_d0gg0 9 หลายเดือนก่อน +38

      the old wheat texture did not even slightly look like wheat though, honestly the best texture change they ever did

    • @thewhitefalcon8539
      @thewhitefalcon8539 9 หลายเดือนก่อน +11

      @@A_d0gg0 who cares though, Minecraft is basically a cartoon where everything is exaggerated.

    • @drlolzsilllyz
      @drlolzsilllyz 9 หลายเดือนก่อน

      fr@@A_d0gg0

    • @A_d0gg0
      @A_d0gg0 9 หลายเดือนก่อน +26

      @@thewhitefalcon8539 it wasn't exhagerated, it just didn't look anything like what it was supposed to represent. was more like rice or long grass than actual harvestable wheat

  • @elizathegamer413
    @elizathegamer413 2 ปีที่แล้ว +578

    I actually think 1.16 was *intended* to make the nether more like just a weird alternate to the overworld because they added a lot of survivability blocks like wood and stone
    Clarifying edit: I don't think this is a bad thing. I was just refuting a point. I loved 1.16 so much

    • @Fefe65800
      @Fefe65800 2 ปีที่แล้ว +110

      1.16 gave us the exact resources to be able to play a normal survival only I the nether: wood, stone, farmable animals and different biomes

    • @elizathegamer413
      @elizathegamer413 2 ปีที่แล้ว +160

      @@Fefe65800 exactly! So the nether isn't any longer a "hellish dimension" but it is now an "alternate to the overworld"

    • @user-vw4xp5nt9f
      @user-vw4xp5nt9f 2 ปีที่แล้ว +51

      i mean the piglins gotta survive there somehow

    • @Gentleman534
      @Gentleman534 2 ปีที่แล้ว +26

      @@elizathegamer413 so you would much rather have an empty wasteland of nothing besides wither skulls

    • @elizathegamer413
      @elizathegamer413 2 ปีที่แล้ว +56

      @@Gentleman534 no? I like the change. I was refuting the point made in the video

  • @joshuasgameplays9850
    @joshuasgameplays9850 2 ปีที่แล้ว +773

    I do agree that the new netherrack looks a lot less scary, but frankly, the old texture makes being in the nether feel like stabbing a meat fork into your eyeballs.
    Maybe some kind of middle ground would be ideal.

    • @moon-pw1bi
      @moon-pw1bi 2 ปีที่แล้ว +30

      i dont think it looks that bad

    • @notgood1321
      @notgood1321 2 ปีที่แล้ว +86

      @@moon-pw1bi it really does.

    • @moon-pw1bi
      @moon-pw1bi 2 ปีที่แล้ว +42

      @@notgood1321 no your wrong im right its not subjective

    • @notgood1321
      @notgood1321 2 ปีที่แล้ว +107

      @@moon-pw1bi ratio

    • @notgood1321
      @notgood1321 2 ปีที่แล้ว +28

      @@moon-pw1bi also you're*

  • @trollermcgeetv
    @trollermcgeetv 2 ปีที่แล้ว +276

    I remember Antvenom covered this topic when the new textures were under development. His point still stands out to be the best one to me in my opinion, as it is still the case to this very day. If people really have a problem with the new textures, there are always resource packs for the old textures. That’s what I liked about it. It wasn’t forced, but rather a suggested change. I understand why it was controversial but I think it was a nice change.

    • @I-Hate-Eggs
      @I-Hate-Eggs 2 ปีที่แล้ว

      I did ask for your anus

    • @migolo1415
      @migolo1415 2 ปีที่แล้ว +20

      the idea of adding a texture pack by default that brings back the old textures is good, problem is they don't add any of the new blocks to that pack, which makes those keep the softer style from the newer updates with or without the pack. good idea but bad execution

    • @natestout3918
      @natestout3918 2 ปีที่แล้ว +30

      @@kingweezel but nostalgia aside, a lot of the old textures kinda suck

    • @toadstein
      @toadstein 2 ปีที่แล้ว +1

      @@kingweezel that's the thing tho. There are plenty of resourcepack that aim to fix this issue and are meant to be run on top of the native original texture pack. The texture pack ProgrammerArt+ is a good example of this.

    • @Freelancer837
      @Freelancer837 2 ปีที่แล้ว

      That's both something brought up in this video already AND while bringing up the problem with that idea, being that, that doesn't do anything for new blocks added

  • @Valentin_126
    @Valentin_126 ปีที่แล้ว +144

    Sand is my biggest issue, I honestly cannot tell distance or elevation in a desert biome now but I remember that it was quite easy back before the change.

    • @vikingursigurdsson
      @vikingursigurdsson 11 หลายเดือนก่อน +47

      That's how deserts are in real life

    • @mr.cauliflower3536
      @mr.cauliflower3536 9 หลายเดือนก่อน +11

      @@vikingursigurdsson bruh

    • @Empyreiator
      @Empyreiator 9 หลายเดือนก่อน +31

      @@mr.cauliflower3536 no hes kinda got a point tho. i didnt really care tbh i just thought sand looked a bit too green lol

    • @mr.cauliflower3536
      @mr.cauliflower3536 9 หลายเดือนก่อน +7

      @@Empyreiator What I'm saying is, this should not matter, since we have a lot of things that are not how they are IRL

    • @Empyreiator
      @Empyreiator 9 หลายเดือนก่อน +3

      @@mr.cauliflower3536 yeah but when it’s something from real life they typically try and make it look as much alike as they can. anyway, I just thought sand looked way too green before.

  • @kyh148
    @kyh148 2 ปีที่แล้ว +125

    There's a pack called "Programmer Art Ultimate" that changes newer blocks and items to match the older styles

    • @kubbley_5277
      @kubbley_5277 2 ปีที่แล้ว

      @Mage Enderman it's inside minecraft

    • @daemonvanmeir9697
      @daemonvanmeir9697 2 ปีที่แล้ว

      i'm pretty sure that it only changes the classic blocks and not the ones that got added after the new textures came.

    • @kyh148
      @kyh148 2 ปีที่แล้ว +7

      @@daemonvanmeir9697 That's Programmer Art, this is an extension to it that also changes the newer blocks.

    • @kyh148
      @kyh148 2 ปีที่แล้ว +3

      @Mage Enderman It's available on PlanetMinecraft iirc

    • @daemonvanmeir9697
      @daemonvanmeir9697 2 ปีที่แล้ว +2

      @@kyh148 ah i missed the word "ultimate" lmao, good to know! there's also a bunch of "classic+" or "classic alternate" texture packs for old sounds and textures that also change the newer textures to look more classic too.

  • @DamienDTF
    @DamienDTF 2 ปีที่แล้ว +133

    i think the 1.14 texture update really solitified where modern minecraft began with a complete change to the way the game looked

    • @YvngKrishna
      @YvngKrishna 2 ปีที่แล้ว +18

      I think the new textures also were a catalyst in changing how the game felt

    • @Ceereeal
      @Ceereeal ปีที่แล้ว +11

      Yeah, with the new textures came the revitalization of Minecraft’s popularity and what I like to call the “modern” era of Minecraft, which was around 1.13-1.14 to me

  • @Clanps
    @Clanps 2 ปีที่แล้ว +551

    At first I hated the new textures but now I quite like them since they're softer on the eyes and gives me less of a headache

    • @noodlesandwich2945
      @noodlesandwich2945 2 ปีที่แล้ว +59

      The way the glass looked back then...

    • @Auta5tic
      @Auta5tic 2 ปีที่แล้ว +11

      how did it give you a headache?

    • @Clanps
      @Clanps 2 ปีที่แล้ว +75

      @@Auta5tic I guess from the sharp visuals. I'm not the only one though, it seems many others had the same issue.

    • @ACbino
      @ACbino 2 ปีที่แล้ว +46

      Ngl i disliked the new one too, but after a while i started to love them! To me the old ones are disgusting like the Netherrack 🤢

    • @Clanps
      @Clanps 2 ปีที่แล้ว +4

      @@ACbino I think that the netherack needs to have more definition to it, it looks like flesh rather than stone from hell

  • @AltaryaDeFlammes1996
    @AltaryaDeFlammes1996 ปีที่แล้ว +137

    tbh, i don't understand the modern crusade against jagged, noisy or high contrast art styles. The laser focus on smoothing away all the detail is really silly IMO. I obviously prefer the older textures overall, the new ones aren't bad but they all feel bland and identical, even if some of the old textures were just recolours. I also like the cobbled together indie feel of the old textures more, the new ones just feel more corporate

    • @tachikomagaming2451
      @tachikomagaming2451 9 หลายเดือนก่อน +33

      they look like what mc clones used to look like

    • @matt_l2003
      @matt_l2003 9 หลายเดือนก่อน +1

      Lmao 100%, I literally just thought this a couple of days ago. Every Minecraft clone I used to play back in the day looked exactly like modern Minecraft@@tachikomagaming2451

    • @AliceHalley
      @AliceHalley 9 หลายเดือนก่อน +13

      I don't think it's removing detail. It's adding it. Random noise isn't really meaningful detail. The new textures actually communicate what you're looking at. Before, it was impossible to tell what certain things were meant to be.
      When you say corporate, I think you mean professional. Which would make sense since Notch wasn't a professional artist, whereas the latest contributions actually come from people who know how to make things look good.
      I think it's important to be able to identify when you're looking through rose tinted glass. A lot of the charm from Minecraft comes from the time we started to play it. Nostalgia is a very powerful feeling, and the pleasant feelings from that is very different from the feelings we get when identifying objectively visually appealing work.
      I think people are seeing their nostalgic memories erased with the new art (Even though you can just switch them back on with the Resource pack they provide) and are looking for ways to try and explain how the new look is worse somehow. But you're allowed to acknowledge that something looking better doesn't mean you feel as good looking at it because of the history and charm of the old textures. You don't have to try and justify that the new ones are worse somehow.
      The way I feel about the old look of Minecraft is very warm, but I don't think it looks good. Artistically it looks awful, but that doesn't change the way I feel about it. I didn't play it for the graphics, I played it because the gameplay was ground breaking for the time.

    • @hubertop1247
      @hubertop1247 9 หลายเดือนก่อน +18

      ​A lot of the charm of minecraft comes from the time back when it actually had charm, thanks to the iconic art direction among other things @@AliceHalley

    • @hubertop1247
      @hubertop1247 9 หลายเดือนก่อน +15

      ​@@AliceHalley How can you even say that something is artistically better, its like an oximoron. There was a certain artstyle, and it had changed. People might not like it. Netherrack for example has a whole different color pallete, with less ambigious origin since now its just a red tinted cobblestone. There is so much you can do when creating 16x16 textures, and some people will prefer sharper and noisier with bigger contrast textures over the blended, smooth textures with softer shadows that are more pleasant and less tiring to look at, but are a bit bland in comoarison. Its like with the gravel before 1.3.2 and since. In the newer one you were able to see bigger pebbles, but realistically the one that was all noisy was okay too, since the individual rocks were implied to have been one pixel each. I prefer the OG gravel for that fact, and you cant say that its artistically worse gravel.

  • @Solesteam
    @Solesteam 2 ปีที่แล้ว +422

    6:49 New netherack looks soft, like a pillow, rather than the jagged sharp looking stuff in the old version, though I still prefer new netherack it does mess with the feeling the place was originally built to give.

    • @Gravity_304
      @Gravity_304 ปีที่แล้ว +34

      netherrack IS soft. Its meant to be soft. The older texture was supposed to be some bloody pieces of rock put together that barely holds together, and it didnt achieve that look. New one actually looks like just soft rocks, which is what netherrack is supposed to be. Also blood wasnt appropriate anymore so it had to be changed

    • @Solesteam
      @Solesteam ปีที่แล้ว +6

      @@andrei_smecherul I wouldn't say he funked up now, just a bit of an oversight and over softening to make it into more strictly a kids game. Basically the oversight of many "fun for the whole family" things.

    • @Solesteam
      @Solesteam ปีที่แล้ว +10

      @@Gravity_304 I meant fluffy soft, not near molten rock soft. There's a difference, one (Netherrack) looks like it would be comfy to sleep on and the other (real world volcanic rock) looks like what rocks would be in the underworld.

    • @apextheracer2022
      @apextheracer2022 ปีที่แล้ว +2

      @@andrei_smecherul with the new updates it isn't supposed to be hell anymore. it reminds me of an alternate world

    • @andrei_smecherul
      @andrei_smecherul ปีที่แล้ว

      @@apextheracer2022 so they should rename it

  • @nakano8412
    @nakano8412 2 ปีที่แล้ว +170

    I was a bit on the fence with the new textures back then, but I remember watching Hermitcraft s6, instantly liked it, it's really good in my opinion. Everytime I boot up 1.8 without a texturepack, it looks so foreign now. I do think the old texture is really nostalgic and still is quite good, but the newer one is more polished and refined.

    • @jasonreed7522
      @jasonreed7522 2 ปีที่แล้ว +2

      The old textures are nostalgic but just feel dated and kinda ugly. (Like looking at a website made in the 90's and never updated, not that i like the new age of websites all looking like smartphone apps)

  • @alejandromedrano6366
    @alejandromedrano6366 2 ปีที่แล้ว +406

    I totally get what you think about the old netherrack block, but damn, I can't stop thinking "how could people go to the nether looking at THAT?"

    • @TheSultan1470
      @TheSultan1470 2 ปีที่แล้ว +101

      Hahaha how could people walk around anywhere with that puke green grass? That neon shade is so... 2010.

    • @TalpaTulpa
      @TalpaTulpa 2 ปีที่แล้ว +7

      It was much more boring

    • @KassieR329
      @KassieR329 2 ปีที่แล้ว +73

      @@TheSultan1470 that's the reason I never got into Minecraft when I was younger. I have sensory issues and I can't consume content that's that bright and jarring for more than a few minutes. when they changed the textures I started playing. definitely a great change on Mojang's part!

    • @TheSultan1470
      @TheSultan1470 2 ปีที่แล้ว +3

      @@KassieR329 Haha, yeah, wow, it did look rough, didn't it

    • @RAndrewNeal
      @RAndrewNeal 2 ปีที่แล้ว +2

      @@KassieR329 Could you de-saturate the colors with the built-in shader without installing different ones? Or use a program that de-saturates the entire screen while you play?

  • @nuculartoastpotentialvtuber
    @nuculartoastpotentialvtuber 10 หลายเดือนก่อน +63

    A thing I liked about the old netherack texture was that it was kinda ambiguous as to what it really was. Was it a red rock? Red rock with blood on it? Or was it more like flesh and raw meat? The only new textures I like are glass because now you can actually see through it. As for the melon i think just making it a darker green rather than yellowish green would fix the old one. Overall the older textures are better in my opinion.

  • @georgeharris572
    @georgeharris572 2 ปีที่แล้ว +370

    the new netherite block always makes me think of meat chunks rather then a "hell" especially with quartz looking like bones in flesh

    • @exotreus
      @exotreus 2 ปีที่แล้ว +80

      I think you meant old netherrack. The new one looks like kind of a red stone, the old one looks like a whole cow threw into a shredding machine

    • @grga5891
      @grga5891 2 ปีที่แล้ว +37

      ​@@exotreus no, old netherrack looks like sharp and jagged nether rack, new has a fleshy texture, it's too soft and smooth

    • @artifex2.080
      @artifex2.080 2 ปีที่แล้ว +59

      If you're inside of a giant meat cave with bones sticking out that sounds like hell to me ngl

    • @magmameloon
      @magmameloon 2 ปีที่แล้ว +23

      I honestly think that's what they were going for since the nether is definitely more alien than demonic after 1.16. Mojang and Microsoft definitely don't want things with religious meaning in their game, let alone literal Hell.

    • @conejitorosada2326
      @conejitorosada2326 2 ปีที่แล้ว +17

      I thought that's what Netherrack was supposed to convey?? Like.. something that looks and has the strength that of flesh while also not exactly being one

  • @shqip_sumejja
    @shqip_sumejja 2 ปีที่แล้ว +158

    There is always controversy when such a big change happens in Minecraft!
    People reacted less about the textures themselves... but just that it was a large change

  • @nated963
    @nated963 2 ปีที่แล้ว +129

    I started playing about 9 and a half years ago. The old textures are nostalgic and still hold a special place in my heart. However, as somebody who builds an absolute ton, these new textures blend together so much better. I don't get the eye strain that I used to get when playing for a long period of time. I agree that some of the textures look a little bit more cartoony though. It's very frustrating that every single change or item Mojang adds to Minecraft is a huge point of strain for the community. If they were able to add a way to disable individual items or features to any world, new or old, I think there would be an amazing outcome. Old players who prefer keeping things the same could keep things the same for the most part, while choosing individual features that they enjoy. And people who like the constant change could have tons of new and unique additions to the game. I know that would be very difficult to implement on the developers part, but it would ease a lot of the issues that our community deals with

    • @jatheusariavin
      @jatheusariavin ปีที่แล้ว

      aint readin allat

    • @youlooklikescpthewhatabadname
      @youlooklikescpthewhatabadname ปีที่แล้ว +1

      This probably took like an hour to write that

    • @imaboisir7227
      @imaboisir7227 ปีที่แล้ว +2

      Honestly the community really needs a chill pill like blowing up over every insignificant thing has got to take a strain eventually

    • @jatheusariavin
      @jatheusariavin ปีที่แล้ว +1

      @@imaboisir7227 das crazy i aint readin dat big man

    • @Eramor
      @Eramor ปีที่แล้ว +1

      You can use texture packs in newer versions, and if you're on PC you can pick which version you play on. Already that's a pretty good way to compromise with the player base. And no your comment isn't too long. People just have 0 attention span to read maybe 2 paragraphs

  • @jollycrossbones663
    @jollycrossbones663 ปีที่แล้ว +82

    I always liked the old Netherrack. It looked like it was straight out of Doom.

    • @colobi1818
      @colobi1818 9 หลายเดือนก่อน +4

      yeah same tbh

    • @linuschan1901
      @linuschan1901 9 หลายเดือนก่อน +13

      how bro old netherrack looks like ground meat💀

    • @redstonewarrior0152
      @redstonewarrior0152 9 หลายเดือนก่อน +14

      ​@@linuschan1901
      You haven't seen the ground beef walls in doom?
      Damn.
      Personally, I would say that the old texture looked like bruised, scard, and bleeding flesh.
      The new texture just looks like flesh.
      The old texture had more personality at the expense of being an eye sore while the new texture as minimal personality with the moot point of not being good or bad to look at.

    • @kanonwilliams9497
      @kanonwilliams9497 9 หลายเดือนก่อน +5

      @@linuschan1901 Bruh, that;'s what makes it great. It's visceral looking, instead of L U M P Y R E D S T O N E in that obnoxious pinkish color it is now.

    • @colobi1818
      @colobi1818 9 หลายเดือนก่อน

      @@redstonewarrior0152 fax

  • @MobCat_
    @MobCat_ 2 ปีที่แล้ว +77

    Obsidian. The new obsidian is way to dark / black so trying to read the cracking animation while braking it is almost impossible.
    I added a bunch of purple back into it so you can actually see the cracking animation now.

    • @notgood1321
      @notgood1321 2 ปีที่แล้ว +8

      I have nothing to say to that, we need more purple for obsidian, it looks too dark.

    • @Rangadus
      @Rangadus 2 ปีที่แล้ว

      It’s really difficult to break even with efficiency v netherite pickaxes so i think you can tell it’s gonna be difficult to break

    • @jasonreed7522
      @jasonreed7522 2 ปีที่แล้ว +1

      I haven't noticed an issues, although the old obsidian looks like it was made of flint. (Maybe they could revamp the texture and make a decorative flint block)
      After they made the texture change i stopped using the dev art pack after only a couple of weeks, the new textures are easier to play with. (The only exception is nether rack needs more contrast, and stone needs its contrast map to have fewer straight lines)
      And a fun fact about the old textures is that bedrock was just stone with contrast dialed way up.

    • @Not_Flood
      @Not_Flood ปีที่แล้ว

      I think it's better to not have an exact idea when it's going to break. Obsidian is one of the most durable blocks, so it makes sense you cant tell when it's going to break

  • @pixelrunner2775
    @pixelrunner2775 2 ปีที่แล้ว +332

    we need a resource pack that not only adapts the new blocks to the old textures, but takes the textures that were made without the context of the older blocks (like moss, deep slate, lodestones, etc) and makes THEM look like they were made before the texture update

    • @YvngKrishna
      @YvngKrishna 2 ปีที่แล้ว +15

      Fr! I really wanna do so but i dont feel as if i can capture that feeling, ive always wanted something more reminiscent of 1.7 as i think the new textures changed how the game felt playing for me

    • @ukyoize
      @ukyoize ปีที่แล้ว +6

      There is some out there

    • @Lyokoheros-KLPXTV
      @Lyokoheros-KLPXTV ปีที่แล้ว +1

      @@ukyoize really? I think I would actualli like to try that.

    • @Gravity_304
      @Gravity_304 ปีที่แล้ว +12

      he literally showed examples of THAT in the video

    • @CK-3K
      @CK-3K ปีที่แล้ว +2

      @@Gravity_304 I think he meant official.

  • @itsarin2166
    @itsarin2166 ปีที่แล้ว +639

    I feel like while sure old Netherrack fits the old Nether aesthetic where it was supposed to be hell. The texture does look like an eyesore after seeing it a couple of time, and with the current Nether being more focused on exploration instead of just finding a fortress and leave, having a texture with a lot of noise like the old netherrack can get uncomfortable for the eyes after spending too much time in the nether.

    • @pixelatedluisyt
      @pixelatedluisyt ปีที่แล้ว +80

      nether is no longer hell, but it’s own realm with a few hostile mobs and interesting biomes and structures to explore, and i respect that

    • @MsGrizzly
      @MsGrizzly ปีที่แล้ว +53

      @@pixelatedluisyt It's become from looking like hell, to looking like a fantasy realm that has become like hell. Blazes, wither skellies, ghasts and magma cubes were already dangerous, now you can get attacked by piglin brutes who have 50 hp and can potentially 2 shot you if you aren't strong enough. Fucking love it (also the old looking hell was an eye sore).

    • @NaztheWise
      @NaztheWise ปีที่แล้ว +37

      Yeah, I gotta say, the old netherrack really just looks awful and hurts my eyes. The Nether is plenty scary hearing a ghast cry above your head or the breath of a blaze behind you without needing an ugly texture for netherrack that just makes you feel like never going back.

    • @dust_error0101
      @dust_error0101 ปีที่แล้ว +11

      Bruh y’all don’t understand the concept of the nether and yall want it to seem like some sort of difference planet rather then hell which it’s supposed to be

    • @NaztheWise
      @NaztheWise ปีที่แล้ว +34

      Yes, it was meant to be hell back when it was first made, but I see no reason they can’t modify what was originally intended. I personally enjoy the shift from just hell to a more varied, otherworldly dimension. It adds a lot more depth to it when there are more structures and biomes, and makes it much cooler to travel in.

  • @dejus_e
    @dejus_e 5 หลายเดือนก่อน +6

    I’m glad more people are coming out about the Netherrack texture, I always liked that old design

    • @redcloud993
      @redcloud993 4 หลายเดือนก่อน

      that old design litterally looks like vomit, it looks like when i scribbled on a white sheet of paper when i was 3.

    • @dejus_e
      @dejus_e 4 หลายเดือนก่อน +1

      @@redcloud993 damn who spat in your cereal

  • @sirensmj1967
    @sirensmj1967 2 ปีที่แล้ว +38

    I believe the newer textures are better, but I do agree that netherack needs to be less polished and make you feel uncomfortable (for example making it looks like a flesh block, craftable with four rotten flesh or something, making it much more hellish and giving rotten flesh a use)

    • @wyssssh
      @wyssssh ปีที่แล้ว +1

      i found out that the first version of japa's textures worked great it was like the old one but more fitting with the rest of the textures and overhaul done better

  • @SamsDigitalGraveyard
    @SamsDigitalGraveyard 2 ปีที่แล้ว +225

    I’ve always preferred the original textures, I think a lot of them were too iconic to abandon. I really think they should continue to update both texture packs so that players have a choice instead of having to deal with clashing textures for nylium and new ores. For a game so focused on giving options to the player, the complete abandonment of the dev textures feels a bit heavy-handed.

    • @notgood1321
      @notgood1321 2 ปีที่แล้ว +10

      Well, I didn't want my eyes to explode when looking in the Nether.

    • @hongfang7869
      @hongfang7869 2 ปีที่แล้ว +25

      @@notgood1321 that’s the point of the nether

    • @mcdcblockblox9881
      @mcdcblockblox9881 2 ปีที่แล้ว +10

      @@hongfang7869 i dont like old nether textures they make my eyes hurt and gives me migraines sometimes when looking at it for to long

    • @hongfang7869
      @hongfang7869 2 ปีที่แล้ว +34

      Y’all have the most sensitive eyes if the old netherrack texture are hurting your eyes. Also the dimension should look harsh as it’s literally hell

    • @sighrelief
      @sighrelief 2 ปีที่แล้ว +1

      a complete abandonment would be not including programmer art in the vanilla game

  • @ordnassela000
    @ordnassela000 ปีที่แล้ว +51

    I think that now, the two textures, simply match different gamplay styles. For example I tend to prefer one of the two texture on the basis of what game mode i'm playing: the old ones for more competitive and try hard modes, and the new ones for a more relaxing gameplay. The way the blocks appear just give me different vibes

  • @graysonelliott397
    @graysonelliott397 ปีที่แล้ว +38

    I love both. I’ll only be upset if they remove the ability to play older versions from the official launcher. I love all the versions in their own unique ways

    • @Noah73827
      @Noah73827 6 หลายเดือนก่อน +1

      If they removed that someone would die

  • @SemiHypercube
    @SemiHypercube 2 ปีที่แล้ว +185

    I feel like the newer textures work better, they're pretty close to the old textures but look a bit better
    also while I do think you're right that the old netherrack texture being ugly helped give more of a dangerous/unsettling atmosphere to the Nether, I feel like that could be achieved without having a block that's awful to even look at just spread everywhere

    • @FriskyD.
      @FriskyD. 2 ปีที่แล้ว +5

      Thinking about flesh cube definitely makes me uneasy

    • @aguyontheinternet8436
      @aguyontheinternet8436 2 ปีที่แล้ว +3

      God it was so bad

    • @Ewokpilot65
      @Ewokpilot65 2 ปีที่แล้ว +8

      I don't understand how anyone can say that the old netherrack made sense, it was just random shades of red. The nether deson't need to be an eyesore to look alien and scary

    • @gab_just_gab
      @gab_just_gab 2 ปีที่แล้ว +2

      Doesn't help that older versions had the lowest lighting.
      Getting in the nether in a nutshell was:
      > Get in the portal
      > Can't see shit
      > Place a torch
      > Congrats, now you're blind

    • @aguyontheinternet8436
      @aguyontheinternet8436 2 ปีที่แล้ว +2

      @@gab_just_gab
      >stumble into a fortress
      >never come back

  • @anderfoxie732
    @anderfoxie732 2 ปีที่แล้ว +218

    For some reason I love the old netherack texture - it's so nostalgic, along with red beds and all wood types crafting to the oak texture. The changes make sense yet when I came back after a few years (1.12 to 1.14) i forgot they changed it, ended up with an oak door next to a dark oak door.

    • @tarzan8470
      @tarzan8470 2 ปีที่แล้ว +28

      I fuck with the old textures but man I always hated the texture of netherrack I couldn’t care about any other block but man netherrack was a terrible first design it hurt my eyes while playing lol

    • @MagicianStevey
      @MagicianStevey 2 ปีที่แล้ว +8

      @@tarzan8470 I agree, the texture change was a good call

    • @Agc42
      @Agc42 2 ปีที่แล้ว

      I agree! I never consider my house finished until i've dyed my bed red. I've done this for years lol

    • @loupblanc7944
      @loupblanc7944 2 ปีที่แล้ว +2

      Old netherack does look more hellish and fleshy. Very fitting for well... Basically Hell.

    • @russman3787
      @russman3787 2 ปีที่แล้ว +6

      Fuck the old netherrack; it made me hate going to the nether.

  • @floorpanel8749
    @floorpanel8749 2 ปีที่แล้ว +80

    they're good sprites/textures don't get me wrong, its just you get attached to old familiar textures.

  • @Chadner
    @Chadner 10 หลายเดือนก่อน +2

    I don't know, the old netherrack always looked weird and out of place to me. It has some white and dark red and weird pink blobs thrown in, it's like a Doom gore tile. It looks like carcasses piled on top of eachother. Maybe with the original zombie pigmen they were going for a more horror, gory vibe. But then the game pivoted towards family values, and maybe it was a good thing.

  • @kyleprtone
    @kyleprtone ปีที่แล้ว +224

    As someone who grew up on the old textures i much prefer the new ones, they feel more warm and comfortable compared to the old ones that always felt very desaturated and blocks like the diamond blocks looked a bit Werid especially now compared when compared to the old

    • @YourNumberOneRated1997Salesman
      @YourNumberOneRated1997Salesman ปีที่แล้ว +2

      The only thinngs good about the old txtures are the netherrack and ores

    • @kyleprtone
      @kyleprtone ปีที่แล้ว +2

      @@YourNumberOneRated1997Salesman I agree with the ores but I feel like the new netherack matches the new casual feel of the game

    • @DragonEdge10
      @DragonEdge10 ปีที่แล้ว +1

      ​@@kyleprtone Honestly I've gotten used to the new ores, the old ones look a bit off now. New ones have actual depth through shading and shadow.

    • @billross9132
      @billross9132 ปีที่แล้ว +2

      I actually prefer the old grass. It made the grass seem more diverse and detailed

    • @sizquirtt
      @sizquirtt 10 หลายเดือนก่อน

      @@DragonEdge10they look like holes in stone and food.

  • @_shadow_1
    @_shadow_1 2 ปีที่แล้ว +208

    I actually liked the old netherack texture because of the feel it gives to the nether as a whole, someone should make a hybrid texture that is a little less stranding on the eyes then model all of the other nether based textures too fit that same theme.

    • @anthonybell2985
      @anthonybell2985 2 ปีที่แล้ว +13

      Bro the old netherack looked soooo shitty

    • @takiallahjamai
      @takiallahjamai 2 ปีที่แล้ว +9

      @@anthonybell2985 leave him alone it's his opinion

    • @jarkiiv
      @jarkiiv 2 ปีที่แล้ว +14

      im sorry but old netherrack gave me an eye strain. it was not good in the slightest

    • @EXPeepik
      @EXPeepik 2 ปีที่แล้ว +2

      I love old netherack as well. But omg the new testure is so much bette

    • @_shadow_1
      @_shadow_1 2 ปีที่แล้ว +3

      Look I don't care if you all are going to read the whole comment or not, but if your going to take the time out of your day to leave a reply you might as well.

  • @Jongolorian
    @Jongolorian 2 ปีที่แล้ว +87

    The ore texture changes is really good for colour blind people as before the 1.17 update people who were colourblind couldn’t tell the difference between pretty much all ores with the exception of lapis and emerald. Nice video by the way! :)

    • @ElNeroDiablo
      @ElNeroDiablo 2 ปีที่แล้ว +13

      And as a result the become a painful eyesore for people who have sight problems involving blurry smeary images, such as myself. Key example of the Vaseline smear that Motion Blur does to games running constantly above 60fps (120fps or bust in first/third person games!), along with Vignetting and God Rays.

    • @Yoshhhhh
      @Yoshhhhh 2 ปีที่แล้ว +6

      @eLNeroDiablo I'm not sure if the inconvenience of a set of 16x16 pixels on a Minecraft ore block being redesigned is comparable to the inconvenience of intense smeary motion blur 🤨

    • @ΟδυσσέαςΜήλιος-Σιούλης
      @ΟδυσσέαςΜήλιος-Σιούλης 2 ปีที่แล้ว +11

      With texture changes in the ores imo the ores now feel more unique and they have their identity rather than having the same texture on every ore and the changes to the ores for the colourblind people are really good

    • @ElNeroDiablo
      @ElNeroDiablo 2 ปีที่แล้ว +4

      @@Yoshhhhh ramp up to 120fps then sweep your mouse around in an arc in a cave of ores or - more noticeably - the Nether and it all just becomes a smear frame of lines that can't be distinguished.

    • @Ewokpilot65
      @Ewokpilot65 2 ปีที่แล้ว +2

      @@ElNeroDiablo Dude if the new ore textures hurt someone;s eyes then how the hell did they play minecraft before the texture update it had so much of that

  • @pokyzard
    @pokyzard ปีที่แล้ว +3

    I love the new textures. Old minecraft always made me get headaches from the harsh textures, now with the new ones it has this warm tone to it and the textures are pleasing to look at.

  • @eye-chan1711
    @eye-chan1711 ปีที่แล้ว +31

    I think the reason why the old oak logs look better is contrast. There is that distinction between the light and dark brown that gives your eyes a place to rest. The old texture is good in a vacuum, but not as good in combination with all the other blocks unless you are using it as the block to empathize other things. Basically you are using the oak logs to make your builds stand out, but the new textures are meant to fit in to the background more. Or at least that's what it seems like from what I've seen.
    I do think the old texture of netherrack is better in the context you provided, but the new texture makes a lot more sense to me. After the initial shock of the nether wears off all you are left with is an eye piercing block. The nether becomes more a part of normal game experience to most people, but most people aren't going to want to interact with the blocks because they look bad. For the first time going into the nether the old texture is better, but for everything else the new texture makes more sense... although it would be nice if they could have struck a better balance between looking good and also making the dimension look unique(Even if I like the textures a lot more).

  • @jamesw3413
    @jamesw3413 2 ปีที่แล้ว +22

    From a lore prespective, I like that the new netherrack texture reflects the growth/ recovery of the nether from whatever devastated it in the first place. We have ruined portals and bastion remnants suggesting the nether was once developed and full of life. Version 1.0 could be after the nether was turned into the hellish landscape, and post-1.16 would be the nether regenerating with new plants and biomes. Netherrack too changes to show that the nether isn't so foreboding anymore.

  • @Subsario
    @Subsario ปีที่แล้ว +14

    Old Netherrrack looks like a bloody rock for me, like, imagine a cave covered in dry blood while (liquid) blood drops from the ceiling

  • @sethvetter
    @sethvetter 2 ปีที่แล้ว +24

    I feel like the old textures more captured that “retro feel” that the whole game was originally based off of. Not to say that the new ones are bad, they just seem too polished for that arcade style

  • @THE_Dr.Pepper_Ethusiast
    @THE_Dr.Pepper_Ethusiast 2 ปีที่แล้ว +88

    I always liked the old netherack. The new one looks kinda smooth, almost plastic like, and has darker colors with h make it look cooled down which definitely does not describe the Nether. The old one looks very rough, and chipped away at, while having bright coloring to signify that it’s very hot, and just fits with the Nether more.

    • @DragN_H3art
      @DragN_H3art 2 ปีที่แล้ว +3

      I feel like the old Netherrack needed polish, but the new one is just not it for me

    • @ninjared1607
      @ninjared1607 2 ปีที่แล้ว +7

      how i always saw the old netherack was being hot and a bit gory which fit the nether rather well, the new netherack just doesnt fit the atmosphere the nether was originally supposed to give off

    • @Anton.3622
      @Anton.3622 2 ปีที่แล้ว

      🤒

  • @nathanerbaugh9899
    @nathanerbaugh9899 4 หลายเดือนก่อน +3

    The idea that the old Textures don't meld with each other is absolutely insane to me! In the inverse is true, the new Textures clash like CRAZY with each other and the over all feel of minecraft, I know it sounds dramatic but the new Textures are genuinely one of my least favorite things in gaming! 😂

  • @Nethseaar
    @Nethseaar 2 ปีที่แล้ว +222

    I'm firmly in the 'old textures' camp. I hate that everything is rounded, washed out, and cartoony now - I prefer sharper, more vibrant, more distinct textures. So, I'm glad I can still use old textures via texture packs! Everyone wins.
    I'm sure people have even made a better diorite texture.

    • @laughing5752
      @laughing5752 ปีที่แล้ว +10

      Yeah agreed, I started playing back in 2012 and I do so love all the snapshots from the early versions of Minecraft.
      I remember watching this TH-camr, I forgot who he was but he did this series called “The Mole” and it was a bunch of people playing in a reality style show, I also remember his build battles.
      Songs like”bit by bit” were used… dang those the good days

    • @boobiegaming
      @boobiegaming ปีที่แล้ว +19

      personally, i like the new textures, but i respect your opinion

    • @Maximus20778
      @Maximus20778 ปีที่แล้ว +2

      Minecraft always looked cartoony but I agree

    • @Nethseaar
      @Nethseaar ปีที่แล้ว +6

      ​@@Maximus20778 There's cartoony, and then there's _cartoony_ . Of the two, I prefer cartoony. =-P
      (Think Attack on Titan vs Dora the Explorer)

    • @Luphor
      @Luphor ปีที่แล้ว

      What texture pack you use btw im on bedrock

  • @JessiBear
    @JessiBear 2 ปีที่แล้ว +57

    The old netherack repeating pattern makes me extremely nauseated when traveling long distances in nether tunnels, like on 2B. Other than that block I prefer the old textures.

    • @01iver
      @01iver 2 ปีที่แล้ว +21

      yeah, themisterepic got this so wrong. the point is to be more playable and nicer, I prefer it becauseit looks more like cobblestone and therefore feels smoother. also, wtf is he on about with the ores? it makes them look more visible, and it helps colourblind people. epic has NO, and i mean ABSOLUTELY NO IDEA on what he's talking about. he's using buzz words to describe stuff. as an ACTUAL texture pack maker, his opinion is DOGSHIT and extremely wrong.
      edit: i get it's his opinion, but he's outright stating it and saying that it's better. it's like he's saying it's his opinion while trying to convince people he's right.

    • @notgood1321
      @notgood1321 2 ปีที่แล้ว +6

      @@01iver i would say you're wrong, but you're so, so so right.

    • @immatureshenanigans5620
      @immatureshenanigans5620 2 ปีที่แล้ว +2

      @@01iver 🤓

    • @sanaki_gamer2026
      @sanaki_gamer2026 2 ปีที่แล้ว +8

      @@01iver Bro he did say like, his opinion is biased and its only his opinion tho, therefore is not forcing on anyone.

    • @silentxwxlf
      @silentxwxlf 2 ปีที่แล้ว +1

      @@01iver nobody gives a shit if ur a texture pack maker, its his opinion ffs, he even clarified that several times too . Stop being so mad about something so trivial and petty.

  • @Jubean
    @Jubean 2 ปีที่แล้ว +39

    I am a resource pack creator, and still have many players asking for variants of my packs in a "programmer art" style to this day

  • @haven216
    @haven216 ปีที่แล้ว +86

    It's worth noting that Jappa worked very closely with the community by asking for feedback. A lot of Jappa's textures got several iterations. Thanks to that feedback, we got textures that are new and fresh while being faithful to the original textures.

    • @sizquirtt
      @sizquirtt 10 หลายเดือนก่อน +13

      he ruined minecraft

    • @Braint-lr6uf
      @Braint-lr6uf 10 หลายเดือนก่อน +29

      ​@@sizquirttWhat a weird way to say improved.

    • @mariomoreira92
      @mariomoreira92 10 หลายเดือนก่อน

      fr@@sizquirtt

    • @redbool1115
      @redbool1115 10 หลายเดือนก่อน

      @@sizquirttbait

    • @footballnick2
      @footballnick2 9 หลายเดือนก่อน +2

      ​@@Braint-lr6uf I don't see it as improved, the charm of the old textures was completely removed.

  • @wiggycat3145
    @wiggycat3145 ปีที่แล้ว +51

    The block I'm most conflicted about are oak leaf blocks. I really like the new texture. The majority of the textures that were updated I feel did their purpose, which was to be more inviting to new players, and to be subtle enough to quickly adjust to older players. But I still admire the new leaf block texture. It feels more natural and has the appearance of foliage. However, I also loved the old texture as well. There was something about the tessellation of the design that was visually pleasing to me. It didn't really look natural. I remember first seeing it when playing classic that it seemed like it was cellophane wrapped cubes with a printed design on the outside of it. But I liked it because it's a world of cubes; the very existence of the world already doesn't look natural. The new textures kind of suffer from a mindset of instant gratification in that they very much look like what they're supposed to be, so there's not as much room to leave it up to players' interpretations. I think the charm of the old textures is that they were more of a suggestion of what they were supposed to be allowing them to be more versatile as a building material, especially with the limited block library of the older game

  • @vetar3372
    @vetar3372 2 ปีที่แล้ว +156

    I will always remember the unique "doom clone" feel of the old textures. The new textures looks like they could come from any indie game

    • @danielflanard8274
      @danielflanard8274 2 ปีที่แล้ว +16

      I don't know what you're talking. The new textures look professional, because they are. The old textures look like that of a small indie game, because they are. I have never seen an indie game that looks as clean as modern Minecraft. I have seen many indie games that look as unpolished as classic minecraft

    • @ElNeroDiablo
      @ElNeroDiablo 2 ปีที่แล้ว +22

      @@danielflanard8274 "Doom Clone" is a reference to the 2D Sprite-based DOOM '93/DOOM II (1994) era of games where devs had a limited palette of colours (often around 256 in 8-bit VGA mode, long-before modern 32-bit RGBA (8-bits each R, G & B giving 16.77 million colours that just about any RGB LED module can produce nowadays, plus 8-bits of Alpha/Transparency)).
      The newer textures look like they've been abusively hit with a blurring tool in Photoshop compared to the older textures.

    • @noakinn
      @noakinn ปีที่แล้ว +2

      @@ElNeroDiablo idk man, they're visually pleasing and are actually really fun to build with. as much as i love the old textures, they suck to build with, ngl. of course, this is purely subjective, but yeah.

  • @Doubled_8
    @Doubled_8 2 ปีที่แล้ว +33

    As much as i loved the old textures and the nostalgia feeling they gave I think Minecraft needed this revamp in order for the game to continue and grow. The new textures are a lot better and smoother and when you look at them side to side you will thank the new textures. The new ones are just more polished and that's it nothing has changed but some people (like myself) will never overcome this feeling.

    • @jasonreed7522
      @jasonreed7522 2 ปีที่แล้ว

      At the time i was change averse but pretty quickly i realized that as nostalgic as the old textures are they also contain quite a few eyesores. (Netherrack was pretty bad but the new netherrack is too soft and should have more contrast on the borders of the cobbles and yellow sulfer flecks added back in)
      And fun geology fact, a cobble is a stone size like a pebble. (And how size is the only difference between clay, silt, sand, and larger stones)

  • @sydostubegaming425
    @sydostubegaming425 4 หลายเดือนก่อน +2

    Personally, like most people, I feel a lot of nostalgia and do really like the old textures as obviously, it’s what me and many other players first experienced and it’s nice to see them whenever I enable Programmer Art for fun in my worlds / playing on servers. But I definitely do prefer the current textures, they just have a modern feel to them and look smoother and ultimately, it was perfect for Minecraft’s resurgence in popularity, it gave the game a modern look that helped the game look new and excited for a new era and I remember feeling that when watching the lets plays from that point in time, especially Dan’s Minecraft Hardcore series.
    I do definitely agree with your point on the current Netherack texture, as while it does look better, it looses the actual point and vibe it was trying to make in the world it’s meant for but in general that has sort of been ignored and not felt in the newer versions of the game. The newer blocks definitely don’t contrast well with the older blocks near them as the art styles clash, it would be nice for Mojang to try and do something like what the community is doing with remaking newer blocks in the older style but it’s clear that they’re not interested, which is sort of a shame. But a least there are community efforts being done.

  • @arlojay4036
    @arlojay4036 2 ปีที่แล้ว +20

    Netherrack is actually one of my favourite texture changes they've had tbh. I always found the old texture a bit too much in the context of the nether because of just how vast it all seemed. Pure eye strain to work down there for too long on farms. The addition of the nether biomes and the softening of the texture itself I think was a really good balance.
    I don't think the new texture makes it any less of an uneasy feeling, especially for players who weren't around for the old one.

    • @_shadow_1
      @_shadow_1 2 ปีที่แล้ว +2

      The new texture looks a bit to dull and flat in my opinion, but the old ones were just the opposite being too messy and erratic. They should have made it a bit more like the old cobblestone but with a more dramatic pallet and with those iconic darker defining lines to give the texture more of a rough look. I like to think that netherack is very jagged and brittle looking rather than flat and smooth like it looks now.

    • @LilacMonarch
      @LilacMonarch 2 ปีที่แล้ว +1

      @@_shadow_1 Yeah. The new texture is easier on the eyes to be sure, but it just doesn't capture the feeling of netherrack at all. Dull, flat, and too normal looking. It just looks like red rock. The old texture looks like it's jagged and has an almost bloody appearance, which really sells the hellish dimension theme.

    • @garvgupta3567
      @garvgupta3567 2 ปีที่แล้ว

      @@LilacMonarch hell has trees?

    • @LilacMonarch
      @LilacMonarch 2 ปีที่แล้ว

      @@garvgupta3567 it does now i guess. or mushroom trees whatever those are supposed to be lol

  • @decomposegaming
    @decomposegaming 2 ปีที่แล้ว +30

    I'm glad you talked about this, as it should be discussed even after years after the textures being changed. The netherrack point especially is important to bring up.

    • @dandydanthedapperman7797
      @dandydanthedapperman7797 2 ปีที่แล้ว

      You’re talking like minecraft texture changes are comparable to the holocaust

    • @decomposegaming
      @decomposegaming 2 ปีที่แล้ว

      @@dandydanthedapperman7797 lol

  • @Kekktye
    @Kekktye 2 ปีที่แล้ว +58

    I personally value the recognizability and Indie aesthetic the older textures introduced over these new ones.
    They're by far more stylistically consistent and less visually grating, but I feel retroactively fixing certain "mistakes" in a game with such a solid core identity takes away from it in a sense.

    • @jacekstankiewicz1594
      @jacekstankiewicz1594 ปีที่แล้ว +3

      Tbh imo the new textures are the one with the boring indie vibe, just look at evry other indie game copying stardew valley graphics

    • @spongbob112CoolGumballk
      @spongbob112CoolGumballk ปีที่แล้ว +1

      when
      DID I ASK 😂😂😂😂😂🤣🤣🤣🤣🤣🤣🤣🤣😂😂😂😂🤣🤣🤣🤣🤣

    • @Kekktye
      @Kekktye ปีที่แล้ว +2

      @@spongbob112CoolGumballk four year old meme 😂😂😂😂😂🤣🤣🤣🤣🤣🤣🤣🤣😂😂😂😂🤣🤣🤣🤣🤣

    • @spongbob112CoolGumballk
      @spongbob112CoolGumballk ปีที่แล้ว

      @@Kekktye stopp being mean or i turn into evil werewolf😈

    • @Kekktye
      @Kekktye ปีที่แล้ว

      @@spongbob112CoolGumballk 😢😢😢😭😭😭😭😭NO NOOO YOU CANT BE A WAREWOLF YOU'L KILL ME?!??

  • @PabbyPabbles
    @PabbyPabbles 6 หลายเดือนก่อน +2

    Finally someone who just doesn't dismiss the old Netherrack.
    I had taken a particular liking to it as it seemed like something out of Doom.
    Also miss the old noisy Gravel

  • @nihel3144
    @nihel3144 2 ปีที่แล้ว +10

    its actually alot harder to navigate nether now cuz everything just blends and you can easily just miss a turn in your tunnel when you are mining for debris for example and get lost forever. the amount of times that i was lost in those tunnels has substantially increased after the new update.

    • @nasgor22
      @nasgor22 ปีที่แล้ว +7

      skill issue

    • @drakewahl7609
      @drakewahl7609 ปีที่แล้ว

      That was still a problem im the old.
      In fact i think it was a bigger problem because netherrack was pretty much the only block.

  • @bizmarc3776
    @bizmarc3776 2 ปีที่แล้ว +21

    The old netherrack textures are good for that creepy feeling, but the new ones reduce eye glare when playing late at night

    • @hunterra217
      @hunterra217 2 ปีที่แล้ว +1

      Thats true, but there's gotta be a middle ground between visually overstimulating and bush's baked beans 😂

  • @cawareyoudoin7379
    @cawareyoudoin7379 2 ปีที่แล้ว +35

    Also consider accessibility. The new ores are distinct in not only colour but also shape, making it easier to distinguish between them when, for example, colourblind. There are also people who can't look at bright colours for long, and I think for them, the newer textures may be an incentive to even play the game in the first place.
    Overall, the newer textures are mostly better, but it's nice that there's an option to turn them off.

    • @Crysark
      @Crysark ปีที่แล้ว +1

      I'm colorblind, and can't for the life of me distinguish the new iron from copper. The only way is programmer art having the old iron texture and copper having the new one.

  • @monkeybirthdaycake0627
    @monkeybirthdaycake0627 7 หลายเดือนก่อน +2

    I agree with your opinion on old textures. They were indie which may sound bad but it really fit the feel and charm of the game much more (also new brick is terrible). I personally use a beautiful texture pack called "beta continuum" which not only brings back the old textures, but it also brings back old sounds, old mob models for zombie pigmen, and more is even possible with optifine like old lighting and old fog.

  • @matthewl5434
    @matthewl5434 ปีที่แล้ว +22

    i do like most of the new textures, especially ones like gold or wheat where the yellows look a lot nicer

  • @michaelruffalo5875
    @michaelruffalo5875 2 ปีที่แล้ว +22

    You took the words out of my mouth when it came to Netherrack. First time in the nether, before the changes, natherrack gave a very heavy off putting feel.

    • @Alex-eb6je
      @Alex-eb6je 2 ปีที่แล้ว +8

      I always liked Netherrack before the update. Now it looks ugly.

  • @EdwardZNorton
    @EdwardZNorton ปีที่แล้ว +22

    I agree with you on that a mix of both would be ideal, for example the tree textures, the oak logs back in the day DID kind of look like an oak log, the "imperfections" or "noise" in the image gave it the jagged look that you find with the real life bark of an oak tree, the new texture is overly blurry and looks more like an oak tree after drinking to the very verge of being blackout drunk AND squinting your eyes, the jaggedness of the oak bark is smoothed out so much that instead of looking like a tree that you found in nature, it looks like you splashed 9 different brown paints on a 4x4 you'd get at Lowes

  • @Friedrich_Nietzche
    @Friedrich_Nietzche 6 หลายเดือนก่อน +6

    Old minecraft felt like more alive

    • @entropyhater
      @entropyhater 3 หลายเดือนก่อน +5

      no, you just felt more alive then

  • @cyanpiano
    @cyanpiano 2 ปีที่แล้ว +8

    I used to flip flop between the new and the classic textures and was never satisfied, so a while back I duplicated the Programmer Art resource pack and deleted many of the textures which I prefer in the new style, allowing me to play with a blend. Every so often I go back in and delete some more or add some back, depending on what I feel nostalgic for in the moment or what needs to feel consistent with newer additions to the game. I'm surprised by how much I enjoy micromanaging it!

  • @Alexia-ys6yx
    @Alexia-ys6yx 2 ปีที่แล้ว +17

    That side by side of the nether finally made me realize why the nether felt so different lately.
    The old nether with the old texture felt chillingly cold. Even with all that lava it felt like there was no warmth, or safety anywhere.
    Meanwhile, the new nether feels warm and cozy.
    New netherrack are fuzzy red cotton balls, while old netherrack was jagged edges of flesh and blood.

    • @greywolf9783
      @greywolf9783 2 ปีที่แล้ว

      The foreboding from the 'stone' around the player was ment to be off putting a warning onto the player to keep their guard up while their and get in get out

    • @greywolf9783
      @greywolf9783 2 ปีที่แล้ว

      Thats not even mentioning the music of the nether wastes

  • @pedro472nome4
    @pedro472nome4 2 ปีที่แล้ว +42

    I prefer the old texture because it gives more of an idea of simpicity than the new one. Im so thankful for the people who try to make texture pack to adapt the new models to the old ones, you are true legends

    • @cerostymc
      @cerostymc 2 ปีที่แล้ว +2

      I'd say the version you're playing on also plays a role there. I prefer the older textures when I'm playing on an old version because obviously it matches the style and atmosphere of the time, but the newer textures look like a matured version of the older ones, so they definitely fit the themes of the newer versions best, as the game itself also has evolved over time. People forget that when talking about Minecraft, there is not just "the" one Minecraft, but every update changes (and improves) the game a bit, so that you clearly have to distinguish between the "old" versions and the "new". Minecraft from 10 years ago is not the same as the Minecraft we have today, which is fine. If Minecraft didn't evolve, most people would have lost interest a long time ago.

    • @ender01o66
      @ender01o66 2 ปีที่แล้ว +1

      what about a mod that gives you the different textures but they're for different blocks, so Netherrack has the new texture, but the old Netherrack texture is given to a modded blocked, called Bloodstone, that spawns around Soul Sand (Bloodstone was the original name for Netherrack when it originally came out with the classic texture)
      something like that would be cool, then we can have both the new and old textures in the same game

  • @Snow_Maxwellcat8th
    @Snow_Maxwellcat8th 5 หลายเดือนก่อน +4

    I like the old textures because it reminds me of the good old days.

  • @smollmoth6376
    @smollmoth6376 ปีที่แล้ว +13

    I feel like for the netherack you have to consider that there weren't any nether biomed yet, at least I don't think there were, so everywhere you looked was this garish block. I do admit the older one was more spooky and stuff, but it wouldn't last very long if it was everywhere you looked

  • @dialga236
    @dialga236 2 ปีที่แล้ว +30

    its definitely something that grows on you. when the texture change first happened, i genuinely dropped minecraft for a bit. but after a while, and playing with the new textures simply because of consistency with the new blocks, and now i cant go back. the new textures are fantastic without feeling too different to me.

  • @miimiiandco
    @miimiiandco 2 ปีที่แล้ว +4

    Updating the textures of such a well-known and nostalgic was a massive risk, but I think it payed off over time.

    • @jasonreed7522
      @jasonreed7522 2 ปีที่แล้ว +1

      I think the inclusion of dev art was entirely to soften the blow of the risk, but they are right in that some blocks had too much contrast (although now dome have too little) and that they needed to be done in the same style.

  • @Plush132
    @Plush132 9 หลายเดือนก่อน +3

    In my opinion, old nether rack texture looks like flesh and new nether rack look like organs

  • @ZiptoZapto
    @ZiptoZapto 2 ปีที่แล้ว +14

    I remember when the textures were announced, I also hated them. But after playing with them for a while, they definitely work well. Some like the totem of undying were pretty necessary, as the original was just confusing, others are just fine. I think that none of the texture changes are bad, and they work really well.
    Just wish they'd bring back the rose

    • @ßrøadførk
      @ßrøadførk ปีที่แล้ว

      What sucks is they wont ever because it isnt "Realistic enough" sadly minecraft prefers to be more realistic lately rather than Magical, if you minus thw Hostile mobs.

  • @JoshBattershell
    @JoshBattershell 2 ปีที่แล้ว +11

    It would be cool if someone make a texture pack customizer online, like the old painterly pack, where you could select which old and which new textures you wanted and it would put them all into one pack for you.

  • @Trip_Toon
    @Trip_Toon 2 ปีที่แล้ว +24

    The old netherrack texture had a sorta flesh-like feeling to me which was really cool. I’d still say the new texture is an improvement tho, even if it does lose the flesh feeling.

    • @Lyokoheros-KLPXTV
      @Lyokoheros-KLPXTV ปีที่แล้ว

      Really? TO me actually the new one looks more flesh-like...

  • @alf73
    @alf73 ปีที่แล้ว +7

    It is very difficult to decide which one is better because some of the newer textures are a bit too blurry, i think a perfect look for minecraft would be entirely different wood and stone blocks that are in between the current and old looks, I will make a texture pack of this one day because the newer swords and armor look worse but most of the newer textures look toleratable.

  • @RasplinYT
    @RasplinYT 2 ปีที่แล้ว +22

    Gotta agree with the netherrack choice here

  • @its_just_seb
    @its_just_seb 2 ปีที่แล้ว +89

    this just made me realize how nostalgic and clean the old ore textures are, and how much i miss them.
    also i really like diorite

    • @CatCat-tm2cg
      @CatCat-tm2cg 2 ปีที่แล้ว +8

      u like diorite?
      thats rare

    • @Palguim
      @Palguim 2 ปีที่แล้ว +3

      @@CatCat-tm2cg dioritos

    • @spectate0074
      @spectate0074 2 ปีที่แล้ว +3

      I also like diorite both the old and the new. I like the new better as its softer. I also feel as if im the only person that absolutely hates every update past 1.16. I still play minecraft but 1.19 just added more grind.

    • @vismattress5760
      @vismattress5760 2 ปีที่แล้ว +9

      Take off the nostalgia glasses. The new ones are objectively better.

    • @ajirawa5729
      @ajirawa5729 2 ปีที่แล้ว

      @@vismattress5760 no disagree, also f the color blind people,

  • @mikogulu
    @mikogulu 2 ปีที่แล้ว +4

    I have a complicated relationship with the textures, I started playing in 2014 and I didn't hear about the new textures until they were officially added in the first 1.14 snapshot. I remember I saw a showcasing video of the snapshot and I immediately freaked out... did they... did they change the textures?? yes they did... I was upset about it and when 1.14 finally came out I used programmer art for about a year later, I didn't like the new textures, they didn't look right. Eventually I started using the new textures, at some point I got used to them and I began realizing the "problems" with the older textures. Then, I started playing more and more of older versions, I'm kind of a nerd you can say, I see older textures more often and I returned to disliking newer textures. Not only that, but I feel trapped in newer versions, I can't do anything, It's boring, I don't feel inspired to do anything. So now, in present time I almost don't play newer versions and I barely touched 1.17-1.19. When I do play I use programmer art again, to give me a little bit of motivation to build/play.
    Now for my objective problems with the textures:
    1. Planks: old planks look like actual hard planks that are made from wood, new planks look like rotten wood, soft and soggy. If I made the sound of planks I would make it like a clunky screechy sound of an old bench when you sit on it.
    2. Stone, very similar to planks, the old looks harder and tougher like actual rocks, the new looks softer and its sound should be like limestone.
    3. Ores (from 1.17+): here most people would probably respond with: "Its so that colorblind people could distinguish between different ores!", and to that I say, no it's not. If mojang/microsoft actually cared about distinguishability, do you seriously think that's the only thing they would change? what about planks? logs? powders? dyes? It's not hard to see they just wanted to add new textures to fit the theme of the caves&cliffs update, and I'm fine with that, but at least don't make up excuses to be more politically correct. I don't like the textures anyway, but it's not a problem since as I said, I don't touch these versions and if I do I use programmer art.
    Thanks for reading to the end. I hope you could see the full picture.

  • @giannixx
    @giannixx 11 หลายเดือนก่อน +7

    I think the only new texture that doesn't improve upon the old ones is the netherrack, for the reasons you mentioned. To me the old netherrack always looked like a kind of stone made out of flesh, the red lines looking like blood vessels, which is appropriate for the hell dimension.

  • @kota8394
    @kota8394 2 ปีที่แล้ว +8

    Someone needs to make a nice balanced mix between the two. Have the sharpness and definition of the old textures balanced with refinement and cohesion of the new ones. I love them both for their own reasons, but the idea of a sort of merging of the two styles intrigues me

  • @shapeswitch_mood7221
    @shapeswitch_mood7221 2 ปีที่แล้ว +9

    I feel the controversy would have been even worse and lasted longer if it wasn't for the availability of the old texture pack by default in the game.
    Truly it is amazing people managed to adapt new texture into old ones!

    • @daemonvanmeir9697
      @daemonvanmeir9697 2 ปีที่แล้ว

      while i don't entirely mind the new ones, i think the classic textures fit the title of "default textures" more.
      and tbf if it were a texture pack back in the day i probably would have played with it for a while because it doesn't look bad.
      also some of the newer textures feel too blurry...

  • @accuratelyconfused3649
    @accuratelyconfused3649 2 ปีที่แล้ว +51

    I think the newer textures are “better” but often clash with the blocky feel of minecraft more BECAUSE they are softer while the older textures feel like they sort of take the inherent blockiness of minecraft into account and embrace it.

  • @robertvanderlinden2813
    @robertvanderlinden2813 7 หลายเดือนก่อน +2

    i did not watch the whole video, but defending the old netherack in the thumbnail is crazy

  • @Puppeteer_in_the_Void
    @Puppeteer_in_the_Void ปีที่แล้ว +10

    I started playing in 1.14 and got used to those texture. I hated the caves and cliffs ore textures at first, but seeing them side by side in this video, I brought myself to prefer the new textures.

  • @nightfall4031
    @nightfall4031 2 ปีที่แล้ว +29

    My Opinion: Some yes, some no. Mostly it has improved.

  • @Cerri22PG
    @Cerri22PG ปีที่แล้ว +44

    I love the new ore textures, I always felt the older ones were lazy and just not that appealing, they kept the best of them by conserving the texture for the diamond ore while also making new ones for the rest, then not making it look lazy and letting players tell them apart just by the shape of the texture instead of the color

    • @Narwhal12
      @Narwhal12 ปีที่แล้ว +5

      Honestly, new ones. They’re so much more natural and consistent, look better, too

    • @sizquirtt
      @sizquirtt 10 หลายเดือนก่อน +1

      minecraft is not supposed to be realistic, it’s a cartoony game. these new textures try to change minecraft forever

    • @Cerri22PG
      @Cerri22PG 10 หลายเดือนก่อน +3

      @@sizquirtt They are still cartoony, plus the game looks way better with all the textures changes they've been doing over the years, sure some may be worse than their predecessors, but in general terms the game looks better, and honestly, I think it's good to let it evolve visually as time passes on, and even if someone still prefers the old textures, the game is very customizable so adding the old resource packs is easy

    • @taylorhillard4868
      @taylorhillard4868 9 หลายเดือนก่อน +3

      ​@@sizquirtt my bro, they are still cartoony asl. Please go outside for like 5 minutes and recalibrate your eyes.

    • @sizquirtt
      @sizquirtt 8 หลายเดือนก่อน

      @@taylorhillard4868 the old ones are more realistic, what are you even talking about

  • @mrgreenskypiano
    @mrgreenskypiano 2 ปีที่แล้ว +5

    Not related to the debate, but your side-by-sides and transitions were really clean and smooth. Great video!

  • @etourdie
    @etourdie ปีที่แล้ว +25

    In general the new textures are nice, but there are some textures that I can't get used to and significantly impact my experience when I have to interact with them (specifically wheat). I also much prefer the old ore textures, even though I don't really have a problem with the new ones