Blender 3.2 Particle Sim Audio Visualizer Tutorial

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  • เผยแพร่เมื่อ 3 ม.ค. 2025

ความคิดเห็น • 132

  • @RachelSydnee-x8m
    @RachelSydnee-x8m ปีที่แล้ว +42

    Bake sound to F-curve is now Sound to Samples in the channel drop down. Just incase anyone else is looking for this.

    • @violettracey
      @violettracey 5 หลายเดือนก่อน

      Thanks!

    • @stopmotionadventures4812
      @stopmotionadventures4812 หลายเดือนก่อน

      THANK YOU SO MUCH, i was genuenly losing my mind over this 🙏

  • @amirnaseri8793
    @amirnaseri8793 3 หลายเดือนก่อน +4

    For ppl who can't see particles after 4:50, using a "point to vertices" before "mesh to points" worked for me.

    • @LeNeoBarde
      @LeNeoBarde 2 หลายเดือนก่อน

      Thank you very much !

  • @onizagru
    @onizagru ปีที่แล้ว +21

    Trying to follow along with this without pausing literally every 2 seconds to go back and see what you clicked is nutty. Eesh. I'm happy that the steps are there, but this is about as beginner friendly as debuting in boxing by fighting Tyson.

    • @dabmediaworks
      @dabmediaworks ปีที่แล้ว +1

      Yeah not for beginners for sure.
      Slow the video down probably

    • @pauldablue
      @pauldablue ปีที่แล้ว

      - You're not wrong, took me a couple of attempts, first attempt filled up my 16gb of RAM, had to shorten audio to 55 seconds, and still the result was not as reactive as I'd hoped.

    • @growingoaks
      @growingoaks 18 วันที่ผ่านมา

      genuinely, he had no idea how to do tutorials. there are several spaces he completely neglected to show the process for what he was doing. i just downloaded blender a few hours ago and this is cool and slightly helpful but really annoying how he didn't explain how to do half the stuff. i'm only kinda following along because i've tried (and failed) with other tutorials 💀💀

  • @RubyRoks
    @RubyRoks ปีที่แล้ว +6

    A great tutorial for people who already know how to use Blender's UI

  • @patricksharpe
    @patricksharpe 2 ปีที่แล้ว +10

    Loved this tutorial! Great little visualizer! I almost gave up because I was still using Blender 3.0 when I should have been using 3.2+. The part where you connect your emission node to your material simply didn't display anything against the wolds black background. There was zero emission even though I was setting it to 10.0. Once I switched versions everything worked as stated in the video. I'm just mentioning this in case anyone else runs into a similar issue. Thanks for sharing DenTechs!

    • @dentechs
      @dentechs  2 ปีที่แล้ว +1

      You also need to be in cycles for geometry node points to render, they don't show up at all in eevee

    • @crahdummi
      @crahdummi 2 ปีที่แล้ว

      @@dentechs I'm trying to follow along but when I add the emission nothing happens. I'm on Blender 3.4 and using cycles, tried it several times from scratch and am just about to quit..

    • @dentechs
      @dentechs  2 ปีที่แล้ว +1

      @@crahdummi Just tested in blender 3.4.1 and it seems to work fine for me. Are you in the rendered view? it won't show colors in the material preview. Also in geometry nodes did you do mesh to points and set the correct material?

    • @mic27381
      @mic27381 ปีที่แล้ว

      Thank you… tried to figure out the problem for 1h

    • @SteveHaiman
      @SteveHaiman ปีที่แล้ว

      Just used your technique in my latest animation. Thank you. th-cam.com/video/DlnB9QqDt8Q/w-d-xo.html

  • @shotbyjkru
    @shotbyjkru 3 หลายเดือนก่อน +1

    Awesome video, simple yet elegant.
    An ambient occlusion node in between the emission and color ramp does some pretty cool stuff if you boost render settings.

  • @netrodex
    @netrodex 6 หลายเดือนก่อน +1

    thanks dude! that saved me a buck from thinking of paying for After effects... Blender it's a bless!

  • @BAGG-b1o
    @BAGG-b1o 14 วันที่ผ่านมา

    If you want to use Eevee, just put a instance on points node after the mesh to points node and connect an ico sphere node to the instance part.

  • @gasia112
    @gasia112 7 หลายเดือนก่อน +2

    1:53 bake sound to F curve > sound to samples (in Channel) Blender 4+

  • @LeNeoBarde
    @LeNeoBarde 2 หลายเดือนก่อน +1

    Not everyone likes to be taught something as if they were a child.
    All I can say is that my first Blender project was this Visualizer, and I'm happy about 2 things,
    1: That you exist, and therefore took the time to create and share this tutorial.
    2: That you showed what control you were using at the bottom right of the screen.
    I love this tutorial so much, I hope you can understand that I also love you for being the first actor of this happiness. lmao
    Just one thing, maybe you'll be quicker to answer me than I'll be to find the answer, your control wasn't visible there, at this moment 7:33 how did you link those three nodes?

    • @dentechs
      @dentechs  2 หลายเดือนก่อน

      It’s shift + right click to create a reroute node IIRC

    • @LeNeoBarde
      @LeNeoBarde 2 หลายเดือนก่อน

      ​@@dentechs Thank you very much 😚

  • @OliverK-t8w
    @OliverK-t8w 3 หลายเดือนก่อน

    Nice Idea, nice tut.
    The next step must be to use fractals as dynamic patterns... . :D
    I will give this a try on weekend.

  • @ahom_ahom_ahom
    @ahom_ahom_ahom หลายเดือนก่อน

    Very cool and useful. Subbed! Thanks.

  • @VisualBeatLab
    @VisualBeatLab 2 ปีที่แล้ว +2

    YOU DA MAN!! Thank you!! Its beautiful you did a really good job with everything.

    • @dentechs
      @dentechs  2 ปีที่แล้ว +1

      thanks! Your effects are quite great as well! No idea how you made some of them

    • @VisualBeatLab
      @VisualBeatLab 2 ปีที่แล้ว

      @@dentechs lets talk offline via email:)

    • @VisualBeatLab
      @VisualBeatLab 2 ปีที่แล้ว

      Just went through he tutorial man got a sweet song to go with this one will render and post your work on my channel soon. Ill mention you in the description too thanks again! I really like how the particles on this!

    • @dentechs
      @dentechs  2 ปีที่แล้ว

      Happy I could be of help :)

  • @Licko_215
    @Licko_215 2 ปีที่แล้ว +2

    it's great! thank for this tutorial!

  • @cowboi459
    @cowboi459 ปีที่แล้ว

    Great stuff, thanks for sharing!

  • @Groovingforwardatx
    @Groovingforwardatx 2 ปีที่แล้ว

    Wooow thank you so much for sharing this!

  • @That3dDesigner
    @That3dDesigner 8 หลายเดือนก่อน +2

    in blender 4.1, and the object when imported just looks like smooth shaded cubes not the spheres

  • @boo__boo481
    @boo__boo481 ปีที่แล้ว

    Thank you!!! It's great tutorial !!

    • @dentechs
      @dentechs  ปีที่แล้ว

      Glad it was helpful!

  • @PaulH78
    @PaulH78 4 หลายเดือนก่อน +2

    Hi. Great tutorial but i have a problem. When I hide the Icosphere at 4:54 the particles disappear. I'm using 4.2.0

    • @amirnaseri8793
      @amirnaseri8793 3 หลายเดือนก่อน

      Did you find a solution for that?

    • @PaulH78
      @PaulH78 3 หลายเดือนก่อน

      @@amirnaseri8793 No. To be honest I completely forgot about this.

  • @sameeruddin
    @sameeruddin 2 ปีที่แล้ว

    Thank you for making this tutorial !

  • @stephaniec.-bd8ct
    @stephaniec.-bd8ct วันที่ผ่านมา

    Also I was wondering if this can be used as a real-time audio visualizer e.g. with the Audvis Blender add-on, or any plug-ins available on the market to make a real-time version of this possible with minimal latency?

  • @growingoaks
    @growingoaks 18 วันที่ผ่านมา

    2:05 How do we get to the modifier menu? Doesn't show up when I do this. ('N' key)

  • @lte7151
    @lte7151 9 หลายเดือนก่อน +1

    question, for these music visualizers is there a way to make it such that it simply reacts to music played in the surroundings of your laptop instead of having to upload an edm track for it to show? Basically I want to make one where you can play any spotify song and it react accordingly instead of uploading a specific music.

  • @alvarodonquiles7444
    @alvarodonquiles7444 2 ปีที่แล้ว

    very very good!

  • @eugene.nikitenko
    @eugene.nikitenko ปีที่แล้ว +4

    When exported baked animation (it shows 2.5GiB in Blender) the alembic file is just 600KB. And when I import this alembic into new scene it's empty.
    Did I miss something?
    Thanks.

    • @eugene.nikitenko
      @eugene.nikitenko ปีที่แล้ว +2

      It worked somehow when I unchecked Hair export.

  • @dressupvr6267
    @dressupvr6267 2 ปีที่แล้ว

    Awesome!

  • @amadeusedm
    @amadeusedm 8 หลายเดือนก่อน +1

    Hi, you know at 4:18 you got those Five sections which are "Tool", "View", "AudVis", "ShortCut VUr", "HDRI SunAligner".
    I'm using the same version as you, 3.2, and I only have "Tool" and "View" sections.
    Maybe you know how to make appear other three sections that you have? In the video you using "ShortCut VUr", i'm on that step..

    • @dentechs
      @dentechs  8 หลายเดือนก่อน

      Those are from additional plugins, for example Screencast Keys to show key presses on the screen: github.com/nutti/Screencast-Keys

    • @amadeusedm
      @amadeusedm 8 หลายเดือนก่อน

      @@dentechs I appreciate the quick answer, I will try.

    • @amadeusedm
      @amadeusedm 8 หลายเดือนก่อน

      @@dentechs I installed it, there was about 10 add-ons to that section that appeared, but the "ShortCut VUr" wasn't there.
      Do you know what to do in that situation?
      Maybe you have that specific "ShortCut VUr" add-on file that you could email me?

    • @dentechs
      @dentechs  8 หลายเดือนก่อน

      Screencast keys is a newer/better plugin. But here’s the link to the old plugin I was using, which is literally called “shortcut vur” if you were to google for it: github.com/jayanam/shortcut_VUr

    • @amadeusedm
      @amadeusedm 8 หลายเดือนก่อน

      It's fine I found it in google.

  • @catarinaduarte973
    @catarinaduarte973 ปีที่แล้ว +2

    hi! i was wondering if there was a way to make a scene where i had other objects and this audio reactive one where it wouldnt collide with the other meshes but rather even avoid them. how could i do that? thanks :)

    • @dentechs
      @dentechs  ปีที่แล้ว

      You could give the objects the rigid body property for the particles to hit them, or you can give them the force field property for the particles to avoid them

  • @dariyglush4664
    @dariyglush4664 ปีที่แล้ว +1

    1:31 why do my particles shrink instead of moving forward?

    • @dentechs
      @dentechs  ปีที่แล้ว

      Probably because your radius is set too small

  • @jacek3358
    @jacek3358 2 ปีที่แล้ว

    amazing

  • @tallmansixfour
    @tallmansixfour 2 ปีที่แล้ว +3

    Great effect! At one point you add a camera - can you add a second camera and create a stereoscopic effect? I'm looking to collaborate on a 3D video projection project for DJ's. Please let know if you are interested.

    • @dentechs
      @dentechs  2 ปีที่แล้ว +1

      I actually did exactly that as an experiment, but didn't think it was too interesting for most people.
      You can see the effect here:
      drive.google.com/file/d/1E1bDX_8E2CDM5bb-5sOe9gEVIZBDOhuO/view?usp=share_link

    • @dentechs
      @dentechs  2 ปีที่แล้ว +1

      Also here are the blender docs on stereo rendering: docs.blender.org/manual/en/2.80/render/output/multiview/usage.html#stereoscopy-setup
      I'm not sure where I read it, but i used convergence plane distance/30 for the interocular distance

    • @tallmansixfour
      @tallmansixfour 2 ปีที่แล้ว

      @@dentechs thanks for the SBS video - perfect for testing in VR or on my projector (soon - tomorrow?). True, free-viewing on a phone is not too impressive - but my development silver screen is about 45" diagonal and my new one is 180" (!). How did you view the video?

    • @dentechs
      @dentechs  2 ปีที่แล้ว +1

      Oh i just viewed it using a vr headset. Specifically a quest 2 through Virtual Desktop, but any VR SBS viewer would work.

    • @tallmansixfour
      @tallmansixfour 2 ปีที่แล้ว

      @@dentechs i have a quest2 also and use the virtual desktop sbs viewer - nothing beats the silver screen though. Would you like a link to some of my video tests?

  • @SoulSync16
    @SoulSync16 หลายเดือนก่อน

    Hi, after u add the particles the mesh of the ico sphere disappears for you, but mine didn't :/

  • @stephaniec.-bd8ct
    @stephaniec.-bd8ct 2 วันที่ผ่านมา

    I tried adding Color Ramp to the audio visualizer but the colors aren't showing in Rendered view (or any view). Would anyone know how that can be fixed?

  • @grrinder007
    @grrinder007 หลายเดือนก่อน

    dude when I import the alembic there is nothing, I have already exported it 3 times, I made sure to keep the icosphere selected before importing but still ntg works, do you think you can help me?

  • @violettracey
    @violettracey 5 หลายเดือนก่อน

    What if you baked the sound to the f curves of the turbulence as well?

  • @SteveHaiman
    @SteveHaiman ปีที่แล้ว +2

    My particles just explode from the center and never go back towards the middle. I don't have a rigid body constraint as you show in your animation. How do I add that in. I am using Blender 3.3.

    • @dentechs
      @dentechs  ปีที่แล้ว

      If they don’t return that most likely means your harmonic force’s strength isn’t high enough

    • @SteveHaiman
      @SteveHaiman ปีที่แล้ว

      Perfect. Thank you! Great tutorial!

  • @youts1000
    @youts1000 ปีที่แล้ว +1

    Hey! What shortcut do you use at 2:00? Cannot open the active f-curve pannel... (Noob) Thank you! =)

    • @dentechs
      @dentechs  ปีที่แล้ว +2

      Oh, weird that the key press visualizer didn’t show it, it should be “N” iirc?

    • @youts1000
      @youts1000 ปีที่แล้ว

      @@dentechs thank you🙏

  • @acidtears
    @acidtears หลายเดือนก่อน

    How would you go about isolating specific frequencies?

    • @dentechs
      @dentechs  หลายเดือนก่อน

      When you use Sound to Samples there are settings for minimum and maximum frequencies. Also, you may want to use a tool like ultimate vocal remover to isolate specific instruments.

    • @acidtears
      @acidtears หลายเดือนก่อน

      @dentechs amazing! This was always such a pain in adobe after effects.

  • @ilyamyasnikov9843
    @ilyamyasnikov9843 ปีที่แล้ว +2

    Thank you for the video! But help clear the cache after this lesson please. Roasting ate 20 GB. After removing the bake and restarting the computer, 12 GB was restored. Where to find the rest of the cache that took more than 5 GB, I could not. Checked all blender folders and found nothing(

    • @Myasnikov-sound
      @Myasnikov-sound ปีที่แล้ว

      I was still able to find it. If you have the same problem: C:\Users\___\AppData\Local\Temp

    • @dentechs
      @dentechs  ปีที่แล้ว +1

      It bakes to ram, and once ram is full it stores it to a page file on your drives. Restarting your pc clears the page file which is why 12gb was restored. And the 5gb that was in ram never took storage in the first place. Because my PC has 64 gigs of ram it didn’t have to use a page file at all, meaning performance wouldn’t be limited by a much slower drice

  • @dustinburkman2908
    @dustinburkman2908 2 ปีที่แล้ว +3

    Im using blender 3.2 and when I try adding the color ramp node it doesent create any color for the particles, I have been trying to trouble shoot but no luck. is there any tricks you would reccomend?

    • @dentechs
      @dentechs  2 ปีที่แล้ว

      Make sure you’re using cycles and you’re in rendered view, otherwise the particles won’t appear

  • @spilledinfinity8652
    @spilledinfinity8652 2 ปีที่แล้ว

    sweet.👌🌀

  • @cristir3463
    @cristir3463 ปีที่แล้ว +1

    Hi, i am in the compositing part, once i connect the Glare to the viewer and composite, it does not change anything, i need help pls

    • @pkirkils
      @pkirkils 8 หลายเดือนก่อน

      me too

  • @vynnfla
    @vynnfla ปีที่แล้ว +1

    don't get me wrong this is a good tutorial but you must say in the title that this is for cycles only.

  • @Someguyyounevermet
    @Someguyyounevermet ปีที่แล้ว +1

    My cube is hidden in the preview render, but I set it visible to every viewport, and still its invisible in the preview render.

  • @stealthizoptional
    @stealthizoptional 2 ปีที่แล้ว +1

    I have tried a lot of visualizer but there is one problem with them. it does not react to the music as it would in After Effect. what can we do in this case?

    • @dentechs
      @dentechs  2 ปีที่แล้ว

      I've never used AE so i'm not sure what you mean, could you show an example?

    • @stealthizoptional
      @stealthizoptional 2 ปีที่แล้ว

      ​@@dentechs take "Trap nation" for example, there is like a "cumulate" effect there.
      In blender the reaction of the spectrum, No matter which method you use, is very flat and simple.

    • @dentechs
      @dentechs  2 ปีที่แล้ว

      @More! S L O W E D Ah that’s because that’s going by individual frequencies instead of the peak in a group like bake f-curve does. Take a look at the audivs plugin, might be a bit more like what you’re looking for: blendermarket.com/products/audvis
      Here’s an example I made with it: th-cam.com/video/wBTL9kEGXUw/w-d-xo.html

    • @ikannunaplays
      @ikannunaplays ปีที่แล้ว

      @@stealthizoptional In the F-Curve menu you have options for the frequency and how to interpret, such as accumulative, additive, square. To make an object that reacts to just the bass kicks then use a Low range from 0 to a high of 150. accumulative adds each peak of the wave together give a value from 0 to infinity, additive adds the peak to the trough giving values between -1 and 1, square just give -1 or 1 based on a threshold.
      Once you import the F-Curve if the effect is too subtle you need to Un-Bake Curve of the keyframes and then you can scale them up to increase the intensity using the graph editor.

  • @BranDMZ
    @BranDMZ ปีที่แล้ว

    Does it have to be a particle system for this effect to work? Or could you hypothetically use a distribute points and instance node in geonodes to make a similar effect?

    • @dentechs
      @dentechs  ปีที่แล้ว +2

      You can do it a dozen different ways, at the end of the day it’s just driving a variable with the f-curve. I did actually make an example with geo nodes but I never ended up making a guide for it: th-cam.com/video/A4HDazNjN6k/w-d-xo.html

    • @BranDMZ
      @BranDMZ ปีที่แล้ว

      @@dentechs that’s awesome, your channel is seriously underrated

    • @ikannunaplays
      @ikannunaplays ปีที่แล้ว +1

      You can use the F-Curve on anything that can be keyframed. I've used it on an array modifier to drive the array count, trickier because it only accepts integers where the f-curve produces values between 0 and 1 so you have to scale the F-Curve on the graph editor to your liking to get it to do what you want if working with integer feilds.

  • @atinspiringislam5012
    @atinspiringislam5012 ปีที่แล้ว

    How to sell audio visualizer flie in gumroad or other website

  • @splash4485
    @splash4485 ปีที่แล้ว

    i cant bake it at 1:55 for some reason

    • @splash4485
      @splash4485 ปีที่แล้ว

      oh i found it under channel!

  • @wokeupina
    @wokeupina ปีที่แล้ว +2

    Simulation used 16gb of my ram and Blender has crashed.

    • @dentechs
      @dentechs  ปีที่แล้ว +1

      You can lower the number of particles to use less ram, I have a pretty powerful system so I can crank it up.

    • @wokeupina
      @wokeupina ปีที่แล้ว

      @@dentechs oh thanks. now in my second try after frame 50 simulation disappears.

    • @wokeupina
      @wokeupina ปีที่แล้ว

      i forgot to change lifetime. lesson learned by making a mistake.

  • @amarajohn6311
    @amarajohn6311 ปีที่แล้ว

    Hey when I bake my blender shuts down without any warning and looses the file…. Do you know how I can fix that ? I’m on a Mac book pro rn and my blender is 3.64

    • @dentechs
      @dentechs  ปีที่แล้ว

      My first guess would be that you’re running out of memory, try reducing the number of particles to a low number like 1,000 and reducing the # of frames. If it works then, increase those 2 as high as you can before it crashes.

    • @amarajohn6311
      @amarajohn6311 ปีที่แล้ว

      @@dentechs thank you so much ! I’ll try this out.

    • @amarajohn6311
      @amarajohn6311 ปีที่แล้ว

      Any advice on after baking the curve my particles fly away the second I hit play on the music …

  • @catsmods2927
    @catsmods2927 2 ปีที่แล้ว

    7:34 in vid how to i connect to nods ?

    • @dentechs
      @dentechs  2 ปีที่แล้ว

      Hold shift and then drag with right click

    • @catsmods2927
      @catsmods2927 2 ปีที่แล้ว

      Thanks

  • @FashionGirl723
    @FashionGirl723 ปีที่แล้ว

    would you please say how you add the second color?

    • @dentechs
      @dentechs  ปีที่แล้ว

      I explain how to add a material starting at 5:04 in the video

    • @FashionGirl723
      @FashionGirl723 ปีที่แล้ว

      @@dentechs im so excited you answered me... so i add a second color as a material? ... Im very beginner..

    • @dentechs
      @dentechs  ปีที่แล้ว

      No, when you add the color ramp you set two colors to blend between, for example in the video a light violet and a darker purple

    • @FashionGirl723
      @FashionGirl723 ปีที่แล้ว

      @@dentechs can i send you a pic plz?

    • @dentechs
      @dentechs  ปีที่แล้ว

      Again, it’s all explained starting at 5:04 . Just follow the video and if your node tree looks the same it’ll be the same

  • @floyd1411
    @floyd1411 2 ปีที่แล้ว

    EPPIIICCCC!!!!

  • @SolisDiem
    @SolisDiem ปีที่แล้ว

    I don't know how to make an audio in mp3 :0 could someone hslp me?

  • @saladandcheese4178
    @saladandcheese4178 ปีที่แล้ว

    at 7:11 what did you press to get that frame

    • @dentechs
      @dentechs  ปีที่แล้ว

      Do you mean numpad 0 to view the active camera?

  • @fernandoramos1211
    @fernandoramos1211 2 ปีที่แล้ว

    I dont got the set material 😢 in geometry nodes 😢😢

    • @dentechs
      @dentechs  2 ปีที่แล้ว

      Make sure you’re not on an old version of blender

  • @mohammedissam3651
    @mohammedissam3651 2 ปีที่แล้ว

    Sub great video

  • @catsmods2927
    @catsmods2927 2 ปีที่แล้ว

    need help plz

  • @beanboy3918
    @beanboy3918 2 ปีที่แล้ว +2

    This video mid