Really nice! I think it this case you could use Alt+D instead of Shift+D. This shortcut allows you to INSTANCIATE the object instead of just duplicating it, which means the copy will share the same object data as the original (if you modify one, it'll modify the instances as well). It's far less intensive on the hardware when you have a lot of objects in your scene!
@@DJXaevo @CoffCoff then obviously you don't instanciate, but it doesn't apply to this tutorial. My point was: if you can make a shallow copy instead of a deep one, do it
Thanks for the quality tutorials as usual. 2 things I'd like to add 1) After baking the sound to an f-curve, the amount it modulates the value can seem somewhat arbitrary. If you'd like to have more control over this value, add an envelope modifier to it in the graph editor. This will allow you to scale the value to the desired range. Also you can add a Limits to cut out spikes if needed. 2) If you notice that your animation looks like it's out of sync with the music you added in the VSE, make sure your playback sync is set to AV-sync. This skips frames if your PC can't keep up with the render in time. The setting can be found in the Timeline window under the Playback dropdown menu. The default value is "No Sync".
Worked like a charm on my 2nd attempt ;) But one thing I noticed: it's important to switch off motion blur in the evee settings, otherwise there's annoying flickering every time the object and camera jump back to the starting point.
I literally liked and subscribed because of your self promo ad at the beginning. The visualizers alone are amazing let alone everything else! Can't wait to binge watch your channel now. 🙏 Edit: the graph modifier trick is super big brain.
I used this tutorial to make a visualizer for one of my songs. It's pretty much the same, but with some rotation on the fractured pieces and some color changing throughout. Should be uploading the result later. Thanks so much for the tutorial!
Yeah, I feel you man. This dude doesn’t realize we watch tutorials because we’re trying to learn something. Helpful tutorial but it’s getting annoying having to rewind constantly. 😂 had a project earlier i had go restart a few times and that made me wish he would just get to it. You can adjust playback speed to play slower if it helps.
You can also show different levels by using the "Min/Max Frequency" options when using the audio to f curve tool. Make multiple objects that are tied to a different range of frequencies for the same file.
You always have the coolest ideas. Super good work I like that, too. I'm afraid that my good Mac can't cope with so many particles. Well, I'll give it a try. Thank you very much for this tutorial.
Very impressive this. I have never used this or any software like this ever, so I'm a total novice to this stuff. Love the capabilities of it and would be interested to learn how to use it to do similar stuff in the video for my dj mixes.
first i saw the video when you were making your computer and now i'm seeing how Blender is rendering on your system. WOW! Looks great and thank you for the tutorials. Keep on uploading! :-)
Rather than adding a cube volume, I ended up adding a volumetric shader to the entire world and setting the density pretty high (mine is at 0.1). This eliminated the jumpiness at the camera loop transitions entirely.
Hey man, Thanks for this tutorial (even I could follow it and I'm 13), it looks very cool and your channel is just full with really well explained tutorials. Thank you so much =)
I’ve been following along to this tutorial for 2 hours and I’m at the 10:30 mark trying to add my second modifier to the random shape and every time I click plus blender crashes, can’t find much support online any advice?
just wanted to comment and say thanks for the info between you and a few others i became well versed with blender and even was able to redesign my logo and make stinger animations and overlays for my twitch channel! also wanted to comment because im watching this video on may 17, 2022 2 years apart from the date in the vid...thought that was funny haha
This "bake audio to F-curve" feature sounds (pun intended!) interesting. I will try it later, when my current GPU-melting render is done. Is this a totally canned black-box feature where you choose the audio file and maybe have a couple simple adjustments and then you have animation curves, or does it have lots of knobs to turn, endless customization, filter banks, insane audio analysis features? I'd like to split the audio into 12 channels for the twelve notes C, C#, D... in multiple octaves, and animate/illuminate a circle of fifths design. But if the bake audio feature is no more than a simple amplitude tracker, I could process the audio separately, make 12 audio files (or whatever number).
Is there more of a controlled way to extrapolate the music to f curves for instance choosing which part of the wavelength to sample from like the bass or treble? Only other way I could possibly see is having separate instruments and extrapolate to F-curve for those instead of the finished stereo mix audio?
Sorry super beginner here, what did you press when subdividing it? PS: I figured it out, for anyone using 2.8 or above make sure your in Modeling Tab and then when you right click you can see the option to subdivide. Later!😎
Overall a good video but had trouble figuring out some of the steps. There wasn't mention of how to reach certain shortcuts, what cameras to delete beforehand, and what modes to be in when trying to copy the planes. Wasn't a huge issue, though it made the process annoying when trying to follow step by step.
Starting around 5:50 I'm following the instructions exactly but it's not saving the Location Y for the camera. If I set it to -8 at frame 0 (and I set it as keyframe) then it will remain at -8 at frame 40. If I set it to 8 at frame 40, it changes it to 8 at frame 0 as well. It doesn't seem to want to pick a route even though Blender appears to be acknowledging that I'm trying to set one.
on the video 5:45 to 5:50 to like where you say negative 8 and something about and now we have this it looks super duplicated and then you hit a button and then i see a yellow rectangle..what did you push to get to that screen or get to that to happen thanks....or if anyone can answer
I've spent several hours trying to figure out why I can't keep the icosphere in place. It moves along with the rest of the objects. I'm stuck at 9:23. Please help! Thank you for these tutorials!
@@syncrat7009 he fixes that issue later i think. ctrl+click the object and then the camera, then i believe ctrl+P and hit object. im very new at this tho so idk if ill be much help besides that. > 11:14
Parent the icosphere with the camera. To do that, all you have to do is click on the icosphere, then shift click on the camera (It might be the other way around, so if this doesn't work, try shift clicking on the icosphere than the camera). Once you've done that, click control P and select object. What control p does is it opens the object parenting options. When you parent an object with another object, what it basically does is it connects the two objects together. For instance, if you parent a cube with an icosphere, wherever the icosphere moves, the cube will move with it. So once you've parented your icosphere to your camera, your icosphere will move with the camera, and will stay in place with the camera. I hope this helps!
hold up, just fixed both problems. to anyone wondering, go back to edit, select your point light, and move it towards the back of your animation away from the camera
you can change the settings of the curve go to animation and graph editor on the left you can see keyframe options find active keyframe and change interpretation (probably)from bezier to linear do that on both keyframes
Really awesome tutorial, kinda hard to follow along as a newbie tho. Lots of shortcuts that you aren't explaining, and jumping from screen to screen really quickly. Also I have no idea why atm but my icosphere is moving with the camera instead of staying still and my backround in render view doesn't look the same at all (its not a pure black more of a grey and it shows the fragments in the backround). Maybe I have to go do some more beginner tutorials first lol I just figured this would be a good starting project but it assumes I know all the shortcuts and menus already. Thanks for the content tho cheers!
Took me a while to figure out the subdivide right click option on mac on a dead slow brain day. (With shape selected,Tap keypad with two fingers and this will bring up the popup menu with a subdivide option.)
When you hit us with the 'don't save' it was high tier savage
he really did us like that
Oh wise Duck, Please continue to shed insight and teachings on us mere mortals. For you are AWSOME AT THIS!!!
Amen
Why you speak in wizard language
@@djlilg It is because we are not worthy to speak in such normal tongue around such supremecy
Only thing I ask is some more keyboard shortcuts described
Praise To The Duck!!
Really nice! I think it this case you could use Alt+D instead of Shift+D. This shortcut allows you to INSTANCIATE the object instead of just duplicating it, which means the copy will share the same object data as the original (if you modify one, it'll modify the instances as well). It's far less intensive on the hardware when you have a lot of objects in your scene!
Thank you for the tip
woah, that's good to know! tnx Eddie!
Yeah, but what if you want your duplicates to have unique fractured objects?
@@DJXaevo @CoffCoff then obviously you don't instanciate, but it doesn't apply to this tutorial. My point was: if you can make a shallow copy instead of a deep one, do it
Clutch king
Thanks for the quality tutorials as usual.
2 things I'd like to add
1) After baking the sound to an f-curve, the amount it modulates the value can seem somewhat arbitrary. If you'd like to have more control over this value, add an envelope modifier to it in the graph editor. This will allow you to scale the value to the desired range. Also you can add a Limits to cut out spikes if needed.
2) If you notice that your animation looks like it's out of sync with the music you added in the VSE, make sure your playback sync is set to AV-sync. This skips frames if your PC can't keep up with the render in time. The setting can be found in the Timeline window under the Playback dropdown menu. The default value is "No Sync".
you saved my ass my dude I was tripping OUT because of the out of sync animation... thanks my man
Awesome tip!! Is there a tutorial out there you could share? Not sure how to make it work, thanks in advance!
Dude, this looks sick!
OMG, I MADE MY PROFILE PICTURE WITH YOUR TUTORIAL I ABSOLUTELY LOVED IT!!!
I love your channel mate, I see you like ducky too!!
Worked like a charm on my 2nd attempt ;) But one thing I noticed: it's important to switch off motion blur in the evee settings, otherwise there's annoying flickering every time the object and camera jump back to the starting point.
I literally liked and subscribed because of your self promo ad at the beginning. The visualizers alone are amazing let alone everything else! Can't wait to binge watch your channel now. 🙏
Edit: the graph modifier trick is super big brain.
blenders always been hard for me trying to figure out how to color, render, fog , lighting, this kinda just wrapped it all up, massive amount of help
My buddy just asked me to do a Synthwave music video for him. I come straight to Ducky for this!
An amazing job, thank you so much for teaching and sharing your knowledge!
Greetings from Colombia!
I used this tutorial to make a visualizer for one of my songs. It's pretty much the same, but with some rotation on the fractured pieces and some color changing throughout. Should be uploading the result later. Thanks so much for the tutorial!
looks sick like how you made the shards spin
That guy went so fast it took me litterally 2 hours to pause and play again things just to follow the whole tutorial
Yeah, I feel you man. This dude doesn’t realize we watch tutorials because we’re trying to learn something. Helpful tutorial but it’s getting annoying having to rewind constantly. 😂 had a project earlier i had go restart a few times and that made me wish he would just get to it. You can adjust playback speed to play slower if it helps.
THIS IS THE TUTORIAL WE NEEDED!!!!! ducky for the eternal win
You can also press alt+d to instance something. Great tutorial! what an interesting way of using cell fracture(:
Absolutely perfect. This is what I needed. I'm interested in both making music and blender, so I am very grateful. Thanks Ducky3D!
That’s awesome man
Now I'm gonna use that for every EDM song I release😂 Thanks Ducky!
Dude I checked out your channel from here. Your music would be perfect for adventure type video games
adaptiveplexus thanks buddy! A sub would be appreciated man:)
YES I was just about to start a project for this exact topic! Ducky, youre the best
Sweet
You can also show different levels by using the "Min/Max Frequency" options when using the audio to f curve tool. Make multiple objects that are tied to a different range of frequencies for the same file.
I think this is my fav tut of yours so far! Learnt so much dude :)
If anyone is looking for the "Bake Sound To F Curves" its been moved into the 'Channel" Menu next to 'Key'
Awesome! I was trying to figure out how to make a hexagon-sphere effect in Blender for ages! This video is extremely helpful! Thanks, kind sir!
Thanks so much man, I've been making music for a while and trying to figure out how I could make videos to go along with my music, this is perfect.
Instead of temporarily deleting the sound clip you can Mute it from Playback dropdown of Timeline window.
Cool tutorial. Thanks!
Hey, great Tutorial but can you please tell that how did your background change to black when you went to the Rendered Viewport? 8:30
same help meh
@@joshuagwatts On the panel on the right if you go to scene -> world you can change the background colour to black.
One of your best tutorials yet
You always have the coolest ideas.
Super good work
I like that, too. I'm afraid that my good Mac can't cope with so many particles. Well, I'll give it a try.
Thank you very much for this tutorial.
I did it in orange. Now that I'm getting comfortable with keyframes, Ill try to make it glow like a rainbow! Thanks for this awesome tutorial, again!
As someone who just knows about the blender software, but isn't super familiar with it's inner workings, I gotta say this is impressive.
Very impressive this. I have never used this or any software like this ever, so I'm a total novice to this stuff. Love the capabilities of it and would be interested to learn how to use it to do similar stuff in the video for my dj mixes.
first i saw the video when you were making your computer and now i'm seeing how Blender is rendering on your system. WOW! Looks great and thank you for the tutorials. Keep on uploading! :-)
“Oops I misspelled it but that doesn’t really matter”
American and British teachers: *you have failed your life ducky3d*
but there is still a chance of second life !
heh.
There are two spiders on my ceiling, making their way over here - curious about your fantastic animations!
none of the visualizer tutorials actually tell you how to set max/min freq and volume for your audio so it doesn't look like its spazing out
Yep, any tutorial to specifict take the bass of the song? :c
I like what you create about objects, space effects, aliens 👍
You just make it look so easy, because you have years of experience, and I am thinking why can't I do this.
Man, you can really do everything on blender.
Thanks Man! This is going to be really helpful for my music videos!
Rather than adding a cube volume, I ended up adding a volumetric shader to the entire world and setting the density pretty high (mine is at 0.1). This eliminated the jumpiness at the camera loop transitions entirely.
excuse me, how did you do that? I see what you mean but can't get to seem to get it right
Your tutorials are always awesome!!
Hey man what did u press at 2:05?
Hey man, Thanks for this tutorial (even I could follow it and I'm 13), it looks very cool and your channel is just full with really well explained tutorials. Thank you so much =)
Your channels is the best
Amazing! Now for the grueling 6 hours of render time... Worth it
be nice it it could be brought into unreal!
Would it be possible to animate the cell fracturing? Could you do something like an animation of a sphere breaking and coming back together?
yes! if you have the auto keypoint on. what you do is you keyframe the normal fracture, then change the transform on a different frame.
@@stressed_out09 Coool, imma try that later today. Thanks!
I’ve been following along to this tutorial for 2 hours and I’m at the 10:30 mark trying to add my second modifier to the random shape and every time I click plus blender crashes, can’t find much support online any advice?
just wanted to comment and say thanks for the info between you and a few others i became well versed with blender and even was able to redesign my logo and make stinger animations and overlays for my twitch channel! also wanted to comment because im watching this video on may 17, 2022 2 years apart from the date in the vid...thought that was funny haha
Wow, thank you so much! Will do that tomorrow for sure
Just found your channel, you are a killer teacher. Thank you so much man
Made a few modifications and posted the vid to my channel! Thanks for such a great tutorial!
Thank you for this wonderful tutorial. I’m quite new to Blender but look forward to making Neo-Y2K visualizers for my Pop music.
First video I watched from this channel. And I noticed I have 260 videos I haven't watched yet :o
Thank you for saying what keys your pressing. It’s super helpful because I’m super new to blender and would have no idea how to do this otherwise.
Im not sure why or what but selecting "bounds" is not hiding the face of my plane. Awesome channel, im going to be spending a lot of time here lol
This "bake audio to F-curve" feature sounds (pun intended!) interesting. I will try it later, when my current GPU-melting render is done. Is this a totally canned black-box feature where you choose the audio file and maybe have a couple simple adjustments and then you have animation curves, or does it have lots of knobs to turn, endless customization, filter banks, insane audio analysis features? I'd like to split the audio into 12 channels for the twelve notes C, C#, D... in multiple octaves, and animate/illuminate a circle of fifths design. But if the bake audio feature is no more than a simple amplitude tracker, I could process the audio separately, make 12 audio files (or whatever number).
Thanks, I'm going to try and write a script to automatically generate a visualiser for a given audio input!
Is there more of a controlled way to extrapolate the music to f curves for instance choosing which part of the wavelength to sample from like the bass or treble?
Only other way I could possibly see is having separate instruments and extrapolate to F-curve for those instead of the finished stereo mix audio?
My object is still going out of the frame after coming back to timeline can u help 9:28-9:40
Good Tutorial
Simple, easy to follow and straight to the point. Well done
:)
Why do you have a black background in Rendered view and I have a grey one?
@2:23 - Can someone tell me why when I hit f3 that finder menu doesn't pop up?
thx! keep creating this kind of efficient tuts! :)
I LOVE THIS! THAAAAAAAANKS!
Sorry super beginner here, what did you press when subdividing it? PS: I figured it out, for anyone using 2.8 or above make sure your in Modeling Tab and then when you right click you can see the option to subdivide. Later!😎
LOVE these tutorials!!
I was half way done with the animation and forgot that I didn’t finish the song 😆 Cant wait to finish this project!
Please add program to show keys pressed , please !
"File, new and don't save"
Ouch my heart. That made me remember something bad I've done before lol
TH-cam : 16 comments
Me: Can I see them
TH-cam : well yes but actually no
Why do you have 123k subscribers? you should have more, your content is quality.
This is so dope!🔥
If you don't have any audio or sound playing when you add the song to blender ---> open timeline - hit playback - make sure audio scrubbing is checked
Overall a good video but had trouble figuring out some of the steps. There wasn't mention of how to reach certain shortcuts, what cameras to delete beforehand, and what modes to be in when trying to copy the planes. Wasn't a huge issue, though it made the process annoying when trying to follow step by step.
Starting around 5:50 I'm following the instructions exactly but it's not saving the Location Y for the camera. If I set it to -8 at frame 0 (and I set it as keyframe) then it will remain at -8 at frame 40. If I set it to 8 at frame 40, it changes it to 8 at frame 0 as well. It doesn't seem to want to pick a route even though Blender appears to be acknowledging that I'm trying to set one.
When I bake the sounds to f-curve the sphere justs get bigger and bigger. Is there any way to solve this
5:43 What did you do omgg, I'm a newbie
I would love to learn to do something similar to use in music I write, but it looks tremendously complicated. Wow incredible skillsets you have.
thanks really helped, for an idea I have in the future on my channel.
Thank you so much for that one !
on the video 5:45 to 5:50 to like where you say negative 8 and something about and now we have this it looks super duplicated and then you hit a button and then i see a yellow rectangle..what did you push to get to that screen or get to that to happen thanks....or if anyone can answer
Very cool tutorial. Thank you!
in the rendering i see all good but the video itself is black... what could be wrong ?
Maaan wooww I learn so much new from this video, thank you!)
Senin Allahını seveyim kardeşim , inanılmaz güzel şeyler kaptım senden , yaptığım şarkılara animasyon yapıyorum senin sayende :) thank you so much
At about 8:34 - My background isn't appearing black in the rendered view and it's really annoying me. How do I fix this?
@Alpha Hex World Properties > Color > change to black instead of gray
at 2:05 what do you mean the period key? I get a weird menu at the cursor location when i press "."
i love your tutorials!
I've spent several hours trying to figure out why I can't keep the icosphere in place. It moves along with the rest of the objects. I'm stuck at 9:23. Please help!
Thank you for these tutorials!
I’m having the exact same problem
@@syncrat7009 he fixes that issue later i think. ctrl+click the object and then the camera, then i believe ctrl+P and hit object. im very new at this tho so idk if ill be much help besides that. > 11:14
Parent the icosphere with the camera. To do that, all you have to do is click on the icosphere, then shift click on the camera (It might be the other way around, so if this doesn't work, try shift clicking on the icosphere than the camera). Once you've done that, click control P and select object. What control p does is it opens the object parenting options. When you parent an object with another object, what it basically does is it connects the two objects together. For instance, if you parent a cube with an icosphere, wherever the icosphere moves, the cube will move with it. So once you've parented your icosphere to your camera, your icosphere will move with the camera, and will stay in place with the camera. I hope this helps!
Thank you!!! 😊
danm ur patrion is value af.......
this is a really cool video
my render view is more of a grey than a black as yours is. how do i make it so that the rest of that view is dark and glowy like yours?
hold up, just fixed both problems. to anyone wondering, go back to edit, select your point light, and move it towards the back of your animation away from the camera
8:53 - 9:10 is the part you'll need.
6:53 After adding this modifier cycles, I don’t get a smooth animation. It jumps when it loops.. does anyone know why?
you can change the settings of the curve
go to animation and graph editor
on the left you can see keyframe options
find active keyframe
and change interpretation
(probably)from bezier to linear
do that on both keyframes
It's a bit late but hit v in the timeline when u have selected the "points" of the animations and select vector
hello how decrease strength audio amplitud. Como bajo la fuerza de la amplitud de audio?? quiero mas suave-. GRacias
great tutorial , what is the name of the song you have there?
hi did u get the name of the song?
Really awesome tutorial, kinda hard to follow along as a newbie tho. Lots of shortcuts that you aren't explaining, and jumping from screen to screen really quickly.
Also I have no idea why atm but my icosphere is moving with the camera instead of staying still and my backround in render view doesn't look the same at all (its not a pure black more of a grey and it shows the fragments in the backround). Maybe I have to go do some more beginner tutorials first lol I just figured this would be a good starting project but it assumes I know all the shortcuts and menus already.
Thanks for the content tho cheers!
Hi! tnx for video.. Did u try to make Lips and try connect with voice?
Amazing video!
cool stuff! i loved your video
Took me a while to figure out the subdivide right click option on mac on a dead slow brain day.
(With shape selected,Tap keypad with two fingers and this will bring up the popup menu with a subdivide option.)
You should design the Parthanon :) I go there a ton to take pictures lol