An ancient favorite of mine is Aageon's Bumpmaft, started in alpha 1.1, shortly? before the Halloween update and was one of the first 128x packs. Assets were used in other HD packs at the time. Unfortunately the last version for 173 is impossible to find, and the only remnant is a beta 1.4 version.
Keep in mind that the reason for the search trend of Texture packs decreasing is probably because of the name change from "Texture Packs" to "Resource Packs"
Oh. My. God. I remembered that there was a site where you could make your own texture pack back in the day, but I absolutely forgot how it was named. Thanks man for a huge nostalgia blast
Honestly it's so easy to start a pack. The only thing keeping me from creating my own is my lack of talent in drawing. I'm great at pixel art but when it comes to natural fades in textures like wood or grass I'm at a total loss.
I dont understand why Minecraft🤣 But fortnite is the old school game. Minecraft came after when Pewdiepie played it. All these new kids will never understand Seasons 1-10
I remember the good times with the John Smith Texturepack. Monkeyfarm made a series with it back in the day, while it is still updated today by the community, i still feel a lot of nostalgia for it!
Still the same texture pack I use to this day. I don't play much at all anymore but every single time I boot up MC, I always have to have John Smiths texture pack. I love how it darkens the textures of the game compared to the normal textures. I don't see normal Minecraft as how it is, I see it was John Smiths Minecraft
I like Misa's Realism texture pack, it was made for very early Minecraft, discontinued, and then recontinued by the creator and is still being updated to this day,.. very nice looking pack easily my favorite! !
About the downward trend of packs that overhaul the look of the game, it’s interesting to see that 99% of texture packs made today are meant to be vanilla-adjacent. And I think the reason for this has to be the meteoric rise in popularity of recent SMP Minecraft TH-cam where collaboration with the community is a big part of the equation. And using default textures just makes the translation much easier for the community
yeah really lol. my pack is one that i made myself by basically modding faithful 32x, like fonts and music discs and the title screen and stuff. at this point its basically its own pack but its a personal one i dont plan on releasing any time soon. it just looks vanilla but better tbh. combined with complimentary shaders and the physics mod IT LOOKS SO GOOD tho
It's also about the modding scene. You are essentially forced to have blocks and items that fit the feel of the game. When there's 5000+ mods this becomes impossible since most packs are by one person. You would need a big team of developer to accomplish this.
also the vanilla block textures are like really good now. they've worked very hard on making them cohesive and appealing and I think that's indicative of Texture packs decline
@@zepar9837 My texture pack (seen in Minecraft Newbies) was declining in viewership before Jappa's overhaul. The last year it had any relevance on the Internet was 2016 and the most downloaded version of my texture pack is for 1.7.10 followed by v1.12. Also there's many texture packs wanting to go back to pre Microsoft versions due to Microsoft's lack of support for developer textures. These are the factors: 1) The existence of Bedrock Edition which has horrible UI that consists of 1600 textures. This is worth 4 mods. Although uploading UI is optional, I would still prefer to upload a mostly complete pack. 2) More textures in the vanilla game. Although the content of Terraria and even some mods blow vanilla out of water, the barrier to entry for a successful pack that lots of downloads is a lot higher because your competing with packs with Optifine, CTM, cool variant textures, and features usually used in optifine which are not seen in the base game. 3) More options to customize than Painterly Pack (Painterly is even included in lots of mods like Chisel) with the addition of resource packs which allow for way more interesting content than just prettier default or overhauls like SMP's Revival. 4) No conflicts with mod textures in default and even mod textures have improved in making textures due to Jappa's overhaul of the vanilla textures which set a new standard. 5) A need to hustle in the real world as a result of inflation in the housing market causing people to simply not have time for making anything on their spare time. Most projects that take off are made by multiple people, not a single individual and the ones that are made by individuals take longer to make. 6) Microsoft pulling stunts like Chat Reporting which create distrust in the community.
I think another reason is that this was around the time they got renamed from texture packs to recourse packs. I would like to see a graph of "textures" and "recourse" combined and normalized. I think the graph would look smoother and higher for texture/recourse packs.
I never saw a texture pack clash a mod. I think mods are still part of the problem as it is impossible that every mod supports every texture pack and reversed. Leaving vanilla styled 16bit mod items and blocks mixed into a better looking high resolution world. So it's better to have a uniform look than to have some parts high res. Back in 1.7.10 where sphax supported 70% of my mod pack I simply mangled together the remaining 30% and got 100% coverage pretty easily. Nowadays that would be as much work as building an entire vanilla pack.
texture packs take some getting use to which turn some people off. people these days would much rather run shaders to spice up their game than to use textures that they're not used to. Plus more people can run them now compared to before
@@Bromosomo yea, that's always been _my_ thing with texture packs. Even if I want to use one, I'd rather have the familiarity of the default look. if I actually end up committing to a texture pack, it needs to feel similar enough to the default that anything not retextured (from either mods or just from the pack not being complete) can still generally blend in.
There was an old texture pack which was already outdated when I tried it in the 1.2.5 version of Minecraft which was called Last Days or something like that, it was basically Fallout/Romantically Apocalyptic themed and it was unlike any other texture pack back in the day. I still remember the villagers having actual voicelines when interacting with them, it was unheard of back then.
one obscure but known texture pack that you shouldve mentioned Defscape. easily one of my favorite texture packs out there, sadly i think the creator quit about a decade ago but i still absolutely love that back not only it was ahead of its time but it was also pretty underrated
Loved that pack, had wonderful textures to base a pvp pack from as well back then. Like Hotdogcraft pvp pack did that and did it well. Miss the old days!
i’ve only ever played on bedrock and the texture packs hold a special place in my heart. the natural, fantasy, cartoon, candy, and steampunk were all personal favourites of mine. nowadays i mostly play with the vanilla textures but the 8bit packs are irresistibly cute
I remember watching Chimneyswifts Minecraft Files series with the John Smith texturepack. Such a nostalgic memory. I remember getting home from elementary school and rushing to watch his latest episode in which he made a treehouse and talked about going to see The Hobbit with his at the time girlfriend who he’s now married to. Such a blast from the past.
One of my favorites from the beta days was Misa's Realistic Texture Pack. Development for it seemed to fall of in the later release days, but the creator has since come back and updated it to 1.19+.
I grew up with John Smith, BDcraft, Faithful, and Jicklus, I never knew exactly how old they really were, its so cool to see them still in wide use today!
Glad you mentioned Ovo's Rustic Redemption! I did some textures for this project. It was really fun when I had time for that :] (From what you can see in the video, it was wolves, villagers, carrots and some flowers)
I remembered who you were the second I saw your name! Nice to see you're still around Apachey, the current contributors and I see your classic watermark all the time lol thank you for all your work! Small world running into this video and its comments
4:36 Also honorable mention, if I'm not mistaken, Alex Crish was also using the pack when making screenshots for his incredible "Minecraft For Noobs" animated series. Damn, I do remember re-watching that series *extensively* as a kid
Jolicraft is still one of my favorite all-time texture packs. It brings me so much nostalgia and has impacted my life, even. It influenced some of my own art.
idk if im just a super old minecraft player but the most nostalgic for me is and always will be misa. no idea how this didnt make it on the list. its probably the most successful texture pack of the early days and everyone used and loved it.
I remember using a pack called "the end is extremely nigh" for an adventure map that eventually became a book, both the map and book are called "letters from a dead earth". the texture pack still gets updates
I remember that back in old days almost every parkour plater was using oCd while playing... great times And also many old feature films used dokucraft because of its... dark theme I guess... I really miss those times. I remember that first texture pack I found and installed was some weird STAR WARS texture pack back in 2011 🤣🤣
Recently, ive noticed a pack called Mizuno skyrocket in popularity, especially among builders, for its warm colors and cottagecore vibe. It has a super intuitive resource pack (Mizuno 16) that adds 3D entities of objects to the game too. I see it everywhere in the building community, its really quite cute
Anybody remember Soartex Fanver? That was an obscure but super clean pack that I used for a while, almost a decade ago. Sadly I think it stopped being updated just a few years ago
You used to be able to make packs yourself with enough oatience, but now this so much new content that its an enormous task. I remember when all block textures existed on a single png file
I remember in the old days when I made the Obicraft Pack and people were downloading it and made videos about it, reviewing it. I miss these innocent days where youtubers or streamers weren't a thing yet. Thank you for this video, it brings me a lot of nostalgia.
I miss these kinds of videos. You don't see them much anymore. Simple, to the point, no insane cringe editing (Especially those with those edited-in subtitles that are worthless because subtitles are literally a YT feature), and you don't talk too much about each pack- just enough information to let us know what happened to them. Great video!
I remember way back in 2011, when I first played minecraft I almost immediately downloaded Misas TP because I could'nt deal with the pixel graphics of default MC. Misa seemed so much more immersive and back then I couldn't understand at all why anyone would want to play with the default look. It made the already pretty lonely feeling of early Mc so much more intense, and the monster textures in that pack absolutely scared the shit out of my 11 year-old self.
There was also a pack called Balea HD which was (as far as I can remember) the first pack with bump mapping. It was also really really OG and was discontinued soon after release of version 3.2 of the pack. It looked really well made and I dearly miss it!
John Smith’s texturepack is incredibly famous in the Dutch Minecraft community and probably the most used pack. Reason for this is that is it used in the iconic ‘The Kingdom’ series from the once biggest gaming TH-camr in the Dutch community called ‘DusDavidGames’… To explain it very briefly: it’s basically the DreamSMP 10 years before that sever came out expect it is medieval themed (hence the pack being used) and it to this day essential for the ‘Kingdom vibe’. It’s hard to explain, but people who are familiar with this childhood defining server know that there is a certain ‘feeling’ you get when playing Kingdom. In fact, you can still get that experience because the Kingdom server is still populair today. We now use a modified and updated version of John Smith that also uses textures from the Conquest texture pack.
My favorite was always SMP's Revival. It was simple but beautiful. Like many of the ones mentioned here, it was continued by the fans for a time after the creator could no longer update it, but to my knowledge this has also discontinued, and the pack is no more. It makes me sad
Man, i remember the days of John Smith, Painterly Pack, and the like. One pack that is especially nostalgic to me that wasn't mentioned is Honeyball's MeineKraft texture pack. It's a 64x64 pack that started all the way back in Beta 1.3, right around when i started to play. The reason it's very nostalgic for me personally is that Gronkh (one of Germany's biggest TH-camrs at the time) actually used this modpack, which made it super popular at the time, as everyone and their mother watched his Let's Play series. Surprisingly, the Texture Pack is actually still going, with Honeyball updating it to this day. I think they even made a special version for Gronkh, in which, for example, the shears were a glove (the reason it was a glove is that he used to have this running gag where he would shear sheep by spanking them with a shovel, back before shears were added)
I wish I'd been here in the early days of Minecraft. I started with 360 and Pocket Edition in 2013-14. Now am on PC. Crazy to see how far Minecraft has come.
Dragon's Dance was my favorite pack, it was cartoony but fantasy. Most commonly used by SlyFoxHound, someone took over the pack but it's only updated to 1.17
You forgot about the Misa HD texture pack which is also really old and went on hiatus for several years because of the creator being homeless at the time(!) and is finally being continued by OG Misa with patreon support! Now thats a story.
Man that's a lot of nostalgia, it's really been a while. Back in the beta days texture packs were extremely popular, and I loved switching from one to another to view and experience the same world differently. I even dabbled in making a couple of themed packs back then, although I don't think anyone would remember them (Albion, Deuteros, Avaritia). My absolute favorite one from that time was the original "Doku's RPG", that came a lot earlier than Dokucraft. It was really a breath of fresh air back then, especially the white flower textures on leaves and grass, as well as the ores. I also remember fondly the Sanguine and Arid high res packs back then. Both superlative. Last but not least...Isabella. I could not for the life of me understand how this pack was 16x, the detail and the pixel art on it was bonkers! Thanks for the memory trip man, cheers..C:
I remember using packs similar, if not these packs back in 2012, 2013. My old computer couldn't run shaders, so I settled with these. I'm now in my 20's and these packs are so nostalgic. It's a shame most children nowadays will never know the feeling of booting up Minecraft in 1.5 with one of these packs. Amazing video, you earned a sub man.
I remember using painterly back in the day and actually use it for my BTA instance. I have some custom textures that stick to vanilla style that were inspired by painterly very mildly. (Such as the long grass on the side of grass blocks)
Honestly Fin's Infinite pack was the only pack since the beta that I genuinely used exclusively for years. Not just for pvp, but everything. The textures were amazing and loved every single bit of them. They had both a minecraft-like and a non-minecraft-like feeling and overall looked incredibly appealing to build and play with. I hope it gets continued by someone someday. Truly a masterpiece.
The Painterly Pack is just pure comfy. I remember Zisteau using different variations of it for all his series, especially his Super Hostile map playthroughs. If Mojang had decided Minecraft was to look like that when the texture rebranding happened, I would've been fine with it.
The Painterly Pack has a special place in my heart. It not only looks very good but it was also the one of the first Packs I saw because Gronkh, the biggest German Gaming TH-camr, used it in his LP
i forget about this modular texturepack/page completely ... and now you unlocked this memory ... OMG ... it even reminded me my old world and all memories attached to it ... THX!!!!!
i use to play a lot of the mythology and realism texture packs, and i love how each game related one included their own world with structures resembling the games that the textures are from. but the mythology texture pack had a coastal city with a +80 block tall monument
Not necessarily popular, but the "Unity" resourcepack is pretty good and is still getting updated + has mod support on older versions, also it's pretty nostalgic for me so there's that
I love Unity. It looks close enough to vanilla to not be deceiving, and it's pretty much the only texture set (vanilla included) that doesn't make my eyes bleed after a while.
man, I remember every single one of these. I remember when LB Photo Realism came out, I used Faithful, Sphax, Infinite, and all the others for a long time each. Gosh I miss the old days when everything felt so new and wonderous
Personally I used soartex back in the day a lot because it had a TON of modding support These days the biggest texture back I use is the developers textures because I don't like the new ones
This made me remember an old texture pack I loved based on Okami and when I went to look back at it again I found out someone was able to maintain it and it's actually updated to 1.20! That's so crazy to think about :)
genuinely super fun to learn about resource packs i mightve overlooked completely otherwise, i like playing with stuff that completely transforms the game rather than faithful all the time
think that when mojang optimizes fabulously shaders and adds more capabilities to them texture packs will be reborn as low-end shaders and textures in 1. But its gonna take years i think : P
@@PaladinRyan Maybe not mojang but sodium team or optifine they have amazing optimized pipeline like optifine and mc patcher have light maps color maps and more also you have bloom shaders dof shaders and more becuse of fabulously shaders mojang added in 1.16.5 like you can build a medium-end "shader" pack out of it but still its so laggy i don't recommend it : P
tbh i stopped to use texture packs for a simple reason after 1.14,, i really liked minecraft textures. Before i always though that minecraft textures are ugly, but after that version. "Hell those new textures are way better than anything i have seen"
I actually made a few textures for Painterly, but decided to move to a 32x pack a couple years after starting with it. I now make a bunch of mod textures for DokuCraft TSC.
unnecessarily big warm fuzzies came up seeing all of these. brings back some of the joy i had when i was like 7 or 8 watching lets plays back in alpha and beys. thank you :)
John Smith was the first texture pack I downloaded when I was a kid. I remember it being used by people like JamziBoy before conquest and on adventure maps like Herobrines Mansion. Insanely fun memories from this video!
I will forever swear by Default3D as my go-to non-Mojang resource pack. There's 3 different versions to suit the power of your setup, but even the low one required a beefy machine back in the day when 1.8 made the project possible. It's quite frankly my favorite one due to preserving default textures while adding 3D elements to them - even adding little bits based on the alternate block orientations of non-directional blocks. I highly recommend it for people running shaders, as it adds an extra splash of depth to the world.
Oh man I had flashbacks when you showed jolicraft. That was my FAVOURITE for soooo long. And I see it's still being updated? I need to start using it again!
I will NEVER forget john smith. Still one of my go-to texture packs to download since i saw it for the first time in herobrines mansion and a non-english kingdom roleplaying series. My beloved.
i remember using the trial feature for a 360 texture pack and building for a solid 45 minutes and then i went to save, i discovered you couldn't save the game while using the trial
I know and have used pretty much all of these texture packs! Ovo's rustic and jolicraft are particularly nostalgic for me. Jolicraft was used by the first hardcore youtuber I've ever watched. Ovo's rustic was what I built my medieval villages with. Fun memories!
Dokucraft is legendary to me. I always used it back in the day, especially since it was paired with FyreUK's maps at the time. I still go back to those maps with the texture pack enabled even today.
seeing sphax always brings me back to my childhood when i first played a demo version of minecraft and then shortly afterwards bought the game... back when the biggest minecraft content at the time that I knew of was Achievement Hunter. I had Faithful, Sphax, Doku... Alternating between them, playing on servers set up by friends. These kinda videos always bring out such an oddly bittersweet flavour of nostalgia. What I wouldnt give to be a kid again just discovering these packs for the first time when life was a lot more simple and there were a lot less bills lol.
Monkeyfarm's custom john smith texturepack that he used for pretty much all of his letsplays has always been my main texturepack. I still use it now, and to me its what minecraft should look like. I grew up watching him and I loved the look of it, so when I first got the game I immediately went to get it for mine because it just didn't feel like minecraft without it.
I loved Jolicraft as a kid! I completely never even thought to see if Andre Jolicoeur is still updating the pack. I loved browsing his art portfolio linked by his texture pack posts on Minecraftforum.
sphax is so god damn nostalgic, even in poland there was an minecraft channel that was making semi-story videos and he was using this texture pack, the channel was called dc studio it died somewhere around 2023 and good chunk of it is lost media but damn man those were the times
I just got back into the game recently and was happy to see there was a version of the old doku pack I has used way back in high school. The dark one will always be the best!
Jolicraft was my first texture pack back in 2013. I was such a proud little guy for installig it. So nostalgic... Played on public servers that don't exist anymore... man...
man, i've been playing minecraft for over a decade and never used texture packs, only during the first few years i had a few that i put on for a week and then took off. I've been getting worn out of minecraft for the past few years, and havent been playing regularly, i think having a nice unique texture pack that really changes the feel and brings some nostalgia might be a good option to pick it up again
I didn't remember what it was called, but the moment you showed LB Realism I was smacked with nostalgia. I used that texture pack SO MUCH way back in the day. I have vivid memories of playing the game looking like that. The zombies were actually really freaky looking.
my favorite texture pack ever was this one called goodvibes. it was only for 1.13 (unless its miraculously updated since then!) which was when I first started playing. It gave everything such a light, colorful feel which fit my singleplayer peaceful mode style at the time, and spiced up the look of certain blocks in a way I really enjoyed as someone who likes building a lot. For a few years after, whenever minecraft updated I would even copy over the colormaps from goodvibes to whatever texture pack I ended up using for the update, because nothing could ever beat the look of goodvibes water in my eyes lol. Around the same time too I had a 1.12 world where I played around with a lot of mods like Forestry, and for that I used Jolicraft. Def brought back memories when you mentioned it!
what other old texture packs can you remember?
My old favourites: HerrSommer Dye, MeineKraft, Soartex Invictus
An ancient favorite of mine is Aageon's Bumpmaft, started in alpha 1.1, shortly? before the Halloween update and was one of the first 128x packs. Assets were used in other HD packs at the time. Unfortunately the last version for 173 is impossible to find, and the only remnant is a beta 1.4 version.
there was an 8x8 pack i used a lot but i cant find the exact one
Traditional Beauty... It was actually a bit ugly but I used to love it. It was discontinued after 1.8 I think.
@@BabzaiWWP was it pointlet?
Keep in mind that the reason for the search trend of Texture packs decreasing is probably because of the name change from "Texture Packs" to "Resource Packs"
Exactly! A good example of "Correlation does not imply causation"
It was always resource packs
@@ClassicTor no
@@ClassicTorfool, some of us have been playing this game for over a decade.
@@ClassicTorjust exposed your age why are you here lmao
A pretty big part of John Smith is its use in the Herobrine's Mansion map, which lead to the success of Hypixel!
I don't think herobrine's mansion used John Smith, I'm pretty sure it used Atherys Ascended
@@randomfluffypup9608 if that was used and not John Smiths, well too bad cuz it looks pretty identical, at least some of the items
@@randomfluffypup9608 This is correct, Herobrine's Mansion used A'therys Ascended. One of my favorite texture packs at the time.
Elaborate?
I'm still using it
Oh. My. God. I remembered that there was a site where you could make your own texture pack back in the day, but I absolutely forgot how it was named. Thanks man for a huge nostalgia blast
I never forgot about the Painterly pack
SO many wasted hours on that site lol
Honestly it's so easy to start a pack. The only thing keeping me from creating my own is my lack of talent in drawing. I'm great at pixel art but when it comes to natural fades in textures like wood or grass I'm at a total loss.
Nova skin ?
Yeah same here. Been watching some nostalgia videos as of late and got recommended this video. TH-cam knows I miss old minecraft :(
@@iskeptical5698 I think everyone who played Minecraft before 2012 miss the good old alpha/beta days
There is nothing that will replicate the feeling I got from Minecraft back in 2012...
I remember I was punching coal for a pretty long time
@@teamgeist3328I play the Java version so I can play on the old updates
I dont understand why Minecraft🤣 But fortnite is the old school game. Minecraft came after when Pewdiepie played it. All these new kids will never understand Seasons 1-10
I’ve downloaded a few textures for pocket edition so I can relive the game I got years ago, minus old style world and old world generation
Especially the lighting
I remember the good times with the John Smith Texturepack. Monkeyfarm made a series with it back in the day, while it is still updated today by the community, i still feel a lot of nostalgia for it!
john smith legacy is the only pack i use
I was going to comment about this! I associate it with him almost exclusively. I love that pack sm.
Still the same texture pack I use to this day. I don't play much at all anymore but every single time I boot up MC, I always have to have John Smiths texture pack.
I love how it darkens the textures of the game compared to the normal textures. I don't see normal Minecraft as how it is, I see it was John Smiths Minecraft
I like Misa's Realism texture pack, it was made for very early Minecraft, discontinued, and then recontinued by the creator and is still being updated to this day,.. very nice looking pack easily my favorite! !
Goated texture pack. Not enough people talk about that one.
I had that one years ago. It’s realistic without lagging your computer. That’s what I’ve always liked about 64x64 packs.
I remember I stalling the HD patcher to get the 64x64 working for misas
Oh my god misa is back?
About the downward trend of packs that overhaul the look of the game, it’s interesting to see that 99% of texture packs made today are meant to be vanilla-adjacent. And I think the reason for this has to be the meteoric rise in popularity of recent SMP Minecraft TH-cam where collaboration with the community is a big part of the equation. And using default textures just makes the translation much easier for the community
yeah really lol. my pack is one that i made myself by basically modding faithful 32x, like fonts and music discs and the title screen and stuff. at this point its basically its own pack but its a personal one i dont plan on releasing any time soon. it just looks vanilla but better tbh. combined with complimentary shaders and the physics mod IT LOOKS SO GOOD tho
It's also about the modding scene. You are essentially forced to have blocks and items that fit the feel of the game. When there's 5000+ mods this becomes impossible since most packs are by one person. You would need a big team of developer to accomplish this.
also the vanilla block textures are like really good now. they've worked very hard on making them cohesive and appealing and I think that's indicative of Texture packs decline
@@zepar9837 My texture pack (seen in Minecraft Newbies) was declining in viewership before Jappa's overhaul. The last year it had any relevance on the Internet was 2016 and the most downloaded version of my texture pack is for 1.7.10 followed by v1.12. Also there's many texture packs wanting to go back to pre Microsoft versions due to Microsoft's lack of support for developer textures.
These are the factors:
1) The existence of Bedrock Edition which has horrible UI that consists of 1600 textures. This is worth 4 mods. Although uploading UI is optional, I would still prefer to upload a mostly complete pack.
2) More textures in the vanilla game. Although the content of Terraria and even some mods blow vanilla out of water, the barrier to entry for a successful pack that lots of downloads is a lot higher because your competing with packs with Optifine, CTM, cool variant textures, and features usually used in optifine which are not seen in the base game.
3) More options to customize than Painterly Pack (Painterly is even included in lots of mods like Chisel) with the addition of resource packs which allow for way more interesting content than just prettier default or overhauls like SMP's Revival.
4) No conflicts with mod textures in default and even mod textures have improved in making textures due to Jappa's overhaul of the vanilla textures which set a new standard.
5) A need to hustle in the real world as a result of inflation in the housing market causing people to simply not have time for making anything on their spare time. Most projects that take off are made by multiple people, not a single individual and the ones that are made by individuals take longer to make.
6) Microsoft pulling stunts like Chat Reporting which create distrust in the community.
I think another reason is that this was around the time they got renamed from texture packs to recourse packs. I would like to see a graph of "textures" and "recourse" combined and normalized. I think the graph would look smoother and higher for texture/recourse packs.
I think the modding of the game is also more extensive now and texture packs can clash with modded items so less people use textures
I never saw a texture pack clash a mod. I think mods are still part of the problem as it is impossible that every mod supports every texture pack and reversed. Leaving vanilla styled 16bit mod items and blocks mixed into a better looking high resolution world. So it's better to have a uniform look than to have some parts high res. Back in 1.7.10 where sphax supported 70% of my mod pack I simply mangled together the remaining 30% and got 100% coverage pretty easily. Nowadays that would be as much work as building an entire vanilla pack.
Yeah, there's just _way_ more textures to cover than there used to be.
texture packs take some getting use to which turn some people off. people these days would much rather run shaders to spice up their game than to use textures that they're not used to. Plus more people can run them now compared to before
@bltelysianthe bdcraft forum still does it
@@Bromosomo yea, that's always been _my_ thing with texture packs. Even if I want to use one, I'd rather have the familiarity of the default look. if I actually end up committing to a texture pack, it needs to feel similar enough to the default that anything not retextured (from either mods or just from the pack not being complete) can still generally blend in.
There was an old texture pack which was already outdated when I tried it in the 1.2.5 version of Minecraft which was called Last Days or something like that, it was basically Fallout/Romantically Apocalyptic themed and it was unlike any other texture pack back in the day. I still remember the villagers having actual voicelines when interacting with them, it was unheard of back then.
Was it Last Days?
I remember that pack, it was also originally created by Doku
one obscure but known texture pack that you shouldve mentioned
Defscape. easily one of my favorite texture packs out there, sadly i think the creator quit about a decade ago but i still absolutely love that back
not only it was ahead of its time but it was also pretty underrated
Loved that pack, had wonderful textures to base a pvp pack from as well back then. Like Hotdogcraft pvp pack did that and did it well. Miss the old days!
i’ve only ever played on bedrock and the texture packs hold a special place in my heart. the natural, fantasy, cartoon, candy, and steampunk were all personal favourites of mine. nowadays i mostly play with the vanilla textures but the 8bit packs are irresistibly cute
I remember watching Chimneyswifts Minecraft Files series with the John Smith texturepack.
Such a nostalgic memory. I remember getting home from elementary school and rushing to watch his latest episode in which he made a treehouse and talked about going to see The Hobbit with his at the time girlfriend who he’s now married to. Such a blast from the past.
One of my favorites from the beta days was Misa's Realistic Texture Pack. Development for it seemed to fall of in the later release days, but the creator has since come back and updated it to 1.19+.
Damn, yeah. That was the first texture pack I ever used. When even installing texture packs sometimes threw errors.
I grew up with John Smith, BDcraft, Faithful, and Jicklus, I never knew exactly how old they really were, its so cool to see them still in wide use today!
Glad you mentioned Ovo's Rustic Redemption! I did some textures for this project. It was really fun when I had time for that :] (From what you can see in the video, it was wolves, villagers, carrots and some flowers)
I remembered who you were the second I saw your name! Nice to see you're still around Apachey, the current contributors and I see your classic watermark all the time lol thank you for all your work! Small world running into this video and its comments
🎵 Baby come back
4:36 Also honorable mention, if I'm not mistaken, Alex Crish was also using the pack when making screenshots for his incredible "Minecraft For Noobs" animated series. Damn, I do remember re-watching that series *extensively* as a kid
Jolicraft is still one of my favorite all-time texture packs. It brings me so much nostalgia and has impacted my life, even. It influenced some of my own art.
Btw, did you know "joli" is French for pretty? no wonder it's such a nice and pretty pack lol
It's still my favorite texture pack today, I love it so much !
Same here..
idk if im just a super old minecraft player but the most nostalgic for me is and always will be misa. no idea how this didnt make it on the list. its probably the most successful texture pack of the early days and everyone used and loved it.
I used to use Painterly so much back in 2011 - 2012. Seeing that pack today makes me feel so nostalgic.
I remember using a pack called "the end is extremely nigh" for an adventure map that eventually became a book, both the map and book are called "letters from a dead earth". the texture pack still gets updates
I remember that back in old days almost every parkour plater was using oCd while playing... great times
And also many old feature films used dokucraft because of its... dark theme I guess...
I really miss those times. I remember that first texture pack I found and installed was some weird STAR WARS texture pack back in 2011 🤣🤣
Soartex was one I used for a fair bit of time back in the day, not super keen on it now but definitely still nostalgic for me.
Rip Soartex Fanver, you were the best 😥
Recently, ive noticed a pack called Mizuno skyrocket in popularity, especially among builders, for its warm colors and cottagecore vibe. It has a super intuitive resource pack (Mizuno 16) that adds 3D entities of objects to the game too. I see it everywhere in the building community, its really quite cute
Anybody remember Soartex Fanver? That was an obscure but super clean pack that I used for a while, almost a decade ago.
Sadly I think it stopped being updated just a few years ago
You used to be able to make packs yourself with enough oatience, but now this so much new content that its an enormous task. I remember when all block textures existed on a single png file
I remember in the old days when I made the Obicraft Pack and people were downloading it and made videos about it, reviewing it. I miss these innocent days where youtubers or streamers weren't a thing yet.
Thank you for this video, it brings me a lot of nostalgia.
I miss these kinds of videos. You don't see them much anymore. Simple, to the point, no insane cringe editing (Especially those with those edited-in subtitles that are worthless because subtitles are literally a YT feature), and you don't talk too much about each pack- just enough information to let us know what happened to them. Great video!
Man these packs are awesome. I loved sphax simply because of the yogscast tekkit series
I remember way back in 2011, when I first played minecraft I almost immediately downloaded Misas TP because I could'nt deal with the pixel graphics of default MC. Misa seemed so much more immersive and back then I couldn't understand at all why anyone would want to play with the default look. It made the already pretty lonely feeling of early Mc so much more intense, and the monster textures in that pack absolutely scared the shit out of my 11 year-old self.
There was also a pack called Balea HD which was (as far as I can remember) the first pack with bump mapping. It was also really really OG and was discontinued soon after release of version 3.2 of the pack. It looked really well made and I dearly miss it!
John Smith’s texturepack is incredibly famous in the Dutch Minecraft community and probably the most used pack. Reason for this is that is it used in the iconic ‘The Kingdom’ series from the once biggest gaming TH-camr in the Dutch community called ‘DusDavidGames’…
To explain it very briefly: it’s basically the DreamSMP 10 years before that sever came out expect it is medieval themed (hence the pack being used) and it to this day essential for the ‘Kingdom vibe’. It’s hard to explain, but people who are familiar with this childhood defining server know that there is a certain ‘feeling’ you get when playing Kingdom. In fact, you can still get that experience because the Kingdom server is still populair today. We now use a modified and updated version of John Smith that also uses textures from the Conquest texture pack.
My favorite was always SMP's Revival. It was simple but beautiful. Like many of the ones mentioned here, it was continued by the fans for a time after the creator could no longer update it, but to my knowledge this has also discontinued, and the pack is no more. It makes me sad
Man, i remember the days of John Smith, Painterly Pack, and the like.
One pack that is especially nostalgic to me that wasn't mentioned is Honeyball's MeineKraft texture pack. It's a 64x64 pack that started all the way back in Beta 1.3, right around when i started to play. The reason it's very nostalgic for me personally is that Gronkh (one of Germany's biggest TH-camrs at the time) actually used this modpack, which made it super popular at the time, as everyone and their mother watched his Let's Play series. Surprisingly, the Texture Pack is actually still going, with Honeyball updating it to this day. I think they even made a special version for Gronkh, in which, for example, the shears were a glove (the reason it was a glove is that he used to have this running gag where he would shear sheep by spanking them with a shovel, back before shears were added)
Apart from Sphax and Ovo's I also used Misa's Texture Pack quite a lot in Beta. Not sure what ever happened to it or how popular it even was
I used to use OCD Disco back when the second Minecraft resurgence was still waiting to happen. It was nice 🙂
I wish I'd been here in the early days of Minecraft. I started with 360 and Pocket Edition in 2013-14. Now am on PC. Crazy to see how far Minecraft has come.
I forgot about most of these but each brought back an amazing wave of nostalgia!! Thank you especially for dokucraft!!
Dragon's Dance was my favorite pack, it was cartoony but fantasy. Most commonly used by SlyFoxHound, someone took over the pack but it's only updated to 1.17
You forgot about the Misa HD texture pack which is also really old and went on hiatus for several years because of the creator being homeless at the time(!) and is finally being continued by OG Misa with patreon support! Now thats a story.
I didn't forget any of them because I watch old let's play videos where they use them
based
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Man that's a lot of nostalgia, it's really been a while.
Back in the beta days texture packs were extremely popular, and I loved switching from one to another to view and experience the same world differently.
I even dabbled in making a couple of themed packs back then, although I don't think anyone would remember them (Albion, Deuteros, Avaritia).
My absolute favorite one from that time was the original "Doku's RPG", that came a lot earlier than Dokucraft. It was really a breath of fresh air back then, especially the white flower textures on leaves and grass, as well as the ores.
I also remember fondly the Sanguine and Arid high res packs back then. Both superlative.
Last but not least...Isabella. I could not for the life of me understand how this pack was 16x, the detail and the pixel art on it was bonkers!
Thanks for the memory trip man, cheers..C:
I remember using packs similar, if not these packs back in 2012, 2013. My old computer couldn't run shaders, so I settled with these. I'm now in my 20's and these packs are so nostalgic. It's a shame most children nowadays will never know the feeling of booting up Minecraft in 1.5 with one of these packs. Amazing video, you earned a sub man.
I remember using painterly back in the day and actually use it for my BTA instance. I have some custom textures that stick to vanilla style that were inspired by painterly very mildly. (Such as the long grass on the side of grass blocks)
Honestly Fin's Infinite pack was the only pack since the beta that I genuinely used exclusively for years.
Not just for pvp, but everything. The textures were amazing and loved every single bit of them. They had both a minecraft-like and a non-minecraft-like feeling and overall looked incredibly appealing to build and play with.
I hope it gets continued by someone someday. Truly a masterpiece.
Where can I find and download?
The Painterly Pack is just pure comfy. I remember Zisteau using different variations of it for all his series, especially his Super Hostile map playthroughs. If Mojang had decided Minecraft was to look like that when the texture rebranding happened, I would've been fine with it.
The Painterly Pack has a special place in my heart. It not only looks very good but it was also the one of the first Packs I saw because Gronkh, the biggest German Gaming TH-camr, used it in his LP
Personally I'm missing the MIsa Texture pack here. And the Meine Kraft Texturepack but I guess that one was more popular in Germany because of Gronkh
i forget about this modular texturepack/page completely ... and now you unlocked this memory ... OMG ... it even reminded me my old world and all memories attached to it ... THX!!!!!
Out of the 10, I've heard of 9 and I've used 8. Great video tbf this channel is a treat.
One can see Conquest as an inofficial continuation of John Smith
John Smith Legacy: exists
The LB Photo Realism Reload is by the same guy who did the first reload back in the day, after the OG discontinued it
another one that i have a soft spot for is the plastic texture pack, it just makes it look so clean and nice
i use to play a lot of the mythology and realism texture packs, and i love how each game related one included their own world with structures resembling the games that the textures are from. but the mythology texture pack had a coastal city with a +80 block tall monument
I really needed that nostalgia overload, thanks. :)
Greetings from Germany
Meine Kraft should be on this list, but it was never really popular outside of the german speaking community :(
@@oneandonlynino true. I saw some english speaking people using it in late 2012/13 but never again after that because of PureBDcrafts rise
@@Siggmann oh didn't know that. Only knew about it from Gronkh's and Honeyball's Let's Plays
@@oneandonlynino I personally use it up until this day to honor it
@@Siggmann when I think of minecraft I imagine it with these textures... Ist einfach kultig
I want Dokucraft dwarves to come back I love that one.
Not necessarily popular, but the "Unity" resourcepack is pretty good and is still getting updated + has mod support on older versions, also it's pretty nostalgic for me so there's that
I love Unity. It looks close enough to vanilla to not be deceiving, and it's pretty much the only texture set (vanilla included) that doesn't make my eyes bleed after a while.
man, I remember every single one of these. I remember when LB Photo Realism came out, I used Faithful, Sphax, Infinite, and all the others for a long time each. Gosh I miss the old days when everything felt so new and wonderous
Same :(
Personally I used soartex back in the day a lot because it had a TON of modding support
These days the biggest texture back I use is the developers textures because I don't like the new ones
This made me remember an old texture pack I loved based on Okami and when I went to look back at it again I found out someone was able to maintain it and it's actually updated to 1.20! That's so crazy to think about :)
Name of it?
@@corrinvondrachen1097 The Okami Texture Pack Continued
OCDDisco has a knockoff on bedrock called "Simply Cubed"
genuinely super fun to learn about resource packs i mightve overlooked completely otherwise, i like playing with stuff that completely transforms the game rather than faithful all the time
think that when mojang optimizes fabulously shaders and adds more capabilities to them texture packs will be reborn as low-end shaders and textures in 1. But its gonna take years i think : P
Mojang? Optimize? what is this witchcraft you speak of
@@PaladinRyan Maybe not mojang but sodium team or optifine they have amazing optimized pipeline like optifine and mc patcher have light maps color maps and more also you have bloom shaders dof shaders and more becuse of fabulously shaders mojang added in 1.16.5 like you can build a medium-end "shader" pack out of it but still its so laggy i don't recommend it : P
tbh i stopped to use texture packs for a simple reason
after 1.14,,
i really liked minecraft textures.
Before i always though that minecraft textures are ugly, but after that version. "Hell those new textures are way better than anything i have seen"
Hiii Ryan, in my opinion faithful is just the best texture pack
And a texture pack I think the yogcast used but I forgot the name
@@pulo4790 its called pure bdcraft
@@liamcoolcoolyess I just watched in the video thanks man
@@pulo4790 commenting before you finished the video. for shame☠☠
All remember all these packs. Good old times, thanks for the video :)
i like the og beta textures
the neon green grass touches my soul
I actually made a few textures for Painterly, but decided to move to a 32x pack a couple years after starting with it.
I now make a bunch of mod textures for DokuCraft TSC.
unnecessarily big warm fuzzies came up seeing all of these. brings back some of the joy i had when i was like 7 or 8 watching lets plays back in alpha and beys. thank you :)
John Smith was the first texture pack I downloaded when I was a kid. I remember it being used by people like JamziBoy before conquest and on adventure maps like Herobrines Mansion. Insanely fun memories from this video!
4:00 every german youtuber used this in their most famouse projects
I will forever swear by Default3D as my go-to non-Mojang resource pack. There's 3 different versions to suit the power of your setup, but even the low one required a beefy machine back in the day when 1.8 made the project possible. It's quite frankly my favorite one due to preserving default textures while adding 3D elements to them - even adding little bits based on the alternate block orientations of non-directional blocks. I highly recommend it for people running shaders, as it adds an extra splash of depth to the world.
Misas HD Texture Pack was also VERY popular back in the day, and it still gets updated
As a kid I swear I used to make a new version of painterly every week, I have vivid memories of making them over and over and over.
My heart dropped seeing BDCraft. Me and my cousin used to play LAN way back then with this pack. He's got a family now, so much memories.
Oh man I had flashbacks when you showed jolicraft. That was my FAVOURITE for soooo long. And I see it's still being updated? I need to start using it again!
I will NEVER forget john smith. Still one of my go-to texture packs to download since i saw it for the first time in herobrines mansion and a non-english kingdom roleplaying series. My beloved.
i remember using the trial feature for a 360 texture pack and building for a solid 45 minutes and then i went to save, i discovered you couldn't save the game while using the trial
I know and have used pretty much all of these texture packs! Ovo's rustic and jolicraft are particularly nostalgic for me. Jolicraft was used by the first hardcore youtuber I've ever watched. Ovo's rustic was what I built my medieval villages with. Fun memories!
Dokucraft is legendary to me. I always used it back in the day, especially since it was paired with FyreUK's maps at the time. I still go back to those maps with the texture pack enabled even today.
FyreUK :’)
Soartex was another really nice one that kinda fell out of existence to my knowledge. Keralis used it a ton in his earlier videos.
seeing sphax always brings me back to my childhood when i first played a demo version of minecraft and then shortly afterwards bought the game... back when the biggest minecraft content at the time that I knew of was Achievement Hunter. I had Faithful, Sphax, Doku... Alternating between them, playing on servers set up by friends.
These kinda videos always bring out such an oddly bittersweet flavour of nostalgia. What I wouldnt give to be a kid again just discovering these packs for the first time when life was a lot more simple and there were a lot less bills lol.
I wasn't expecting John Smith, Dokucraft, and Faithful! The latter two are my go-tos to this day.
Anyone remember R3D Craft...?
Default Realism was my absolute favorite back then
I've been scrolling looking for this. I wish there was an updated pack, I would absolutely use it
My favourite modern pack is Quadral! I've made a lot of custom changes to it for my personal version, but even without any editing I love its artstyle
I remember that i used Last Days texture pack and Glimmars Steampunk texturepack. The last one was really cool :c
Monkeyfarm's custom john smith texturepack that he used for pretty much all of his letsplays has always been my main texturepack. I still use it now, and to me its what minecraft should look like. I grew up watching him and I loved the look of it, so when I first got the game I immediately went to get it for mine because it just didn't feel like minecraft without it.
I loved Jolicraft as a kid!
I completely never even thought to see if Andre Jolicoeur is still updating the pack. I loved browsing his art portfolio linked by his texture pack posts on Minecraftforum.
sphax is so god damn nostalgic, even in poland there was an minecraft channel that was making semi-story videos and he was using this texture pack, the channel was called dc studio it died somewhere around 2023 and good chunk of it is lost media but damn man those were the times
I just got back into the game recently and was happy to see there was a version of the old doku pack I has used way back in high school. The dark one will always be the best!
Jolicraft was my first texture pack back in 2013. I was such a proud little guy for installig it. So nostalgic... Played on public servers that don't exist anymore... man...
I think the most nostalgic resource pack for me is Last Days
man, i've been playing minecraft for over a decade and never used texture packs, only during the first few years i had a few that i put on for a week and then took off.
I've been getting worn out of minecraft for the past few years, and havent been playing regularly, i think having a nice unique texture pack that really changes the feel and brings some nostalgia might be a good option to pick it up again
Omg when you mentioned MonkeyFarm during the John Smith Texture Pack I got flashbacks. I used to watch him a lot back then.
I used to play with good morning craft a LOT back in the beta days. Loved that pack, might see if it still holds up on my new beta worlds
Me who played Minecraft in 2011 as a 12 year old and dropped it for over a decade: “ah yes, I remember all of these”
I didn't remember what it was called, but the moment you showed LB Realism I was smacked with nostalgia. I used that texture pack SO MUCH way back in the day. I have vivid memories of playing the game looking like that. The zombies were actually really freaky looking.
Same. I also remember using a similar photo realism texture pack, of which I also can not remember the name of.
my favorite texture pack ever was this one called goodvibes. it was only for 1.13 (unless its miraculously updated since then!) which was when I first started playing. It gave everything such a light, colorful feel which fit my singleplayer peaceful mode style at the time, and spiced up the look of certain blocks in a way I really enjoyed as someone who likes building a lot. For a few years after, whenever minecraft updated I would even copy over the colormaps from goodvibes to whatever texture pack I ended up using for the update, because nothing could ever beat the look of goodvibes water in my eyes lol.
Around the same time too I had a 1.12 world where I played around with a lot of mods like Forestry, and for that I used Jolicraft. Def brought back memories when you mentioned it!
John Smith also served as a basis for the widely popular Conquest texture pack